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Divine Crusader

Joana's page

Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber. Pathfinder Society Member. 8,894 posts (21,925 including aliases). 1 review. No lists. 1 wishlist. 1 Pathfinder Society character. 90 aliases.


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Another A name, too. :)


Gristav, Photobucket is working for me. Let me know if you continue to have problems with it by the time it's your init.


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Initiative 1d20 + 1 ⇒ (14) + 1 = 15


I did a similar thing with my halfling barbarian in Legacy of Fire. Whenever there was a big info-dump post, with some NPC telling us about the historical or cultural import of something we were involved in, I just didn't read it because there was no way Nuveril was listening to it. ;)

In-game: waiting to see if...

  • Gristav is going to move any further,
  • Tendal or Snake are going to move or stay put, or
  • Braddon is going to remain hidden for the moment or reveal himself.


  • Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    The Second Darkness Player's Guide does not have any information about the drow. This is the AP which was supposed to "introduce" the drow to Golarion, so they were not common knowledge at the beginning of the AP.

    The Armageddon Echo has an article on the ruined city of Celwynvian and the article "Drow of the Darklands." Subheads in the latter article are Drow Society, Life in the Darklands, Craft and Perversion, Drow Politics, Drow Cities and Settlements, and Death of a Drow. There are two drow racial feats and two drow prestige classes. Keep in mind, Second Darkness was written for 3.5 so the mechanics aren't going to line up perfectly with PfRPG.

    Endless Night has an article on Zirnikaynin, which is excellent if you want to run a campaign in that city, and the article "Abominations of the Drow," which is all about fleshwarping.

    A Memory of Darkness has an article on Kyonin and the Calistria write-up which is now housed in Inner Sea Gods.

    I honestly don't recall how much of this information (other than the Calistria article) might have been reprinted elsewhere since the AP came out. I think the Zirnikaynin article and map are excellent, if you're interested in an adventure in that city.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Looking at Vic's breakdown last March, looks like you're missing Pawns and maybe Tales. (Not sure if that's still considered a Paizo subscription or a licensed one, now that it's Tor).


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    I made sure that the PCs realized what happened last time a meteorite was called down to hit the planet: the destruction of all surface civilizations, even those not directly hit by Earthfall due to the sudden climate change. I also made it clear that the drow's plan was to bring about a "second darkness" so that they can take over the surface world and live in the open under the dark clouds caused by the impact. Even neutral or evil PCs ought to be motivated to save the world they live on.

    In my game, a few of the drow escaped the battle in the sea caves at the end of Children of the Void and fled by ship. I had them take prisoners, including Samaritha and Akron, so the PCs were eager to chase them down.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    No, you have to be a subscriber when the hardcover ships. I was planning on cancelling after Hell's Vengeance as well, but it looks like they hooked me through Strange Aeons, even though I have no interest in Lovecraftian stuff. ;)


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    My family loves The Flash, but last night's episode was a big disappointment, especially after so much time off.

    Spoiler:
    Team Star Labs seemed remarkably unintelligent, and as dumb as their plan was, it might actually have worked if they'd added the step "put booted Zoom in containment cell" before "Barry gloats unattractively." He got them monologuing!

    And is it just me, or is "depower the only guy who may be able to stop the monster" not an acceptable way to get Wally back? Who's to stop Zoom from killing Wally and a bunch of other innocent people once he has Barry's speed? I was really hoping for a Superman II-style trick where the team stole Zoom's speed for Flash rather than the other way around.

    Going forward, haven't we already had a couple of episodes of "Barry's lost his speed and doesn't know how to cope?" Do we really have to see Depressed!Barry again? He's not much fun. That goes double for Mopey!Caitlin, who really needs to be given something to do other than be abused romantically and taken hostage.

    I really hope they can turn this around before the season finale. I don't want The Flash to go the way of Legends of Tomorrow, which I quit watching in disgust at how incompetent the heroes are.


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    Sense Motive 1d20 ⇒ 10


    My favorite of AK's characters, because of this ability:

    Quote:

    Mystic Insight (Su)

    At 5th level, a ki mystic becomes apt at giving just the right word of advice in just the nick of time. As an immediate action, the monk can spend 2 ki points to grant an ally within 30 feet the ability to reroll a single attack roll or saving throw. The ally must be able to hear the monk to gain the reroll benefit.

    The DM let AK roll the reroll to save time. Every time one of us failed a save, he'd reroll it into a success.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    I think Carrion Hill would work well.

    Carrion Hill spoilers:
    The bad guys are prominent citizens with secret identities as cultists so good guys with secret identities ought to fit.

    And it stays in one city.

    You've already mentioned Hell's Rebels and Council of Thieves. Curse of the Crimson Throne is the other AP that (mostly) stays in the same urban area.

