paizo.com Recent Posts by Jhaemanpaizo.com Recent Posts by Jhaeman2024-03-27T17:03:31Z2024-03-27T17:03:31ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/discussion&page=6#2572024-03-06T23:30:47Z2024-03-06T23:22:18Z<p>@Tulgram: Great! Grouchy biohackin' duergar for the win! I'm just flying out today, but if you give me your SFS details here, I'll get you the Chronicle when I return the first week of April. The Chronicle is for Level 7-8.</p>@Tulgram: Great! Grouchy biohackin' duergar for the win! I'm just flying out today, but if you give me your SFS details here, I'll get you the Chronicle when I return the first week of April. The Chronicle is for Level 7-8.GM Jhaeman (alias of Jhaeman)2024-03-06T23:22:18ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/discussion&page=6#2552024-03-05T12:40:46Z2024-03-05T12:32:31Z<p>@Xylian: Great! Xylian's physics know-how and cool giant power suit will be a real boon in the next chapter.</p>@Xylian: Great! Xylian's physics know-how and cool giant power suit will be a real boon in the next chapter.GM Jhaeman (alias of Jhaeman)2024-03-05T12:32:31ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11462024-03-05T12:40:46Z2024-03-05T12:30:35Z<p>With Iramine defeated, retrieving the amulet she used to enter the City of Golden Death is easy. Alas, it seems that all of her efforts to fund the Church of Razmir would have been for naught anyway, as any gold removed from the city disappears the instance it passes through the gates! Truly, Tar-Baphon left every contingency in place to ensure his treasury remained intact until he came to claim it.</p>
<p>Many battles are left to fight and many dangers are overcome as you labor to escape the Isle of Terror, but Captain Walren is as good as his word and the <i>Black Mist</i> is waiting to whisk you to safety. Once back in Tamran, Reginar accompanies you to Kassen where you are welcomed as great heroes! Indeed, the entire town turns out for a feast in your honor as the amulet is returned to the Crypt of the Everflame and the spirits of Kassen and Asar returned to rest.</p>
<p>With an unforgettable adventure complete, you have each earned a well-deserved rest. For few have entered the City of Golden Death and lived to tell the tale!</p>With Iramine defeated, retrieving the amulet she used to enter the City of Golden Death is easy. Alas, it seems that all of her efforts to fund the Church of Razmir would have been for naught anyway, as any gold removed from the city disappears the instance it passes through the gates! Truly, Tar-Baphon left every contingency in place to ensure his treasury remained intact until he came to claim it.
Many battles are left to fight and many dangers are overcome as you labor to escape the Isle...GM Jhaeman (alias of Jhaeman)2024-03-05T12:30:35ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's PFS1 Module: "City of Golden Death" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/discussion&page=5#2052024-03-05T12:30:46Z2024-03-05T12:18:49Z<p>Okay, Chronicles are <a href="https://drive.google.com/drive/folders/1U-mUA69CSg4HgAUfBH4e_em3CMpm4L_4?usp=sharing" target="_blank" rel="nofollow">here</a>! Any issues, just let me know and I'll fix them up. Sincere thanks for a great game. I'm looking forward to seeing these characters somewhere down the line! (and I'll be prepping some more PF1 in April)</p>Okay, Chronicles are here! Any issues, just let me know and I'll fix them up. Sincere thanks for a great game. I'm looking forward to seeing these characters somewhere down the line! (and I'll be prepping some more PF1 in April)GM Jhaeman (alias of Jhaeman)2024-03-05T12:18:49ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion&page=2#512024-03-04T23:52:24Z2024-03-04T22:44:13Z<p>Ha, I was hoping the social stuff was the big climax :) I apologise for the timing, but I'm going to be away (sans Internet) for three weeks starting day after tomorrow. Would someone mind botting me for the battle against Ouidda? Sorry for rushing out everyone—it's been a really fun game!</p>
<p>And GM, if it gets wrapped up quickly and you (understandably) don't want to keep an inactive campaign thread open for weeks, could you send me a PM with the link to the Chronicles? Thanks!</p>Ha, I was hoping the social stuff was the big climax :) I apologise for the timing, but I'm going to be away (sans Internet) for three weeks starting day after tomorrow. Would someone mind botting me for the battle against Ouidda? Sorry for rushing out everyone--it's been a really fun game!
And GM, if it gets wrapped up quickly and you (understandably) don't want to keep an inactive campaign thread open for weeks, could you send me a PM with the link to the Chronicles? Thanks!Jilla (alias of Jhaeman)2024-03-04T22:44:13ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11422024-03-04T22:50:47Z2024-03-04T22:39:16Z<p>Sometimes the smallest among us can deliver the most powerful blow! As Iramine duels with her phantom attacker, Rawk slips in a jaw-breaking uppercut! Iramine flies back and hits the wall with back-crunching force before slowly sliding down and toppling over, bleeding and unconscious!</p>
<p><span class=messageboard-ooc>Rawk's attack hit (I believe Tremorsense ignores visual illusions like <i>blur</i>) and drops Iramine!</span></p>
<p><span class=messageboard-ooc>We are off Initiative. Well done! With the <i>oneiric horror</i>, she never even got to do her cool trick of turning into a fire elemental.
<br />
I'm not sure why adventure writers think solo bosses (especially spellcasters or gishes) are a good idea, but you overcame a ton of encounters in a single day to get to this point, and that's quite an accomplishment. Substantively, that's a wrap, though I'll post a formal epilogue tonight along with the Chronicles.</span></p>Sometimes the smallest among us can deliver the most powerful blow! As Iramine duels with her phantom attacker, Rawk slips in a jaw-breaking uppercut! Iramine flies back and hits the wall with back-crunching force before slowly sliding down and toppling over, bleeding and unconscious!
Rawk's attack hit (I believe Tremorsense ignores visual illusions like blur) and drops Iramine!
We are off Initiative. Well done! With the oneiric horror, she never even got to do her cool trick of turning...GM Jhaeman (alias of Jhaeman)2024-03-04T22:39:16ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/discussion&page=6#2532024-03-04T22:40:47Z2024-03-04T22:31:16Z<p>@Jin: No worries! I hope you enjoy SF2, and thanks for playing. Jin's crackling doshko was crucial in many an encounter!</p>
<p>@Zharis: Excellent! Zharis is the soul of the group, so I'm glad she'll be staying on. (we'll sort out the details of getting the ability score drain removed when I'm back in April).</p>@Jin: No worries! I hope you enjoy SF2, and thanks for playing. Jin's crackling doshko was crucial in many an encounter!
@Zharis: Excellent! Zharis is the soul of the group, so I'm glad she'll be staying on. (we'll sort out the details of getting the ability score drain removed when I'm back in April).GM Jhaeman (alias of Jhaeman)2024-03-04T22:31:16ZRe: Forums: Play-by-Post: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/gameplay&page=32#15582024-03-04T22:40:47Z2024-03-04T22:28:17Z<p>Unable to identify the tarnish on the nodule, the members of the expedition team conclude their exploration of Ezorod. Hop is pleased to have company again, and the <i>Sun Diver</i> blasts off, leaving the darkened and still-mysterious prison behind. The ship's special shielding holds up well over the next several days, but the gradual deterioration of its ablative hull due to the tremendous heat and pressure mean another such journey won't be possible until the <i>Sun Diver</i> receives repairs at the Deep Culture Institute. Still, another dangerous voyage into Mataras has been successful. Having overcome burning undead of untold eons past, cursed artifacts, and even soul-draining entities from the depths of space, the crew of the <i>Sun Diver</i> have earned a well-deserved rest!</p>
<p>Yet, deep in the heart of Mataras, events have been set in motion. Out of the churning cauldron arises a threat to the entire Burning Archipelago! For, perhaps, the sun is not as uninhabitable as everyone thinks . . .</p>
<p><span class=messageboard-ooc>That's a wrap! Congrats on completing Chapter Four! You've been a great group, and have my gratitude. For those of you who want to stick around, put your hand up in the Discussion thread, clean up your character sheets and taglines, and I'll get back to you in early April for Chapter Five: <i>Solar Strike</i>!</span></p>Unable to identify the tarnish on the nodule, the members of the expedition team conclude their exploration of Ezorod. Hop is pleased to have company again, and the Sun Diver blasts off, leaving the darkened and still-mysterious prison behind. The ship's special shielding holds up well over the next several days, but the gradual deterioration of its ablative hull due to the tremendous heat and pressure mean another such journey won't be possible until the Sun Diver receives repairs at the...GM Jhaeman (alias of Jhaeman)2024-03-04T22:28:17ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's PFS1 Module: "City of Golden Death" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/discussion&page=5#2042024-03-04T12:40:48Z2024-03-04T12:30:36Z<p>Session has been reported, Chronicles coming tomorrow.</p>Session has been reported, Chronicles coming tomorrow.GM Jhaeman (alias of Jhaeman)2024-03-04T12:30:36ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=6#2692024-03-04T12:20:47Z2024-03-04T12:11:01Z<p>A careful watch is held through the night. But the darkness holds no terrors like the earlier Coilstorm, and the tired Starfinders awaken feeling refreshed. If the morning's travel goes as well as the previous days', First Bore could be reached in a matter of hours!</p>
<p><span class=messageboard-ooc>Everyone can remove the Fatigued condition and a day's rations.</span></p>
<p><span class=messageboard-ooc>That's a logical place to take our break. I'll be back in the first week of April to continue our tale. See you then!</span></p>A careful watch is held through the night. But the darkness holds no terrors like the earlier Coilstorm, and the tired Starfinders awaken feeling refreshed. If the morning's travel goes as well as the previous days', First Bore could be reached in a matter of hours!
Everyone can remove the Fatigued condition and a day's rations.
That's a logical place to take our break. I'll be back in the first week of April to continue our tale. See you then!GM Jhaeman (alias of Jhaeman)2024-03-04T12:11:01ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11392024-03-04T07:13:51Z2024-03-04T07:02:32Z<p><b>Initiative (Round 4)</b></p>
<p><b>Rogarch+Rawk</b>
<br />
Iramine (oneiric horror)
<br />
Goran
<br />
Ting
<br />
Candledark</p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now web in the chamber. Please see the post above for the effects of trying to move through it.</span></p>Initiative (Round 4)
Rogarch+Rawk
Iramine (oneiric horror)
Goran
Ting
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it.GM Jhaeman (alias of Jhaeman)2024-03-04T07:02:32ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11382024-03-04T07:13:51Z2024-03-04T07:01:49Z<p>Ting's hasted blade is aimed perfectly at Iramine's heart—but then her form blurs at the last second at the strike goes awry! Goran can't connect with his ray spell, but Candledark follows up his nightmare attack with a fiery one!</p>
<p><span class=messageboard-ooc>Ting's natural 20 was foiled by <i>blur</i>. Sometimes the bad guys get lucky!</span></p>
<p><span class=messageboard-ooc>Goran's attack missed.</span></p>
<p><span class=messageboard-ooc>Iramine makes the save and takes half damage from Candledark's spell.</span></p>
<p>[Spoiler omitted]</p>Ting's hasted blade is aimed perfectly at Iramine's heart--but then her form blurs at the last second at the strike goes awry! Goran can't connect with his ray spell, but Candledark follows up his nightmare attack with a fiery one!
Ting's natural 20 was foiled by blur. Sometimes the bad guys get lucky!
Goran's attack missed.
Iramine makes the save and takes half damage from Candledark's spell.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-04T07:01:49ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11342024-03-04T02:24:00Z2024-03-04T02:14:58Z<p><b>Initiative (Round 3)</b></p>
<p>Rogarch+Rawk
<br />
Iramine (oneiric horror)
<br />
<b>Goran
<br />
Ting
<br />
Candledark</b></p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now web in the chamber. Please see the post above for the effects of trying to move through it.</span></p>Initiative (Round 3)
Rogarch+Rawk
Iramine (oneiric horror)
Goran
Ting
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it.GM Jhaeman (alias of Jhaeman)2024-03-04T02:14:58ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11332024-03-04T02:24:00Z2024-03-04T02:13:55Z<p>Rogarch manages to land another blow, nearly knocking Iramine to the ground! But the cultist of Razmir pays no attention, as her gaze is fixated on something in the air that only she can see! She slashes at it with grim determination . . .</p>
<p><span class=messageboard-ooc>Rogarch's first attack hit.</span></p>
<p><span class=messageboard-ooc>Iramine spends her turn doing a full attack against her nightmare as per <i>oneiric horror</i>. At the end of her turn, she gets a new save vs the spell. Result: She •just• fails!</span></p>
<p>[Spoiler omitted]</p>Rogarch manages to land another blow, nearly knocking Iramine to the ground! But the cultist of Razmir pays no attention, as her gaze is fixated on something in the air that only she can see! She slashes at it with grim determination . . .
Rogarch's first attack hit.
Iramine spends her turn doing a full attack against her nightmare as per oneiric horror. At the end of her turn, she gets a new save vs the spell. Result: She *just* fails!
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-04T02:13:55ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=6#2642024-03-03T22:44:17Z2024-03-03T22:39:44Z<p>Just before the Coilstorm hits, Scottermander finds a narrow fissure to crawl into! The terrible blizzard swoops in with electricity crackling between charged particles of ice and snow, making for a deadly and blinding experience for anyone trapped outside! Fortunately, all of the Starfinders have found shelter in time. After almost an hour of raging wind and hurling snow, the storm finally starts to abate.</p>Just before the Coilstorm hits, Scottermander finds a narrow fissure to crawl into! The terrible blizzard swoops in with electricity crackling between charged particles of ice and snow, making for a deadly and blinding experience for anyone trapped outside! Fortunately, all of the Starfinders have found shelter in time. After almost an hour of raging wind and hurling snow, the storm finally starts to abate.GM Jhaeman (alias of Jhaeman)2024-03-03T22:39:44ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11302024-03-03T22:43:49Z2024-03-03T22:34:20Z<p><b>Initiative (Round 3)</b></p>
<p><b>Rogarch+Rawk</b>
<br />
Iramine
<br />
Goran
<br />
Ting
<br />
Candledark</p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now web in the chamber. Please see the post above for the effects of trying to move through it.</span></p>Initiative (Round 3)
Rogarch+Rawk
Iramine
Goran
Ting
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it.GM Jhaeman (alias of Jhaeman)2024-03-03T22:34:20ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11292024-03-03T22:43:49Z2024-03-03T22:33:30Z<p>Goran's fiery spell burns the webbing covering the entryway and dais! Meanwhile, Ting blade cuts deep into Iramine's shoulder, eliciting a cry of pain and anger. <b>"You will burn for this!"</b> she promises.</p>
<p><span class=messageboard-ooc>Ting's first attack hits.</span></p>
<p>[Spoiler omitted]</p>Goran's fiery spell burns the webbing covering the entryway and dais! Meanwhile, Ting blade cuts deep into Iramine's shoulder, eliciting a cry of pain and anger. "You will burn for this!" she promises.
Ting's first attack hits.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-03T22:33:30ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's PFS1 Module: "City of Golden Death" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/discussion&page=4#1962024-03-03T22:33:47Z2024-03-03T22:28:16Z<p>I'm going to get started on Chronicles. Please don't die and mess things up :) If anyone wants to roll Day Job checks or tell me of anything else that needs to be on your Chronicle, now's the time.</p>I'm going to get started on Chronicles. Please don't die and mess things up :) If anyone wants to roll Day Job checks or tell me of anything else that needs to be on your Chronicle, now's the time.GM Jhaeman (alias of Jhaeman)2024-03-03T22:28:16ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/discussion&page=5#2502024-03-04T01:42:52Z2024-03-03T22:26:51Z<p>Ok folks, I can wait another 24 hours or so and then I'm going to have to put in a final post to wrap up Chapter 4 before I go away for three weeks, sans computer—if you have any last posts, now's the time :)</p>
<p>As always, it's been great playing with you! You've completed your commitment and can depart without shame and with my deep thanks. For those of you wanting to see what happens next, I've done a lot of prep into Chapter 5, which will kick off in early April. Please let me know if you'd like to stay on for it.</p>Ok folks, I can wait another 24 hours or so and then I'm going to have to put in a final post to wrap up Chapter 4 before I go away for three weeks, sans computer--if you have any last posts, now's the time :)
As always, it's been great playing with you! You've completed your commitment and can depart without shame and with my deep thanks. For those of you wanting to see what happens next, I've done a lot of prep into Chapter 5, which will kick off in early April. Please let me know if you'd...GM Jhaeman (alias of Jhaeman)2024-03-03T22:26:51ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2822024-03-03T11:10:47Z2024-03-03T11:01:09Z<p><b>"And you can trust me—I'm with Liberty's Edge, and no one hates slavers more than us!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy (+Eagle's Splendor):</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27</span></p>"And you can trust me--I'm with Liberty's Edge, and no one hates slavers more than us!"
[dice=Diplomacy (+Eagle's Splendor)]1d20+8+2[/dice]Jilla (alias of Jhaeman)2024-03-03T11:01:09ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=6#2602024-03-03T11:00:53Z2024-03-03T10:54:01Z<p>George 09-23 and Ashtif each find icy overhangs large enough to protect one person! With the fortified tent protecting two more, there's still one Starfinder that will be left unprotected!</p>
<p><span class=messageboard-ooc>George 09-23 and Ashtif succeeded on their Perception checks to find shelter for one person. Rattus failed the check.</span></p>
<p><span class=messageboard-ooc>Scottermander & Istilnar, you haven't taken a substantive action so you can attempt a Perception check to find shelter for one person or (as George 09-23 suggests above) a Survival check to dig a protective snow tunnel. If both of you fail your chosen check, someone's going to be left outside! If no one volunteers, I can choose randomly.</span></p>George 09-23 and Ashtif each find icy overhangs large enough to protect one person! With the fortified tent protecting two more, there's still one Starfinder that will be left unprotected!
George 09-23 and Ashtif succeeded on their Perception checks to find shelter for one person. Rattus failed the check.
Scottermander & Istilnar, you haven't taken a substantive action so you can attempt a Perception check to find shelter for one person or (as George 09-23 suggests above) a Survival check...GM Jhaeman (alias of Jhaeman)2024-03-03T10:54:01ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11252024-03-03T10:56:31Z2024-03-03T10:48:47Z<p>Candledark succeeds in slipping a psychic seed of terror into Iramine's mind!</p>
<p><span class=messageboard-ooc>Iramine failed the Will save vs <i>oneiric horror</i>.</span></p>
<p><span class=messageboard-ooc>Goran & Ting are up.</span></p>
<p>[Spoiler omitted]</p>Candledark succeeds in slipping a psychic seed of terror into Iramine's mind!
Iramine failed the Will save vs oneiric horror.
Goran & Ting are up.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-03T10:48:47ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11232024-03-03T06:06:31Z2024-03-03T05:54:53Z<p><b>Initiative (Round 2)</b></p>
<p>Rogarch+Rawk
<br />
Iramine
<br />
<b>Goran
<br />
Ting
<br />
Candledark</b></p>
<p><b>Bold should go!</b></p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now web in the chamber. Please see the post above for the effects of trying to move through it.</span></p>Initiative (Round 2)
Rogarch+Rawk
Iramine
Goran
Ting
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it.GM Jhaeman (alias of Jhaeman)2024-03-03T05:54:53ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11222024-03-03T06:06:31Z2024-03-03T05:53:25Z<p>Rogarch manages to land one powerful blow on Iramine, but then the cultist's blurred outline makes a second attack chip into the stone wall behind her! Unfortunately, Rogarch's elemental companion can't pierce Iramine's defenses!</p>
<p>Suddenly, an elven curved blade appears in Iramine's hand as she slashes down with the deadly weapon at Rawk!</p>
<p><span class=messageboard-ooc>All of Rawk's attacks miss.</span></p>
<p><span class=messageboard-ooc>Even with cover, both of Rogarch's attacks would have hit, but the second one misses due to what you can now reasonably surmise is <i>blur</i>.</span></p>
<p><span class=messageboard-ooc>Iramine draws a weapon and then tries a vital strike on Rawk. Result: The attack roll is a 22, which I think •just• hits Rawk's AC (once grappled + haste are factored in); if the tagline AC of 23 is already adjusted for these factors, then the attack will miss. (The damage is 14 points.) She then does a 5' step to the east.</span></p>
<p>[Spoiler omitted]</p>Rogarch manages to land one powerful blow on Iramine, but then the cultist's blurred outline makes a second attack chip into the stone wall behind her! Unfortunately, Rogarch's elemental companion can't pierce Iramine's defenses!
Suddenly, an elven curved blade appears in Iramine's hand as she slashes down with the deadly weapon at Rawk!
All of Rawk's attacks miss.
Even with cover, both of Rogarch's attacks would have hit, but the second one misses due to what you can now reasonably...GM Jhaeman (alias of Jhaeman)2024-03-03T05:53:25ZRe: Forums: Play-by-Post: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/gameplay&page=32#15552024-03-03T02:46:32Z2024-03-03T02:34:09Z<p>Xylian carefully examines the nodule.</p>
<p>[Spoiler omitted]</p>Xylian carefully examines the nodule.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-03T02:34:09ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11192024-03-03T02:36:31Z2024-03-03T02:29:38Z<p><b>Initiative (Round 2)</b></p>
<p><b>Rogarch+Rawk</b>
<br />
Iramine
<br />
Goran
<br />
Ting + save vs Web
<br />
Candledark</p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now web in the chamber. Please see the post above for the effects of trying to move through it. (and sorry for the extra trouble—I probably wouldn't use the spell but it's part of her tactics and I try to stay faithful to them!)</span></p>Initiative (Round 2)
Rogarch+Rawk
Iramine
Goran
Ting + save vs Web
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it. (and sorry for the extra trouble--I probably wouldn't use the spell but it's part of her tactics and I try to stay faithful to them!)GM Jhaeman (alias of Jhaeman)2024-03-03T02:29:38ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11182024-03-03T02:56:31Z2024-03-03T02:26:07Z<p>Although her companion gets wrapped up by the thick webbing, Rogarch manages to slip free thanks to her grease-coated body! Ting ducks in and under, his magically-hastened body moving fast enough he gets close enough to attack, but his blade bounces off semi-transparent magical shield that protects her!</p>
<p>Meanwhile, Goran sets part of the webbing alight to pave the way for Candledark to use a fire spell of his own!</p>
<p><span class=messageboard-ooc>Rawk fails the save and is grappled. I think a +2 circumstance bonus to the save from alchemical grease is perfectly reasonable, and so Rogarch will make the save on the first roll.</span></p>
<p><span class=messageboard-ooc>Ting made the save and the check to move through the webbing, but his attack missed.</span></p>
<p><span class=messageboard-ooc>Candledark's spell is saved against for half damage.</span></p>
<p><span class=messageboard-ooc>@Everyone: Thanks for your help! I've altered the <i>web</i> visual to a series of little block splotches on each square that is affected so that it will be easily to reflect which 5' squares have been burned away. Goran, I've removed the webbing in the square just to the south of the doorway to reflect your fire attack (and assumed Candledark stepped into that square to get range for his spell).</span></p>
<p>[Spoiler omitted]</p>Although her companion gets wrapped up by the thick webbing, Rogarch manages to slip free thanks to her grease-coated body! Ting ducks in and under, his magically-hastened body moving fast enough he gets close enough to attack, but his blade bounces off semi-transparent magical shield that protects her!
Meanwhile, Goran sets part of the webbing alight to pave the way for Candledark to use a fire spell of his own!
Rawk fails the save and is grappled. I think a +2 circumstance bonus to the...GM Jhaeman (alias of Jhaeman)2024-03-03T02:26:07ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11072024-03-02T04:40:45Z2024-03-02T04:34:16Z<p><b>Initiative (Round 1)</b></p>
<p>Rogarch+Rawk <b>(save vs Web)</b>
<br />
Iramine
<br />
<b>Goran
<br />
Ting + save vs Web
<br />
Candledark</b></p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>There is now <i>web</i> in the chamber. Please see the post above for the effects of trying to move through it.</span></p>Initiative (Round 1)
Rogarch+Rawk (save vs Web)
Iramine
Goran
Ting + save vs Web
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
There is now web in the chamber. Please see the post above for the effects of trying to move through it.GM Jhaeman (alias of Jhaeman)2024-03-02T04:34:16ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11062024-03-02T04:40:45Z2024-03-02T04:32:08Z<p>Despite the cultist's shimmering outline, Rawk's rocky fist connects! Undeterred, she conjures a many-layered mass of sticky-strands in the chamber!</p>
<p><span class=messageboard-ooc>Rawk's attack hits.</span></p>
<p><span class=messageboard-ooc>On her turn, the cultist (Iramine) tries to cast <i>web</i> defensively, requiring a Concentration check. Result: Success. Rawk, Rogarch, and Ting, please made a DC 15 Reflex save to avoid being caught in the web and considered grappled (see below). If someone good with AoO templates could place a 20' radius on the the slides centered near the dais, I'd be grateful.</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Despite the cultist's shimmering outline, Rawk's rocky fist connects! Undeterred, she conjures a many-layered mass of sticky-strands in the chamber!
Rawk's attack hits.
On her turn, the cultist (Iramine) tries to cast web defensively, requiring a Concentration check. Result: Success. Rawk, Rogarch, and Ting, please made a DC 15 Reflex save to avoid being caught in the web and considered grappled (see below). If someone good with AoO templates could place a 20' radius on the the slides...GM Jhaeman (alias of Jhaeman)2024-03-02T04:32:08ZRe: Forums: Play-by-Post: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/gameplay&page=32#15532024-03-02T00:00:47Z2024-03-01T23:49:02Z<p>Xylian carefully examines the area.</p>
<p>[Spoiler omitted]</p>Xylian carefully examines the area.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-01T23:49:02ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11022024-03-01T22:30:45Z2024-03-01T22:20:37Z<p><b>Initiative (Round 1)</b></p>
<p><b>Rogarch+Rawk</b>
<br />
Iramine
<br />
Goran
<br />
Ting
<br />
Candledark</p>
<p><b>Bold</b> should go!</p>
<p><span class=messageboard-ooc>Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.</span></p>
<p><span class=messageboard-ooc>@Rogarch: I'm assuming you're casting and discharging <i>heightened awareness</i> before entering the room.</span></p>
<p>[Spoiler omitted]</p>Initiative (Round 1)
Rogarch+Rawk
Iramine
Goran
Ting
Candledark
Bold should go!
Stepping onto the dais is treated like a square of difficult movement. Creatures on the other side of the dais have partial cover.
@Rogarch: I'm assuming you're casting and discharging heightened awareness before entering the room.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-01T22:20:37ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=23#11012024-03-01T22:30:45Z2024-03-01T22:17:25Z<p>Quickly gathering for a final push into the very heart of the City of Golden Death, the Pathfinders open the door to reveal a chamber with high, vaulted ceilings, a simple stone floor, and unadorned granite walls. The room is almost unbearably hot and entering is much like walking into a furnace. </p>
<p>A large, 15’-square raised dais occupies the center of the room. In the middle of the dais rests a gray stone block with a grasping hand carved from the same stone rising from the center of the block; the hand is currently empty.</p>
<p>Holding a bejeweled, rune-carved scepter with a fist-sized ruby on the tip is a determined-looking woman dressed in the distinctive clothing of a high-ranking member of the Church of Razmir. <b>“The Jewel of Everlasting Gold is mine! You were foolhardy to follow me here!”</b> She begins casting a spell!</p>
<p><span class=messageboard-ooc>We will proceed to Initiative. A picture of this cultist is on the side of the slide.</span></p>Quickly gathering for a final push into the very heart of the City of Golden Death, the Pathfinders open the door to reveal a chamber with high, vaulted ceilings, a simple stone floor, and unadorned granite walls. The room is almost unbearably hot and entering is much like walking into a furnace.
A large, 15’-square raised dais occupies the center of the room. In the middle of the dais rests a gray stone block with a grasping hand carved from the same stone rising from the center of the...GM Jhaeman (alias of Jhaeman)2024-03-01T22:17:25ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#11002024-03-01T22:20:45Z2024-03-01T22:09:16Z<p>Caught between Ting's exotic bastard sword, Rawk's stony foot, and Rogarch's masterwork longsword, the Herald of Razmir falls!</p>
<p><span class=messageboard-ooc>Ting's AoO hits, but the regular attack misses.</span></p>
<p><span class=messageboard-ooc>Rawk's AoO hits, but the regular attack misses.</span></p>
<p><span class=messageboard-ooc>Goran's AoO misses.</span></p>
<p><span class=messageboard-ooc>Rogarch hits and drops Blue!</span></p>
<p><span class=messageboard-ooc>We would normally go off Initiative there, but I have to keep us moving and I'm going to start the next (and final) encounter in the next post. If there's something you would have done in the meantime (healing, a buff, etc.) you can list it in your next post.</span></p>Caught between Ting's exotic bastard sword, Rawk's stony foot, and Rogarch's masterwork longsword, the Herald of Razmir falls!
Ting's AoO hits, but the regular attack misses.
Rawk's AoO hits, but the regular attack misses.
Goran's AoO misses.
Rogarch hits and drops Blue!
We would normally go off Initiative there, but I have to keep us moving and I'm going to start the next (and final) encounter in the next post. If there's something you would have done in the meantime (healing, a buff,...GM Jhaeman (alias of Jhaeman)2024-03-01T22:09:16ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=6#2532024-03-01T11:40:45Z2024-03-01T11:31:11Z<p>George 09-23 tries to quickly find a useful map of the area, but Zeyther-3 hasn't been mapped to the needed detail!</p>
<p><span class=messageboard-ooc>A Physical Science check won't work here, but a Perception check might find an icy overhang nearby just big enough for one person.</span></p>George 09-23 tries to quickly find a useful map of the area, but Zeyther-3 hasn't been mapped to the needed detail!
A Physical Science check won't work here, but a Perception check might find an icy overhang nearby just big enough for one person.GM Jhaeman (alias of Jhaeman)2024-03-01T11:31:11ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10952024-03-01T11:40:45Z2024-03-01T11:28:31Z<p>Goran's armored boot flies off and hits the cultist right in the face, making for a resounding <i>CLANG</i> off his metallic mask!</p>
<p><span class=messageboard-ooc>Candledark's spell hit!</span></p>
<p><span class=messageboard-ooc>Goran+AoO, Rogarch & Rawk+AoO, and Ting+AoO are up.</span></p>Goran's armored boot flies off and hits the cultist right in the face, making for a resounding CLANG off his metallic mask!
Candledark's spell hit!
Goran+AoO, Rogarch & Rawk+AoO, and Ting+AoO are up.GM Jhaeman (alias of Jhaeman)2024-03-01T11:28:31ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10932024-03-01T08:50:47Z2024-03-01T08:39:14Z<p><b>Initiative (Round 4)</b></p>
<p>Herald of Razmir (Blue)
<br />
<b>Goran + AoO
<br />
Rogarch + Rawk (AoO)
<br />
Ting + AoO
<br />
Candledark</b></p>
<p><b>Bold</b> should go!</p>Initiative (Round 4)
Herald of Razmir (Blue)
Goran + AoO
Rogarch + Rawk (AoO)
Ting + AoO
Candledark
Bold should go!GM Jhaeman (alias of Jhaeman)2024-03-01T08:39:14ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10922024-03-01T08:50:47Z2024-03-01T08:37:46Z<p>The cultist scrambles to his feet and puts his back against the wall before thrusting his blade into Rawk's rocky abdomen. <b>"Our mighty leader awaits! You may strike me down, but will surely fall beneath her might!"</b></p>
<p><span class=messageboard-ooc>Blue makes the save vs <i>flare</i>. He then gets to his feet, provoking an AoO from Goran, Rawk, and Ting. Assuming he survives, he then 5' steps to the south to get his back against a wall and lashes out at Rawk. Result: it. Rawk, you take 5 damage.</span></p>
<p>[Spoiler omitted]</p>The cultist scrambles to his feet and puts his back against the wall before thrusting his blade into Rawk's rocky abdomen. "Our mighty leader awaits! You may strike me down, but will surely fall beneath her might!"
Blue makes the save vs flare. He then gets to his feet, provoking an AoO from Goran, Rawk, and Ting. Assuming he survives, he then 5' steps to the south to get his back against a wall and lashes out at Rawk. Result: it. Rawk, you take 5 damage.
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-03-01T08:37:46ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10902024-03-01T03:42:05Z2024-03-01T03:37:53Z<p>Goran's weapon thunks into the stone flooring as the cultist rolls out of the way!</p>
<p><span class=messageboard-ooc>Goran's attack missed. (Goran, I moved your token so you'd be adjacent).</span></p>
<p><span class=messageboard-ooc>Candledark, let's see what everyone's favorite wayang psychic can do!</span></p>Goran's weapon thunks into the stone flooring as the cultist rolls out of the way!
Goran's attack missed. (Goran, I moved your token so you'd be adjacent).
Candledark, let's see what everyone's favorite wayang psychic can do!GM Jhaeman (alias of Jhaeman)2024-03-01T03:37:53ZRe: Forums: Play-by-Post: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/gameplay&page=32#15512024-02-29T22:40:48Z2024-02-29T22:36:37Z<p>A cautious scouting of the surface level shows that the seeming wall of undead in the large chamber are gone! With them gone, a once-obscured door in the wall becomes visible. It leads into a high passage made of black stone in this broad. The walls and even the floor and ceiling are etched with twisting runes and bizarre images of alien entities made of fire or stellar material. A reddish metal threads through the rock, especially among the runes. Near the center of the hallway is a pocked metallic nodule, cleanly broken to reveal a tiny hollow.</p>
<p>North of the nodule are two heaps of gear piled around small mounds of white ash.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>I'm just moving us along a bit as my time is running out. This completes the previously-covered areas of the slide.</span></p>A cautious scouting of the surface level shows that the seeming wall of undead in the large chamber are gone! With them gone, a once-obscured door in the wall becomes visible. It leads into a high passage made of black stone in this broad. The walls and even the floor and ceiling are etched with twisting runes and bizarre images of alien entities made of fire or stellar material. A reddish metal threads through the rock, especially among the runes. Near the center of the hallway is a pocked...GM Jhaeman (alias of Jhaeman)2024-02-29T22:36:37ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10882024-02-29T22:30:52Z2024-02-29T22:22:46Z<p>Ting's exotic bastard sword cleaves one of the cultist's light shields in twain and the blade continues on to take the better part of a skull with it!</p>
<p>Before the last cultist standing can react, Rogarch's magical snake-like sword-whip yanks him to the ground! Rawk pounces but his kick is deflected off the armor that must be underneath the cultist's robes.</p>
<p><span class=messageboard-ooc>Ting's first attack hits and kills Black. (flanking makes a difference!) Ting, you can 5' step and do the second attack on Blue if you want (it misses).</span></p>
<p><span class=messageboard-ooc>Rogarch succeeds in tripping Blue. Rawk's attack (even with Blue prone) still misses.</span></p>
<p><span class=messageboard-ooc>Goran and Candledark are up.</span></p>Ting's exotic bastard sword cleaves one of the cultist's light shields in twain and the blade continues on to take the better part of a skull with it!
Before the last cultist standing can react, Rogarch's magical snake-like sword-whip yanks him to the ground! Rawk pounces but his kick is deflected off the armor that must be underneath the cultist's robes.
Ting's first attack hits and kills Black. (flanking makes a difference!) Ting, you can 5' step and do the second attack on Blue if you...GM Jhaeman (alias of Jhaeman)2024-02-29T22:22:46ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=6#2512024-02-29T22:20:49Z2024-02-29T22:16:29Z<p>At dawn, Starfinders set out for First Bore! Once outside the dome, they find the temperatures freezing, but fortunately the environmental protections of their armor holds up. Pushing themselves to arrive in a single exhausting day, they cover mile after mile on the skis, following the coordinates transmitted to them by Firstsight Taksta. George 09-23 finds the skis hard to use but somehow manages to keep up with the others.</p>
<p>When night truly sets in, and with First Bore only a couple of hours away, suddenly the comms screech! It's an automated warning from Glimmershield's early warning system: a Coilstorm is on its way, fast!</p>
<p><span class=messageboard-ooc>Good thing you repaired the off-site generators so that warning could be broadcast! You now have thirty minutes before the Coilstorm strikes to take action.</span></p>
<p><span class=messageboard-ooc>I'm assuming you start in the morning following the ice elemental fight, so everyone can return stamina points and resolve points to full. If you have hit point damage, you'll heal some of it per the rules for having 8 hours rest. Daily-use abilities (spell slots, etc.) can also be returned to full.</span></p>
<p><span class=messageboard-ooc>@Ashtif: Sorry, the time for purchases have passed—we need to keep moving.</span></p>
<p><span class=messageboard-ooc>Everyone, please add the Fatigued condition to your tagline.</span></p>
<p>[Spoiler omitted]</p>At dawn, Starfinders set out for First Bore! Once outside the dome, they find the temperatures freezing, but fortunately the environmental protections of their armor holds up. Pushing themselves to arrive in a single exhausting day, they cover mile after mile on the skis, following the coordinates transmitted to them by Firstsight Taksta. George 09-23 finds the skis hard to use but somehow manages to keep up with the others.
When night truly sets in, and with First Bore only a couple of...GM Jhaeman (alias of Jhaeman)2024-02-29T22:16:29ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2762024-03-01T21:54:47Z2024-02-29T21:59:21Z<p><b>"Yeah! We got the pirate captain, and the doppelganger, and this sneaky money-lender named Jarovair or something as proof along with all these papers. Face it Doriana, your sneaky scheming days are over!"</b> Jilla ends her speech with a face-pump, her face gleaming with sweat and cherubic in joy.</p>
<p><span class="messageboard-dice"><b>Diplomacy (Eagle's Splendor+note bonus):</b></span> <span class="messageboard-dice">1d20 + 8 + 2 + 3 ⇒ (2) + 8 + 2 + 3 = 15</span></p>
<p><span class=messageboard-ooc>Using my shirt reroll with 3 GM stars; don't let me down shirt!</span></p>
<p><span class="messageboard-dice"><b>Diplomacy (Eagle's Splendor+note bonus+shirt):</b></span> <span class="messageboard-dice">1d20 + 8 + 2 + 3 + 3 ⇒ (14) + 8 + 2 + 3 + 3 = 30</span></p>"Yeah! We got the pirate captain, and the doppelganger, and this sneaky money-lender named Jarovair or something as proof along with all these papers. Face it Doriana, your sneaky scheming days are over!" Jilla ends her speech with a face-pump, her face gleaming with sweat and cherubic in joy.
[dice=Diplomacy (Eagle's Splendor+note bonus)]1d20+8+2+3[/dice]
Using my shirt reroll with 3 GM stars; don't let me down shirt!
[dice=Diplomacy (Eagle's Splendor+note bonus+shirt)]1d20+8+2+3+3[/dice]Jilla (alias of Jhaeman)2024-02-29T21:59:21ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=5#2452024-02-29T12:30:47Z2024-02-29T12:25:31Z<p><b>DAY ONE</b></p>
<p>Well-prepared for what may be an arduous journey, the Starfinders set out for First Bore!</p>
<p><span class=messageboard-ooc>Could I ask everyone to please check whether you have (after encumbrance, etc.) at least a +0 modifier to Athletics; if everyone does, you can all Take 10 to ski at double your normal overland speed. Even then, the voyage to First Bore would normally take two full days, but the scenario says you can push to complete it in one full day but would automatically arrive fatigued. Please let me know which choice you'd like to make and I'll describe what happens accordingly.</span></p>DAY ONE
Well-prepared for what may be an arduous journey, the Starfinders set out for First Bore!
Could I ask everyone to please check whether you have (after encumbrance, etc.) at least a +0 modifier to Athletics; if everyone does, you can all Take 10 to ski at double your normal overland speed. Even then, the voyage to First Bore would normally take two full days, but the scenario says you can push to complete it in one full day but would automatically arrive fatigued. Please let me know...GM Jhaeman (alias of Jhaeman)2024-02-29T12:25:31ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's "Dawn of Flame, Chapter Four: The Blind City" DiscussionGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmod/discussion&page=5#2472024-02-29T12:30:47Z2024-02-29T12:21:05Z<p>Ok, the consensus I'm getting is to leave the solar inverter in place and head back to the <i>Sun Diver</i>. I'll wait a little longer to make sure, and then continue us on that assumption.</p>
<p>If anyone wants a Starfinder Society Chronicle for this one, please let me know ASAP.</p>Ok, the consensus I'm getting is to leave the solar inverter in place and head back to the Sun Diver. I'll wait a little longer to make sure, and then continue us on that assumption.
If anyone wants a Starfinder Society Chronicle for this one, please let me know ASAP.GM Jhaeman (alias of Jhaeman)2024-02-29T12:21:05ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2712024-02-29T22:14:52Z2024-02-29T12:19:22Z<p>Jilla starts to look a little nervous as she sees how packed the hall is. She rubs her sweaty palms on her trousers before placing two fingers in her mouth to whistle loudly and gather everyone's attention. <b>"Oy! I'm Jilla. And these are my friends—we're Pathfinders! And we've got big, big news. Dorianna Ouidda is secretly a bad guy called The Spider! She's been doing all sorts of nasty stuff like slavery and smuggling and trying to smear the Pathfinder Society!"</b> Before Dorianna or anyone else can interject, Jilla holds up a pair of documents. <span class=messageboard-ooc>Slide # 5.</span><b>"And we've got proof! Look, this one's to the captain of a slaveship called the <i>Sailswift</i> and has the Spider's symbol on the bottom. And this one's to a bad guy gnome who's actually dead because he's been replaced by a doppelganger, and the symbol on the bottom is the same but if you look <i>real</i> close you see the initials "D.O."—for Doriana Ouidda! <i>And</i>, we've got these bad guys captured and a boatload of freed slaves as witnesses!"</b> Jilla's really getting into it as she points a finger at Dorianna. <b>"You're going down, lady!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy (w/ Eagle's Splendor):</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18</span></p>
<p><span class=messageboard-ooc>Aid Anothers very welcome :)</span></p>Jilla starts to look a little nervous as she sees how packed the hall is. She rubs her sweaty palms on her trousers before placing two fingers in her mouth to whistle loudly and gather everyone's attention. "Oy! I'm Jilla. And these are my friends--we're Pathfinders! And we've got big, big news. Dorianna Ouidda is secretly a bad guy called The Spider! She's been doing all sorts of nasty stuff like slavery and smuggling and trying to smear the Pathfinder Society!" Before Dorianna or anyone...Jilla (alias of Jhaeman)2024-02-29T12:19:22ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10842024-02-29T04:40:46Z2024-02-29T04:28:00Z<p><b>Initiative (Round 3)</b></p>
<p>Priests of Razmir (Black)
<br />
Herald of Razmir (Blue)
<br />
<b>Goran
<br />
Rogarch
<br />
Ting
<br />
Candledark</b></p>
<p><b>Bold</b> should go!</p>Initiative (Round 3)
Priests of Razmir (Black)
Herald of Razmir (Blue)
Goran
Rogarch
Ting
Candledark
Bold should go!GM Jhaeman (alias of Jhaeman)2024-02-29T04:28:00ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10832024-02-29T04:31:11Z2024-02-29T04:25:53Z<p><b>"Heretics and unbelievers! You will fall before the implacable forces of the Living God!"</b> shouts the Herald of Razmir, instinctively covering his masked face from the worst of Candledark's fiery blast. He moves into position on the far side of Ting and strikes at the tengu's chest while the remaining cultist goes in for a backstab!</p>
<p>Meanwhile, Goran jumps into the fight!</p>
<p><span class=messageboard-ooc>Blue made the save and took half damage from the <i>spontaneous immolation</i> and does not catch on fire.</span></p>
<p><span class=messageboard-ooc>Goran, I fixed the map and moved your token so you could attack the nearest cultist (Black). He gets cover for being around a hard corner, and it's just enough to turn a hit into a miss.</span></p>
<p><span class=messageboard-ooc>Blue does a move action to move (staying carefully out of reach of Ting until the last step) and then readies an action to attack when Black moves in to provide a flank. (this technically changes his result in the Initiative order) Result: Miss.</span></p>
<p><span class=messageboard-ooc>Black does a 5' step for flanking and does two attacks on Ting. Results: Both miss.</span></p>
<p>[Spoiler omitted]</p>"Heretics and unbelievers! You will fall before the implacable forces of the Living God!" shouts the Herald of Razmir, instinctively covering his masked face from the worst of Candledark's fiery blast. He moves into position on the far side of Ting and strikes at the tengu's chest while the remaining cultist goes in for a backstab!
Meanwhile, Goran jumps into the fight!
Blue made the save and took half damage from the spontaneous immolation and does not catch on fire.
Goran, I fixed the...GM Jhaeman (alias of Jhaeman)2024-02-29T04:25:53ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10802024-02-29T03:40:46Z2024-02-29T03:31:45Z<p>Working in perfect concert, Rogarch pulls a cultist down just as Rawk kicks him in the face!</p>
<p><span class=messageboard-ooc>Rogarch's trip attack succeeded, and Rawk's attack hit prone AC, sending White into negatives.</span></p>
<p><span class=messageboard-ooc>Goran & Candledark are up.</span></p>Working in perfect concert, Rogarch pulls a cultist down just as Rawk kicks him in the face!
Rogarch's trip attack succeeded, and Rawk's attack hit prone AC, sending White into negatives.
Goran & Candledark are up.GM Jhaeman (alias of Jhaeman)2024-02-29T03:31:45ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10772024-02-29T02:10:46Z2024-02-29T01:59:06Z<p>Ting lands a bloody strike on the cultist getting to his feet, but the Priest of Razmir remains standing!</p>
<p><span class=messageboard-ooc>Ting's AoO hits White. Now both Black and White are wounded. Ting's attacks on his turn both missed, however.</span></p>
<p><span class=messageboard-ooc>Rogarch, Goran, and Candledark are up.</span></p>Ting lands a bloody strike on the cultist getting to his feet, but the Priest of Razmir remains standing!
Ting's AoO hits White. Now both Black and White are wounded. Ting's attacks on his turn both missed, however.
Rogarch, Goran, and Candledark are up.GM Jhaeman (alias of Jhaeman)2024-02-29T01:59:06ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=7#3312024-02-28T23:00:46Z2024-02-28T22:54:42Z<p>Troivayan just shrugs and heads for his room. It's a long journey back, and he doesn't want to be conscious for it.</p>Troivayan just shrugs and heads for his room. It's a long journey back, and he doesn't want to be conscious for it./Troivayan\ (alias of Jhaeman)2024-02-28T22:54:42ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=5#2422024-02-28T23:00:46Z2024-02-28T22:52:56Z<p>The Starfinders experiment with the new tent, but it seems the additional fortifications to make it resistant to Coilstorms takes up most of the interior space!</p>
<p><span class=messageboard-ooc>The scenario tells me it only fits two, so that's what I've got to go with. If it's something that can share squares (like a Tiny-sized creature) I'm happy for it to fit in as well.</span></p>
<p><span class=messageboard-ooc>I'll plan to move us on in about 12 hours.</span></p>The Starfinders experiment with the new tent, but it seems the additional fortifications to make it resistant to Coilstorms takes up most of the interior space!
The scenario tells me it only fits two, so that's what I've got to go with. If it's something that can share squares (like a Tiny-sized creature) I'm happy for it to fit in as well.
I'll plan to move us on in about 12 hours.GM Jhaeman (alias of Jhaeman)2024-02-28T22:52:56ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10742024-02-28T23:00:46Z2024-02-28T22:49:58Z<p><b>Initiative (Round 2)</b></p>
<p>Priests of Razmir (White & Black)
<br />
<b>Goran
<br />
Rogarch
<br />
Ting
<br />
Candledark</b>
<br />
Herald of Razmir (Blue)</p>
<p><b>Bold</b> should go!</p>Initiative (Round 2)
Priests of Razmir (White & Black)
Goran
Rogarch
Ting
Candledark
Herald of Razmir (Blue)
Bold should go!GM Jhaeman (alias of Jhaeman)2024-02-28T22:49:58ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10732024-02-28T23:00:46Z2024-02-28T22:48:10Z<p>The prone cultist tries to get to his feet and join his companions in bringing down the whirling dervish known as Ting!</p>
<p><span class=messageboard-ooc>White stands up, which provokes an attack of opportunity from Ting. If he lives, he'll attack with flanking. Result: Miss.</span></p>
<p><span class=messageboard-ooc>Black attacks Ting, but without flanking, and throws in a shield bash for good measure. Miss. Whoever said the GM had hot dice was lying :)</span></p>
<p>[Spoiler omitted]</p>The prone cultist tries to get to his feet and join his companions in bringing down the whirling dervish known as Ting!
White stands up, which provokes an attack of opportunity from Ting. If he lives, he'll attack with flanking. Result: Miss.
Black attacks Ting, but without flanking, and throws in a shield bash for good measure. Miss. Whoever said the GM had hot dice was lying :)
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-02-28T22:48:10ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=22#10722024-02-28T22:50:46Z2024-02-28T22:42:45Z<p>Protected by his mask, the prone cultist avoids being blinded by the ghostly candle. And then, from out of nowhere, another cultist appears on the far side of Ting! Obviously of higher rank than the others, the newcomer stabs out at the trapped tengu.</p>
<p><span class=messageboard-ooc>Black makes the save vs being dazzled.</span></p>
<p><span class=messageboard-ooc>Blue (a Herald of Razmir) attacks Ting with flanking and invisibility. Result: Miss!</span></p>
<p>[Spoiler omitted]</p>Protected by his mask, the prone cultist avoids being blinded by the ghostly candle. And then, from out of nowhere, another cultist appears on the far side of Ting! Obviously of higher rank than the others, the newcomer stabs out at the trapped tengu.
Black makes the save vs being dazzled.
Blue (a Herald of Razmir) attacks Ting with flanking and invisibility. Result: Miss!
[Spoiler omitted]GM Jhaeman (alias of Jhaeman)2024-02-28T22:42:45ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2662024-02-28T12:20:46Z2024-02-28T12:10:34Z<p><b>"I'll do it!"</b> says Jilla. <b>"I just might need someone to give me a boost so I can see over the crowd. We'd better hurry!"</b> Jilla heads out to the meeting hall.</p>"I'll do it!" says Jilla. "I just might need someone to give me a boost so I can see over the crowd. We'd better hurry!" Jilla heads out to the meeting hall.Jilla (alias of Jhaeman)2024-02-28T12:10:34ZRe: Forums: Play-by-Post: GM Jhaeman's SFS # 2-17: "Cost of Living" GameplayGM Jhaeman (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5m/gameplay&page=5#2382024-02-28T12:10:46Z2024-02-28T12:00:35Z<p><span class=messageboard-ooc>@Istilanar: The tent you were given includes a fully-charged battery. If you wish to purchase additional batteries, you can.</span></p>@Istilanar: The tent you were given includes a fully-charged battery. If you wish to purchase additional batteries, you can.GM Jhaeman (alias of Jhaeman)2024-02-28T12:00:35ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#322024-02-28T09:02:53Z2024-02-28T08:58:01Z<p>Chronicle looks good. Thanks all and GM!</p>Chronicle looks good. Thanks all and GM!Officer Swizzers (alias of Jhaeman)2024-02-28T08:58:01ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=7#3162024-02-27T12:32:54Z2024-02-27T12:20:47Z<p>Battered and bruised, Troivayan looks begrudgingly impressed by Dispassion's account. <b>"Well, I've got to hand it to that little rat. She puts more thought into her missions than our Venture-Captains usually do."</b></p>Battered and bruised, Troivayan looks begrudgingly impressed by Dispassion's account. "Well, I've got to hand it to that little rat. She puts more thought into her missions than our Venture-Captains usually do."/Troivayan\ (alias of Jhaeman)2024-02-27T12:20:47ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion&page=2#682024-02-27T12:22:54Z2024-02-27T12:18:04Z<p><span class="messageboard-dice"><b>Day Job (Profession: Maintenance Worker):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span></p>
<p>Thanks for running GM!</p>[dice=Day Job (Profession: Maintenance Worker)]1d20+12[/dice]
Thanks for running GM!/Troivayan\ (alias of Jhaeman)2024-02-27T12:18:04ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#262024-02-27T12:02:53Z2024-02-27T11:56:51Z<p><span class="messageboard-dice"><b>Day Job (Profession: Law Enforcement):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>
<p>Thanks for running—super fun game!</p>[dice=Day Job (Profession: Law Enforcement)]1d20+7[/dice]
Thanks for running--super fun game!Officer Swizzers (alias of Jhaeman)2024-02-27T11:56:51ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#672024-02-27T06:00:47Z2024-02-27T05:53:01Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2024-02-27T05:53:01ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=7#3472024-02-26T11:30:47Z2024-02-26T11:19:45Z<p><b>"Perhaps I can propose an alternative that will satisfy the competing demands of mercy and justice: exile. We could arrange for Renvir to be sent on a long-range exploratory expedition into the Vast. Deprived of his homeworld and friends, he would be forced to think long and hard about his actions. And indeed, the deprivations of comfort posed on such a journey may be worse than a traditional prison. Yet, it offers the possibility of redemption and—someday—a return to the community."</b></p>"Perhaps I can propose an alternative that will satisfy the competing demands of mercy and justice: exile. We could arrange for Renvir to be sent on a long-range exploratory expedition into the Vast. Deprived of his homeworld and friends, he would be forced to think long and hard about his actions. And indeed, the deprivations of comfort posed on such a journey may be worse than a traditional prison. Yet, it offers the possibility of redemption and--someday--a return to the community."Officer Swizzers (alias of Jhaeman)2024-02-26T11:19:45ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#462024-02-25T23:30:47Z2024-02-25T23:21:37Z<p>Hm, I think I need to carefully re-read the Gameplay thread and maybe even jot down some notes to try to figure out potential leads. I like an adventure that makes me think (even if Jilla doesn't!).</p>Hm, I think I need to carefully re-read the Gameplay thread and maybe even jot down some notes to try to figure out potential leads. I like an adventure that makes me think (even if Jilla doesn't!).Jilla (alias of Jhaeman)2024-02-25T23:21:37ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=7#3422024-02-25T23:10:47Z2024-02-25T23:01:28Z<p><b>"Good job, team!"</b> says Officer Swizzers as she awkwardly climbs down from the mech.</p>"Good job, team!" says Officer Swizzers as she awkwardly climbs down from the mech.Officer Swizzers (alias of Jhaeman)2024-02-25T23:01:28ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=6#3002024-02-25T13:10:47Z2024-02-25T13:00:17Z<p>Troivayan rubs his bloodshot eyes. <b>"Almost there,"</b> he mutters to himself before racing with surprising speed closer to the battle.</p>
<p><span class=messageboard-ooc>Move actions.</span></p>Troivayan rubs his bloodshot eyes. "Almost there," he mutters to himself before racing with surprising speed closer to the battle.
Move actions./Troivayan\ (alias of Jhaeman)2024-02-25T13:00:17ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#242024-02-25T12:20:50Z2024-02-25T12:10:30Z<p>I'm back—thanks for the botting!</p>I'm back--thanks for the botting!Officer Swizzers (alias of Jhaeman)2024-02-25T12:10:30ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=6#2912024-02-24T04:40:48Z2024-02-24T04:36:29Z<p>Hands crackling with black energy, Troivayan continues throwing haymakers!</p>
<p><span class=messageboard-ooc>Full attack vs Green.</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon # 1 (full, fatigue, miracle worker) vs Orange KAC::</b></span> <span class="messageboard-dice">1d20 + 17 - 3 - 1 + 2 ⇒ (9) + 17 - 3 - 1 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>damage (S) (fatigue, miracle worker):</b></span> <span class="messageboard-dice">6d6 + 16 - 1 + 2 ⇒ (5, 3, 1, 5, 2, 4) + 16 - 1 + 2 = 37</span>
<br />
<span class="messageboard-dice"><b>Solar Weapon # 2 (full, fatigue, miracle worker) vs Orange KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 - 1 + 2 ⇒ (19) + 17 - 3 - 1 + 2 = 34</span>
<br />
<span class="messageboard-dice"><b>damage (S) (fatigue, miracle worker):</b></span> <span class="messageboard-dice">6d6 + 16 - 1 + 2 ⇒ (6, 2, 4, 3, 2, 3) + 16 - 1 + 2 = 37</span></p>Hands crackling with black energy, Troivayan continues throwing haymakers!
Full attack vs Green.
[dice=Solar Weapon # 1 (full, fatigue, miracle worker) vs Orange KAC:] 1d20 + 17 - 3 - 1 + 2[/dice]
[dice=damage (S) (fatigue, miracle worker)] 6d6 + 16 - 1 + 2 [/dice]
[dice=Solar Weapon # 2 (full, fatigue, miracle worker) vs Orange KAC] 1d20 + 17 - 3 - 1 + 2 [/dice]
[dice=damage (S) (fatigue, miracle worker)] 6d6 + 16 - 1 + 2 [/dice]/Troivayan\ (alias of Jhaeman)2024-02-24T04:36:29ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#182024-02-23T06:50:46Z2024-02-23T06:39:22Z<p>Away w/out computer—please bot. Thanks!</p>Away w/out computer—please bot. Thanks!Officer Swizzers (alias of Jhaeman)2024-02-23T06:39:22ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2542024-02-22T13:20:46Z2024-02-22T13:15:33Z<p><b>"Ha! Gotcha!"</b> shouts Jilla. <b>"Now you better tell us what we wanna know! About . . . um . . . yeah, the Spider and sneaky stuff and everything!"</b></p>"Ha! Gotcha!" shouts Jilla. "Now you better tell us what we wanna know! About . . . um . . . yeah, the Spider and sneaky stuff and everything!"Jilla (alias of Jhaeman)2024-02-22T13:15:33ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=6#2802024-02-22T13:20:46Z2024-02-22T13:10:38Z<p>Looking disoriented as the combined effects of blood loss, stimulants, and sedatives take their toll, Troivayan lashes out at the rat creature next to him!</p>
<p><span class=messageboard-ooc>Attuning gravity and full attacking Green.</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon # 1 (full, fatigue, miracle worker) vs Orange KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 - 1 + 2 ⇒ (2) + 17 - 3 - 1 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>damage (S) (fatigue, miracle worker):</b></span> <span class="messageboard-dice">6d6 + 16 - 1 + 2 ⇒ (6, 3, 4, 3, 3, 6) + 16 - 1 + 2 = 42</span>
<br />
<span class="messageboard-dice"><b>Solar Weapon # 2 (full, fatigue, miracle worker) vs Orange KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 - 1 + 2 ⇒ (6) + 17 - 3 - 1 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>damage (S) (fatigue, miracle worker):</b></span> <span class="messageboard-dice">6d6 + 16 - 1 + 2 ⇒ (4, 6, 5, 3, 3, 6) + 16 - 1 + 2 = 44</span></p>Looking disoriented as the combined effects of blood loss, stimulants, and sedatives take their toll, Troivayan lashes out at the rat creature next to him!
Attuning gravity and full attacking Green.
[dice=Solar Weapon # 1 (full, fatigue, miracle worker) vs Orange KAC]1d20+17-3-1+2[/dice]
[dice=damage (S) (fatigue, miracle worker)]6d6+16-1+2[/dice]
[dice=Solar Weapon # 2 (full, fatigue, miracle worker) vs Orange KAC]1d20+17-3-1+2[/dice]
[dice=damage (S) (fatigue, miracle.../Troivayan\ (alias of Jhaeman)2024-02-22T13:10:38ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=7#3242024-02-22T12:30:46Z2024-02-22T12:24:18Z<p>Officer Swizzers is a bit frazzled by the complex array of buttons!</p>
<p><span class=messageboard-ooc>I don't want to move us closer, and I don't see a Computers bonus to scan, so I think I'll just pass my turn this round.</span></p>Officer Swizzers is a bit frazzled by the complex array of buttons!
I don't want to move us closer, and I don't see a Computers bonus to scan, so I think I'll just pass my turn this round.Officer Swizzers (alias of Jhaeman)2024-02-22T12:24:18ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=7#3162024-02-21T11:40:48Z2024-02-21T11:31:11Z<p>Officer Swizzers responds well to a commander's tone, and quickly moves to follow Skorpahlich's direction.</p>Officer Swizzers responds well to a commander's tone, and quickly moves to follow Skorpahlich's direction.Officer Swizzers (alias of Jhaeman)2024-02-21T11:31:11ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=6#2512024-02-20T22:31:02Z2024-02-20T22:24:10Z<p>Jilla runs and leaps, hoping to tackle the man from behind!</p>
<p><span class=messageboard-ooc>Putting my Improved Grapple feat to (potentially) good use.</span></p>
<p><span class="messageboard-dice"><b>Grapple (Improved) vs Bad Guy CMD:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15</span></p>Jilla runs and leaps, hoping to tackle the man from behind!
Putting my Improved Grapple feat to (potentially) good use.
[dice=Grapple (Improved) vs Bad Guy CMD]1d20+3+2[/dice]Jilla (alias of Jhaeman)2024-02-20T22:24:10ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=6#2622024-02-19T23:50:47Z2024-02-19T23:41:58Z<p>Troivayan almost slips in a pool of his own blood before leaping from the platform in a desperate bid to strike back at the deadly ysoki!</p>
<p><span class=messageboard-ooc>Attuning to gravity 2 and using Defy Gravity revelation as a hasted move action to fly my speed up to the ysoki and then full action to attack. After the attack, I'll fall 15 to 20 feet down to the platform (and probably provoke an AoO in doing so). With Heavy Landing revelation, I'll reduce any falling damage by 12 points.</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon # 1 (full) vs Flying Ysoki KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 ⇒ (3) + 17 - 3 = 17</span>
<br />
<span class="messageboard-dice"><b>damage (S):</b></span> <span class="messageboard-dice">6d6 + 16 ⇒ (6, 6, 6, 1, 6, 4) + 16 = 45</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon # 2 (full) vs Flying Ysoki KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 ⇒ (10) + 17 - 3 = 24</span>
<br />
<span class="messageboard-dice"><b>damage (S):</b></span> <span class="messageboard-dice">6d6 + 16 ⇒ (1, 1, 3, 2, 6, 6) + 16 = 35</span></p>
<p><span class=messageboard-ooc>Going to use my shirt reroll on that first attack!</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon vs Flying Ysoki KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 3 ⇒ (10) + 17 - 3 = 24</span></p>
<p><span class=messageboard-ooc>Ah well. Sometimes the dice don't cooperate in trying to do neat things :)</span></p>Troivayan almost slips in a pool of his own blood before leaping from the platform in a desperate bid to strike back at the deadly ysoki!
Attuning to gravity 2 and using Defy Gravity revelation as a hasted move action to fly my speed up to the ysoki and then full action to attack. After the attack, I'll fall 15 to 20 feet down to the platform (and probably provoke an AoO in doing so). With Heavy Landing revelation, I'll reduce any falling damage by 12 points.
[dice=Solar Weapon # 1 (full).../Troivayan\ (alias of Jhaeman)2024-02-19T23:41:58ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=9#4272024-02-19T12:00:46Z2024-02-19T11:49:11Z<p><b>"Yeah Pockets, fine by me. Cyrus, you're lucky to be alive, ya know!"</b></p>"Yeah Pockets, fine by me. Cyrus, you're lucky to be alive, ya know!"Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-19T11:49:11ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=6#2532024-02-18T23:30:48Z2024-02-18T23:25:38Z<p><b>"Whatever rat-freak! If a black hole can't kill me, neither will you!"</b> Troivayan races to the top of the stairs, careless of the foes around him!</p>
<p><span class=messageboard-ooc>Double move, provoking from Green and Blue. Manifesting solar weapon as I move and attuning Gravity.</span></p>"Whatever rat-freak! If a black hole can't kill me, neither will you!" Troivayan races to the top of the stairs, careless of the foes around him!
Double move, provoking from Green and Blue. Manifesting solar weapon as I move and attuning Gravity./Troivayan\ (alias of Jhaeman)2024-02-18T23:25:38ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=7#3012024-02-18T23:00:49Z2024-02-18T22:55:38Z<p>Swizzers adds her experience with forensic investigation to organising the papers.</p>
<p><span class="messageboard-dice"><b>Culture (Aid):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>Swizzers adds her experience with forensic investigation to organising the papers.
