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Divine Crusader

Joana's page

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber. Pathfinder Society Member. 7,520 posts (18,332 including aliases). 1 review. No lists. 1 wishlist. 1 Pathfinder Society character. 80 aliases.


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Sir Jolt wrote:
I don't see how you could continue buying AP's without buying the rulebooks. Looking at the Mummy's Mask AP and the books it expects you to have, out of the hardbacks you need a fairly up to date collection. Add in the softcovers and it's overwhelming. PF has more softcovers OOP than most games (successful or otherwise) will ever release.

The PRD, d20pfsrd.com, Archives of Nethys, and PathfinderWiki. I barely take a book off a shelf anymore, let alone open a PDF.

EDIT: Oh, and HeroLab. Cheaper to buy a package of data sets than buy the books.


Gristav wrote:
The +1 STR bow is also +1 to hit, as masterwork is required for +STR.

Masterwork is required for a +x enhancement but not for a +x Str rating for a bow. Masterwork adds 300 gp to the cost of a weapon, but composite longbow (Str +1) only costs 200 gp total and has the same attack bonus as a mundane ranged weapon. The only difference is the bonus to damage.

Fairly certain this is correct, unless you can cite me otherwise.


Okay, guys, I'm not going to get around to everyone tonight. Had a family get-together today, and I spent most of the day at my brother-in-law's house watching the kids in and around the pool. I updated for Braddon because dialogue is easy and he's a little behind everyone else right now time-wise. I'll get to the rest of you as soon as I can tomorrow.


Gris has a +0 Str composite longbow now, doesn't he? Or is it just a regular longbow? The +1 Str one would give him +1 to damage. If Braddon traded out his crossbow, he'd get +1 to damage but lose the +1 to hit from masterwork, which is more of a wash.


Phillip Hargreaves wrote:
Joana - what time roughly is it for Phil now in contrast to where Braddon is?

I'm happy to rule that Phil's wanderings take up precisely as much time as Braddon's peregrinations so that they can meet up on the same timeline. But you're still at the mercy of wherever Braddon ends up. He was on his way to visit some NPCs, but I suppose poor Lexy is getting stood up yet again.

Piccolo:
So at this point, you're casing the joint, with an eye to Zincher's location vis-à-vis the exits? Not actually looking to carry out an assassination on this visit, I presume?

Gristav wrote:
I do wonder how the characters could ever arrive at this, when our perceptions of value are rolled on a d20.

Appraise is a problematic skill that probably should have been left at "determine the most valuable item present" and maybe "detect fake Rolex," the pair of which abilities is probably not worth a skill. (Then again, we have a whole raft of Profession skills that have literally never been of use in any adventure ever.)

Technically, the PCs should have to roll Appraise to determine value ... then the merchant has to roll his own Appraise for the same purpose ... then you get into the whole "Is this merchant going to try to take advantage and lowball his offer?" and maybe some Diplomacy back and forth to represent haggling ... and frankly, unless you want to spend more gameplay time negotiating the routine sale of goods than you do in combat, it's all a complete waste of time. I've never been in a game where the DM hasn't just told the players to look the things up and use book value whether any of them have Appraise trained or not. I'm happy to assume that overvalued items and undervalued balance out in general.


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1d100 ⇒ 351d100 ⇒ 84


Yeah, this would make a lot more sense if it were the tomb of a famous gnome inventor or worshipper of Brigh or something rather than just an adventure writer being 'clever.' Why does an ancient Osirian general have so many wind-up toys?


Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

Bluff 1d20 + 1 ⇒ (16) + 1 = 17
Sense Motive 1d20 + 4 ⇒ (13) + 4 = 17


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Durngrun Stonebreaker wrote:
I was always curious if deleted posts lowered your total post count.

I don't think so. When a bunch of posts are deleted in a thread, it goes from 50 posts per page down to 30-something sometimes, so they're still part of the post count for the thread. I assume they're also still counted as part of the post count for the poster; you just can't see them.


Quote:
  • feather (conjuration aura) - needs to be id’d
  • Feather token, anchor, btw, which I'm sure no one's surprised to learn. Willing to handwave Tendal or Samaritha IDing it back at the Goblin.

    The money in the knapsack, once it has been thoroughly totaled, comes to 199 gp (including the coins Braddon took out when he first found it).

    Braddon and Gristav have a couple of masterwork items that they now have +1 versions of (sword & armor, respectively), so they might want to send them along to be sold for the extra cash.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    3d100 ⇒ (91, 89, 19) = 199


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    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Here's why.