    The Godsmouth Heresy is all in Kaer Maga, but it's basically just a dungeon crawl (if a fun one!) so there's no real call for social identities.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Stealth 1d20 ⇒ 10
    Perception 1d20 + 4 - 7 ⇒ (18) + 4 - 7 = 151d20 + 1 - 7 ⇒ (18) + 1 - 7 = 121d20 + 10 - 6 ⇒ (8) + 10 - 6 = 12


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    What weapons (melee and ranged) do the Sczarni favor?


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    wraithstrike wrote:
    Joana wrote:
    It seems to be a common house rule to assume that PCs are "always" taking 10 on certain skills in appropriate settings, i.e., Perception when traveling, Sense Motive when dealing with NPCs, etc., and to ask for a roll only in response to certain trigger events.
    I have never seen this house rule.

    Here you go.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    j b 200 wrote:
    how big are these. We use the standard tan battle mat. Is it about he same size or smaller?
    Product Description wrote:
    Each Flip-Mat measures 24" x 30" unfolded


    I always roll higher with my GMing dice than with my PCing dice.


    Folsom Prison Blues

    And it was just a very Nimoyesque delivery.

    "Dammit, Jim, I'm a doctor, not a shipwright!"


    Tar'kanas wrote:
    "I do not understand. For what reason would you build a boat just to watch it burn?"

    Same reason you shoot a man in Reno just to watch him die, Spock.


    Bluff can be used untrained, and Marikel has a good Cha. Let's see.

    Marikel Bluff to pass a secret message 1d20 + 3 ⇒ (20) + 3 = 23

    There you go. Kaleb intuits that Marikel wants him to give his address ... which would just be the Ramblehouse and ask for Kaleb or Vhailor, I presume.


    To be clear, I'm fine with two groups: one taking the path and one aiming for an element of surprise through the woods. I just need to know who is going which way.


    Okay, I have:

    Snake: draw morningstar, cast mage armor
    Braddon: draw both weapons
    Gristav: 'draw' staff (which is probably already in his hand as a walking stick, but whatever; I never know what to do with polearms)
    Phillip: draw & load crossbow
    Tendal: cast mage armor

    Now we have a new question: Who (if anyone) is going to follow Braddon through the brush, and who (if anyone) is going to stick to the path? Braddon, are you making any effort (i.e., taking 10) at Stealth?


    @Mark: :(

    @AK: :D


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    I just experienced this as well, downloading Children of the Void from the product page. Went back from the error screen, clicked on "Problems downloading this file?" or whatever that link says, and it downloaded without further protest.


    Makoa Wolf'sKin wrote:
    "So do we build a boat then? After all the time spent on the island, there is also the possibility of swimming. It doesn't look too far off the land."

    I think the pentagonal building in the lake (E5) is separate from the treasure ziggurat Pezock's interested in (the X left of E5). We can get to the ziggurat without swimming/boating ... but we might not want to climb a tall staircase knowing we're being followed by a possibly hostile force that might come up after us.


    Okay, Tendal has cast mage armor. Anyone else who wants to pre-cast spells before you guys get to the tower (or have a certain weapon in hand, or anything else you want to do before you arrive), I'll give you until Monday to make a statement to that effect.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Diplomacy 1d20 + 8 ⇒ (1) + 8 = 9


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Sense Motive 1d20 + 8 ⇒ (5) + 8 = 131d20 + 1 + 2 ⇒ (12) + 1 + 2 = 151d20 + 3 ⇒ (12) + 3 = 151d20 + 3 ⇒ (16) + 3 = 191d20 + 4 ⇒ (16) + 4 = 201d20 + 1 ⇒ (8) + 1 = 9


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    What kind of check would you use for the party, traveling through the forest, to realize that what sounds like a bird call is really a signal whistle? Survival? Knowledge (nature)? Sense Motive vs. Bluff? Perception vs. Disguise? A straight Wisdom check?


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    Caineach wrote:
    There is no reason a bard shouldn't be able to hide his spell in a perform check.

    Except for the existence of this feat.


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Mail Innovations actually does provide a tracking number. That's how most of my Paizo stuff comes, and I get the tracking number in my shipment email.

    What the others are talking about is international Priority Mail via the USPS.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Bluff 1d20 + 6 ⇒ (11) + 6 = 17 vs. Sense Motive 1d20 + 8 ⇒ (14) + 8 = 22


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    The Nightgaunt wrote:
    I've played a few, looked through a bunch, and only ran 2 (my current Carrion Crown, and co-GMing 2 modules of Kingmaker).

    Your sample may be a little skewed, as Kingmaker and Carrion Crown are the APs most often criticized for not telegraphing their endgame. (Second Darkness probably belongs on that list, too, for staring book 1 with one focus and then going in a completely different direction.) Ironically, Kingmaker was made that way on purpose in answer to criticism of the BBEG of previous APs being obvious from book one but a final confrontation artificially put off until book six.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Oh, this is awesome. Thanks!


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    Sissyl wrote:
    How do you pronounce "yhi" in english? ihi, aihi, aihai, whyhi, whyhai, ihai???