[dice=Culture (Aid)]1d20+6[/dice]Officer Swizzers (alias of Jhaeman)2024-02-18T22:55:38ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion&page=2#882024-02-18T23:00:49Z2024-02-18T22:51:51Z<p>Thanks GM!</p>Thanks GM!Makras Vekker (alias of Jhaeman)2024-02-18T22:51:51ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#452024-02-16T20:39:52Z2024-02-15T23:40:23Z<p>Away for 48 hours—please bot until Sunday. Thanks!</p>Away for 48 hours--please bot until Sunday. Thanks!Jilla (alias of Jhaeman)2024-02-15T23:40:23ZRe: Forums: Play-by-Post Discussion: SFS Bounties 5-8 (KS) DiscussionObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/discussion#192024-02-15T23:41:57Z2024-02-15T23:38:43Z<p>I'm away for the weekend—please bot me as needed.</p>I'm away for the weekend--please bot me as needed.Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-15T23:38:43ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=9#4122024-02-16T09:59:03Z2024-02-15T23:38:23Z<p>Obozaya tears away one of the badges, looks at it, and tosses it aside.
<br />
<b>"'Skyshatters'? Dumb name for dumb pirates. Criminals around the galaxy never learn . . ."</b></p>Obozaya tears away one of the badges, looks at it, and tosses it aside.
"'Skyshatters'? Dumb name for dumb pirates. Criminals around the galaxy never learn . . ."Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-15T23:38:23ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion&page=2#572024-02-15T23:40:13Z2024-02-15T23:36:50Z<p>Travelling for the weekend—please bot as needed.</p>Travelling for the weekend--please bot as needed./Troivayan\ (alias of Jhaeman)2024-02-15T23:36:50ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#152024-02-15T23:18:57Z2024-02-15T23:06:55Z<p>Away for 48 hours—please bot as needed.</p>Away for 48 hours--please bot as needed.Officer Swizzers (alias of Jhaeman)2024-02-15T23:06:55ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2432024-02-15T12:50:47Z2024-02-15T12:41:47Z<p><b>"You are? Great! We've been looking all over for you. We've got to ask you a couple of questions about . . . erm . . ."</b> Jilla scrunches up her face really hard to try to remember what they need to ask him.</p>
<p><span class="messageboard-dice"><b>Diplomacy (Aid Another):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>"You are? Great! We've been looking all over for you. We've got to ask you a couple of questions about . . . erm . . ." Jilla scrunches up her face really hard to try to remember what they need to ask him.
[dice=Diplomacy (Aid Another)]1d20+8[/dice]Jilla (alias of Jhaeman)2024-02-15T12:41:47ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=6#2812024-02-15T12:20:48Z2024-02-15T12:14:26Z<p><b>"Agent down!"</b> shouts Swizzers as she sees Kyra collapse.</p>
<p><span class=messageboard-ooc>I'm guessing Skorpalich's action took out the last robot, but I'll post an attack in a spoiler just in case.</span></p>
<p>[Spoiler omitted]</p>"Agent down!" shouts Swizzers as she sees Kyra collapse.
I'm guessing Skorpalich's action took out the last robot, but I'll post an attack in a spoiler just in case.
[Spoiler omitted]Officer Swizzers (alias of Jhaeman)2024-02-15T12:14:26ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=9#4042024-02-14T11:30:48Z2024-02-14T11:27:26Z<p>Singed by another laser blast, Obozaya follows her foe up the stairs. <b>"You're running out of room!"</b> she shouts as she swings her doshko.</p>
<p><span class="messageboard-dice"><b>Tactical Doskho vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class=messageboard-ooc>3/8 SP, 13/13 HP, 4/4 RP</span></p>Singed by another laser blast, Obozaya follows her foe up the stairs. "You're running out of room!" she shouts as she swings her doshko.
[dice=Tactical Doskho vs Red KAC] 1d20 + 4[/dice]
[dice=damage (P)] 1d12 + 3[/dice]
3/8 SP, 13/13 HP, 4/4 RPObozaya the Iconic Soldier (alias of Jhaeman)2024-02-14T11:27:26ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion&page=2#552024-02-14T11:30:48Z2024-02-14T11:25:18Z<p>No worries.</p>No worries./Troivayan\ (alias of Jhaeman)2024-02-14T11:25:18ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion&page=2#532024-02-14T07:25:22Z2024-02-14T07:19:09Z<p>I'm happy to volunteer—I've got a halfway decent Stealth and can change my Sidereal Influence to help.</p>I'm happy to volunteer--I've got a halfway decent Stealth and can change my Sidereal Influence to help./Troivayan\ (alias of Jhaeman)2024-02-14T07:19:09ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=8#4002024-02-14T00:10:48Z2024-02-14T00:06:08Z<p>Obozaya continues up the steps towards the recalcitrant pirate.</p>
<p><span class="messageboard-dice"><b>Tactical Doskho vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (10) + 3 = 13</span></p>
<p><span class=messageboard-ooc>4/8 SP, 13/13 HP, 4/4 RP</span></p>
<p><span class=messageboard-ooc>@GM: Quick idea: could you put in <b>bold</b> when its the PCs turn to act? Sometimes I find it hard to spot with all the other description in a post. Thanks!</span></p>Obozaya continues up the steps towards the recalcitrant pirate.
[dice=Tactical Doskho vs Red KAC] 1d20 + 4 [/dice]
[dice=damage (P)] 1d12 + 3 [/dice]
4/8 SP, 13/13 HP, 4/4 RP
@GM: Quick idea: could you put in bold when its the PCs turn to act? Sometimes I find it hard to spot with all the other description in a post. Thanks!Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-14T00:06:08ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=6#2732024-02-13T23:40:48Z2024-02-13T23:35:32Z<p>Sensing victory, Swizzers keeps up the pressure!</p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span>
<br />
<span class="messageboard-dice"><b>damage (B) (force, bright):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (8) + 9 = 17</span></p>Sensing victory, Swizzers keeps up the pressure!
[dice=Neutriad Flail vs Blue KAC] 1d20 + 9 [/dice]
[dice=damage (B) (force, bright)] 1d8 + 9 [/dice]Officer Swizzers (alias of Jhaeman)2024-02-13T23:35:32ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#662024-02-13T00:30:48Z2024-02-13T00:21:31Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2024-02-13T00:21:31ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=8#3842024-02-12T23:30:47Z2024-02-12T23:25:28Z<p>Makras hums to himself as he leads the group through the Worldwound, like a cobbler satisfied with a good day's work. <b>"Y'know, I could really learn to love this place!"</b> he says before belching loudly.</p>Makras hums to himself as he leads the group through the Worldwound, like a cobbler satisfied with a good day's work. "Y'know, I could really learn to love this place!" he says before belching loudly.Makras Vekker (alias of Jhaeman)2024-02-12T23:25:28ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=5#2182024-02-12T23:30:47Z2024-02-12T23:23:23Z<p>Troivayan runs a hand through his greasy hair. His eyes seem hollow. <b>"Give 'em a chance to run or stand. Those who stay die."</b></p>Troivayan runs a hand through his greasy hair. His eyes seem hollow. "Give 'em a chance to run or stand. Those who stay die."/Troivayan\ (alias of Jhaeman)2024-02-12T23:23:23ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=6#2682024-02-12T12:51:13Z2024-02-12T12:47:57Z<p>Dashing around some crates, Officer Swizzers comes at the robot from a new direction!</p>
<p><span class=messageboard-ooc>Move action, melee attack vs Blue.</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (B) (force, bright):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (3) + 9 = 12</span></p>Dashing around some crates, Officer Swizzers comes at the robot from a new direction!
Move action, melee attack vs Blue.
[dice=Neutriad Flail vs Blue KAC] 1d20 + 9[/dice]
[dice=damage (B) (force, bright)] 1d8 + 9[/dice]Officer Swizzers (alias of Jhaeman)2024-02-12T12:47:57ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2372024-02-12T12:50:47Z2024-02-12T12:38:23Z<p>Jilla paces back and forth, trying to figure out how to answer Igor's question. <b>"How about—Nah, that wouldn't work . . ."</b> She paces some more. <b>"We could—nope, nevermind."</b> Suddenly she jumps. <b>"I got it! His name was Jarovar, right? And he runs an investment house? There can't be <i>too</i> many investment houses ran by Jarovar in Almas. Or am I thinking of the wrong guy?"</b></p>
<p><span class=messageboard-ooc>Jilla's not sure and I'm not sure :) I know the ship was connected to all of this, but I'm not sure if we actually tracked down and interrogated Jarovar or not.</span></p>Jilla paces back and forth, trying to figure out how to answer Igor's question. "How about--Nah, that wouldn't work . . ." She paces some more. "We could--nope, nevermind." Suddenly she jumps. "I got it! His name was Jarovar, right? And he runs an investment house? There can't be too many investment houses ran by Jarovar in Almas. Or am I thinking of the wrong guy?"
Jilla's not sure and I'm not sure :) I know the ship was connected to all of this, but I'm not sure if we actually tracked down...Jilla (alias of Jhaeman)2024-02-12T12:38:23ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=8#3872024-02-12T05:50:47Z2024-02-12T05:42:55Z<p>Obozaya rushes the nearest pirate and swings her doshko hard!</p>
<p><span class="messageboard-dice"><b>Tactical Doskho vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (9) + 3 = 12</span></p>Obozaya rushes the nearest pirate and swings her doshko hard!
[dice=Tactical Doskho vs Red KAC]1d20+4[/dice]
[dice=damage (P)]1d12+3[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-12T05:42:55ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=8#3742024-02-11T12:00:48Z2024-02-11T11:54:04Z<p>Makras watches the chaotic slaughter of Sir Illivan with dismay. <b>"Aw, I could've been <i>there</i>! Maybe next time . . . "</b></p>Makras watches the chaotic slaughter of Sir Illivan with dismay. "Aw, I could've been there! Maybe next time . . . "Makras Vekker (alias of Jhaeman)2024-02-11T11:54:04ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#142024-02-11T12:00:48Z2024-02-11T11:51:34Z<p>Just on the posting issue, I've noticed recently that often after I hit Submit the post doesn't appear, but if I then reload the browser window, the post becomes visible. Not sure if that'll help . . .</p>Just on the posting issue, I've noticed recently that often after I hit Submit the post doesn't appear, but if I then reload the browser window, the post becomes visible. Not sure if that'll help . . .Officer Swizzers (alias of Jhaeman)2024-02-11T11:51:34ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2342024-02-11T12:00:48Z2024-02-11T11:50:03Z<p>Jilla jumps with her hand raised in the universal signal to be called on. <b>"I know what we should do!"</b> she shouts. <b>"Let's track down that moneylender we heard about. He must be involved in all of this somehow!"</b></p>Jilla jumps with her hand raised in the universal signal to be called on. "I know what we should do!" she shouts. "Let's track down that moneylender we heard about. He must be involved in all of this somehow!"Jilla (alias of Jhaeman)2024-02-11T11:50:03ZRe: Forums: Play-by-Post Discussion: SFS Bounties 5-8 (KS) DiscussionObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/discussion#132024-02-10T03:30:48Z2024-02-10T03:25:11Z<p>Please bot for 24 hours</p>Please bot for 24 hoursObozaya the Iconic Soldier (alias of Jhaeman)2024-02-10T03:25:11ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=8#3622024-02-08T23:50:46Z2024-02-08T23:44:55Z<p><b>"I'm comin', I'm comin'!"</b> shouts Makras, skirting the <i>stinking cloud</i> and finally reaching the fracas.</p>
<p><span class=messageboard-ooc>Double move.</span></p>"I'm comin', I'm comin'!" shouts Makras, skirting the stinking cloud and finally reaching the fracas.
Double move.Makras Vekker (alias of Jhaeman)2024-02-08T23:44:55ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=4#1902024-02-08T23:50:46Z2024-02-08T23:42:48Z<p>Troivayan's cackle as the ratfolk's spell fails to take hold is a little maniacal. The combination of stimulants in his system like the excitant and <i>haste</i> combined with his natural fatigue and the lingering remnants of the spell make for a strange cocktail! <b>"I want you to see what I see!"</b> he says cryptically, advancing on the foe.</p>
<p><span class=messageboard-ooc>Move action from haste and then full attack vs Blue.</span></p>
<p><span class="messageboard-dice"><b>Will save vs hold person:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span></p>
<p><span class="messageboard-dice"><b>Solar weapon # 1(fatigue, hold, full) vs Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 1 - 1 - 3 ⇒ (18) + 17 - 1 - 1 - 3 = 30</span>
<br />
<span class="messageboard-dice"><b>damage (S) (photon):</b></span> <span class="messageboard-dice">6d6 + 16 + 3 ⇒ (4, 4, 2, 5, 2, 4) + 16 + 3 = 40</span></p>
<p><span class="messageboard-dice"><b>Solar weapon # 2(fatigue, hold, full) vs Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 17 - 1 - 1 - 3 ⇒ (19) + 17 - 1 - 1 - 3 = 31</span>
<br />
<span class="messageboard-dice"><b>damage (S) (photon):</b></span> <span class="messageboard-dice">6d6 + 16 + 3 ⇒ (5, 3, 5, 3, 3, 2) + 16 + 3 = 40</span></p>Troivayan's cackle as the ratfolk's spell fails to take hold is a little maniacal. The combination of stimulants in his system like the excitant and haste combined with his natural fatigue and the lingering remnants of the spell make for a strange cocktail! "I want you to see what I see!" he says cryptically, advancing on the foe.
Move action from haste and then full attack vs Blue.
[dice=Will save vs hold person]1d20+9[/dice]
[dice=Solar weapon # 1(fatigue, hold, full) vs Blue.../Troivayan\ (alias of Jhaeman)2024-02-08T23:42:48ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=8#3642024-02-08T12:20:45Z2024-02-08T12:08:13Z<p>As if she were brushing a fly off her knee, Obozaya tries to casually pick up the nearest intruder and drop it back in the water.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></p>As if she were brushing a fly off her knee, Obozaya tries to casually pick up the nearest intruder and drop it back in the water.
[dice=Athletics]1d20+6[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-08T12:08:13ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=6#2602024-02-07T23:45:44Z2024-02-07T23:40:13Z<p><b>"You two have the situation under control—I'll help Kyra!"</b></p>
<p>Swizzers dashes across the room to help the group's android member.</p>
<p><span class=messageboard-ooc>I think Black is likely destroyed, so I'm going to move over to Blue and attack in melee with my neutriad flail. It may get cover as I'm attacking around the corner of a crate.</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Blue KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span>
<br />
<span class="messageboard-dice"><b>damage (B) (force, bright):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (3) + 9 = 12</span></p>"You two have the situation under control--I'll help Kyra!"
Swizzers dashes across the room to help the group's android member.
I think Black is likely destroyed, so I'm going to move over to Blue and attack in melee with my neutriad flail. It may get cover as I'm attacking around the corner of a crate.
[dice=Neutriad Flail vs Blue KAC]1d20+9[/dice]
[dice=damage (B) (force, bright)]1d8+9[/dice]Officer Swizzers (alias of Jhaeman)2024-02-07T23:40:13ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=8#3592024-02-07T11:45:49Z2024-02-07T11:42:38Z<p>Obozaya curses as she hits the deck hard!</p>
<p><span class=messageboard-ooc>6/8 SP, 13/13 HP, 4/4 RP</span></p>Obozaya curses as she hits the deck hard!
6/8 SP, 13/13 HP, 4/4 RPObozaya the Iconic Soldier (alias of Jhaeman)2024-02-07T11:42:38ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#652024-02-08T13:15:39Z2024-02-07T00:36:12Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2024-02-07T00:36:12ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=8#3532024-02-06T12:30:48Z2024-02-06T12:26:46Z<p>Obozaya instinctively tries to clutch a nearby railing.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>Obozaya instinctively tries to clutch a nearby railing.
[dice=Athletics]1d20+6[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-06T12:26:46ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=6#2522024-02-06T12:30:48Z2024-02-06T12:25:10Z<p>Swizzers fires until the barrel of her machine gun glows red!</p>
<p><span class=messageboard-ooc>Attacking Black again.</span></p>
<p><span class="messageboard-dice"><b>Light Machine Gun vs Black KAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (2, 7) + 12 = 21</span></p>Swizzers fires until the barrel of her machine gun glows red!
Attacking Black again.
[dice=Light Machine Gun vs Black KAC] 1d20 + 11[/dice]
[dice=damage (piercing)] 2d10 + 12[/dice]Officer Swizzers (alias of Jhaeman)2024-02-06T12:25:10ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=7#3492024-02-06T12:30:48Z2024-02-06T12:20:19Z<p>Seeing the yellowish-green cloud appear between him and the battle, Makras curses as he's forced to detour. <b>"Everyone better not die before I do!"</b> he shouts.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Seeing the yellowish-green cloud appear between him and the battle, Makras curses as he's forced to detour. "Everyone better not die before I do!" he shouts.
Double move.Makras Vekker (alias of Jhaeman)2024-02-06T12:20:19ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=4#1722024-02-05T23:11:01Z2024-02-05T23:07:56Z<p>Troivayan staggers toward the ysoki, hands crackling with energy. <b>"Get it done . . ."</b> he mumbles to himself.</p>
<p><span class=messageboard-ooc>Move action to move forward and manifest solar weapon as part of the move.</span></p>
<p><span class=messageboard-ooc>Attuning 1 photon.</span></p>Troivayan staggers toward the ysoki, hands crackling with energy. "Get it done . . ." he mumbles to himself.
Move action to move forward and manifest solar weapon as part of the move.
Attuning 1 photon./Troivayan\ (alias of Jhaeman)2024-02-05T23:07:56ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=4#1692024-02-05T12:30:47Z2024-02-05T12:27:02Z<p><b>"That rat is just delaying the inevitable!"</b> grouses Troivayan as the effects of his excitant begin to wear off.</p>"That rat is just delaying the inevitable!" grouses Troivayan as the effects of his excitant begin to wear off./Troivayan\ (alias of Jhaeman)2024-02-05T12:27:02ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2502024-02-05T12:30:47Z2024-02-05T12:25:00Z<p><b>"I've got your back, Skorpalich!"</b> shouts Officer Swizzers, as she gets into position to blast the robot he's fighting.</p>
<p><span class=messageboard-ooc>Guarded step and then attack on Black.</span></p>
<p><span class="messageboard-dice"><b>Light Machine Gun vs Black KAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (5, 10) + 12 = 27</span></p>"I've got your back, Skorpalich!" shouts Officer Swizzers, as she gets into position to blast the robot he's fighting.
Guarded step and then attack on Black.
[dice=Light Machine Gun vs Black KAC]1d20 + 11[/dice]
[dice=damage (piercing)]2d10 + 12[/dice]Officer Swizzers (alias of Jhaeman)2024-02-05T12:25:00ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=7#3482024-02-05T12:30:47Z2024-02-05T12:19:52Z<p>Obozaya sniffs disdainfully. <b>"Some members of the 'team' have gotten distracted with games and silliness. But don't worry—I'm keeping an eye on our V.I.P."</b></p>
<p><span class=messageboard-ooc>Only disdainful in-character; out of character, have fun and get cool stuff—it'll likely be useful later!</span></p>Obozaya sniffs disdainfully. "Some members of the 'team' have gotten distracted with games and silliness. But don't worry--I'm keeping an eye on our V.I.P."
Only disdainful in-character; out of character, have fun and get cool stuff--it'll likely be useful later!Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-05T12:19:52ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=7#3372024-02-04T12:00:45Z2024-02-04T11:54:43Z<p>Makras gets turned around, but soon his inner compass for destruction leads him toward the other Pathfinders and the demons!</p>
<p><span class=messageboard-ooc>Move action to get closer (I'm staggered during the first round of Initiative due to my curse).</span></p>Makras gets turned around, but soon his inner compass for destruction leads him toward the other Pathfinders and the demons!
Move action to get closer (I'm staggered during the first round of Initiative due to my curse).Makras Vekker (alias of Jhaeman)2024-02-04T11:54:43ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2392024-02-01T12:30:46Z2024-02-01T12:22:42Z<p>Swizzers dashes into the room and opens fire again, at almost point-blank range!</p>
<p><span class=messageboard-ooc>Move action and an attack on Red.</span></p>
<p><span class="messageboard-dice"><b>Light Machine Gun vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (7, 10) + 12 = 29</span></p>Swizzers dashes into the room and opens fire again, at almost point-blank range!
Move action and an attack on Red.
[dice=Light Machine Gun vs Red KAC] 1d20 + 11[/dice]
[dice=damage (piercing)] 2d10 + 12[/dice]Officer Swizzers (alias of Jhaeman)2024-02-01T12:22:42ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=7#3362024-02-01T12:30:46Z2024-02-01T12:20:06Z<p>Obozaya nods at Sovellis' plan and explanation to Visavra. <b>"Yeah, we're professionals. Having us visibly around might deter any attacks."</b></p>Obozaya nods at Sovellis' plan and explanation to Visavra. "Yeah, we're professionals. Having us visibly around might deter any attacks."Obozaya the Iconic Soldier (alias of Jhaeman)2024-02-01T12:20:06ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=7#3252024-02-03T00:47:59Z2024-02-01T00:41:15Z<p><b>"Ha! All is chaos, perfect for the ends of days!"</b> Reveling in his once-again validated certainty that every plan falls apart, Makras trudges after the charging knight, no longer bother trying to hide himself.</p>
<p><span class=messageboard-ooc>@GM: Like Makras, I'm not really sure what's going on, so please place Makras' token wherever seems appropriate.</span></p>"Ha! All is chaos, perfect for the ends of days!" Reveling in his once-again validated certainty that every plan falls apart, Makras trudges after the charging knight, no longer bother trying to hide himself.
@GM: Like Makras, I'm not really sure what's going on, so please place Makras' token wherever seems appropriate.Makras Vekker (alias of Jhaeman)2024-02-01T00:41:15ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=3#1402024-02-01T00:00:15Z2024-01-31T23:54:01Z<p>The coruscating black energy around Troivayan's hands slides all over his body, concealing him from sight.</p>
<p><span class=messageboard-ooc>I'll use my 1/day Themeless bonus for a +2 on this.</span></p>
<p><span class="messageboard-dice"><b>Stealth (themeless, fatigued, excitant):</b></span> <span class="messageboard-dice">1d20 + 15 + 2 - 1 - 2 ⇒ (11) + 15 + 2 - 1 - 2 = 25</span></p>The coruscating black energy around Troivayan's hands slides all over his body, concealing him from sight.
I'll use my 1/day Themeless bonus for a +2 on this.
[dice=Stealth (themeless, fatigued, excitant)]1d20+15+2-1-2[/dice]/Troivayan\ (alias of Jhaeman)2024-01-31T23:54:01ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=3#1302024-01-30T23:40:48Z2024-01-30T23:37:40Z<p>Troivayan groans. <b>"Just pick one, damn it! We always end up having to go through them all anyway!"</b> He pushes past the other Starfinders and heads down the tunnel to the <span class="messageboard-dice"><b>1right/2left:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span> right.</p>Troivayan groans. "Just pick one, damn it! We always end up having to go through them all anyway!" He pushes past the other Starfinders and heads down the tunnel to the [dice=1right/2left]1d2[/dice] right./Troivayan\ (alias of Jhaeman)2024-01-30T23:37:40ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2342024-01-30T23:40:48Z2024-01-30T23:34:06Z<p>Keeping the room illuminated with her portable spotlight, Officer Swizzers hoists her machine gun. <b>"They're non-sapients—fire at will!"</b> She then sprays the nearest robot with hot lead!</p>
<p><span class="messageboard-dice"><b>Light Machine Gun vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">2d10 + 12 ⇒ (3, 8) + 12 = 23</span></p>Keeping the room illuminated with her portable spotlight, Officer Swizzers hoists her machine gun. "They're non-sapients--fire at will!" She then sprays the nearest robot with hot lead!
[dice=Light Machine Gun vs Red KAC]1d20+11[/dice]
[dice=damage (piercing)]2d10+12[/dice]Officer Swizzers (alias of Jhaeman)2024-01-30T23:34:06ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=7#3122024-01-29T17:45:17Z2024-01-29T12:59:03Z<p>Visions of utter doom flow through Makras' mind, and his mining pick begins to coruscate frightening energy!</p>
<p><span class=messageboard-ooc>If we're out of sight and sound of the group, Makras will cast a couple of buff spells (for pretty much the first time ever). First, he'll cast <i>embrace destiny</i> for a d20 result to use later and then cast <i>weapon of awe</i> for a small bonus to damage rolls with his weapon.</span></p>
<p><span class="messageboard-dice"><b>Embrace Destiny:</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span></p>Visions of utter doom flow through Makras' mind, and his mining pick begins to coruscate frightening energy!
If we're out of sight and sound of the group, Makras will cast a couple of buff spells (for pretty much the first time ever). First, he'll cast embrace destiny for a d20 result to use later and then cast weapon of awe for a small bonus to damage rolls with his weapon.
[dice=Embrace Destiny]1d20[/dice]Makras Vekker (alias of Jhaeman)2024-01-29T12:59:03ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=7#3092024-01-29T17:44:42Z2024-01-29T00:13:13Z<p>Makras shrugs as he listens to Lady Alya. <b>"As good a plan as any—or as none!"</b> The dwarf takes out his heavy pick and waits for the demons to stumble into the trap.</p>Makras shrugs as he listens to Lady Alya. "As good a plan as any--or as none!" The dwarf takes out his heavy pick and waits for the demons to stumble into the trap.Makras Vekker (alias of Jhaeman)2024-01-29T00:13:13ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=3#1192024-01-29T17:44:42Z2024-01-29T00:08:45Z<p><b>"That rat went to a lot of work to keep us out,"</b> Troivayan says laconically. He walks up to the barriers and concentrates for a second. Strange black energy begins to coruscate between his fists and then, with explosive force, he punches at the barriers!</p>
<p><span class=messageboard-ooc>Manifesting a solar weapon as a move action and doing one attack against the barriers.</span></p>
<p><span class="messageboard-dice"><b>attack vs KAC:</b></span> <span class="messageboard-dice">1d10 + 17 ⇒ (1) + 17 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (photon attune):</b></span> <span class="messageboard-dice">6d6 + 16 + 3 ⇒ (1, 3, 3, 6, 5, 2) + 16 + 3 = 39</span></p>
<p><span class=messageboard-ooc>Ha, I'm not sure what a natural 1 means in this context. Maybe the cocktail of sedatives and stimulants had a nasty side effect :)</span></p>"That rat went to a lot of work to keep us out," Troivayan says laconically. He walks up to the barriers and concentrates for a second. Strange black energy begins to coruscate between his fists and then, with explosive force, he punches at the barriers!
Manifesting a solar weapon as a move action and doing one attack against the barriers.
[dice=attack vs KAC]1d10+17[/dice]
[dice=damage (photon attune)]6d6+16+3[/dice]
Ha, I'm not sure what a natural 1 means in this context. Maybe the.../Troivayan\ (alias of Jhaeman)2024-01-29T00:08:45ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2222024-01-29T17:44:42Z2024-01-29T00:02:51Z<p>Having landed safely in the chasm, Officer Swizzers looks around for an easy way back up.</p>
<p><span class=messageboard-ooc>I won't spend an RP.</span></p>Having landed safely in the chasm, Officer Swizzers looks around for an easy way back up.
I won't spend an RP.Officer Swizzers (alias of Jhaeman)2024-01-29T00:02:51ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=3#1112024-01-29T17:44:03Z2024-01-28T13:15:53Z<p><span class=messageboard-ooc>Sorry, just realized I forgot my Fortitude save vs fatigued. Failure will affect the Athletics check to climb I rolled above.</span></p>
<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (9) + 13 = 22</span></p>Sorry, just realized I forgot my Fortitude save vs fatigued. Failure will affect the Athletics check to climb I rolled above.
[dice=Fort save]1d20+13[/dice]/Troivayan\ (alias of Jhaeman)2024-01-28T13:15:53ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=7#3242024-01-27T05:31:17Z2024-01-27T05:22:46Z<p><b>"Obozaya. Starfinder. Vesk Prime."</b></p>"Obozaya. Starfinder. Vesk Prime."Obozaya the Iconic Soldier (alias of Jhaeman)2024-01-27T05:22:46ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2172024-01-27T05:31:17Z2024-01-27T05:20:02Z<p>For a split second, Swizzers grabs the edge of the chasm, but then her grip slips and she falls! Fortunately, the descent thrusters built into her armor slow her fall and she lands safely on her feet!</p>
<p><span class=messageboard-ooc>As a reaction, activating descent thrusters armor upgrade (first time they've come in handy!)</span></p>
<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span></p>For a split second, Swizzers grabs the edge of the chasm, but then her grip slips and she falls! Fortunately, the descent thrusters built into her armor slow her fall and she lands safely on her feet!
As a reaction, activating descent thrusters armor upgrade (first time they've come in handy!)
[dice=Reflex Save]1d20+7[/dice]Officer Swizzers (alias of Jhaeman)2024-01-27T05:20:02ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=3#1042024-01-27T05:21:18Z2024-01-27T05:16:44Z<p>Without hesitation, Troivayan begins scaling the jagged chasm.</p>
<p><span class="messageboard-dice"><b>Athletics (+ Climb Speed [Climbing Master feat:</b></span> <span class="messageboard-dice">1d20 + 18 + 5 ⇒ (6) + 18 + 5 = 29</span></p>Without hesitation, Troivayan begins scaling the jagged chasm.
[dice=Athletics (+ Climb Speed [Climbing Master feat])]1d20+18+5[/dice]/Troivayan\ (alias of Jhaeman)2024-01-27T05:16:44ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#1002024-01-27T00:14:54Z2024-01-26T23:22:48Z<p><b>"Gimme a minute, I'll find it."</b></p>
<p>Troivayan closes his eyes and extends his perception along lines of gravity and darkness.</p>
<p><span class=messageboard-ooc>I'll spend a minute to make Survival my Sidereal Influence.</span></p>
<p><span class="messageboard-dice"><b>Survival (with sidereal):</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (16) + 8 + (4) = 28</span></p>"Gimme a minute, I'll find it."
Troivayan closes his eyes and extends his perception along lines of gravity and darkness.
I'll spend a minute to make Survival my Sidereal Influence.
[dice=Survival (with sidereal)]1d20+8+1d6[/dice]/Troivayan\ (alias of Jhaeman)2024-01-26T23:22:48ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#932024-01-27T00:14:08Z2024-01-26T10:41:09Z<p>Troivayan draws his dusty laser pistol and blasts away!</p>
<p><span class=messageboard-ooc>I'll shoot at the medium unless it's already destroyed, in which case I'll aim at the largest.</span></p>
<p><span class="messageboard-dice"><b>Attack w Corona Laser Pistol (range: 90'):</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span>
<br />
<span class="messageboard-dice"><b>damage (fire):</b></span> <span class="messageboard-dice">2d4 + 5 ⇒ (3, 1) + 5 = 9</span></p>Troivayan draws his dusty laser pistol and blasts away!
I'll shoot at the medium unless it's already destroyed, in which case I'll aim at the largest.
[dice=Attack w Corona Laser Pistol (range: 90')]1d20+16[/dice]
[dice=damage (fire)]2d4+5[/dice]/Troivayan\ (alias of Jhaeman)2024-01-26T10:41:09ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2282024-01-27T00:13:19Z2024-01-25T23:25:27Z<p>Jilla stumbles a bit on her landing, but quickly recovers. <b>"Ooh, a body! That looks like one of those Osiriani mummies. I reckon he's been there at least a year!"</b></p>
<p><span class=messageboard-ooc>Will take 1 point of falling damage with <i>Boots of the Cat</i>.</span></p>
<p><span class="messageboard-dice"><b>Acrobatics (negate fall damage):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>Jilla stumbles a bit on her landing, but quickly recovers. "Ooh, a body! That looks like one of those Osiriani mummies. I reckon he's been there at least a year!"
Will take 1 point of falling damage with Boots of the Cat.
[dice=Acrobatics (negate fall damage)]1d20+9[/dice]
[dice=Heal]1d20+6[/dice]Jilla (alias of Jhaeman)2024-01-25T23:25:27ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion#372024-01-27T00:13:19Z2024-01-25T23:15:57Z<p>Given that the starship combat is over, I've stated my enthusiasm to accept any in-character or out-of-character consequences, and the character is level 12 (so unlikely to have many scenarios ahead), the discussion is 99% an abstract one at this point. In other words, I'm content to let it sit and move on.</p>Given that the starship combat is over, I've stated my enthusiasm to accept any in-character or out-of-character consequences, and the character is level 12 (so unlikely to have many scenarios ahead), the discussion is 99% an abstract one at this point. In other words, I'm content to let it sit and move on./Troivayan\ (alias of Jhaeman)2024-01-25T23:15:57ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#872024-01-27T00:13:19Z2024-01-25T23:09:29Z<p>Troivayan jumps around the engine room, pulling levers and pushing buttons.</p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span></p>Troivayan jumps around the engine room, pulling levers and pushing buttons.
[dice=Engineering]1d20+8[/dice]/Troivayan\ (alias of Jhaeman)2024-01-25T23:09:29ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=6#2952024-01-27T00:13:19Z2024-01-25T23:06:02Z<p>Makras trudges along, briefly happy that everything is happening exactly as he predicted!</p>
<p><span class="messageboard-dice"><b>Fortitude save vs poison Round 2:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14</span></p>Makras trudges along, briefly happy that everything is happening exactly as he predicted!
[dice=Fortitude save vs poison Round 2]1d20+7+2[/dice]Makras Vekker (alias of Jhaeman)2024-01-25T23:06:02ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2232024-01-27T00:12:31Z2024-01-25T11:57:17Z<p>Jilla excitedly flings open the trap door and hops down, without pausing to see what's below.</p>Jilla excitedly flings open the trap door and hops down, without pausing to see what's below.Jilla (alias of Jhaeman)2024-01-25T11:57:17ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#792024-01-27T00:11:44Z2024-01-25T04:25:32Z<p>Troivayan emerges from his room and assembles near the passenger hatch. He looks a bit twitchy and his pupils are dilated. <b>"Lasers, robots, in and out, get Luwazi's credits and go home. Let's do this!"</b> he shouts to no one in particular.</p>
<p><span class=messageboard-ooc>Consuming a Tier 1 Excitant.</span></p>Troivayan emerges from his room and assembles near the passenger hatch. He looks a bit twitchy and his pupils are dilated. "Lasers, robots, in and out, get Luwazi's credits and go home. Let's do this!" he shouts to no one in particular.
Consuming a Tier 1 Excitant./Troivayan\ (alias of Jhaeman)2024-01-25T04:25:32ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion#322024-01-27T00:11:44Z2024-01-25T04:21:49Z<p>@Varuthalla: Please don't worry about what Troivayan is or isn't doing. Out of character, this battle is a cakewalk (the ship hasn't taken a single point of hull damage) and it's okay to win a game of chess without moving all of your pieces. In character, please feel free to RP your frustration with Troivayan—it's perfectly natural for a vesk (from a militaristic culture) to be frustrated with a druggie slacker like him.</p>
<p>@GM: If you want to give Troivayan a point of Infamy or dock him credits for not participating in the starship combat, I won't object—he probably deserves it!</p>@Varuthalla: Please don't worry about what Troivayan is or isn't doing. Out of character, this battle is a cakewalk (the ship hasn't taken a single point of hull damage) and it's okay to win a game of chess without moving all of your pieces. In character, please feel free to RP your frustration with Troivayan--it's perfectly natural for a vesk (from a militaristic culture) to be frustrated with a druggie slacker like him.
@GM: If you want to give Troivayan a point of Infamy or dock him.../Troivayan\ (alias of Jhaeman)2024-01-25T04:21:49ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2112024-01-27T00:11:44Z2024-01-24T23:21:10Z<p>Realising it's pitch black in the hallway, Officer Swizzers sets up her portable spotlight and sweeps the area.</p>Realising it's pitch black in the hallway, Officer Swizzers sets up her portable spotlight and sweeps the area.Officer Swizzers (alias of Jhaeman)2024-01-24T23:21:10ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#772024-01-27T00:10:55Z2024-01-24T23:14:03Z<p><span class=messageboard-ooc>Troivayan is in his room, trying to recover. He doesn't usually participate in starship combats—it's an established thing with the character—except in the very rare circumstance the Starfinders could be actually losing. But if you really want to bot him as an extra number to roll some dice, you can.</span></p>Troivayan is in his room, trying to recover. He doesn't usually participate in starship combats--it's an established thing with the character--except in the very rare circumstance the Starfinders could be actually losing. But if you really want to bot him as an extra number to roll some dice, you can./Troivayan\ (alias of Jhaeman)2024-01-24T23:14:03ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#642024-01-27T00:10:04Z2024-01-24T12:02:32Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2024-01-24T12:02:32ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2132024-01-27T00:09:14Z2024-01-23T23:17:58Z<p><b>"A doppelganger! Wow, I've heard stories about them but never thought I'd see one in real life! Just think, if that 'gnome' was a doppelganger, <i>I</i> could be a doppelganger too!"</b> Jilla pinches herself to make sure she's not.</p>"A doppelganger! Wow, I've heard stories about them but never thought I'd see one in real life! Just think, if that 'gnome' was a doppelganger, I could be a doppelganger too!" Jilla pinches herself to make sure she's not.Jilla (alias of Jhaeman)2024-01-23T23:17:58ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2052024-01-27T00:09:14Z2024-01-23T23:12:20Z<p>Officer Swizzers examines the large steel doors. <b>"This lock will be tough to crack. We may have to consider explosives. Did anyone bring detonation charges?"</b></p>Officer Swizzers examines the large steel doors. "This lock will be tough to crack. We may have to consider explosives. Did anyone bring detonation charges?"Officer Swizzers (alias of Jhaeman)2024-01-23T23:12:20ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=6#2802024-01-27T00:09:14Z2024-01-23T23:10:15Z<p>Seeing the swarm burn to ash all around him, Makras looks disappointed. He sighs and grabs the reins of his horse, looking the animal squarely in the eyes: <b>"This time I'm walking!"</b></p>
<p><span class=messageboard-ooc>I don't have anything else to use against swarms, so we'll just call it Total Defense.</span></p>
<p><span class="messageboard-dice"><b>Fortitude save vs poison:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>Fortitude save vs distraction:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Seeing the swarm burn to ash all around him, Makras looks disappointed. He sighs and grabs the reins of his horse, looking the animal squarely in the eyes: "This time I'm walking!"
I don't have anything else to use against swarms, so we'll just call it Total Defense.
[dice=Fortitude save vs poison]1d20+7+2[/dice]
[dice=Fortitude save vs distraction]1d20+7[/dice]Makras Vekker (alias of Jhaeman)2024-01-23T23:10:15ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=6#2742024-01-27T00:08:20Z2024-01-23T12:07:52Z<p><b>"Consumed by hellwasps in the Worldwound with flames licking at my feet! I dreamed of this night!"</b> Makras hurls the alchemist's fire straight down, laughing uproariously.</p>
<p><span class=messageboard-ooc>Throwing the alchemist's fire at the swarm around me. I'll take 1 point of splash if it hits.</span></p>
<p><span class=messageboard-ooc>Looks like I failed the Fort save vs poison and take 1 Dex damage.</span></p>
<p><span class="messageboard-dice"><b>Fort save vs poison:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10</span>
<br />
<span class="messageboard-dice"><b>Fort save vs distraction:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>
<p><span class="messageboard-dice"><b>Alchemist Fire (ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span> <span class=messageboard-ooc>(+50%)</span></p>"Consumed by hellwasps in the Worldwound with flames licking at my feet! I dreamed of this night!" Makras hurls the alchemist's fire straight down, laughing uproariously.
Throwing the alchemist's fire at the swarm around me. I'll take 1 point of splash if it hits.
Looks like I failed the Fort save vs poison and take 1 Dex damage.
[dice=Fort save vs poison]1d20+7+2[/dice]
[dice=Fort save vs distraction]1d20+7[/dice]
[dice=Alchemist Fire (ranged touch attack]1d20+5[/dice]...Makras Vekker (alias of Jhaeman)2024-01-23T12:07:52ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=5#2062024-01-27T00:07:30Z2024-01-22T23:51:32Z<p>Jilla looks in awe at her companions' savaging of the stage director. <b>"I'm glad I'm on your side!"</b> she exclaims.</p>
<p><span class=messageboard-ooc>I'll be surprised if the gnome is still conscious after all that, so I'll delay for now.</span></p>Jilla looks in awe at her companions' savaging of the stage director. "I'm glad I'm on your side!" she exclaims.
I'll be surprised if the gnome is still conscious after all that, so I'll delay for now.Jilla (alias of Jhaeman)2024-01-22T23:51:32ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=7#3112024-01-27T00:05:46Z2024-01-22T12:08:55Z<p>Obozaya pats the shaft of her doshko reassuringly.</p>Obozaya pats the shaft of her doshko reassuringly.Obozaya the Iconic Soldier (alias of Jhaeman)2024-01-22T12:08:55ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=5#2032024-01-27T00:05:46Z2024-01-22T12:07:28Z<p>Officer Swizzers shakes her head sadly at the loss of life and moves to make sure the rest of the scene is secure.</p>Officer Swizzers shakes her head sadly at the loss of life and moves to make sure the rest of the scene is secure.Officer Swizzers (alias of Jhaeman)2024-01-22T12:07:28ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#392024-01-27T00:04:01Z2024-01-21T10:38:35Z<p>Thanks for botting, back now.</p>Thanks for botting, back now.Jilla (alias of Jhaeman)2024-01-21T10:38:35ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=4#1982024-01-27T00:04:01Z2024-01-21T10:36:58Z<p>Jilla gasps when she realises Senlokto was trying to put the mind-whammy on her friends. <b>"Another sneaky trick! Folks in this town sure have a lot of them!"</b> She runs into the fray to help out Zeldana and Winnie.</p>
<p><span class=messageboard-ooc>Total Defense and a move action (with <i>haste</i>) so that I can provide flanking next round. My movement will provoke an AoO.</span></p>Jilla gasps when she realises Senlokto was trying to put the mind-whammy on her friends. "Another sneaky trick! Folks in this town sure have a lot of them!" She runs into the fray to help out Zeldana and Winnie.
Total Defense and a move action (with haste) so that I can provide flanking next round. My movement will provoke an AoO.Jilla (alias of Jhaeman)2024-01-21T10:36:58ZRe: Forums: Play-by-Post: SFS Bounties 5-8 (KS)Obozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn3w/gameplay&page=7#3072024-01-27T00:04:01Z2024-01-21T09:43:31Z<p><b>"Yeah, like the little fella says. We got you covered."</b> Obozaya doesn't talk a lot, but her presence is reassuring nonetheless.</p>
<p><span class=messageboard-ooc>Sorry for the delay in coming in! I (Jhaeman) will be playing the Level 1 Iconic Obozaya because I ran out of time to make a new PC.</span></p>"Yeah, like the little fella says. We got you covered." Obozaya doesn't talk a lot, but her presence is reassuring nonetheless.
Sorry for the delay in coming in! I (Jhaeman) will be playing the Level 1 Iconic Obozaya because I ran out of time to make a new PC.Obozaya the Iconic Soldier (alias of Jhaeman)2024-01-21T09:43:31ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#122024-01-27T00:04:01Z2024-01-21T09:39:38Z<p>I'm back now—thanks for the botting!</p>I'm back now--thanks for the botting!Officer Swizzers (alias of Jhaeman)2024-01-21T09:39:38ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay&page=2#562024-01-27T00:04:01Z2024-01-21T08:21:17Z<p>Troivayan stumbles out of his cabin, awakened by the evasive action and the booms and shudders of combat. He looks groggy and confused as he enters the bridge and looks out the viewport. <b>"Oh . . ."</b> He stabs at a few buttons to see the ship's status. <b>"Yeah, we're good. I'm gonna crash. Call me when we land."</b> He almost trips over his own feet as he makes his way back down the corridor to his bunk.</p>
<p><span class=messageboard-ooc>I've been away for the past week as mentioned in Discussion, but the above is pretty realistic for Troivayan anyway! In the •unlikely• event things go south, he will come out and help.</span></p>Troivayan stumbles out of his cabin, awakened by the evasive action and the booms and shudders of combat. He looks groggy and confused as he enters the bridge and looks out the viewport. "Oh . . ." He stabs at a few buttons to see the ship's status. "Yeah, we're good. I'm gonna crash. Call me when we land." He almost trips over his own feet as he makes his way back down the corridor to his bunk.
I've been away for the past week as mentioned in Discussion, but the above is pretty realistic.../Troivayan\ (alias of Jhaeman)2024-01-21T08:21:17ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion#302024-01-27T00:04:01Z2024-01-21T08:08:18Z<p>I'm back, thanks for botting!</p>I'm back, thanks for botting!/Troivayan\ (alias of Jhaeman)2024-01-21T08:08:18ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#462024-01-27T00:04:01Z2024-01-21T08:07:39Z<p>I'm back—thanks for botting!</p>I'm back--thanks for botting!Makras Vekker (alias of Jhaeman)2024-01-21T08:07:39ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=6#2682024-01-27T00:04:01Z2024-01-21T08:06:57Z<p>After being stung by the swarm, Makras sobers up just enough to realise he was riding on a horse of all things! He climbs down awkwardly, almost falling, and fishes out for a jar of alchemist's fire he <i>almost</i> drank one night on a dare.</p>
<p><span class=messageboard-ooc>Move action to dismount and move action to grab an alchemist's fire.</span></p>
<p><span class="messageboard-dice"><b>Fortitude save vs poison:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16</span>
<br />
<span class="messageboard-dice"><b>Fortitude save vs distraction:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>After being stung by the swarm, Makras sobers up just enough to realise he was riding on a horse of all things! He climbs down awkwardly, almost falling, and fishes out for a jar of alchemist's fire he almost drank one night on a dare.
Move action to dismount and move action to grab an alchemist's fire.
[dice=Fortitude save vs poison]1d20+7+2[/dice]
[dice=Fortitude save vs distraction]1d20+7[/dice]Makras Vekker (alias of Jhaeman)2024-01-21T08:06:57ZForums: Second Darkness: Resources to IncorporateJhaemanhttps://paizo.com/threads/rzs43xjm?Resources-to-Incorporate#12024-02-14T05:23:07Z2024-01-19T04:30:20Z<p>I’ve gone through the PF1 books I have, and here’s a list of references I’ve found to the places and NPCs in <i>Second Darkness</i>. Please note that, to avoid spoilers, I haven’t gone through any future adventure paths (but I have looked at prior ones, since I’ve run them) and I haven't looked at anything from PF2. If you know of other useful things to add, please go for it!</p>
<p><b>SPOILERS THROUGHOUT!</b></p>
<p><b>WHOLE CAMPAIGN</b></p>
<p># The campaign setting book <i>Inner Sea World Guide</i> has entries on the Darklands, Kyonin, and Varisia (including a picture of the Cyphergate).</p>
<p># The <i>Second Darkness Map Folio</i> has maps of Zirnakaynin, Rygirnan, Edrissil, Riddleport, the Gold Goblin, and several more.</p>
<p># The player companion <i>Pathfinder Society Primer</i> on page 27 says a Pathfinder published proof of the existence of drow in 4707 A.R. (which contradicts the timeline of the A.P. which starts in 4708 A.R. and drow are still secret).</p>
<p># <i>Pathfinder Adventure Path</i> # 3 has a gazetteer on Varisia with bits on Celwynvian, Calphiak Mountains, the Mierani Forest, Riddleport, and Roderic’s Cove.</p>
<p><b>CHAPTER ONE (Riddleport)</b></p>
<p># According to <i> Pathfinder Adventure Path</i> # 10 page 73, the Tamiir-Quah occasionally attacks travellers on the road from Riddleport to Roderic’s Cove, forcing much trade via sea.</p>
<p># The novel <i>Winter Witch</i> has an interesting “in universe” map of the area around Riddleport, and there’s a couple of pages at the beginning of Chapter Nine that take place on the outskirts of the city.</p>
<p># The campaign setting book <i>Darklands Revisited</i> on pages 56-57 has a write-up and stats for a CR 7 urdefhan cult leader who abducts travellers around Riddleport.</p>
<p># The campaign setting book <i>Inner Sea Temples</i> on page 2 has a sample temple priest with alterations for Cayden Cailean and Calistria.</p>
<p># The campaign setting book <i>Mystery Monsters Revisited</i> says bunyips are a known problem in Riddleport (page 8), that there’s a famous sasquatch in Churlwood (page 45), and that the Serpentine Lodge (a group devoted to slaying sea serpents) has a base in Riddleport (page 49).</p>
<p># The <i>Rise of the Runelords Map Folio</i> has a close map of Varisia include the area around Riddleport.</p>
<p># The player companion <i>Second Darkness Player’s Guide</i> has lots of information on Riddleport.</p>
<p># The player companion <i>Varisia, Birthplace of Legends</i> has information on Riddleport and surrounding areas, and a couple of new campaign traits for <i>Second Darkness</i>.</p>
<p># The player companion <i>Pirates of the Inner Sea</i> has two pages on Riddleport, highlighting notable pirates and ships. It also features two pages on Besmara.</p>
<p># <i>Pathfinder Adventure Path</i> # 10 on page 69 says the Shadde-Quah of the western Calphiaks protect the northern approach to the Varisian Gulf from raiders of the Land of Linnorm Kings.</p>
<p># Pathfinder Society Scenario # 4-07 (‘Severing Ties) is set in Riddleport and includes visits to the city’s three temples.</p>
<p># Pathfinder Society Scenario # 4-15 (‘The Cyphermage Dilemma’) is set in Riddleport and has some useful description of the city Cyphermage NPCs.</p>
<p><b>CHAPTER TWO (Devil’s Elbow)</b></p>
<p># In the campaign setting book <i>Inner Sea Bestiary</i> on page 18, it says that once noqual is discovered, a cabal of Cyphermages start work on building a noqual golem.</p>
<p><b>CHAPTER THREE (Celwynvian/Mierani Forest)</b></p>
<p># The campaign setting book <i>Into the Darklands</i> references Celwynvian on page 4.</p>
<p># The player companion <i>Elves of Golarionp</i> has some information on Celwynvian.</p>
<p># Pathfinder Society Scenario # 4-17 (‘Tower of the Ironwood Watch’) takes place in the eastern regions of the Mierani Forest and involves drow from Zirnakaynin.</p>
<p><b>CHAPTER FOUR (Zirnakaynin)</b></p>
<p># The campaign setting book <i>Darklands Revisited</i> on page 8 has brief bits on Zirnakaynin and House Azrinae.</p>
<p># The campaign setting book <i>Into the Darklands</i> has a table of wandering monsters (inside front cover), a random hazard chart (page 9), and a discussion of travel times and challenges (page 10) in the Darklands in general. Drow are discussed on page 31 and Zirnakaynin is on page 43.</p>
<p># <i>Pathfinder Adventure Path</i> # 100 has a special gallery of new NPCs for previous adventure paths. For <i>Second Darkness</i>, the new NPC is the drow Chessadril Odranata, a resident of Zirnakaynin who is a potential ally for the PCs.</p>
<p># <i>Pathfinder Adventure Pathp</i> # 13 on page 81 mentions some fungi specific to the Darklands.</p>
<p><b>CHAPTER FIVE (Kyonin/Iadara)</b></p>
<p># The novel <i>Queen of Thorns</i> has a lot of information on Kyonin as well as a map not reproduced elsewhere.</p>
<p># The campaign setting book <i>Book of the Damned Volume 2: Lords of Chaos</i> has a paragraph on Tanglebriar on page 63.</p>
<p># The campaign setting book <i>Inner Sea Bestiary</i> on page 13 references a fungus queen commanding vegepygmies in Tanglebriar.</p>
<p># The campaign setting book <i>Inner Sea Races</i> has a lot of information on elves, elf gates, and drow.</p>
<p># The campaign setting book <i>Inner Sea Temples</i> on page 54 references a temple of Calistria in Kyonin.</p>
<p># The campaign setting book <i>NPC Guide</i> has a useful NPC who lives in Kyonin named Vendlara Alderane (page 15), and stat blocks for the following: Kyonin Greenscout (page 42) and Kyonin Nightfall Sniper (page 42).</p>
<p># The campaign setting book <i>Occult Realms</i> has a ritual to activate dormant elf gates on page 54.</p>
<p># The campaign setting book <i>Undead Revisited</i> on page 56 says banshees plague Kyonin.</p>
<p># The Pathfinder Chronicles <i>Gazetteer</i> on page 37 has a page on Kyonin and a picture of an elf gate.</p>
<p># The campaign setting book <i>Fey Revisited</i> on page 63 discusses Druellian, an enormous village of sprites in the Fierani Forest in Kyonin.</p>
<p># The campaign setting book <i>Dungeon Denizens Revisited</i> on page 62 notes that hundreds of shambling mounds serve Treerazer in southern Kyonin.</p>
<p># The player companion <i>Inner Sea Primer</i> on page 10 has a useful brief on Kyonin.</p>
<p># The player companion <i>Elves of Golarion</i> has some information on Kyonin and a stat block for the queen.</p>
<p># The bestiary in the back of <i>Pathfinder Adventure Path</i> # 5 mentions Lukarazyl, a shemhazian demon who serves Treerazer as an assassin and general in Kyonin.</p>
<p># Pathfinder Society Scenario # 5-05 (‘The Elven Entanglement’) is set in Kyonin.</p>
<p><b>CHAPTER SIX (Land of Black Blood)</b></p>
<p># The campaign setting book <i>Into the Darklands</i> has a table of wandering monsters (inside front cover), a random hazard chart (page 9), and a discussion of travel times and challenges (page 10) in the Darklands in general. The Land of the Black Blood is mentioned on page 51.</p>
<p># The novel <i>Called to Darkness</i> includes Orv (but not the Land of Black Blood specifically).</p>
<p># The campaign setting book <i>Darklands Revisited</i> on page 44 has a brief mention of the neothelid Midnight Emperor who lives in the Land of Black Blood.</p>
<p># The campaign setting book <i>Dungeon Denizens Revisited</i> on page 14 notes that cloakers serve the Moldering Emperor in the Land of Black Blood.</p>
<p># <i>Pathfinder Adventure Path</i> # 13 on page 81 mentions some fungi specific to the Darklands.</p>I’ve gone through the PF1 books I have, and here’s a list of references I’ve found to the places and NPCs in Second Darkness. Please note that, to avoid spoilers, I haven’t gone through any future adventure paths (but I have looked at prior ones, since I’ve run them) and I haven't looked at anything from PF2. If you know of other useful things to add, please go for it!
SPOILERS THROUGHOUT!
WHOLE CAMPAIGN
# The campaign setting book Inner Sea World Guide has entries on the Darklands,...Jhaeman2024-01-19T04:30:20ZRe: Forums: Recruitment: Castamir's Flaxseed Station RecruitmentJhaemanhttps://paizo.com/campaigns/CastamirsFlaxseedStation/recruiting&page=71#35062024-01-18T10:50:57Z2024-01-18T10:42:19Z<div class="messageboard-quotee">phaeton_nz wrote:</div><blockquote><p> I seem to have only four for Bounty 7.</p>
<p>Does Driftbourne or Jhaeman still want to play or does anyone want to take their place?</p>
<p>We've only just started.</p>
<p></blockquote><p>Sorry, yes, I want to play. I must have missed we were getting started! Can you please post the game link. I have to make a new character and can join after the weekend.phaeton_nz wrote:I seem to have only four for Bounty 7.
Does Driftbourne or Jhaeman still want to play or does anyone want to take their place?
We've only just started.
Sorry, yes, I want to play. I must have missed we were getting started! Can you please post the game link. I have to make a new character and can join after the weekend.Jhaeman2024-01-18T10:42:19ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#362024-01-16T16:56:17Z2024-01-14T12:21:09Z<p>Having a great time! I have to be away for the week (camping), so please bot me as needed.</p>Having a great time! I have to be away for the week (camping), so please bot me as needed.Jilla (alias of Jhaeman)2024-01-14T12:21:09ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=4#1732024-01-14T12:20:58Z2024-01-14T12:19:58Z<p>Jilla is visibly excited at the idea of breaking into the theatre late at night. She whispers to the other Pathfinders: <b>"I really should get one of those fancy sets of picklocks, but I bet my rolling pin could smash a window if needed! Though it might start to cry . . ."</b></p>Jilla is visibly excited at the idea of breaking into the theatre late at night. She whispers to the other Pathfinders: "I really should get one of those fancy sets of picklocks, but I bet my rolling pin could smash a window if needed! Though it might start to cry . . ."Jilla (alias of Jhaeman)2024-01-14T12:19:58ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion#142024-01-14T12:20:58Z2024-01-14T12:17:18Z<p>I'm very sorry for the inconvenience, but I had a camping trip planned this week. Back on the 20th. Please feel free to bot as needed.</p>
<p>Promotional</p>
<p>T-Shirt (allows reroll of one d20 per session)</p>
<p>Personal</p>
<p>Scoured Stars Survivor (1/day, free action, reduce RP to stabilize by 1 and gain 5d6 hit points)</p>
<p>Starship</p>
<p>Hero of the Stars (if ship reduced to 0 HP, regains tierx5 hp (max 30). Then cross off.</p>
<p>Ally</p>
<p>Vossi’s Roar (when on Ukulam, call on Vossi for help)</p>
<p>Faction</p>
<p>Second Seekers Champion (Ehu): Gain reputation w/ faction.</p>
<p>Social</p>
<p>United Society (1/adventure, swift action to be inspiration to every ally w/ 60’ who can choose one of the following: 1) +2 morale bonus on attack & damage until beginning of my next turn; 2) regain SP equal to their level; 3) Remove a single condition as per remove condition.</p>I'm very sorry for the inconvenience, but I had a camping trip planned this week. Back on the 20th. Please feel free to bot as needed.
Promotional
T-Shirt (allows reroll of one d20 per session)
Personal
Scoured Stars Survivor (1/day, free action, reduce RP to stabilize by 1 and gain 5d6 hit points)
Starship
Hero of the Stars (if ship reduced to 0 HP, regains tierx5 hp (max 30). Then cross off.
Ally
Vossi’s Roar (when on Ukulam, call on Vossi for help)
Faction
Second Seekers Champion.../Troivayan\ (alias of Jhaeman)2024-01-14T12:17:18ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#112024-01-14T11:50:58Z2024-01-14T11:45:23Z<p>Please bot me for the following week; I hate to disappear during a battle against this sneaky traitor, but I'm off camping until about the 20th. I know my fellow PCs won't let her get away!</p>Please bot me for the following week; I hate to disappear during a battle against this sneaky traitor, but I'm off camping until about the 20th. I know my fellow PCs won't let her get away!Officer Swizzers (alias of Jhaeman)2024-01-14T11:45:23ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=4#1722024-01-14T11:50:58Z2024-01-14T11:42:08Z<p><b>"Surrender, Eshga! Stewards—and Starfinders—never let a criminal go free!"</b></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Eshga KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>
<br />
<span class="messageboard-dice"><b>damage (B):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (6) + 9 = 15</span></p>
<p><span class=messageboard-ooc>I'll use my shirt reroll against the traitor :) (tagline updated to mark it off)</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Eshga KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>"Surrender, Eshga! Stewards--and Starfinders--never let a criminal go free!"
[dice=Neutriad Flail vs Eshga KAC] 1d20 + 9[/dice]
[dice=damage (B)] 1d8 + 9 [/dice]
I'll use my shirt reroll against the traitor :) (tagline updated to mark it off)
[dice=Neutriad Flail vs Eshga KAC] 1d20 + 9[/dice]Officer Swizzers (alias of Jhaeman)2024-01-14T11:42:08ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#452024-01-14T18:46:58Z2024-01-14T11:34:26Z<p>Apologies in advance for the inconvenience, but I've off camping for the week. Please bot me as needed. I'm enjoying the game, and really curious to see how this one shakes out!</p>Apologies in advance for the inconvenience, but I've off camping for the week. Please bot me as needed. I'm enjoying the game, and really curious to see how this one shakes out!Makras Vekker (alias of Jhaeman)2024-01-14T11:34:26ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2472024-01-14T11:40:59Z2024-01-14T11:33:21Z<p>While the others fuss over Sir Illivan, Makras gets further and further down the trail, his pace slow but steady.</p>While the others fuss over Sir Illivan, Makras gets further and further down the trail, his pace slow but steady.Makras Vekker (alias of Jhaeman)2024-01-14T11:33:21ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=4#1672024-01-13T05:20:57Z2024-01-13T05:14:05Z<p><b>"I suspected as much!"</b> says Jilla, rushing in to strike with her neutriad flail.</p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Eshga KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span>
<br />
<span class="messageboard-dice"><b>damage (B):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (4) + 9 = 13</span></p>"I suspected as much!" says Jilla, rushing in to strike with her neutriad flail.
[dice=Neutriad Flail vs Eshga KAC]1d20+9[/dice]
[dice=damage (B)]1d8+9[/dice]Officer Swizzers (alias of Jhaeman)2024-01-13T05:14:05ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay#142024-01-12T12:10:57Z2024-01-12T12:03:42Z<p>Looking a bit jumpy, Troivayan scraches the back of one hand with the chewed-down nails of the other. <b>"Facility, traps, villain. Been there done that. Let's get on with it then."</b></p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (3) + 12 = 15</span></p>Looking a bit jumpy, Troivayan scraches the back of one hand with the chewed-down nails of the other. "Facility, traps, villain. Been there done that. Let's get on with it then."
[dice=Mysticism]1d20+12[/dice]/Troivayan\ (alias of Jhaeman)2024-01-12T12:03:42ZRe: Forums: Play-by-Post: GM Zoomba's Cornered Rat/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/gameplay#42024-01-11T12:30:58Z2024-01-11T12:25:06Z<p>A disheveled man with shoulder-length, untidy black hair enters the room. His jumpsuit is wrinkled and looks to have been slept in, but his eyes are bloodshot. He barely glances at Luwazi or Sefel, and mumbles by way of greeting only <b>"'sup?"</b></p>A disheveled man with shoulder-length, untidy black hair enters the room. His jumpsuit is wrinkled and looks to have been slept in, but his eyes are bloodshot. He barely glances at Luwazi or Sefel, and mumbles by way of greeting only "'sup?"/Troivayan\ (alias of Jhaeman)2024-01-11T12:25:06ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=4#1632024-01-10T23:40:57Z2024-01-10T23:32:25Z<p>Jilla has brief thoughts of running away with the <s>circus</s> acting troupe, but the sight of the guards reminds her that Pathfinder-ing brings in excitement by the bucket loads! Following Zeldana's plan, she hops away on the lily-pads, desperately excited to see what comes next.</p>Jilla has brief thoughts of running away with the circus acting troupe, but the sight of the guards reminds her that Pathfinder-ing brings in excitement by the bucket loads! Following Zeldana's plan, she hops away on the lily-pads, desperately excited to see what comes next.Jilla (alias of Jhaeman)2024-01-10T23:32:25ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2292024-01-10T23:00:59Z2024-01-10T22:58:27Z<p>Makras shrugs, slips the handle of his bloody pick through the loop in his belt, and keeps trudging along.</p>Makras shrugs, slips the handle of his bloody pick through the loop in his belt, and keeps trudging along.Makras Vekker (alias of Jhaeman)2024-01-10T22:58:27ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=4#1582024-01-10T11:40:56Z2024-01-10T11:32:38Z<p>Still suspicious of Eshga for the reasons she outlined earlier, Officer Swizzers circles around to a position where she can keep an eye on her if she starts to fight or flee.</p>Still suspicious of Eshga for the reasons she outlined earlier, Officer Swizzers circles around to a position where she can keep an eye on her if she starts to fight or flee.Officer Swizzers (alias of Jhaeman)2024-01-10T11:32:38ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2242024-01-10T11:31:21Z2024-01-10T11:30:46Z<p>Makras looks delighted as his fellow Pathfinder turns and stabs him! <b>"Turn and turn, the center cannot hold, and all falls into ruin!"</b> he cackles, swinging back his heavy pick.</p>
<p><span class=messageboard-ooc>This is a fun twist! (I've adjusted my tagline for the damage)</span></p>
<p><span class="messageboard-dice"><b>+2 heavy pick w/ power attack vs Andrelis:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (5) + 11 = 16</span></p>Makras looks delighted as his fellow Pathfinder turns and stabs him! "Turn and turn, the center cannot hold, and all falls into ruin!" he cackles, swinging back his heavy pick.
