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Divine Crusader

Joana's page

Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber. Pathfinder Society Member. 9,043 posts (22,217 including aliases). 1 review. No lists. 1 wishlist. 1 Pathfinder Society character. 90 aliases.


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Note to self: Make sure Braddon doesn't win initiative with a clear charging lane. :P


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Kansas City, Missouri and Kansas City, Kansas say hi. :)


Welcome back, Mark!

Anyone else going to do anything while Alicia is approaching the building?


Yay! Just in time for the combat. I was hoping you'd get back before I had to take Phil's action for him. :)


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Maybe try Suggestions/House Rules/Homebrew? Or Gamer Talk? Because you're right: this is the forum to discuss the Pathfinder Campaign Setting of Golarion.


There was a 3.0 option called Refocus that let you use a full-round action to treat your Init roll as a natural 20 (and thus move to the front of the queue next round.) It was eliminated in the update to 3.5 when the developers apparently realized you could accomplish the same thing by delaying to the top of the round.


Wow, that is a weird question. My first reaction was that you can only delay an action you could have performed on your normal initiative. Mark Seifter agrees with that view, that you can only delay a move or standard action.

But are you delaying an action or delaying your initiative? Delay says "you take no action and then act normally on whatever initiative count you decide to act." Well, if you choose to act on an initiative count in round one, acting normally would mean getting a move and standard action.

Since you're basically giving up an action in exchange for choosing when to act in the following round, I'm going to allow it.


Sorry for the delay, guys; I'm trying to find the time to get the map and combat set up. Should have us up and running within the next few hours.

EDIT: Okay, there we go. Got it done before dinner.


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Perception 1d20 ⇒ 11d20 ⇒ 21d20 ⇒ 121d20 + 4 ⇒ (12) + 4 = 161d20 + 4 ⇒ (3) + 4 = 7


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All right, so distilled down to bullet points, everyone who is aware acts, and if there are no unaware combatants, there is no surprise round.

I think I was getting caught up in the NPCs hearing the wizard without being able to see him, but even if they don't have a visible target, they could still draw weapons or cast defensive spells. That's what the PCs would do if it were being sneaked up on and made the perception check. I'm just not used to the PCs being the proactive ones. :)

Thanks, guys.


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Okay, I know this is RPG 101, but I'm having a hard time with it for some reason. Here's the situation:

The PCs are hiding in a cave waiting for the bad guys to arrive. The bad guys arrive. At this point, the PCs are aware of the other group but the bad guys aren't, so the PCs would get a surprise round if they launched an attack.

However, the PCs attempt to sneak closer to the bad guys before attacking (the better to be in range). The wizard makes a poor Stealth roll, meaning the bad guys hear something, but he still has total cover, being in the cave. Only the ranger in the front of the line of PCs is at the mouth of the cave and in the line of sight of two of the five bad guys; the other three can't see anything due to their positioning.

Do the PCs still get a surprise round, since they knew they were sneaking up on enemies and all the enemies know is that they heard something moving inside the cave?

Or does the PCs' movement in the cave, during which time the wizard failed his Stealth check, represent their surprise round (move action), and now it's round one of combat?

Or do the unseen PCs (and bad guys?) get a surprise round at the moment the wizard failed the Stealth check, while the ranger and the two bad guys who see him are waiting for round one?

Or something else entirely?

I get the feeling I'm overthinking this and would appreciate some clarity.


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DharmaBummed wrote:
I don't think it shipped until Monday because in my experience it would have been here Monday/Tues depending whether it was dropped off before or after last pick up at 5:30p.

This is entirely possible. The website considers a package "shipped" when its shipping label is printed (and thus Paizo has paid for the shipment), not when it enters the delivery chain. If that happened on Friday but after the daily pickup at the Paizo warehouse, it probably didn't actually get picked up by the shipper until Monday since the warehouse doesn't work on the weekends.

In the case of monthly subscribers who receive access to PDFs when their package "ships," this works out for the benefit of the purchaser, because you can read your PDFs earlier even if your package is still waiting for pickup.