    "The ruined city of Saventh-Yhi (pronounced saa-vinth-YHEE)" ... which, frankly, only raises the question of how you pronounce "YHEE." I can't find that one. :P


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    Arthur G wrote:
    I don't suppose anyone could find me a recording of 'Iomedae'?

    The phonetic pronunciation from the Campaign Setting is preserved in the wiki: ahy-OH-meh-day.

    ("ahy" is apparently pronounced like the word "eye," according to Dictionary.com. I didn't recognize that phoneme.)


    Oh, good. I thought you were leaving last weekend. Still time to hope your next trip is to the platform with hot and cold running internet.

    Mark:
    Bad luck: natural 20 on the guard's Perception check. I figured the guy who greeted you was the only one to have a reason not to be just taking 10.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Perception 1d20 + 8 ⇒ (20) + 8 = 28


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    I don't think AP-specific GM Guides are a terrible idea, but three things:

    1) The Philosophical Objection: I actually think that sorting through the community-created content is better. Yeah, it takes longer, but you have more options. Some of them you'll love, and some of them you'll hate ... but the ones you hate, someone else will love, and vice-versa.

    2) The Practical Objection: Paizo is producing all the content they can with the staff they have in the time they have available. It's not like they're kicking around at the end of the month, playing solitaire and checking Facebook, wondering if there's something else they could be doing with their time. Heck, their schedule slips a month behind at least once every year in one of the product lines. Producing a new book twice a year would require hiring new employees or cutting current production.

    3) The Capitalist Objection: Paizo's business is kept afloat by subscriptions, people buying new product every month when it is first released. They want everything they're doing to be pushing their new APs, not harkening back to old products, because they want to attract new subscribers more than they want to empty their warehouse. People buying old stuff they still have around is great ... but not as great as people committing to buying the stuff that's going to be coming out every month.


    Apologies again, guys. Busy weekend: Monday was almost a relief. I'll post tonight.

    I'm afraid Mark's silence probably means we'll be without Phillip for a couple of weeks, which is a shame, as he's schemer-in-chief. We'll try to scrape by.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    If you want to access the content when internet access isn't available.

    If you want to see the pretty pictures.

    If you want to get the material before it's available on one of the sites. (UltIntrigue will be online too, I'm pretty sure, within a few weeks.)

    I don't think anyone at Paizo is going to get mad at you if you use the OGL sites. Heck, they run one themselves.

    EDIT: Oh, I forgot one: If you want to participate in Organized Play, you have to own the resources you use to make your character.


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    Black Dow wrote:
    For more "epic" level type heroes could a combo of vigilantes and Mythic rules work?

    James Jacobs says sure.

    That's the way I'm leaning for my vague work-in-progress Golarion Justice League campaign. Vigilante for the double-life, Mythic for the superpowers. Plus, on topic for the thread, if the PCs share the same mythic ascension event, it helps them know each other/work together.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Point them to this FAQ?


    4 people marked this as a favorite.
    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    On the page linked, scroll down to Common, and then look at the language listed under it.

    Common is listed above Cyclops. Or, alternatively, Cyclops is under Common.

    Ba-dum-tish.


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    Quori wrote:
    Question: Are there online PBP options for PFS, or a store locator for playing? (I have not been involved with PFS for years)

    There are a lot of PFS games going on by PbP on the Paizo forums right now. I believe there's a Venture-Officer specifically for online gaming, and they've set up several PbP game days.

    EDIT: I believe you can get to either local or online game info from this page.


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber
    rknop wrote:
    I am pretty sure that the dead god's name is pronounced AIR-oh-den, but I hear some people say air-OH-den....

    The original Campaign Setting gave phonetic pronunciations, which were preserved in the wiki; you are correct about the pronunciation.

    @Hayato Ken: In English phonetics, a vowel followed by a single consonant is usually long, though there are plenty of exceptions (i.e., "arena").


    I needed some kind of motto for the Hopeknife ceremony, and Paizo wasn't kind enough to provide me with one so I borrowed New Hampshire's. ;P

    I've updated the loot list with who has claimed what. We'll presume that Ali and Marikel don't have the stuff they just laid claim to until they have a chance to return to Sanctuary and pick it up. The unclaimed items (chain shirt, falchion, quartz amulet) can be sold and added to the loose coins for a total of 1318 gp, 4 sp, 4 cp. Split three ways, that's 439 gp, 4 sp, 8 cp each for Ali, Marikel, and Vhailor.

    Ansha, that's a masterwork hand crossbow with a case containing 10 normal bolts, 10 cold iron bolts, and 10 silver bolts.

    And with that, I'm going to consider the loot from the burned church dispersed.


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    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Kostchtchie's been around since 1982. Blame Gygax for that one.


    Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

    Sense Motive 1d20 + 8 ⇒ (13) + 8 = 21
    Knowledge (local) 1d20 + 6 ⇒ (9) + 6 = 15


    Sorry, guys; I had family visiting from out of state today and ran out of time tonight. Will post the Varisian's reaction to your explanations tomorrow.

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