This is a fun twist! (I've adjusted my tagline for the damage)
[dice=+2 heavy pick w/ power attack vs Andrelis]1d20+8[/dice]
[dice=damage]1d6+11[/dice]Makras Vekker (alias of Jhaeman)2024-01-10T11:30:46ZRe: Forums: Play-by-Post Discussion: GM Zoomba's Cornered Rat Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn5w/discussion#52024-01-09T12:40:59Z2024-01-09T12:32:02Z<p>Character Name: Troivayan
<br />
Character Level: 12
<br />
SFS #: 238544-701
<br />
Faction you're repping for this mission: Second Seekers (Ehu)
<br />
If your character has played any of the following scenarios: None of those with this character.</p>
<p>Starship: Troivayan is undependable and will likely be getting high in his room while aboard a starship. He has some skill in Engineering and Mysticism, and a spotty employment record as a janitor. (I do have a neat array of starship boons to pick from!)</p>
<p>(will need to level him up and update tagline)</p>Character Name: Troivayan
Character Level: 12
SFS #: 238544-701
Faction you're repping for this mission: Second Seekers (Ehu)
If your character has played any of the following scenarios: None of those with this character.
Starship: Troivayan is undependable and will likely be getting high in his room while aboard a starship. He has some skill in Engineering and Mysticism, and a spotty employment record as a janitor. (I do have a neat array of starship boons to pick from!)
(will need to.../Troivayan\ (alias of Jhaeman)2024-01-09T12:32:02ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=4#1532024-01-08T23:52:38Z2024-01-08T23:51:32Z<p><b>"I suppose burial is our best option given the nature of our mission. But we should note the location's coordinates for later retrieval by the next of kin, if desired."</b></p>
<p><span class="messageboard-dice"><b>Sense Motive (Renvir):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Sense Motive (Eshga):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span>
<br />
<span class="messageboard-dice"><b>Sense Motive (Vokuvi):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>"I suppose burial is our best option given the nature of our mission. But we should note the location's coordinates for later retrieval by the next of kin, if desired."
[dice=Sense Motive (Renvir)]1d20+7[/dice]
[dice=Sense Motive (Eshga)]1d20+7[/dice]
[dice=Sense Motive (Vokuvi)]1d20+7[/dice]Officer Swizzers (alias of Jhaeman)2024-01-08T23:51:32ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2172024-01-08T23:52:38Z2024-01-08T23:44:32Z<p><b>"What? I'm not complaining! I'm helpin' the poor sod by giving him a tip about the virtues of steady drinking!"</b></p>"What? I'm not complaining! I'm helpin' the poor sod by giving him a tip about the virtues of steady drinking!"Makras Vekker (alias of Jhaeman)2024-01-08T23:44:32ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2152024-01-08T13:00:57Z2024-01-08T12:53:15Z<p>Makras chuckles at seeing Sir Ilivan shuddering on the ground. <b>"Yeah, this place can really get to ya! That's why ya gotta drink your way through it pal! Someone sling him over the horse and let's keep going."</b></p>Makras chuckles at seeing Sir Ilivan shuddering on the ground. "Yeah, this place can really get to ya! That's why ya gotta drink your way through it pal! Someone sling him over the horse and let's keep going."Makras Vekker (alias of Jhaeman)2024-01-08T12:53:15ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=4#1572024-01-07T12:10:58Z2024-01-07T12:09:59Z<p>Jilla looks stricken as it dawns on here that these are <i>slaves</i>! She rushes over to the lock holding the shackles in place and, with a hairpin, tries to spring it!</p>
<p><span class=messageboard-ooc>Attempting a Disable Device check on the locks (when -2 penalty for improvised tools). I'll use my Liberty's Edge Pin to add 1d4 to the roll. It probably won't work, but I've gotta try!</span></p>
<p><span class="messageboard-dice"><b>Disable Device (improvised tools, pin):</b></span> <span class="messageboard-dice">1d20 + 5 - 2 + 1d4 ⇒ (18) + 5 - 2 + (2) = 23</span></p>Jilla looks stricken as it dawns on here that these are slaves! She rushes over to the lock holding the shackles in place and, with a hairpin, tries to spring it!
Attempting a Disable Device check on the locks (when -2 penalty for improvised tools). I'll use my Liberty's Edge Pin to add 1d4 to the roll. It probably won't work, but I've gotta try!
[dice=Disable Device (improvised tools, pin)]1d20+5-2+1d4[/dice]Jilla (alias of Jhaeman)2024-01-07T12:09:59ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1492024-01-07T11:40:57Z2024-01-07T11:31:44Z<p>Officer Swizzers looks on, hating the feeling of being helpless.</p>
<p><span class=messageboard-ooc>No Medicine here.</span></p>Officer Swizzers looks on, hating the feeling of being helpless.
No Medicine here.Officer Swizzers (alias of Jhaeman)2024-01-07T11:31:44ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=5#2092024-01-07T11:30:56Z2024-01-07T11:29:28Z<p>Makras trudges along, not noticing anything out of the ordinary.</p>
<p><span class="messageboard-dice"><b>Will save vs compulsion effect:</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27</span> <span class=messageboard-ooc>Extra +4 if vs spell or spell-like effect</span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>Makras trudges along, not noticing anything out of the ordinary.
[dice=Will save vs compulsion effect]1d20+8+2[/dice] Extra +4 if vs spell or spell-like effect
[dice=Knowledge (planes)] 1d20+5[/dice]Makras Vekker (alias of Jhaeman)2024-01-07T11:29:28ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=4#1892024-01-05T10:50:58Z2024-01-05T10:42:14Z<p><b>"Just prolonging the inevitable,"</b> shrugs Makras as his wounds heal. <b>"But suit yourself."</b></p>"Just prolonging the inevitable," shrugs Makras as his wounds heal. "But suit yourself."Makras Vekker (alias of Jhaeman)2024-01-05T10:42:14ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=4#1532024-01-05T00:00:57Z2024-01-04T23:52:49Z<p>Jilla hushes immediately when the actor speaks. She tiptoes around the hold to get a good position to watch. <i>Wow, a real acting troupe doing a real rehearsal!</i></p>Jilla hushes immediately when the actor speaks. She tiptoes around the hold to get a good position to watch. Wow, a real acting troupe doing a real rehearsal!Jilla (alias of Jhaeman)2024-01-04T23:52:49ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=4#1802024-01-04T12:11:04Z2024-01-04T12:03:43Z<p>Makras stands up, swaying a little. <b>"I'm ready to go. What's that Taldan saying? Once more into the—"</b> He holds up a hand to pause the conversation as he belches loudly. <b>"Into the, you know, the whatever. Someone point me in the right direction!"</b></p>Makras stands up, swaying a little. "I'm ready to go. What's that Taldan saying? Once more into the--" He holds up a hand to pause the conversation as he belches loudly. "Into the, you know, the whatever. Someone point me in the right direction!"Makras Vekker (alias of Jhaeman)2024-01-04T12:03:43ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1392024-01-03T23:35:56Z2024-01-03T23:31:25Z<p>Officer Swizzers works diligently to help protect the group.</p>
<p><span class=messageboard-ooc>I'll try to Aid Another on a Survival check.</span></p>
<p><span class="messageboard-dice"><b>Survival (Aid Another):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>Officer Swizzers works diligently to help protect the group.
I'll try to Aid Another on a Survival check.
[dice=Survival (Aid Another)]1d20+5[/dice]Officer Swizzers (alias of Jhaeman)2024-01-03T23:31:25ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=4#1752024-01-03T23:35:56Z2024-01-03T23:29:28Z<p><b>"A kindred spirit!"</b> belches Makras in response to Sir Ilivan's words.</p>"A kindred spirit!" belches Makras in response to Sir Ilivan's words.Makras Vekker (alias of Jhaeman)2024-01-03T23:29:28ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=3#1382024-01-03T11:50:55Z2024-01-03T11:47:24Z<p>Jilla sighs and grumbles through all the incredibly boring paperwork until she gets to the letter. <b>"This looks like a capital 'C' Clue!"</b> she shouts.</p>Jilla sighs and grumbles through all the incredibly boring paperwork until she gets to the letter. "This looks like a capital 'C' Clue!" she shouts.Jilla (alias of Jhaeman)2024-01-03T11:47:24ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#632024-01-03T01:22:40Z2024-01-03T01:22:10Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2024-01-03T01:22:10ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=4#1662024-01-02T12:20:55Z2024-01-02T12:16:34Z<p>Makras plopped his butt down on a crate and drank rotgut contentedly as he watched the others hash things out. He knew they'd talk back and forth for a while before inevitably choosing the most dangerous course of action—Pathfinders were reliable that way. And the Worldwound was about as good as it got for seeing the end of everything firsthand!</p>Makras plopped his butt down on a crate and drank rotgut contentedly as he watched the others hash things out. He knew they'd talk back and forth for a while before inevitably choosing the most dangerous course of action--Pathfinders were reliable that way. And the Worldwound was about as good as it got for seeing the end of everything firsthand!Makras Vekker (alias of Jhaeman)2024-01-02T12:16:34ZRe: Forums: Recruitment: Castamir's Flaxseed Station RecruitmentJhaemanhttps://paizo.com/campaigns/CastamirsFlaxseedStation/recruiting&page=70#34822024-01-02T10:20:56Z2024-01-02T10:18:10Z<p>@GM Zoomba: I'd certainly be up for that!</p>@GM Zoomba: I'd certainly be up for that!Jhaeman2024-01-02T10:18:10ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=3#1342024-01-02T13:45:29Z2024-01-02T00:13:25Z<p><b>"Captain Jilla will take the helm!"</b> Jilla takes the captain's hat and dons it before rushing to her new quarters.</p>
<p><span class=messageboard-ooc>Jilla will search Area # 1. (she doesn't really know that, aboard ship, "the helm" isn't headwear)</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span> <span class=messageboard-ooc>extra +2 if listen-based</span></p>"Captain Jilla will take the helm!" Jilla takes the captain's hat and dons it before rushing to her new quarters.
Jilla will search Area # 1. (she doesn't really know that, aboard ship, "the helm" isn't headwear)
[dice=Perception]1d20+8[/dice] extra +2 if listen-basedJilla (alias of Jhaeman)2024-01-02T00:13:25ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=4#1582024-01-01T00:31:54Z2024-01-01T00:31:38Z<p>Makras follows the others in.</p>
<p><span class=messageboard-ooc>Nope, nothing evil. (though his bad breath may be demonic!)</span></p>Makras follows the others in.
Nope, nothing evil. (though his bad breath may be demonic!)Makras Vekker (alias of Jhaeman)2024-01-01T00:31:38ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=3#1292024-01-01T00:00:58Z2023-12-31T23:53:58Z<p>With the battle won, Jilla pats the rainbow-colored boar on the head. She then scrunches up her face and says to the others: <b>"What'd we come here for anyway? I forgot because of the cool lily pads. Let's poke around—maybe they'll be something neat!"</b></p>
<p>Jilla starts scouring the ship for something neat.</p>With the battle won, Jilla pats the rainbow-colored boar on the head. She then scrunches up her face and says to the others: "What'd we come here for anyway? I forgot because of the cool lily pads. Let's poke around--maybe they'll be something neat!"
Jilla starts scouring the ship for something neat.Jilla (alias of Jhaeman)2023-12-31T23:53:58ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=3#1492023-12-31T13:27:09Z2023-12-30T22:46:07Z<p>Makras nods as if carts of dead soldiers and demons was exactly what he was expecting to see. For wasn't the Worldwound the clearest indication of the end times made manifest? <b>"Aye, there it is!"</b> he shouts to the other Pathfinders, pointing. <b>"Deaf to my words ye may be, but do your eyes lie? Cast off all doubts, and know that you too shall soon be taking the final ride to a cold tomb or a pauper's ditch, there to repose for all eternity until even the maggots tire of your bone-dust!"</b></p>Makras nods as if carts of dead soldiers and demons was exactly what he was expecting to see. For wasn't the Worldwound the clearest indication of the end times made manifest? "Aye, there it is!" he shouts to the other Pathfinders, pointing. "Deaf to my words ye may be, but do your eyes lie? Cast off all doubts, and know that you too shall soon be taking the final ride to a cold tomb or a pauper's ditch, there to repose for all eternity until even the maggots tire of your bone-dust!"Makras Vekker (alias of Jhaeman)2023-12-30T22:46:07ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1352023-12-28T23:50:58Z2023-12-28T23:44:52Z<p>Swizzers takes careful notes on Vokuvi's statement. Then, she leads the other Starfinders a short distance away to confer. <b>"We need verification, but at the moment my lead suspect is Eshga. Not only is she accustomed to Veskarium field rations, she has a sophisticated comm-link and often makes private long-range calls to her "family". Plus, we've heard that Renvir can be rather gullible—she could be using him."</b></p>Swizzers takes careful notes on Vokuvi's statement. Then, she leads the other Starfinders a short distance away to confer. "We need verification, but at the moment my lead suspect is Eshga. Not only is she accustomed to Veskarium field rations, she has a sophisticated comm-link and often makes private long-range calls to her "family". Plus, we've heard that Renvir can be rather gullible--she could be using him."Officer Swizzers (alias of Jhaeman)2023-12-28T23:44:52ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=3#1382023-12-28T23:40:58Z2023-12-28T23:38:42Z<p><b>"Eh, I wouldn't want to face this world awake and sober either,"</b> says Makras. He pulls out a dirty waterskin, and his hands glow for a moment. <b>"This'll get 'em up and going! Or put 'em back to sleep . . ."</b></p>
<p><span class=messageboard-ooc>Casting Makras' favorite spell, <i>rotgut</i> and giving it to the villagers. Makras is a model of philanthropy!</span></p>"Eh, I wouldn't want to face this world awake and sober either," says Makras. He pulls out a dirty waterskin, and his hands glow for a moment. "This'll get 'em up and going! Or put 'em back to sleep . . ."
Casting Makras' favorite spell, rotgut and giving it to the villagers. Makras is a model of philanthropy!Makras Vekker (alias of Jhaeman)2023-12-28T23:38:42ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=3#1162023-12-28T02:50:57Z2023-12-28T02:49:16Z<p>Jilla's face brightens as she smiles and says <b>"Ooh, I've got an idea!"</b> She pulls out a small, rust-colored sack and reaches into it to retrieve a little fuzzy ball. <b>"I've never used this before!"</b> She drops the fuzzy ball on the ground and it transforms into a rainbow-colored boar! Jilla claps and points at the captain, and the boar leaps to attack him!</p>
<p><span class=messageboard-ooc>Jilla has a variant <i>rust-colored bag of tricks</i> from a scenario that took place in the First World. I have to check the actual Chronicle to remember exactly what the variant does (I think it gives them a little DR/Silver or something) but will proceed for now and update later. The result of the die roll is a boar.</span></p>
<p><span class="messageboard-dice"><b>Animal:</b></span> <span class="messageboard-dice">1d100 ⇒ 73</span>
<br />
<span class="messageboard-dice"><b>Boar's Gore attack (w/ flanking) vs The Captain:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span></p>Jilla's face brightens as she smiles and says "Ooh, I've got an idea!" She pulls out a small, rust-colored sack and reaches into it to retrieve a little fuzzy ball. "I've never used this before!" She drops the fuzzy ball on the ground and it transforms into a rainbow-colored boar! Jilla claps and points at the captain, and the boar leaps to attack him!
Jilla has a variant rust-colored bag of tricks from a scenario that took place in the First World. I have to check the actual Chronicle to...Jilla (alias of Jhaeman)2023-12-28T02:49:16ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1312023-12-28T02:10:58Z2023-12-28T02:05:10Z<p>Officer Swizzers makes sure the perimeter is secure and then returns to survey the scene. Seeing Vorkuvi on the ground with a sparking prothesis, she says: <b>"We'll have to improvise a crutch or stretcher for the wounded."</b></p>
<p><span class="messageboard-dice"><b>Survival to Improvise Crutch/Stretcher:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>Officer Swizzers makes sure the perimeter is secure and then returns to survey the scene. Seeing Vorkuvi on the ground with a sparking prothesis, she says: "We'll have to improvise a crutch or stretcher for the wounded."
[dice=Survival to Improvise Crutch/Stretcher]1d20+5[/dice]Officer Swizzers (alias of Jhaeman)2023-12-28T02:05:10ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=3#1332023-12-28T02:00:58Z2023-12-28T01:59:06Z<p>Makras looks vaguely disappointed that the carnage is over and he's still standing. <b>"Maybe next time . . ."</b> he mutters, slipping the handle of his gore-encrusted pickaxe into his belt.</p>
<p><span class=messageboard-ooc>Thanks for the botting (with excellent results!). I'm now back on duty.</span></p>Makras looks vaguely disappointed that the carnage is over and he's still standing. "Maybe next time . . ." he mutters, slipping the handle of his gore-encrusted pickaxe into his belt.
Thanks for the botting (with excellent results!). I'm now back on duty.Makras Vekker (alias of Jhaeman)2023-12-28T01:59:06ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#232023-12-23T01:20:55Z2023-12-23T01:15:00Z<p>I'm going to be away for the next few days. GM, please bot me (I've spoilered a suggestion for Jilla's next turn).</p>
<p>[Spoiler omitted]</p>I'm going to be away for the next few days. GM, please bot me (I've spoilered a suggestion for Jilla's next turn).
[Spoiler omitted]Jilla (alias of Jhaeman)2023-12-23T01:15:00ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#102023-12-23T01:10:55Z2023-12-23T01:04:39Z<p>I'm going to be away until the 27th—please bot me.</p>I'm going to be away until the 27th--please bot me.Officer Swizzers (alias of Jhaeman)2023-12-23T01:04:39ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1212023-12-23T01:10:55Z2023-12-23T01:03:49Z<p>Swizzers moves into position opposite Kyra to try to box the lights in!</p>
<p><span class=messageboard-ooc>Guarded step and attacking with flanking (assuming this thing is susceptible to flanking—no idea).</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail (w flanking) vs Lights KAC:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>damage (B, Force):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (4) + 9 = 13</span></p>Swizzers moves into position opposite Kyra to try to box the lights in!
Guarded step and attacking with flanking (assuming this thing is susceptible to flanking--no idea).
[dice=Neutriad Flail (w flanking) vs Lights KAC] 1d20 + 9 + 2[/dice]
[dice=damage (B, Force)] 1d8 + 9[/dice]Officer Swizzers (alias of Jhaeman)2023-12-23T01:03:49ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#272023-12-23T02:31:09Z2023-12-23T00:59:05Z<p>Having a blast! GM: I have to step away for a few days—could you please bot me? (it's easy: spout nonsense and hit stuff with a miner's pick!)</p>Having a blast! GM: I have to step away for a few days--could you please bot me? (it's easy: spout nonsense and hit stuff with a miner's pick!)Makras Vekker (alias of Jhaeman)2023-12-23T00:59:05ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=3#1112023-12-23T01:00:55Z2023-12-23T00:57:31Z<p>Makras' voice gains strength as he preaches, spittle dripping into his unkempt beard. <b>"And know ye all that moments such as this will be moments of eternity, as the old order is swept away in chaos and flame!"</b></p>
<p><span class=messageboard-ooc>5' step to attack Red with flanking (if Red is down, I'll instead attack Blue with flanking).</span></p>
<p><span class=messageboard-ooc>Made the Will save for half damage from the channeled energy.</span></p>
<p><span class="messageboard-dice"><b>Will save vs negative energy:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>
<p><span class="messageboard-dice"><b>Power Attack w +2 Heavy Pick (bless, flanking) vs Red or Blue:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 + 2 ⇒ (11) + 8 + 1 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (3) + 11 = 14</span></p>Makras' voice gains strength as he preaches, spittle dripping into his unkempt beard. "And know ye all that moments such as this will be moments of eternity, as the old order is swept away in chaos and flame!"
5' step to attack Red with flanking (if Red is down, I'll instead attack Blue with flanking).
Made the Will save for half damage from the channeled energy.
[dice=Will save vs negative energy]1d20+8[/dice]
[dice=Power Attack w +2 Heavy Pick (bless, flanking) vs Red or...Makras Vekker (alias of Jhaeman)2023-12-23T00:57:31ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#972023-12-22T13:00:56Z2023-12-22T12:51:12Z<p><b>"Ooh, you guys stay here—if I knock out the captain, that makes me the new captain!"</b> Jilla ducks away from the fight and heads aft.</p>
<p><span class=messageboard-ooc>Doing a Withdraw to avoid an AoO from Orange and moving to the stairs.</span></p>"Ooh, you guys stay here--if I knock out the captain, that makes me the new captain!" Jilla ducks away from the fight and heads aft.
Doing a Withdraw to avoid an AoO from Orange and moving to the stairs.Jilla (alias of Jhaeman)2023-12-22T12:51:12ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1162023-12-21T23:29:16Z2023-12-21T23:28:42Z<p>Determined to protect her allies, Officer Swizzers continues the fight!</p>
<p><span class=messageboard-ooc>Guarded step and attack.</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Lights KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span>
<br />
<span class="messageboard-dice"><b>damage (B, Force):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (1) + 9 = 10</span></p>Determined to protect her allies, Officer Swizzers continues the fight!
Guarded step and attack.
[dice=Neutriad Flail vs Lights KAC] 1d20 + 9[/dice]
[dice=damage (B, Force)] 1d8 + 9[/dice]Officer Swizzers (alias of Jhaeman)2023-12-21T23:28:42ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#982023-12-21T12:10:56Z2023-12-21T12:02:24Z<p>Makras chuckles as visions of his own demise become more and more firm! Nonetheless, he endeavors to take some of his foes with him.</p>
<p><span class=messageboard-ooc>Power attacking Red.</span></p>
<p><span class=messageboard-ooc>Failed the Will save and take full damage from the <i>mass inflict wounds</i>. Tagline updated.</span></p>
<p><span class="messageboard-dice"><b>Will save (+bonus vs spells):</b></span> <span class="messageboard-dice">1d20 + 8 + 4 ⇒ (2) + 8 + 4 = 14</span></p>
<p><span class="messageboard-dice"><b>+2 heavy pick (+Bless) vs Red:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (2) + 11 = 13</span></p>Makras chuckles as visions of his own demise become more and more firm! Nonetheless, he endeavors to take some of his foes with him.
Power attacking Red.
Failed the Will save and take full damage from the mass inflict wounds. Tagline updated.
[dice=Will save (+bonus vs spells)]1d20+8+4[/dice]
[dice=+2 heavy pick (+Bless) vs Red]1d20+8+1[/dice]
[dice=damage]1d6+11[/dice]Makras Vekker (alias of Jhaeman)2023-12-21T12:02:24ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#222023-12-21T04:17:02Z2023-12-21T04:16:40Z<p>Alas, not yet!</p>Alas, not yet!Makras Vekker (alias of Jhaeman)2023-12-21T04:16:40ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1102023-12-20T23:48:15Z2023-12-20T23:44:33Z<p>Receiving no response to her attempts at communication, Officer Swizzers has no choice but to subdue the hostile attacker! She steps forth and swings a rare weapon—a neutriad flail—at the ball of light.</p>
<p><span class=messageboard-ooc>Failed the Reflex save for half damage.</span></p>
<p><span class=messageboard-ooc>@Kyra: I'll use my Guard's Protection to take half the damage (rounded down) that you suffered.</span></p>
<p><span class=messageboard-ooc>Move action to get next to the creature and one attack.</span></p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>
<p><span class="messageboard-dice"><b>Neutriad Flail vs Lights KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>damage (B, Force):</b></span> <span class="messageboard-dice">1d8 + 9 ⇒ (7) + 9 = 16</span></p>Receiving no response to her attempts at communication, Officer Swizzers has no choice but to subdue the hostile attacker! She steps forth and swings a rare weapon--a neutriad flail--at the ball of light.
Failed the Reflex save for half damage.
@Kyra: I'll use my Guard's Protection to take half the damage (rounded down) that you suffered.
Move action to get next to the creature and one attack.
[dice=Reflex save]1d20+7[/dice]
[dice=Neutriad Flail vs Lights KAC]1d20+9[/dice]
[dice=damage...Officer Swizzers (alias of Jhaeman)2023-12-20T23:44:33ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#862023-12-20T11:10:56Z2023-12-20T11:09:29Z<p><b>"Ow!"</b> shouts Jilla as the guard stabs her in the armpit. <b>"You're in big trouble, buster!"</b>. She shakes her finger at him like a cross schoolteacher.</p>
<p><span class=messageboard-ooc>We'll try an Intimidate (demoralize) on Orange.</span></p>
<p><span class="messageboard-dice"><b>Intimidate (demoralize) vs Orange:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></p>
<p><span class=messageboard-ooc>Might as well use my Eternal Hope to reroll that nat 1.</span></p>
<p><span class="messageboard-dice"><b>Intimidate reroll:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>"Ow!" shouts Jilla as the guard stabs her in the armpit. "You're in big trouble, buster!". She shakes her finger at him like a cross schoolteacher.
We'll try an Intimidate (demoralize) on Orange.
[dice=Intimidate (demoralize) vs Orange]1d20+6[/dice]
Might as well use my Eternal Hope to reroll that nat 1.
[dice=Intimidate reroll]1d20+6[/dice]Jilla (alias of Jhaeman)2023-12-20T11:09:29ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#922023-12-20T10:50:56Z2023-12-20T10:49:35Z<p><b>"The end times come nigh, where neighbor cuts down neighbor to live but a few seconds longer!"</b></p>
<p><span class=messageboard-ooc>Taking a 5' step back and casting <i>murderous command</i> on Red. (DC 13 Will save negates). (if Red is down, will cast on White or Blue).</span></p>
<p><span class=messageboard-ooc>Made both Will saves, updated tagline accordingly.</span></p>
<p><span class="messageboard-dice"><b>Will Save # 1:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Will Save # 2:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>"The end times come nigh, where neighbor cuts down neighbor to live but a few seconds longer!"
Taking a 5' step back and casting murderous command on Red. (DC 13 Will save negates). (if Red is down, will cast on White or Blue).
Made both Will saves, updated tagline accordingly.
[dice=Will Save # 1]1d20+8[/dice]
[dice=Will Save # 2]1d20+8[/dice]Makras Vekker (alias of Jhaeman)2023-12-20T10:49:35ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#852023-12-19T12:30:57Z2023-12-19T12:21:15Z<p>Makras nods in approval as the scythe cuts deep into his skin. <b>"Great weapon, and mebbe the best way to die!"</b> He responds in kind, grunting with the effort of trying to bring his heavy pick down on the attacker's head.</p>
<p><span class=messageboard-ooc>Attacking Red.</span></p>
<p><span class=messageboard-ooc>Looks like I made one of the two Will saves to halve the channeled negative energy. Tagline updated accordingly.</span></p>
<p><span class="messageboard-dice"><b>Will save # 1:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>Will save # 2:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>
<p><span class="messageboard-dice"><b>Power Attack +2 heavy pick (w/ Bless) vs Red:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (1) + 11 = 12</span></p>Makras nods in approval as the scythe cuts deep into his skin. "Great weapon, and mebbe the best way to die!" He responds in kind, grunting with the effort of trying to bring his heavy pick down on the attacker's head.
Attacking Red.
Looks like I made one of the two Will saves to halve the channeled negative energy. Tagline updated accordingly.
[dice=Will save # 1]1d20+8[/dice]
[dice=Will save # 2]1d20+8[/dice]
[dice=Spellcraft]1d20+4[/dice]
[dice=Power Attack +2 heavy pick (w/ Bless) vs...Makras Vekker (alias of Jhaeman)2023-12-19T12:21:15ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#752023-12-19T00:10:57Z2023-12-19T00:05:46Z<p>Jilla follows Zeldana up the side of the <i>Sailswift</i>, giggling a little as she sees the Varisian conk one of the bad guys on the back of the head! She then pulls out her rolling pin, softly shushing it as it begins to wimper, and moves to hide between the rowboat and the mast.</p>
<p><span class=messageboard-ooc>Move action to high jump and pull myself on deck and continue on to the mast, drawing my "weapon" as I go. Then readying an action to attack the first bad guy who gets adjacent.</span></p>
<p><span class="messageboard-dice"><b>Acrobatics (high jump):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p>[Spoiler omitted]</p>Jilla follows Zeldana up the side of the Sailswift, giggling a little as she sees the Varisian conk one of the bad guys on the back of the head! She then pulls out her rolling pin, softly shushing it as it begins to wimper, and moves to hide between the rowboat and the mast.
Move action to high jump and pull myself on deck and continue on to the mast, drawing my "weapon" as I go. Then readying an action to attack the first bad guy who gets adjacent.
[dice=Acrobatics (high...Jilla (alias of Jhaeman)2023-12-19T00:05:46ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#802023-12-18T12:10:55Z2023-12-18T12:02:53Z<p><b>"Eh, I don't take it personal,"</b> Makras says in response to the pitchfork-wielding man's apology. He saunters forward and tries to bury his heavy pick in the man's torso.</p>
<p><span class="messageboard-dice"><b>+2 heavy pick w power attack (+bless)vs Black:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 11 ⇒ (6) + 11 = 17</span></p>"Eh, I don't take it personal," Makras says in response to the pitchfork-wielding man's apology. He saunters forward and tries to bury his heavy pick in the man's torso.
[dice=+2 heavy pick w power attack (+bless)vs Black]1d20+6+1[/dice]
[dice=damage]1d6+11[/dice]Makras Vekker (alias of Jhaeman)2023-12-18T12:02:53ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#712023-12-18T05:00:57Z2023-12-18T04:56:55Z<p>Jilla's little legs carry her from lily pad to lily pad!</p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>Jilla's little legs carry her from lily pad to lily pad!
[dice=Acrobatics]1d20+9[/dice]
[dice=Stealth]1d20+9[/dice]Jilla (alias of Jhaeman)2023-12-18T04:56:55ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#722023-12-17T12:30:57Z2023-12-17T12:27:13Z<p>Makras inadvertently finds himself at the far end of a magical wormhole! He looks around in confusion and then shrugs. <b>"As ignominious a place as any to die, I guess."</b> He heads towards the scene of carnage.</p>
<p><span class=messageboard-ooc>After Greet teleports me, I'll double move.</span></p>Makras inadvertently finds himself at the far end of a magical wormhole! He looks around in confusion and then shrugs. "As ignominious a place as any to die, I guess." He heads towards the scene of carnage.
After Greet teleports me, I'll double move.Makras Vekker (alias of Jhaeman)2023-12-17T12:27:13ZRe: Forums: Rules Questions: Base Value and Purchase LimitJhaemanhttps://paizo.com/threads/rzs43x2k?Base-Value-and-Purchase-Limit#152023-12-17T00:50:57Z2023-12-17T00:47:32Z<p>I enforced the purchasing limits while running CotCT and was happy with the results. Most PCs spread their wealth around rather than buying one huge item, but those who are desperate and determined can hire a spellcaster to greater teleport them to a metropolis. This takes time and money, but it accurately reflects the idea that different cities have different markets, and avoids the “I bought a +5 longsword at the village general store!” problem.</p>I enforced the purchasing limits while running CotCT and was happy with the results. Most PCs spread their wealth around rather than buying one huge item, but those who are desperate and determined can hire a spellcaster to greater teleport them to a metropolis. This takes time and money, but it accurately reflects the idea that different cities have different markets, and avoids the “I bought a +5 longsword at the village general store!” problem.Jhaeman2023-12-17T00:47:32ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#612023-12-16T06:30:44Z2023-12-16T02:06:24Z<p>Barely-contained cries of <b>"Whee!"</b> sound over the waves as Jilla jumps gleefully from lily pad to lily pad. <i>This is what being a Pathfinder's all about!</i></p>Barely-contained cries of "Whee!" sound over the waves as Jilla jumps gleefully from lily pad to lily pad. This is what being a Pathfinder's all about!Jilla (alias of Jhaeman)2023-12-16T02:06:24ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=3#1032023-12-16T01:50:58Z2023-12-16T01:45:27Z<p><b>"Anyone know if these things are sapient?"</b> Swizzers asks. </p>
<p>She moves forward to help protect Kyra and calls out loudly: <b>"We are Starfinders and Stewards from the Pact Worlds. We mean you no harm, but if you persist in aggressive action you will be met with equal force!"</b></p>
<p><span class="messageboard-dice"><b>Mysticism to identify:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>
<p><span class=messageboard-ooc>Double-move to get next to Kyra. If she's attacked and damaged, I'll use my Guard's Protection ability to take half of the damage.</span></p>"Anyone know if these things are sapient?" Swizzers asks.
She moves forward to help protect Kyra and calls out loudly: "We are Starfinders and Stewards from the Pact Worlds. We mean you no harm, but if you persist in aggressive action you will be met with equal force!"
[dice=Mysticism to identify]1d20+2[/dice]
Double-move to get next to Kyra. If she's attacked and damaged, I'll use my Guard's Protection ability to take half of the damage.Officer Swizzers (alias of Jhaeman)2023-12-16T01:45:27ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#582023-12-16T01:40:58Z2023-12-16T01:37:01Z<p>Makras pats Sir Illivan on the back, heartily. <b>"It's a relief that your eyes are open and you see what I see, my friend! The dead were lucky—they escaped the worldly conflagration that is nigh! And there's no point in weeping for those sods still living below, for their turn will soon come!"</b> Makras starts trudging in the direction that Sir Illivan has indicated the fort stands.</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>
<p><span class=messageboard-ooc>I've moved my token to the side of the map (I'm not sure where the path to the fort stands).</span></p>Makras pats Sir Illivan on the back, heartily. "It's a relief that your eyes are open and you see what I see, my friend! The dead were lucky--they escaped the worldly conflagration that is nigh! And there's no point in weeping for those sods still living below, for their turn will soon come!" Makras starts trudging in the direction that Sir Illivan has indicated the fort stands.
[dice=Sense Motive]1d20+5[/dice]
I've moved my token to the side of the map (I'm not sure where the path to the...Makras Vekker (alias of Jhaeman)2023-12-16T01:37:01ZRe: Forums/Pathfinder First Edition: General Discussion: Negotiator+Call TruceJhaemanhttps://paizo.com/threads/rzs43x2d?NegotiatorCall-Truce#22023-12-16T00:00:59Z2023-12-15T23:56:06Z<p>At first glance, it doesn't sound too problematic to me: once a day, a specialist character can stop a fight against intelligent foes for one minute. It could actually create some interesting role-playing and story opportunities.</p>
<p>If the party started to abuse it (in the sense of calling for truces but actually just buying time for buffs, better positioning, surprise attacks, or escapes) I might gradually introduce circumstance penalties to the check as word gets around that the party's call for truces can't be trusted.</p>At first glance, it doesn't sound too problematic to me: once a day, a specialist character can stop a fight against intelligent foes for one minute. It could actually create some interesting role-playing and story opportunities.
If the party started to abuse it (in the sense of calling for truces but actually just buying time for buffs, better positioning, surprise attacks, or escapes) I might gradually introduce circumstance penalties to the check as word gets around that the party's call...Jhaeman2023-12-15T23:56:06ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#572023-12-15T12:50:57Z2023-12-15T12:42:28Z<p>Jilla will happily accompany Zeldana to watch her yell at merchants.</p>Jilla will happily accompany Zeldana to watch her yell at merchants.Jilla (alias of Jhaeman)2023-12-15T12:42:28ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay&page=2#512023-12-15T04:10:23Z2023-12-15T04:09:39Z<p><b>"Heh! If it's a fight ye be wantin', little gnome, I'll sally forth! Death comes for all, and the sooner the better, I say!"</b> These bold words are punctuated by Makras putting a knuckle to close one nostril as he blows a long stream of glistening snot from the other.</p>
<p><span class=messageboard-ooc>Makras actually did manage to die in the first encounter of the last scenario he played. Good times.</span></p>"Heh! If it's a fight ye be wantin', little gnome, I'll sally forth! Death comes for all, and the sooner the better, I say!" These bold words are punctuated by Makras putting a knuckle to close one nostril as he blows a long stream of glistening snot from the other.
Makras actually did manage to die in the first encounter of the last scenario he played. Good times.Makras Vekker (alias of Jhaeman)2023-12-15T04:09:39ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay&page=2#532023-12-15T00:40:24Z2023-12-15T00:32:00Z<p><b>"No way!"</b> says Jilla to Eredur. <b>"Lilypad hopping's <i>loads</i> better than a stupid boring old boat! And—</b> she fishes for a reason, <b>"they'll never expect it, and everyone knows the element of surprise is the key to victory!"</b></p>"No way!" says Jilla to Eredur. "Lilypad hopping's loads better than a stupid boring old boat! And-- she fishes for a reason, "they'll never expect it, and everyone knows the element of surprise is the key to victory!"Jilla (alias of Jhaeman)2023-12-15T00:32:00ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay#472023-12-15T00:30:23Z2023-12-15T00:28:23Z<p><b>"Look on!"</b> orders Makras. <b>"This is how it ends! A few scattered bands of humans murdering one another while the dead walk and demons stalk! You'll be in their shoes soon enough!"</b></p>"Look on!" orders Makras. "This is how it ends! A few scattered bands of humans murdering one another while the dead walk and demons stalk! You'll be in their shoes soon enough!"Makras Vekker (alias of Jhaeman)2023-12-15T00:28:23ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=2#1002023-12-15T00:20:23Z2023-12-15T00:13:10Z<p><span class=messageboard-ooc>@GM: Canz I plz have a turn too? :)</span></p>@GM: Canz I plz have a turn too? :)Officer Swizzers (alias of Jhaeman)2023-12-15T00:13:10ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay#462023-12-13T23:51:10Z2023-12-13T22:39:24Z<p><b>"Walking across the harbor on giant lily pads? Definitely absolutely!"</b> shouts Jilla, hopping up and down and clapping her hands.</p>"Walking across the harbor on giant lily pads? Definitely absolutely!" shouts Jilla, hopping up and down and clapping her hands.Jilla (alias of Jhaeman)2023-12-13T22:39:24ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay#352023-12-13T12:50:58Z2023-12-13T12:48:00Z<p>Makras snorts at the suggestion to be stealthy and continues trudging steadily along, occasionally swigging a foul-smelling liquid from a large flask and belching what may or may not be a <i>stinking cloud</i>.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 - 3 ⇒ (17) - 3 = 14</span></p>Makras snorts at the suggestion to be stealthy and continues trudging steadily along, occasionally swigging a foul-smelling liquid from a large flask and belching what may or may not be a stinking cloud.
[dice=Stealth]1d20-3[/dice]Makras Vekker (alias of Jhaeman)2023-12-13T12:48:00ZRe: Forums: Play-by-Post: GM Jhaeman's PFS1 Module: "City of Golden Death" GameplayJhaemanhttps://paizo.com/campaigns/v5748p75ivmz5/gameplay&page=16#7562023-12-12T23:43:55Z2023-12-12T23:35:42Z<p><b>Initiative (Round 1)</b></p>
<p><b>Rogarch+Rawk
<br />
Ting
<br />
Goran</b>
<br />
Hulking Skeletons
<br />
Candledark</p>
<p><b>Bold</b> should go!</p>
<p>[Spoiler omitted]</p>Initiative (Round 1)
Rogarch+Rawk
Ting
Goran
Hulking Skeletons
Candledark
Bold should go!
[Spoiler omitted]Jhaeman2023-12-12T23:35:42ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay#402023-12-12T12:20:58Z2023-12-12T12:17:04Z<p><b>"That sounds awful suspicious!"</b> says Jilla to her Pathfinder teammates. Despite the dark shadows around her eyes and unkempt hair, she starts to grin for the first time. <b>"We really oughtta go investigate! Maybe we can hire a rowboat to ferry us out to the <i>Sailswift</i>?</b></p>"That sounds awful suspicious!" says Jilla to her Pathfinder teammates. Despite the dark shadows around her eyes and unkempt hair, she starts to grin for the first time. "We really oughtta go investigate! Maybe we can hire a rowboat to ferry us out to the Sailswift?Jilla (alias of Jhaeman)2023-12-12T12:17:04ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay#272023-12-12T02:40:56Z2023-12-12T02:33:48Z<p><span class=messageboard-ooc>@Tanbu/Cyclic: Lady Alya has the right of it—the idea was that this stranger suddenly emerged from the overgrown path ahead of you, berated you for taking so long to get here, and then started heading down it (the way you were going anyway).</span></p>@Tanbu/Cyclic: Lady Alya has the right of it--the idea was that this stranger suddenly emerged from the overgrown path ahead of you, berated you for taking so long to get here, and then started heading down it (the way you were going anyway).Makras Vekker (alias of Jhaeman)2023-12-12T02:33:48ZRe: Forums: Play-by-Post: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - GameplayMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/gameplay#222023-12-11T23:50:56Z2023-12-11T23:49:34Z<p>A figure emerges from the overgrown path, smelling worse than a dretch and greasier than an omox. The dwarf's clothes are rancid, his beard is filthy, and the mining pick he holds in his hands is covered with dried . . . something. Seeing you, spittle flecks his beard as he begins to shout <b>"It's about time you showed up! Damnation! You have come to damnation! The world will end in fire and flame, but we shall be torn apart by claws and teeth in grisly glory! Follow me!"</b> The dwarf promptly turns around and heads back along the path, though his slow pace on foot means he's easy to catch up to.</p>A figure emerges from the overgrown path, smelling worse than a dretch and greasier than an omox. The dwarf's clothes are rancid, his beard is filthy, and the mining pick he holds in his hands is covered with dried . . . something. Seeing you, spittle flecks his beard as he begins to shout "It's about time you showed up! Damnation! You have come to damnation! The world will end in fire and flame, but we shall be torn apart by claws and teeth in grisly glory! Follow me!" The dwarf promptly...Makras Vekker (alias of Jhaeman)2023-12-11T23:49:34ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#162023-12-14T22:45:47Z2023-12-11T23:41:42Z<p>I'm here! (sorry everyone, I also hadn't realised we started)</p>I'm here! (sorry everyone, I also hadn't realised we started)Makras Vekker (alias of Jhaeman)2023-12-11T23:41:42ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay#332023-12-10T23:31:54Z2023-12-10T23:31:24Z<p>Jilla nods, already looking drowsy despite the early hour. <b>"We could do a midnight stakeout. Not like I'll sleep much anyway . . ."</b></p>Jilla nods, already looking drowsy despite the early hour. "We could do a midnight stakeout. Not like I'll sleep much anyway . . ."Jilla (alias of Jhaeman)2023-12-10T23:31:24ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=2#862023-12-10T23:31:04Z2023-12-10T23:26:59Z<p>Officer Swizzers' no-nonsense, straightforward approach to questioning usually produces results.</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span></p>Officer Swizzers' no-nonsense, straightforward approach to questioning usually produces results.
[dice=Diplomacy]1d20+8[/dice]Officer Swizzers (alias of Jhaeman)2023-12-10T23:26:59ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=2#752023-12-08T00:20:41Z2023-12-08T00:16:08Z<p>Officer Swizzers leaps into action, trying to free the pinned crew member from the mast!</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>Officer Swizzers leaps into action, trying to free the pinned crew member from the mast!
[dice=Athletics]1d20+9[/dice]
[dice=Perception]1d20+4[/dice]Officer Swizzers (alias of Jhaeman)2023-12-08T00:16:08ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay#102023-12-07T12:33:01Z2023-12-07T12:28:16Z<p>Jilla gives Tiny Pebble a wave before addressing the group. </p>
<p><b>"So anyone got any leads on Ouidda? Or maybe we oughtta ask some slaver scum the hard way!"</b> She takes out a rolling pin and slaps it against one hand before looking ashamed and putting it away when it starts to cry. <b>"It's . . . just a thing that happened,"</b> she explains.</p>
<p><span class=messageboard-ooc>@GM: Are Knowledge (local) or other related checks available?</span></p>Jilla gives Tiny Pebble a wave before addressing the group.
"So anyone got any leads on Ouidda? Or maybe we oughtta ask some slaver scum the hard way!" She takes out a rolling pin and slaps it against one hand before looking ashamed and putting it away when it starts to cry. "It's . . . just a thing that happened," she explains.
@GM: Are Knowledge (local) or other related checks available?Jilla (alias of Jhaeman)2023-12-07T12:28:16ZRe: Forums: Play-by-Post Discussion: [PFS] #5-02: The Wardstone Patrol [Tier 3-7] with GM Rutseg - DiscussionMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn55/discussion#92023-12-06T23:56:25Z2023-12-06T23:47:32Z<p><b>Player name</b>: Makras Vekker
<br />
<b>Character PFS #ID</b>: 238544-6
<br />
<b>Day job roll</b>: <span class="messageboard-dice"><b>Profession (Street Preacher):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<b>Advancement</b>: Normal / Slow ? Normal
<br />
<b>Brief character description</b>:Makras wanders the land, half-mad, preaching that the end times are nigh. Or further off, but still coming! He believes in the essential truth of Groetus, God of the Endtimes, the uncaring observer who is waiting for all life in the universe to dwindle away. But Makras' madness has given him strange powers which he doesn't hesitate to use. With no concern for his own safety, he often gets swept up in adventures for the Pathfinder Society. After all, it gives him something to do while he waits for utter annihilation to come. </p>
<p><span class=messageboard-ooc>I think I need to level him up, and will do so soon with adjusted tagline.</span></p>Player name: Makras Vekker
Character PFS #ID: 238544-6
Day job roll: [dice=Profession (Street Preacher)]1d20+8[/dice]
Advancement: Normal / Slow ? Normal
Brief character description:Makras wanders the land, half-mad, preaching that the end times are nigh. Or further off, but still coming! He believes in the essential truth of Groetus, God of the Endtimes, the uncaring observer who is waiting for all life in the universe to dwindle away. But Makras' madness has given him strange powers which...Makras Vekker (alias of Jhaeman)2023-12-06T23:47:32ZRe: Forums: Play-by-Post: Shadow's Last Stand, Part 2Jilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/gameplay#62023-12-06T23:45:58Z2023-12-06T23:39:48Z<p>Jilla, a middle-aged gnome woman with multi-hued hair, looks like she's had a rough few days. There are dark circles under her eyes, her normally chipper disposition is subdued, and she's clutching a strange, silver blanket like it were a raft keeping her afloat in vast, dark ocean. The talk of slaves makes her agitated. <b>"Slavers? I'm ready to bust their heads wide open!"</b> Her little fists clench in anticipation.</p>Jilla, a middle-aged gnome woman with multi-hued hair, looks like she's had a rough few days. There are dark circles under her eyes, her normally chipper disposition is subdued, and she's clutching a strange, silver blanket like it were a raft keeping her afloat in vast, dark ocean. The talk of slaves makes her agitated. "Slavers? I'm ready to bust their heads wide open!" Her little fists clench in anticipation.Jilla (alias of Jhaeman)2023-12-06T23:39:48ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=2#672023-12-06T22:55:50Z2023-12-06T22:54:58Z<p>Although she can be a bit dour and no-nonsense, Officer Swizzers genuinely wants to help—by catching criminals and protecting the innocent! While on the boat, she asks Miyuu a lot of questions about whom she considers members of her "inner circle" and their backgrounds and personalities.</p>
<p><span class=messageboard-ooc>Could we get a list of "suspects"?</span></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>Although she can be a bit dour and no-nonsense, Officer Swizzers genuinely wants to help--by catching criminals and protecting the innocent! While on the boat, she asks Miyuu a lot of questions about whom she considers members of her "inner circle" and their backgrounds and personalities.
Could we get a list of "suspects"?
[dice=Sense Motive]1d20+7[/dice]Officer Swizzers (alias of Jhaeman)2023-12-06T22:54:58ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#42023-12-03T21:41:02Z2023-12-03T21:40:16Z<p>Thanks GM! I'm away for 72 hours but looking forward to the game.</p>Thanks GM! I'm away for 72 hours but looking forward to the game.Jilla (alias of Jhaeman)2023-12-03T21:40:16ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#92023-12-03T13:01:02Z2023-12-03T12:54:32Z<p>I'm going to be away travelling for 72 hours or so. Please bot me as needed. Thanks!</p>I'm going to be away travelling for 72 hours or so. Please bot me as needed. Thanks!Officer Swizzers (alias of Jhaeman)2023-12-03T12:54:32ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Jhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=185#92072023-12-02T02:43:21Z2023-12-02T02:39:35Z<p>Spruiking GM Chrios' recruitment for # 2-24: <i>Shadow's Last Stand, Part 2: Web of Corruption</i> <a href="https://paizo.com/campaigns/v5748p75ivn53/recruiting#1" target="_blank" rel="nofollow">here</a> (they're looking to play high subtier, so characters in the 5-7 range).</p>
<p>You can join my gnome whose motto is: "See a button, push it! See a lever, pull it!" Surely nothing can go wrong . . .</p>Spruiking GM Chrios' recruitment for # 2-24: Shadow's Last Stand, Part 2: Web of Corruption here (they're looking to play high subtier, so characters in the 5-7 range).
You can join my gnome whose motto is: "See a button, push it! See a lever, pull it!" Surely nothing can go wrong . . .Jhaeman2023-12-02T02:39:35ZRe: Forums: Play-by-Post Discussion: Shadow's Last Stand, Part 2 [PFS] by GM Chrios DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/discussion#22023-12-02T02:33:22Z2023-12-02T02:32:36Z<p>@GM: Can you chance the slides to give Edit permission? I'll fill in my deets, thanks.</p>@GM: Can you chance the slides to give Edit permission? I'll fill in my deets, thanks.Jilla (alias of Jhaeman)2023-12-02T02:32:36ZRe: Forums: Recruitment: [PF1][PFS] Shadow's Last Stand, P2: Web of CorruptionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn53/recruiting#22023-12-02T14:41:45Z2023-12-02T02:30:24Z<p>Great! Thanks GM, I'm excited and grateful to get a chance to play Part II. My character is now Level 6, which means I'll need to level her up and update her tagline accordingly. (in between playing Part 1 and this, she played a live tabletop scenario that was disastrous (# 37: <i>The Beggar's Pearl</i>) and ended up having to sell multiple pieces of gear to clear conditions for herself and two other party members! Jilla the Gorilla will be cranky when this one starts . . .</p>
<p>Player: Jhaeman
<br />
Character: Jilla
<br />
Pathfinder Society Number: 238544-7
<br />
This Chronicle #: 15
<br />
Starting XP: 15
<br />
Initial Prestige: 24
<br />
Initial Fame:24
<br />
Starting Gold: 524.5
<br />
Faction: Liberty's Edge</p>Great! Thanks GM, I'm excited and grateful to get a chance to play Part II. My character is now Level 6, which means I'll need to level her up and update her tagline accordingly. (in between playing Part 1 and this, she played a live tabletop scenario that was disastrous (# 37: The Beggar's Pearl) and ended up having to sell multiple pieces of gear to clear conditions for herself and two other party members! Jilla the Gorilla will be cranky when this one starts . . .
Player: Jhaeman...Jilla (alias of Jhaeman)2023-12-02T02:30:24ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay&page=2#522023-12-02T01:53:23Z2023-12-02T01:52:54Z<p>Officer Swizzers nods at Skrpahlich's excellent question.</p>Officer Swizzers nods at Skrpahlich's excellent question.Officer Swizzers (alias of Jhaeman)2023-12-02T01:52:54ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=11#5302023-11-28T12:01:19Z2023-11-28T11:57:16Z<p><span class=messageboard-ooc>Ha, me too! Thanks for running the game GM, and thanks for playing everyone.</span></p>Ha, me too! Thanks for running the game GM, and thanks for playing everyone.Master Nistivo Cirek (alias of Jhaeman)2023-11-28T11:57:16ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#62023-11-28T11:31:43Z2023-11-28T11:31:08Z<p>No worries!</p>No worries!Officer Swizzers (alias of Jhaeman)2023-11-28T11:31:08ZRe: Forums: Play-by-Post Discussion: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10] DiscussionOfficer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/discussion#42023-11-28T00:51:53Z2023-11-28T00:51:25Z<p>Finally got around to levelling up and have updated my tagline. Will slot the following boons:</p>
<p>Promotional: </p>
<p>• T-shirt: Once per session, reroll a single d20 and take the higher result, then add +1 for every GM nova.</p>
<p>Personal</p>
<p>• Nufriend Skittermander (C1): Play a skittermander.</p>
<p>Starship</p>
<p>• Skitterfriend (C7): Two different effects: if party numbers fewer than 6, a skittermander temporarily joins the crew during starship combat (see for details of modifiers) or at the start of every combat round the skittermander grants 1 PC a +1 bonus on any one skill check made during the round and, once per adventure, a PC who is being assisted can get dramatic assistance to reroll the skill check but this ends the skittermander’s assistance. (5 checkboxes left)</p>
<p>Ally</p>
<p>• Dream Whispers (C2): Once per adventure, anytime you miss an attack or fail a saving throw, may immediate count your result as being 2 higher. Cannot use if roll was a natural 1.</p>
<p>Faction</p>
<p>• Exo-Guardians Champion: Earns reputation with the Exo-Guardians faction.</p>
<p>Social</p>
<p>• Savior of Vesk-XX (C17): +3 bonus on skill checks when interacting with members of the Veskarium (but if roll a nat 1, auto fail and target’s attitude worsens/they refuse to help). Also represents opposition to the Vault Lord.</p>
<p>Slotless</p>
<p>• Data Scourge Savior: Once per scenario, if you would gain the frightened, panicked, or shaken condition as a result of failing a saving throw, you can reroll that saving throw. You must use the second result.</p>Finally got around to levelling up and have updated my tagline. Will slot the following boons:
Promotional:
• T-shirt: Once per session, reroll a single d20 and take the higher result, then add +1 for every GM nova.
Personal
• Nufriend Skittermander (C1): Play a skittermander.
Starship
• Skitterfriend (C7): Two different effects: if party numbers fewer than 6, a skittermander temporarily joins the crew during starship combat (see for details of modifiers) or at the start of every combat...Officer Swizzers (alias of Jhaeman)2023-11-28T00:51:25ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#622023-12-18T14:29:15Z2023-11-27T00:02:30Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-11-27T00:02:30ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=11#5222023-11-26T23:01:02Z2023-11-26T22:52:13Z<p><span class=messageboard-ooc>Are we waiting on Eredur to speak to the plant?</span></p>Are we waiting on Eredur to speak to the plant?Master Nistivo Cirek (alias of Jhaeman)2023-11-26T22:52:13ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay#412023-11-26T22:51:03Z2023-11-26T22:45:11Z<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (13) + 15 = 28</span></p>[dice=Acrobatics]1d20+15[/dice]Officer Swizzers (alias of Jhaeman)2023-11-26T22:45:11ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Jhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=185#92012023-11-26T08:01:02Z2023-11-26T08:00:11Z<p>Just blurbing that GM Rutseg is recruiting for a tier 3-7 adventure <a href="https://paizo.com/threads/rzs43wqv?PF1PFS-502-The-Wardstone-Patrol-37-with-GM#1" target="_blank" rel="nofollow">here</a>.</p>Just blurbing that GM Rutseg is recruiting for a tier 3-7 adventure here.Jhaeman2023-11-26T08:00:11ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay#352023-11-26T01:01:03Z2023-11-26T00:52:51Z<p>Officer Swizzers watches the performance dispassionately. It seems she's not much of a music lover. She says to the others: <b>"Perhaps we can speak with Miiyu backstage by speaking with her security detail."</b></p>
<p>The skittermander looks around for a member of the singer's retinue and approaches. Pointing to the Steward insignia displayed by her holographic sashimono, she says <b>"My name is Officer Swizzers of the Stewards, currently assigned as liason to the Starfinder Society. We'd like to have a brief word with Miiyu. Don't worry, she's not in any trouble."</b></p>Officer Swizzers watches the performance dispassionately. It seems she's not much of a music lover. She says to the others: "Perhaps we can speak with Miiyu backstage by speaking with her security detail."
The skittermander looks around for a member of the singer's retinue and approaches. Pointing to the Steward insignia displayed by her holographic sashimono, she says "My name is Officer Swizzers of the Stewards, currently assigned as liason to the Starfinder Society. We'd like to have a...Officer Swizzers (alias of Jhaeman)2023-11-26T00:52:51ZRe: Forums: Recruitment: [PF1][PFS] #5-02: The Wardstone Patrol [3-7] with GM Rutseg - RecruitmentJhaemanhttps://paizo.com/campaigns/v5748p75ivn55/recruiting#42023-11-26T00:51:03Z2023-11-26T00:45:07Z<p>Thanks for offering! I haven't played this one before. I have two Standard characters that could fit:</p>
<p>If we went low subtier, I'd suggest Nistivo Cirek, my Level 3 Prophet of Kalistrade. He's a clean-freak who's always looking for an angle to make money. And, although he doesn't know it, when he takes damage he turns into a fearsome beast! (bloodrager with the shapeshifter bloodline)</p>
<p>If we went high subtier, I'd suggest Makras Vekker, my Level 7 Oracle of Groetus. He's always prophesying death and doom (and because it's Pathfinder, he's never wrong!). He's a habitual drunk, rarely bathes, and has a tongue as filthy as his armpit. He'd probably fit right in to the Worldwound . . .</p>Thanks for offering! I haven't played this one before. I have two Standard characters that could fit:
If we went low subtier, I'd suggest Nistivo Cirek, my Level 3 Prophet of Kalistrade. He's a clean-freak who's always looking for an angle to make money. And, although he doesn't know it, when he takes damage he turns into a fearsome beast! (bloodrager with the shapeshifter bloodline)
If we went high subtier, I'd suggest Makras Vekker, my Level 7 Oracle of Groetus. He's always prophesying...Jhaeman2023-11-26T00:45:07ZRe: Forums: Play-by-Post: Game Master S's "Combatant's Concerto: Fugue of the Traitor" [Tier 7-10]Officer Swizzers (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn4p/gameplay#262023-11-25T01:01:01Z2023-11-25T00:57:20Z<p>Swizzers answers Ixthia's question with a salute. <b>"Ready to proceed!"</b></p>Swizzers answers Ixthia's question with a salute. "Ready to proceed!"Officer Swizzers (alias of Jhaeman)2023-11-25T00:57:20ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=11#5092023-11-21T23:28:44Z2023-11-21T23:24:46Z<p>Nistivo tries to think of any potential buyers for the plant.</p>
<p><span class="messageboard-dice"><b>Appraise to see if it has monetary value:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></p>Nistivo tries to think of any potential buyers for the plant.
[dice=Appraise to see if it has monetary value]1d20+8[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-21T23:24:46ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=11#5022023-11-20T23:12:59Z2023-11-20T23:04:57Z<p>Nistivo scratches his head. <b>"But isn't the real question: whether it's <i>valuable</i>? I imagine we could pawn it off on a sage or something as a curiosity."</b></p>Nistivo scratches his head. "But isn't the real question: whether it's valuable? I imagine we could pawn it off on a sage or something as a curiosity."Master Nistivo Cirek (alias of Jhaeman)2023-11-20T23:04:57ZRe: Forums: Play-by-Post Discussion: GM Miteke - The Twisted Circle (7-12) DiscussionMaster Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/discussion&page=3#1092023-11-20T12:03:17Z2023-11-20T11:54:39Z<p>Chronicle looks good, thanks GM!</p>Chronicle looks good, thanks GM!Master Nistivo Cirek (alias of Jhaeman)2023-11-20T11:54:39ZRe: Forums: Play-by-Post Discussion: GM Miteke - The Twisted Circle (7-12) DiscussionMaster Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/discussion&page=2#1002023-11-19T23:01:04Z2023-11-19T22:57:40Z<p><span class="messageboard-dice"><b>Profession (merchant):</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span></p>
<p><span class="messageboard-dice"><b> Boon Roll (need a 1 or a 20!):</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span></p>[dice=Profession (merchant)]1d20+3[/dice]
[dice= Boon Roll (need a 1 or a 20!)]1d20[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-19T22:57:40ZRe: Forums: Recruitment: Castamir's Flaxseed Station RecruitmentJhaemanhttps://paizo.com/campaigns/CastamirsFlaxseedStation/recruiting&page=69#34342023-11-17T06:31:51Z2023-11-16T23:08:26Z<p>50% off? It's almost like they're •giving• these games away! Thanks AbadarCorp!</p>
<p>(and seriously, thanks—it's really handy to see what's available; I'm going to sign up to # 5-03 once I get home tonight and confirm what level my medicinal-addicted solarian is)</p>50% off? It's almost like they're *giving* these games away! Thanks AbadarCorp!
(and seriously, thanks--it's really handy to see what's available; I'm going to sign up to # 5-03 once I get home tonight and confirm what level my medicinal-addicted solarian is)Jhaeman2023-11-16T23:08:26ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=10#4732023-11-16T01:42:22Z2023-11-16T01:41:51Z<p>Nistivo looks <i>deeply</i> uninterested in the plant. <b>"Botany is a particularly low-paying field of study. Let's keep looking for any sign of Amenira."</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>Nistivo looks deeply uninterested in the plant. "Botany is a particularly low-paying field of study. Let's keep looking for any sign of Amenira."
[dice=Perception]1d20+4[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-16T01:41:51ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=10#4632023-11-15T13:25:29Z2023-11-15T12:50:17Z<p><span class=messageboard-ooc>So it looks like the tunnel continues past the cloaker and there's also a tunnel branching to the north. Let's go past the cloaker and then backtrack?</span></p>So it looks like the tunnel continues past the cloaker and there's also a tunnel branching to the north. Let's go past the cloaker and then backtrack?Master Nistivo Cirek (alias of Jhaeman)2023-11-15T12:50:17ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorJhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=195#97382023-11-14T13:43:39Z2023-11-14T13:09:56Z<p>Gotcha, thanks!</p>Gotcha, thanks!Jhaeman2023-11-14T13:09:56ZRe: Forums: Play-by-Post Discussion: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's Door GameDay XII DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/discussion#452023-11-14T13:16:23Z2023-11-14T12:47:21Z<p>Thanks GM!</p>
<p>If anyone wants to run Part 2, let me know!</p>Thanks GM!
