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Kobold

Jiggy's page

RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32. RPG Superstar 2013 Marathon Voter, 2014 Dedicated Voter, 2015 Dedicated Voter. FullStarFullStar Pathfinder Society GM. 17,901 posts (19,642 including aliases). 17 reviews. 3 lists. 1 wishlist. 13 Pathfinder Society characters. 15 aliases.


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Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

2 people marked this as a favorite.

Either that, or remove traits from the CoreCam altogether. But this sort of "halfsies" setup is kinda weird. :/

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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John Compton wrote:
Thoughts? Concerns?

First, the PrC would be available at 4th, not 2nd. That's only 2 levels earlier than folks could normally get it.

Second, the primary thing pointed out as an example of being overpowered (a summoning SLA granted by Lamashtu) isn't even legal in PFS in the first place. So what exactly are the power concerns? (Since the class is altered rather than banned, it's clear we're not dealing with a "doesn't fit campaign" or "reserving for chronicle access" issue here, so that just leaves "overpowered".)

Third, rknop correctly identifies that we've already got a pretty complex system here. It gets even more complicated when you factor in organized play. Isn't that the whole reason that, as you and other members of campaign leadership have often pointed out, PFS sticks to PFRPG rules as much as possible, to avoid adding additional layers of differences/complexity unless absolutely necessary?

So for this special exception that deviates from PFRPG rules, we're adding a piece of complexity to an already complex system in order to get... what? Presumably some sort of concern for power, but what power are you seeing?

If there's no compelling power issue, then PFS would be backtracking on its own standards of non-complication, so let's see what the power concern is.

Through traditional entry, character level 11th (the last level most PCs will ever play) will be Evangelist level 6th, which is the level that grants the second Divine Boon. This has already been decided to be acceptable in PFS.

What changes with early entry? A two-level shift. That means a couple of things:

1) Most characters can upgrade their Protective Grace to +2 and get Gift of Tongues prior to retirement. Is this overpowered?

2) A character playing Eyes of the Ten can actually get Divine Boon 3 halfway through instead of never. Is this overpowered?

3) A character gets Divine Boon 1 at 6th level instead of 8th, and Divine Boon 2 at 9th instead of 11th. Is this overpowered?

If PFS still has the goal of not deviating from PFRPG rules unless absolutely necessary, then someone needs to demonstrate that one of these things will harm the game.

If no one can do so, then there doesn't appear to be a reason to keep the extra point of complexity involved in the Evangelist being a special exception to existing rules.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Fomsie wrote:
While every FAQ is an official ruling, it doesn't mean every FAQ is "right".

A rule going one way or the other has nothing to do with "right". There is no "right" way for the game to be. This notion of there being a "rightness" from which a rule/build/playstyle could deviate is the source of a lot of unnecessary drama, rage, divisiveness, and elitism that plagues our community. If we could all abandon the idea that a given element of the hobby has a "right" version, the community would benefit exponentially.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Sniggevert wrote:
If you're in deeper darkness and can not see, how will read a scroll?

You dismiss the shrink item spell that you cast on your teepee-turned-wizard-hat a couple days earlier, letting it fall down around you and block the effect of the DD. Since you've also cast continual flame on the inside of the teepee/hat, you have a cozy little reading room. When finished, step out of the teepee with your active daylight.

;)

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

1 person marked this as a favorite.
melferburque wrote:
you can't take "rich parents" either, what's the big deal that "adopted" doesn't work?

There's a difference between "this option is banned" and "it's legal for you to take an option that literally has no effect".

And that's besides the fact that it's pretty weird to have the trait selection rules center around categories, and then not even have all the categories available.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Undone wrote:
There is no limit to the free actions you can take in a turn by RAW.
RAW wrote:
Free Action: Free actions consume a very small amount of time and effort. You can perform one or more free actions while taking another action normally. However, there are reasonable limits on what you can really do for free, as decided by the GM.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Core Rulebook, Magic chapter, Casting Time wrote:
You make all pertinent decisions about a spell (range, target, area, effect, version, and so forth) when the spell comes into effect.

If the wizard's been targeted, then the spell has come into effect. If the spell hasn't come into effect, then the target hasn't been decided yet.

There is no point in time at which the final decision of the target has been made but the spell has not come into effect.

EDIT: Ninja'd.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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redward wrote:
But if we get supreme pizza every week, and some people really want cheese pizza, I'd have to be a real jerk to ask the pizzeria to not offer cheese pizza just to ensure I get the pizza I want.