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So if you notice someone in a game making a post like "Joey McFightypants remembers his childhood romping in the fens and spinneys," and then following it up with a separate post with rolls in it, they might have not liked the results they got in the first post.


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I rolled 6d20 again in the post just above this one (after the BUT....). The results were 2, 3, 12, 20, 17, and 17. If (as I just did) I erase those die rolls and submit the post, I can roll 6d20 again in a new post and get different results.

6d20 ⇒ (2, 13, 18, 4, 20, 8) = 65


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The other way is by double-posting. As previously demonstrated, the dice roller remembers your rolls so no matter how many times you delete your post and re-roll, you'll get the same number. BUT....


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There are actually two ways to "cheat."

As you noted, it keeps the same rolls in the same order. Say the DM tells me to roll a save, and it comes up 1. If I decide to make a random Perception check before rolling my save, I fail the meaningless check with a 1 and get a reroll on the save. So if you notice people throwing in random checks with low results before their save or attack roll, there might be something fishy going on.


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I just rolled 6 d20 and deleted the post. The numbers were 20, 7, 18, 2, 9, and 1.

6d20 ⇒ (20, 7, 18, 2, 9, 1) = 57

See, there they are again.


1 person marked this as a favorite.
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Crypt of the Everflame had some illusory monsters and had this to say:

Quote:
These [redacted] are illusory. Whenever they hit or are hit by one of the player character, they react appropriately, but give that PC a DC xx Will save to notices that these [redacted] are not real. Characters who are told that the [redacted] are not real receive a +4 bonus on the save. If the save is failed, the character believes the wounds caused by the attacking [redacted]. Once all of the characters have disbelieved or all of the [redacted] are slain, both the [redacted] and the wounds caused by them disappear.

That was very early in PfRPG's life and might have been contradicted since then, but I always liked the mechanic.


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Steve Geddes wrote:
I seem to remember Paizo explaining why tracking numbers are an issue once. It's something to do with the way USPS generate tracking numbers - their system doesn't talk to Paizo's system, so that when Paizo generate the confirmation email and the shipping label they don't know what the tracking number will be. They could wait for USPS to generate it, locate it and then amend the email and/or send a new email but that would slow things down (especially at peak times such as subscription shipments or with this one-off event which seriously outpaced anything they had predicted.

Vic Wertz explaining why not all shipments get tracking numbers


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Yeah, I don't play RPGs to be challenged, though I understand that lots of people do. (And, fwiw, I never go to Chipotle precisely because they don't have as many options as Freebirds.)


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As taks says, it makes more character options possible, particularly if the player wants feats with ability score prereqs. For example, with a 15-point-buy it's hard for a fighter to get a 13 Int for Combat Expertise and the Improved line of combat maneuver feats and still have fighter-like melee damage (Str) and front-liner hit points (Con).


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I think street date is June 29, when the PDF releases, and until then it's in preorder. But I'm not absolutely sure.


Ansha wrote:
Anyone else read Beyond the Pool of Stars yet?

Sequel, I think.


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Sorry, guys. Had a busy Father's Day weekend with a lot of family stuff, and my son leaves for camp tomorrow so I spent today packing and making checklists. The bus leaves at lunchtime tomorrow, so I'll advance the gameplay thread tomorrow afternoon.

I note the Professor referred to Elrisiel as Ansha in the Mummy's Mask thread. See? It's not just me. :)


Sorry, guys. Had a busy Father's Day weekend with a lot of family stuff, and my son leaves for camp tomorrow so I spent today packing and making checklists. The bus leaves at lunchtime tomorrow, so I'll advance the gameplay thread tomorrow afternoon.


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I'm pretty sure UnArcaneElection means those are his house rules that he feels are more palatable with 20-point-buy than 15.

UnArcaneElection wrote:
20 point buy gives some headroom for some adjustments that I would want to make anyway:


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Chemlak wrote:
is there a "can't be a staff member's avatar already" restriction in place?

IANChris, but yes, Paizo staff have unique avatars.


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Yeah, if you tend to run a lot of short one-shots or PFS scenarios, it's probably not worth it to have a separate alias for each one. I only have two ongoing (multi-year) campaigns.