If anyone wants to run Part 2, let me know!Jilla (alias of Jhaeman)2023-11-14T12:47:21ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=10#4582023-11-14T13:16:23Z2023-11-14T12:45:11Z<p><b>"Finally!"</b> shouts Nistivo, obviously relieved he hasn't been wounded or covered in monster slime and blood. <b>"Now, we just need to return proof of our success to the sheriff. Oh, and would one of you look around for any sign of Amenira?"</b></p>"Finally!" shouts Nistivo, obviously relieved he hasn't been wounded or covered in monster slime and blood. "Now, we just need to return proof of our success to the sheriff. Oh, and would one of you look around for any sign of Amenira?"Master Nistivo Cirek (alias of Jhaeman)2023-11-14T12:45:11ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorJhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=195#97362023-11-14T13:16:23Z2023-11-14T12:32:39Z<p>A friend of mine is running a live tabletop PFS1 session for the first time in a long time. It likely won't matter, but I can't remember if the minimum # of players changed, or if I'm confusing that with SFS. Is it 3 live players + 1 GM pre-gen, or 2 live players + 2 GM pre-gens?</p>A friend of mine is running a live tabletop PFS1 session for the first time in a long time. It likely won't matter, but I can't remember if the minimum # of players changed, or if I'm confusing that with SFS. Is it 3 live players + 1 GM pre-gen, or 2 live players + 2 GM pre-gens?Jhaeman2023-11-14T12:32:39ZRe: Forums: Product Discussion: GameMastery Module J2: Guardians of Dragonfall (OGL)Jhaemanhttps://paizo.com/products/btpy811p/discuss?GameMastery-Module-J2-Guardians-of-Dragonfall#92023-11-14T09:01:59Z2023-11-14T08:49:36Z<p>There’s some vague talk here about essentially just wanting to go a different way: https://paizo.com/threads/rzs2r38v?Where-exactly-is-Dragonfall-the-dragon-g raveyard#1</p>There’s some vague talk here about essentially just wanting to go a different way: https://paizo.com/threads/rzs2r38v?Where-exactly-is-Dragonfall-the-dragon-g raveyard#1Jhaeman2023-11-14T08:49:36ZRe: Forums: Product Discussion: GameMastery Module J2: Guardians of Dragonfall (OGL)Jhaemanhttps://paizo.com/products/btpy811p/discuss?GameMastery-Module-J2-Guardians-of-Dragonfall#72023-11-14T01:29:58Z2023-11-14T01:28:57Z<p>Joana, I know you've been waiting with bated breath for the past 12 years for someone to answer your questions, but the time has finally come: check out my new review for the answers!</p>Joana, I know you've been waiting with bated breath for the past 12 years for someone to answer your questions, but the time has finally come: check out my new review for the answers!Jhaeman2023-11-14T01:28:57ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=10#4562023-11-13T23:08:51Z2023-11-13T23:04:17Z<p><b>"I suppose . . . if we <i>must</i>,"</b> groans Nistivo, following the paladin.</p>"I suppose . . . if we must," groans Nistivo, following the paladin.Master Nistivo Cirek (alias of Jhaeman)2023-11-13T23:04:17ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#612023-11-13T01:46:04Z2023-11-13T01:41:28Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-11-13T01:41:28ZRe: Forums: Play-by-Post: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's DoorJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/gameplay&page=6#2672023-11-11T12:21:30Z2023-11-11T12:19:20Z<p>With the situation looking desperate, there's only one thing to do: brain the hobgoblin with a rolling pin! It starts to cry like an infant as Jilla wriggles in the webbing to pull it free and get a good angle on the back of the murderous foe's noggin.</p>
<p><span class=messageboard-ooc>Using Catch-off Guard feat with rolling pin to make an improvised attack without penalties, and if the hobgoblin is unarmed, he is flat-footed against this attack.</span></p>
<p><span class="messageboard-dice"><b>Rolling Pin (grappled) vs Hobgoblin (maybe FF):</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span></p>With the situation looking desperate, there's only one thing to do: brain the hobgoblin with a rolling pin! It starts to cry like an infant as Jilla wriggles in the webbing to pull it free and get a good angle on the back of the murderous foe's noggin.
Using Catch-off Guard feat with rolling pin to make an improvised attack without penalties, and if the hobgoblin is unarmed, he is flat-footed against this attack.
[dice=Rolling Pin (grappled) vs Hobgoblin (maybe FF)]1d20+4-2[/dice]...Jilla (alias of Jhaeman)2023-11-11T12:19:20ZRe: Forums: Play-by-Post: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's DoorJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/gameplay&page=6#2572023-11-09T23:12:57Z2023-11-09T23:09:11Z<p><b>"Ooh, maybe magic will do the trick!"</b> says Jilla, thinking out loud as she wrestles through the sticky webbing to pull out a wand.</p>
<p><span class=messageboard-ooc>Move action to draw a <i>wand of magic missiles</i> and Use Magic Device check to activate it (DC 20)</span></p>
<p><span class="messageboard-dice"><b>Use Magic Device:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>"Ooh, maybe magic will do the trick!" says Jilla, thinking out loud as she wrestles through the sticky webbing to pull out a wand.
Move action to draw a wand of magic missiles and Use Magic Device check to activate it (DC 20)
[dice=Use Magic Device]1d20+8[/dice]
[dice=damage]1d4+1[/dice]Jilla (alias of Jhaeman)2023-11-09T23:09:11ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=9#4332023-11-09T11:51:01Z2023-11-09T11:45:42Z<p>Calculating how much his share of the reward money will have to be to make a profit on this venture, Nistivo reluctantly fires another magical bolt from his wand.</p>
<p><span class=messageboard-ooc>Using the <i>wand of magic missile</i>. (4 charges left)</span></p>
<p><span class="messageboard-dice"><b>wand of magic missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>Calculating how much his share of the reward money will have to be to make a profit on this venture, Nistivo reluctantly fires another magical bolt from his wand.
Using the wand of magic missile. (4 charges left)
[dice=wand of magic missile]1d4+1[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-09T11:45:42ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=9#4252023-11-08T12:48:58Z2023-11-08T12:42:06Z<p><b>"I'll have you know this wand was very expensive!"</b> Nistivo shouts in anger at the shadowy monster.</p>
<p><span class=messageboard-ooc>Another charge of the <i>wand of magic missile</i>. (5 left)</span></p>
<p><span class="messageboard-dice"><b>Wand of Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>"I'll have you know this wand was very expensive!" Nistivo shouts in anger at the shadowy monster.
Another charge of the wand of magic missile. (5 left)
[dice=Wand of Magic Missile]1d4+1[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-08T12:42:06ZRe: Forums: Play-by-Post: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's DoorJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/gameplay&page=5#2502023-11-08T01:41:04Z2023-11-08T01:31:54Z<p>Jilla struggles against the webbing but just can't get free!</p>
<p><span class="messageboard-dice"><b>Escape Artist (grappled):</b></span> <span class="messageboard-dice">1d20 + 5 - 2 ⇒ (4) + 5 - 2 = 7</span></p>
<p><span class=messageboard-ooc>Using my shirt reroll w/ +3 GM Stars</span></p>
<p><span class="messageboard-dice"><b>Escape Artist (grappled, GM Stars:</b></span> <span class="messageboard-dice">1d20 + 5 - 2 + 3 ⇒ (4) + 5 - 2 + 3 = 10</span></p>Jilla struggles against the webbing but just can't get free!
[dice=Escape Artist (grappled)]1d20+5-2[/dice]
Using my shirt reroll w/ +3 GM Stars
[dice=Escape Artist (grappled, GM Stars]1d20+5-2+3[/dice]Jilla (alias of Jhaeman)2023-11-08T01:31:54ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=9#4212023-11-08T01:31:04Z2023-11-08T01:26:37Z<p><b>"Hm, perhaps some magic will help!"</b> Nistivo pulls out a slim, tapered wand and points it at the monster. A glowing ball of force shoots out!</p>
<p><span class=messageboard-ooc>Using a <i>wand of magic missile</i>.</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>"Hm, perhaps some magic will help!" Nistivo pulls out a slim, tapered wand and points it at the monster. A glowing ball of force shoots out!
Using a wand of magic missile.
[dice=damage]1d4+1[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-11-08T01:26:37ZRe: Forums: Play-by-Post: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's DoorJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/gameplay&page=5#2432023-11-07T00:02:50Z2023-11-07T00:02:15Z<p>Jilla struggles in the webbing but manages to get her hands free just enough to uncork a potion vial. Unfortunately, she got a dud batch!</p>
<p><span class=messageboard-ooc>Drinking a <i>potion of cure serious wounds</i>.</span></p>
<p><span class="messageboard-dice"><b>potion:</b></span> <span class="messageboard-dice">3d8 + 5 ⇒ (1, 1, 1) + 5 = 8</span></p>Jilla struggles in the webbing but manages to get her hands free just enough to uncork a potion vial. Unfortunately, she got a dud batch!
Drinking a potion of cure serious wounds.
[dice=potion]3d8+5[/dice]Jilla (alias of Jhaeman)2023-11-07T00:02:15ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=9#4082023-11-06T11:51:07Z2023-11-06T11:49:59Z<p>Nistivo is almost paralysed by the guano covering the ground, as his kid skin leather boots will be ruined!</p>
<p><span class=messageboard-ooc>@GM: Let's not worry about the boon—the chance it would actually matter are statistically pretty slim anyway, and it's probably more trouble than it's worth to dig it out and scan it.</span></p>Nistivo is almost paralysed by the guano covering the ground, as his kid skin leather boots will be ruined!
@GM: Let's not worry about the boon--the chance it would actually matter are statistically pretty slim anyway, and it's probably more trouble than it's worth to dig it out and scan it.Master Nistivo Cirek (alias of Jhaeman)2023-11-06T11:49:59ZRe: Forums: Play-by-Post: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's DoorJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/gameplay&page=5#2392023-11-05T21:51:01Z2023-11-05T21:46:43Z<p>Wriggling around in the webbing, Jilla tries to lash out at the hobgoblin again but is just a touch too slow!</p>
<p><span class=messageboard-ooc>Jilla is caught in the webbing and has the grappled condition, so no AoO for her.</span></p>
<p><span class=messageboard-ooc>Thanks for botting GM!</span></p>Wriggling around in the webbing, Jilla tries to lash out at the hobgoblin again but is just a touch too slow!
Jilla is caught in the webbing and has the grappled condition, so no AoO for her.
Thanks for botting GM!Jilla (alias of Jhaeman)2023-11-05T21:46:43ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=9#4032023-11-05T21:51:01Z2023-11-05T21:41:59Z<p>Nistivo sighs, loudly and dramatically. To make sure everyone hears, he does it again. <i>If everyone just listened to me and did exactly what I say all the time, life would be so much easier!</i> Looking into the cavern that smells of rotting flesh and covered with dripping vines, he says through gritted teeth. <b>"Fine!"</b></p>
<p>He grabs hold of the rope and starts to gingerly climb down.</p>
<p><span class=messageboard-ooc>He'll Take 10 on the Climb check for a total of 12.</span></p>
<p><span class=messageboard-ooc>I'll try out my Subterranean Slayer boon: Spend 1 minute in contemplation to increase the critical threat range of your attacks by 1 for the duration of one scenario against creatures whose specific listed environment is “underground”; this effect ends after you threaten (but do not necessarily confirm) a crit against such a creature.</span></p>Nistivo sighs, loudly and dramatically. To make sure everyone hears, he does it again. If everyone just listened to me and did exactly what I say all the time, life would be so much easier! Looking into the cavern that smells of rotting flesh and covered with dripping vines, he says through gritted teeth. "Fine!"
He grabs hold of the rope and starts to gingerly climb down.
He'll Take 10 on the Climb check for a total of 12.
I'll try out my Subterranean Slayer boon: Spend 1 minute in...Master Nistivo Cirek (alias of Jhaeman)2023-11-05T21:41:59ZRe: Forums: Play-by-Post Discussion: Pathfinder 2-23 Shadow's Last Stand - Part I: At Shadow's Door GameDay XII DiscussionJilla (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn00/discussion#392023-11-05T12:01:01Z2023-11-05T12:00:30Z<p>Apologies everyone, it's been one of those weekends! I'll get caught up on posting tomorrow. Please bot if necessary.</p>Apologies everyone, it's been one of those weekends! I'll get caught up on posting tomorrow. Please bot if necessary.Jilla (alias of Jhaeman)2023-11-05T12:00:30ZRe: Forums: Play-by-Post Discussion: GM Miteke - The Twisted Circle (7-12) DiscussionMaster Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/discussion&page=2#882023-11-05T12:01:01Z2023-11-05T11:59:41Z<p>Apologies everyone, it's been one of those weekends! I'll get caught up on posting tomorrow. (Please bot if necessary)</p>Apologies everyone, it's been one of those weekends! I'll get caught up on posting tomorrow. (Please bot if necessary)Master Nistivo Cirek (alias of Jhaeman)2023-11-05T11:59:41ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=8#3782023-11-03T11:51:11Z2023-11-03T11:46:46Z<p><b>"I suggest we make a great deal of noise and lure the monster out. Better to fight it on open ground than in its lair. And, that cavern looks <i>filthy</i>!"</b></p>"I suggest we make a great deal of noise and lure the monster out. Better to fight it on open ground than in its lair. And, that cavern looks filthy!"Master Nistivo Cirek (alias of Jhaeman)2023-11-03T11:46:46ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=8#3722023-11-01T23:51:01Z2023-11-01T23:49:33Z<p><b>"Hm, perhaps this 'shadow' the thing speaks of is the very same creature we've been commissioned by the sheriff to hunt! And if we find its lair, perhaps we'll find what's left of Amenira, completing two lucrative commissions at the same time."</b></p>"Hm, perhaps this 'shadow' the thing speaks of is the very same creature we've been commissioned by the sheriff to hunt! And if we find its lair, perhaps we'll find what's left of Amenira, completing two lucrative commissions at the same time."Master Nistivo Cirek (alias of Jhaeman)2023-11-01T23:49:33ZRe: Forums: Play-by-Post Discussion: GM Jhaeman's PFS1 Module: "City of Golden Death" DiscussionJhaemanhttps://paizo.com/campaigns/v5748p75ivmz5/discussion&page=3#1052023-10-30T13:12:59Z2023-10-30T13:10:35Z<p>I have it set for my 50th birthday.</p>I have it set for my 50th birthday.Jhaeman2023-10-30T13:10:35ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#602023-10-30T02:41:09Z2023-10-30T02:35:20Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-10-30T02:35:20ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=8#3582023-10-29T22:51:09Z2023-10-29T22:50:24Z<p>Nistivo retrieves the signed document and puts it in a secure inner pocket of his robes. <b>"A pleasure doing business with you. Very well everyone, please form up—warriors to the front. We have a monster to hunt!"</b> Nistivo moves to the rear of the formation, cradling his spotless crossbow.</p>Nistivo retrieves the signed document and puts it in a secure inner pocket of his robes. "A pleasure doing business with you. Very well everyone, please form up--warriors to the front. We have a monster to hunt!" Nistivo moves to the rear of the formation, cradling his spotless crossbow.Master Nistivo Cirek (alias of Jhaeman)2023-10-29T22:50:24ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=8#3562023-10-29T13:01:10Z2023-10-29T12:57:41Z<p><b>"I suggest we stay focused on the matter at hand: payment for services about to be rendered. Sheriff, I suggest that, since you and the other townsfolk seem unable to use the weapons and magical paraphernalia you would like us to use to destroy this monster, that, should we be successful, we will keep as compensation any of the items that are left intact after the battle. Should we fail, the items will be returned to you."</b> Nistivo quickly jots down the terms in a contract and holds it out to the sheriff.</p>"I suggest we stay focused on the matter at hand: payment for services about to be rendered. Sheriff, I suggest that, since you and the other townsfolk seem unable to use the weapons and magical paraphernalia you would like us to use to destroy this monster, that, should we be successful, we will keep as compensation any of the items that are left intact after the battle. Should we fail, the items will be returned to you." Nistivo quickly jots down the terms in a contract and holds it out to...Master Nistivo Cirek (alias of Jhaeman)2023-10-29T12:57:41ZRe: Forums: Curse of the Crimson Throne: Crown of Fangs (GM Reference)Jhaemanhttps://paizo.com/threads/rzs2huw6&page=4?Crown-of-Fangs#1982023-10-29T04:41:02Z2023-10-29T04:33:33Z<p>Yep, on page 388 of the hardcover.</p>Yep, on page 388 of the hardcover.Jhaeman2023-10-29T04:33:33ZRe: Forums: Recruitment: Castamir's Flaxseed Station RecruitmentJhaemanhttps://paizo.com/campaigns/CastamirsFlaxseedStation/recruiting&page=69#34182023-10-28T05:26:58Z2023-10-28T05:17:35Z<p>@Phaeton_NZ: Thanks, I've signed up for bounties # 7 and 8. I need to make a new PC for them, so let me know when you're ready to run them and I'll get to work.</p>@Phaeton_NZ: Thanks, I've signed up for bounties # 7 and 8. I need to make a new PC for them, so let me know when you're ready to run them and I'll get to work.Jhaeman2023-10-28T05:17:35ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=7#3452023-10-28T01:01:00Z2023-10-28T01:00:25Z<p>Nistivo talks to the others away from the sheriff's ears. <b>"But what is the <i>point</i> of all this? Saving the village is not part of our mission, and nor will it help us find Amenira! I think we have perfect bargaining grounds here: announce to the villagers that we can protect them, but won't do so unless and until they produce our missing colleague!"</b></p>Nistivo talks to the others away from the sheriff's ears. "But what is the point of all this? Saving the village is not part of our mission, and nor will it help us find Amenira! I think we have perfect bargaining grounds here: announce to the villagers that we can protect them, but won't do so unless and until they produce our missing colleague!"Master Nistivo Cirek (alias of Jhaeman)2023-10-28T01:00:25ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=7#3342023-10-27T01:26:57Z2023-10-27T01:18:00Z<p><b>"A request for dangerous aid, Sheriff!"</b> observes Nistivo.</p>"A request for dangerous aid, Sheriff!" observes Nistivo.Master Nistivo Cirek (alias of Jhaeman)2023-10-27T01:18:00ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=7#3252023-10-24T12:11:07Z2023-10-24T12:09:48Z<p>Nistivo returns to the guesthouse, careful to avoid any bat droppings.</p>Nistivo returns to the guesthouse, careful to avoid any bat droppings.Master Nistivo Cirek (alias of Jhaeman)2023-10-24T12:09:48ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=7#3162023-10-23T11:31:36Z2023-10-23T11:31:16Z<p><span class=messageboard-ooc>Nope to both here.</span></p>Nope to both here.Master Nistivo Cirek (alias of Jhaeman)2023-10-23T11:31:16ZRe: Forums/Paizo: General Discussion: Spotted a possible bot in the reviewsJhaemanhttps://paizo.com/threads/rzs43okm?Spotted-a-possible-bot-in-the-reviews#442023-10-23T16:46:37Z2023-10-23T10:37:47Z<p>I hope my 600+ reviews aren’t lost in the transition—my self-esteem is at stake :)</p>I hope my 600+ reviews aren’t lost in the transition—my self-esteem is at stake :)Jhaeman2023-10-23T10:37:47ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#592023-10-23T01:31:13Z2023-10-23T01:29:27Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-10-23T01:29:27ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=7#3042023-10-20T12:01:07Z2023-10-20T11:54:42Z<p>Nistivo fires a hurried shot at the ray-like creature and then backs up.</p>
<p><span class="messageboard-dice"><b>Mwk light crossbow (+PB Shot):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>damage (+PB Shot):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>Nistivo fires a hurried shot at the ray-like creature and then backs up.
[dice=Mwk light crossbow (+PB Shot)]1d20+5+1[/dice]
[dice=damage (+PB Shot)]1d8+1[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-10-20T11:54:42ZRe: Forums: Play-by-Post Discussion: Castamir's Flaxseed StationJhaemanhttps://paizo.com/campaigns/CastamirsFlaxseedStation/discussion&page=39#19172023-10-19T23:41:51Z2023-10-19T23:41:26Z<p>I'm just curious if anyone has had a PC die in Starfinder? I remember a few deaths in the first year as everyone was figuring out the system, but since then I don't think I've seen any PC, mine or another, die in about five years of play. (apart from one low-level character I had who died from the Massive Damage rule, but I think I saw SFS has now made even that pretty unlikely).</p>I'm just curious if anyone has had a PC die in Starfinder? I remember a few deaths in the first year as everyone was figuring out the system, but since then I don't think I've seen any PC, mine or another, die in about five years of play. (apart from one low-level character I had who died from the Massive Damage rule, but I think I saw SFS has now made even that pretty unlikely).Jhaeman2023-10-19T23:41:26ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#3002023-10-19T13:01:22Z2023-10-19T12:59:21Z<p>Sighing, Nistivo reluctantly comes outside, cradling his artfully-engraved crossbow carefully.</p>
<p><span class=messageboard-ooc>A move action and total defense.</span></p>Sighing, Nistivo reluctantly comes outside, cradling his artfully-engraved crossbow carefully.
A move action and total defense.Master Nistivo Cirek (alias of Jhaeman)2023-10-19T12:59:21ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#2882023-10-18T12:01:23Z2023-10-18T11:54:29Z<p><b>"Bolt the doors and barricade the windows!"</b> shouts Nistivo.</p>"Bolt the doors and barricade the windows!" shouts Nistivo.Master Nistivo Cirek (alias of Jhaeman)2023-10-18T11:54:29ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#2802023-10-17T12:31:09Z2023-10-17T12:30:47Z<p>Nistivo makes himself comfortable in the evening. The law is the law, after all, and the Society isn't paying him enough to be arrested by these rustic villagers!</p>Nistivo makes himself comfortable in the evening. The law is the law, after all, and the Society isn't paying him enough to be arrested by these rustic villagers!Master Nistivo Cirek (alias of Jhaeman)2023-10-17T12:30:47ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#2782023-10-16T23:04:01Z2023-10-16T22:56:36Z<p><b>"Well, as this is a small town, there's a limited number of places they could be keeping her. Perhaps a cellar. Or, they may have killed her, in which case I suppose the Venture-Captain will require us to retrieve the body. And I can assure you <i>that</i> will not be carried in my carriage!"</b></p>"Well, as this is a small town, there's a limited number of places they could be keeping her. Perhaps a cellar. Or, they may have killed her, in which case I suppose the Venture-Captain will require us to retrieve the body. And I can assure you that will not be carried in my carriage!"Master Nistivo Cirek (alias of Jhaeman)2023-10-16T22:56:36ZRe: Forums: Product Discussion: Pathfinder Society Scenario #2: The Hydra's Fang Incident (OGL) PDFJhaemanhttps://paizo.com/products/btpy84k1/discuss?Pathfinder-Society-Scenario-2-The-Hydras-Fang-Incident#102023-10-16T13:13:05Z2023-10-16T13:06:28Z<p>Hm, no idea. There's a mention of a coin in one of the faction missions. Maybe there was a change of plans in editing but something got left in by mistake? I guess for PFS it doesn't matter, but if you're using the adventure as part of a regular campaign, it's a pretty big deal.</p>Hm, no idea. There's a mention of a coin in one of the faction missions. Maybe there was a change of plans in editing but something got left in by mistake? I guess for PFS it doesn't matter, but if you're using the adventure as part of a regular campaign, it's a pretty big deal.Jhaeman2023-10-16T13:06:28ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#582023-10-16T01:31:13Z2023-10-16T01:23:57Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-10-16T01:23:57ZRe: Forums: Play-by-Post Discussion: GM Miteke - The Twisted Circle (7-12) DiscussionMaster Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/discussion&page=2#652023-10-15T13:51:09Z2023-10-15T13:47:02Z<p>No worries, GM. I have had my share of drama from every angle in the past few wks and sympathise!</p>No worries, GM. I have had my share of drama from every angle in the past few wks and sympathise!Master Nistivo Cirek (alias of Jhaeman)2023-10-15T13:47:02ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion&page=2#912023-10-14T00:47:18Z2023-10-14T00:42:44Z<p>All good, thanks GM!</p>All good, thanks GM!Gurkagh (alias of Jhaeman)2023-10-14T00:42:44ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion&page=2#832023-10-11T23:38:18Z2023-10-11T23:29:42Z<p><span class="messageboard-dice"><b>Boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span></p>
<p>That was the fastest Special I've ever played—it made me nervous I was way behind on the games I was GMing, until I realised the convention still has a month left!</p>[dice=Boon]1d20[/dice]
That was the fastest Special I've ever played--it made me nervous I was way behind on the games I was GMing, until I realised the convention still has a month left!Gurkagh (alias of Jhaeman)2023-10-11T23:29:42ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#2572023-10-11T12:01:15Z2023-10-11T11:57:47Z<p><b>"Well met. My name is Nistivo Cirek. My companions and I have come to town looking for a woman named Amenira. Do you know where she is?"</b></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>"Well met. My name is Nistivo Cirek. My companions and I have come to town looking for a woman named Amenira. Do you know where she is?"
[dice=Sense Motive]1d20+1[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-10-11T11:57:47ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=6#2552023-10-10T23:34:19Z2023-10-10T23:33:46Z<p>Nistivo prefers the direct approach. As is written, <i>In business, say what you want. And then make sure you get it.</i> He walks up to the weaver's cottage and knocks on the door.</p>Nistivo prefers the direct approach. As is written, In business, say what you want. And then make sure you get it. He walks up to the weaver's cottage and knocks on the door.Master Nistivo Cirek (alias of Jhaeman)2023-10-10T23:33:46ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=5#2142023-10-10T23:14:40Z2023-10-10T23:14:02Z<p>After all the chaos dies down, Gurkagh scratches his head. <b>"Gurkagh not know what that about. Time to eat!"</b></p>After all the chaos dies down, Gurkagh scratches his head. "Gurkagh not know what that about. Time to eat!"Gurkagh (alias of Jhaeman)2023-10-10T23:14:02ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=5#2102023-10-09T23:11:27Z2023-10-09T23:02:21Z<p><b>"Gukagh say mammoth spirits help Gurkagh!"</b> The kellid charges forward, trying to hit Charvion with the crown of his head!</p>
<p><span class=messageboard-ooc>Using a Powerful Smash. If this hits, Charvion has to make a DC 16 Fort save or be dazed for one round.</span></p>
<p><span class="messageboard-dice"><b>Powerful Smash:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d3 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class=messageboard-ooc>Using that shirt reroll!</span></p>
<p><span class="messageboard-dice"><b>Powerful Smash Reroll:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span></p>
<p><span class=messageboard-ooc>Edit: Forgot the Reflex save!</span></p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span></p>
<p><span class=messageboard-ooc>So 25 if you make the save?</span></p>"Gukagh say mammoth spirits help Gurkagh!" The kellid charges forward, trying to hit Charvion with the crown of his head!
Using a Powerful Smash. If this hits, Charvion has to make a DC 16 Fort save or be dazed for one round.
[dice=Powerful Smash]1d20+11[/dice]
[dice=damage]1d3+3[/dice]
Using that shirt reroll!
[dice=Powerful Smash Reroll]1d20+11[/dice]
Edit: Forgot the Reflex save!
[dice=Reflex save]1d20+8[/dice]
So 25 if you make the save?Gurkagh (alias of Jhaeman)2023-10-09T23:02:21ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2452023-10-09T11:41:25Z2023-10-09T11:39:40Z<p><b>"Hm, what do we have here?"</b></p>
<p>Making sure he's not observed by the townsfolk, Nistivo slips the message out of the message box.</p>"Hm, what do we have here?"
Making sure he's not observed by the townsfolk, Nistivo slips the message out of the message box.Master Nistivo Cirek (alias of Jhaeman)2023-10-09T11:39:40ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#572023-10-09T02:01:13Z2023-10-09T01:54:01Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-10-09T01:54:01ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2422023-10-08T23:11:20Z2023-10-08T23:04:38Z<p>Nistivo makes the rounds of the trading square, mentioning casually to a couple of stall-keepers that he does some trading in imports/exports of fine cloth, rugs, clothes, and the like. It's not exactly true, but if a lucrative opportunity presented itself, it could <i>become</i> true!</p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span>
<br />
<span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
<span class="messageboard-dice"><b>Profession (merchant):</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span></p>
<p><span class=messageboard-ooc>As an aside, I kinda like that Nistivo has a low Profession (merchant) bonus—he's not nearly the keen man of commerce he thinks he is! And that probably explains why he has to pal around with Pathfinders . . .</span></p>Nistivo makes the rounds of the trading square, mentioning casually to a couple of stall-keepers that he does some trading in imports/exports of fine cloth, rugs, clothes, and the like. It's not exactly true, but if a lucrative opportunity presented itself, it could become true!
[dice=Bluff]1d20+3[/dice]
[dice=Diplomacy]1d20+5[/dice]
[dice=Profession (merchant)]1d20+3[/dice]
As an aside, I kinda like that Nistivo has a low Profession (merchant) bonus--he's not nearly the keen man of...Master Nistivo Cirek (alias of Jhaeman)2023-10-08T23:04:38ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2402023-10-08T11:41:21Z2023-10-08T11:33:55Z<p>Nistivo shrugs slightly, and looks around to see if he can find a cottage that looks like a weaver's.</p>Nistivo shrugs slightly, and looks around to see if he can find a cottage that looks like a weaver's.Master Nistivo Cirek (alias of Jhaeman)2023-10-08T11:33:55ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2382023-10-07T01:41:08Z2023-10-07T01:38:17Z<p>Nistivo pulls out Amenira's letter and re-reads it. <b>"Hm, have we checked out this weaver she mentions "infiltrating"? Apart from that, I think we have concluded our good faith due diligence on this search and should report back to the Society that Amenira is nowhere to be found. Perhaps they'll be able to try divination magic or something of the sort. And back in Alkenstar, I could have a nice, long bath and a real meal!"</b></p>Nistivo pulls out Amenira's letter and re-reads it. "Hm, have we checked out this weaver she mentions "infiltrating"? Apart from that, I think we have concluded our good faith due diligence on this search and should report back to the Society that Amenira is nowhere to be found. Perhaps they'll be able to try divination magic or something of the sort. And back in Alkenstar, I could have a nice, long bath and a real meal!"Master Nistivo Cirek (alias of Jhaeman)2023-10-07T01:38:17ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1992023-10-07T01:01:09Z2023-10-07T00:51:52Z<p><b>"Gurkagh say bad man be like tree!"</b> Lingering spirits of the forests that once stood in this place swirl around Chevron, threatening to turn him into a twisted, treelike shape!</p>
<p><span class=messageboard-ooc>Using my hex of lignification; Chevron gets a DC 18 Fortitude save.</span></p>
<p>[Spoiler omitted]</p>"Gurkagh say bad man be like tree!" Lingering spirits of the forests that once stood in this place swirl around Chevron, threatening to turn him into a twisted, treelike shape!
Using my hex of lignification; Chevron gets a DC 18 Fortitude save.
[Spoiler omitted]Gurkagh (alias of Jhaeman)2023-10-07T00:51:52ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2342023-10-05T23:11:11Z2023-10-05T23:07:03Z<p>Nistivo watches the argument dispassionately. It's really none of his business, after all.</p>
<p>He replies to Grilgoth. <b>"Perhaps you're right. I suggest the direct approach. Go ask one of the little miscreants how they got hurt."</b></p>Nistivo watches the argument dispassionately. It's really none of his business, after all.
He replies to Grilgoth. "Perhaps you're right. I suggest the direct approach. Go ask one of the little miscreants how they got hurt."Master Nistivo Cirek (alias of Jhaeman)2023-10-05T23:07:03ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1892023-10-05T12:44:34Z2023-10-05T12:44:08Z<p>Gurkagh moves into the room, looking around.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Gurkagh moves into the room, looking around.
Double move.Gurkagh (alias of Jhaeman)2023-10-05T12:44:08ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion&page=2#722023-10-05T12:41:02Z2023-10-05T12:39:47Z<div class="messageboard-quotee">EbonFist wrote:</div><blockquote><p> I don't think I'm revealing too much to say we're in the final stretch.</p>
<p>Looks like everyone has filled out the RPG Chronicles site except Gurkagh.</p>
<p>Gurkagh can you go here and fill in your information so that you can get your Chronicle? <a href="https://www.rpgchronicles.net/session/398755d5-7172-41d0-af23-9b430268cdf7/pregame" target="_blank" rel="nofollow">RPG Chronicles</a> </blockquote><p>I'm a bit dim, just like Gurkagh! But all done now.EbonFist wrote:I don't think I'm revealing too much to say we're in the final stretch.
Looks like everyone has filled out the RPG Chronicles site except Gurkagh.
Gurkagh can you go here and fill in your information so that you can get your Chronicle? RPG Chronicles
I'm a bit dim, just like Gurkagh! But all done now.Gurkagh (alias of Jhaeman)2023-10-05T12:39:47ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2182023-10-03T23:43:11Z2023-10-03T23:38:49Z<p>Nistivo rubs his chin and says to the others. <b>"Well, unless anyone has a bright idea, I suggest we return to civilisation! We'll report that Amenira cannot be found, and hopefully be sent on another, far more profitable, venture!"</b></p>Nistivo rubs his chin and says to the others. "Well, unless anyone has a bright idea, I suggest we return to civilisation! We'll report that Amenira cannot be found, and hopefully be sent on another, far more profitable, venture!"Master Nistivo Cirek (alias of Jhaeman)2023-10-03T23:38:49ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1802023-10-03T23:03:14Z2023-10-03T22:58:38Z<p><span class=messageboard-ooc>If it's a new round of Initiative, can I just go through the door?</span></p>If it's a new round of Initiative, can I just go through the door?Gurkagh (alias of Jhaeman)2023-10-03T22:58:38ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2152023-10-03T12:20:56Z2023-10-03T12:20:14Z<p>Nistivo whispers back <b><span class=tiny>"Hm, we did see doll-carving tools in her cottage. And also, the imprint of a very small person sleeping in the bed. Unless Amenira was a halfling, perhaps she adopted a local child?"</b></span></p>Nistivo whispers back "Hm, we did see doll-carving tools in her cottage. And also, the imprint of a very small person sleeping in the bed. Unless Amenira was a halfling, perhaps she adopted a local child?"Master Nistivo Cirek (alias of Jhaeman)2023-10-03T12:20:14ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#562023-10-02T01:21:11Z2023-10-02T01:17:56Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-10-02T01:17:56ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2092023-10-02T00:41:07Z2023-10-02T00:34:13Z<p><b>"Rude, indeed. Good manners are the grease that keeps the axle wheel of commerce turning. Sheriff, do you think it's possible she met with foul play? We ourselves were tormented by ferocious beasts on the way here."</b></p>"Rude, indeed. Good manners are the grease that keeps the axle wheel of commerce turning. Sheriff, do you think it's possible she met with foul play? We ourselves were tormented by ferocious beasts on the way here."Master Nistivo Cirek (alias of Jhaeman)2023-10-02T00:34:13ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1692023-10-02T00:31:07Z2023-10-02T00:20:23Z<p><b>"Gurkagh say mean thing hurt bad!"</b> He staggers forward, trying to cross the room as the energy lashes him.</p>
<p><span class=messageboard-ooc>Double move.</span></p>
<p><span class="messageboard-dice"><b>Fortitude save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></p>"Gurkagh say mean thing hurt bad!" He staggers forward, trying to cross the room as the energy lashes him.
Double move.
[dice=Fortitude save]1d20+8[/dice]Gurkagh (alias of Jhaeman)2023-10-02T00:20:23ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=5#2012023-09-30T12:01:18Z2023-09-30T11:57:25Z<p><b>"As time is money, the longer we spend in this place, the greater into debt we grow. Is there another, more profitable lead we should pursue?"</b></p>"As time is money, the longer we spend in this place, the greater into debt we grow. Is there another, more profitable lead we should pursue?"Master Nistivo Cirek (alias of Jhaeman)2023-09-30T11:57:25ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1632023-09-30T01:46:03Z2023-09-30T01:45:28Z<p>Gurkagh moves to get a better look at what's happening.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Gurkagh moves to get a better look at what's happening.
Double move.Gurkagh (alias of Jhaeman)2023-09-30T01:45:28ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=4#1942023-09-29T10:01:13Z2023-09-29T09:56:19Z<p>Nistivo picks up the jar with the sickly green paste. <b>"Hm, I wonder if this could be the mysterious ointment Amenira mentioned in her report?"</b> He opens it up and gives it a sniff.</p>
<p><span class="messageboard-dice"><b>Craft (alchemy):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>Nistivo picks up the jar with the sickly green paste. "Hm, I wonder if this could be the mysterious ointment Amenira mentioned in her report?" He opens it up and gives it a sniff.
[dice=Craft (alchemy)]1d20+5[/dice]Master Nistivo Cirek (alias of Jhaeman)2023-09-29T09:56:19ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=4#1562023-09-29T09:51:20Z2023-09-29T09:50:46Z<p>Gurkagh tries to get his bearings as more danger looms!</p>
<p><span class=messageboard-ooc>I'll just do total defense while I figure out what's happening.</span></p>Gurkagh tries to get his bearings as more danger looms!
I'll just do total defense while I figure out what's happening.Gurkagh (alias of Jhaeman)2023-09-29T09:50:46ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion&page=2#622023-09-26T22:56:09Z2023-09-26T22:54:40Z<p>Back in a couple of days, please bot if necessary.</p>Back in a couple of days, please bot if necessary.Gurkagh (alias of Jhaeman)2023-09-26T22:54:40ZRe: Forums: Play-by-Post Discussion: GM Miteke - The Twisted Circle (7-12) DiscussionMaster Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/discussion&page=2#542023-09-26T12:31:22Z2023-09-26T12:28:25Z<p>I’d much rather fail than succeed because the GM has taken pity on us :). Plus, we just started—we’ll figure something out.</p>I’d much rather fail than succeed because the GM has taken pity on us :). Plus, we just started—we’ll figure something out.Master Nistivo Cirek (alias of Jhaeman)2023-09-26T12:28:25ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=4#1762023-09-26T11:26:22Z2023-09-26T11:25:13Z<p><i>Show appreciation for local gods and rulers, even if they are ridiculous or corrupt. For flattery may open doors to trade that even business considerations cannot unlock.</i> Nistivo nods to himself, as if remembering something profound. <b>"Ah, yes. Robori! Fascinating, I'm sure. Well, with your permission, we had best be off to see more of this town and its inhabitants."</b></p>
<p>Once away from the priestess, Nistivo rolls his eyes and sighs. <b>"My interest in this mission dwindles as the opportunities for profit lessen. Perhaps we can look at this orange cottage or the what not to find a clue about Amenira's whereabouts."</b></p>Show appreciation for local gods and rulers, even if they are ridiculous or corrupt. For flattery may open doors to trade that even business considerations cannot unlock. Nistivo nods to himself, as if remembering something profound. "Ah, yes. Robori! Fascinating, I'm sure. Well, with your permission, we had best be off to see more of this town and its inhabitants."
Once away from the priestess, Nistivo rolls his eyes and sighs. "My interest in this mission dwindles as the opportunities for...Master Nistivo Cirek (alias of Jhaeman)2023-09-26T11:25:13ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=3#1372023-09-26T00:14:08Z2023-09-26T00:11:00Z<p>Gurkagh looks around and scratches his head in confusion.</p>
<p><span class=messageboard-ooc>I'm not sure where we start on the map. I'll do Total Defence this round.</span></p>Gurkagh looks around and scratches his head in confusion.
I'm not sure where we start on the map. I'll do Total Defence this round.Gurkagh (alias of Jhaeman)2023-09-26T00:11:00ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#542023-09-25T09:41:08Z2023-09-25T09:35:25Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-09-25T09:35:25ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion&page=2#582023-09-24T23:31:11Z2023-09-24T23:27:01Z<p>Gurkagh thinks mean dragons deserve their loneliness, so he'll vote for walking past.</p>Gurkagh thinks mean dragons deserve their loneliness, so he'll vote for walking past.Gurkagh (alias of Jhaeman)2023-09-24T23:27:01ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=4#1712023-09-24T12:41:08Z2023-09-24T12:37:54Z<p>Nistivo bows low to Zuri, as "officious" is just his type in a lady. He gives a charming smile. <b>"Many and varied things bring us here, High Priestess! I am Master Nistivo Cirek of Kalistrade. I will let my . . . associates . . . explain themselves, but I am here in pursuit of interesting business opportunities. The mutual <i>communings</i> of trade can benefit both parties to the transaction."</b></p>Nistivo bows low to Zuri, as "officious" is just his type in a lady. He gives a charming smile. "Many and varied things bring us here, High Priestess! I am Master Nistivo Cirek of Kalistrade. I will let my . . . associates . . . explain themselves, but I am here in pursuit of interesting business opportunities. The mutual communings of trade can benefit both parties to the transaction."Master Nistivo Cirek (alias of Jhaeman)2023-09-24T12:37:54ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#492023-09-24T12:31:08Z2023-09-24T12:21:26Z<p><span class=messageboard-ooc>I've played a lot of Specials via PBP, and the pace of this one seems super fast! It must have a lot of content we have to get through . . .</span></p>I've played a lot of Specials via PBP, and the pace of this one seems super fast! It must have a lot of content we have to get through . . .Gurkagh (alias of Jhaeman)2023-09-24T12:21:26ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=3#1182023-09-22T23:55:35Z2023-09-22T23:50:59Z<p>Seeing explosions everywhere, Gurkagh gets inspired! He picks up an old pinecone stuck to his poorly-tanned bearskin cloak. <b>"Hey pinecone, go blow up mean goblins!"</b> He hurls the pinecone at some of the goblin archers and it detonates!</p>
<p><span class=messageboard-ooc>Moving forward and then casting <i>pinecomb bomb</i> at the two goblins in the yellow circle. They get DC 15 Reflex saves for half damage.</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">5d6 ⇒ (4, 1, 6, 2, 2) = 15</span></p>Seeing explosions everywhere, Gurkagh gets inspired! He picks up an old pinecone stuck to his poorly-tanned bearskin cloak. "Hey pinecone, go blow up mean goblins!" He hurls the pinecone at some of the goblin archers and it detonates!
Moving forward and then casting pinecomb bomb at the two goblins in the yellow circle. They get DC 15 Reflex saves for half damage.
[dice=damage]5d6[/dice]Gurkagh (alias of Jhaeman)2023-09-22T23:50:59ZForums: Off-Topic Discussions: 600 Paizo.com Reviews!Jhaemanhttps://paizo.com/threads/rzs43vs7?600-Paizocom-Reviews#12023-09-22T05:03:03Z2023-09-22T04:53:44Z<p>Dear Mr. Mona,</p>
<p>I'm <i>really</i> sorry I TP'd the trees in front of your house on Halloween seven years ago. Can I <i>please</i> stop writing reviews now?</p>
<p>Yours Sincerely,</p>
<p>Jhaeman</p>Dear Mr. Mona,
I'm really sorry I TP'd the trees in front of your house on Halloween seven years ago. Can I please stop writing reviews now?
Yours Sincerely,
JhaemanJhaeman2023-09-22T04:53:44ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=4#1592023-09-21T23:53:11Z2023-09-21T23:49:24Z<p><b>"Well, <i>I</i> think their apparel is perfectly sensible."</b> says Nistivo, his elbow-length white gloves bolstering his statement. <b>"Just <i>imagine</i> how much dirt and insects and other revolting filth like sticky juice would be touching their skin otherwise! But yes, I agree on visiting the temple. Priests tend to be mediocre businessmen, but they can sometimes open doors . . ."</b></p>"Well, I think their apparel is perfectly sensible." says Nistivo, his elbow-length white gloves bolstering his statement. "Just imagine how much dirt and insects and other revolting filth like sticky juice would be touching their skin otherwise! But yes, I agree on visiting the temple. Priests tend to be mediocre businessmen, but they can sometimes open doors . . ."Master Nistivo Cirek (alias of Jhaeman)2023-09-21T23:49:24ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=3#1112023-09-21T23:43:04Z2023-09-21T23:38:36Z<p>Gurkagh moves forward, trying to pierce together what's happening.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Gurkagh moves forward, trying to pierce together what's happening.
Double move.Gurkagh (alias of Jhaeman)2023-09-21T23:38:36ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#422023-09-21T13:03:02Z2023-09-21T12:54:33Z<p>@GM: Is there a particular place on Slide # 3 we start for this encounter? It really matters for us slow folks :)</p>@GM: Is there a particular place on Slide # 3 we start for this encounter? It really matters for us slow folks :)Gurkagh (alias of Jhaeman)2023-09-21T12:54:33ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=4#1512023-09-20T12:24:22Z2023-09-20T12:23:43Z<p>Vexed that there doesn't seem to be turndown service, Nistivo finally crawls into bed, vowing he'll never recommend this establishment to his business associates.</p>Vexed that there doesn't seem to be turndown service, Nistivo finally crawls into bed, vowing he'll never recommend this establishment to his business associates.Master Nistivo Cirek (alias of Jhaeman)2023-09-20T12:23:43ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#372023-09-19T23:09:00Z2023-09-19T23:06:24Z<p>One time someone handed Gurkagh a wand prior to an encounter, and he threw the "magic stick" at an enemy as an improvised weapon, rolling a natural 20 and confirming it for a critical hit! But inexplicably, no one gave their wands to Gurkagh any more afterwards . . .</p>One time someone handed Gurkagh a wand prior to an encounter, and he threw the "magic stick" at an enemy as an improvised weapon, rolling a natural 20 and confirming it for a critical hit! But inexplicably, no one gave their wands to Gurkagh any more afterwards . . .Gurkagh (alias of Jhaeman)2023-09-19T23:06:24ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#952023-09-19T00:03:07Z2023-09-18T23:58:09Z<p><b>"Gurkagh say tree spirits help Gurkagh!"</b> The unkempt kellid walks towards a nearby tree, and somehow it splits open to receive him into its trunk before closing up again!</p>
<p><span class=messageboard-ooc>I'll cast <i>tree stride</i> on the assumption that there's a similar tree on the other side of the wall. It doesn't help anyone else, but it'll get Gurkagh through.</span></p>"Gurkagh say tree spirits help Gurkagh!" The unkempt kellid walks towards a nearby tree, and somehow it splits open to receive him into its trunk before closing up again!
I'll cast tree stride on the assumption that there's a similar tree on the other side of the wall. It doesn't help anyone else, but it'll get Gurkagh through.Gurkagh (alias of Jhaeman)2023-09-18T23:58:09ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=3#1432023-09-18T12:43:02Z2023-09-18T12:38:48Z<p><b>"Excellent, I am hungry. I do make allowances for the . . . rustic nature of this location. A simple <i>steak au poivre</i> with red wine pan sauce will do nicely. I trust you'll choose other dishes to suit along with a proper vintage."</b> </p>
<p>Assuming someone else will take care of the horses, he heads inside the guesthouse.</p>"Excellent, I am hungry. I do make allowances for the . . . rustic nature of this location. A simple steak au poivre with red wine pan sauce will do nicely. I trust you'll choose other dishes to suit along with a proper vintage."
Assuming someone else will take care of the horses, he heads inside the guesthouse.Master Nistivo Cirek (alias of Jhaeman)2023-09-18T12:38:48ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=3#1412023-09-18T12:13:06Z2023-09-18T12:08:40Z<p>Nistivo, having no interest in wasting his time trying to win over Mercy's hired help, heads for the indicated guesthouse.</p>Nistivo, having no interest in wasting his time trying to win over Mercy's hired help, heads for the indicated guesthouse.Master Nistivo Cirek (alias of Jhaeman)2023-09-18T12:08:40ZRe: Forums/Organized Play: General Discussion: [Discussion] How do you recruit & keep GMs?Jhaemanhttps://paizo.com/threads/rzs43vop&page=2?Discussion-How-do-you-recruit-keep-GMs#512023-09-20T09:54:04Z2023-09-18T06:42:16Z<p>I'm totally on board with the "you don't need to know the rules and setting lore perfectly to GM" vibe in this thread. I will push back a tad and say we do need to be frank with people that a good GM actually takes time to read a scenario carefully and prepare for a session, otherwise there's a good chance of a problem arising. The more you've prepared, the easier improv will be when it's necessary. If you're trying to do things like apply templates, make four-player adjustments, and use complicated NPC builds on the fly in the middle of a session with no prep, it will only add to the stress and the likelihood of making a mistake. No GM wants the guilt of having TPK'd a party because they used the wrong subtier, and on the flip side, I've seen lazy GMs essentially hand-wave every obstacle and challenge in a scenario because they just couldn't be bothered to run it as intended. In other words, a rules-lite system like <i>Savage Worlds</i> is perfectly doable for GMs who don't like a lot of reading and rules, but that's not the experience Paizo Organized Play offers, so we shouldn't sugarcoat things too much.</p>I'm totally on board with the "you don't need to know the rules and setting lore perfectly to GM" vibe in this thread. I will push back a tad and say we do need to be frank with people that a good GM actually takes time to read a scenario carefully and prepare for a session, otherwise there's a good chance of a problem arising. The more you've prepared, the easier improv will be when it's necessary. If you're trying to do things like apply templates, make four-player adjustments, and use...Jhaeman2023-09-18T06:42:16ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#532023-09-18T01:01:08Z2023-09-18T00:56:42Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-09-18T00:56:42ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#302023-09-17T22:53:09Z2023-09-17T22:52:42Z<p>For the gates, is there any more information, like how tall they are? I might be misunderstanding the situation—are there active defensive wards, for example, that we as Pathfinders would know about and need to bypass? Otherwise, no simple gate is going to keep out any self-respecting party of Level 11 PCs :)</p>For the gates, is there any more information, like how tall they are? I might be misunderstanding the situation--are there active defensive wards, for example, that we as Pathfinders would know about and need to bypass? Otherwise, no simple gate is going to keep out any self-respecting party of Level 11 PCs :)Gurkagh (alias of Jhaeman)2023-09-17T22:52:42ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataJhaemanhttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8182023-09-17T22:44:41Z2023-09-17T22:44:13Z<p>I think in the GM thread for that chapter of the AP there's a lot of posts discussing the problem and suggestions on how to handle it.</p>I think in the GM thread for that chapter of the AP there's a lot of posts discussing the problem and suggestions on how to handle it.Jhaeman2023-09-17T22:44:13ZRe: Forums: Play-by-Post: GM Miteke - The Twisted Circle (7-12)Master Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn0g/gameplay&page=3#1312023-09-17T13:11:23Z2023-09-17T13:05:50Z<p><b>"Well, it has been a long, dusty trip. Sheriff, could you please recommend your most excellent inn? I imagine a long, hot bath and a sumptuous meal will put right <i>most</i> of the travails we suffered on the journey here."</b></p>"Well, it has been a long, dusty trip. Sheriff, could you please recommend your most excellent inn? I imagine a long, hot bath and a sumptuous meal will put right most of the travails we suffered on the journey here."Master Nistivo Cirek (alias of Jhaeman)2023-09-17T13:05:50ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#842023-09-17T12:44:58Z2023-09-17T12:44:26Z<p><b>"Gurkagh say today everything happen all at once!"</b></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>"Gurkagh say today everything happen all at once!"
[dice=Fort Save]1d20+8[/dice]Gurkagh (alias of Jhaeman)2023-09-17T12:44:26ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#762023-09-15T02:21:05Z2023-09-15T02:16:09Z<p>Gurkagh pets the pig next to him and then moves up to the cart of fresh fruits and vegetables. He picks up a potato and his gap-toothed grin grows wider.</p>
<p><span class=messageboard-ooc>Move action to advance and move action to pick up a powerful improvised weapon (potato).</span></p>
<p><span class=messageboard-ooc>Off camping—back in 48!</span></p>Gurkagh pets the pig next to him and then moves up to the cart of fresh fruits and vegetables. He picks up a potato and his gap-toothed grin grows wider.
Move action to advance and move action to pick up a powerful improvised weapon (potato).
Off camping--back in 48!Gurkagh (alias of Jhaeman)2023-09-15T02:16:09ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#672023-09-12T23:01:11Z2023-09-12T22:53:56Z<p><b>"Poor doggy! Gurkagh take care of you!"</b></p>
<p><span class=messageboard-ooc>Casting <i>charm animal</i> on the last goblin dog (DC 14 Will save).</span></p>"Poor doggy! Gurkagh take care of you!"
Casting charm animal on the last goblin dog (DC 14 Will save).Gurkagh (alias of Jhaeman)2023-09-12T22:53:56ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#572023-09-11T11:41:12Z2023-09-11T11:37:03Z<p>Gurkagh grins even wider as Amestra addresses him.</p>
<p>[Spoiler omitted]</p>Gurkagh grins even wider as Amestra addresses him.
[Spoiler omitted]Gurkagh (alias of Jhaeman)2023-09-11T11:37:03ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay&page=2#532023-09-10T22:51:40Z2023-09-10T22:48:08Z<p>Scratching his beard, the unkempt kellid wanders over to the others. <b>"Gurkagh say why mean goblins attack Gurkagh?"</b></p>Scratching his beard, the unkempt kellid wanders over to the others. "Gurkagh say why mean goblins attack Gurkagh?"Gurkagh (alias of Jhaeman)2023-09-10T22:48:08ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#222023-09-10T12:01:07Z2023-09-10T11:56:58Z<p>Sorry, bad weekend—will post in about 12 hours, or please feel free to bot me if needed.</p>Sorry, bad weekend--will post in about 12 hours, or please feel free to bot me if needed.Gurkagh (alias of Jhaeman)2023-09-10T11:56:58ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay#402023-09-08T23:41:04Z2023-09-08T23:36:44Z<p>Gurkagh moves forward, trying to figure out whether he was always supposed to be part of the show here.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Gurkagh moves forward, trying to figure out whether he was always supposed to be part of the show here.
Double move.Gurkagh (alias of Jhaeman)2023-09-08T23:36:44ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay#302023-09-07T23:16:10Z2023-09-07T23:15:25Z<p>Gurkagh scratches his head in confusion as chaos breaks out around him. At last, he shrugs. <b>"Gurkagh say bad goblins should behave."</b> Suddenly, his right arm turns into a long branch from an oak tree and he swings it at the nearest attacker!</p>
<p><span class=messageboard-ooc>Using wood spirit for a tree limb slam (with reach) vs Yellow.</span></p>
<p><span class="messageboard-dice"><b>Attack vs Yellow:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span>
<br />
<span class="messageboard-dice"><b>damage (bludgeoning):</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (3) + 3 = 6</span></p>Gurkagh scratches his head in confusion as chaos breaks out around him. At last, he shrugs. "Gurkagh say bad goblins should behave." Suddenly, his right arm turns into a long branch from an oak tree and he swings it at the nearest attacker!
Using wood spirit for a tree limb slam (with reach) vs Yellow.
[dice=Attack vs Yellow]1d20+11[/dice]
[dice=damage (bludgeoning)]1d8+3[/dice]Gurkagh (alias of Jhaeman)2023-09-07T23:15:25ZRe: Forums: Play-by-Post: EbonFist's Year of the Shadow LodgeGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/gameplay#182023-09-06T12:32:41Z2023-09-06T12:32:17Z<p>A paunchy kellid man with a long, unkempt beard and clothes made of rough furs wanders into the mezzanine. He doesn't really seem to know where he's going or what's going on, but the broad, dopey smile on his face indicates he's happy to be here.</p>A paunchy kellid man with a long, unkempt beard and clothes made of rough furs wanders into the mezzanine. He doesn't really seem to know where he's going or what's going on, but the broad, dopey smile on his face indicates he's happy to be here.Gurkagh (alias of Jhaeman)2023-09-06T12:32:17ZRe: Forums: Play-by-Post Discussion: EbonFist's Year of the Shadow Lodge DiscussionGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivn1l/discussion#52023-09-04T14:24:19Z2023-09-04T14:17:36Z<p>Just checking in, will get everything filled out tomorrow.</p>Just checking in, will get everything filled out tomorrow.Gurkagh (alias of Jhaeman)2023-09-04T14:17:36ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#522023-09-03T23:54:43Z2023-09-03T23:53:54Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-09-03T23:53:54ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj&page=2?Jhaemans-Curse-of-the-Crimson-Throne#512023-08-28T00:23:14Z2023-08-28T00:17:32Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-08-28T00:17:32ZRe: Forums: Rules Questions: Monk AC Bonus + Bracers of ArmorJhaemanhttps://paizo.com/threads/rzs43uvn&page=2?Monk-AC-Bonus-Bracers-of-Armor#642023-08-17T06:42:58Z2023-08-17T06:35:48Z<p>I personally tend to think people really overthink party composition. I've played and run loads of PFS games with (quite literally) random party composition, and never found it to be an issue. Are four bards going to handle a challenge differently than four barbarians? Sure! The bards will be better at some things (skill challenges) and worse at other things (close-quarters combat), and that's part of the fun of the game.</p>I personally tend to think people really overthink party composition. I've played and run loads of PFS games with (quite literally) random party composition, and never found it to be an issue. Are four bards going to handle a challenge differently than four barbarians? Sure! The bards will be better at some things (skill challenges) and worse at other things (close-quarters combat), and that's part of the fun of the game.Jhaeman2023-08-17T06:35:48ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=4#1632023-08-17T02:12:59Z2023-08-17T02:08:55Z<p>Looks good—thanks!</p>Looks good--thanks!Trokkus (alias of Jhaeman)2023-08-17T02:08:55ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj?Jhaemans-Curse-of-the-Crimson-Throne#502023-09-02T07:02:36Z2023-08-13T23:24:16Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-08-13T23:24:16ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=4#1592023-08-11T11:21:09Z2023-08-11T11:13:09Z<p>Character #: 238544-1</p>
<p>No Day Job (I'm checking a Faction Card box to donate some money to charity!)</p>Character #: 238544-1
No Day Job (I'm checking a Faction Card box to donate some money to charity!)Trokkus (alias of Jhaeman)2023-08-11T11:13:09ZRe: Forums: Rules Questions: Am I right that cipher script doesn't affect book rental?Jhaemanhttps://paizo.com/threads/rzs43uxp?Am-I-right-that-cipher-script-doesnt-affect#162023-08-11T06:11:31Z2023-08-11T06:01:50Z<p>Yep, I always enforce encumbrance rules and the like. Can you get around them? Sure, but you're spending time or resources to get around them. Money spent on a <i>bag of holding</i> is money that could be spent on a magic sword, and the shoulders slot for <i>muleback cords</i> is a slot that could be used for a <i>cloak of resistance</i>, etc. If you don't apply the rules, then the character with the high Strength score doesn't get the intended benefit over those who dumped Strength. The same analysis applies for other little things in the game—they require some trade-offs that help balance things out in different ways.</p>Yep, I always enforce encumbrance rules and the like. Can you get around them? Sure, but you're spending time or resources to get around them. Money spent on a bag of holding is money that could be spent on a magic sword, and the shoulders slot for muleback cords is a slot that could be used for a cloak of resistance, etc. If you don't apply the rules, then the character with the high Strength score doesn't get the intended benefit over those who dumped Strength. The same analysis applies for...Jhaeman2023-08-11T06:01:50ZRe: Forums: Starfinder General Discussion: The Future of Starfinder 1eJhaemanhttps://paizo.com/threads/rzs43uya?The-Future-of-Starfinder-1e#22023-08-16T15:58:53Z2023-08-10T04:45:05Z<p>I intend to stick with Starfinder 1e (just like I have with Pathfinder 1e). I'm a Charter Superscriber after all :) I plan to keep playing and running play-by-post games online (Starfinder Society, and currently in Chapter Four of <i>Dawn of Flame</i>) until someday in the distant future when I've done it all!</p>I intend to stick with Starfinder 1e (just like I have with Pathfinder 1e). I'm a Charter Superscriber after all :) I plan to keep playing and running play-by-post games online (Starfinder Society, and currently in Chapter Four of Dawn of Flame) until someday in the distant future when I've done it all!Jhaeman2023-08-10T04:45:05ZRe: Forums: Rise of the Runelords: The Skinsaw Murders (GM Reference)Jhaemanhttps://paizo.com/threads/rzs2hl57&page=14?The-Skinsaw-Murders#6542023-08-08T21:41:04Z2023-08-08T21:36:14Z<p>There's always folks paying attention. What's on your mind?</p>There's always folks paying attention. What's on your mind?Jhaeman2023-08-08T21:36:14ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=6#2992023-08-07T23:21:08Z2023-08-07T23:16:15Z<p><b>"Ya did sumptin' dumb, and might've gotten some folks killed,"</b> Trokkus says to Colson. <b>"Good ta reckon wit' that. Then, get back at work and do better. There's always a path forward, just hard ta see it sometimes. Dawnflower taught me that."</b></p>"Ya did sumptin' dumb, and might've gotten some folks killed," Trokkus says to Colson. "Good ta reckon wit' that. Then, get back at work and do better. There's always a path forward, just hard ta see it sometimes. Dawnflower taught me that."Trokkus (alias of Jhaeman)2023-08-07T23:16:15ZRe: Forums: Campaign Journals: Jhaeman's Curse of the Crimson ThroneJhaemanhttps://paizo.com/threads/rzs43euj?Jhaemans-Curse-of-the-Crimson-Throne#492023-09-02T07:02:28Z2023-08-07T00:39:47Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Jhaeman2023-08-07T00:39:47ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=6#2962023-08-04T11:31:03Z2023-08-04T11:29:18Z<p>Bruised and battered by potatoes and rocks, Trokkus is pleased to see one of his allies magically disappear with Colson! </p>
<p><b>"We ain't need to fight the whole city!"</b> he calls out to his allies. <b>"Head on out and I'll hold down the rear and catch up wit' these fancy boots!"</b> Tiny wings on the half-orc's boots begin flapping furiously and lift him into the air!</p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (5) + 12 = 17</span></p>
<p><span class=messageboard-ooc>Activating <i>winged boots</i> as a standard action.</span></p>Bruised and battered by potatoes and rocks, Trokkus is pleased to see one of his allies magically disappear with Colson!
"We ain't need to fight the whole city!" he calls out to his allies. "Head on out and I'll hold down the rear and catch up wit' these fancy boots!" Tiny wings on the half-orc's boots begin flapping furiously and lift him into the air!
[dice=Fort Save]1d20+12[/dice]
Activating winged boots as a standard action.Trokkus (alias of Jhaeman)2023-08-04T11:29:18ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=6#2892023-08-03T12:32:58Z2023-08-03T12:31:55Z<p><span class=messageboard-ooc>@GM: That's okay, I'll stick with Trokkus' action and just imagine he didn't realise just how out of it Colton is.</span></p>@GM: That's okay, I'll stick with Trokkus' action and just imagine he didn't realise just how out of it Colton is.Trokkus (alias of Jhaeman)2023-08-03T12:31:55ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=6#2822023-08-02T01:51:02Z2023-08-02T01:48:47Z<p>Trokkus jogs forward. <b>"What's happenin' here ain't right!"</b> he calls out. <b>"This ain't justice, 'an the heavens know it!"</b> A ray of light emanates from his shield and seems to loosen the manacles around the bound and suffering Colson!</p>
<p><span class=messageboard-ooc>Move action to move and then casting <i>liberating command</i> as an immediate action. This gives Colson an immediate Escape Artist check with an extra +20 bonus. As a standard action, I'll try Diplomacy to sway the crowd to stand down.</span></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>Trokkus jogs forward. "What's happenin' here ain't right!" he calls out. "This ain't justice, 'an the heavens know it!" A ray of light emanates from his shield and seems to loosen the manacles around the bound and suffering Colson!
Move action to move and then casting liberating command as an immediate action. This gives Colson an immediate Escape Artist check with an extra +20 bonus. As a standard action, I'll try Diplomacy to sway the crowd to stand down.
[dice=Diplomacy]1d20+8[/dice]Trokkus (alias of Jhaeman)2023-08-02T01:48:47ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=3#1452023-08-01T11:11:04Z2023-08-01T11:09:23Z<p>Job interview today—will post tomorrow.</p>Job interview today--will post tomorrow.Trokkus (alias of Jhaeman)2023-08-01T11:09:23ZRe: Forums: Second Darkness: Second Darkness REMASTER: Who wants it?Jhaemanhttps://paizo.com/threads/rzs43u8v?Second-Darkness-REMASTER-Who-wants-it#172023-07-31T11:13:11Z2023-07-30T05:47:42Z<p>I don't know anything about remasters or appropriate edition nomenclature, but after months of prep, we're getting started on Second Darkness tonight! Very excited!</p>I don't know anything about remasters or appropriate edition nomenclature, but after months of prep, we're getting started on Second Darkness tonight! Very excited!Jhaeman2023-07-30T05:47:42ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=6#2562023-07-29T01:36:10Z2023-07-29T01:35:23Z<p>Bleeding in multiple places from the pikalchi's thorns, Trokkus only grunts as he continues to slam away with his spiked gaunlet infused with Sarenraen's holy power!</p>
<p><span class=messageboard-ooc>Continuing to attack Green, with the smite still active. I'm going to use Fortune for my last iterative attack.</span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (17) + 12 = 29</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 vs Green (w/ holy & smite):</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 2 ⇒ (9) + 16 + 1 + 2 = 28</span>
<br />
<span class="messageboard-dice"><b>damage # 1 (w/ holy & smite):</b></span> <span class="messageboard-dice">1d4 + 14 + 1 + 2d6 + 22 ⇒ (1) + 14 + 1 + (6, 5) + 22 = 49</span></p>
<p><span class="messageboard-dice"><b>Attack # 2 vs Green w/holy & smite):</b></span> <span class="messageboard-dice">1d20 + 11 + 1 + 2 ⇒ (13) + 11 + 1 + 2 = 27</span>
<br />
<span class="messageboard-dice"><b>damage # 2 (w/ holy & smite):</b></span> <span class="messageboard-dice">1d4 + 14 + 1 + 2d6 + 11 ⇒ (2) + 14 + 1 + (5, 3) + 11 = 36</span></p>
<p><span class="messageboard-dice"><b>Attack # 3 vs Green w/ holy & smite):</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14</span>
<br />
<span class="messageboard-dice"><b>Attack # 3 vs Green w/ holy & smite):</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8</span></p>
<p><span class=messageboard-ooc>Using Fortune on that attack above.</span></p>
<p><span class="messageboard-dice"><b>damage # 3 (w/ holy & smite):</b></span> <span class="messageboard-dice">1d4 + 14 + 1 + 2d6 + 11 ⇒ (1) + 14 + 1 + (2, 3) + 11 = 32</span></p>Bleeding in multiple places from the pikalchi's thorns, Trokkus only grunts as he continues to slam away with his spiked gaunlet infused with Sarenraen's holy power!