If you get 5 supreme pizzas every week, and then you announce that you're going to start ordering 2 cheese pizzas every week, I don't think it's an unreasonable concern (let alone jerkish) to think you might only be ordering 3 supremes from now on, rather than assuming you'll be ordering 7 total pizzas.

Especially if your venue is only ordering 1 pizza each week because you can barely scrape up the money for it.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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grandpoobah wrote:
It would be nice for the players, but if the badguys had that defense, then players would be less inclined to use those abilities (flesh to stone, Sleep).

I disagree. People still use the Evil Eye hex even though it never progresses beyond -2 to one stat/type of roll. People still use slow even though it never fully incapacitates anyone. So it stands to reason that an effect which started with a -2 (or similar condition), and had a chance to stack on a slow effect, and further had a chance to fully neutralize the target, would indeed be used by PCs (assuming it was appropriately leveled/resourced for its power level, of course).

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Charon's Little Helper wrote:
I think that's a common mistake because people carry it over from MMOs

Really? I thought it came from people seeing the concept-defining fighting styles that are locked behind feat chains/level prereqs/prestige classes and wanting to actually use them.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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deusvult wrote:
Jiggy wrote:


Dunno about your venues, but at the ones I skip around between, people usually come in, find out what table they're at, and then socialize with their tablemates. If Alice and Bob are never tablemates, they never socialize with each other. I think that's what BNW's getting at.
I disagree. That fear is only applicable on a timeline of one night; there's no real incentive for those players to remain segregated on successive nights.

The entire premise of CORE seems to disagree with you: it seems to be an outlet for people who either can't (because of lack or replay) or won't (because of being newbies or disliking something about standard PFS) play anything but Core.

Although there will be some players flipping back and forth, all the branding/advertising so far seems to have been aimed at folks who would otherwise not be playing PFS, and therefore are not likely to mix with the standard PFS tables.

So no, it's not a one-night thing, at least if the reality comes anywhere close to the impression being presented.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Mark Stratton wrote:

One the second, he again is talking about "SOME" people, not all. There are MANY people who view PFS as "roll-playing" but not "role-playing." Here, he is talking about SOME people - I think it's clear that he includes himself in that statement - but not all. As such, one shouldn't presume that he is somehow denigrating PFS as merely "roll playing" because that's not what his sentence says.

At any rate, you can certainly read it however you want, but I am not convinced, for the reasons I've stated above, that his comment was meant as an insult to those who prefer PFS.

Uh... I think you misunderstand what the offense was. It's more that— actually, you know what? Let's not even go there. Though I'm not convinced it was the product of a language barrier (or of ignoring context), let's just go ahead and give him the benefit of the doubt and say he meant no offense.

Now, how does that factor into how best to respond to those who were offended?

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Snorter wrote:
BigNorseWolf wrote:
If you have 10 players locally and you go up to 20, but half of them play core you've at best gained nothing.

Nothing? Nothing at all?

How about, you've gained ten potential new friends?

As long as each group doesn't treat the other like they have cooties, and go talk to each other, they may find they have more in common than they think.

The guy who plays PFSCore, because it's a simpler pickup game he can play at the weekend with his kids, might have a seat free at his late-night, mid-week, anything goes game, on a night you're otherwise twiddling your thumbs.

Dunno about your venues, but at the ones I skip around between, people usually come in, find out what table they're at, and then socialize with their tablemates. If Alice and Bob are never tablemates, they never socialize with each other. I think that's what BNW's getting at.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

1 person marked this as a favorite.
Mark Stratton wrote:
Imbicatus wrote:
This one uses the term cheese weasel, and this one uses roll playing.

You should read the two posts you cited again. In both cases, the posters placed their comments in a specific context, and in the case of the "cheese weasel" comment, the poster said that he didn't know if he could even exclude himself.

If you are intent on just picking out a word or two or using them out of context, I can't help you.

For one of those posts you are correct. For the other, you are the one who needs to re-read it, because it absolutely was what it was made out to be.

Either that, or maybe explain the "context" that makes it mean something other than what it very plainly says?

Again, you're right on the "cheese weasel" post; I actually remember that one and was going to jump in with a correction, but saw you beat me to it. But it really undermines your position to claim that the other one is in the same category.

