|Jiggy RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32|
Inspiration seemed like a neat mechanic when I read about it. In practice, however, I hardly ever see it used.
In my meatspace group (where I'm a player), I pretty consistently forget about the possibility of gaining Inspiration. (On top of that, I find that quite often the personality my character ends up with in actual play tends to differ quite a bit from the traits/ideals/bonds/flaws I wrote down when we started.)
In the Order of the Griffon PbP that I'm GMing, I decided it would be too much work to hand out Inspiration to players based on their traits, etc.; so instead I decided to incentivize regular posting by having each day in which a player posts at least once tick them up toward gaining Inspiration. (I thought this also might have a side benefit of preventing paranoid clenching, as players could see their next Inspiration coming and feel free to use what they already have.) However, it ended up being no less work for me, so I switched us to "nominate each other in Discussion". There's been, I think, one nomination to date. If I'm not mistaken, nearly everyone's had their current Inspiration for like five levels (reaching back to before we switched methods). It's just not getting used.
In the other PbP I'm running, I started us out on the "nominate each other in Discussion" method from the get-go. Not a single Inspiration yet.
In another PbP (where I'm a player), there was one day early on where the GM went through and named all the PCs who had earned Inspiration recently. Hasn't happened since.
The list goes on. I liked the mechanic when I read it, but for some reason it just doesn't happen. What have been other people's experience with it? Does it get used much? Any influential factors in your experience you'd care to share?