Continuing to attack Green, with the smite still active. I'm going to use Fortune for my last iterative attack.
[dice=Fort Save]1d20+12[/dice]
[dice=Attack # 1 vs Green (w/ holy & smite)]1d20+16+1+2[/dice]
[dice=damage # 1 (w/ holy & smite)]1d4+14+1+2d6+22[/dice]
[dice=Attack # 2 vs Green w/holy & smite)]1d20+11+1+2[/dice]...Trokkus (alias of Jhaeman)2023-07-29T01:35:23ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=3#1302023-07-27T13:23:34Z2023-07-27T13:15:56Z<p>If saves vs fear do take place, don’t forget my aura of courage.</p>If saves vs fear do take place, don’t forget my aura of courage.Trokkus (alias of Jhaeman)2023-07-27T13:15:56ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=5#2482023-07-27T12:33:59Z2023-07-27T12:33:36Z<p><b>"You monsters shoulda stayed out of the Material Plane—it's off-limits to you and your fiendish kind!"</b> shouts Trokkus with uncharacteristic anger as he charges into battle.</p>
<p><span class=messageboard-ooc>Charge against vs the Green Pikalchi. As a swift action, I'm going to smite evil.</span></p>
<p><span class="messageboard-dice"><b>+4 holy spiked gauntlet (w/ charge & smite) vs Green Pikalchi:</b></span> <span class="messageboard-dice">1d20 + 17 + 2 + 2 ⇒ (19) + 17 + 2 + 2 = 40</span>
<br />
<span class="messageboard-dice"><b>damage (base+holy+smite):</b></span> <span class="messageboard-dice">1d4 + 15 + 2d6 + 22 ⇒ (1) + 15 + (6, 1) + 22 = 45</span>
<br />
<span class=messageboard-ooc>damage bypasses DR.</span></p>"You monsters shoulda stayed out of the Material Plane--it's off-limits to you and your fiendish kind!" shouts Trokkus with uncharacteristic anger as he charges into battle.
Charge against vs the Green Pikalchi. As a swift action, I'm going to smite evil.
[dice=+4 holy spiked gauntlet (w/ charge & smite) vs Green Pikalchi]1d20+17+2+2[/dice]
[dice=damage (base+holy+smite)]1d4+15+2d6+22[/dice]
damage bypasses DR.Trokkus (alias of Jhaeman)2023-07-27T12:33:36ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=5#2442023-07-27T00:50:47Z2023-07-27T00:43:28Z<p><b>"Pakalchis! My specialty,"</b> growls Trokkus. <b>"But watch out for their poisonous thorns!"</b></p>
<p><span class=messageboard-ooc>I'm going to use Fortune (thanks Percy!) to roll the save twice and take the better result.</span></p>
<p><span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>
<br />
<span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span></p>"Pakalchis! My specialty," growls Trokkus. "But watch out for their poisonous thorns!"
I'm going to use Fortune (thanks Percy!) to roll the save twice and take the better result.
[dice=Will save]1d20+12[/dice]
[dice=Will save]1d20+12[/dice]Trokkus (alias of Jhaeman)2023-07-27T00:43:28ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=5#2402023-07-26T11:51:02Z2023-07-26T11:48:48Z<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (8) + 14 = 22</span>
<br />
<span class=messageboard-ooc>extra +1 vs demons</span></p>[dice=Knowledge (planes)]1d20+14[/dice]
extra +1 vs demonsTrokkus (alias of Jhaeman)2023-07-26T11:48:48ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=5#2302023-07-24T12:11:01Z2023-07-24T12:09:54Z<p><b>"And here I wuz thinkin' we might get outta here without a fight!"</b> The half-orc readies his shield, and mutters a quick prayer to Sarenrae to protect him and his allies.</p>
<p><span class=messageboard-ooc>Move action and use Divine Bond to give spiked gauntlet the <i>holy</i> enchantment.</span></p>
<p><span class="messageboard-dice"><b>Knowledge (religion) to Identify ghosty lady:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span>
<br />
<span class="messageboard-dice"><b>Knowledge (religion) to Identify rose ladies:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>"And here I wuz thinkin' we might get outta here without a fight!" The half-orc readies his shield, and mutters a quick prayer to Sarenrae to protect him and his allies.
Move action and use Divine Bond to give spiked gauntlet the holy enchantment.
[dice=Knowledge (religion) to Identify ghosty lady]1d20+9[/dice]
[dice=Knowledge (religion) to Identify rose ladies]1d20+9[/dice]Trokkus (alias of Jhaeman)2023-07-24T12:09:54ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=5#2262023-07-23T12:51:01Z2023-07-23T12:49:32Z<p>Trokkus stays out of the way, knowing that the civilians will be at much less risk if they can be rescued without the need for a bloody battle.</p>Trokkus stays out of the way, knowing that the civilians will be at much less risk if they can be rescued without the need for a bloody battle.Trokkus (alias of Jhaeman)2023-07-23T12:49:32ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorJhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=194#96572023-07-15T02:31:48Z2023-07-15T01:59:30Z<p>In the Gameday XII thread, there's some discussion about getting a PFS1 Special going if we can find enough table GMs—another couple would be enough. Take a look and please volunteer if you're able.</p>In the Gameday XII thread, there's some discussion about getting a PFS1 Special going if we can find enough table GMs--another couple would be enough. Take a look and please volunteer if you're able.Jhaeman2023-07-15T01:59:30ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=3#1022023-07-14T12:05:22Z2023-07-14T12:03:19Z<p>My post may be a bit hit-or-miss for the next week, so please bot me if necessary.</p>My post may be a bit hit-or-miss for the next week, so please bot me if necessary.Trokkus (alias of Jhaeman)2023-07-14T12:03:19ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=4#1912023-07-11T23:26:40Z2023-07-11T23:26:40Z<p>Trokkus half-whispers again. <b>"Sounds like Estinne's one of the fellas playin' cards over there! I say we mosey over and ask ta be dealt in!"</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span></p>Trokkus half-whispers again. "Sounds like Estinne's one of the fellas playin' cards over there! I say we mosey over and ask ta be dealt in!"
[dice=Perception]1d20+7[/dice]Trokkus (alias of Jhaeman)2023-07-11T23:26:40ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=4#1892023-07-11T00:02:49Z2023-07-11T00:02:49Z<p>Trokkus half-whispers, half-mumbles to the others. <b>"Gotta either be <i>real</i> sneaky or try an' take out these mooks fast, a'fore they can alert the whole base. Mebbe one of youse have a <i>silence</i> to lay down?"</b></p>Trokkus half-whispers, half-mumbles to the others. "Gotta either be real sneaky or try an' take out these mooks fast, a'fore they can alert the whole base. Mebbe one of youse have a silence to lay down?"Trokkus (alias of Jhaeman)2023-07-11T00:02:49ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=4#1862023-07-08T00:38:00Z2023-07-08T00:38:00Z<p>Trokkus reads over the note, and nods. <b>"It figgers. Creeps usin' final blades and such probably ain't adverse to consortin' with even worse."</b></p>Trokkus reads over the note, and nods. "It figgers. Creeps usin' final blades and such probably ain't adverse to consortin' with even worse."Trokkus (alias of Jhaeman)2023-07-08T00:38:00ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=4#1722023-07-05T11:23:01Z2023-07-05T11:23:01Z<p>Trokkus moves as quietly as his awkward frame allows, trusting his allies will let him know when the time for action comes . . .</p>
<p><span class=messageboard-ooc>I'm back, thanks for your patience.</span></p>Trokkus moves as quietly as his awkward frame allows, trusting his allies will let him know when the time for action comes . . .
I'm back, thanks for your patience.Trokkus (alias of Jhaeman)2023-07-05T11:23:01ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=2#762023-06-28T12:55:36Z2023-06-28T12:55:36Z<p>Just an early heads-up that on Friday I'll be away on the interesting sequence of a camping trip followed by a casino trip. I'll then be back on the following Wednesday. Please bot me as necessary—thanks!</p>Just an early heads-up that on Friday I'll be away on the interesting sequence of a camping trip followed by a casino trip. I'll then be back on the following Wednesday. Please bot me as necessary--thanks!Trokkus (alias of Jhaeman)2023-06-28T12:55:36ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1482023-06-27T23:40:03Z2023-06-27T23:40:03Z<p>Trokkus taps his broken tusk, in deep thought, before saying: <b>"Ain't the way I like it, but I reckon we can't go tryin' ta find these folks. Too risky if sumpin' goes wrong 'n we don't make it back on time. Better make a plan for the prison and get too it!"</b></p>Trokkus taps his broken tusk, in deep thought, before saying: "Ain't the way I like it, but I reckon we can't go tryin' ta find these folks. Too risky if sumpin' goes wrong 'n we don't make it back on time. Better make a plan for the prison and get too it!"Trokkus (alias of Jhaeman)2023-06-27T23:40:03ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1462023-06-27T00:45:46Z2023-06-27T00:45:46Z<p><span class=messageboard-ooc>@GM: I think the main thing we need resolved first is how we're doing in terms of in-game time. Do we have time to visit the family and return to the prison before the scheduled executions?</span></p>@GM: I think the main thing we need resolved first is how we're doing in terms of in-game time. Do we have time to visit the family and return to the prison before the scheduled executions?Trokkus (alias of Jhaeman)2023-06-27T00:45:46ZRe: Forums: Product Discussion: Starfinder Adventure Path #13: Fire Starters (Dawn of Flame 1 of 6)Jhaemanhttps://paizo.com/products/btq01woc/discuss&page=2?Starfinder-Adventure-Path-13-Fire-Starters#602023-06-26T11:50:32Z2023-06-26T11:50:32Z<p>My guess is that it could work as a left arm or a right arm for a humanoid.</p>My guess is that it could work as a left arm or a right arm for a humanoid.Jhaeman2023-06-26T11:50:32ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=2#702023-06-26T11:23:29Z2023-06-26T11:23:29Z<p>I know what you mean, but we've raised the issue a couple of times and haven't gotten any word that we're on a clock per se, so I figure the gather info check is a direct way to sort out whether there are hostages or not. If not, we can concoct a plan for the prison.</p>I know what you mean, but we've raised the issue a couple of times and haven't gotten any word that we're on a clock per se, so I figure the gather info check is a direct way to sort out whether there are hostages or not. If not, we can concoct a plan for the prison.Trokkus (alias of Jhaeman)2023-06-26T11:23:29ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1432023-06-26T00:20:26Z2023-06-26T00:20:26Z<p><b>"Guess we better ask around to figger it out one way or another."</b></p>
<p>Trokkus once again hits the streets, hoping this time to learn whether Estinne's family is still in the city.</p>
<p><span class="messageboard-dice"><b>Diplomacy (Gather Information):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span></p>
<p><span class=messageboard-ooc>With bonuses vs dwarves, fletchlings, Mendevian crusaders, and lycanthropes :)</span></p>"Guess we better ask around to figger it out one way or another."
Trokkus once again hits the streets, hoping this time to learn whether Estinne's family is still in the city.
[dice=Diplomacy (Gather Information)]1d20+8[/dice]
With bonuses vs dwarves, fletchlings, Mendevian crusaders, and lycanthropes :)Trokkus (alias of Jhaeman)2023-06-26T00:20:26ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1412023-06-24T00:21:27Z2023-06-24T00:21:27Z<p><b>"That's some smart thinkin'. Let's do it."</b> Trokkus scratches his head. <b>"Anyone know where they live?"</b></p>"That's some smart thinkin'. Let's do it." Trokkus scratches his head. "Anyone know where they live?"Trokkus (alias of Jhaeman)2023-06-24T00:21:27ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=7#3422023-06-22T13:11:03Z2023-06-21T22:50:58Z<p>Arrius awakens to find himself laying on a stone slab back in the Concordance of Elements' meeting hall in Port Eclipse. </p>
<p>He looks around quizzically. <b>"Did I miss anything?"</b></p>
<p>J. gives him a half-smile and rolls her eyes. <b>"Oh <i>Arrius</i>"</b>.</p>Arrius awakens to find himself laying on a stone slab back in the Concordance of Elements' meeting hall in Port Eclipse.
He looks around quizzically. "Did I miss anything?"
J. gives him a half-smile and rolls her eyes. "Oh Arrius".Arrius Vext (alias of Jhaeman)2023-06-21T22:50:58ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#992023-06-22T13:09:30Z2023-06-21T22:47:38Z<p>Got it, thanks GM!</p>
<p>And yes, I'd love to play some more PFS1. (I'm also planning to GM a game soon, just finishing up my prep on it)</p>Got it, thanks GM!
And yes, I'd love to play some more PFS1. (I'm also planning to GM a game soon, just finishing up my prep on it)Arrius Vext (alias of Jhaeman)2023-06-21T22:47:38ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1372023-06-21T22:43:48Z2023-06-21T22:43:48Z<p><b>"Eh, I think that other guard's working in the prison! Long shift, so gettin' in ta talk wit' him would be as hard as breakin' ta free the prisoners. Lest I'm misunnerstandin', which ain't exactly impossible."</b></p>"Eh, I think that other guard's working in the prison! Long shift, so gettin' in ta talk wit' him would be as hard as breakin' ta free the prisoners. Lest I'm misunnerstandin', which ain't exactly impossible."Trokkus (alias of Jhaeman)2023-06-21T22:43:48ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#942023-06-21T01:40:33Z2023-06-21T01:32:04Z<p>@GM: Oh yes, forgot about the negative levels! Yes, please go ahead and deduct 8 more PP to clear them. (good thing I save all my PP for clearing conditions!)</p>
<p>@Ashwell: Thanks, that was a kind offer but I should be good. And yes, a tough scenario, so good work!</p>@GM: Oh yes, forgot about the negative levels! Yes, please go ahead and deduct 8 more PP to clear them. (good thing I save all my PP for clearing conditions!)
@Ashwell: Thanks, that was a kind offer but I should be good. And yes, a tough scenario, so good work!Arrius Vext (alias of Jhaeman)2023-06-21T01:32:04ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=2#622023-06-20T00:23:00Z2023-06-20T00:23:00Z<p><span class=messageboard-ooc>Getting back together and sharing what we've learned might be a good step towards figuring out a plan.</span></p>Getting back together and sharing what we've learned might be a good step towards figuring out a plan.Trokkus (alias of Jhaeman)2023-06-20T00:23:00ZRe: Forums: Play-by-Post: #9-22: Grotto of the Deluged God (GM Roll4initiative)Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmxu/gameplay#92023-06-19T23:40:51Z2023-06-19T23:40:51Z<p>Nistivo smiles indulgently at Lanel's question about his gloves. <b>"Magical? I'd say that anything that repels the filth all around us must be magical, in a sense, wouldn't you?"</b> </p>
<p>He looks around the deck for a good location before unfolding a small camp chair from his pack and placing a silk pillow on top of it. He sits down with a contented sigh. <b>"I <i>do</i> hope they'll have the tea service ready soon."</b></p>Nistivo smiles indulgently at Lanel's question about his gloves. "Magical? I'd say that anything that repels the filth all around us must be magical, in a sense, wouldn't you?"
He looks around the deck for a good location before unfolding a small camp chair from his pack and placing a silk pillow on top of it. He sits down with a contented sigh. "I do hope they'll have the tea service ready soon."Nistivo Cirek (alias of Jhaeman)2023-06-19T23:40:51ZRe: Forums: Play-by-Post: #9-22: Grotto of the Deluged God (GM Roll4initiative)Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmxu/gameplay#42023-06-19T00:21:23Z2023-06-19T00:21:23Z<p>The clatter of hooves and carriage wheels can be heard coming down the docks. A few seconds later, a small but elegant and well-appointed carriage pulled by a pair of horses slows to a stop near the <i>Grinning Pixie</i>. A well-groomed man climbs down and tosses the reins to the buck-toothed sailor. <b>"Take care—I want everything immaculate when I return."</b></p>
<p>Speaking of immaculate, the man's clothing is so white it almost gleams, and the decorative trimming testifies to how expensive it must have been to purchase. His hands and forearms are covered by long white gloves, but he avoids touching anything as he strides up the gangplank. He nods politely to Venture-Captain Benarry and Lanel. <b>"Nistivo Cirek, at your service. I trust this mission will be a profitable one."</b></p>
<p><span class=messageboard-ooc>I'll fix up a tagline—I think I mistakenly made the profile as a normal alias instead of a PFS character—d'oh!</span></p>The clatter of hooves and carriage wheels can be heard coming down the docks. A few seconds later, a small but elegant and well-appointed carriage pulled by a pair of horses slows to a stop near the Grinning Pixie. A well-groomed man climbs down and tosses the reins to the buck-toothed sailor. "Take care--I want everything immaculate when I return."
Speaking of immaculate, the man's clothing is so white it almost gleams, and the decorative trimming testifies to how expensive it must have...Nistivo Cirek (alias of Jhaeman)2023-06-19T00:21:23ZRe: Forums: Recruitment: #9-22: Grotto of the Deluged God (GM Roll4initiative) RecruitmentNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmxu/recruiting#132023-06-18T11:44:42Z2023-06-18T11:44:42Z<p>Player name/handle: Jhaeman
<br />
Character's Name: Nistivo Cirek
<br />
PFS #: 238544-8
<br />
PC Faction: Exchange
<br />
Played or GM'd this?: Nope</p>
<p>Nistivo is Level 2.</p>Player name/handle: Jhaeman
Character's Name: Nistivo Cirek
PFS #: 238544-8
PC Faction: Exchange
Played or GM'd this?: Nope
Nistivo is Level 2.Nistivo Cirek (alias of Jhaeman)2023-06-18T11:44:42ZRe: Forums: Recruitment: #9-22: Grotto of the Deluged God (GM Roll4initiative) RecruitmentJhaemanhttps://paizo.com/campaigns/v5748p75ivmxu/recruiting#82023-06-17T23:44:19Z2023-06-17T23:14:56Z<p>Excited to play—Will post info tonight.</p>Excited to play—Will post info tonight.Jhaeman2023-06-17T23:14:56ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Jhaemanhttps://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=183#91242023-06-17T23:46:44Z2023-06-17T23:13:53Z<p>Definitely still interested! Thanks. Will get info posted in the thread tonight.</p>Definitely still interested! Thanks. Will get info posted in the thread tonight.Jhaeman2023-06-17T23:13:53ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#912023-06-16T12:15:42Z2023-06-16T12:15:42Z<p>@PCs: Good job folks! I was watching from the sidelines and silently cheering you on.</p>
<p>@GM: I'll clear the "dead as a doornail" condition by spending Prestige Points. I'm going to cross off my "Magnimarian Debt" boon to have the good citizens of Magnimar contribute half the cost to raising Arrius in gratitude for his help dealing with an assault in the city's Temple of Abadar during a certain race for a Runecarved key. (mechanically, they pay 8 PP of the 16 PP cost to have him raised, and the other half should be deducted from the Chronicle). Thanks!</p>@PCs: Good job folks! I was watching from the sidelines and silently cheering you on.
@GM: I'll clear the "dead as a doornail" condition by spending Prestige Points. I'm going to cross off my "Magnimarian Debt" boon to have the good citizens of Magnimar contribute half the cost to raising Arrius in gratitude for his help dealing with an assault in the city's Temple of Abadar during a certain race for a Runecarved key. (mechanically, they pay 8 PP of the 16 PP cost to have him raised, and the...Arrius Vext (alias of Jhaeman)2023-06-16T12:15:42ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1202023-06-13T12:24:29Z2023-06-13T12:24:29Z<p>After getting turned around and a little lost in the streets of a foreign city, Trokkus lurks in an alleyway near the tavern where they met their contact.</p>
<p><span class=messageboard-ooc>I'm still here—I'm just not sure what to do, so I figure I'll stay out of trouble until needed :) </span></p>After getting turned around and a little lost in the streets of a foreign city, Trokkus lurks in an alleyway near the tavern where they met their contact.
I'm still here--I'm just not sure what to do, so I figure I'll stay out of trouble until needed :)Trokkus (alias of Jhaeman)2023-06-13T12:24:29ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=4#1632023-06-09T11:25:26Z2023-06-09T11:25:26Z<p>Fun & speedy game—thanks GM!</p>Fun & speedy game--thanks GM!Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-09T11:25:26ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=3#1092023-06-09T11:23:06Z2023-06-09T11:23:06Z<p><b>"Yeah, that sounds like a good step. So long as we ain't take all night wit' it, on account of heads'll be rollin' soon."</b></p>"Yeah, that sounds like a good step. So long as we ain't take all night wit' it, on account of heads'll be rollin' soon."Trokkus (alias of Jhaeman)2023-06-09T11:23:06ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=4#1562023-06-07T12:04:36Z2023-06-07T12:04:36Z<p><b>"Ooh, a petition! I'll throw that up on the infosphere and tag it to this story when it runs. You'll have complete strangers who have no idea what they're doing happy to sign it!"</b></p>"Ooh, a petition! I'll throw that up on the infosphere and tag it to this story when it runs. You'll have complete strangers who have no idea what they're doing happy to sign it!"Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-07T12:04:36ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=2#982023-06-06T23:13:36Z2023-06-06T23:13:36Z<p>Trokkus hits the down-and-out sections of the city near the prison and subtly mentions it to see if it sparks any gossip.</p>
<p><span class=messageboard-ooc>I'll Take 10 on a Diplomacy (Gather Information) check with a result of 18 to see if I can dig up anyone with memories of the layout or entrances to the prison.</span></p>Trokkus hits the down-and-out sections of the city near the prison and subtly mentions it to see if it sparks any gossip.
I'll Take 10 on a Diplomacy (Gather Information) check with a result of 18 to see if I can dig up anyone with memories of the layout or entrances to the prison.Trokkus (alias of Jhaeman)2023-06-06T23:13:36ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Vitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/threads/rzs43nki&page=7?SFS-DMKs-space-that-is-safe-from-space#3192023-06-06T12:30:42Z2023-06-06T12:30:42Z<p><span class="messageboard-dice"><b>Profession (Video Personality) w/ Professional Clothing:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17</span></p>[dice=Profession (Video Personality) w/ Professional Clothing]1d20+5+1[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-06T12:30:42ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1502023-06-06T12:28:58Z2023-06-06T12:28:58Z<p>Cambot gets a great shot of Leannah drawing her longsword and trying to cut herself free of the crab's pincer!</p>
<p><span class=messageboard-ooc>As requested, botting Leannah. An attack sounds reasonable, and I'll apply the grappled condition modifier.</span></p>
<p><span class="messageboard-dice"><b>longsword (grappled):</b></span> <span class="messageboard-dice">1d20 + 0 - 2 ⇒ (20) + 0 - 2 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (slashing):</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>extra crit damage!:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>Cambot gets a great shot of Leannah drawing her longsword and trying to cut herself free of the crab's pincer!
As requested, botting Leannah. An attack sounds reasonable, and I'll apply the grappled condition modifier.
[dice=longsword (grappled)] 1d20+0-2[/dice]
[dice=damage (slashing)]1d8[/dice]
[dice=extra crit damage!]1d8[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-06T12:28:58ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion&page=2#512023-06-06T12:25:10Z2023-06-06T12:25:10Z<p>Sounds like a plan. If it suits, I'll do a gather information check to see if any locals were ever in the prison.</p>Sounds like a plan. If it suits, I'll do a gather information check to see if any locals were ever in the prison.Trokkus (alias of Jhaeman)2023-06-06T12:25:10ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#482023-06-05T23:22:46Z2023-06-05T23:22:46Z<p>@PCs: I happen to have a boon for a +5 bonus to one Bluff or Disguise check against someone from Galt! I've had it for several years and never thought I'd get to use it :) I also have a boon that allows me to cast <i>possession</i> once, which could be useful depending on the plan.</p>@PCs: I happen to have a boon for a +5 bonus to one Bluff or Disguise check against someone from Galt! I've had it for several years and never thought I'd get to use it :) I also have a boon that allows me to cast possession once, which could be useful depending on the plan.Trokkus (alias of Jhaeman)2023-06-05T23:22:46ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1452023-06-05T11:48:30Z2023-06-05T11:48:30Z<p>Vitellius narrates as Cambot catches the action. It's almost like he's the ringside announcer at a professional cyber-wrestling match! <b>"Oh my! The crab monster has Leannah trapped tight with its pincer! But the wily Starfinder isn't through yet, and I just bet she's got a skimmer ace up her sleeve!"</b></p>
<p><span class=messageboard-ooc>Using my Inspiring Boost on Leannah—should take care of most of the damage from the pincer attack.</span></p>
<p><span class="messageboard-dice"><b>Inspiring Boost + Motivation:</b></span> <span class="messageboard-dice">5 + 1d6 ⇒ 5 + (5) = 10</span></p>Vitellius narrates as Cambot catches the action. It's almost like he's the ringside announcer at a professional cyber-wrestling match! "Oh my! The crab monster has Leannah trapped tight with its pincer! But the wily Starfinder isn't through yet, and I just bet she's got a skimmer ace up her sleeve!"
Using my Inspiring Boost on Leannah--should take care of most of the damage from the pincer attack.
[dice=Inspiring Boost + Motivation]5+1d6[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-05T11:48:30ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=2#882023-06-05T11:45:29Z2023-06-05T11:45:12Z<p>Trokkus nods. <b>"Yeah, that'd be great. More info we get 'bout guards, secret ways in and out, mebbe passwords or disguises, the better. All that good stuff. Ain't never done a prison break before."</b></p>Trokkus nods. "Yeah, that'd be great. More info we get 'bout guards, secret ways in and out, mebbe passwords or disguises, the better. All that good stuff. Ain't never done a prison break before."Trokkus (alias of Jhaeman)2023-06-05T11:45:12ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1402023-06-04T11:54:48Z2023-06-04T11:54:48Z<p>Rushing to keep pace with Leannah (microphone at the ready), Vitellius stops short when he sees the crab-monster! <b>"Cambot, get a pic of this!"</b> he shouts.</p>
<p><span class=messageboard-ooc>I've moved my token onto the walkway with a good angle of all the action. Will do Total Defense.</span></p>Rushing to keep pace with Leannah (microphone at the ready), Vitellius stops short when he sees the crab-monster! "Cambot, get a pic of this!" he shouts.
I've moved my token onto the walkway with a good angle of all the action. Will do Total Defense.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-04T11:54:48ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1362023-06-03T00:06:47Z2023-06-03T00:06:47Z<p><b>"Cambot's ready! I suggest you all mentally rehearse some catchy dialogue to say during the rescue. Maybe 'Starfinders save the day!' or 'When you need help, look to the stars!' Oh, and find some stuff to jump over even if you could just walk around it."</b></p>"Cambot's ready! I suggest you all mentally rehearse some catchy dialogue to say during the rescue. Maybe 'Starfinders save the day!' or 'When you need help, look to the stars!' Oh, and find some stuff to jump over even if you could just walk around it."Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-03T00:06:47ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1312023-06-01T23:39:26Z2023-06-01T23:38:21Z<p><b>"A great twist! I sense potential for a ghostwritten memoir if we can find this person and hear their tale of terror and woe!"</b></p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (11) + 0 = 11</span></p>"A great twist! I sense potential for a ghostwritten memoir if we can find this person and hear their tale of terror and woe!"
[dice=Survival]1d20+0[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-06-01T23:38:21ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=2#752023-06-01T01:08:13Z2023-06-01T01:08:13Z<p>Trokkus furls his brow at the question. <b>"Pal, I ain't seen nothin' further from an elf 'cept a troll one time."</b> He shrugs. <b>"Hope that ain't a disappointment to ya."</b></p>Trokkus furls his brow at the question. "Pal, I ain't seen nothin' further from an elf 'cept a troll one time." He shrugs. "Hope that ain't a disappointment to ya."Trokkus (alias of Jhaeman)2023-06-01T01:08:13ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1252023-05-31T23:15:51Z2023-05-31T23:15:51Z<p><b>"If someone could fire up that computer, I'll send what I have so far to editing."</b></p>
<p><span class=messageboard-ooc>I'm not great at Computers, but I'll try to Aid Another.</span></p>
<p><span class="messageboard-dice"><b>Computers to Aid Another:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>"If someone could fire up that computer, I'll send what I have so far to editing."
I'm not great at Computers, but I'll try to Aid Another.
[dice=Computers to Aid Another]1d20+5[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-31T23:15:51ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=2#732023-05-31T23:13:10Z2023-05-31T23:13:10Z<p>Trokkus downs his mug of ale, and then observes to no one in particular. <b>"Ah, I gotta take a leak."</b> He ambles towards the exit to see if the coast is clear.</p>Trokkus downs his mug of ale, and then observes to no one in particular. "Ah, I gotta take a leak." He ambles towards the exit to see if the coast is clear.Trokkus (alias of Jhaeman)2023-05-31T23:13:10ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1202023-05-30T22:59:27Z2023-05-30T22:59:27Z<p>Seeing his allies hesitate, Vitellius shouts <b>"Cut! Cambot, edit out that pause. Okay folks, time is money, and money is viewers, and I can't lose out on either."</b> </p>
<p>Looking everyone over, he points towards the jump jets on George 09-23's armor. <b>"Can you rocket through? That'd make great footage even if you short-out and crash into a wall!"</b></p>
<p><span class=messageboard-ooc>And since George is Level 4, that's safer than us Level 1s trying something :)</span></p>Seeing his allies hesitate, Vitellius shouts "Cut! Cambot, edit out that pause. Okay folks, time is money, and money is viewers, and I can't lose out on either."
Looking everyone over, he points towards the jump jets on George 09-23's armor. "Can you rocket through? That'd make great footage even if you short-out and crash into a wall!"
And since George is Level 4, that's safer than us Level 1s trying something :)Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-30T22:59:27ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1182023-05-29T11:20:04Z2023-05-29T11:20:04Z<p>Vitellius takes a step back, his eyes wide with excitement and expectation. <i>An electrocution might make this puff piece go viral!</i></p>Vitellius takes a step back, his eyes wide with excitement and expectation. An electrocution might make this puff piece go viral!Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-29T11:20:04ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=3#1142023-05-28T23:12:22Z2023-05-28T23:12:22Z<p>Vitellius finally puts away the comlink he's been speaking into for <i>hours</i>. He looks around and blinks as if he's forgotten where he is. <b>"Sorry everyone! My agent. There's an opening for an evening broadcast anchor over on the Burning Archipelago, and I had to walk him through which highlights of my amazing career to select for my audition tape. So—where were we? I remember seeing a creature chomping on some cables and another one collecting drops. I'm sure Cambot got most of the footage, though we may need some of you to do some ADR on the dialogue. Hmm . . . this looks interesting!"</b></p>
<p><span class=messageboard-ooc>I don't have any of those three skills. I get a lot of skill points, but Level 1 is still Level 1 :)</span></p>Vitellius finally puts away the comlink he's been speaking into for hours. He looks around and blinks as if he's forgotten where he is. "Sorry everyone! My agent. There's an opening for an evening broadcast anchor over on the Burning Archipelago, and I had to walk him through which highlights of my amazing career to select for my audition tape. So--where were we? I remember seeing a creature chomping on some cables and another one collecting drops. I'm sure Cambot got most of the footage,...Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-28T23:12:22ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Vitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/threads/rzs43nki&page=7?SFS-DMKs-space-that-is-safe-from-space#3172023-05-28T23:01:03Z2023-05-28T23:01:03Z<p>I'm back—thanks for your patience!</p>I'm back--thanks for your patience!Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-28T23:01:03ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay&page=2#652023-05-28T22:58:04Z2023-05-28T22:58:04Z<p>Trokkus nods knowingly as he looks around. Taverns like this are the same anywhere in the Inner Sea (except when they're not).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span></p>Trokkus nods knowingly as he looks around. Taverns like this are the same anywhere in the Inner Sea (except when they're not).
[dice=Perception]1d20+7[/dice]
[dice=Sense Motive]1d20+14[/dice]Trokkus (alias of Jhaeman)2023-05-28T22:58:04ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#422023-05-28T22:53:33Z2023-05-28T22:53:33Z<p>I'm back—thanks for your patience everyone.</p>I'm back--thanks for your patience everyone.Trokkus (alias of Jhaeman)2023-05-28T22:53:33ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Vitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/threads/rzs43nki&page=7?SFS-DMKs-space-that-is-safe-from-space#3162023-05-18T12:19:46Z2023-05-18T12:19:46Z<p>I'll be sans computer & wi-fi until Monday the 29th. Apologies for the absence! Please bot me as needed.</p>I'll be sans computer & wi-fi until Monday the 29th. Apologies for the absence! Please bot me as needed.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-18T12:19:46ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#202023-05-18T12:18:01Z2023-05-18T12:18:01Z<p>Sorry for the awkward timing, but I'm going to be away without computer access next week. I'll be back on Monday the 29th. Please feel free to bot me until then. (Trokkus can do some healing or some punching—either works!)</p>Sorry for the awkward timing, but I'm going to be away without computer access next week. I'll be back on Monday the 29th. Please feel free to bot me until then. (Trokkus can do some healing or some punching--either works!)Trokkus (alias of Jhaeman)2023-05-18T12:18:01ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=2#702023-05-18T01:50:33Z2023-05-18T01:50:33Z<p><b>"Excellent news!"</b> Vitellius exclaims. <b>"These feel-good puff pieces have a stable audience, but if I can add in some real adventure and excitement, this story could lead off prime-time!"</b></p>"Excellent news!" Vitellius exclaims. "These feel-good puff pieces have a stable audience, but if I can add in some real adventure and excitement, this story could lead off prime-time!"Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-18T01:50:33ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay#252023-05-18T01:48:18Z2023-05-18T01:48:18Z<p><b>"I ain't usually one for messin' about with the authorities—learned that lesson the hard way! But these final blades sure ain't right. Only the gods' gonna be able to see inta a man's souls, and trappin' it in a slice o' metal keeps that judgment from happenin'. Still, Galt's got a reputation as one of da most dangerous places in the Inner Sea—we better be sneaky-like!"</b></p>"I ain't usually one for messin' about with the authorities--learned that lesson the hard way! But these final blades sure ain't right. Only the gods' gonna be able to see inta a man's souls, and trappin' it in a slice o' metal keeps that judgment from happenin'. Still, Galt's got a reputation as one of da most dangerous places in the Inner Sea--we better be sneaky-like!"Trokkus (alias of Jhaeman)2023-05-18T01:48:18ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=2#632023-05-16T12:20:46Z2023-05-16T12:20:21Z<p><b>"That's a great story!"</b> enthuses Vitellius, as Sam Silverwood relates how he lost an eye. <b>"Just the sort of dramatic character background the audience will love. Here, you record the whole thing in this microphone, and I'll keep these little brats from distracting you!"</b> </p>
<p>Vitellius proceeds to teach an impromptu seminar on how to curry favor with the best sources in various Absalom communities, from the Lorespire Complex to the gangs of Downlow.</p>
<p><span class="messageboard-dice"><b>Diplomacy to Teach:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>"That's a great story!" enthuses Vitellius, as Sam Silverwood relates how he lost an eye. "Just the sort of dramatic character background the audience will love. Here, you record the whole thing in this microphone, and I'll keep these little brats from distracting you!"
Vitellius proceeds to teach an impromptu seminar on how to curry favor with the best sources in various Absalom communities, from the Lorespire Complex to the gangs of Downlow.
[dice=Diplomacy to Teach]1d20+7[/dice]Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-16T12:20:21ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=2#582023-05-15T23:05:59Z2023-05-15T23:05:59Z<p><b>"A fascinating story!"</b> observes Vitellius. <b>"I'll have to interview this 'Pip' fellow later on—skittermanders really <i>pop</i> on the screen. Heck, I wouldn't have this job if one didn't decide to help me out by resigning and recommending me for the vacancy!"</b></p>
<p>Vitellius keeps talking as he wanders around with Cambot to make sure ASNN has an excellent selection of footage to draw from. Everyone within ear shot is sure to pick up some interesting (and occasionally disturbing) facts about modern broadcast news.</p>
<p><span class=messageboard-ooc>I'll try Teacher.</span></p>"A fascinating story!" observes Vitellius. "I'll have to interview this 'Pip' fellow later on--skittermanders really pop on the screen. Heck, I wouldn't have this job if one didn't decide to help me out by resigning and recommending me for the vacancy!"
Vitellius keeps talking as he wanders around with Cambot to make sure ASNN has an excellent selection of footage to draw from. Everyone within ear shot is sure to pick up some interesting (and occasionally disturbing) facts about modern...Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-15T23:05:59ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay&page=2#532023-05-14T22:55:18Z2023-05-14T22:55:18Z<p>Vitellius waits to see how the Starfinders interact with the dragonkin, consulting with Cambot on how to deal with the ambient noise.</p>Vitellius waits to see how the Starfinders interact with the dragonkin, consulting with Cambot on how to deal with the ambient noise.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-14T22:55:18ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#472023-05-14T12:53:32Z2023-05-14T12:53:32Z<p><b>"These Starfinders have been tasked with learning all about the refugee community here in the Ghost Levels—what they need, how many of them there are, and what sorts of dangers are about. And I'm here to record every second of it! They seem to be a shy crew, so you might have to do most of the talking. Oh! You should shake their hands as they dole out the supplies they brought—that'd be perfect for me to narrate over later."</b></p>"These Starfinders have been tasked with learning all about the refugee community here in the Ghost Levels--what they need, how many of them there are, and what sorts of dangers are about. And I'm here to record every second of it! They seem to be a shy crew, so you might have to do most of the talking. Oh! You should shake their hands as they dole out the supplies they brought--that'd be perfect for me to narrate over later."Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-14T12:53:32ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#412023-05-12T11:50:14Z2023-05-12T11:50:14Z<p><b><span class=tiny>"Ooh, this is gold!"</b></span> says Vitellius to himself, getting into position so that the clashing Starfinders, thugs, and hapless victims are all in the shot behind him. He motions to Cambot to start recording and starts speaking into a microphone. </p>
<p><b>"Violence was in the air today as a group of bandits were about to rob some refugees when agents of the Starfinder Society arrived. Given how horribly outnumbered and outgunned the bandits are, this trained war correspondent expects severe casualties on their end! More at 11. Remember, when you want exciting local news, mostly live and in full color, Vitellius Korpopolis and the Absalom Station News Network have it all!"</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>"Ooh, this is gold!" says Vitellius to himself, getting into position so that the clashing Starfinders, thugs, and hapless victims are all in the shot behind him. He motions to Cambot to start recording and starts speaking into a microphone.
"Violence was in the air today as a group of bandits were about to rob some refugees when agents of the Starfinder Society arrived. Given how horribly outnumbered and outgunned the bandits are, this trained war correspondent expects severe casualties on...Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-12T11:50:14ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#372023-05-11T13:03:28Z2023-05-11T13:03:28Z<p>Vitellius shakes his head. <b>"Are you kidding? I'm here to document the story, not <i>be</i> the story! But don't worry. If they kill you, I'll make sure it's all recorded for posterity in HD!"</b></p>
<p><span class=messageboard-ooc>From all appearances, an unarmed journalist like Vitellius is about the least intimidating person around.</span></p>Vitellius shakes his head. "Are you kidding? I'm here to document the story, not be the story! But don't worry. If they kill you, I'll make sure it's all recorded for posterity in HD!"
From all appearances, an unarmed journalist like Vitellius is about the least intimidating person around.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-11T13:03:28ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#342023-05-11T00:57:35Z2023-05-11T00:57:35Z<p>Vitellius flashes her his trademarked (literally) two-thumbs-up + head-tilt smile + wink and hurries to catch up with the lashuntas heading below.</p>Vitellius flashes her his trademarked (literally) two-thumbs-up + head-tilt smile + wink and hurries to catch up with the lashuntas heading below.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-11T00:57:35ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay#232023-05-11T00:54:24Z2023-05-11T00:54:24Z<p><b>"Y'know, that don't sound half-bad!"</b></p>"Y'know, that don't sound half-bad!"Trokkus (alias of Jhaeman)2023-05-11T00:54:24ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#322023-05-10T12:51:13Z2023-05-10T12:50:38Z<p>As Cambot takes in a wide zoom, Vitellius waits for one of the Starfinders to say something. <i>This footage is going to be terrible. Are they shy? Guess I better nudge things along . . .</i></p>
<p>He strides up to the elderly clerk. <b>"Vitellius Korpopolis, ASNN. But you probably already know that! These here junior members of the Starfinder Society have supplies for refugees rumored to be settling the Ghost Levels. Care to comment on their utter desperation driven by trauma and fear? The refugees' desperation, that is, not the Starfinders."</b></p>As Cambot takes in a wide zoom, Vitellius waits for one of the Starfinders to say something. This footage is going to be terrible. Are they shy? Guess I better nudge things along . . .
He strides up to the elderly clerk. "Vitellius Korpopolis, ASNN. But you probably already know that! These here junior members of the Starfinder Society have supplies for refugees rumored to be settling the Ghost Levels. Care to comment on their utter desperation driven by trauma and fear? The refugees'...Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-10T12:50:38ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#712023-05-10T12:36:52Z2023-05-10T12:36:52Z<p>@GM: I'm happy to keep watching and get my Chronicle with the others. (plus, formally, I need to wait to see how many days it takes them to get my body back to civilisation as that will affect the minimum caster level of the <i>raise dead</i>).</p>@GM: I'm happy to keep watching and get my Chronicle with the others. (plus, formally, I need to wait to see how many days it takes them to get my body back to civilisation as that will affect the minimum caster level of the raise dead).Arrius Vext (alias of Jhaeman)2023-05-10T12:36:52ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#132023-05-09T23:12:47Z2023-05-09T23:12:47Z<p>That actually sounds like a really fun story idea—a retirement home for aged and washed-up adventurers, a murder happens, and the PCs are called in as "objective outsiders" to find out whodunnit.</p>That actually sounds like a really fun story idea--a retirement home for aged and washed-up adventurers, a murder happens, and the PCs are called in as "objective outsiders" to find out whodunnit.Trokkus (alias of Jhaeman)2023-05-09T23:12:47ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#282023-05-08T23:25:55Z2023-05-08T23:25:55Z<p>Vitellius smiles broadly at George 09-23, his mouth full of perfect teeth that sparkle, no doubt due to some kind of sponsorship arrangement with a toothpaste manufacturer. <b>"I'd call that flattery, but it's perfectly true! Why, I've learned how to strike up a rapport with pretty much anyone—starship mechanics, poachers, con artists, and more—it's amazing the types of people I've encountered since being embedded with the Starfinder Society. Oh, excuse me one moment, I've just thought of something."</b></p>
<p>Vitellius takes out a small pocket recorder and speaks into it: <b>"Note to self: add free gourmet breakfast and magical pastries to research file for story on undisclosed and possibly corrupt perqs of SFS membership."</b></p>Vitellius smiles broadly at George 09-23, his mouth full of perfect teeth that sparkle, no doubt due to some kind of sponsorship arrangement with a toothpaste manufacturer. "I'd call that flattery, but it's perfectly true! Why, I've learned how to strike up a rapport with pretty much anyone--starship mechanics, poachers, con artists, and more--it's amazing the types of people I've encountered since being embedded with the Starfinder Society. Oh, excuse me one moment, I've just thought of...Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-08T23:25:55ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay#212023-05-08T23:17:01Z2023-05-08T23:17:01Z<p><b>"Aww, thinkin' about retirement makes me feel all sentimental-like! But there ain't no rest for the wicked, and I sure was. I figger my rest'll come six deep in a pine box."</b></p>"Aww, thinkin' about retirement makes me feel all sentimental-like! But there ain't no rest for the wicked, and I sure was. I figger my rest'll come six deep in a pine box."Trokkus (alias of Jhaeman)2023-05-08T23:17:01ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#222023-05-08T01:14:17Z2023-05-08T01:14:17Z<p><b>"Food bank it is!"</b> says Vitellius, getting up from his chair. <b>"Makes good b-roll footage around the holidays—we still dig up stuff from years ago, and no one notices! The key,"</b> he says with a wink, <b>"is enough of it that the audience feels all warm and fuzzy, but not so much that they feel guilty that <i>they're</i> not actually doing anything. Journalism really is a balancing act!"</b></p>"Food bank it is!" says Vitellius, getting up from his chair. "Makes good b-roll footage around the holidays--we still dig up stuff from years ago, and no one notices! The key," he says with a wink, "is enough of it that the audience feels all warm and fuzzy, but not so much that they feel guilty that they're not actually doing anything. Journalism really is a balancing act!"Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-08T01:14:17ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay#132023-05-08T01:07:51Z2023-05-08T01:07:51Z<p><b>"I wunder where the Society's sendin' us this time. That jungle sure was humid. Maybe someplace coastal with cool breezes and suchlike!"</b></p>"I wunder where the Society's sendin' us this time. That jungle sure was humid. Maybe someplace coastal with cool breezes and suchlike!"Trokkus (alias of Jhaeman)2023-05-08T01:07:51ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis for ASNN (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#202023-05-07T06:33:12Z2023-05-07T06:33:12Z<p>Vitellius nods enthusiastically during the description of the mission. <b>"Refugees? Community spirit? Danger? These human-interest sob stories are champs when it comes to award season!"</b></p>
<p><span class=messageboard-ooc>@GM: Ok, should be in shape now.</span></p>Vitellius nods enthusiastically during the description of the mission. "Refugees? Community spirit? Danger? These human-interest sob stories are champs when it comes to award season!"
@GM: Ok, should be in shape now.Vitellius Korpopolis for ASNN (alias of Jhaeman)2023-05-07T06:33:12ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#82023-05-07T06:03:05Z2023-05-07T06:03:05Z<p>For purchases, I'm going to spend 12000 gp to update my <i>belt of giant strength +2</i> to a <i>belt of giant strength +4</i>.</p>
<p>For downtime, I'm going to spend 1,100 gp to charity (a home for orphans from the Mendevian crusades).</p>For purchases, I'm going to spend 12000 gp to update my belt of giant strength +2 to a belt of giant strength +4.
For downtime, I'm going to spend 1,100 gp to charity (a home for orphans from the Mendevian crusades).Trokkus (alias of Jhaeman)2023-05-07T06:03:05ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#132023-05-05T10:20:38Z2023-05-05T10:20:38Z<p><b>"Can't do it!"</b> Vitellius replies to George 09-23. <b>"ASNN has a stupid policy against diminutives and nicknames and such—full legal names only. But that's okay—it helps distinguish me from those publicity hounds like Zo!"</b></p>"Can't do it!" Vitellius replies to George 09-23. "ASNN has a stupid policy against diminutives and nicknames and such--full legal names only. But that's okay--it helps distinguish me from those publicity hounds like Zo!"Vitellius Korpopolis (alias of Jhaeman)2023-05-05T10:20:38ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#62023-05-04T11:35:37Z2023-05-04T11:35:37Z<div class="messageboard-quotee">DM Kludde wrote:</div><blockquote><br />
<br />
<p><span class=messageboard-ooc>@Vitellus: do you have a character sheet somewhere?</span> </blockquote><p><span class=messageboard-ooc>Yep, here's a <a href="https://drive.google.com/file/d/1xXsJVEGYn325BL_9mqE3-M-N8K7TVKbV/view?usp=share_link" target="_blank" rel="nofollow">link</a> (though it won't include any purchases I make based on my money from my last Chronicle).</span>DM Kludde wrote:@Vitellus: do you have a character sheet somewhere?
Yep, here's a link (though it won't include any purchases I make based on my money from my last Chronicle).Vitellius Korpopolis (alias of Jhaeman)2023-05-04T11:35:37ZRe: Forums: Play-by-Post: [SFS] 5-14 Ghost Level Delve - Table IIVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvw/gameplay#42023-05-04T00:48:36Z2023-05-04T00:48:36Z<p>Wearing an "ASNN" branded jumpsuit, a man stops right inthe middle of the establishment and starts speaking loudly to a hovering drone. <b>"'And here in a rowdy spacer's bar in Drifter's End'— Wait, Cambot. Cut that last bit and splice this in 'And here in a gourmet pastry shop in Drifter's End, your correspondent once again boldly joins the Starfinder Society on another mission. Will it end in utter disaster or a hard-fought victory? Only time—and me, Vitellius Korpopolis for the Absalom Station News Network—will tell!' Good, save that and pick up some background color while I see who these yahoos are."</b></p>
<p>The drone begins drifting around the room while the man comes over to the table. He sits down and nods in a friendly way. <b>"A barathu, and a drow. Not a bad start, but our viewers really like to see the more exotic species. Hopefully we'll even get someone from the Vast in. Oh, I'm Vitellius Korpopolis, by the way, but I bet you already knew that. I've been embedded on this mission. Just be your normal selves, but more in a more interesting and exciting way."</b></p>Wearing an "ASNN" branded jumpsuit, a man stops right inthe middle of the establishment and starts speaking loudly to a hovering drone. "'And here in a rowdy spacer's bar in Drifter's End'-- Wait, Cambot. Cut that last bit and splice this in 'And here in a gourmet pastry shop in Drifter's End, your correspondent once again boldly joins the Starfinder Society on another mission. Will it end in utter disaster or a hard-fought victory? Only time--and me, Vitellius Korpopolis for the Absalom...Vitellius Korpopolis (alias of Jhaeman)2023-05-04T00:48:36ZRe: Forums: Play-by-Post: Qstors PFS #9-20: Fury of the Final Blade (FULL)Trokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/gameplay#52023-05-04T00:33:24Z2023-05-04T00:33:24Z<p>Fresh off the long journey from the Mwangi Expanse, Trokkus walks into the briefing room, ready as usual to meet a whole new crop of Pathfinder Society agents to go on a mission with. He stops short when he sees Granny and Jory. <b>"Hey!</b> he growls, his broken tusk getting in the way of a smile. <b>"Wasn't expectin' ta see ya again!"</b></p>Fresh off the long journey from the Mwangi Expanse, Trokkus walks into the briefing room, ready as usual to meet a whole new crop of Pathfinder Society agents to go on a mission with. He stops short when he sees Granny and Jory. "Hey! he growls, his broken tusk getting in the way of a smile. "Wasn't expectin' ta see ya again!"Trokkus (alias of Jhaeman)2023-05-04T00:33:24ZRe: Forums: Play-by-Post Discussion: Qstors #9-20: Fury of the Final Blade (FULL) DiscussionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmvy/discussion#42023-05-04T00:28:20Z2023-05-04T00:28:20Z<p>Thanks for running, Qstor!</p>
<p>Character name: Trokkus
<br />
PFS # 238544-1
<br />
Faction: Silver Crusade</p>
<p><span class=messageboard-ooc>After this adventure, Trokkus will officially reach Level 12 retirement age—but there's no way he'll be taking things easy!</span></p>Thanks for running, Qstor!
Character name: Trokkus
PFS # 238544-1
Faction: Silver Crusade
After this adventure, Trokkus will officially reach Level 12 retirement age--but there's no way he'll be taking things easy!Trokkus (alias of Jhaeman)2023-05-04T00:28:20ZRe: Forums: Play-by-Post Discussion: 9-05 Call of the Copper Gate, Pathfinder 1e. Outpost VI DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/discussion#392023-05-04T00:09:23Z2023-05-04T00:09:23Z<p>Khugron needs to enrol in Toastmasters! :)</p>Khugron needs to enrol in Toastmasters! :)The Shining Knight (alias of Jhaeman)2023-05-04T00:09:23ZRe: Forums: Play-by-Post Discussion: 9-05 Call of the Copper Gate, Pathfinder 1e. Outpost VI DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/discussion#342023-05-02T11:43:04Z2023-05-02T11:43:04Z<p><span class="messageboard-dice"><b>Day Job Check (Profession: Trapper):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>[dice=Day Job Check (Profession: Trapper)]1d20+6[/dice]The Shining Knight (alias of Jhaeman)2023-05-02T11:43:04ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=5#2042023-05-02T11:41:45Z2023-05-02T11:41:45Z<p><b>"All's well that ends well, I always say!"</b> says The Shining Knight in his booming voice. <b>"Fare thee well, boon companions, until the day we meet again to do battle against evildoers!"</b> With that, the armored man departs.</p>"All's well that ends well, I always say!" says The Shining Knight in his booming voice. "Fare thee well, boon companions, until the day we meet again to do battle against evildoers!" With that, the armored man departs.The Shining Knight (alias of Jhaeman)2023-05-02T11:41:45ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1972023-05-01T00:50:32Z2023-05-01T00:50:32Z<p><b>"The tides of battle turn in the direction of the just!"</b></p>
<p><span class=messageboard-ooc>Attacking the gremlin to the south.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (7) + 10 = 17</span></p>
<p><span class="messageboard-dice"><b>Attack # 2 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (2) + 10 = 12</span></p>"The tides of battle turn in the direction of the just!"
Attacking the gremlin to the south.
[dice=Attack # 1 w/ +1 limning longsword + heroism] 1d20 + 7 + 2[/dice]
[dice=damage] 1d8 + 10 [/dice]
[dice=Attack # 2 w/ +1 limning longsword + heroism] 1d20 + 2 + 2 [/dice]
[dice=damage] 1d8 + 10[/dice]The Shining Knight (alias of Jhaeman)2023-05-01T00:50:32ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1952023-04-30T00:20:50Z2023-04-30T00:20:50Z<p>The battle continues!</p>
<p><span class=messageboard-ooc>Attacking the gremlin to the north.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (4) + 10 = 14</span></p>
<p><span class="messageboard-dice"><b>Attack # 2 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (2) + 10 = 12</span></p>The battle continues!
Attacking the gremlin to the north.
[dice=Attack # 1 w/ +1 limning longsword + heroism] 1d20 + 7 + 2 [/dice]
[dice=damage] 1d8 + 10 [/dice]
[dice=Attack # 2 w/ +1 limning longsword + heroism] 1d20 + 2 + 2 [/dice]
[dice=damage] 1d8 + 10 [/dice]The Shining Knight (alias of Jhaeman)2023-04-30T00:20:50ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1872023-04-28T12:35:47Z2023-04-28T12:35:47Z<p><b>"Evildoers beware—the Shining Knight is here!"</b></p>
<p><span class=messageboard-ooc>I'm not sure exactly what's happening, but I'll fight to the death :)</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (7) + 10 = 17</span></p>
<p><span class="messageboard-dice"><b>Attack # 2 w/ +1 limning longsword + heroism:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (4) + 10 = 14</span></p>
<p><span class="messageboard-dice"><b>Fort save vs poison? + heroism:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17</span></p>"Evildoers beware--the Shining Knight is here!"
I'm not sure exactly what's happening, but I'll fight to the death :)
[dice=Attack # 1 w/ +1 limning longsword + heroism] 1d20 + 7 + 2[/dice]
[dice=damage] 1d8 + 10[/dice]
[dice=Attack # 2 w/ +1 limning longsword + heroism] 1d20 + 2 +2 [/dice]
[dice=damage] 1d8 + 10 [/dice]
[dice=Fort save vs poison? + heroism]1d20+3+2[/dice]The Shining Knight (alias of Jhaeman)2023-04-28T12:35:47ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1832023-04-27T23:23:47Z2023-04-27T23:23:47Z<p>The Shining Knight waits for his opponent to stand up—attacking a fallen foe just wouldn't be chivalrous!</p>
<p><span class=messageboard-ooc>I'll pass on the AoO.</span></p>The Shining Knight waits for his opponent to stand up--attacking a fallen foe just wouldn't be chivalrous!
I'll pass on the AoO.The Shining Knight (alias of Jhaeman)2023-04-27T23:23:47ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#582023-04-27T01:10:35Z2023-04-27T01:10:35Z<p><span class=messageboard-ooc>@Bom: Of course, no worries about the pearl. I'd rather see it used than just sitting around. Just don't drop it, since who knows what would happen on the Plane of Air :)</span></p>@Bom: Of course, no worries about the pearl. I'd rather see it used than just sitting around. Just don't drop it, since who knows what would happen on the Plane of Air :)Arrius Vext (alias of Jhaeman)2023-04-27T01:10:35ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1732023-04-25T22:54:45Z2023-04-25T22:54:45Z<p>With his gleaming blade, the Shining Knight slashes at the gremlin!</p>
<p><span class=messageboard-ooc>Full attack on the gremlin next to me.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 w/ +1 limning longsword:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (2) + 10 = 12</span></p>
<p><span class="messageboard-dice"><b>Attack # 2 w/ +1 limning longsword:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (4) + 10 = 14</span></p>With his gleaming blade, the Shining Knight slashes at the gremlin!
Full attack on the gremlin next to me.
[dice=Attack # 1 w/ +1 limning longsword]1d20+7[/dice]
[dice=damage]1d8+10[/dice]
[dice=Attack # 2 w/ +1 limning longsword]1d20+2[/dice]
[dice=damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-04-25T22:54:45ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion&page=2#552023-04-25T12:26:41Z2023-04-25T12:26:41Z<p><span class=messageboard-ooc>@Bom: I've got a level 1 <i>pearl of power</i> that hasn't been used today. Otherwise, it's just worn gear and a couple of consumable items like a potion of healing and a snapleaft.</span></p>@Bom: I've got a level 1 pearl of power that hasn't been used today. Otherwise, it's just worn gear and a couple of consumable items like a potion of healing and a snapleaft.Arrius Vext (alias of Jhaeman)2023-04-25T12:26:41ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=4#1662023-04-25T01:25:41Z2023-04-25T01:25:41Z<p>J. rushes out of hiding and pulls Arrius' body close to her. Tears are in her eyes as she whispers <b>"For someone so smart, you could really be an idiot sometimes . . ."</b></p>J. rushes out of hiding and pulls Arrius' body close to her. Tears are in her eyes as she whispers "For someone so smart, you could really be an idiot sometimes . . ."Arrius Vext (alias of Jhaeman)2023-04-25T01:25:41ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1682023-04-25T00:30:14Z2023-04-25T00:30:14Z<p>Undeterred by the javelins, the Shining Knight continues the chase.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Undeterred by the javelins, the Shining Knight continues the chase.
Double move.The Shining Knight (alias of Jhaeman)2023-04-25T00:30:14ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1612023-04-24T00:05:13Z2023-04-24T00:04:04Z<p>The Shining Knight races towards the varlet in the northwest corner.</p>
<p><span class=messageboard-ooc>Double move.</span></p>
<p><span class=messageboard-ooc>I think that's a shelf I'm climbing on? I'll roll a Climb check just in case.</span></p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>The Shining Knight races towards the varlet in the northwest corner.
Double move.
I think that's a shelf I'm climbing on? I'll roll a Climb check just in case.
[dice=Climb]1d20+3[/dice]The Shining Knight (alias of Jhaeman)2023-04-24T00:04:04ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=4#1522023-04-21T12:00:04Z2023-04-21T12:00:04Z<p>The Shining Knight charges into the room, glowing sword held high!</p>
<p><span class=messageboard-ooc>Double move.</span></p>The Shining Knight charges into the room, glowing sword held high!
Double move.The Shining Knight (alias of Jhaeman)2023-04-21T12:00:04ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1462023-04-20T23:19:17Z2023-04-20T23:19:17Z<p>The Shining Knight tries to lend a hand!</p>
<p><span class=messageboard-ooc>Aid Another on Khugron's Strength check.</span></p>
<p><span class="messageboard-dice"><b>Aid Another:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>The Shining Knight tries to lend a hand!
Aid Another on Khugron's Strength check.
[dice=Aid Another]1d20+2[/dice]The Shining Knight (alias of Jhaeman)2023-04-20T23:19:17ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1422023-04-20T11:29:02Z2023-04-20T11:29:02Z<p>The Shining Knight helps with the door!</p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span>
<br />
<span class="messageboard-dice"><b>damage (longsword):</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (8) + 10 = 18</span></p>The Shining Knight helps with the door!
[dice=Initiative]1d20+3[/dice]
[dice=damage (longsword)]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-04-20T11:29:02ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1302023-04-17T00:27:27Z2023-04-17T00:27:27Z<p><b>"Onwards!"</b> shouts The Shining Knight, heading down into the catacombs.</p>"Onwards!" shouts The Shining Knight, heading down into the catacombs.The Shining Knight (alias of Jhaeman)2023-04-17T00:27:27ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1272023-04-16T12:10:13Z2023-04-16T12:10:13Z<p>The Shining Knight sweeps the museum, looking for any more danger.</p>The Shining Knight sweeps the museum, looking for any more danger.The Shining Knight (alias of Jhaeman)2023-04-16T12:10:13ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1222023-04-15T01:24:48Z2023-04-15T01:24:48Z<p><b>"Fight on fearless friends! These malefactors are weakening!"</b></p>
<p><span class=messageboard-ooc>5' step and full attack.</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity+heroism:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (5) + 10 = 15</span></p>
<p><span class="messageboard-dice"><b>Attack # 1+heroism:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (7) + 10 = 17</span></p>
<p><span class="messageboard-dice"><b>Attack # 2+heroism:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (3) + 10 = 13</span></p>
<p><span class="messageboard-dice"><b>Crit Confirmation for Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15</span>
<br />
<span class="messageboard-dice"><b>extra crit damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (3) + 10 = 13</span></p>
<p><span class="messageboard-dice"><b>Crit Confirmation for Attack # 2:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>extra crit damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (6) + 10 = 16</span></p>"Fight on fearless friends! These malefactors are weakening!"
5' step and full attack.
[dice=Attack of Opportunity+heroism]1d20+7+2[/dice]
[dice=damage]1d8+10[/dice]
[dice=Attack # 1+heroism]1d20+7+2[/dice]
[dice=damage]1d8+10[/dice]
[dice=Attack # 2+heroism]1d20+2+2[/dice]
[dice=damage]1d8+10[/dice]
[dice=Crit Confirmation for Attack # 1]1d20+7+2[/dice]
[dice=extra crit damage]1d8+10[/dice]
[dice=Crit Confirmation for Attack # 2]1d20+2+2[/dice]
[dice=extra crit damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-04-15T01:24:48ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1142023-04-14T01:42:49Z2023-04-14T01:42:49Z<p><b>"Begone blasphemy of all that is holy!"</b> With his glowing blade, The Shining Knight tries to cleave the monster in twain!</p>
<p><span class=messageboard-ooc>5' step and full attack.</span></p>
<p><span class="messageboard-dice"><b>Reflex save vs breath weapon:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p><span class="messageboard-dice"><b>Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (1) + 10 = 11</span></p>
<p><span class="messageboard-dice"><b>Attack # 2:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (8) + 10 = 18</span></p>"Begone blasphemy of all that is holy!" With his glowing blade, The Shining Knight tries to cleave the monster in twain!
5' step and full attack.
[dice=Reflex save vs breath weapon]1d20+8[/dice]
[dice=Attack # 1]1d20+7[/dice]
[dice=damage]1d8+10[/dice]
[dice=Attack # 2]1d20+2[/dice]
[dice=damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-04-14T01:42:49ZRe: Forums: Play-by-Post Discussion: GM Qstor PFS #0-28 Lyrics of ExtinctionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivms1/discussion&page=4#1922023-04-13T12:53:16Z2023-04-13T12:53:16Z<p>@GM: Thanks for running. I haven't played either # 7-22 or # 7-23, and would happily join it.</p>@GM: Thanks for running. I haven't played either # 7-22 or # 7-23, and would happily join it.Trokkus (alias of Jhaeman)2023-04-13T12:53:16ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1072023-04-12T00:43:27Z2023-04-12T00:43:27Z<p><b>"Ware! The monstrous culprits lurk in yonder chamber!"</b> Seeing his foes, the Shining Knight sallies forth to do battle.</p>
<p><span class=messageboard-ooc>Double move.</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span></p>"Ware! The monstrous culprits lurk in yonder chamber!" Seeing his foes, the Shining Knight sallies forth to do battle.