Dark Archive **

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Dorothy Lindman wrote:
This is I always recommend hit Preview

>:(

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Federico Castrovel wrote:
cjtSparhawk wrote:
This is also going to make accommodating any player that shows up with a legal character a bit harder. "Sorry Joe even though we haven't seen you in 6 months, and you really want to play your lvl 5 Cavalier again, we only have core games tonight. Do you want to play a pregen?" Which also means there will have to be a set of pregens marked "core play approved".

<music box melody>

Do you wanna play a pregen?
We have several you can play.
See the sign, we put on the door.
Tonight, it's only Core.
Cavaliers another daaaaay!

You're still my dungeon-buddy,
And one fine day,
The gang will ride again once mooooooore.
But for now we've got a pregeeeen,
Made.
Of.
Coooooore.

I'm not even that into Frozen, but that was amazing. Bravo!

(Have you seen the "Do you wanna go to Starbucks?" version?)

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

2 people marked this as a favorite.

Displacement grants a 50% miss chance "as if" the target had total concealment; this means that the 50% miss chance is the ONLY similarity to total concealment, and that the target does not actually HAVE total concealment.

What some people seem to think the spell produces is "total concealment, except X". But if that were the case, it would simply say that it grants total concealment and then specify targetability.

But that's not what it says. The only places it even mentions total concealment is when it says "as if" and "unlike actual".

The target explicitly does NOT have total concealment (or any concealment, for that matter). This makes a difference not only for IPS, but also for things like Sneak Attack and Stealth that care about whether or not you have concealment.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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GM Lamplighter wrote:
I love how I get told to not assume that all players think the same way, and how all GMs *do* think the same way, in the same post. :)

Yeah, Undone's lack of caveats is unfortunate. See also: my recent reply to Scribbling Rambler.

Sometimes I don't know whether it's genuine ignorance of how clauses work in a sentence, or unconsciously believing the sweeping generalizations and not realizing that it shows through in their words.

Either way, this is why explosives are not strictly superior to bullets, in a manner of speaking.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

4 people marked this as a favorite.
Scribbling Rambler wrote:
Undone wrote:

[

The real problem is GM's actually believe the bolded part of people who optimize.
What are they supposed to believe when somebody says they want to "break the game"?

Perhaps that that single individual might do something disruptive, rather than attributing that attitude to a whole category of people who have no interest in such a goal?

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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This just occurred to me: if I make a Core PC, they don't get to have my standard pair of criss-crossing bandoliers. How the frick am I supposed to make my PCs look like badass explorers without bandoliers?!

;)

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Bob Jonquet wrote:
Philderbeast wrote:
Please please please please let core characters sit at the same table as non-core characters without losing there core only status.
I disagree. Reporting is not the driving issue here.

Really? Because Mike Brock has repeatedly responded to that topic by referencing the reporting system's inability to do a mixed game. That kinda gave me the impression that it is the "driving issue".

Quote:
If a player with a CORE character is sitting at a mixed table, s/he gets to benefit directly or indirectly from non-CORE content through their interactions with the non-CORE characters at the table. That is not what CORE is about.

Okay, then what is Core "about", that gets interfered with by being on a team with a non-Core PC?

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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*starts to give Mark the stinkeye, then collapses and starts twitching*

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

1 person marked this as a favorite.

Okay, call me paranoid, but all I see when I read this post is "CAN I STOP WORRYING ABOUT WHETHER I ACCIDENTALLY DQ'D MYSELF SOMEHOW?!"

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

2 people marked this as a favorite.
BigNorseWolf wrote:
Jiggy wrote:

And no one batted an eye.

I did because I lost 5 dollars. I had that post pegged as comming in in 5 minutes or less.

Well, let's be optimistic. There's still a chance for that type of thing to be the exception rather than the rule. Gonna try my best to give the benefit of the doubt. :)

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

17 people marked this as a favorite.
BigNorseWolf wrote:
I'll be happy to be proven wrong but I've got a bad feeling about this. Splitting geeks into groups can often split an already small group socially.

I have similar reservations. I mean, mechanically, the idea is fantastic. It addresses multiple issues pretty elegantly.

But on the "people" level... I'm less optimistic. As soon as I finished reading the blog, I was already wondering how this development would interact with existing elements of elitism in the playerbase. As I read through the comments, I pondered whether I should voice my concerns or just quietly hope for the best so I wouldn't risk fueling the very thing I fear.

Then I discovered that it only took 40 minutes for someone to proudly proclaim that the Core Campaign is the place for people who are better roleplayers than those who use more books. It even came straight from a VO.