    Vic Wertz wrote:

    As many of you know, one of the biggest issues that lead to TSR's insolvency is the proliferation of campaign settings. When they were actively selling one or two or three campaign settings to their audience, a big chunk of their audience would buy any given book they were releasing. When they were actively selling seven or eight campaign settings, only a small fraction of the audience would buy any given release.

    A similar problem exists with APs, as the typical gaming group plays only one at a time. Right now, a group looking for an AP might well rule out the 3.5 ones, and the ones that have volumes out of print, so that leaves them 7 APs to consider—or, assuming quality and appeal being similar among them, a 1 in 7 chance they'll buy the current product. If we updated the 3.5 ones, and reprinted the out-of-print volumes, the odd that they'd choose the current release drop to 1 in 12.

    The simple fact is that we need to sell you what we're making more than we need to sell you what we've made, and allowing things to go out of print is therefore a necessity.

    And when those out-of-print volumes go for big money on eBay, that's actually helpful in that it helps establish an upward trend for the future value of a present subscription, and underlines the fact that the best time to subscribe to our lines is "as soon as possible."


    Ah, Fillif. In another game, my PC who has never been out of her small Ulfen village met a Pathfinder from Qadira who introduced himself as Faisal ibn Khalid, which she heard as Five Solomon Hallit, and now the whole group, including the DM, is calling the NPC Five Solomon. :)

    The potion split in the loot list includes the ones that Braddon and Gristav drank after the fight; I'm assuming they've added any unconsumed ones to their profiles. *stern look* I'm pretty sure the 252 gold doesn't include the knapsack, but let me check my treasure notes and get back to you.


    It's hard for me not to think of ceramic as something that breaks easily. Then again, I bought my nephew some Dwarven Stone dice once, which sound really sturdy, and one of them actually broke during use. :P


    Are you playing with the full PHB or just the Basic Rules PDF, Mark? I know the latter is very limited by design and anytime anyone expressed concern about lack of options, the response was 'There will be more ways to customize your PC in the PHB!'


    2 people marked this as a favorite.

    Also (this is a pet peeve of mine) if you already have your players lined up, you don't need a recruitment thread. The purpose of the recruitment thread is to recruit players. Just open up a discussion thread and start talking; you can link a gameplay thread when you're ready to begin play. It's pointless to put "PRIVATE" or "INVITE ONLY" in a recruitment thread: You're not actually recruiting.

    Edited because if I'm going to go all pedantic on the definition of the word recruitment, I ought to be aware that 'personal pet peeve' is redundant. :P


    While 5e is unquestionably a simpler game, simpler is the last thing I'm looking for. Simple bores me. I want more options than I'll ever get around to using; otherwise everyone's just playing the same PC over and over again with new names slapped on. That was why I never played the same class twice in AD&D: What was the point in playing something I'd already played? With all the choices in PF, I'm already getting bored with some of the classes I've played more than once (hello, cleric), as I've already taken all the options that interest me and can't play another without feeling like I'm recycling a previous PC.


    What Jacob said. Pherenike gets bit one more time, and all we've got is Aerathiel acid splashing.

    Plus, I have no issue with going through other doors; I just have no interest in standing around fighting this particular monster. What are we gaining by doing so? We've already searched the room it was in, it doesn't have any treasure that we're aware of that we can get by killing it, and it's not a threat to anyone else. I'm not willing to risk my PC in a fight with absolutely no reward.

    From a wider perspective, I'm finding the whole premise behind this first adventure distasteful. We're not rescuing anyone, we're not ending a threat against the city, we're not trying to find a MacGuffin to save the world: We're straight up messing with things that don't need to be messed with for the sheer greed of stealing anything that's not nailed down. And it's a first-level dungeon, so we're not even going to get anything remotely interesting out of it.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
    Dave Riley wrote:
    Was gonna check the shipping window to see if that at least has passed. Don't see an obvious way to confirm that, though.

    Look at the first post in this very thread. As Hawkmoon269 says, the shipping-ending date is Friday, so your shipment is not yet late.


    Kern is up next, but Navior has just put his own games on hiatus as he's gone back to school this year. I don't think he's any more available than AK is atm.


    Back home after 7 states, 2944 miles, 2 museums, a national park, national memorial, and national monument in 8 days. Will get the gameplay thread moving again tomorrow. Thanks for your patience.