Double move.
[dice=Initiative]1d20+3[/dice]The Shining Knight (alias of Jhaeman)2023-04-12T00:43:27ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=3#1012023-04-10T12:05:51Z2023-04-10T12:05:51Z<p><b>"Alas! The foul contagion has already been unleashed in these hallowed halls of learning. Nonetheless, my boon companions, we must press forward to contain this evil before it spreads even further!"</b></p>
<p>The Shining Knight strides boldly forward and examines the area for signs of the orb or the monster that caused such distraction.</p>
<p><span class=messageboard-ooc>Does the glass that lies scattered near the exhibit pedestal look like it could have come from one of the Beacons of Ralzeros? I'll also look for tracks and listen for sounds of violence elsewhere in the museum.</span></p>
<p><span class="messageboard-dice"><b>Perception (find bad guys!):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>"Alas! The foul contagion has already been unleashed in these hallowed halls of learning. Nonetheless, my boon companions, we must press forward to contain this evil before it spreads even further!"
The Shining Knight strides boldly forward and examines the area for signs of the orb or the monster that caused such distraction.
Does the glass that lies scattered near the exhibit pedestal look like it could have come from one of the Beacons of Ralzeros? I'll also look for tracks and listen...The Shining Knight (alias of Jhaeman)2023-04-10T12:05:51ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#982023-04-09T12:04:32Z2023-04-09T12:04:32Z<p>The Shining Knight looks around for anything else of interest.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p><span class=messageboard-ooc>@GM: Yes—it sounds like there are three Beacons of Ralzeros in total. We got one in Grand Lodge and one here. From Zarta's speech, it sounds like maybe two were in the Arcanamarium or am I mis-reading that?</span></p>The Shining Knight looks around for anything else of interest.
[dice=Perception]1d20+5[/dice]
@GM: Yes--it sounds like there are three Beacons of Ralzeros in total. We got one in Grand Lodge and one here. From Zarta's speech, it sounds like maybe two were in the Arcanamarium or am I mis-reading that?The Shining Knight (alias of Jhaeman)2023-04-09T12:04:32ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=3#1212023-04-08T03:10:12Z2023-04-08T03:10:12Z<p><span class=messageboard-ooc>@GM: Thanks, I appreciate that, but sometimes bad things happen to PCs and that's okay. I think we're getting different totals because that first hit did 13 damage not 8. When he's raised later on, it'll be a good wake-up call for Arrius that he shouldn't bite off more than he can chew :)</span></p>@GM: Thanks, I appreciate that, but sometimes bad things happen to PCs and that's okay. I think we're getting different totals because that first hit did 13 damage not 8. When he's raised later on, it'll be a good wake-up call for Arrius that he shouldn't bite off more than he can chew :)Arrius Vext (alias of Jhaeman)2023-04-08T03:10:12ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#952023-04-08T02:51:55Z2023-04-08T02:51:55Z<p><b>"We have overcome all opposition! We must contain these foul Beacons of Ralzeros and return them safely to the Grand Lodge."</b></p>
<p><span class=messageboard-ooc>Re-reading Zarta's speech, it sounds like there are two at the Arcanamarium? Did we get both here or do we need to search some more?</span></p>"We have overcome all opposition! We must contain these foul Beacons of Ralzeros and return them safely to the Grand Lodge."
Re-reading Zarta's speech, it sounds like there are two at the Arcanamarium? Did we get both here or do we need to search some more?The Shining Knight (alias of Jhaeman)2023-04-08T02:51:55ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=3#1182023-04-07T13:30:19Z2023-04-07T13:30:19Z<p><span class=messageboard-ooc>Alas, I've been keeping track of damage and that crit takes me to -18 and kills me. A tough break, but at least I have a boon for a half-cost raise dead after the session . . .</span></p>Alas, I've been keeping track of damage and that crit takes me to -18 and kills me. A tough break, but at least I have a boon for a half-cost raise dead after the session . . .Arrius Vext (alias of Jhaeman)2023-04-07T13:30:19ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#912023-04-07T12:44:26Z2023-04-07T12:44:26Z<p><b>"Return to thy place of banishment, demon-spawn!"</b> shouts the Shining Knight, slashing down with his glowing blade.</p>
<p><span class="messageboard-dice"><b>Attack w/ +1 liming longsword:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (1) + 10 = 11</span></p>"Return to thy place of banishment, demon-spawn!" shouts the Shining Knight, slashing down with his glowing blade.
[dice=Attack w/ +1 liming longsword]1d20+7[/dice]
[dice=damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-04-07T12:44:26ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=3#1152023-04-06T01:40:38Z2023-04-06T01:40:38Z<p><span class=messageboard-ooc>Apologies, the second "damage" from the bottom should be labelled "Attack # 3".</span></p>Apologies, the second "damage" from the bottom should be labelled "Attack # 3".Arrius Vext (alias of Jhaeman)2023-04-06T01:40:38ZRe: Forums: Play-by-Post Discussion: 9-05 Call of the Copper Gate, Pathfinder 1e. Outpost VI DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/discussion#252023-04-06T01:27:42Z2023-04-06T01:27:42Z<p><span class="messageboard-dice"><b>Boon 100% Guaranteed or your money back!:</b></span> <span class="messageboard-dice">1d20 ⇒ 13</span></p>[dice=Boon 100% Guaranteed or your money back!]1d20[/dice]The Shining Knight (alias of Jhaeman)2023-04-06T01:27:42ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=3#1142023-04-05T13:11:42Z2023-04-05T13:11:42Z<p>Finally released from the whirlwind, Arrius finds himself badly hurt and dizzy. Still, he tries to take out one of the foes by launching an array of acrobatic kicks and strikes!</p>
<p><span class=messageboard-ooc>Targeting Blue with a Flurry of Blows (spending 1 Ki Pt for extra attack).</span></p>
<p><span class="messageboard-dice"><b>Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class="messageboard-dice"><b>Attack # 2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (6) + 7 = 13</span></p>Finally released from the whirlwind, Arrius finds himself badly hurt and dizzy. Still, he tries to take out one of the foes by launching an array of acrobatic kicks and strikes!
Targeting Blue with a Flurry of Blows (spending 1 Ki Pt for extra attack).
[dice=Attack # 1]1d20+7[/dice]
[dice=damage]1d8+7[/dice]
[dice=Attack # 2]1d20+7[/dice]
[dice=damage]1d8+7[/dice]
[dice=damage]1d20+7[/dice]
[dice=damage]1d8+7[/dice]Arrius Vext (alias of Jhaeman)2023-04-05T13:11:42ZRe: Forums: Play-by-Post Discussion: GM Qstor PFS #0-28 Lyrics of ExtinctionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivms1/discussion&page=4#1752023-04-05T13:05:14Z2023-04-05T13:05:14Z<p>Still with us GM?</p>Still with us GM?Trokkus (alias of Jhaeman)2023-04-05T13:05:14ZRe: Forums: Play-by-Post: GM Qstor PFS #0-28 Lyrics of Extinction FULLTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivms1/gameplay&page=6#2992023-04-05T01:24:51Z2023-04-05T01:24:51Z<p><b>"Yeah pal, happy ta have metcha!"</b> </p>
<p>Trokkus takes out the earplugs and gives them back to Granny. <b>"Thanks for the loan! I'd say ya remind me of me own Gram-Gram, but she use ta' whap me with the broad side of an axe just for lookin' cross-eyed!"</b></p>"Yeah pal, happy ta have metcha!"
Trokkus takes out the earplugs and gives them back to Granny. "Thanks for the loan! I'd say ya remind me of me own Gram-Gram, but she use ta' whap me with the broad side of an axe just for lookin' cross-eyed!"Trokkus (alias of Jhaeman)2023-04-05T01:24:51ZRe: Forums: Play-by-Post Discussion: GM Qstor PFS #0-28 Lyrics of ExtinctionTrokkus (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivms1/discussion&page=4#1712023-04-04T03:10:23Z2023-04-04T03:10:23Z<p><span class="messageboard-dice"><b>Day Job (Profession: Mercenary):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>[dice=Day Job (Profession: Mercenary)]1d20+5[/dice]Trokkus (alias of Jhaeman)2023-04-04T03:10:23ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#762023-04-03T00:58:24Z2023-04-03T00:58:24Z<p><span class=messageboard-ooc>I am confused—what is Nggilth-Tsa? Why are we fighting it?</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7</span></p>
<p><span class=messageboard-ooc>@GM: It's quite common in play-by-post for the GM to roll all the PCs' Initiatives for them—it speeds things up.</span></p>I am confused--what is Nggilth-Tsa? Why are we fighting it?
[dice=Initiative]1d20+3+2[/dice]
@GM: It's quite common in play-by-post for the GM to roll all the PCs' Initiatives for them--it speeds things up.The Shining Knight (alias of Jhaeman)2023-04-03T00:58:24ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#712023-03-31T01:10:37Z2023-03-31T01:10:37Z<p><span class=messageboard-ooc>@GM: Sorry, I'm a bit confused—an ongoing, persistent condition with no saving throw in my life :) So in Maren Fuln's office, there's someone named "Nggilth-Tsa"—who or what is this person? What do they look like? Thanks!</span></p>@GM: Sorry, I'm a bit confused--an ongoing, persistent condition with no saving throw in my life :) So in Maren Fuln's office, there's someone named "Nggilth-Tsa"--who or what is this person? What do they look like? Thanks!The Shining Knight (alias of Jhaeman)2023-03-31T01:10:37ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=3#1042023-03-30T00:22:56Z2023-03-30T00:22:56Z<p>Arrius tries to escape the whirlwind!</p>
<p><span class=messageboard-ooc>Rolling a Reflex save to get out of the whirlwind.</span></p>
<p><span class="messageboard-dice"><b>Reflex save+haste:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17</span></p>Arrius tries to escape the whirlwind!
Rolling a Reflex save to get out of the whirlwind.
[dice=Reflex save+haste]1d20+9+1[/dice]Arrius Vext (alias of Jhaeman)2023-03-30T00:22:56ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#662023-03-28T11:55:04Z2023-03-28T11:55:04Z<p><b>"In the name of all that is holy, yonder orb must be safely contained lest its dread nature be unleashed upon this place!"</b> says the Shining Knight. He looks at Aiden and nods at the box he carries.</p>"In the name of all that is holy, yonder orb must be safely contained lest its dread nature be unleashed upon this place!" says the Shining Knight. He looks at Aiden and nods at the box he carries.The Shining Knight (alias of Jhaeman)2023-03-28T11:55:04ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#642023-03-27T12:42:17Z2023-03-27T12:42:17Z<p>Once outside Maren Fuln's office, The Shining Knight's voice raises an octave as he calls through the door. <b>"Special delivery for Mister M. Fuln. I'll need you to sign for it, sir."</b></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>Once outside Maren Fuln's office, The Shining Knight's voice raises an octave as he calls through the door. "Special delivery for Mister M. Fuln. I'll need you to sign for it, sir."
[dice=Bluff]1d20+9[/dice]The Shining Knight (alias of Jhaeman)2023-03-27T12:42:17ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#912023-03-25T13:40:35Z2023-03-25T13:40:35Z<p><span class=messageboard-ooc>Thanks, I’ll just do Total Defense this round.</span>.</p>Thanks, I’ll just do Total Defense this round..Arrius Vext (alias of Jhaeman)2023-03-25T13:40:35ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#892023-03-25T04:27:00Z2023-03-25T04:27:00Z<p><span class=messageboard-ooc>@GM: I think I'm caught in the whirlwind. Is there a particular check to try to escape?</span></p>@GM: I think I'm caught in the whirlwind. Is there a particular check to try to escape?Arrius Vext (alias of Jhaeman)2023-03-25T04:27:00ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay&page=2#572023-03-24T11:39:12Z2023-03-24T11:39:12Z<p><b>"Onward!"</b> shouts the Shining Knight, pointing his glowing sword in the direction of the door before charging out.</p>"Onward!" shouts the Shining Knight, pointing his glowing sword in the direction of the door before charging out.The Shining Knight (alias of Jhaeman)2023-03-24T11:39:12ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#822023-03-24T00:09:46Z2023-03-24T00:09:46Z<p>Arrius tries to spin away from the air elemental's attacks!</p>
<p><span class="messageboard-dice"><b>Reflex save + haste vs damage:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Reflex save + haste vs sucked in:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23</span></p>Arrius tries to spin away from the air elemental's attacks!
[dice=Reflex save + haste vs damage]1d20+9+1[/dice]
[dice=Reflex save + haste vs sucked in]1d20+9+1[/dice]Arrius Vext (alias of Jhaeman)2023-03-24T00:09:46ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#472023-03-22T12:55:46Z2023-03-22T12:55:46Z<p>The Shining Knight swings as hard as he can at the strange golem!</p>
<p><span class="messageboard-dice"><b>Attack w/ +1 limning longsword+flanking:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (2) + 10 = 12</span></p>The Shining Knight swings as hard as he can at the strange golem!
[dice=Attack w/ +1 limning longsword+flanking]1d20+7+2[/dice]
[dice=damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-03-22T12:55:46ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#712023-03-21T23:33:17Z2023-03-21T23:33:17Z<p><b>"As a serpent in the underbrush, we strike without warning!"</b> says Arrius, obviously caught up in the moment as he rushes across the ship's deck towards the foes. From a safe place, J. sighs and rolls her eyes.</p>
<p><span class=messageboard-ooc>Move action to move.</span></p>"As a serpent in the underbrush, we strike without warning!" says Arrius, obviously caught up in the moment as he rushes across the ship's deck towards the foes. From a safe place, J. sighs and rolls her eyes.
Move action to move.Arrius Vext (alias of Jhaeman)2023-03-21T23:33:17ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#422023-03-21T11:28:39Z2023-03-21T11:28:39Z<p><b>"Never fear, good sirs, the Shining Knight is here!"</b></p>
<p><span class=messageboard-ooc>That's a bummer, but I guess I'll do a double-move back.</span></p>"Never fear, good sirs, the Shining Knight is here!"
That's a bummer, but I guess I'll do a double-move back.The Shining Knight (alias of Jhaeman)2023-03-21T11:28:39ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#352023-03-20T09:01:19Z2023-03-20T08:54:16Z<p><b>"Never fear, this strange glass sphere will surely crack under the weight of my enchanted blade!"</b></p>
<p><span class=messageboard-ooc>Attacking it again because The Shining Knight is a bit obtuse that way.</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (4) + 10 = 14</span></p>
<p><span class=messageboard-ooc>@GM: Just double-checking the glass sphere has no AC, hardness, or hit points? I'm not averse to whacking at it some more if I'm putting some cracks in it.</span></p>"Never fear, this strange glass sphere will surely crack under the weight of my enchanted blade!"
Attacking it again because The Shining Knight is a bit obtuse that way.
[dice=damage]1d8+10[/dice]
@GM: Just double-checking the glass sphere has no AC, hardness, or hit points? I'm not averse to whacking at it some more if I'm putting some cracks in it.The Shining Knight (alias of Jhaeman)2023-03-20T08:54:16ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#302023-03-18T00:15:29Z2023-03-18T00:15:29Z<p>The Shining Knight hurls himself over the tendrils of plan matter until he reaches the glass sphere. <b>"Let this chaos begone!"</b> he shouts, swinging his enchanted blade right towards it!</p>
<p><span class=messageboard-ooc>Move action to get next to the sphere and a standard action to attack it. This could either work or be the worst idea ever :)</span></p>
<p><span class="messageboard-dice"><b>Attack sphere w/ +1 limning longsword:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (6) + 10 = 16</span></p>The Shining Knight hurls himself over the tendrils of plan matter until he reaches the glass sphere. "Let this chaos begone!" he shouts, swinging his enchanted blade right towards it!
Move action to get next to the sphere and a standard action to attack it. This could either work or be the worst idea ever :)
[dice=Attack sphere w/ +1 limning longsword]1d20+7[/dice]
[dice=damage]1d8+10[/dice]The Shining Knight (alias of Jhaeman)2023-03-18T00:15:29ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#592023-03-17T00:33:12Z2023-03-17T00:33:12Z<p>Arrius rushes ahead of wherever Volsung walks, moving obstacles out of the way, shushing noisy passengers, cleaning chairs, and so forth, just like an energetic personal servant would.</p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 2 ⇒ (17) + 4 + 4 + 2 = 27</span>
<br />
<span class="messageboard-dice"><b>Bluff (take the better of these two if vs air, earth, fire, or water subtype creatures):</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 2 ⇒ (20) + 4 + 4 + 2 = 30</span></p>
<p><span class=messageboard-ooc>For the Bluff check, I'm pretending to be Volsung's personal servant. I'm going to cross off a Chronicle boon to get a +4 on the Bluff check that allows me to roll twice and take the better result against anyone of the air, earth, fire, or water subtype.</span></p>
<p><span class=messageboard-ooc>I'm also going to cross off a Chronicle boon to get a +2 to Bluff checks while on a ship. (I figure I might as well use some of these—how often do I adventure on a ship, for example! I've got an ultra-specific one for Bluffing people from Galt, but I never run into any :)</span></p>
<p><span class=messageboard-ooc>I wasn't exactly thinking of jumping them on the very ship that's taking us to the bad guy's hideout—it's not exactly blending in—but let's roll with it :) (I think we unintentionally deviated from what the scenario expected).</span></p>Arrius rushes ahead of wherever Volsung walks, moving obstacles out of the way, shushing noisy passengers, cleaning chairs, and so forth, just like an energetic personal servant would.
[dice=Bluff]1d20+4+4+2[/dice]
[dice=Bluff (take the better of these two if vs air, earth, fire, or water subtype creatures)]1d20+4+4+2[/dice]
For the Bluff check, I'm pretending to be Volsung's personal servant. I'm going to cross off a Chronicle boon to get a +4 on the Bluff check that allows me to roll...Arrius Vext (alias of Jhaeman)2023-03-17T00:33:12ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#242023-03-16T12:07:24Z2023-03-16T12:07:24Z<p><span class=messageboard-ooc>@Doran: No worries, I've added your token.</span></p>@Doran: No worries, I've added your token.The Shining Knight (alias of Jhaeman)2023-03-16T12:07:24ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#222023-03-16T11:53:04Z2023-03-16T11:53:04Z<p><b>"Hold them at bay, good sirs, and I'll destroy their power source!"</b></p>
<p><span class=messageboard-ooc>Doing a double-move which will provoke an AoO from one of the golems. I'm not sure if anything is difficult terrain (or other checks) to cross, so I'll adjust my final position if it is.</span></p>"Hold them at bay, good sirs, and I'll destroy their power source!"
Doing a double-move which will provoke an AoO from one of the golems. I'm not sure if anything is difficult terrain (or other checks) to cross, so I'll adjust my final position if it is.The Shining Knight (alias of Jhaeman)2023-03-16T11:53:04ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay&page=2#522023-03-16T01:03:21Z2023-03-16T01:03:21Z<p>Once everyone is ready, Arrius and J. take up good hiding spots on the docks for a surprise attack on the mercenaries.</p>Once everyone is ready, Arrius and J. take up good hiding spots on the docks for a surprise attack on the mercenaries.Arrius Vext (alias of Jhaeman)2023-03-16T01:03:21ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#192023-03-15T23:44:43Z2023-03-15T23:44:43Z<p><span class=messageboard-ooc>Are we waiting on someone or something? I hate to be "that guy", but I'm a trifle worried that if we don't pick up the pace a bit, we'll be really pressed for time to finish before the convention deadline.</span></p>Are we waiting on someone or something? I hate to be "that guy", but I'm a trifle worried that if we don't pick up the pace a bit, we'll be really pressed for time to finish before the convention deadline.The Shining Knight (alias of Jhaeman)2023-03-15T23:44:43ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#472023-03-14T23:40:29Z2023-03-14T23:40:29Z<p>Arrius returns to the others to share what he's learned. <b>"As circling vultures carry ill tidings to a lone desert traveler, so too must I be the bearer of bad news. The mercenaries are scattered through Port Eclipse, and thus our only chance to intercept them will be at the aerial harborfront. Surely word of a pitched battle there will carry like wind-fanned flames through a brittle forest, thus incinerating our hopes for a cunning disguise and infiltration."</b> </p>
<p><b>"And yet—"</b> he starts to continue, before J. cuts him off. <b>"Long story short, we'll jump the bad guys at the docks and take it from there. Everyone ready? Let's go!"</b></p>Arrius returns to the others to share what he's learned. "As circling vultures carry ill tidings to a lone desert traveler, so too must I be the bearer of bad news. The mercenaries are scattered through Port Eclipse, and thus our only chance to intercept them will be at the aerial harborfront. Surely word of a pitched battle there will carry like wind-fanned flames through a brittle forest, thus incinerating our hopes for a cunning disguise and infiltration."
"And yet--" he starts to...Arrius Vext (alias of Jhaeman)2023-03-14T23:40:29ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#172023-03-14T00:05:37Z2023-03-14T00:05:37Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>[dice=Initiative]1d20+3[/dice]The Shining Knight (alias of Jhaeman)2023-03-14T00:05:37ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#442023-03-13T12:55:13Z2023-03-13T12:55:13Z<p><b>"Come, young J. As the bee collects pollen, let us collect information on the whereabouts of these mercenaries."</b></p>
<p><span class=messageboard-ooc>Unless someone objects, Arrius will try a Diplomacy (Gather Information) check to see if he can learn where Efwurwa's Fury is hiding out.</span></p>
<p><span class="messageboard-dice"><b>Diplomacy (Gather Info):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span></p>"Come, young J. As the bee collects pollen, let us collect information on the whereabouts of these mercenaries."
Unless someone objects, Arrius will try a Diplomacy (Gather Information) check to see if he can learn where Efwurwa's Fury is hiding out.
[dice=Diplomacy (Gather Info)]1d20+11[/dice]Arrius Vext (alias of Jhaeman)2023-03-13T12:55:13ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#132023-03-13T12:29:08Z2023-03-13T12:29:08Z<p><b>"To the sphere!"</b> shouts The Shining Knight as he charges forth across the room.</p>
<p><span class=messageboard-ooc>I'm guessing there'll be obstacles in the way, but my intent is to move as quickly as possible toward the sphere and the spores.</span></p>"To the sphere!" shouts The Shining Knight as he charges forth across the room.
I'm guessing there'll be obstacles in the way, but my intent is to move as quickly as possible toward the sphere and the spores.The Shining Knight (alias of Jhaeman)2023-03-13T12:29:08ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion#292023-03-10T21:52:16Z2023-03-10T21:52:16Z<p>I have to be away for the weekend. Please bot some flowery analogies in my absence :)</p>I have to be away for the weekend. Please bot some flowery analogies in my absence :)Arrius Vext (alias of Jhaeman)2023-03-10T21:52:16ZRe: Forums: Play-by-Post Discussion: 9-05 Call of the Copper Gate, Pathfinder 1e. Outpost VI DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/discussion#172023-03-10T21:38:55Z2023-03-10T21:38:55Z<p>I'm going to be away for the weekend. Please bot.</p>I'm going to be away for the weekend. Please bot.The Shining Knight (alias of Jhaeman)2023-03-10T21:38:55ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#402023-03-09T23:19:28Z2023-03-09T23:19:28Z<p>J. speaks up confidently. <b>"So all we need to do is find out where these Efwurwa's Fury are hiding out, and then put the hurt on them. It sounds like they're local, so we could just ask around."</b></p>J. speaks up confidently. "So all we need to do is find out where these Efwurwa's Fury are hiding out, and then put the hurt on them. It sounds like they're local, so we could just ask around."Arrius Vext (alias of Jhaeman)2023-03-09T23:19:28ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#362023-03-09T11:27:17Z2023-03-09T11:27:17Z<p><b>"Philosophers say time is like a circle, with neither a beginning nor an end. Yet although we may not find <i>the</i> beginning, perhaps we could make <i>a</i> beginning. An echo begins 'first things' first. Shall we confront these miscreants, subdue them, and then determine how to board the airship?"</b></p>"Philosophers say time is like a circle, with neither a beginning nor an end. Yet although we may not find the beginning, perhaps we could make a beginning. An echo begins 'first things' first. Shall we confront these miscreants, subdue them, and then determine how to board the airship?"Arrius Vext (alias of Jhaeman)2023-03-09T11:27:17ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion#192023-03-09T05:20:44Z2023-03-09T05:20:44Z<p>Anyone can fly there because gravity is subjective—you control your direction through Wisdom checks. Creatures that can fly just find it much easier.</p>Anyone can fly there because gravity is subjective--you control your direction through Wisdom checks. Creatures that can fly just find it much easier.Arrius Vext (alias of Jhaeman)2023-03-09T05:20:44ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#262023-03-08T10:53:14Z2023-03-08T10:53:14Z<p><b>"Your concerns are well-placed, good man Bom. The forest whispers caution to the torch, lest a stray spark begets an inferno that consumes all. For the first two queries, I must envisage the regrettable necessity of outright deceit—or perhaps even certain obscure means known to but a few that could temporarily sway another's thoughts in a certain direction. And for thine third, mayhaps we could capture Grasping Storm as a prisoner of war—a planar war that threatens all!"</b></p>
<p><span class=messageboard-ooc>@GM: I'm not sure if it's common knowledge or not that even creatures that can't fly can (with greater difficulty) move around on the Plane of Air.</span></p>"Your concerns are well-placed, good man Bom. The forest whispers caution to the torch, lest a stray spark begets an inferno that consumes all. For the first two queries, I must envisage the regrettable necessity of outright deceit--or perhaps even certain obscure means known to but a few that could temporarily sway another's thoughts in a certain direction. And for thine third, mayhaps we could capture Grasping Storm as a prisoner of war--a planar war that threatens all!"
@GM: I'm not sure...Arrius Vext (alias of Jhaeman)2023-03-08T10:53:14ZRe: Forums: Play-by-Post: 9-05 Pathfinder 1e, call of the copper gate outpost VI gameplayThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/gameplay#82023-03-08T10:28:13Z2023-03-08T10:28:13Z<p><b>"Have no fear, m'lady!"</b> says a man wearing gleaming armor. <b>"The Shining Knight will protect thee and thine precious artifacts!"</b> He draws a glowing sword and points it in the direction of the stone door. <b>"Tallyho!"</b> he shouts before bursting through it.</p>"Have no fear, m'lady!" says a man wearing gleaming armor. "The Shining Knight will protect thee and thine precious artifacts!" He draws a glowing sword and points it in the direction of the stone door. "Tallyho!" he shouts before bursting through it.The Shining Knight (alias of Jhaeman)2023-03-08T10:28:13ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#222023-03-07T23:29:38Z2023-03-07T23:29:38Z<p><b>"So as to pluck a flower before it blooms, mayhaps we could plan an ambuscade for Efwurwa's Fury <i>before</i> they board the ship? And then as wolves in lambs' raiment, board the ship in the guise of those we've subdued."</b></p>"So as to pluck a flower before it blooms, mayhaps we could plan an ambuscade for Efwurwa's Fury before they board the ship? And then as wolves in lambs' raiment, board the ship in the guise of those we've subdued."Arrius Vext (alias of Jhaeman)2023-03-07T23:29:38ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#192023-03-06T23:44:59Z2023-03-06T23:44:59Z<p>Arrius nods slowly. <b>"Yes, as removal of a blighted tree may save a forest, so could the defeat of Grasping Storm save many inhabitants of the elemental planes. I will join in this endeavor."</b></p>
<p>J. pumps her fist in excitement, though her smile falters when she sees Arrius' expression.</p>
<p><b>"You are not coming,"</b> he tells her. <b>"The danger is too great, and a fledging must learn to fly before it can soar."</b></p>
<p>J. crosses her arms and looks defiant. <b>"You gave me your word I could come on a mission! Something about how 'every fledging must tumble from the nest in order to learn to fly', remember! So I'm going, and that's that!"</b></p>
<p>The two walk off some distance to continue the argument out of earshot. When they return, Arrius' normally placid face is a scowl, while J.'s face wears the flush of victory.</p>
<p><span class=messageboard-ooc>Any other Knowledge or Gather Info checks to learn background? If not, I'm good to go.</span></p>Arrius nods slowly. "Yes, as removal of a blighted tree may save a forest, so could the defeat of Grasping Storm save many inhabitants of the elemental planes. I will join in this endeavor."
J. pumps her fist in excitement, though her smile falters when she sees Arrius' expression.
"You are not coming," he tells her. "The danger is too great, and a fledging must learn to fly before it can soar."
J. crosses her arms and looks defiant. "You gave me your word I could come on a mission!...Arrius Vext (alias of Jhaeman)2023-03-06T23:44:59ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#132023-03-06T13:12:42Z2023-03-06T13:12:42Z<p><b>"Mayhaps, Born is right. The light of truth, when consumed by darkness, ceases to provide illumination. Yet, not all are worthy of forbearance insofar as we owe mercy to the diseased, not to the plague that infests them. Ashasar, Liaison to the Seat of Balance of the Concordance of Elements, may I ask what exactly a 'belker' is?</b></p>
<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>"Mayhaps, Born is right. The light of truth, when consumed by darkness, ceases to provide illumination. Yet, not all are worthy of forbearance insofar as we owe mercy to the diseased, not to the plague that infests them. Ashasar, Liaison to the Seat of Balance of the Concordance of Elements, may I ask what exactly a 'belker' is?
[dice=Knowledge (planes)]1d20+9[/dice]Arrius Vext (alias of Jhaeman)2023-03-06T13:12:42ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS1e Special: Bonekeep, Level 1: The Silent Grave DiscussionJilla the Gnome (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmte/discussion#332023-03-04T02:19:49Z2023-03-04T01:14:44Z<p>I live in Australia, but my dad lives in <s>beautiful</s> Walsenburg, Colorado!</p>
<p>I imagine if it's the right day anywhere in the world, the Con organisers won't complain about the particular hour we start posting.</p>I live in Australia, but my dad lives in beautiful Walsenburg, Colorado!
I imagine if it's the right day anywhere in the world, the Con organisers won't complain about the particular hour we start posting.Jilla the Gnome (alias of Jhaeman)2023-03-04T01:14:44ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#102023-03-03T00:46:08Z2023-03-03T00:46:08Z<p>Arrius bows deeply at the newcomers. </p>
<p><b>"As a thirsting man in the desert feels rapture seeing his own image in the still waters of an oasis, so too does my heart fill with joy by coming face to face with another of my kind,"</b> he says to Ashwell. </p>
<p><b>"Of course you must be trustworthy,"</b> Arrius says to Necco. <b>"For I trust you, as all Pathfinders, with my very life! Can a man climb a ladder with rungs missing? Welcome!"</b></p>
<p><b>"Indeed, Volsung Dreamseer, I too am as astonished by this realm. The thrill of travel is like the Song of the Spheres, a pleasing melody that never ceases."</b></p>
<p>J. sighs and mumbles under her breath. <b><span class=tiny>"I hope the mission starts soon, or he'll go on like that <i>all day</i> . . ."</b></span> But despite her complaint, it's clearly said with some affection for the undine.</p>Arrius bows deeply at the newcomers.
"As a thirsting man in the desert feels rapture seeing his own image in the still waters of an oasis, so too does my heart fill with joy by coming face to face with another of my kind," he says to Ashwell.
"Of course you must be trustworthy," Arrius says to Necco. "For I trust you, as all Pathfinders, with my very life! Can a man climb a ladder with rungs missing? Welcome!"
"Indeed, Volsung Dreamseer, I too am as astonished by this realm. The thrill of...Arrius Vext (alias of Jhaeman)2023-03-03T00:46:08ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion#132023-03-03T00:32:50Z2023-03-03T00:32:50Z<div class="messageboard-quotee">Volsung Dreamborn wrote:</div><blockquote><p> There is no felonious catfolk here! Volsung had a really weird dream where he turned into an ethics free catfolk rogue, but it was only a dream.</p>
<p>Just a little stressed about something and posted here with wrong character. </blockquote><p>Ha, just put a post in Gameplay where she swipes something from the meeting hall and runs off. We'll consider it a Special Cameo Appearance :)Volsung Dreamborn wrote:There is no felonious catfolk here! Volsung had a really weird dream where he turned into an ethics free catfolk rogue, but it was only a dream.
Just a little stressed about something and posted here with wrong character.
Ha, just put a post in Gameplay where she swipes something from the meeting hall and runs off. We'll consider it a Special Cameo Appearance :)Arrius Vext (alias of Jhaeman)2023-03-03T00:32:50ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#62023-02-28T23:39:56Z2023-02-28T23:39:56Z<p>The undine bows deeply. <b>"Arrius Vext, Emissary of Outsea. As the morning blossoms are filled with warmth by the dawn's light, so am I blessed by the presence of fellow Pathfinders! This young lady has a beautiful name which she refuses to use, instead preferring simply "J."</b></p>
<p>The teenager scowls at Arrius and turns towards Ghukar. <b>"Nice to meet you. Are you from around here?"</b></p>
<p><span class=messageboard-ooc>I imagine wayangs are relatively rare, so J. may not have seen one before.</span></p>The undine bows deeply. "Arrius Vext, Emissary of Outsea. As the morning blossoms are filled with warmth by the dawn's light, so am I blessed by the presence of fellow Pathfinders! This young lady has a beautiful name which she refuses to use, instead preferring simply "J."
The teenager scowls at Arrius and turns towards Ghukar. "Nice to meet you. Are you from around here?"
I imagine wayangs are relatively rare, so J. may not have seen one before.Arrius Vext (alias of Jhaeman)2023-02-28T23:39:56ZRe: Forums: Play-by-Post: [Outpost VI] PFS 8-24 Raid on Cloudborne KeepArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/gameplay#42023-02-27T23:44:32Z2023-02-27T23:44:32Z<p>A lean but muscular blue-skinned humanoid walks into the meeting hall. Wearing only a tight loincloth and a small backpack, he looks very out of place in Port Eclipse! <b>"Fascinating,"</b> the undine says, looking around. <b>"As I promised J., like leaves on the wind, membership in the Society carries one to the most unpredictable of places!"</b></p>
<p>He's talking to a teenager who carries herself with a confident and unladylike swagger. She is dressed in grey breeches, knee-high leather boots, a white cotton shirt, and an azure blue riding coat with tails with a golden eagle pin on the lapel. Beneath her coat, it is clear that she is wearing a mithral chain shirt. A small smile reaches her lips, and it seems she just can't help rolling her eyes a little at the pretentious remark. <b>"Sure Arrius, whatever you say. I gotta admit though, the Plane of Air is certainly more interesting than boarding school . . ."</b></p>
<p><span class=messageboard-ooc>J. is attempting to look like a member of Andoran's Eagle Knights.
<br />
If any of you have played <i>Black Waters</i> or <i>School of Spirits</i> you might recognise her.</span></p>A lean but muscular blue-skinned humanoid walks into the meeting hall. Wearing only a tight loincloth and a small backpack, he looks very out of place in Port Eclipse! "Fascinating," the undine says, looking around. "As I promised J., like leaves on the wind, membership in the Society carries one to the most unpredictable of places!"
He's talking to a teenager who carries herself with a confident and unladylike swagger. She is dressed in grey breeches, knee-high leather boots, a white cotton...Arrius Vext (alias of Jhaeman)2023-02-27T23:44:32ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion#102023-02-28T03:00:41Z2023-02-27T23:33:21Z<div class="messageboard-quotee">Ashwell wrote:</div><blockquote><p> Could someone be so kind as placing Ash’s token as I’m a phone poster and always screw the slides up? I can get my modifiers in just fine, but the token kills me. </p>
<p>Thanks!
<br />
</blockquote><p>No problem—I placed it in the middle of the marching order, but can move it around if you'd like. Who'd ever thunk there'd be two undine psychics in the same scenario!Ashwell wrote:Could someone be so kind as placing Ash’s token as I’m a phone poster and always screw the slides up? I can get my modifiers in just fine, but the token kills me.
Thanks!
No problem--I placed it in the middle of the marching order, but can move it around if you'd like. Who'd ever thunk there'd be two undine psychics in the same scenario!Arrius Vext (alias of Jhaeman)2023-02-27T23:33:21ZRe: Forums: Play-by-Post Discussion: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/discussion#342023-02-27T23:30:22Z2023-02-27T23:30:22Z<p>All good, thanks GM!</p>All good, thanks GM!Makras Vekker (alias of Jhaeman)2023-02-27T23:30:22ZRe: Forums: Play-by-Post Discussion: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/discussion#312023-02-25T01:48:36Z2023-02-25T01:48:36Z<p>Mine too. GM, if you post that info here I think it'd be okay if we just write it in ourselves. And everyone, don't forget to cross off the "Embezzler of Embeliada" anti-boon (since we didn't steal) and to cross off the Subtier 8-9 items.</p>
<p>Thanks everyone!</p>Mine too. GM, if you post that info here I think it'd be okay if we just write it in ourselves. And everyone, don't forget to cross off the "Embezzler of Embeliada" anti-boon (since we didn't steal) and to cross off the Subtier 8-9 items.
Thanks everyone!Makras (alias of Jhaeman)2023-02-25T01:48:36ZRe: Forums: Play-by-Post: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/gameplay&page=5#2262023-02-21T23:45:40Z2023-02-21T23:45:40Z<p><b>"I didn't take nothin', but I left some real <i>nice</i> surprises for 'em! When ya gotta go, ya gotta go. Ha!"</b> says Makras.</p>"I didn't take nothin', but I left some real nice surprises for 'em! When ya gotta go, ya gotta go. Ha!" says Makras.Makras Vekker (alias of Jhaeman)2023-02-21T23:45:40ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#402023-02-20T23:04:00Z2023-02-20T23:04:00Z<p>Got it, looks great!</p>Got it, looks great!Nistivo Cirek (alias of Jhaeman)2023-02-20T23:04:00ZRe: Forums: Recruitment: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep RecruitmentArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/recruiting#52023-02-19T10:45:54Z2023-02-19T10:34:35Z<p>Player Name: Jhaeman
<br />
Character Name: Arrius Vext
<br />
OP Number: 238544-3
<br />
Faction: Dark Archive
<br />
Downtime: <span class="messageboard-dice"><b>Day Job Check Profession (Scholar):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
Anything I Need To Know: 1) Spending 12000 gp to upgrade his <i>+2 bracers of armor</i> to +4. 2) I've got a boon to bring along an NPC, J. Dacilane, on one scenario with me and I figure, why not now!. I can direct J. to cast a spell from the spiritualist spell list as a standard action. The spell's level can be up to level 3, and her caster level is treated as level 6. Her Wisdom score is 17. She's a noncombatant and considered to be in my square for the purpose of determining the origin of her spell. (will cross this boon off the Chronicle).</p>Player Name: Jhaeman
Character Name: Arrius Vext
OP Number: 238544-3
Faction: Dark Archive
Downtime: [dice=Day Job Check Profession (Scholar)]1d20+6[/dice]
Anything I Need To Know: 1) Spending 12000 gp to upgrade his +2 bracers of armor to +4. 2) I've got a boon to bring along an NPC, J. Dacilane, on one scenario with me and I figure, why not now!. I can direct J. to cast a spell from the spiritualist spell list as a standard action. The spell's level can be up to level 3, and her caster...Arrius Vext (alias of Jhaeman)2023-02-19T10:34:35ZRe: Forums: Recruitment: Pathfinder Standard 1st ed. 9-05, Call of the Copper Gate Outpost VIThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/recruiting#72023-02-18T10:06:54Z2023-02-18T10:06:54Z<p>Ok, I've signed in to RPG Chronicles. Thanks for running!</p>Ok, I've signed in to RPG Chronicles. Thanks for running!The Shining Knight (alias of Jhaeman)2023-02-18T10:06:54ZRe: Forums: Play-by-Post: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/gameplay&page=5#2202023-02-18T01:20:43Z2023-02-18T01:20:43Z<p><b>"Maybe if we're lucky there'll be a dozen more of 'em around the corner!"</b> shouts Makras as he swings his pick down towards the hellbeast's head.</p>
<p><span class=messageboard-ooc>Doing a full attack thanks to <i>haste</i>.</span></p>
<p><span class="messageboard-dice"><b>attack w/ +1 heavy pick (w/haste and inspire and flank):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 2 + 2 ⇒ (17) + 5 + 1 + 2 + 2 = 27</span>
<br />
<span class="messageboard-dice"><b>damage(P):</b></span> <span class="messageboard-dice">1d6 + 10 + 2 ⇒ (1) + 10 + 2 = 13</span></p>
<p><span class="messageboard-dice"><b>attack # 2 w/ +1 heavy pick (w/haste and inspire and flank):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 2 + 2 ⇒ (13) + 5 + 1 + 2 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>damage(P):</b></span> <span class="messageboard-dice">1d6 + 10 + 2 ⇒ (3) + 10 + 2 = 15</span></p>"Maybe if we're lucky there'll be a dozen more of 'em around the corner!" shouts Makras as he swings his pick down towards the hellbeast's head.
Doing a full attack thanks to haste.
[dice=attack w/ +1 heavy pick (w/haste and inspire and flank)]1d20+5+1+2+2[/dice]
[dice=damage(P)]1d6+10+2[/dice]
[dice=attack # 2 w/ +1 heavy pick (w/haste and inspire and flank)]1d20+5+1+2+2[/dice]
[dice=damage(P)]1d6+10+2[/dice]Makras Vekker (alias of Jhaeman)2023-02-18T01:20:43ZRe: Forums: Play-by-Post: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/gameplay&page=5#2142023-02-16T03:25:55Z2023-02-16T03:25:55Z<p><b>"Ha, kilt by a devil dog! Never saw it comin'!"</b> Makras swings hard, smiling at his imminent annihilation.</p>
<p><span class=messageboard-ooc>Using a once per scenario boon for an extra +2 on this attack roll.</span></p>
<p><span class="messageboard-dice"><b>Attack vs Blue (w/haste, inspire courage, boon):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 2 + 2 ⇒ (10) + 5 + 1 + 2 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>damage (w/ inspire courage):</b></span> <span class="messageboard-dice">1d6 + 10 + 2 ⇒ (2) + 10 + 2 = 14</span></p>"Ha, kilt by a devil dog! Never saw it comin'!" Makras swings hard, smiling at his imminent annihilation.
Using a once per scenario boon for an extra +2 on this attack roll.
[dice=Attack vs Blue (w/haste, inspire courage, boon)]1d20+5+1+2+2[/dice]
[dice=damage (w/ inspire courage)]1d6+10+2[/dice]Makras Vekker (alias of Jhaeman)2023-02-16T03:25:55ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2342023-02-15T12:45:57Z2023-02-15T12:45:57Z<p>Nistivo cradles the statuette he's been given like it's a sleeping baby, and he looks at it with almost parental affection. <b>"Not bad,"</b> he murmurs to himself. <b>"Not bad at all! Deducting for expended crossbow bolts, wand charges, incidentals, and general wear-and-tear on the carriage, this mission should still turn a tidy profit!"</b> He hurries off to search for any other business opportunities in Highdelve before he and his allies must return to the nearest Lodge to report their success.</p>
<p><span class=messageboard-ooc>Thanks GM and everyone—that was really fun!</span></p>Nistivo cradles the statuette he's been given like it's a sleeping baby, and he looks at it with almost parental affection. "Not bad," he murmurs to himself. "Not bad at all! Deducting for expended crossbow bolts, wand charges, incidentals, and general wear-and-tear on the carriage, this mission should still turn a tidy profit!" He hurries off to search for any other business opportunities in Highdelve before he and his allies must return to the nearest Lodge to report their success.
Thanks...Nistivo Cirek (alias of Jhaeman)2023-02-15T12:45:57ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2212023-02-14T12:31:55Z2023-02-14T12:31:55Z<p>Nistivo blanches as the dragon looms above him. He holds out the amulet, his hand shaking. Still, he joined the Pathfinder Society for a reason, and that reason wasn't to be a penniless do-gooder. <b>"R-r-reward?"</b> he manages to croak out.</p>Nistivo blanches as the dragon looms above him. He holds out the amulet, his hand shaking. Still, he joined the Pathfinder Society for a reason, and that reason wasn't to be a penniless do-gooder. "R-r-reward?" he manages to croak out.Nistivo Cirek (alias of Jhaeman)2023-02-14T12:31:55ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2152023-02-13T23:31:28Z2023-02-13T23:31:28Z<p>At the reminder that the amulet belongs to Aurelliax, Nistivo audibly sighs and . . . is that a pout? <b>"Very well!"</b> he says crossly. <b>"But these Thassilonian artifacts are surely ours for the taking. They must be worth <i>something</i> on the open market, though one can only imagine the flood of such artifacts in recent years will have devalued their worth. Honestly, I do not know how anyone makes a living in this turgid economy."</b></p>At the reminder that the amulet belongs to Aurelliax, Nistivo audibly sighs and . . . is that a pout? "Very well!" he says crossly. "But these Thassilonian artifacts are surely ours for the taking. They must be worth something on the open market, though one can only imagine the flood of such artifacts in recent years will have devalued their worth. Honestly, I do not know how anyone makes a living in this turgid economy."Nistivo Cirek (alias of Jhaeman)2023-02-13T23:31:28ZRe: Forums: Play-by-Post: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras Vekker (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/gameplay&page=5#2062023-02-13T23:24:44Z2023-02-13T23:24:44Z<p><b>Ha, devil dogs! Just the sign of the apocalypse I was waitin' for!"</b> Makras readies his gore-encrusted miner's pick for a swing.</p>
<p><span class=messageboard-ooc>Due my curse, I'm staggered in the first round of combat, so I'm readying an action to attack if one of the hounds gets within reach.</span></p>
<p>[Spoiler omitted]</p>Ha, devil dogs! Just the sign of the apocalypse I was waitin' for!" Makras readies his gore-encrusted miner's pick for a swing.
Due my curse, I'm staggered in the first round of combat, so I'm readying an action to attack if one of the hounds gets within reach.
[Spoiler omitted]Makras Vekker (alias of Jhaeman)2023-02-13T23:24:44ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2122023-02-13T12:12:43Z2023-02-13T12:12:43Z<p>Nistivo is drawn to the gold pendant like a moth to a flame. After waving a wand at it a few times to clear away the blood without touching it, he examines it carefully. <b>"Beautiful!"</b> he whispers to himself, turning it this way and that to catch the light from his <i>wayfinder</i>.</p>
<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>UMD for Prestidigitation:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span>
<br />
<span class="messageboard-dice"><b>UMD for Prestidigitation:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span>
<br />
<span class="messageboard-dice"><b>UMD for Prestidigitation:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class="messageboard-dice"><b>Appraise:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>Nistivo is drawn to the gold pendant like a moth to a flame. After waving a wand at it a few times to clear away the blood without touching it, he examines it carefully. "Beautiful!" he whispers to himself, turning it this way and that to catch the light from his wayfinder.
[dice=Knowledge (arcana)]1d20+1[/dice]
[dice=UMD for Prestidigitation]1d20+4[/dice]
[dice=UMD for Prestidigitation]1d20+4[/dice]
[dice=UMD for Prestidigitation]1d20+4[/dice]
[dice=Appraise]1d20+6[/dice]Nistivo Cirek (alias of Jhaeman)2023-02-13T12:12:43ZRe: Forums: Play-by-Post Discussion: [Outpost VI] PFS 8-24 Raid on Cloudborne Keep DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsk/discussion#62023-02-13T11:07:01Z2023-02-13T11:07:01Z<p>Checking in, will fill out the requested info soon.</p>Checking in, will fill out the requested info soon.Arrius Vext (alias of Jhaeman)2023-02-13T11:07:01ZRe: Forums: Play-by-Post Discussion: 9-05 Call of the Copper Gate, Pathfinder 1e. Outpost VI DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmsr/discussion#52023-02-13T11:04:55Z2023-02-13T11:04:55Z<p>Just checking in—will post character info once I've got everything up to date.</p>Just checking in--will post character info once I've got everything up to date.The Shining Knight (alias of Jhaeman)2023-02-13T11:04:55ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2072023-02-13T01:14:49Z2023-02-13T01:14:49Z<p>Nistivo purses his lips, unable to find a clear angle with his allies running around in front of the ettin. And kicking up so much dirt! Sighing with patient resignation, he lowers the crossbow and draws forth a wand from one of the voluminous pockets in his white robes.</p>
<p><span class=messageboard-ooc>Firing a <i>magic missile</i> at the ettin.</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>Nistivo purses his lips, unable to find a clear angle with his allies running around in front of the ettin. And kicking up so much dirt! Sighing with patient resignation, he lowers the crossbow and draws forth a wand from one of the voluminous pockets in his white robes.
Firing a magic missile at the ettin.
[dice=damage]1d4+1[/dice]Nistivo Cirek (alias of Jhaeman)2023-02-13T01:14:49ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=5#2022023-02-11T01:07:18Z2023-02-11T01:06:48Z<p><b>"Yes, let the blundering fool stumble into our ambush!"</b> says Nistivo. <b>"That amulet could be worth a fortune!"</b> He moves to the top of the slope and readies his crossbow.</p>
<p><span class=messageboard-ooc>Move action to move and readied action to shoot if the ettin comes within line of sight.</span></p>
<p>[Spoiler omitted]</p>"Yes, let the blundering fool stumble into our ambush!" says Nistivo. "That amulet could be worth a fortune!" He moves to the top of the slope and readies his crossbow.
Move action to move and readied action to shoot if the ettin comes within line of sight.
[Spoiler omitted]Nistivo Cirek (alias of Jhaeman)2023-02-11T01:06:48ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#332023-02-10T07:09:11Z2023-02-10T07:09:11Z<p>@GM: I'm just thinking through character options for Outpost VI. Do we have a lot of <i>Heroes for Highdelve</i> left or is it likely to finish in a month? No stress either way.</p>@GM: I'm just thinking through character options for Outpost VI. Do we have a lot of Heroes for Highdelve left or is it likely to finish in a month? No stress either way.Nistivo Cirek (alias of Jhaeman)2023-02-10T07:09:11ZRe: Forums: Play-by-Post Discussion: SFS 4-12 - A Festive Operation - Take 2 (KS) Discussion/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/discussion#242023-02-10T00:03:37Z2023-02-10T00:03:37Z<p>Thanks GM, that was fun and memorable session. </p>
<p>@Morvruul: Love the character, and a perfect fit for this scenario.</p>Thanks GM, that was fun and memorable session.
@Morvruul: Love the character, and a perfect fit for this scenario./Speaker for the Dead\ (alias of Jhaeman)2023-02-10T00:03:37ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=6#2812023-02-05T12:04:17Z2023-02-05T12:04:17Z<p>Speaker for the Dead makes his way to the kitchen and speaks with Alora. <b>"Has this one ever told that one that this one once spoke the life of a famous chef who owned an expensive restaurant in the Burning Archipelago?"</b> Speaker recounts the tale while assisting with the cooking.</p>
<p><span class=messageboard-ooc>Spending 1 RP to access the Akashic Record for ranks in Profession (cook).</span></p>
<p><span class="messageboard-dice"><b>Profession (Cook):</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 4 ⇒ (15) + 5 + 3 + 4 = 27</span></p>Speaker for the Dead makes his way to the kitchen and speaks with Alora. "Has this one ever told that one that this one once spoke the life of a famous chef who owned an expensive restaurant in the Burning Archipelago?" Speaker recounts the tale while assisting with the cooking.
Spending 1 RP to access the Akashic Record for ranks in Profession (cook).
[dice=Profession (Cook)]1d20+5+3+4[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-02-05T12:04:17ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=4#1832023-02-04T12:27:20Z2023-02-04T12:27:20Z<p>Nistivo gives his <i>wayfinder</i> a shake so that it starts to glow and cautiously trails behind the rest of the party.</p>Nistivo gives his wayfinder a shake so that it starts to glow and cautiously trails behind the rest of the party.Nistivo Cirek (alias of Jhaeman)2023-02-04T12:27:20ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=4#1772023-02-04T00:50:19Z2023-02-04T00:50:19Z<p>Nistivo pulls out a perfume scented handkerchief and holds it under his nose as the group enter the cave. <b>"I'm sure even a two-headed abomination would feel better about itself if it <i>bathed</i> once in a while . . ."</b> he mutters.</p>Nistivo pulls out a perfume scented handkerchief and holds it under his nose as the group enter the cave. "I'm sure even a two-headed abomination would feel better about itself if it bathed once in a while . . ." he mutters.Nistivo Cirek (alias of Jhaeman)2023-02-04T00:50:19ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=6#2762023-02-03T11:30:16Z2023-02-03T11:30:16Z<p>Glad to leave the bodies to the others, Speaker for the Dead looks for the winter herbs.</p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span></p>Glad to leave the bodies to the others, Speaker for the Dead looks for the winter herbs.
[dice=Survival]1d20+12[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-02-03T11:30:16ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=4#1652023-02-03T11:28:20Z2023-02-03T11:28:20Z<p><b>"A ritual and an amulet, you say? Intriguing . . ."</b> Nistivo's eyes glaze as he contemplates the great wealth that could accompany the discovery of a heretofore unknown magical item (combined with gratitude for saving a dragon's life). <b>"Let's make sure this little troupe of troublemakers won't go anywhere, and see what's inside the cave."</b></p>"A ritual and an amulet, you say? Intriguing . . ." Nistivo's eyes glaze as he contemplates the great wealth that could accompany the discovery of a heretofore unknown magical item (combined with gratitude for saving a dragon's life). "Let's make sure this little troupe of troublemakers won't go anywhere, and see what's inside the cave."Nistivo Cirek (alias of Jhaeman)2023-02-03T11:28:20ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#302023-02-02T00:11:41Z2023-02-02T00:10:46Z<p>Whatever happens in-character, out of character it's all good! The fun of role-playing is that stories can play out in countless ways, and one never really knows what to expect.</p>Whatever happens in-character, out of character it's all good! The fun of role-playing is that stories can play out in countless ways, and one never really knows what to expect.Nistivo Cirek (alias of Jhaeman)2023-02-02T00:10:46ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=3#1382023-02-01T12:40:30Z2023-02-01T12:40:30Z<p>Nistivo's eyes go wide as he hears the <b><span class=messageboard-bigger>"BOOM!"</b></span> and sees the boy collapse with a massive wound to the chest. <b>"Please put that newfangled contraption away!"</b> he shouts to Elu. <b>"There's no profit in dead townsfolk."</b></p>
<p><b>"And as for <i>you</i>,"</b> he says, coming out from behind the rock and pointing at Richelle, <b>"Your friend is badly hurt and your intransigence can only delay efforts to save his life. Surrender now and we'll take you back to Highdelve."</b></p>
<p><span class=messageboard-ooc>Move action to move and standard action for Total Defense.</span></p>Nistivo's eyes go wide as he hears the "BOOM!" and sees the boy collapse with a massive wound to the chest. "Please put that newfangled contraption away!" he shouts to Elu. "There's no profit in dead townsfolk."
"And as for you," he says, coming out from behind the rock and pointing at Richelle, "Your friend is badly hurt and your intransigence can only delay efforts to save his life. Surrender now and we'll take you back to Highdelve."
Move action to move and standard action for Total...Nistivo Cirek (alias of Jhaeman)2023-02-01T12:40:30ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=3#1342023-01-31T23:40:57Z2023-01-31T23:40:57Z<p><span class=messageboard-ooc>Ha, agreed. These kids probably weren't expecting the Battle of the O.K. Corral. I guess if they live, they'll never misbehave again!</span></p>Ha, agreed. These kids probably weren't expecting the Battle of the O.K. Corral. I guess if they live, they'll never misbehave again!Nistivo Cirek (alias of Jhaeman)2023-01-31T23:40:57ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=6#2582023-01-31T23:37:25Z2023-01-31T23:37:25Z<p>Speaker skitters away from the arabuk and shoots his pulsecaster again.</p>
<p><span class=messageboard-ooc>Guarded step and shooting at Green.</span></p>
<p><span class="messageboard-dice"><b>Attack vs Green EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (2) + 2 = 4</span></p>Speaker skitters away from the arabuk and shoots his pulsecaster again.
Guarded step and shooting at Green.
[dice=Attack vs Green EAC]1d20+4[/dice]
[dice=damage (E, nonlethal)]1d4+2[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-31T23:37:25ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=3#1312023-01-31T23:33:44Z2023-01-31T23:33:44Z<p>Nistivo rolls his eyes. <b><i>"Children."</b></i> He steps gingerly to the side to gain protection from a large boulder, careful not to brush against it and dirty his gleaming white clothes. <i>This may hurt a bit, but it won't leave any permanent scars.</i> A fine mahogany wand appears in Nistivo's hands, and a bolt of energy flies from it to strike one of the children!</p>
<p><span class=messageboard-ooc>Move action to move, drawing a wand as part of the movement. Then using the <i>wand of magic missiles</i> to attack Orange.</span></p>
<p><span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span></p>Nistivo rolls his eyes. "Children." He steps gingerly to the side to gain protection from a large boulder, careful not to brush against it and dirty his gleaming white clothes. This may hurt a bit, but it won't leave any permanent scars. A fine mahogany wand appears in Nistivo's hands, and a bolt of energy flies from it to strike one of the children!
Move action to move, drawing a wand as part of the movement. Then using the wand of magic missiles to attack Orange.
[dice=Magic...Nistivo Cirek (alias of Jhaeman)2023-01-31T23:33:44ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=5#2502023-01-30T23:31:11Z2023-01-30T23:31:11Z<p><b>"Oh no! This one cannot allow these ones to incur such risk without aid."</b> Reluctantly, Speaker moves into position and fires a pulsecaster at one of the arabuks.</p>
<p><span class=messageboard-ooc>Attacking Red.</span></p>
<p><span class="messageboard-dice"><b>Pulsecaster v Red EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (2) + 2 = 4</span></p>"Oh no! This one cannot allow these ones to incur such risk without aid." Reluctantly, Speaker moves into position and fires a pulsecaster at one of the arabuks.
Attacking Red.
[dice=Pulsecaster v Red EAC]1d20+4[/dice]
[dice=Damage (E, nonlethal)]1d4+2[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-30T23:31:11ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=3#1152023-01-30T00:19:11Z2023-01-30T00:19:11Z<p><b>"Spelunking? Most <i>unseemly</i>. Everyone knows that caves are nature's refuse receptacles, filled with all manner of filth and detritus."</b> Nistivo sighs deeply. <b>"But alas, I <i>did</i> swear an oath to explore and cooperate, and so if into the lion's den we must venture, I shall follow."</b></p>"Spelunking? Most unseemly. Everyone knows that caves are nature's refuse receptacles, filled with all manner of filth and detritus." Nistivo sighs deeply. "But alas, I did swear an oath to explore and cooperate, and so if into the lion's den we must venture, I shall follow."Nistivo Cirek (alias of Jhaeman)2023-01-30T00:19:11ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=3#1092023-01-29T12:06:59Z2023-01-29T11:59:02Z<p>Stopping to dab at a speck of mud on his expensive doe-skin boots, Nistivo is oblivious to what's around him.</p>
<p><span class="messageboard-dice"><b>Intelligence:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (10) + 0 = 10</span></p>Stopping to dab at a speck of mud on his expensive doe-skin boots, Nistivo is oblivious to what's around him.
[dice=Intelligence]1d20+1[/dice]
[dice=Heal]1d20+0[/dice]Nistivo Cirek (alias of Jhaeman)2023-01-29T11:59:02ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=2#882023-01-27T13:01:01Z2023-01-27T13:01:01Z<p><b>"Yes, yes, of course,"</b> Nistivo tells the mayor in soothing tones. <b>"We'll depart now. While we're gone, I suggest contemplating a suitable reward for the 'Highdelvian Heroes' or whatever appellation for us you prefer."</b></p>
<p>Seeing as their destination is up an untracked slope, Nistivo regretfully leaves his carriage behind. He does outfit himself in a beautiful chain shirt, every link of which looks to have been individually polished until it gleams! Once that's done, he thrusts his arms through the straps of a backpack that is itself a work of art, with masterfully-done pyrographic images on the leather. And finally, he carefully loads a bolt into a crossbow with hand-carved designs on the stock. </p>
<p><b>"Shall we?"</b> he asks his allies.</p>
<p><span class=messageboard-ooc>Anything that's not masterwork is rubbish as far as Nistivo's concerned!</span></p>"Yes, yes, of course," Nistivo tells the mayor in soothing tones. "We'll depart now. While we're gone, I suggest contemplating a suitable reward for the 'Highdelvian Heroes' or whatever appellation for us you prefer."
Seeing as their destination is up an untracked slope, Nistivo regretfully leaves his carriage behind. He does outfit himself in a beautiful chain shirt, every link of which looks to have been individually polished until it gleams! Once that's done, he thrusts his arms through...Nistivo Cirek (alias of Jhaeman)2023-01-27T13:01:01ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=5#2382023-01-27T00:08:46Z2023-01-27T00:08:46Z<p><b>"This one led these ones here, but now this one feels pangs of remorse for causing unnecessary death to those ones . . .Perhaps this one will look for the requested winter herbs instead . . ."</b></p>
<p><span class=messageboard-ooc>Move action to move and standard action to total defense.</span></p>"This one led these ones here, but now this one feels pangs of remorse for causing unnecessary death to those ones . . .Perhaps this one will look for the requested winter herbs instead . . ."
Move action to move and standard action to total defense./Speaker for the Dead\ (alias of Jhaeman)2023-01-27T00:08:46ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=2#852023-01-27T00:01:29Z2023-01-27T00:01:29Z<p>Nistivo whispers to the other Pathfinders: <span class=tiny><b>"And let us not forget the cult of Kostchtchie and their agent, Gilda Korgren, may have malevolent plans for Aurelliax. Could this be part of some ruse or distraction?"</span></b></p>Nistivo whispers to the other Pathfinders: "And let us not forget the cult of Kostchtchie and their agent, Gilda Korgren, may have malevolent plans for Aurelliax. Could this be part of some ruse or distraction?"Nistivo Cirek (alias of Jhaeman)2023-01-27T00:01:29ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=2#702023-01-26T01:55:55Z2023-01-26T01:55:55Z<p><b>"Exactly as my ally says, we may be able to assist with the town's problem with juvenile delinquency. In addition, we'll need to speak with Aurelliax about a separate matter of some urgency. And finally, I understand Highdelve has a robust economy but limited trading opportunities due to its remoteness. I may be able to assist in that matter."</b> Nistivo speaks confidently, even if his self-assurance comes across as smug to many listeners.</p>"Exactly as my ally says, we may be able to assist with the town's problem with juvenile delinquency. In addition, we'll need to speak with Aurelliax about a separate matter of some urgency. And finally, I understand Highdelve has a robust economy but limited trading opportunities due to its remoteness. I may be able to assist in that matter." Nistivo speaks confidently, even if his self-assurance comes across as smug to many listeners.Nistivo Cirek (alias of Jhaeman)2023-01-26T01:55:55ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay&page=2#562023-01-24T23:39:42Z2023-01-24T23:39:22Z<p>As Elu introduces herself to the white-haired woman, Nistivo notices some papers blowing around the base of the statue. Reluctantly, he gingerly picks one up by the corner between two fingers. <b><span class=tiny>"Curious,"</b></span> he whispers to Elu, handing it to her.</p>
<p><span class=messageboard-ooc>@Elu: The paper is Slide # 3.</span></p>
<p><span class="messageboard-dice"><b>Perception check:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>As Elu introduces herself to the white-haired woman, Nistivo notices some papers blowing around the base of the statue. Reluctantly, he gingerly picks one up by the corner between two fingers. "Curious," he whispers to Elu, handing it to her.
@Elu: The paper is Slide # 3.