And no one batted an eye.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

1 person marked this as a favorite.
mplindustries wrote:

So, I guess I should post my own item, as I am about to create a thread analyzing every other item.

Stormcrow Tomahawk
Aura moderate divination and evocation; CL 9th
Slot weapon; Price 28,308 gp; Weight 2 lbs.
Description
The leather wrapped handle of this +1 distance shock throwing axe is adorned with long, black feathers. As an attack, the wielder of the Stormcrow Tomahawk can launch a blast of power in the form of a screaming crow, crackling with electricity. These blasts are resolved as if the weapon itself had been thrown at the target.
Construction
Requirements Craft Magic Arms and Armor, blood crow strike, clairaudience/clairvoyance, and call lightning or lightning bolt; Cost 14,154 gp

The only actual mechanical mistake I noticed (too late) was the cost--I accidentally halved the cost of the base weapon, as well. Since I got culled, though, I obviously made other mistakes. I believe I understand why it did not receive votes, but I don't want to lead the critiques in this thread, either, so I will just wait and see if I am confirmed.

Ultimately, I realized that I am a much better critic and editor than actual writer.

You made a throwing weapon whose special power is resolved exactly as though it had been thrown. The only difference is that when you use the blast ability (which you can apparently do as much as you want every day), you still have it in your hand. So... kind of like if you added returning to it, or had it on a blinkback belt.

So, mechanically, you didn't actually even design a new magic weapon. You just took something that already existed and described a different visual.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Oh right, forgot about defending. That kinda mucks things up.

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All in all, the difference between holding and wielding is not very precisely defined. Near as I can tell, the only time you're holding something without wielding it is if you're holding it in such a way that you can't wield it (such as holding a two-handed weapon in one hand). Otherwise, it seems to me that if you're holding a wieldable item in a wieldable manner, then you're also wielding it, automatically.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Thanks!

Now hand me your souls, nice and easy.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Lorathorn wrote:
Somewhere in me I wanted to showcase an item that improved with aspects of a character that did not have any in game effect...

I do like the idea of an item whose powers scale with skill ranks. As you discovered, though, it'll be tricky to implement. Make sure you keep trying!

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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John Laffan wrote:
Submitted! Now I can relax!

lol noob ;)

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Taylor Hubler wrote:
I am running on 3 hours sleep.

Yessssss... All my competition, create maps while sleep-deprived... Yessssss...

*twirls mustache*

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Lady Firedove wrote:
The use being limited to certain domain clerics is unfortunate

People keep saying this; is there no love for Mystic Theurges? ;)

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Nohwear wrote:

I apparently was not clear. I have checked that multiple times and the wording confuses me.

EDIT: Here is the entry word for word: Everything from this section is legal only for goblin PCs, except the infested oracle curse.

Oh, so wondering whether "except" is an exception to "goblin-only" or an exception to "legal". Heh, yeah, kind of ambiguous there. I'd wager a guess it's illegal for everyone.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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brock, no the other one... wrote:
Jiggy wrote:
Therefore, unlike the media used for character sheets, I would be in support of (or at least not opposed to) a requirement to use physical dice.
What about blind players who use an electronic roller that vocalises the result?

What about players with paper allergies who use electronic sheets for that reason?

Any rule can have exceptions for disabilities. That should go without saying, so what point are you trying to make?

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Unlike the media used for character sheets, real dice versus electronic rollers can actually impact gameplay integrity.

Also unlike the media used for character sheets, a ruling on only allowing "real" dice doesn't force anyone to do extra work or spend extra money compared to what they were doing before (even someone without dice can very easily borrow some, or buy one set once and have it last them for years, coming out to less money per session than having to reprint character sheets).

Therefore, unlike the media used for character sheets, I would be in support of (or at least not opposed to) a requirement to use physical dice.

Grand Lodge ** RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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The Fox wrote:

Jiggy, Nefreet, Trollbill, I appreciate all of your opinions regarding electronic sheets. I really do.

Please take it to a different thread.

No need to shut down my thread on a completely separate topic.

Thanks.

Yeah, sorry, I started that. My bad.

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xebeche wrote:

Examples of Better-than-Average Character Options in PFS

Characters with Power Attack and a two handed weapon.
Characters with a +15 bonus or better on a skill check.
Characters that can act in the surprise round, even if surprised.

...the frick?