    Unlikely I'll be able to update again before Monday. While I can check in nightly, scene-change posts are time-consuming and take more creative energy than I can muster after a long day of traveling.


    Ansha wrote:
    Akirra wrote:
    You automatically assume there will be bickering? :P

    Given what I'm reading in the recruitment threads for Kingmaker...yeah. ;P

    But I also recognize that there are ways around that. Like making the PCs minions of an NPC. ;P

    Just run Jade Regent. :P


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    You want the Gamer Connection forum.


    I'm going to be traveling for a week with my family starting tomorrow. I should have internet access in the evenings, but my online time will be limited until I return next Monday.


    I'm going to be traveling for a week with my family starting tomorrow. I should have internet access in the evenings, but my online time will be limited until I return next Monday.


    I'm going to be traveling for a week with my family starting tomorrow. I should have internet access in the evenings, but my online time will be limited until I return next Monday.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
    claudekennilol wrote:
    Per PC or per NPC--meaning can multiple PCs try separately to increase attitude each once per day or can an NPCs attitude only go up once per day?

    Assuming you're trying to improve the NPC's attitude toward the whole party, there's only one check per day. However, everyone else in the party can attempt an Diplomacy check vs. DC 10 to Aid Another the main speaker; each one who succeeds gives the main diplomat a +2 bonus on his roll.


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    Eltacolibre wrote:
    claudekennilol wrote:

    Ok thanks. I misread that, I thought the DC to go from Indifferent to Friendly was 15 + cha + 5, since beating the DC by 5 or more would increase the attitude.

    Are you allowed more than one check? Could it go from indifferent to friendly and then friendly to helpful? Or can attitude only be changed once?

    can only change one step no matter how high you roll per day.

    Incorrect.

    Diplomacy wrote:
    A creature's attitude cannot be shifted more than two steps up in this way, although the GM can override this rule in some situations.

    Also, there's at least one trait that lets you shift a creature's attitude 3 steps (Silver Tongued, I think?). However...

    Diplomacy wrote:
    You cannot use Diplomacy to influence a given creature's attitude more than once in a 24-hour period. If a request is refused, the result does not change with additional checks, although other requests might be made.

    "A given creature": So one attempt to improve attitude per NPC per day. There's no limit on the number of requests you can make, however.


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    claudekennilol wrote:
    Does this mean that if an NPC is already Helpful, if the PC's make a diplomacy check that is within reason they essentially don't have to roll?
    Diplomacy wrote:
    Once a creature's attitude has shifted to helpful, the creature gives in to most requests without a check, unless the request is against its nature or puts it in serious peril.

    So yes.

    claudekennilol wrote:
    Or if they're trying to go from indifferent to helpful the DC is 25?
    Diplomacy wrote:
    The DC of this check depends on the creature's starting attitude toward you, adjusted by its Charisma modifier. If you succeed, the character's attitude toward you is improved by one step. For every 5 by which your check result exceeds the DC, the character's attitude toward you increases by one additional step.

    If the NPC is Indifferent, the DC to improve his attitude by one step is 15 + his Cha modifier. If you beat the DC by 5 (20 + his Cha modifier), he becomes Helpful. So, assuming a 10 Charisma, you could make him Friendly by rolling an accumulated 15 and Helpful by rolling an accumulated 20.


    If I ran it, it wouldn't be in Golarion, it'd be in more of a Firefly-type setting, as I also am not a fan of mixing genres. Star Wars doesn't need dragons, and Middle Earth doesn't need lasers (imo).

    But what I've read about the AP, the early books at least, makes it sound like a Doctor Who episode. It's hard for me not to picture Leela as a Kellid barbarian and Ace as a scavenger in Torch and a castle turret that's really a rocketship like in State of Decay and all the robot doubles in The Androids of Tara.

    Sounds kind of fun, if you just base it on a planet that's all "Numeria." But I'm not sure how much standard-fantasy stuff I'd have to write out.


    Has anyone read the first book of Iron Gods? If so, what do you think of it?


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Any subscription info yet for the Iconics packs?


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    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Go here and click on Mythic Adventures on the left side of the screen.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Doesn't Steve just have a standing order of "one of everything?" ;)


    I'll update the gameplay thread later tonight, but I wanted to give advance notice that, starting Monday, I'll be traveling with my family for a week. Should have internet access along the way, but my posting time will be limited.