[dice=Perception check]1d20+4[/dice]Nistivo Cirek (alias of Jhaeman)2023-01-24T23:39:22ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#442023-01-24T12:14:00Z2023-01-24T12:14:00Z<p><span class=messageboard-ooc>@Elu: I am indeed! Happy to cooperate once we find a likely target. I need to get an Exchange faction journal card.</span></p>@Elu: I am indeed! Happy to cooperate once we find a likely target. I need to get an Exchange faction journal card.Nistivo Cirek (alias of Jhaeman)2023-01-24T12:14:00ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#422023-01-23T23:09:56Z2023-01-23T23:09:56Z<p>Nistivo watches the festivities but keeps well away from the participants with their sticky fried-dough fingers, dirt-covered clothes, and unkempt hair. He takes a deep breath and lets it out slowly, visibly attempting to stay calm despite all the chaos and impurity around him.</p>
<p>The gilt statue of the dragon catches his eye, and that sounds much more promising. After all, both dragons and gold are symbols of wealth! He moves closer for a better look.</p>Nistivo watches the festivities but keeps well away from the participants with their sticky fried-dough fingers, dirt-covered clothes, and unkempt hair. He takes a deep breath and lets it out slowly, visibly attempting to stay calm despite all the chaos and impurity around him.
The gilt statue of the dragon catches his eye, and that sounds much more promising. After all, both dragons and gold are symbols of wealth! He moves closer for a better look.Nistivo Cirek (alias of Jhaeman)2023-01-23T23:09:56ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#172023-01-22T22:26:50Z2023-01-22T22:26:50Z<p>Day Job for slides</p>
<p><span class="messageboard-dice"><b>Profession (merchant):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>
<p>Cirek is not making friends and influencing people!</p>Day Job for slides
[dice=Profession (merchant)]1d20+2[/dice]
Cirek is not making friends and influencing people!Nistivo Cirek (alias of Jhaeman)2023-01-22T22:26:50ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#162023-01-22T22:24:09Z2023-01-22T22:24:09Z<p>@GM: Thanks, will do!</p>@GM: Thanks, will do!Nistivo Cirek (alias of Jhaeman)2023-01-22T22:24:09ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#272023-01-22T22:22:20Z2023-01-22T22:22:20Z<p>Nistivo wakes in his private room feeling refreshed, and after an extensive self-grooming session, makes his way out to the common room to see that the festival is in full swing. He tries to strike up some conversations with the less-disreputable-looking among the locals, but for some reason they don't seem interested in talking.</p>
<p><span class="messageboard-dice"><b>Diplomacy (Gather Information):</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>Nistivo wakes in his private room feeling refreshed, and after an extensive self-grooming session, makes his way out to the common room to see that the festival is in full swing. He tries to strike up some conversations with the less-disreputable-looking among the locals, but for some reason they don't seem interested in talking.
[dice=Diplomacy (Gather Information)]1d20+3[/dice]Nistivo Cirek (alias of Jhaeman)2023-01-22T22:22:20ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#212023-01-22T12:54:17Z2023-01-22T12:54:17Z<p>After Dreng finishes the briefing, picking up his silk pillow and folding chair, Nivek picks up his pillow and folding chair before making his way back outside to where his two-horse carriage is waiting on the street. Noticing a caravan forming up, he tosses a coin to a likely looking fellow and points to the horses' reins before ensconcing himself comfortably inside.</p>
<p><b>"Share a room!"</b> he responds to the innkeeper. <b>"With <i>these</i> . . . erm . . . fellow field agents? I think not. Ask another guest to vacate the premises, and <i>yes</i>, I will compensate them for the inconvenience."</b></p>
<p>Later, at the table in the common room, he waves away the proffered food. He opens a small meal hamper and produces fine meats, breads, and cheeses. He eats it all himself, without offering to share. <b>"Now then,"</b> he says, patting his lips with the napkin, <b>"in the morning we should visit this mayor. Very promising opportunity, I suspect. And we can inquire about the misbehaving children."</b></p>
<p><span class=messageboard-ooc>@GM: Fees, tips, and bribes are Nivek's specialty, and he has plenty of gold set aside for such things—just let me know and I'll deduct the necessary amounts.</span></p>After Dreng finishes the briefing, picking up his silk pillow and folding chair, Nivek picks up his pillow and folding chair before making his way back outside to where his two-horse carriage is waiting on the street. Noticing a caravan forming up, he tosses a coin to a likely looking fellow and points to the horses' reins before ensconcing himself comfortably inside.
"Share a room!" he responds to the innkeeper. "With these . . . erm . . . fellow field agents? I think not. Ask another guest...Nistivo Cirek (alias of Jhaeman)2023-01-22T12:54:17ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#152023-01-22T00:40:29Z2023-01-22T00:40:29Z<p>The man dressed in all-white finery stands up and gives a sweeping bow. <b>"Nistivo Cirek, at your service. I see the Society has put on quite a production for us today! Dragons, giants, evil cults, and ancient relics! Well, I'm not overly familiar with Highdelve or shipping companies operating out of Port Ice, but I'm sure profitable business opportunities will be forthcoming. How far away is this town? I <i>do</i> hope the roads are serviceable enough for my carriage."</b></p>
<p><span class="messageboard-dice"><b>Profession (merchant) on Port Ice-based shipping company:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span></p>The man dressed in all-white finery stands up and gives a sweeping bow. "Nistivo Cirek, at your service. I see the Society has put on quite a production for us today! Dragons, giants, evil cults, and ancient relics! Well, I'm not overly familiar with Highdelve or shipping companies operating out of Port Ice, but I'm sure profitable business opportunities will be forthcoming. How far away is this town? I do hope the roads are serviceable enough for my carriage."
[dice=Profession (merchant) on...Nistivo Cirek (alias of Jhaeman)2023-01-22T00:40:29ZRe: Forums: Play-by-Post: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119Nistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/gameplay#72023-01-21T10:44:26Z2023-01-21T10:44:26Z<p>Just after Venture-Captain Dreng asks his question and pauses for an answer, the clatter of hooves and carriage wheels can be heard on the cobblestones outside. A few seconds later, the door to the meeting room opens and a handsome, well-groomed man enters. His clothing is so white it almost gleams, and the decorative trimming testifies to how expensive it must have been to purchase. His hands and forearms are covered by long white gloves and he's carrying a beautifully-carved wooden folding chair and a silk pillow. Tapping his chin, he thinks carefully about the best position to set up the chair before unfolding it. He places the pillow on it and then sits down.</p>
<p><b>"You may proceed,"</b> he says.</p>Just after Venture-Captain Dreng asks his question and pauses for an answer, the clatter of hooves and carriage wheels can be heard on the cobblestones outside. A few seconds later, the door to the meeting room opens and a handsome, well-groomed man enters. His clothing is so white it almost gleams, and the decorative trimming testifies to how expensive it must have been to purchase. His hands and forearms are covered by long white gloves and he's carrying a beautifully-carved wooden folding...Nistivo Cirek (alias of Jhaeman)2023-01-21T10:44:26ZRe: Forums: Play-by-Post Discussion: PbP Heroes for Highdelve (Tier 1-2) - GM NOWRUZ - 20230119 DiscussionNistivo Cirek (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmri/discussion#132023-01-21T10:26:46Z2023-01-21T10:26:46Z<p>Okay, new character done—just have to make taglines and will do the first post soon. Thanks for your patience.</p>Okay, new character done--just have to make taglines and will do the first post soon. Thanks for your patience.Nistivo Cirek (alias of Jhaeman)2023-01-21T10:26:46ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=5#2262023-01-21T00:22:21Z2023-01-21T00:22:21Z<p>Having listened carefully during his brief visit to the Cembar homestead, Speaker has an idea what arabuk tracks look like and keeps his eyes open.</p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (17) + 12 = 29</span></p>Having listened carefully during his brief visit to the Cembar homestead, Speaker has an idea what arabuk tracks look like and keeps his eyes open.
[dice=Survival]1d20+12[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-21T00:22:21ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=5#2132023-01-18T12:28:00Z2023-01-18T12:28:00Z<p><b>"If requested, this one could speak the life of Granny Cembar."</b></p>"If requested, this one could speak the life of Granny Cembar."/Speaker for the Dead\ (alias of Jhaeman)2023-01-18T12:28:00ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1972023-01-12T11:46:12Z2023-01-12T11:46:12Z<p><b>"This one once spoke the life of Misty Nebulae, an exotic dancer in Downlow. This one can replicate her moves exactly!"</b></p>
<p>Speaker begins shimmying, slowly removing articles of clothing to entertain the crowd.</p>
<p><span class=messageboard-ooc>Spending 1 RP to Access Akashic Record for ranks in Profession (Dancer).</span></p>
<p><span class="messageboard-dice"><b>Profession (Dance):</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11</span></p>"This one once spoke the life of Misty Nebulae, an exotic dancer in Downlow. This one can replicate her moves exactly!"
Speaker begins shimmying, slowly removing articles of clothing to entertain the crowd.
Spending 1 RP to Access Akashic Record for ranks in Profession (Dancer).
[dice=Profession (Dance)]1d20+5+2[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-12T11:46:12ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1942023-01-11T23:44:29Z2023-01-11T23:44:29Z<p><b>"Can these ones float now?"</b></p>"Can these ones float now?"/Speaker for the Dead\ (alias of Jhaeman)2023-01-11T23:44:29ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1892023-01-09T11:35:40Z2023-01-09T11:35:40Z<p><b>"This one thinks these Pact Worlds holidays just get stranger and stranger!"</b> Speaker starts shooting at the projector.</p>
<p><span class="messageboard-dice"><b>Tactical Semi-Auto Pistol (w/ Get 'em) vs Projector KAC:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22</span></p>
<p><span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>The holidays must agree with Speaker for the Dead—he's never been such a marksman before!</span></p>"This one thinks these Pact Worlds holidays just get stranger and stranger!" Speaker starts shooting at the projector.
[dice=Tactical Semi-Auto Pistol (w/ Get 'em) vs Projector KAC]1d20+4+1[/dice]
[dice=damage (piercing)]1d6+2[/dice]
The holidays must agree with Speaker for the Dead--he's never been such a marksman before!/Speaker for the Dead\ (alias of Jhaeman)2023-01-09T11:35:40ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1802023-01-06T12:10:00Z2023-01-06T12:10:00Z<p>Speaker continues blasting away with his pistol.</p>
<p><span class=messageboard-ooc>Attacking the hologram again. I'll use the <i>wisp ally</i> bonus again.</span></p>
<p><span class="messageboard-dice"><b>Attack vs KAC:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>damage (Piercing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span></p>Speaker continues blasting away with his pistol.
Attacking the hologram again. I'll use the wisp ally bonus again.
[dice=Attack vs KAC]1d20+4+2[/dice]
[dice=damage (Piercing)]1d6+2[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-06T12:10:00ZRe: Forums: Play-by-Post Discussion: GM Qstor's PFS #3-03: The Ghenett Manor GauntletMakras (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmoy/discussion#182023-01-06T00:39:34Z2023-01-06T00:39:34Z<p>@GM: The map is "View Only" for me. Could you open it up to edits so I can move my token? Thanks!</p>@GM: The map is "View Only" for me. Could you open it up to edits so I can move my token? Thanks!Makras (alias of Jhaeman)2023-01-06T00:39:34ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1692023-01-02T12:02:34Z2023-01-02T12:02:34Z<p>Speaker follows Navasi's advice and opens fire on the hardlight hologram.</p>
<p><span class=messageboard-ooc>I'll go ahead and use the <i>wisp ally</i> bonus, and will factor in the Get 'Em. The jester will get soft cover as there are allies in between me and it.</span></p>
<p><span class="messageboard-dice"><b>Tactical Semi-Auto Pistol:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 + 1 ⇒ (20) + 4 + 2 + 1 = 27</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>Nice! (unless it's immune to crits)</span></p>
<p><span class="messageboard-dice"><b>Extra Crit damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>Speaker follows Navasi's advice and opens fire on the hardlight hologram.
I'll go ahead and use the wisp ally bonus, and will factor in the Get 'Em. The jester will get soft cover as there are allies in between me and it.
[dice=Tactical Semi-Auto Pistol]1d20+4+2+1[/dice]
[dice=damage (piercing)]1d6+2[/dice]
Nice! (unless it's immune to crits)
[dice=Extra Crit damage]1d6+2[/dice]/Speaker for the Dead\ (alias of Jhaeman)2023-01-02T12:02:34ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=4#1592022-12-29T08:12:28Z2022-12-29T08:12:28Z<p><b>"This one finds all of these strange traditions very confronting!"</b> As he speaks, a small glowing orb flies out of Speaker's hand and circles around the holographic jester.</p>
<p><span class=messageboard-ooc>Casting <i>wisp ally</i> to give the next attack against the jester a +2 circumstance bonus.</span></p>
<p><span class=messageboard-ooc>Is it weird that I recently fought a holographic jester in another SFS scenario? They won't let me go!</span></p>"This one finds all of these strange traditions very confronting!" As he speaks, a small glowing orb flies out of Speaker's hand and circles around the holographic jester.
Casting wisp ally to give the next attack against the jester a +2 circumstance bonus.
Is it weird that I recently fought a holographic jester in another SFS scenario? They won't let me go!/Speaker for the Dead\ (alias of Jhaeman)2022-12-29T08:12:28ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=3#1502022-12-26T11:35:27Z2022-12-26T11:35:27Z<p>Speaker ascends the float and spends a long time staring off the back before reporting <b>"This one reports forward sight lines are clear."</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span></p>Speaker ascends the float and spends a long time staring off the back before reporting "This one reports forward sight lines are clear."
[dice=Perception]1d20+11[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-12-26T11:35:27ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=3#1362022-12-23T11:53:48Z2022-12-23T11:53:48Z<p><b>"This one is very pleased that these ones were able to help that one."</b></p>"This one is very pleased that these ones were able to help that one."/Speaker for the Dead\ (alias of Jhaeman)2022-12-23T11:53:48ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=3#1232022-12-18T23:36:31Z2022-12-18T23:36:31Z<p>Speaker skitters forward and throws a heavy blanket on the nearest flame.</p>
<p><span class=messageboard-ooc>Move action and then using Survival to try to extinguish the flame to the northwest of his token. I don't know what the DC of the check is, so if I succeed, please extinguish the flame.</span></p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span></p>Speaker skitters forward and throws a heavy blanket on the nearest flame.
Move action and then using Survival to try to extinguish the flame to the northwest of his token. I don't know what the DC of the check is, so if I succeed, please extinguish the flame.
[dice=Survival]1d20+12[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-12-18T23:36:31ZRe: Forums: Play-by-Post Discussion: GM Badblood's Down the Verdant Path #09-14 DiscussionJilla the Gnome (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmnp/discussion&page=3#1052022-12-18T09:49:24Z2022-12-18T09:49:24Z<p>Folks, let’s just try to stay cool and be respectful to each other. No one ever said Pathfindin’ would be easy!</p>Folks, let’s just try to stay cool and be respectful to each other. No one ever said Pathfindin’ would be easy!Jilla the Gnome (alias of Jhaeman)2022-12-18T09:49:24ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=3#1132022-12-14T12:19:19Z2022-12-14T12:19:19Z<p>Speaker rushes forward to join his brave allies in fighting the fire.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Speaker rushes forward to join his brave allies in fighting the fire.
Double move./Speaker for the Dead\ (alias of Jhaeman)2022-12-14T12:19:19ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#1002022-12-10T02:16:29Z2022-12-10T02:16:29Z<p>Speaker is caught completely unawares!</p>
<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>Speaker is caught completely unawares!
[dice=Fort save]1d20+3[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-12-10T02:16:29ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#942022-12-09T12:18:41Z2022-12-09T12:18:41Z<p>Speaker looks around, trying to make sense of the organisation of the storage area.</p>
<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span></p>Speaker looks around, trying to make sense of the organisation of the storage area.
[dice=Culture]1d20+12[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-12-09T12:18:41ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#842022-12-08T00:45:54Z2022-12-08T00:45:54Z<p><b>"This one is intrigued! Do those ones need assistance? It must be difficult to build while floating."</b></p>"This one is intrigued! Do those ones need assistance? It must be difficult to build while floating."/Speaker for the Dead\ (alias of Jhaeman)2022-12-08T00:45:54ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#792022-12-06T12:33:24Z2022-12-06T12:33:24Z<p><b>"This one is pleased that this one and these ones could be helpful to that one, and feels optimistic that these ones will obtain a Sonic Tumult for that other one to give to that other other one, thus making for a festive season."</b></p>"This one is pleased that this one and these ones could be helpful to that one, and feels optimistic that these ones will obtain a Sonic Tumult for that other one to give to that other other one, thus making for a festive season."/Speaker for the Dead\ (alias of Jhaeman)2022-12-06T12:33:24ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#692022-12-01T01:45:43Z2022-12-01T01:45:43Z<p>Speaker tries to give a hand with cleaning the upper shelves, but his discomfort with heights makes it an awkward effort.</p>
<p><span class=messageboard-ooc>Trying to Aid Another.</span></p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>Speaker tries to give a hand with cleaning the upper shelves, but his discomfort with heights makes it an awkward effort.
Trying to Aid Another.
[dice=Athletics]1d20+1[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-12-01T01:45:43ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#642022-11-30T11:54:54Z2022-11-30T11:54:54Z<p><span class=messageboard-ooc>Speaker will wait and see if one or the other task is proving troublesome for the party, and will then pitch in.</span></p>Speaker will wait and see if one or the other task is proving troublesome for the party, and will then pitch in./Speaker for the Dead\ (alias of Jhaeman)2022-11-30T11:54:54ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#562022-11-24T23:34:33Z2022-11-24T23:34:33Z<p>Speaker for the Dead whispers to his companions: <b>"This one thinks that one is trying to cheat these ones. That one is attempting to extract pecuniary compensation within a zone designated for items given freely."</b></p>Speaker for the Dead whispers to his companions: "This one thinks that one is trying to cheat these ones. That one is attempting to extract pecuniary compensation within a zone designated for items given freely."/Speaker for the Dead\ (alias of Jhaeman)2022-11-24T23:34:33ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay&page=2#512022-11-23T23:33:35Z2022-11-23T23:33:35Z<p><b>"Greetings! This one and these ones would like a free Sonic Tumult, please."</b></p>"Greetings! This one and these ones would like a free Sonic Tumult, please."/Speaker for the Dead\ (alias of Jhaeman)2022-11-23T23:33:35ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#442022-11-21T12:05:11Z2022-11-21T12:05:11Z<p><b>"Of the suggestions presented, this one believes a 'Sonic Tumult' may hold the most appeal to Celeed. Where does one purchase a 'Sonic Tumult'?</b></p>"Of the suggestions presented, this one believes a 'Sonic Tumult' may hold the most appeal to Celeed. Where does one purchase a 'Sonic Tumult'?/Speaker for the Dead\ (alias of Jhaeman)2022-11-21T12:05:11ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#362022-11-17T11:50:12Z2022-11-17T11:50:12Z<p><b>"This one believes that the best gift that that one can give to that one is a true account of that one's feelings. This one has sadly spoken the life of many who have passed to the beyond having failed to speak before time and fate condensed all possibilities into one: regret."</b></p>"This one believes that the best gift that that one can give to that one is a true account of that one's feelings. This one has sadly spoken the life of many who have passed to the beyond having failed to speak before time and fate condensed all possibilities into one: regret."/Speaker for the Dead\ (alias of Jhaeman)2022-11-17T11:50:12ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#322022-11-16T13:27:36Z2022-11-16T13:27:36Z<p>Speaker follows along, inwardly relieved to be finally free of that awful, repulsive room full of people actually . .<i>eating </i> in public.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span></p>Speaker follows along, inwardly relieved to be finally free of that awful, repulsive room full of people actually . .eating in public.
[dice=Perception]1d20+11[/dice]
[dice=Culture]1d20+12[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-11-16T13:27:36ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#262022-11-15T23:19:14Z2022-11-15T23:19:14Z<p><b>"This one doesn't understand everything that is being discussed by these ones, but this one offers prompt assistance to any request by fellow Starfinders."</b></p>"This one doesn't understand everything that is being discussed by these ones, but this one offers prompt assistance to any request by fellow Starfinders."/Speaker for the Dead\ (alias of Jhaeman)2022-11-15T23:19:14ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#162022-11-13T23:50:35Z2022-11-13T23:50:35Z<p>Speaker sides up to the side of the table. <b>"This one,"</b> he says, staring pointedly at the ceiling, <b>"just returned from weeks shipwrecked on a far planet! This one is pleased to be back in civilisation."</b></p>Speaker sides up to the side of the table. "This one," he says, staring pointedly at the ceiling, "just returned from weeks shipwrecked on a far planet! This one is pleased to be back in civilisation."/Speaker for the Dead\ (alias of Jhaeman)2022-11-13T23:50:35ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#132022-11-12T12:37:18Z2022-11-12T12:37:18Z<p>With one claw covering the eye-slit of his metal mask, the embri advances into the cafeteria, accidentally bouncing into tables and diners alike before ending up randomly in your vicinity. <b>"Please pardon this one! This one is Speaker for the Dead, and this one is pleased to meet these ones. This one knows that important festivities are often accompanied by public mastication in these ones' cultures, and this one does not judge these ones for it. This one is a cultural ambassador from Wymdd."</b></p>With one claw covering the eye-slit of his metal mask, the embri advances into the cafeteria, accidentally bouncing into tables and diners alike before ending up randomly in your vicinity. "Please pardon this one! This one is Speaker for the Dead, and this one is pleased to meet these ones. This one knows that important festivities are often accompanied by public mastication in these ones' cultures, and this one does not judge these ones for it. This one is a cultural ambassador from Wymdd."/Speaker for the Dead\ (alias of Jhaeman)2022-11-12T12:37:18ZRe: Forums: Play-by-Post: SFS 4-12 - A Festive Operation - Take 2 (KS)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/gameplay#62022-11-11T00:30:18Z2022-11-11T00:30:18Z<p>At the very edge of the cafeteria, an embri takes a few steps in and then retreats quickly to the wall. This happens multiple times, as if he's trying to gather his courage for something. Embri, highly-evolved mollusk-like sapients from a planet in Near Space, wear featureless metal masks over their faces.</p>
<p>[Spoiler omitted]</p>At the very edge of the cafeteria, an embri takes a few steps in and then retreats quickly to the wall. This happens multiple times, as if he's trying to gather his courage for something. Embri, highly-evolved mollusk-like sapients from a planet in Near Space, wear featureless metal masks over their faces.
[Spoiler omitted]/Speaker for the Dead\ (alias of Jhaeman)2022-11-11T00:30:18ZRe: Forums: Recruitment: SFS 4-12 - A Festive Operation - Take 2 (KS) Recruitment/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmox/recruiting#42022-11-09T23:13:01Z2022-11-09T23:13:01Z<p>1) Player name: Jhaeman
<br />
2) Character name: Speaker for the Dead
<br />
3) SFS#-Character#: 238544-704
<br />
4) Character Class & Level: Mystic Level 5
<br />
5) Faction: Wayfinders
<br />
6) Regular or slow speed for chronicle: Regular
<br />
7) Dayjob Roll: <span class="messageboard-dice"><b>Profession (Counselor):</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span>
<br />
8) Anything else you wish to add:</p>1) Player name: Jhaeman
2) Character name: Speaker for the Dead
3) SFS#-Character#: 238544-704
4) Character Class & Level: Mystic Level 5
5) Faction: Wayfinders
6) Regular or slow speed for chronicle: Regular
7) Dayjob Roll: [dice=Profession (Counselor)]1d20+13[/dice]
8) Anything else you wish to add:/Speaker for the Dead\ (alias of Jhaeman)2022-11-09T23:13:01ZRe: Forums: Play-by-Post Discussion: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XI DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/discussion&page=3#1202022-11-08T10:31:39Z2022-11-08T10:31:39Z<p>Thanks GM!</p>Thanks GM!Arrius Vext (alias of Jhaeman)2022-11-08T10:31:39ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=7#3352022-11-01T23:23:28Z2022-11-01T23:23:28Z<p>Arrius bows deeply to his fellow Pathfinders. <b>"As leaves fluttering in the wind, our paths have crossed but briefly. Yet despite the prognostications of soothsayers, the workings of fate remain shrouded in mist. Mayhaps we shall meet again! If so, such a reunion will bring me great pleasure."</b></p>Arrius bows deeply to his fellow Pathfinders. "As leaves fluttering in the wind, our paths have crossed but briefly. Yet despite the prognostications of soothsayers, the workings of fate remain shrouded in mist. Mayhaps we shall meet again! If so, such a reunion will bring me great pleasure."Arrius Vext (alias of Jhaeman)2022-11-01T23:23:28ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=7#3292022-10-29T12:07:39Z2022-10-29T12:07:39Z<p>Can a Pathfinder be defeated by a fruit cart? The battle continues!</p>
<p><span class="messageboard-dice"><b>Strength check (+spd bonus):</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10</span></p>Can a Pathfinder be defeated by a fruit cart? The battle continues!
[dice=Strength check (+spd bonus)]1d20+3+2[/dice]Arrius Vext (alias of Jhaeman)2022-10-29T12:07:39ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=7#3222022-10-29T01:17:45Z2022-10-29T01:17:45Z<p>Arrius tries to plow right through the fruit cart!</p>
<p><span class="messageboard-dice"><b>Strength check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span></p>Arrius tries to plow right through the fruit cart!
[dice=Strength check]1d20+3[/dice]Arrius Vext (alias of Jhaeman)2022-10-29T01:17:45ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=7#3112022-10-27T11:50:01Z2022-10-27T11:50:01Z<p>Arrius dodges various obstacles in the cluttered alleyway!</p>
<p><span class="messageboard-dice"><b>Acrobatics(+spd bonus):</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23</span></p>Arrius dodges various obstacles in the cluttered alleyway!
[dice=Acrobatics(+spd bonus)]1d20+9+2[/dice]Arrius Vext (alias of Jhaeman)2022-10-27T11:50:01ZRe: Forums: Play-by-Post Discussion: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6) Discussion/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/discussion#452022-10-26T12:59:44Z2022-10-26T12:59:44Z<p>Thanks, that was a fun, fast experience!</p>
<p><span class="messageboard-dice"><b>Day Job Profession (Counselor):</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (13) + 13 = 26</span></p>Thanks, that was a fun, fast experience!
[dice=Day Job Profession (Counselor)]1d20+13[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-26T12:59:44ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=7#3052022-10-26T12:54:35Z2022-10-26T12:54:35Z<p>Reading the surface thoughts of the crowd, Arrius gleans descriptions of the fleeting assassin!</p>
<p><span class=messageboard-ooc>Trying the Sense Motive skill check with a +2 bonus for 40' land speed.</span></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27</span></p>Reading the surface thoughts of the crowd, Arrius gleans descriptions of the fleeting assassin!
Trying the Sense Motive skill check with a +2 bonus for 40' land speed.
[dice=Sense Motive]1d20+9+2[/dice]Arrius Vext (alias of Jhaeman)2022-10-26T12:54:35ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=6#2982022-10-26T00:08:33Z2022-10-26T00:08:33Z<p><b>"When the audience is unamused, every farce must come to an end."</b> observes Arrius. He reaches out with his mind's eye, sending psychic waves of pain into the last foe's brain!</p>
<p><span class=messageboard-ooc>5' step and <i>mind thrust II</i>. He gets a DC 15 Will save for half damage.</span></p>
<p><span class="messageboard-dice"><b>Mind Thrust:</b></span> <span class="messageboard-dice">5d8 ⇒ (3, 3, 4, 3, 5) = 18</span></p>"When the audience is unamused, every farce must come to an end." observes Arrius. He reaches out with his mind's eye, sending psychic waves of pain into the last foe's brain!
5' step and mind thrust II. He gets a DC 15 Will save for half damage.
[dice=Mind Thrust]5d8[/dice]Arrius Vext (alias of Jhaeman)2022-10-26T00:08:33ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=8#3722022-10-24T12:04:03Z2022-10-24T12:04:03Z<p>Intimidated by the deadly elemental, Speaker backs away carefully. <b>"This one will leave that one to these ones!"</b></p>
<p><span class=messageboard-ooc>Two guarded steps.</span></p>Intimidated by the deadly elemental, Speaker backs away carefully. "This one will leave that one to these ones!"
Two guarded steps./Speaker for the Dead\ (alias of Jhaeman)2022-10-24T12:04:03ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=6#2852022-10-24T11:56:39Z2022-10-24T11:56:39Z<p>Catching sight of the remaining foes at last, Arrius sprints into the fray!</p>
<p><span class=messageboard-ooc>Double move.</span></p>Catching sight of the remaining foes at last, Arrius sprints into the fray!
Double move.Arrius Vext (alias of Jhaeman)2022-10-24T11:56:39ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=8#3662022-10-24T00:19:07Z2022-10-24T00:19:07Z<p><b>"This one will help that one!"</b></p>
<p><span class=messageboard-ooc>Also trying to disarm the pillar. If Hef succeeds before my action, I'll go with Total Defence instead.</span></p>
<p><span class="messageboard-dice"><b>Mysticism to Disarm Pillar:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (20) + 15 = 35</span></p>"This one will help that one!"
Also trying to disarm the pillar. If Hef succeeds before my action, I'll go with Total Defence instead.
[dice=Mysticism to Disarm Pillar]1d20+15[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-24T00:19:07ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=8#3622022-10-23T12:55:39Z2022-10-23T12:55:39Z<p>Speaker skitters over to the pillar.</p>
<p><span class=messageboard-ooc>Double move.</span></p>Speaker skitters over to the pillar.
Double move./Speaker for the Dead\ (alias of Jhaeman)2022-10-23T12:55:39ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=6#2792022-10-23T12:53:40Z2022-10-23T12:53:40Z<p>Unable to see anything through the sleet, Arrius decides to work his way back the way he came.</p>
<p><span class=messageboard-ooc>Double move.</span></p>
<p><span class="messageboard-dice"><b>Climb check over wall:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>Unable to see anything through the sleet, Arrius decides to work his way back the way he came.
Double move.
[dice=Climb check over wall]1d20+7[/dice]Arrius Vext (alias of Jhaeman)2022-10-23T12:53:40ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=8#3532022-10-22T01:10:40Z2022-10-22T01:10:40Z<p>Speaker for the Dead realises he can do more good trying to help Hef with that mystical monument! He skitters around a building, racing as fast as he can.</p>
<p><span class=messageboard-ooc>@GM: I've put my route in the Blue squiggly line. A couple of those spaces between the buildings look narrow, so if there's some speed reduction due to squeezing, please move me back as necessary.</span></p>Speaker for the Dead realises he can do more good trying to help Hef with that mystical monument! He skitters around a building, racing as fast as he can.
@GM: I've put my route in the Blue squiggly line. A couple of those spaces between the buildings look narrow, so if there's some speed reduction due to squeezing, please move me back as necessary./Speaker for the Dead\ (alias of Jhaeman)2022-10-22T01:10:40ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3432022-10-21T00:00:23Z2022-10-21T00:00:23Z<p>Mystically plucking another glowing spiritual entity from the River of Souls, Speaker whispers to it to protect his bear-like friend, Blinky.</p>
<p><span class=messageboard-ooc>Casting <i>wisp ally</i> to provide covering fire to Blinky against the elemental he's fighting.</span></p>Mystically plucking another glowing spiritual entity from the River of Souls, Speaker whispers to it to protect his bear-like friend, Blinky.
Casting wisp ally to provide covering fire to Blinky against the elemental he's fighting./Speaker for the Dead\ (alias of Jhaeman)2022-10-21T00:00:23ZRe: Forums: Play-by-Post Discussion: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XI DiscussionArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/discussion&page=2#912022-10-20T23:48:20Z2022-10-20T23:48:20Z<p><span class="messageboard-dice"><b>Day Job (+entrepreneur):</b></span> <span class="messageboard-dice">1d20 + 6 + 3 ⇒ (5) + 6 + 3 = 14</span></p>
<p><span class="messageboard-dice"><b>Boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span></p>[dice=Day Job (+entrepreneur)]1d20+6+3[/dice]
[dice=Boon]1d20[/dice]Arrius Vext (alias of Jhaeman)2022-10-20T23:48:20ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=6#2672022-10-20T23:46:28Z2022-10-20T23:46:28Z<p>Arrius reaches out with his mind's eye, hoping his thoughts can penetrate the blinding sleet!</p>
<p><span class=messageboard-ooc>Using my 1/day <i>detect thoughts</i> into the sleet. I don't think anyone's actually within the 60' cone, but that's what he would do . . .</span></p>Arrius reaches out with his mind's eye, hoping his thoughts can penetrate the blinding sleet!
Using my 1/day detect thoughts into the sleet. I don't think anyone's actually within the 60' cone, but that's what he would do . . .Arrius Vext (alias of Jhaeman)2022-10-20T23:46:28ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3372022-10-20T12:17:55Z2022-10-20T12:17:55Z<p>Still congratulating himself on that first machine gun blast, Speaker is slow to react to the earthquake!</p>
<p><span class=messageboard-ooc>Waiting.</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>Still congratulating himself on that first machine gun blast, Speaker is slow to react to the earthquake!
Waiting.
[dice=Initiative]1d20+1[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-20T12:17:55ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=6#2602022-10-20T12:13:38Z2022-10-20T12:13:38Z<p>His foe dispatched, Arrius sprints over to the edge of the conjured sheets of sleet. Unable to see in, all he can do is ready himself for danger from any quarter.</p>
<p><span class=messageboard-ooc>Move action and Total Defense.</span></p>His foe dispatched, Arrius sprints over to the edge of the conjured sheets of sleet. Unable to see in, all he can do is ready himself for danger from any quarter.
Move action and Total Defense.Arrius Vext (alias of Jhaeman)2022-10-20T12:13:38ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3262022-10-18T23:13:01Z2022-10-18T23:13:01Z<p>Speaker forgets to depress the trigger on his machine gun as he watches Blinky and Staar tear the last foe apart!</p>
<p><span class=messageboard-ooc>Total Defense.</span></p>Speaker forgets to depress the trigger on his machine gun as he watches Blinky and Staar tear the last foe apart!
Total Defense./Speaker for the Dead\ (alias of Jhaeman)2022-10-18T23:13:01ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3202022-10-18T12:50:12Z2022-10-18T12:50:12Z<p>Speaker continues spraying machine gun bullets. It's impossible to tell beneath his featureless mask, but he's having the time of his life!</p>
<p><span class="messageboard-dice"><b>Light Machine Gun (nonproficient):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d10 ⇒ (7, 10) = 17</span></p>Speaker continues spraying machine gun bullets. It's impossible to tell beneath his featureless mask, but he's having the time of his life!
[dice=Light Machine Gun (nonproficient)]1d20+4[/dice]
[dice=damage]2d10[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-18T12:50:12ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=5#2452022-10-18T12:39:12Z2022-10-18T12:39:12Z<p>Arrius mental strength allows him to shake off the intruder's spell quickly. <b>"I feel obliged to recommend that you surrender,"</b> he says calmly. <b>"Lest, as a drowning man refusing to grab driftwood for fear of splinters, the opportunity is lost."</b></p>
<p><span class=messageboard-ooc>Arrius' makes the save vs hold person and then does a 5' foot step, spends a ki point, and flurries with a combination of kicks and punches vs Red.</span></p>
<p><span class="messageboard-dice"><b>Will save w/ still mind vs hold person:</b></span> <span class="messageboard-dice">1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29</span>
<br />
<span class="messageboard-dice"><b>Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (6) + 7 = 13</span>
<br />
<span class="messageboard-dice"><b>Attack # 2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>Attack # 3:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>Attack # 2 Crit Threat Confirmation:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>Extra Crit Damage:</b></span> <span class="messageboard-dice">1d8 + 7 ⇒ (5) + 7 = 12</span></p>Arrius mental strength allows him to shake off the intruder's spell quickly. "I feel obliged to recommend that you surrender," he says calmly. "Lest, as a drowning man refusing to grab driftwood for fear of splinters, the opportunity is lost."
Arrius' makes the save vs hold person and then does a 5' foot step, spends a ki point, and flurries with a combination of kicks and punches vs Red.
[dice=Will save w/ still mind vs hold person]1d20+10+2[/dice]
[dice=Attack # 1]1d20+7[/dice]...Arrius Vext (alias of Jhaeman)2022-10-18T12:39:12ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3122022-10-17T12:42:56Z2022-10-17T12:42:56Z<p>Enthused by the results of his first-ever machine gun blast, Speaker shouts <b>"This one is very good at performing this task!"</b> He keeps shooting.</p>
<p><span class=messageboard-ooc>I guess Blue, though I'd likely need another nat 20!</span></p>
<p><span class="messageboard-dice"><b>attack (nonproficient):</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 6</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d10 ⇒ (6, 3) = 9</span></p>Enthused by the results of his first-ever machine gun blast, Speaker shouts "This one is very good at performing this task!" He keeps shooting.
I guess Blue, though I'd likely need another nat 20!
[dice=attack (nonproficient)]1d20+4-4[/dice]
[dice=damage]2d10[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-17T12:42:56ZRe: Forums: Play-by-Post: 4-S Race for the Runecarved Key (Tier 8-9) - PLAY-BY-POST GAMEDAY XIArrius Vext (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmlb/gameplay&page=5#2372022-10-17T12:16:40Z2022-10-17T12:16:40Z<p>Arrius rushes over to the newly-conjured wall and, with a burst of adrenaline, scales it quickly. Seeing his foe, he rolls into a somersault and comes out with a double-leg kick to the man's torso!</p>
<p><span class=messageboard-ooc>Moving up to the wall, casting <i>burst of adrenaline</i> as an immediate action for a bonus to the Strength-based Climb check (which leaves me fatigued for 1 round), and then (assuming the Climb check succeeds)continuing on for an unarmed attack against Red.</span></p>
<p><span class="messageboard-dice"><b>Climb check+burst of adrenaline:</b></span> <span class="messageboard-dice">1d20 + 7 + 8 ⇒ (16) + 7 + 8 = 31</span>
<br />
<span class="messageboard-dice"><b>Unarmed attack (fatigued):</b></span> <span class="messageboard-dice">1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9</span>
<br />
<span class="messageboard-dice"><b>damage (fatigued):</b></span> <span class="messageboard-dice">1d8 + 7 - 1 ⇒ (4) + 7 - 1 = 10</span></p>Arrius rushes over to the newly-conjured wall and, with a burst of adrenaline, scales it quickly. Seeing his foe, he rolls into a somersault and comes out with a double-leg kick to the man's torso!
Moving up to the wall, casting burst of adrenaline as an immediate action for a bonus to the Strength-based Climb check (which leaves me fatigued for 1 round), and then (assuming the Climb check succeeds)continuing on for an unarmed attack against Red.
[dice=Climb check+burst of...Arrius Vext (alias of Jhaeman)2022-10-17T12:16:40ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3082022-10-16T11:48:32Z2022-10-16T11:48:32Z<p>Quickly scaling the ladder, Speaker starts spraying bullets everywhere!</p>
<p><span class=messageboard-ooc>Shooting at Red, but it may have soft cover.</span></p>
<p><span class="messageboard-dice"><b>Attack (not proficient):</b></span> <span class="messageboard-dice">1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20</span></p>
<p><span class=messageboard-ooc>Hey, there you go! GM, I'm not sure how much damage it does, so please feel free to roll for me.</span></p>Quickly scaling the ladder, Speaker starts spraying bullets everywhere!
Shooting at Red, but it may have soft cover.
[dice=Attack (not proficient)]1d20+4-4[/dice]
Hey, there you go! GM, I'm not sure how much damage it does, so please feel free to roll for me./Speaker for the Dead\ (alias of Jhaeman)2022-10-16T11:48:32ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=7#3012022-10-15T12:47:14Z2022-10-15T12:47:14Z<p>Speaker weaves his way through the defenders, changing direction when he sees an unmanned gun turret!</p>
<p><span class=messageboard-ooc>Double-move.</span></p>Speaker weaves his way through the defenders, changing direction when he sees an unmanned gun turret!
Double-move./Speaker for the Dead\ (alias of Jhaeman)2022-10-15T12:47:14ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=6#2952022-10-14T12:27:02Z2022-10-14T12:27:02Z<p><span class=messageboard-ooc>Apologies, I missed the bit about rolling Initiative first. Speaker is slow off the mark!</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span></p>Apologies, I missed the bit about rolling Initiative first. Speaker is slow off the mark!
[dice=Initiative]1d20+1[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-14T12:27:02ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=6#2912022-10-13T23:07:44Z2022-10-13T23:07:44Z<p>Speaker follows Hef, ready to defend the camp no matter the odds!</p>Speaker follows Hef, ready to defend the camp no matter the odds!/Speaker for the Dead\ (alias of Jhaeman)2022-10-13T23:07:44ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=6#2812022-10-13T00:57:37Z2022-10-13T00:57:37Z<p>Having seen the Weydanites safely into the shuttle, Speaker for the Dead hears the distinctive shouts and energy blasts of combat. He skitters over to help his allies, shocked to realise how wounded some of them are!</p>
<p><span class=messageboard-ooc>Double move.</span></p>Having seen the Weydanites safely into the shuttle, Speaker for the Dead hears the distinctive shouts and energy blasts of combat. He skitters over to help his allies, shocked to realise how wounded some of them are!
Double move./Speaker for the Dead\ (alias of Jhaeman)2022-10-13T00:57:37ZRe: Forums: Play-by-Post: [SFS_Aerondor] 04-99 A Time of Crisis (tier 5-6)/Speaker for the Dead\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmkw/gameplay&page=6#2712022-10-11T23:00:33Z2022-10-11T23:00:33Z<p>Dismayed that the Weydanites aren't listening to reason, Speaker for the Dead thinks back to the time he spoke the life of the famed vesk military commander, Paragon Kormackin. Adopting a booming voice and a threatening pose, Speaker shifts from gentle persuasion to direct orders. <b>"MOVE IT MOVE IT MOVE IT!"</b></p>
<p><span class=messageboard-ooc>Spending 1 RP to access the Akashic record to get some ranks in Intimidate for one check.</span></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>Dismayed that the Weydanites aren't listening to reason, Speaker for the Dead thinks back to the time he spoke the life of the famed vesk military commander, Paragon Kormackin. Adopting a booming voice and a threatening pose, Speaker shifts from gentle persuasion to direct orders. "MOVE IT MOVE IT MOVE IT!"
Spending 1 RP to access the Akashic record to get some ranks in Intimidate for one check.
[dice=Intimidate]1d20+10[/dice]/Speaker for the Dead\ (alias of Jhaeman)2022-10-11T23:00:33ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=9#4272022-09-18T12:16:26Z2022-09-18T12:16:26Z<p>Thanks everyone!</p>Thanks everyone!/Zemir\ (alias of Jhaeman)2022-09-18T12:16:26ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=9#4172022-09-17T12:25:40Z2022-09-17T12:25:40Z<p>Zemir paces nervously throughout much of the voyage back to Absalom Station. <b>"I've never much been one for pharmaceuticals. But after that, I might just start!"</b></p>Zemir paces nervously throughout much of the voyage back to Absalom Station. "I've never much been one for pharmaceuticals. But after that, I might just start!"/Zemir\ (alias of Jhaeman)2022-09-17T12:25:40ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=9#4102022-09-17T01:24:44Z2022-09-17T01:24:44Z<p>Springs and screws go flying everywhere as the jack-in-the-box suffers some internal mishap!</p>
<p><span class=messageboard-ooc>Using the last of my second level spell slots for another <i>slice reality</i>. It'll take 5 damage (DC 18 Fort for half; if failed the save, it is staggered for 4 rounds too).</span></p>
<p><span class="messageboard-dice"><b>Slice Reality:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 3) = 5</span></p>Springs and screws go flying everywhere as the jack-in-the-box suffers some internal mishap!
Using the last of my second level spell slots for another slice reality. It'll take 5 damage (DC 18 Fort for half; if failed the save, it is staggered for 4 rounds too).
[dice=Slice Reality]2d6[/dice]/Zemir\ (alias of Jhaeman)2022-09-17T01:24:44ZRe: Forums: Play-by-Post Discussion: GM Jones - SFS Bounties 1-4 DiscussionVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/discussion#352022-09-17T01:20:18Z2022-09-17T01:20:04Z<p>Chronicles look good, thanks GM! (And fellow players!)</p>
<p>Vitellius has always wanted to try hand at those shaky-cam "ghost hunters in haunted building" shows!</p>Chronicles look good, thanks GM! (And fellow players!)
Vitellius has always wanted to try hand at those shaky-cam "ghost hunters in haunted building" shows!Vitellius Korpopolis (alias of Jhaeman)2022-09-17T01:20:04ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=7#3172022-09-16T13:28:42Z2022-09-16T00:25:16Z<p>Vitellius puts on his deep narrator's voice as Cambot slowly pans to record the captured Olem and the rescued mistuors. <b>"And so, another Starfinder foray into the dangers of the unknown has been resolved, and justice has been done. In this reporter's opinion, the hand-picked elite crew of Starfinder troubleshooters he observed conducted themselves with mercy and determination—a credit to the entire Society. But after the scandals of the past, lingering questions remain and further inquiry is surely warranted. Only two things seems certain: I'm Vitellius Korpopolis, and you've been watching ASNN."</b></p>
<p><span class=messageboard-ooc>Maybe we can get the band back together for Bounty # 5, released next month!</span></p>Vitellius puts on his deep narrator's voice as Cambot slowly pans to record the captured Olem and the rescued mistuors. "And so, another Starfinder foray into the dangers of the unknown has been resolved, and justice has been done. In this reporter's opinion, the hand-picked elite crew of Starfinder troubleshooters he observed conducted themselves with mercy and determination--a credit to the entire Society. But after the scandals of the past, lingering questions remain and further inquiry is...Vitellius Korpopolis (alias of Jhaeman)2022-09-16T00:25:16ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3982022-09-15T11:51:12Z2022-09-15T11:51:12Z<p>Zemir watches as his companions' powerful blows damage the box.</p>
<p><span class=messageboard-ooc>Just going to do Total Defense this round, as I'm unlikely to make through hardness.</span></p>Zemir watches as his companions' powerful blows damage the box.
Just going to do Total Defense this round, as I'm unlikely to make through hardness./Zemir\ (alias of Jhaeman)2022-09-15T11:51:12ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3922022-09-15T00:49:16Z2022-09-15T00:49:16Z<p>Zemirs hops to the side and tries his luck with his static arc pistol!</p>
<p><span class=messageboard-ooc>Guarded step to the left and attack.</span></p>
<p><span class="messageboard-dice"><b>Static Arc Pistol vs EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class="messageboard-dice"><b>damage (E):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>Zemirs hops to the side and tries his luck with his static arc pistol!
Guarded step to the left and attack.
[dice=Static Arc Pistol vs EAC]1d20+4[/dice]
[dice=damage (E)]1d6+2[/dice]/Zemir\ (alias of Jhaeman)2022-09-15T00:49:16ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=7#3102022-09-15T00:46:33Z2022-09-15T00:46:33Z<p><b>"Chalk one up for investigative journalism!"</b> says Vitellius.</p>"Chalk one up for investigative journalism!" says Vitellius.Vitellius Korpopolis (alias of Jhaeman)2022-09-15T00:46:33ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=7#3072022-09-13T23:41:03Z2022-09-13T23:41:03Z<p><b>"Stop trying to censor me! And I'm officially invoking freedom of the press to open this door and see what you're hiding!"</b> Vitellius races around Olem and tries to get into the door behind him.</p>
<p><span class=messageboard-ooc>One move action to move (which will provoke an AoO) and a second move action to try to open that door.</span></p>"Stop trying to censor me! And I'm officially invoking freedom of the press to open this door and see what you're hiding!" Vitellius races around Olem and tries to get into the door behind him.
One move action to move (which will provoke an AoO) and a second move action to try to open that door.Vitellius Korpopolis (alias of Jhaeman)2022-09-13T23:41:03ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3802022-09-13T12:46:34Z2022-09-13T12:46:34Z<p>Spooked, Zemir backs away. Wait, was the jack-in-the-box always so blackened and cracked?</p>
<p><span class=messageboard-ooc>Casting <i>slice reality</i>. Yellow gets a DC 18 Fort save. If it fails the save, it takes 8 damage and is staggered for four rounds. If it makes the save, it only takes 4 damage and is not staggered.</span></p>
<p><span class="messageboard-dice"><b>slice reality:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 2) = 8</span></p>Spooked, Zemir backs away. Wait, was the jack-in-the-box always so blackened and cracked?
Casting slice reality. Yellow gets a DC 18 Fort save. If it fails the save, it takes 8 damage and is staggered for four rounds. If it makes the save, it only takes 4 damage and is not staggered.
[dice=slice reality]2d6[/dice]/Zemir\ (alias of Jhaeman)2022-09-13T12:46:34ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=7#3022022-09-12T23:18:44Z2022-09-12T23:18:44Z<p><span class=messageboard-ooc>@GM: Have you tried a PM? Sometimes folks lose track of games, especially with the conventions starting up . . .</span></p>@GM: Have you tried a PM? Sometimes folks lose track of games, especially with the conventions starting up . . .Vitellius Korpopolis (alias of Jhaeman)2022-09-12T23:18:44ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#3002022-09-10T04:49:35Z2022-09-10T04:49:35Z<p>Vitellius gets closer to Olem. <b>"Now Mr Olem, allegations have been made by your former employers linking you to the theft of some animals. Care to comment?"</b> He pushes the microphone right in front of the poacher's face.</p>
<p><span class=messageboard-ooc>Vitellius does a guarded step to get in Olem's face and then does Total Defence.</span></p>Vitellius gets closer to Olem. "Now Mr Olem, allegations have been made by your former employers linking you to the theft of some animals. Care to comment?" He pushes the microphone right in front of the poacher's face.
Vitellius does a guarded step to get in Olem's face and then does Total Defence.Vitellius Korpopolis (alias of Jhaeman)2022-09-10T04:49:35ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3662022-09-08T11:26:46Z2022-09-08T11:26:46Z<p>Zemir reacts quickly, drawing a dueling sword and slashing at one of the possessed jack-in-the-boxes!</p>
<p><span class=messageboard-ooc>Attacking Red.</span></p>
<p><span class="messageboard-dice"><b>Tactical Dueling Sword vs Red KAC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>damage (slashing):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>Zemir reacts quickly, drawing a dueling sword and slashing at one of the possessed jack-in-the-boxes!
Attacking Red.
[dice=Tactical Dueling Sword vs Red KAC]1d20+3[/dice]
[dice=damage (slashing)]1d6+3[/dice]/Zemir\ (alias of Jhaeman)2022-09-08T11:26:46ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2952022-09-08T11:23:11Z2022-09-08T11:23:11Z<p>Seeing Antethriss take a hammer to the torso from the lead poacher, Vitellius rushes over. He holds a large microphone right in front of the draelik's hood opening. <b>"That was a massive blow, and yet you're still in fighting trim! Can you describe for the viewers at home just what you're feeling right now?"</b></p>
<p><span class=messageboard-ooc>Doing a move action and a Motivated Inspiring Boost on Antethriss to restore Stamina Points (9)</span></p>
<p><span class="messageboard-dice"><b>Motivated Inspiring Boost:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span></p>Seeing Antethriss take a hammer to the torso from the lead poacher, Vitellius rushes over. He holds a large microphone right in front of the draelik's hood opening. "That was a massive blow, and yet you're still in fighting trim! Can you describe for the viewers at home just what you're feeling right now?"
Doing a move action and a Motivated Inspiring Boost on Antethriss to restore Stamina Points (9)
[dice=Motivated Inspiring Boost]1d6+5[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-09-08T11:23:11ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3622022-09-07T13:13:19Z2022-09-07T13:13:19Z<p><b>"Okay, I'm going to grab a few of the fancy ones, and if Arvin wants the rest, he can come here himself!"</b></p>
<p>Zemir begins collecting the valuable-looking toys.</p>"Okay, I'm going to grab a few of the fancy ones, and if Arvin wants the rest, he can come here himself!"
Zemir begins collecting the valuable-looking toys./Zemir\ (alias of Jhaeman)2022-09-07T13:13:19ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3582022-09-06T23:35:37Z2022-09-06T23:35:37Z<p><b><span class=tiny>"Now that just ain't right . . ."</b></span> Zemir looks around the room carefully and calls back to the others. <b>"Think we need to take these things too?"</b></p>"Now that just ain't right . . ." Zemir looks around the room carefully and calls back to the others. "Think we need to take these things too?"/Zemir\ (alias of Jhaeman)2022-09-06T23:35:37ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=8#3542022-09-06T12:21:31Z2022-09-06T12:21:31Z<p>Zemir purses his lips and then lets out a deep breath. <b>"Okay, here's what's going to happen. I'm going to go in there. When all Hell breaks loose, literally, you all better pull me out. And then we're getting back to the ship and leaving this floating hunk of Driftwood to rot!"</b></p>
<p>Zemir steps cautiously into the room and heads for the nearest doll.</p>Zemir purses his lips and then lets out a deep breath. "Okay, here's what's going to happen. I'm going to go in there. When all Hell breaks loose, literally, you all better pull me out. And then we're getting back to the ship and leaving this floating hunk of Driftwood to rot!"
Zemir steps cautiously into the room and heads for the nearest doll./Zemir\ (alias of Jhaeman)2022-09-06T12:21:31ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2892022-09-04T12:54:07Z2022-09-04T12:54:07Z<p><b>"Whoa! Hey!"</b> shouts Vitellius. His buggy screeches to a halt and he gets out, irate. He shouts at Olem. <b>"Don't you know who I am? Hello—journalist! Duh! You can't shoot at me!"</b></p>
<p><span class=messageboard-ooc>Vitellius's reminder of common courtesy on the battlefield may demoralize Olem.</span></p>
<p><span class="messageboard-dice"><b>Intimidate (demoralize):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span></p>"Whoa! Hey!" shouts Vitellius. His buggy screeches to a halt and he gets out, irate. He shouts at Olem. "Don't you know who I am? Hello--journalist! Duh! You can't shoot at me!"
Vitellius's reminder of common courtesy on the battlefield may demoralize Olem.
[dice=Intimidate (demoralize)]1d20+10[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-09-04T12:54:07ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=7#3322022-09-03T01:01:49Z2022-09-03T01:01:49Z<p><b>"Gah!"</b> Zemir leaps back from one of the paintings, pointing at it. <b>"That's <i>me</i>! I'm <i>really</i> starting to hate this place."</b></p>"Gah!" Zemir leaps back from one of the paintings, pointing at it. "That's me! I'm really starting to hate this place."/Zemir\ (alias of Jhaeman)2022-09-03T01:01:49ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=7#3252022-09-02T12:44:18Z2022-09-02T12:44:18Z<p><b>"I'm with this little fellow. Faster is better!"</b></p>"I'm with this little fellow. Faster is better!"/Zemir\ (alias of Jhaeman)2022-09-02T12:44:18ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2842022-09-02T00:51:04Z2022-09-02T00:19:01Z<p>Hearing no one speak up for the quiet option, Vitellius revs the engines and charges the vehicle into the camp! As the buggy bounces and shakes on the rugged road, he shouts <span class=messageboard-bigger><b>"Hope you're recording all this, Cambot!"</b></span></p>Hearing no one speak up for the quiet option, Vitellius revs the engines and charges the vehicle into the camp! As the buggy bounces and shakes on the rugged road, he shouts "Hope you're recording all this, Cambot!"Vitellius Korpopolis (alias of Jhaeman)2022-09-02T00:19:01ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2822022-08-31T12:57:50Z2022-08-31T12:57:50Z<p>After Kiikarah's words, Vitellius •just• manages to control his instincts to drive into the camp at full speed to get guns a'blazing and high-octane action in the "war correspondent" genre. </p>
<p>Instead, he slows down and sighs. <b>"Well, I <i>guess</i> you can do it some other way. <span class=tiny>But it won't be as interesting to watch . . .</span>"</b></p>After Kiikarah's words, Vitellius *just* manages to control his instincts to drive into the camp at full speed to get guns a'blazing and high-octane action in the "war correspondent" genre.
Instead, he slows down and sighs. "Well, I guess you can do it some other way. But it won't be as interesting to watch . . ."Vitellius Korpopolis (alias of Jhaeman)2022-08-31T12:57:50ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2742022-08-29T12:17:19Z2022-08-29T12:17:19Z<p><b>"This is why I should always have a crew with me when I'm out on a job. I hate manual labor!"</b></p>
<p><span class=messageboard-ooc>Trying Aid Another.</span></p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (18) - 1 = 17</span></p>"This is why I should always have a crew with me when I'm out on a job. I hate manual labor!"
Trying Aid Another.
[dice=Athletics]1d20-1[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-29T12:17:19ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2712022-08-28T12:17:25Z2022-08-28T12:17:25Z<p>Vitellius makes sure to hit all the muddy puddles as it'll make for some great B-roll later on.</p>
<p><span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>Vitellius makes sure to hit all the muddy puddles as it'll make for some great B-roll later on.
[dice=Piloting]1d20+6[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-28T12:17:25ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=7#3042022-08-27T04:23:36Z2022-08-27T04:23:36Z<p><b>"Maybe by destroying the gems, the souls will be free to move on to the afterlife?"</b></p>"Maybe by destroying the gems, the souls will be free to move on to the afterlife?"/Zemir\ (alias of Jhaeman)2022-08-27T04:23:36ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2662022-08-27T04:21:25Z2022-08-27T04:21:25Z<p><span class=messageboard-ooc>Finger on nose—not it!</span></p>Finger on nose--not it!Vitellius Korpopolis (alias of Jhaeman)2022-08-27T04:21:25ZRe: Forums: Play-by-Post Discussion: SFS 2-15 - The Infernal Gallery (KS) Discussion/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/discussion#242022-08-25T23:50:57Z2022-08-25T23:50:57Z<p><span class=messageboard-ooc>Are we just waiting to find out if the retrieval of the busts was successful?</span></p>Are we just waiting to find out if the retrieval of the busts was successful?/Zemir\ (alias of Jhaeman)2022-08-25T23:50:57ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2622022-08-26T13:31:27Z2022-08-25T23:49:16Z<p>Vitellius whispers to Cambot <b><span class=tiny>"Cambot, make you sure get this—I think it'll be the cliffhanger for episode 1 of the true-crime comm-cast."</b></span> </p>
<p>He then turns with a flourish to Genayvin and Dr Tevurda and says with just a hint of accusation. <b>"What I'd like to know is—</b> he pauses dramatically for effect <b>"—how you happen to <i>know</i> one of the kidnappers?"</b></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>Vitellius whispers to Cambot "Cambot, make you sure get this--I think it'll be the cliffhanger for episode 1 of the true-crime comm-cast."
He then turns with a flourish to Genayvin and Dr Tevurda and says with just a hint of accusation. "What I'd like to know is-- he pauses dramatically for effect "--how you happen to know one of the kidnappers?"
[dice=Sense Motive]1d20+5[/dice]
[dice=Perception]1d20+4[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-25T23:49:16ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2582022-08-25T06:49:19Z2022-08-25T06:49:19Z<p><b>"Perfect! I was just thinking of launching a multi-part true crime comm-cast. I just need to find the right angle for the opening. Hopefully these Starfinders solve the case eventually—listeners are always disappointed with an unresolved mystery."</b></p>
<p>Vitellius watches the footage carefully, noting whether the off-road vehicles are from the animal habitat (an inside job would be a great twist for an episode!) or were brought in from the outside.</p>"Perfect! I was just thinking of launching a multi-part true crime comm-cast. I just need to find the right angle for the opening. Hopefully these Starfinders solve the case eventually--listeners are always disappointed with an unresolved mystery."
Vitellius watches the footage carefully, noting whether the off-road vehicles are from the animal habitat (an inside job would be a great twist for an episode!) or were brought in from the outside.Vitellius Korpopolis (alias of Jhaeman)2022-08-25T06:49:19ZRe: Forums: Play-by-Post Discussion: GM Jones - SFS Bounties 1-4 DiscussionVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/discussion#282022-08-24T02:56:24Z2022-08-24T02:56:24Z<p>Good to go!</p>Good to go!Vitellius Korpopolis (alias of Jhaeman)2022-08-24T02:56:24ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=6#2932022-08-22T12:02:52Z2022-08-22T12:02:52Z<p><b>"I'm not one to question a Venture-Captain, but do you folks ever feel that sometimes it'd be better to just leave creepy stuff like this where it is?"</b></p>"I'm not one to question a Venture-Captain, but do you folks ever feel that sometimes it'd be better to just leave creepy stuff like this where it is?"/Zemir\ (alias of Jhaeman)2022-08-22T12:02:52ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=6#2532022-08-22T12:00:23Z2022-08-22T12:00:04Z<p>After the generator hums to life, Vitellius punches the air in the celebration. <b>"Did you see that, Cambot! And my old man said I'd never hack it out in the 'real world'!"</b></p>
<p>Once back in Thamal, he makes sure to have Cambot ready to record the interaction between Councilor Auganir and the Starfinders.</p>After the generator hums to life, Vitellius punches the air in the celebration. "Did you see that, Cambot! And my old man said I'd never hack it out in the 'real world'!"
Once back in Thamal, he makes sure to have Cambot ready to record the interaction between Councilor Auganir and the Starfinders.Vitellius Korpopolis (alias of Jhaeman)2022-08-22T12:00:04ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2492022-08-20T13:24:12Z2022-08-20T13:03:57Z<p>Vitellius paces back and forth, his chin in his hand. <b>"Oil! We need oil. Hm, where to get oil? Fish oil? Motor oil? Plant oil? You can't put toothpaste back in the tube, but oil doesn't go bad—can we slurp up what's spilled on the floor into the jugs somehow?"</b></p>
<p><span class=messageboard-ooc>No worries, thanks for explaining GM!</span></p>Vitellius paces back and forth, his chin in his hand. "Oil! We need oil. Hm, where to get oil? Fish oil? Motor oil? Plant oil? You can't put toothpaste back in the tube, but oil doesn't go bad--can we slurp up what's spilled on the floor into the jugs somehow?"
No worries, thanks for explaining GM!Vitellius Korpopolis (alias of Jhaeman)2022-08-20T13:03:57ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=6#2812022-08-20T01:19:02Z2022-08-20T01:19:02Z<p><b>"When I tell people about alternate realities, they think I'm weird. But this reality is weird enough as it is!"</b> Zemir looks more closely at the painting. <b>"Ah yes, Duke Crocell the Nightmare Collector. I can tell you, that's one devil I hope we never meet!"</b></p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>"When I tell people about alternate realities, they think I'm weird. But this reality is weird enough as it is!" Zemir looks more closely at the painting. "Ah yes, Duke Crocell the Nightmare Collector. I can tell you, that's one devil I hope we never meet!"
[dice=Mysticism]1d20+7[/dice]/Zemir\ (alias of Jhaeman)2022-08-20T01:19:02ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2462022-08-20T01:16:13Z2022-08-20T01:15:33Z<p><b>"Take five, Cambot, unless you can push a mop. There's no good footage here."</b> Vitellius turns to the Starfinders. <b>"No offence, but my producer is going to hate this footage. What's the obstacle right now? Maybe I can call in a favour to have it sorted off-camera."</b></p>
<p><span class=messageboard-ooc>Sorry, I'm back now and trying to catch up. Are the main things we need to sort out how to get into the closed rooms on the map because of the electrified puddles?</span></p>"Take five, Cambot, unless you can push a mop. There's no good footage here." Vitellius turns to the Starfinders. "No offence, but my producer is going to hate this footage. What's the obstacle right now? Maybe I can call in a favour to have it sorted off-camera."
Sorry, I'm back now and trying to catch up. Are the main things we need to sort out how to get into the closed rooms on the map because of the electrified puddles?Vitellius Korpopolis (alias of Jhaeman)2022-08-20T01:15:33ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=6#2612022-08-17T12:04:16Z2022-08-17T12:04:16Z<p>Zemir walks over to the dead insects and kicks a corpse over with the toe of his boot. <b>"Definitely fiendish,"</b> he announces. <b>"Maybe a rift to the nether planes has opened nearby?"</b></p>
<p><span class=messageboard-ooc>Traveling until Friday—please bot me as necessary.</span></p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></p>Zemir walks over to the dead insects and kicks a corpse over with the toe of his boot. "Definitely fiendish," he announces. "Maybe a rift to the nether planes has opened nearby?"
Traveling until Friday--please bot me as necessary.
