|Jim Groves Contributor, RPG Superstar 2010 Top 4|
|6 people marked this as a favorite.|
I just find it strange that there are so many people complaining that real world morally heinous acts pop up in a magical land of make-believe. When they spend most of their time, in the same world of make-believe, killing anything that moves until they can get their mcguffin.
I think that is a misrepresentation of the position taken. I think it is widely accepted that this land of make-believe has morally heinous elements. They're necessary for conflict and drama, components of storytelling.
Seriously, I can't speak to all of the forums but I don't see this position being argued in this thread.
Rather the discussion is about whether player characters should be engaging in morally reprehensible acts. The PFS campaign is not an appropriate place to explore that. Hell's Vengenance, for example, is a campaign where it is appropriate. Society missions have shades of gray, in terms of morality, but there is very little "gray" in slavery. Not to the slave anyway. The standard for PCs is not the same for NPCs, in an organized play campaign. Home games are an entirely different matter.
Why haven't people cryed out that Geb is allowed to exist when it has farms full of humans being raised as a food source for it's undead citizens?
They haven't been given an outlet to do so? It stands to reason they might when confronted with a scenario or module or AP where that was a theme.
Perhaps the campaign should change PFS to a G rated game, and we can go around making deliveries for local businesses or saving cats from trees.
I think that is an extreme comparison to having other player characters owning other people as chattel.
Like a young person complaining that because they're prohibited from vandalizing buildings and strong-arm robbery against the elderly, they must now be confined to making lace doilies and knitting. No, they still go camping, play basketball, read comics, and play video games.
Slavery is an extreme act, and prohibiting it does not alter the PFS since its inception. I honestly never heard of anyone owning slaves in PFS since the last 12 hours.