Using one CRB feat in exactly the manner it was intended is above average?

An 8th-level cleric who dared to put ranks in Sense Motive (or any other characters' class skills that aren't tied to a dump stat) is above average?

A 1st-level CRB class feature that's worse than just succeeding on your Perception check in the first place is above average?

With all due respect, I don't think your assessments are valid.

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Nefreet wrote:

That's two more numbers per scenario.

Fixed that for ya.

Yeah, there's stuff I already have to write by hand. That's exactly why I tried to convert to automation anything that I could. The weight may just be one more number per scenario. And my BAB is just a couple more numbers per level. And so is my HP. And my AC. And my CMB. And my CMD. And this, and that, and the other. There are a LOT of things that are each "just one more number".

Floods are made of raindrops.

My umbrella got yanked away, and now you're pointing at one droplet in the downpour and comparing it on its own to the three or four drops that were already hitting my elbow when I still had my umbrella, and marveling at my complaint of getting wet.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Owen K. C. Stephens wrote:
Clearly next year I'll need to give you less time...

Falcooonnn... PUNCH!!!

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Thanks!

Heh, you're the second person to mention that BOL mixup. Isn't it funny how people can get used to how they typically use something, to the point that they start to think it's what the rules mandate?

Okay, maybe I'm the only one who finds that utterly fascinating. I blame my psychology background.

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Honestly, I try not to think about all my gear on my characters. I don't really like the aesthetics that get produced by imagining what the character would really look like by mid to high levels. One of the things I like about PFS is that loot/gear is handled off-stage so I can more easily just use it as the "other XP track" that it basically is in 3.X/Pathfinder and kind of just look the other way when it comes to the actual items themselves. :/

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Man, now I want a donut. Jerk.

;)

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Himokl wrote:
Any plans to post a list of the top 100 by public vote this year? That would be awesome.

I sure hope so; there were some that I really liked but didn't make it, and it would make me feel better if I had some idea how they fared.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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I really had a thing for that shortsword that gave you a bonus to ID monsters if you looked at their reflections in the blade as a move action. Sure, technically it was a skill bonus in a can, but it was evocative and different, clean and elegant, and was a refreshing change of pace from the parade of "I have to be uber and cost 150k to be superstar" that pervades the contest. It made me smile, and I would totally put it in any game where one of my players was a shortsword user.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Rough draft done; decompressing a bit before doing the real deal. Even if I don't make it through round 2, I feel like at least this time I won't have to be embarrassed to have my name on it. Feelin' alright about it.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Lady Firedove wrote:

Varisian Dancing Chain

Aura faint transmutation; CL 5th
Slot armor; Price 10,250 gp; Weight 25 lbs.

Description
This +1 chain shirt, expertly crafted for maximum mobility, is made up of thousands of delicate and decorative interlocking links. The armor has a maximum Dexterity bonus of +6, and no armor check penalty.

Most significantly, the wearer may, as an immediate action once per round, attempt to reverse an attack of opportunity made against the wearer. When an enemy attempts an attack of opportunity against the wearer, the wearer may choose to make a reflex save with a DC equal to the enemy's attack roll. If successful, the enemy's attack of opportunity misses, and the wearer may instead make an attack of opportunity against the enemy.

Construction
Requirements Craft Magic Arms and Armor, haste; Cost 5,250 gp

This was one of my favorite items! It was one of the few which, when I saw it, I immediately had to tell my wife about how cool it was. Sad that it didn't make it. :(

Nitpicks: Stats scream mithral, but it's not...? Also, at that price point, I'd really like a slightly higher armor bonus, even just 1 more point, for all those attacks that aren't AoOs.
With those thoughts in mind, I'm gonna cross my fingers that your item finds its way into a future Paizo product. (It's happened before!) :D

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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Raven Leather! That was one of my favorite armors! Awesome visual, good utility. If I had to guess why it didn't make it, maybe because the thing it does isn't very "armor-y"? Like, maybe it would have been better as a cloak or shirt or other slotted wondrous item (had that been legal). I liked it though. :)

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Re: Perpetual Vortex Staff—Sorry, but that's not a staff. Staves by definition have a list of actual spells they let you cast. Custom abilities need to be in addition to a spell list, not in place of. Sorry man.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 , Marathon Voter 2013, Dedicated Voter 2014, Dedicated Voter 2015 aka Jiggy

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I work normal business hours on weekdays, so I effectively just have a couple of evenings for this. :/

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