(Frankly, I already have a lot of aliases for PCs from defunct games, so I'd have to collect quite a few DM aliases before I even noticed.)

Oh, and I also make separate aliases for important NPCs (mostly for the same reason -- to make information in old posts easier to find, but also to make them feel more like "real" characters alongside the PCs) so alias bloat obviously isn't something I lose sleep over. :)


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James Jacobs

Also here

And here

Although he prefers 20-point-buy to make the PCs more heroic


All right, does the party want to run up the signal flag?

If they do, do they intend to wait on the beach or return to the tower?


Pregens for the We Be Goblins prequel are up, in case anyone wants to see what Chuffy, Poog, and Reta were like as children. :)

Was Mogmurch one of the original pregens? Our game didn't have one.


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Clicking on the pregen link just took me back to the paizo.com home page.

(Also, there's an 'e' missing from 'pregenerated.' And the fact that the file is 666 kb amuses me greatly!)


Oh, yes, general introductions: I've been remiss. I think everyone knows Javell but Ansha. Ansha, Javell; Javell, Ansha.


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Iammars wrote:
- It's easier to look back at posts that were relevant to the campaign

This is why I have a different DMing alias for each of my games. If someone (including me!) wants to look back for a specific detail I've posted, they don't have to slog through random things I've posted around the boards or posts from other games; they can go to my DM alias's post list and get only posts from that game.


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Yeah, what Irontruth said.

Readying an Action wrote:
The action occurs just before the action that triggers it. If the triggered action is part of another character's activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action.

Unless you do something to prevent the prone guy from moving in the future (i.e., hold person or reducing him to less than 0 hp), you can't keep him prone by readying an action: once your readied action has gone off, he continues his move action and stands up anyway. He doesn't lose the action.


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No, Customer Service has to do it. You can choose whether to contact them by the forums, e-mail, or phone, however. :)


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Sense Motive 2 1d20 + 8 ⇒ (19) + 8 = 27


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Check this thread for updates on the Beginner Box shipments.


Spoilers!


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The two weeks you're gone seem to last a lot longer than the two weeks you're home. :P


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Charles Scholz wrote:

Lately, Disney is releasing DVD's and Blue Ray's as separate items instead of bundling them into one as other other companies are. Also, they are only putting extras in the Blue Ray box.

Maybe just in Europe? Because I got this DVD/BluRay bundle today.

EDIT: Also, Zootropolis? Did they actually redub all the dialogue to make that name change?

But, yeah, I see what you mean: DVD, BluRay, or BluRay/3D bundle.


Unfortunately, my spiders aren't rolling all that well, either. They put the young template on these, to have two of them in the encounter, but it makes their attack roll pretty anemic. Being Small makes them harder to hit, though, so I suppose it lengthens the encounter, even if they're not exactly threatening.


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Stabilize 1d20 - 1 - 4 ⇒ (8) - 1 - 4 = 3


Have a good time, AK! When's the wedding?

Alicia Dawnblade wrote:

Acrobatics to 5-foot-step to I15: 1d20+10

Assuming she doesn't fall off the roof with that roll:

You don't know how much I've been wishing these were spiders with Improved Bull Rush. What's the fun in having an encounter on a rooftop if you don't have a chance to push someone off it?

But since Skyreaver ended up dropping spider #1 with his talon attack and there was no way for Ali to get a flank on #2, I just left her where she was for her attack: no 5-foot-step or Acrobatics check needed.


Will get a description of the cave up tomorrow.


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Eldrad wrote:
Why did the now defunct PF Online change the rules?

Because the OGL doesn't apply to video games, is my understanding. They can't make a video game based on the underlying 3.x d20 mechanic that belongs to WotC.


So, the plan is for Braddon to climb back up the rope, raise the platform for the others to get on, lower them down, and then climb back down himself?


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I really, really like the set-up for this one, but the resolution leaves me a little flat for some reason. Haven't figured out why yet; I just know I love it all up until the final location, and then I'm meh.


Mark, I believe you still have to pick two languages for Vhailor at second level.


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Why would someone go to a store to buy a card/code to go home and order something online, when they can just order it online to begin with and avoid the trip?

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