|Jim Groves Contributor, RPG Superstar 2010 Top 4|
There seems to be a very great deal of hand-waving involved in setting up the PCs into being interested in Skirgaard, in travelling there and in arriving at the hit and run tactics phase of this campaign.
Sorry for the thread necromancy, but I just saw this and thought I would comment. It was an intentional decision, Robert. Speaking mostly for myself, I couldn't see a lot of travel encounters that the PCs couldn't bypass without much difficulty, and I pitched it to the developer that way. Rather than invest the word count in just getting to the area, I focused everything in the location.