|Jim Groves Contributor, RPG Superstar 2010 Top 4|
What's your favorite Chapter Six of any AP? If you have more than one, you can list them in order of preference. Please be specific in you can.
Transparency: We learn from studying the work of others. There's a lot to be learned from trap design, use of templates, and monsters with class levels. Balance of story versus combat. That's why I am asking.
If you want to say why that chapter 6 is a favorite, I'm all ears, but a short answer is a good answer too. No essays required.
What not to do: Please don't tell me you don't like high level adventures and what the "sweet spot is". Please no editorials on what Paizo should do in the future (I have no say in that). Please don't argue with each other but respect that people have different opinions. Just tell me YOUR opinion.
Bear in mind this is *me* asking and not Paizo. If you want to speak to them, feel free, but pretty please also answer my question too.
Thanks in advance, I appreciate t!