    Also, I haven't forgotten your Knowledge (local) and Diplomacy rolls, Piccolo; I'll work it in as he has a chance to speak with/overhear people and look at the scheduled slate of bouts.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Yeah, I would post a thread in the Customer Service forum and ask them about that. I'm sure it should be $279.99 like the previous set, but the system may still be having problems applying the correct discount. And if I'm wrong, they can at least give you an official answer. :)


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    I already have a subscription so I can't add one to my cart to see what you're seeing. Is the Reign of Winter set the one that's showing up more expensive? I know that, because it was already in the system when they changed the subscription discount, the price didn't update correctly and they had to go through and lower them manually in most people's carts. I can tell you that I paid $279.99 for my RoW case when it shipped, after they corrected the price in my cart.

    TLDR: No matter which case you start with, the price should be $279.99, although Customer Service might have to poke something with a stick to get it to display correctly.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    You might find this blog helpful.

    I'm not sure how many sets they're going for in a year. Three or four, I think. That said, they sometimes get pushed back, like most other product lines.

    Under the new pricing in the blog post linked above, I believe $279 is the standard sub price, barring any future increases. The old subscription had a higher case price on the theory but more discounts on smaller sets.

    Yes, if you order a factory-sealed case, the intention is that you will get a full set of each release. They don't guarantee this, as human error can lead to cases being packed incorrectly, but there have been very few reported instances where someone missed a mini out of a sealed case. I've received every set so far but one and have always gotten a full set.


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    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    There's a player in our group who is low-Cha IRL. I mean, he's a nice guy who means well, but if there's an absolute worst way to put something, that's the way he's going to say it. When he's playing a high-Cha PC, I encourage him to just roll the Diplomacy dice and tell me what he wants to get out of it. Anything he actually says when he tries to roleplay it out just makes me want to give him penalties.


    I can't use the term "stack" anymore without thinking of this comic. :)


    DM oKOyA wrote:
    How does that work with multiple grapplers? Can they get the +2 from flanking and the +2 from aid another? etc etc

    I believe Aid Another stacks with flanking for melee attacks, doesn't it?

    A X B

    If A and B are allies, then A can grant B +2 from flanking and +2 to his attack on X if he successfully spends his standard action to Aid Another.

    (I know you've already made a ruling; I just enjoy dissecting the mechanics.)


    4 people marked this as a favorite.
    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber
    BigDTBone wrote:
    (3) read that introductory paragraph and tell me that you only see A typo.

    Everywhere there was an FL or FI, the pair of letters got dropped: "buttery," "procient," "prociency," "benet." It's obvious what all the words mean and that it's not four separate mistakes but one font issue that affected the whole paragraph.

    Seriously, it's a typo. My husband's been reading the Harry Potter books to our kids at bedtime and has run into multiple typos, along the lines of "Professor Snap." Those are practically the biggest selling books of all time, produced on a multi-million-dollar budget. Typos happen.


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    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    I thought the buttery knife was hilarious. I had a gnome PC with a collection that included a tarnished and bent table knife; if anyone had asked her about it, she was going to explain that it was an exotic "buttery knife." Sadly, no one ever asked.


    I guess you could argue that someone trying to hold on to someone could be just as distracted by a threat on the other side of them that allows the person to yank free as they could be distracted by a threat on the other side of them that allows the person to hit them more easily. Either way, they're splitting their attention, whether defending against two threats or defending against one while trying to keep the other from escaping.


    So, not that it matters in this case, but in general do you get a flanking bonus to CMB? Or does it depend on the maneuver in question? I can see getting a flanking bonus to grapple someone, but a bonus to an attempt to break a grapple seems a little odd. Does it count as an attack for the Inspire Courage bonus?


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    DrDeth wrote:
    Joana wrote:
    Hexes allow two additional creatures to threaten each opponent, in most cases.
    Umm, no. Two LESS creatures, since a hex can be threatened from six sides whilst a square eight sides counting corners.

    Oop, you're right; for some reason I was forgetting about the corners. :P

    So reverse what I said: It's still not a seamless change, but it makes a single BBEG more viable while reducing the value of mooks.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    Eh, it was a "meet cute" with a replacement PC we had to find in enemy territory, so she "mistook" my halfling for a gnoll. So, verisimilitude yay? :P

    Oddly enough, we had an actual gnoll PC in the party that she didn't blink an eye at.


    Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

    It has no tags listed, so you can't filter for it. With all filters off, sort by date, and it's on page 5, number 251.

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