|Jim Groves Contributor, RPG Superstar 2010 Top 4|
|1 person marked this as a favorite.|
James, you did a great job here. I echo Amanda Hamon Kunz's feedback. For example, the part about ambient moisture is a trap that you perpetrated upon yourself. I know what that's like, because I'm very detail oriented too. Sometimes, however, we make life difficult for ourselves by trying to explain too much. I'll speak frankly, when it comes to rule trolls, everything you say may be used against your actual intention. Ergo it's necessary to be frugal and efficient with our words and to avoid extraneous details. A simple approach may be to say the blade reforms after a round with an option to make the process faster with water, and forego mentioning anything about ambient moisture.
That's not a dig against other posters, rather I say that simply out of pragmatism. We protect GMs from unnecessary rule challenges when we provide tight mechanics.
The infravision trick was neat but Amanda has a point, newer players may not get it and wonder why you are providing a weaker and slightly more complex power than darkvision.
All that said, did I like it ? Absolutely! You found some neat new design space and that is important. Congratulations on your first up on this road. I look forward to your future entries!