[dice=Mysticism]1d20+7[/dice]
[dice=Perception]1d20+8[/dice]/Zemir\ (alias of Jhaeman)2022-08-17T12:04:16ZRe: Forums: Play-by-Post Discussion: GM Jones - SFS Bounties 1-4 DiscussionVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/discussion#262022-08-17T12:00:17Z2022-08-17T12:00:17Z<p>Out of town for next two days, but back Friday—please bot me until then.</p>Out of town for next two days, but back Friday--please bot me until then.Vitellius Korpopolis (alias of Jhaeman)2022-08-17T12:00:17ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2382022-08-16T13:22:48Z2022-08-16T13:22:48Z<p><b>"What, and compromise my journalistic integrity? I'm supposed to document the story, not <i>be</i> the story!"</b></p>
<p><span class=messageboard-ooc>Unfortunately, I don't have any skill in Mysticism (if magical energy is the issue).</span></p>"What, and compromise my journalistic integrity? I'm supposed to document the story, not be the story!"
Unfortunately, I don't have any skill in Mysticism (if magical energy is the issue).Vitellius Korpopolis (alias of Jhaeman)2022-08-16T13:22:48ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=6#2552022-08-16T11:10:01Z2022-08-16T11:10:01Z<p>Zemir takes another wild shot!</p>
<p><span class="messageboard-dice"><b>Static Arc Pistol vs Nearest Foe EAC (adding range inc penalty):</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (14) + 4 - 2 = 16</span>
<br />
<span class="messageboard-dice"><b>damage (E):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span></p>Zemir takes another wild shot!
[dice=Static Arc Pistol vs Nearest Foe EAC (adding range inc penalty)] 1d20 + 4 - 2[/dice]
[dice=damage (E)] 1d6 + 2[/dice]/Zemir\ (alias of Jhaeman)2022-08-16T11:10:01ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=5#2442022-08-15T00:20:06Z2022-08-15T00:20:06Z<p>Zemir realises he's just dived for cover in sloppy mud. He groans as he wipes off what he can with one hand while drawing his pistol with the other.</p>
<p><span class="messageboard-dice"><b>Static Arc Pistol vs Nearest Foe EAC (adding range inc penalty):</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (16) + 4 - 2 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (E):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span></p>Zemir realises he's just dived for cover in sloppy mud. He groans as he wipes off what he can with one hand while drawing his pistol with the other.
[dice=Static Arc Pistol vs Nearest Foe EAC (adding range inc penalty)]1d20+4-2[/dice]
[dice=damage (E)]1d6+2[/dice]/Zemir\ (alias of Jhaeman)2022-08-15T00:20:06ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2342022-08-15T00:16:04Z2022-08-15T00:16:04Z<p><b>"Reconciliation! Rapprochement! Viewers eat up this hopeful stuff with a spoon. Quibell, any chance I could get you to hug the mormalaw? That'd guarantee the story makes the 22:00 news!"</b></p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>"Reconciliation! Rapprochement! Viewers eat up this hopeful stuff with a spoon. Quibell, any chance I could get you to hug the mormalaw? That'd guarantee the story makes the 22:00 news!"
[dice=Computers]1d20+5[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-15T00:16:04ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2302022-08-13T00:33:38Z2022-08-13T00:33:38Z<p>Vitellius jumps back out of Cambot's wide shot, wanting to capture the exciting moment of their decision. Will the Starfinders be portrayed as mediators or enforcers?</p>Vitellius jumps back out of Cambot's wide shot, wanting to capture the exciting moment of their decision. Will the Starfinders be portrayed as mediators or enforcers?Vitellius Korpopolis (alias of Jhaeman)2022-08-13T00:33:38ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2252022-08-11T12:18:19Z2022-08-11T12:18:19Z<p><b>"Okay, cut! Everyone, standby. Cambot, the lighting in here is downright <i>terrible</i>! I know, I know, 'cinema verite' and all that, but still!"</b></p>
<p><span class=messageboard-ooc>Sorry, I've got none of those three skills :) </span></p>"Okay, cut! Everyone, standby. Cambot, the lighting in here is downright terrible! I know, I know, 'cinema verite' and all that, but still!"
Sorry, I've got none of those three skills :)Vitellius Korpopolis (alias of Jhaeman)2022-08-11T12:18:19ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=5#2302022-08-11T01:04:51Z2022-08-11T01:04:51Z<p><b>"Watch out!"</b> says Zemir, leaping for cover. <b>"Two of them have open wounds!"</b></p>
<p><span class=messageboard-ooc>Casting <i>Slice Reality</i>. The two closest foes each take 7 damage (DC 18 Fort save for half).</span></p>
<p><span class="messageboard-dice"><b>Slice Reality:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 3) = 7</span></p>"Watch out!" says Zemir, leaping for cover. "Two of them have open wounds!"
Casting Slice Reality. The two closest foes each take 7 damage (DC 18 Fort save for half).
[dice=Slice Reality]2d6[/dice]/Zemir\ (alias of Jhaeman)2022-08-11T01:04:51ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=5#2282022-08-10T23:20:42Z2022-08-10T23:20:42Z<p><span class=messageboard-ooc>Sorry, it's +5</span></p>Sorry, it's +5/Zemir\ (alias of Jhaeman)2022-08-10T23:20:42ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2222022-08-10T13:17:30Z2022-08-10T13:17:30Z<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span></p>[dice=Diplomacy]1d20+7[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-10T13:17:30ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=5#2222022-08-10T05:11:00Z2022-08-10T05:11:00Z<p>Zemir takes a close look at the scepter and rubs his chin. <b>"Hm, it's obviously a religious article—perhaps a sign of high office in the faith? But for the life of me, I can't tell what religion it's associated with."</b></p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Zemir takes a close look at the scepter and rubs his chin. "Hm, it's obviously a religious article--perhaps a sign of high office in the faith? But for the life of me, I can't tell what religion it's associated with."
[dice=Mysticism]1d20+7[/dice]/Zemir\ (alias of Jhaeman)2022-08-10T05:11:00ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2182022-08-10T04:14:09Z2022-08-10T04:14:09Z<p>Vitellius mumbles under his breath, <span class=tiny><b>"What a twist!"</span></b> With a wave to Cambot, he clears his throat and approaches the green-skinned woman. <b>"Good day, Quibell. I'm Vitellius Kalepopolis, Absalom Station News Network. Your work here is fascinating, and I know my viewers will be intrigued to learn more! How would you respond to critics who accuse environmental activism like your own as limiting energy resources for a developing economy?"</b></p>Vitellius mumbles under his breath, "What a twist!" With a wave to Cambot, he clears his throat and approaches the green-skinned woman. "Good day, Quibell. I'm Vitellius Kalepopolis, Absalom Station News Network. Your work here is fascinating, and I know my viewers will be intrigued to learn more! How would you respond to critics who accuse environmental activism like your own as limiting energy resources for a developing economy?"Vitellius Korpopolis (alias of Jhaeman)2022-08-10T04:14:09ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=5#2052022-08-07T23:42:41Z2022-08-07T23:42:41Z<p>Zemir whispers over the comms: <b>"Should we charge in blasters humming, or try to surround them?"</b></p>
<p><span class=messageboard-ooc>I'm back now—thanks for your patience.</span></p>Zemir whispers over the comms: "Should we charge in blasters humming, or try to surround them?"
I'm back now--thanks for your patience./Zemir\ (alias of Jhaeman)2022-08-07T23:42:41ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=5#2122022-08-07T23:40:51Z2022-08-07T23:40:51Z<p><b>"Bounty hunters, test pilots, exterminators—is there anything the Starfinders <i>can't</i> do?"</b> narrates Vitellius before realising with annoyance that Cambot was filming elsewhere. <b>"Hey! Don't forget I'm the talent in this partnership!"</b></p>
<p><span class=messageboard-ooc>Thanks for your patience while I was away.</span></p>"Bounty hunters, test pilots, exterminators--is there anything the Starfinders can't do?" narrates Vitellius before realising with annoyance that Cambot was filming elsewhere. "Hey! Don't forget I'm the talent in this partnership!"
Thanks for your patience while I was away.Vitellius Korpopolis (alias of Jhaeman)2022-08-07T23:40:51ZRe: Forums: Play-by-Post Discussion: SFS 2-15 - The Infernal Gallery (KS) Discussion/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/discussion#202022-08-03T12:05:55Z2022-08-03T12:05:55Z<p>I'll be out of town until Sunday—please bot me as necessary.</p>I'll be out of town until Sunday--please bot me as necessary./Zemir\ (alias of Jhaeman)2022-08-03T12:05:55ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=4#1842022-08-03T12:05:17Z2022-08-03T12:05:17Z<p><b>"I don't know what those things are, but they sure look like trouble!"</b> shouts Zemir, instinctively taking a step back from the water.</p>"I don't know what those things are, but they sure look like trouble!" shouts Zemir, instinctively taking a step back from the water./Zemir\ (alias of Jhaeman)2022-08-03T12:05:17ZRe: Forums: Play-by-Post Discussion: GM Jones - SFS Bounties 1-4 DiscussionVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/discussion#222022-08-03T12:00:43Z2022-08-03T12:00:43Z<p>I'm going to be travelling until Sunday. Please bot me as needed.</p>I'm going to be travelling until Sunday. Please bot me as needed.Vitellius Korpopolis (alias of Jhaeman)2022-08-03T12:00:43ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=4#1782022-08-02T12:32:58Z2022-08-02T12:32:58Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>[dice=Perception]1d20+8[/dice]/Zemir\ (alias of Jhaeman)2022-08-02T12:32:58ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1912022-08-03T07:50:32Z2022-08-02T12:27:44Z<p><b>"Stumbling, bumbling, and sometimes tumbling? All apt words to describe Starfinders. And yet!"</b> Vitellius narrates, <b>"We must add determined! Never to slink away in despair despite the hardships they face, Starfinders are known throughout the Pact Worlds for their persistence. Here, we see them turned away from one path only to find another."</b></p>
<p><span class=messageboard-ooc>Vitellius will use his Inspiring Boost on Saratur to restore some stamina (9).</span></p>
<p><span class="messageboard-dice"><b>Motivated Inspiring Boost:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span></p>"Stumbling, bumbling, and sometimes tumbling? All apt words to describe Starfinders. And yet!" Vitellius narrates, "We must add determined! Never to slink away in despair despite the hardships they face, Starfinders are known throughout the Pact Worlds for their persistence. Here, we see them turned away from one path only to find another."
Vitellius will use his Inspiring Boost on Saratur to restore some stamina (9).
[dice=Motivated Inspiring Boost]1d6+5[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-08-02T12:27:44ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=4#1722022-08-01T23:23:31Z2022-08-01T23:23:31Z<p><span class=messageboard-ooc>Not Zemir's jam, alas.</span></p>Not Zemir's jam, alas./Zemir\ (alias of Jhaeman)2022-08-01T23:23:31ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1842022-07-31T00:21:47Z2022-07-31T00:21:47Z<p><b>"Whoa, look at those live wires! Let's see . . . I got it! Cambot, narrow shot at me. 'A <i>shocking</i> beginning to what seemed like an ordinary mission for the Starfinders!' Cut. I'll work on it."</b></p>
<p>Vitellius shows the group where the hazards are.</p>
<p><span class=messageboard-ooc>I don't have Engineering, alas.</span></p>
<p><span class="messageboard-dice"><b>Perception Check:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>"Whoa, look at those live wires! Let's see . . . I got it! Cambot, narrow shot at me. 'A shocking beginning to what seemed like an ordinary mission for the Starfinders!' Cut. I'll work on it."
Vitellius shows the group where the hazards are.
I don't have Engineering, alas.
[dice=Perception Check]1d20+4[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-07-31T00:21:47ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1762022-07-28T12:04:41Z2022-07-28T12:04:41Z<p>Vitellius stops as if he's spotting something important, but then realizes it's just a speck of dirt on his trendy shades.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span></p>Vitellius stops as if he's spotting something important, but then realizes it's just a speck of dirt on his trendy shades.
[dice=Perception]1d20+4[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-07-28T12:04:41ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1722022-07-28T10:31:43Z2022-07-28T00:27:56Z<p><b>"Journalism 101: plants are boring. Now, how about you enter the station in some really dramatic way! Like, a zipline or crashing through a window or something? That'd make for some good footage!"</b></p>"Journalism 101: plants are boring. Now, how about you enter the station in some really dramatic way! Like, a zipline or crashing through a window or something? That'd make for some good footage!"Vitellius Korpopolis (alias of Jhaeman)2022-07-28T00:27:56ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=3#1502022-07-27T12:36:05Z2022-07-27T12:36:05Z<p>Zemir shrugs. <b>"Well, if we want to learn what killed these folks, I can't think of a better way than looking at the bodies."</b> He pauses for a moment, and then continues. <b>"Uhhh . . . Anyone know how to swim?"</b></p>Zemir shrugs. "Well, if we want to learn what killed these folks, I can't think of a better way than looking at the bodies." He pauses for a moment, and then continues. "Uhhh . . . Anyone know how to swim?"/Zemir\ (alias of Jhaeman)2022-07-27T12:36:05ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1672022-07-25T13:05:45Z2022-07-25T13:05:45Z<p>Vitellius pumps the Counsellor for information, always on the lookout for an interesting detail to spice up a story. When he's finished, he says <b>"Cambot, are you getting all this? Fabricated logs could be fraud! Now we're getting somewhere juicy!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy (Gather Information):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>Vitellius pumps the Counsellor for information, always on the lookout for an interesting detail to spice up a story. When he's finished, he says "Cambot, are you getting all this? Fabricated logs could be fraud! Now we're getting somewhere juicy!"
[dice=Diplomacy (Gather Information)]1d20+7[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-07-25T13:05:45ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1632022-07-24T12:41:38Z2022-07-24T12:41:38Z<p>Vitellius walks off to the side and motions for Cambot to get a shot of him standing in front of the flickering lights. <b>"Thamal's future is looking dim. Literally. Can Starfinders save a would-be tourist mecca before it's 'lights out' forever? Find out tonight on <i>This is Vitellius!</i> Only on ASNN."</b></p>
<p>After the recording is over, he walks back to the group. <b>"Don't worry Councilor, these Starfinders are pretty good at problem solving! They might shoot the place up a bit, but they're worth every credit."</b></p>Vitellius walks off to the side and motions for Cambot to get a shot of him standing in front of the flickering lights. "Thamal's future is looking dim. Literally. Can Starfinders save a would-be tourist mecca before it's 'lights out' forever? Find out tonight on This is Vitellius! Only on ASNN."
After the recording is over, he walks back to the group. "Don't worry Councilor, these Starfinders are pretty good at problem solving! They might shoot the place up a bit, but they're worth every...Vitellius Korpopolis (alias of Jhaeman)2022-07-24T12:41:38ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1612022-07-23T12:36:15Z2022-07-23T12:36:15Z<p>Vitellius nods appreciatively at the gift of the promotional reel. <b>"Perfect B-roll for my voiceover—thanks!"</b></p>Vitellius nods appreciatively at the gift of the promotional reel. "Perfect B-roll for my voiceover--thanks!"Vitellius Korpopolis (alias of Jhaeman)2022-07-23T12:36:15ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=3#1372022-07-23T04:05:26Z2022-07-23T04:05:26Z<p><b>"We Starfinders always get the weirdest jobs. I think that's why I like it."</b></p>
<p><span class="messageboard-dice"><b>Perception (w/ insect buzzing):</b></span> <span class="messageboard-dice">1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20</span></p>"We Starfinders always get the weirdest jobs. I think that's why I like it."
[dice=Perception (w/ insect buzzing)]1d20+8-2[/dice]/Zemir\ (alias of Jhaeman)2022-07-23T04:05:26ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=3#1312022-07-22T10:32:53Z2022-07-22T10:32:53Z<p>Zemir gives everyone an appreciative nod. <b>"Now we can get down to business!"</b></p>Zemir gives everyone an appreciative nod. "Now we can get down to business!"/Zemir\ (alias of Jhaeman)2022-07-22T10:32:53ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1562022-07-21T11:59:21Z2022-07-21T11:59:21Z<p><b>"Cambot, I'm going to try a few closers for this segment. Record these to file and I'll pick later. Take 1: 'And so another crisis, narrowly averted. But were the unsung heroes of this dramatic escape really the Xenowardens?' Maybe. Take 2: 'Voraijas seem like cute, harmless space whales. But nature has a dark side! Should more be done to cull these herds that threaten peaceful navigation? Tune into ASNN to keep abreast of the latest legislative developments.' Those animal-rights people would be up in arms. Take 3: 'Starfinders? More like debt collectors and test pilots. A special report, live on ASNN!' Yeah, that's the stuff!"</b></p>"Cambot, I'm going to try a few closers for this segment. Record these to file and I'll pick later. Take 1: 'And so another crisis, narrowly averted. But were the unsung heroes of this dramatic escape really the Xenowardens?' Maybe. Take 2: 'Voraijas seem like cute, harmless space whales. But nature has a dark side! Should more be done to cull these herds that threaten peaceful navigation? Tune into ASNN to keep abreast of the latest legislative developments.' Those animal-rights people would...Vitellius Korpopolis (alias of Jhaeman)2022-07-21T11:59:21ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=3#1122022-07-20T13:25:43Z2022-07-20T13:25:43Z<p><b>"I think we've got it on the run!"</b> observes Zemir.</p>"I think we've got it on the run!" observes Zemir./Zemir\ (alias of Jhaeman)2022-07-20T13:25:43ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=4#1512022-07-19T12:59:35Z2022-07-19T12:59:35Z<p><b>"Cambot, this hologram idea just isn't working! Maybe the ship's computer has some tips on dealing with this danger."</b></p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>"Cambot, this hologram idea just isn't working! Maybe the ship's computer has some tips on dealing with this danger."
[dice=Computers]1d20+5[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-07-19T12:59:35ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1452022-07-17T12:33:12Z2022-07-17T12:33:12Z<p><b>"But on third thought, I'm just too pretty to die!"</b> The vain journalist tries again to get his holo-projector to work to help disguise the ship.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>"But on third thought, I'm just too pretty to die!" The vain journalist tries again to get his holo-projector to work to help disguise the ship.
[dice=Computers]1d20+5[/dice]Vitellius Korpopolis (alias of Jhaeman)2022-07-17T12:33:12ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1422022-07-15T13:18:31Z2022-07-15T13:18:31Z<p><b>"I've got an idea! In broadcasting school, they taught us all about holographic tech so you could look like anything you wanted on camera. Maybe I could put something together so we look a bit more like a voraija!"</b></p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><b>"Though on second thought, if you they swallow us, Cambot would get some <i>amazing</i> footage from inside them before we die!"</b></p>"I've got an idea! In broadcasting school, they taught us all about holographic tech so you could look like anything you wanted on camera. Maybe I could put something together so we look a bit more like a voraija!"
[dice=Computers]1d20+5[/dice]
"Though on second thought, if you they swallow us, Cambot would get some amazing footage from inside them before we die!"Vitellius Korpopolis (alias of Jhaeman)2022-07-15T13:18:31ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1342022-07-12T12:23:21Z2022-07-12T12:23:21Z<p><b>"Hm, maybe there's some way to communicate with them? Could we broadcast some starsong? The audience would <i>love</i> friendly space whale children!"</b></p>"Hm, maybe there's some way to communicate with them? Could we broadcast some starsong? The audience would love friendly space whale children!"Vitellius Korpopolis (alias of Jhaeman)2022-07-12T12:23:21ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1272022-07-10T11:49:17Z2022-07-10T11:49:17Z<p><b>"Will you look at that!"</b> says Vitellius to no one in particular. <b>"Adolescent voraijas. I remember reading in the newsfeed that pods of them had been seen recently in Liavara's upper atmosphere. Sometimes tourist ships come through here, but those schmucks have to pay for what we're seeing for free!"</b> Suddenly the journalist's voice raises an octave. <b>"Though come to think of it, those ships are always protected by xenowardens—and <i>these</i> voraijas look hungry!"</b></p>
<p>Vitellius decides to start some evasive action!</p>
<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>"Will you look at that!" says Vitellius to no one in particular. "Adolescent voraijas. I remember reading in the newsfeed that pods of them had been seen recently in Liavara's upper atmosphere. Sometimes tourist ships come through here, but those schmucks have to pay for what we're seeing for free!" Suddenly the journalist's voice raises an octave. "Though come to think of it, those ships are always protected by xenowardens--and these voraijas look hungry!"
Vitellius decides to start some...Vitellius Korpopolis (alias of Jhaeman)2022-07-10T11:49:17ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=2#922022-07-09T01:10:29Z2022-07-09T01:10:29Z<p><span class=messageboard-ooc>Sorry, I'm a bit confused—what phase are we in?</span></p>Sorry, I'm a bit confused--what phase are we in?/Zemir\ (alias of Jhaeman)2022-07-09T01:10:29ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1222022-07-07T01:00:19Z2022-07-07T01:00:19Z<p>Vitellius cracks his knuckles as he prepares to put the ship into overdrive. <b>"Experiential journalism at its best, folks!"</b> he announces, gripping the throttle. <b>"If we set a new speed record, we might all become famous! Or, in my case, even more famous!"</b> Vitellius puts the peddle to the meddle, taking the <i>Grimshaw</i> through its paces.</p>
<p><span class=messageboard-ooc>For check number one, I'll test the ship's maximum speed. Vitellius is a foolishly brave sort, so he'll try the Hard Piloting DC.</span></p>
<p><span class="messageboard-dice"><b>Piloting (vs Hard DC:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19</span></p>
<p><span class=messageboard-ooc>For check number two, he'll test the ship's agility. He has something of a weak stomach however, so he'll try that against the Average DC.</span></p>
<p><span class="messageboard-dice"><b>Piloting (vs Average DC):</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15</span></p>Vitellius cracks his knuckles as he prepares to put the ship into overdrive. "Experiential journalism at its best, folks!" he announces, gripping the throttle. "If we set a new speed record, we might all become famous! Or, in my case, even more famous!" Vitellius puts the peddle to the meddle, taking the Grimshaw through its paces.
For check number one, I'll test the ship's maximum speed. Vitellius is a foolishly brave sort, so he'll try the Hard Piloting DC.
[dice=Piloting (vs Hard...Vitellius Korpopolis (alias of Jhaeman)2022-07-07T01:00:19ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1202022-07-06T13:01:05Z2022-07-06T13:01:05Z<p><b>"Docking bay cameras? Brilliant! You heard the shirren, Cambot, strap in—we're going up!"</b></p>
<p><span class=messageboard-ooc>Vitellius is suitable for Captain or Pilot.</span></p>"Docking bay cameras? Brilliant! You heard the shirren, Cambot, strap in--we're going up!"
Vitellius is suitable for Captain or Pilot.Vitellius Korpopolis (alias of Jhaeman)2022-07-06T13:01:05ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=2#702022-07-05T13:45:13Z2022-07-05T13:45:13Z<p>Zemir peers out the cockpit screen, his eyes peering through multiple realities at once!</p>
<p><span class=messageboard-ooc>Mystic Officer Role, attempting the Precognition task to give the Pilot a +2 bonus to their Piloting check to determine piloting order.</span></p>
<p><span class="messageboard-dice"><b>Mysticism (DC 16):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></p>Zemir peers out the cockpit screen, his eyes peering through multiple realities at once!
Mystic Officer Role, attempting the Precognition task to give the Pilot a +2 bonus to their Piloting check to determine piloting order.
[dice=Mysticism (DC 16)]1d20+7[/dice]/Zemir\ (alias of Jhaeman)2022-07-05T13:45:13ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1152022-07-05T13:41:31Z2022-07-05T13:41:31Z<p>Vitellius rubs his chin. <b>"Well, I really need to get a shot of the ship lifting off. But if I'm standing outside it, then I won't be inside it if something exciting happens. Cambot, little buddy, you're going to have to stay outside and record the launch. I'll narrate some voice memos from inside the cockpit. If the ship explodes and we all die, don't forget that career highlight reel I made last week—I want that playing on a loop at my funeral."</b></p>Vitellius rubs his chin. "Well, I really need to get a shot of the ship lifting off. But if I'm standing outside it, then I won't be inside it if something exciting happens. Cambot, little buddy, you're going to have to stay outside and record the launch. I'll narrate some voice memos from inside the cockpit. If the ship explodes and we all die, don't forget that career highlight reel I made last week--I want that playing on a loop at my funeral."Vitellius Korpopolis (alias of Jhaeman)2022-07-05T13:41:31ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay&page=2#582022-07-02T05:33:50Z2022-07-02T05:33:50Z<p><span class=messageboard-ooc>I can't remember what we settled on for roles. Did someone want Magic Officer? I could also do Captain, or just plink away on a secondary gun.</span></p>I can't remember what we settled on for roles. Did someone want Magic Officer? I could also do Captain, or just plink away on a secondary gun./Zemir\ (alias of Jhaeman)2022-07-02T05:33:50ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1112022-07-01T11:44:17Z2022-07-01T11:44:17Z<p>Vitellius arrives in the office a few minutes late, wearing a brand-new, highly-stylish, and very impractical designer flightsuit. <b>"Sorry, sorry everyone! Let me just adjust this lighting. Saratur, those shiny tusks of yours really put up a glare, but I guess you can't help it. Everyone, please return to your spots and repeat absolutely everything you've just said, word for word. Pretend I'm not here! Cambot, start rolling."</b></p>Vitellius arrives in the office a few minutes late, wearing a brand-new, highly-stylish, and very impractical designer flightsuit. "Sorry, sorry everyone! Let me just adjust this lighting. Saratur, those shiny tusks of yours really put up a glare, but I guess you can't help it. Everyone, please return to your spots and repeat absolutely everything you've just said, word for word. Pretend I'm not here! Cambot, start rolling."Vitellius Korpopolis (alias of Jhaeman)2022-07-01T11:44:17ZRe: Forums: Play-by-Post Discussion: GM Jones - SFS Bounties 1-4 DiscussionVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/discussion#52022-06-30T01:01:11Z2022-06-30T01:01:11Z<p>I think you're doing great—I'm having a blast!</p>I think you're doing great--I'm having a blast!Vitellius Korpopolis (alias of Jhaeman)2022-06-30T01:01:11ZRe: Forums: Play-by-Post: GM Jones - SFS Bounties RunVitellius Korpopolis (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmhu/gameplay&page=3#1062022-06-29T13:20:06Z2022-06-29T13:19:13Z<p><b>"Danger, greed, love, and redemption—such is the life of a Starfinder!"</b> says Vitellius, narrating the close of the segment to Cambot. <b>"Ladies and Gentlebeings, you've just witnessed the first in a series of broadcasts documenting the fist-bumps and foibles of the Starfinder Society. And it's all brought to you in full spectra-colour, here on ASNN! But for now, Vitellius Korpopolis, signing off with a reminder: reach for the stars, and the universe will be at your fingertips!"</b></p>
<p>After instructing Cambot on what to do with the footage, Vitellius offers to buy his "documentary subjects" a drink at Electric Prism as thanks for their participation.</p>"Danger, greed, love, and redemption--such is the life of a Starfinder!" says Vitellius, narrating the close of the segment to Cambot. "Ladies and Gentlebeings, you've just witnessed the first in a series of broadcasts documenting the fist-bumps and foibles of the Starfinder Society. And it's all brought to you in full spectra-colour, here on ASNN! But for now, Vitellius Korpopolis, signing off with a reminder: reach for the stars, and the universe will be at your fingertips!"
After...Vitellius Korpopolis (alias of Jhaeman)2022-06-29T13:19:13ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#402022-06-28T00:35:39Z2022-06-28T00:35:39Z<p>Zemir says to his companions, <b>"That could be a drift bubble displaced through time or even dimensional space! Now I understand why Arvin is so interested!"</b></p>Zemir says to his companions, "That could be a drift bubble displaced through time or even dimensional space! Now I understand why Arvin is so interested!"/Zemir\ (alias of Jhaeman)2022-06-28T00:35:39ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#312022-06-27T03:47:09Z2022-06-27T03:47:09Z<p><b>"If you know we work for Arvin, you probably know why we're here—the painting, and what you can tell us about it."</b></p>"If you know we work for Arvin, you probably know why we're here--the painting, and what you can tell us about it."/Zemir\ (alias of Jhaeman)2022-06-27T03:47:09ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#282022-06-26T23:55:19Z2022-06-26T23:55:19Z<p><b>"Downlow is still Downlow. Good to know. Well, let's do this."</b> Once everyone is ready, Zemir starts heading to the Spike to find Julzakama's Loans.</p>"Downlow is still Downlow. Good to know. Well, let's do this." Once everyone is ready, Zemir starts heading to the Spike to find Julzakama's Loans./Zemir\ (alias of Jhaeman)2022-06-26T23:55:19ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#222022-06-26T02:02:32Z2022-06-26T02:02:32Z<p><b>"Let's see . . . I know I've met <i>a</i> Julzakama before . . ."</b></p>
<p><span class="messageboard-dice"><b>Culture (Recall Knowledge):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>"Let's see . . . I know I've met a Julzakama before . . ."
[dice=Culture (Recall Knowledge)]1d20+7[/dice]/Zemir\ (alias of Jhaeman)2022-06-26T02:02:32ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#92022-06-23T04:40:08Z2022-06-23T04:40:08Z<p><b>"Well, you sort of ruined it by rising as a zombie. But afterwards, the wake was nice."</b></p>"Well, you sort of ruined it by rising as a zombie. But afterwards, the wake was nice."/Zemir\ (alias of Jhaeman)2022-06-23T04:40:08ZRe: Forums: Play-by-Post: SFS 2-15 - The Infernal Gallery (KS)/Zemir\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmig/gameplay#62022-06-23T02:04:56Z2022-06-23T02:04:56Z<p>A human walks in. When he sees Venture-Captain Arvin, he looks shocked for a moment before recovering himself. <b>"Sorry, I thought you were dead! I forget what's real sometimes."</b></p>A human walks in. When he sees Venture-Captain Arvin, he looks shocked for a moment before recovering himself. "Sorry, I thought you were dead! I forget what's real sometimes."/Zemir\ (alias of Jhaeman)2022-06-23T02:04:56ZRe: Forums: Play-by-Post Discussion: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/discussion&page=2#922022-06-02T12:35:43Z2022-06-02T12:35:43Z<p>Thanks GM, this has been fun!</p>Thanks GM, this has been fun!Gurkagh (alias of Jhaeman)2022-06-02T12:35:43ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=7#3032022-06-02T00:03:49Z2022-06-02T00:03:49Z<p>Scrunching up his face in thought, Gurkagh says <b>"Gurkagh say man who said go here get stuff be happy now."</b></p>Scrunching up his face in thought, Gurkagh says "Gurkagh say man who said go here get stuff be happy now."Gurkagh (alias of Jhaeman)2022-06-02T00:03:49ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=6#2932022-05-31T00:00:37Z2022-05-31T00:00:37Z<p>Gurkagh's left arm suddenly starts to extend, turn green, and sprout leaves before lashing out at the drow. <b>"Naughty tree spirit. Gurkagh say tell Gurkagh first next time!"</b></p>
<p><span class=messageboard-ooc>Using tree limb slam from wood spirit. (branch has reach as this level too).</span></p>
<p><span class="messageboard-dice"><b>Slam w/ power attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 4 ⇒ (6) + 3 + 4 = 13</span></p>Gurkagh's left arm suddenly starts to extend, turn green, and sprout leaves before lashing out at the drow. "Naughty tree spirit. Gurkagh say tell Gurkagh first next time!"
Using tree limb slam from wood spirit. (branch has reach as this level too).
[dice=Slam w/ power attack]1d20+9[/dice]
[dice=damage]1d8+3+4[/dice]Gurkagh (alias of Jhaeman)2022-05-31T00:00:37ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=6#2882022-05-27T12:40:52Z2022-05-27T12:32:57Z<p><span class="messageboard-dice"><b>Reflex save vs lightning:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p>Gurkagh's multiple layers of rancid hides seem to insulate him somewhat from the drider's lightning bolt.</p>[dice=Reflex save vs lightning]1d20+8[/dice]
Gurkagh's multiple layers of rancid hides seem to insulate him somewhat from the drider's lightning bolt.Gurkagh (alias of Jhaeman)2022-05-27T12:32:57ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=6#2782022-05-26T13:19:04Z2022-05-26T13:19:04Z<p><b>"Gurkagh say mean elves go home!"</b> Whispering to a pine cone he's fished out of his bag, he hurls it in the direction of the drow and drider, and it suddenly explodes with surprising force!</p>
<p><span class=messageboard-ooc>Casting <i>pinecomb bomb</i> and throwing it in between the drow and drider so it'll hopefully catch both. They each receive a DC 15 Reflex save for half damage, and spell resistance applies.</span></p>
<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (7) + 13 = 20</span>
<br />
<span class="messageboard-dice"><b>caster level check:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (6) + 11 = 17</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">5d6 ⇒ (2, 1, 3, 1, 4) = 11</span></p>"Gurkagh say mean elves go home!" Whispering to a pine cone he's fished out of his bag, he hurls it in the direction of the drow and drider, and it suddenly explodes with surprising force!
Casting pinecomb bomb and throwing it in between the drow and drider so it'll hopefully catch both. They each receive a DC 15 Reflex save for half damage, and spell resistance applies.
[dice=Will Save]1d20+13[/dice]
[dice=caster level check]1d20+11[/dice]
[dice=damage]5d6[/dice]Gurkagh (alias of Jhaeman)2022-05-26T13:19:04ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=6#2632022-05-23T13:04:39Z2022-05-23T13:04:39Z<p>Thinking Imago is being polite by letting him go first, Gurkagh opens the door.</p>Thinking Imago is being polite by letting him go first, Gurkagh opens the door.Gurkagh (alias of Jhaeman)2022-05-23T13:04:39ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=6#2552022-05-22T09:01:16Z2022-05-22T09:01:16Z<p>Gurkagh doesn't feel so good.</p>
<p><span class=messageboard-ooc>Think I'll just stay where I am and pass my turn.</span></p>Gurkagh doesn't feel so good.
Think I'll just stay where I am and pass my turn.Gurkagh (alias of Jhaeman)2022-05-22T09:01:16ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2452022-05-19T13:31:22Z2022-05-19T13:35:16Z<p>Seeing everything that went down come back up, Gurkagh instinctively staggers into an alcove.</p>
<p><span class=messageboard-ooc>Move action to move.</span></p>
<p><span class="messageboard-dice"><b>Will save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (10) + 13 = 23</span></p>Seeing everything that went down come back up, Gurkagh instinctively staggers into an alcove.
Move action to move.
[dice=Will save]1d20+13[/dice]Gurkagh (alias of Jhaeman)2022-05-19T13:35:16ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2342022-05-15T12:04:54Z2022-05-15T12:04:54Z<p>Gurkagh wanders over behind Imago and tries to see what all the excitement is about. He shrugs. <b>"Gurkagh no see nothing."</b></p>
<p><span class=messageboard-ooc>Double Move.</span></p>
<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>Gurkagh wanders over behind Imago and tries to see what all the excitement is about. He shrugs. "Gurkagh no see nothing."
Double Move.
[dice=Fort save]1d20+8[/dice]Gurkagh (alias of Jhaeman)2022-05-15T12:04:54ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2262022-05-10T12:31:30Z2022-05-10T12:31:30Z<p>Gurkagh stares over Tessara's shoulder. Is the fetid odor in the chamber coming from him?</p>
<p><span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>Gurkagh stares over Tessara's shoulder. Is the fetid odor in the chamber coming from him?
[dice=Knowledge (religion)]1d20+4[/dice]Gurkagh (alias of Jhaeman)2022-05-10T12:31:30ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2222022-05-09T23:19:09Z2022-05-09T23:19:09Z<p>Gurkagh calls down the shaft. <b>"No mean elves here, but pretty pictures. Gurkagh no know pointy houses could fly!"</b></p>Gurkagh calls down the shaft. "No mean elves here, but pretty pictures. Gurkagh no know pointy houses could fly!"Gurkagh (alias of Jhaeman)2022-05-09T23:19:09ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2172022-05-08T22:04:27Z2022-05-08T22:04:27Z<p>Finally grasping the pattern of constant ascent through the shafts, Gurkagh begins flying wobbly upwards, curious to see what the mean elves are doing.</p>Finally grasping the pattern of constant ascent through the shafts, Gurkagh begins flying wobbly upwards, curious to see what the mean elves are doing.Gurkagh (alias of Jhaeman)2022-05-08T22:04:27ZRe: Forums: Play-by-Post Discussion: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/discussion&page=2#752022-05-08T22:01:35Z2022-05-08T22:01:35Z<p><span class="messageboard-dice"><b>boon:</b></span> <span class="messageboard-dice">1d20 ⇒ 19</span>
<br />
<span class="messageboard-dice"><b>selection:</b></span> <span class="messageboard-dice">1d3 ⇒ 1</span></p>[dice=boon]1d20[/dice]
[dice=selection]1d3[/dice]Gurkagh (alias of Jhaeman)2022-05-08T22:01:35ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=5#2132022-05-07T21:35:07Z2022-05-07T21:35:07Z<p><b>"Gurkagh say purple elves meanest elves!"</b></p>"Gurkagh say purple elves meanest elves!"Gurkagh (alias of Jhaeman)2022-05-07T21:35:07ZRe: Forums: Play-by-Post Discussion: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/discussion&page=2#692022-05-07T21:31:05Z2022-05-07T21:31:05Z<p>I'm back, many thanks for botting!</p>I'm back, many thanks for botting!Gurkagh (alias of Jhaeman)2022-05-07T21:31:05ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] The Great Grav-Train Robbery (A) Discussion//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/discussion#332022-04-25T00:59:38Z2022-04-25T00:59:38Z<p>Thanks GM and players, that was a blast! And good timing too, as I'm just about to leave on a trip and wouldn't be able to post for a bit.</p>Thanks GM and players, that was a blast! And good timing too, as I'm just about to leave on a trip and wouldn't be able to post for a bit.//Barat Oza\\ (alias of Jhaeman)2022-04-25T00:59:38ZRe: Forums: Play-by-Post Discussion: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/discussion&page=2#662022-04-25T00:57:53Z2022-04-25T00:57:53Z<p>Apologies for the inconvenience, but I have to travel overseas for the next several days and won't be able to post. I'll be back on May 9th. GM, would you please bot me in the meantime? Thanks!</p>Apologies for the inconvenience, but I have to travel overseas for the next several days and won't be able to post. I'll be back on May 9th. GM, would you please bot me in the meantime? Thanks!Gurkagh (alias of Jhaeman)2022-04-25T00:57:53ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=4#1942022-04-24T12:22:55Z2022-04-24T12:22:55Z<p>As is often the case, Gurkagh is late to the party and only vaguely understands what's going on around him.</p>
<p><span class=messageboard-ooc>Double move.</span></p>As is often the case, Gurkagh is late to the party and only vaguely understands what's going on around him.
Double move.Gurkagh (alias of Jhaeman)2022-04-24T12:22:55ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=5#2092022-04-20T13:21:02Z2022-04-20T13:21:02Z<p>Barat Oza begins speaking—he's not a natural liar, but he practiced this line in his head so many times he almost believes it. <b>"I have been in the cargo hold the entire time ensuring the Ulrikka Clandholdings merchandise was left undisturbed. Your security camera footage will surely affirm my presence there."</b></p>
<p><span class=messageboard-bigger>FLASHBACK!</span></p>
<p>Chaos! Laser blasts, a helicopter, assailants rappelling through the roof. Suddenly the tunnel looms and the helicopter explodes in a glorious mass of destruction. But Barat Oza is no simple spectator—thinking quickly, he leaps into the air and smashes the cargo hold's lone security camera with a dazzling tentacle strike. The ensuing power surge wipes all accumulated footage the camera took during the entire trip.</p>
<p><span class=messageboard-ooc>I know it's a stretch, but a guy's gotta try :)</span></p>
<p><span class="messageboard-dice"><b>Sunder!:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (13) + 13 = 26</span></p>Barat Oza begins speaking--he's not a natural liar, but he practiced this line in his head so many times he almost believes it. "I have been in the cargo hold the entire time ensuring the Ulrikka Clandholdings merchandise was left undisturbed. Your security camera footage will surely affirm my presence there."
FLASHBACK!
Chaos! Laser blasts, a helicopter, assailants rappelling through the roof. Suddenly the tunnel looms and the helicopter explodes in a glorious mass of destruction. But...//Barat Oza\\ (alias of Jhaeman)2022-04-20T13:21:02ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] The Great Grav-Train Robbery (A) Discussion//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/discussion#262022-04-19T23:15:19Z2022-04-19T23:15:19Z<p>I like the Flashbacks mechanic—very cinematic and perfect for a heist plot.</p>I like the Flashbacks mechanic--very cinematic and perfect for a heist plot.//Barat Oza\\ (alias of Jhaeman)2022-04-19T23:15:19ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1952022-04-18T00:26:54Z2022-04-18T00:26:54Z<p>Barat Oza complies with the new orders and begins attempting to disguise himself with the clothing and equipment from the crates. It's a bit tricky because, as an ijtikri, he doesn't wear much in the way of clothing to begin with. He also seems to think keeping the shoulder-mounted laser cannon would be inobtrusive.</p>
<p><span class=messageboard-ooc>Ha, a.k.a., Barat Oza has no ranks in Disguise.</span></p>Barat Oza complies with the new orders and begins attempting to disguise himself with the clothing and equipment from the crates. It's a bit tricky because, as an ijtikri, he doesn't wear much in the way of clothing to begin with. He also seems to think keeping the shoulder-mounted laser cannon would be inobtrusive.
Ha, a.k.a., Barat Oza has no ranks in Disguise.//Barat Oza\\ (alias of Jhaeman)2022-04-18T00:26:54ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=4#1792022-04-17T12:04:02Z2022-04-17T12:04:02Z<p>Gurkagh shrugs and continues flying. <b>"Usually Gurkagh explore down. Now Gurkagh explore up!"</b></p>Gurkagh shrugs and continues flying. "Usually Gurkagh explore down. Now Gurkagh explore up!"Gurkagh (alias of Jhaeman)2022-04-17T12:04:02ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1892022-04-15T12:51:18Z2022-04-15T12:51:18Z<p>Like the good soldier he is, Barat Oza stands ready to execute whatever plan he's instructed to carry out.</p>Like the good soldier he is, Barat Oza stands ready to execute whatever plan he's instructed to carry out.//Barat Oza\\ (alias of Jhaeman)2022-04-15T12:51:18ZRe: Forums: Play-by-Post: [PFS] Your Darklands PyramidGurkagh (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmdb/gameplay&page=4#1692022-04-15T12:49:25Z2022-04-15T12:49:25Z<p>Gurkagh follows the group, thinking idly that flying is for the birds.</p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>Gurkagh follows the group, thinking idly that flying is for the birds.
[dice=Reflex save]1d20+8[/dice]Gurkagh (alias of Jhaeman)2022-04-15T12:49:25ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1842022-04-14T13:22:00Z2022-04-14T13:22:00Z<p>Barat Oza manages to dive behind a crate, but still finds the wave of heat intense.</p>
<p><span class="messageboard-dice"><b>Reflex save vs exploding helichopper:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span></p>Barat Oza manages to dive behind a crate, but still finds the wave of heat intense.
[dice=Reflex save vs exploding helichopper]1d20+6[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-14T13:22:00ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1762022-04-13T14:02:05Z2022-04-13T14:02:05Z<p>Barat Oza ducks under the raider's shot and then rushes up with a slicing tentacle. <b>"Your assault plan was bold, but lacked sufficient firepower to disperse a determined force such as ourselves. Should you survive, I hope you find this experience instructive."</b></p>
<p><span class=messageboard-ooc>Attacking Green.</span></p>
<p><span class="messageboard-dice"><b>entropic strike vs KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class="messageboard-dice"><b>damage (A&B):</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (1, 6) + 10 = 17</span></p>
<p><span class=messageboard-ooc>As an aside, I have to compliment you Shifty on your slides—you have a good eye for design!</span></p>Barat Oza ducks under the raider's shot and then rushes up with a slicing tentacle. "Your assault plan was bold, but lacked sufficient firepower to disperse a determined force such as ourselves. Should you survive, I hope you find this experience instructive."
Attacking Green.
[dice=entropic strike vs KAC]1d20+9[/dice]
[dice=damage (A&B)]2d6+10[/dice]
As an aside, I have to compliment you Shifty on your slides--you have a good eye for design!//Barat Oza\\ (alias of Jhaeman)2022-04-13T14:02:05ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1692022-04-11T12:41:55Z2022-04-11T12:41:55Z<p>Barat Oza dives for cover as grenade after grenade explodes in the narrow confines of the train car! But he's back on his feet in moments, charging toward another of the rappelers.</p>
<p><span class="messageboard-dice"><b>Grenade!:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
<span class="messageboard-dice"><b>Grenade!!:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span>
<br />
<span class="messageboard-dice"><b>Grenade!!!:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>entropic strike vs KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span>
<br />
<span class="messageboard-dice"><b>damage (A&B):</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (2, 4) + 10 = 16</span></p>Barat Oza dives for cover as grenade after grenade explodes in the narrow confines of the train car! But he's back on his feet in moments, charging toward another of the rappelers.
[dice=Grenade!]1d20+6[/dice]
[dice=Grenade!!]1d20+6[/dice]
[dice=Grenade!!!]1d20+6[/dice]
[dice=entropic strike vs KAC]1d20+9[/dice]
[dice=damage (A&B)]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-11T12:41:55ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1652022-04-11T00:41:12Z2022-04-11T00:41:12Z<p>Barat Oza moves to engage one of the newly-arrived foes.</p>
<p><span class="messageboard-dice"><b>Entropic Strike vs KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>
<br />
<span class="messageboard-dice"><b>damage (A&B):</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (3, 3) + 10 = 16</span>
<br />
<span class="messageboard-dice"><b>crit damage:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (1, 5) + 10 = 16</span></p>Barat Oza moves to engage one of the newly-arrived foes.
[dice=Entropic Strike vs KAC]1d20+9[/dice]
[dice=damage (A&B)]2d6+10[/dice]
[dice=crit damage]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-11T00:41:12ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] The Great Grav-Train Robbery (A) Discussion//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/discussion#242022-04-08T00:28:50Z2022-04-08T00:28:50Z<p>I'm away for the weekend, so please bot as necessary.</p>I'm away for the weekend, so please bot as necessary.//Barat Oza\\ (alias of Jhaeman)2022-04-08T00:28:50ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=4#1542022-04-07T12:32:15Z2022-04-07T12:32:15Z<p>Barat Oza's shoulder-mounted cannon begans zeroing in on the attack copter!</p>
<p><span class=messageboard-ooc>If I can, I'd like to try to make a harrying fire attack to essentially aid Kevan's next Computers "attack roll" to grab the copter with the crane.</span></p>
<p><span class="messageboard-dice"><b>laser:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>Barat Oza's shoulder-mounted cannon begans zeroing in on the attack copter!
If I can, I'd like to try to make a harrying fire attack to essentially aid Kevan's next Computers "attack roll" to grab the copter with the crane.
[dice=laser]1d20+7[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-07T12:32:15ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=3#1472022-04-07T00:41:25Z2022-04-07T00:41:25Z<p>Barat Oza tries to finish what he started, lashing out with powerful tentacle strikes!</p>
<p><span class="messageboard-dice"><b>entropic strike vs KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span>
<br />
<span class="messageboard-dice"><b>damage (A&B):</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (4, 3) + 10 = 17</span></p>Barat Oza tries to finish what he started, lashing out with powerful tentacle strikes!
[dice=entropic strike vs KAC]1d20+9[/dice]
[dice=damage (A&B)]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-07T00:41:25ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=3#1392022-04-04T13:43:02Z2022-04-04T13:43:02Z<p>Barat Oza shrugs off the paralytic effect and springs quickly to the attack!</p>
<p><span class=messageboard-ooc>My movement will provoke an AoO if the eel has reach.</span></p>
<p><span class="messageboard-dice"><b>Fort save vs paralysed:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>
<br />
<span class="messageboard-dice"><b>entropic strike vs KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span>
<br />
<span class="messageboard-dice"><b>damage (acid & bludgeoning:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (4, 3) + 10 = 17</span></p>
<p><span class=messageboard-ooc>Fellow PCs, Barat Oza has Coordinated Shot, so you'll get a +1 on ranged attacks against the eel as long as he's attacking it.</span></p>Barat Oza shrugs off the paralytic effect and springs quickly to the attack!
My movement will provoke an AoO if the eel has reach.
[dice=Fort save vs paralysed]1d20+9[/dice]
[dice=entropic strike vs KAC]1d20+9[/dice]
[dice=damage (acid & bludgeoning]2d6+10[/dice]
Fellow PCs, Barat Oza has Coordinated Shot, so you'll get a +1 on ranged attacks against the eel as long as he's attacking it.//Barat Oza\\ (alias of Jhaeman)2022-04-04T13:43:02ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=3#1272022-04-03T12:08:16Z2022-04-03T12:08:16Z<p>Barat Oza's shoulder-mounted cannon is aimed right at Royce's smug face. <b>"Just give the word, team leader, and I'll neutralise this obstacle through direct application of pinpoint force."</b></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>Barat Oza's shoulder-mounted cannon is aimed right at Royce's smug face. "Just give the word, team leader, and I'll neutralise this obstacle through direct application of pinpoint force."
[dice=Sense Motive]1d20+4[/dice]//Barat Oza\\ (alias of Jhaeman)2022-04-03T12:08:16ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=3#1022022-03-28T12:46:02Z2022-03-28T12:46:02Z<p><span class=messageboard-ooc>@GM: Is it all up to the Pickpocket now, or should the rest of us continue to make checks?</span></p>@GM: Is it all up to the Pickpocket now, or should the rest of us continue to make checks?//Barat Oza\\ (alias of Jhaeman)2022-03-28T12:46:02ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#982022-03-28T00:31:16Z2022-03-28T00:31:16Z<p>Barat Oza makes a slow sweep of the room looking for any hidden explosives, listening devices, or cheating technology.</p>
<p><span class=messageboard-ooc>Taking the Interference roll.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (18) + 13 = 31</span></p>Barat Oza makes a slow sweep of the room looking for any hidden explosives, listening devices, or cheating technology.
Taking the Interference roll.
[dice=Perception]1d20+13[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-28T00:31:16ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#932022-03-27T12:30:37Z2022-03-27T12:30:37Z<p>Barat Oza notices one of the players scratching his forearm. Could it be a coded signal? An attempt to pull a hidden card out of a sleeve? Of course, it could just be an itchy arm, but Barat Oza takes no chances. He makes sure to catch the player's eyes and sends a clear nonverbal message: <i>no funny business.</i></p>
<p><span class=messageboard-ooc>Taking the role of Distraction, using Intimidate.</span></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span></p>Barat Oza notices one of the players scratching his forearm. Could it be a coded signal? An attempt to pull a hidden card out of a sleeve? Of course, it could just be an itchy arm, but Barat Oza takes no chances. He makes sure to catch the player's eyes and sends a clear nonverbal message: no funny business.
Taking the role of Distraction, using Intimidate.
[dice=Intimidate]1d20+9[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-27T12:30:37ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#842022-03-25T12:56:37Z2022-03-25T12:56:37Z<p>Barat Oza keeps an eye on the game to ensure nothing disturbs the plan.</p>
<p><span class=messageboard-ooc>Taking the role of Interference this round.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (5) + 13 = 18</span></p>Barat Oza keeps an eye on the game to ensure nothing disturbs the plan.
Taking the role of Interference this round.
[dice=Perception]1d20+13[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-25T12:56:37ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#762022-03-25T00:42:05Z2022-03-25T00:42:05Z<p>Barat Oza stands a constant three feet behind Aramesh, his shoulder-mounted cannon pointed at the table. He looks exactly like a good bodyguard should.</p>Barat Oza stands a constant three feet behind Aramesh, his shoulder-mounted cannon pointed at the table. He looks exactly like a good bodyguard should.//Barat Oza\\ (alias of Jhaeman)2022-03-25T00:42:05ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#682022-03-23T13:40:22Z2022-03-23T13:40:22Z<p><span class=messageboard-ooc>Also ready here.</span></p>
<p><span class=messageboard-ooc>As an aside, rules for skimmer cards also appear in the <i>Dawn of Flame</i> AP I'm running—one of the social-inclined PCs made a bundle!</span></p>Also ready here.
As an aside, rules for skimmer cards also appear in the Dawn of Flame AP I'm running--one of the social-inclined PCs made a bundle!//Barat Oza\\ (alias of Jhaeman)2022-03-23T13:40:22ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay&page=2#572022-03-21T12:44:51Z2022-03-21T12:44:51Z<p><b>"A wise choice,"</b> says Barat Oza as he pats down the nuar and binds him securely with some nearby cargo webbing. <b>"Now, what can you tell us about other security on this grav-train?"</b></p>"A wise choice," says Barat Oza as he pats down the nuar and binds him securely with some nearby cargo webbing. "Now, what can you tell us about other security on this grav-train?"//Barat Oza\\ (alias of Jhaeman)2022-03-21T12:44:51ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#502022-03-21T00:26:44Z2022-03-21T00:26:44Z<p><b>"Your bravery is admirable, noble nuar,"</b> observes Barat Oza, with growing respect in his voice.</p>
<p><span class="messageboard-dice"><b>entropic strike:</b></span> <span class="messageboard-dice">1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (2, 1) + 10 = 13</span></p>"Your bravery is admirable, noble nuar," observes Barat Oza, with growing respect in his voice.
[dice=entropic strike]1d20+9+1[/dice]
[dice=damage]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-21T00:26:44ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#462022-03-20T12:14:02Z2022-03-20T12:14:02Z<p><b>"You are outnumbered, and honor requires me to demand you surrender."</b> Barat Oza waits a half-second, and when no surrender is forthcoming, proceeds to wail on the nuar!</p>
<p><span class="messageboard-dice"><b>Entropic Strike:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>
<br />
<span class="messageboard-dice"><b>damage (acid and bludgeoning):</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (2, 4) + 10 = 16</span></p>"You are outnumbered, and honor requires me to demand you surrender." Barat Oza waits a half-second, and when no surrender is forthcoming, proceeds to wail on the nuar!
[dice=Entropic Strike]1d20+9[/dice]
[dice=damage (acid and bludgeoning)]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-20T12:14:02ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#382022-03-19T01:06:56Z2022-03-19T01:06:56Z<p><span class=messageboard-ooc>@GM: Just clarifying that my attack was against the comm, not the wielder. If I've got the Improved Sunder feat, I'm going to use it :)</span></p>@GM: Just clarifying that my attack was against the comm, not the wielder. If I've got the Improved Sunder feat, I'm going to use it :)//Barat Oza\\ (alias of Jhaeman)2022-03-19T01:06:56ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#332022-03-18T11:51:58Z2022-03-18T11:51:17Z<p><b>"Your duty was to guard this vessel, not enjoy infosphere shows."</b> says Barat Oza sternly, as one of his tentacles flicks out toward the comlink.</p>
<p><span class=messageboard-ooc>Using my Improved Combat Maneuver (Sunder) feat to try to smash that thing!</span></p>
<p><span class="messageboard-dice"><b>entropic strike:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 ⇒ (8) + 9 + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 10 ⇒ (6, 1) + 10 = 17</span></p>"Your duty was to guard this vessel, not enjoy infosphere shows." says Barat Oza sternly, as one of his tentacles flicks out toward the comlink.
Using my Improved Combat Maneuver (Sunder) feat to try to smash that thing!
[dice=entropic strike]1d20+9+4[/dice]
[dice=damage]2d6+10[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-18T11:51:17ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#282022-03-16T12:35:51Z2022-03-16T12:35:51Z<p>Barat Oza doesn't even have the grace to look embarrassed. <b>"The best method of infiltration is to destroy all sentinels!"</b> he shouts, rushing forward toward the Nuar.</p>
<p><span class=messageboard-ooc>Double move.</span></p>
<p><span class=messageboard-ooc>We need that Pathfinder teamwork feat that lets the group all use the highest person's Stealth mod :)</span></p>Barat Oza doesn't even have the grace to look embarrassed. "The best method of infiltration is to destroy all sentinels!" he shouts, rushing forward toward the Nuar.
Double move.
We need that Pathfinder teamwork feat that lets the group all use the highest person's Stealth mod :)//Barat Oza\\ (alias of Jhaeman)2022-03-16T12:35:51ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#232022-03-15T23:45:24Z2022-03-15T23:45:24Z<p>Barat Oza tries to slip into the carriage quietly, but knows no matter what happens, they have to get that comlink off the guard before he uses it to call for help. He tentacles flex in anticipation of smashing the comlink to pieces.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>Barat Oza tries to slip into the carriage quietly, but knows no matter what happens, they have to get that comlink off the guard before he uses it to call for help. He tentacles flex in anticipation of smashing the comlink to pieces.
[dice=Stealth]1d20+5[/dice]//Barat Oza\\ (alias of Jhaeman)2022-03-15T23:45:24ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#192022-03-15T12:36:40Z2022-03-15T12:36:40Z<p>Barat Oza marches up to the hatch, weapons at the ready. Once the hatch is open, he jumps down to secure the area.</p>Barat Oza marches up to the hatch, weapons at the ready. Once the hatch is open, he jumps down to secure the area.//Barat Oza\\ (alias of Jhaeman)2022-03-15T12:36:40ZRe: Forums: Play-by-Post: [SFS/Shifty] The Great Grav-Train Robbery//Barat Oza\\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivme7/gameplay#72022-03-14T00:41:51Z2022-03-14T00:41:51Z<p><b>"As you command, shall we comply!"</b> replies the ijtikri Barat Oza, his tentacles in the air forming a salute. With military precision learned from years working in the Veskarium military, Barat Oza has always valued one thing above all else: honor and the protection of the innocent. These qualities aren't easy to find in employers, but Aramesh's reputation as an "honest criminal" attracted Barat Oza to the team.</p>"As you command, shall we comply!" replies the ijtikri Barat Oza, his tentacles in the air forming a salute. With military precision learned from years working in the Veskarium military, Barat Oza has always valued one thing above all else: honor and the protection of the innocent. These qualities aren't easy to find in employers, but Aramesh's reputation as an "honest criminal" attracted Barat Oza to the team.//Barat Oza\\ (alias of Jhaeman)2022-03-14T00:41:51ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] Band on the Run DiscussionSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/discussion#452022-03-11T00:44:57Z2022-03-11T00:44:57Z<p>Flesh & Blood! I could sing along with Unskinny Bop to this day. You owe me a dollar, Shifty, but I'll let you keep it as a gratuity for running all these games for us.</p>Flesh & Blood! I could sing along with Unskinny Bop to this day. You owe me a dollar, Shifty, but I'll let you keep it as a gratuity for running all these games for us.Sem the Drummer (alias of Jhaeman)2022-03-11T00:44:57ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] Band on the Run DiscussionSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/discussion#432022-03-10T14:19:37Z2022-03-10T14:19:37Z<p>That was a blast! Thanks so much Shifty and fellow players.</p>
<p>My first purchase of a music cassette tape with my own money was Poison. I had great taste even at 14 :)</p>That was a blast! Thanks so much Shifty and fellow players.
My first purchase of a music cassette tape with my own money was Poison. I had great taste even at 14 :)Sem the Drummer (alias of Jhaeman)2022-03-10T14:19:37ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=3#1232022-03-09T13:37:14Z2022-03-09T13:37:14Z<p>Sem's four arms are a blur as she keeps a beat like only a kasatha can!</p>
<p><span class="messageboard-dice"><b>Profession (musician):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>Sem's four arms are a blur as she keeps a beat like only a kasatha can!
[dice=Profession (musician)]1d20+8[/dice]Sem the Drummer (alias of Jhaeman)2022-03-09T13:37:14ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=3#1162022-03-08T12:54:58Z2022-03-08T12:54:58Z<p>With the crowd warmed up, Sem keeps them entertained by doing a handstand with two arms and beating drums with her other two!</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (8) + 10 = 18</span></p>
<p><span class="messageboard-dice"><b>Shirt Reroll w/ 2 Novas—I can't let the band down now!:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span></p>With the crowd warmed up, Sem keeps them entertained by doing a handstand with two arms and beating drums with her other two!
[dice=Athletics]1d20+10[/dice]
[dice=Shirt Reroll w/ 2 Novas--I can't let the band down now!]1d20+12[/dice]Sem the Drummer (alias of Jhaeman)2022-03-08T12:54:58ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=3#1092022-03-07T13:01:38Z2022-03-07T13:01:38Z<p>Releasing her anti-grav drum pads to float high above the stage, Sem gets things started with some impressive leaps, dextrously laying down a starting beat while <a href=" https://www.youtube.com/watch?v=SwYN7mTi6HM" target="_blank" rel="nofollow">jumping</a> in the air.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (14) + 10 = 24</span></p>Releasing her anti-grav drum pads to float high above the stage, Sem gets things started with some impressive leaps, dextrously laying down a starting beat while jumping in the air.
[dice=Athletics]1d20+10[/dice]Sem the Drummer (alias of Jhaeman)2022-03-07T13:01:38ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=3#1032022-03-06T23:51:52Z2022-03-06T23:51:52Z<p>While Dwinite goes to work on the rival band's equipment, Sem can't help but give them a piece of her mind. <b>"We've come too far and through too much to let you steal our slot! Now back off or I'll make you eat these drumsticks!"</b></p>
<p><span class="messageboard-dice"><b>Intimidation:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span></p>While Dwinite goes to work on the rival band's equipment, Sem can't help but give them a piece of her mind. "We've come too far and through too much to let you steal our slot! Now back off or I'll make you eat these drumsticks!"
[dice=Intimidation]1d20+8[/dice]Sem the Drummer (alias of Jhaeman)2022-03-06T23:51:52ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#962022-03-05T13:26:35Z2022-03-05T13:26:35Z<p>Sem never plays it safe—on stage or in battle! He aims the ship's grappling cannon right at a diaspora wyrm and pulls the trigger!</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p><span class=messageboard-ooc>Sorry for being presumptious, GM :) I'll remove the SP from the rest and & add the RP back in.</span></p>
<p><span class=messageboard-ooc>Sem: 0/36 SP, 30/32 HP, 6/6 RP</span></p>Sem never plays it safe--on stage or in battle! He aims the ship's grappling cannon right at a diaspora wyrm and pulls the trigger!
[dice=Athletics]1d20+10[/dice]
Sorry for being presumptious, GM :) I'll remove the SP from the rest and & add the RP back in.
Sem: 0/36 SP, 30/32 HP, 6/6 RPSem the Drummer (alias of Jhaeman)2022-03-05T13:26:35ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#922022-03-04T12:22:17Z2022-03-04T12:22:17Z<p>Sem floats to the ship and then staggers down the corridors once back in normal gravity. <b>"I haven't been on fire like that since we rocked that gig on Aballon last week!"</b> she jokes.</p>
<p><span class=messageboard-ooc>Spending 1 RP and resting 10 minutes to regain stamina as we fly.</span></p>
<p><span class=messageboard-ooc>Sem: 36/36 SP, 30/32 HP, 5/6 RP</span></p>Sem floats to the ship and then staggers down the corridors once back in normal gravity. "I haven't been on fire like that since we rocked that gig on Aballon last week!" she jokes.
Spending 1 RP and resting 10 minutes to regain stamina as we fly.
Sem: 36/36 SP, 30/32 HP, 5/6 RPSem the Drummer (alias of Jhaeman)2022-03-04T12:22:17ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#872022-03-03T14:03:38Z2022-03-03T14:03:38Z<p>Sem thrashes around, trying to put out the flames threatening to consume him!</p>
<p><span class=messageboard-ooc>I'll take 1d6 burn damage at the beginning of my turn, and then I'm spending a full-round action to try to get rid of the flames (and if that doesn't work, hopefully the automatic end of round check does it. The DC will be: 10+burn damage.</span></p>
<p><span class=messageboard-ooc>Made it!</span></p>
<p><span class="messageboard-dice"><b>Burning damage at beginning of turn:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>full round Reflex save vs flames:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span>
<br />
<span class="messageboard-dice"><b>Reflex save vs flames at end of turn:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p>Sem: 0/36 SP, 30/32 HP, 6/6 RP</p>Sem thrashes around, trying to put out the flames threatening to consume him!
I'll take 1d6 burn damage at the beginning of my turn, and then I'm spending a full-round action to try to get rid of the flames (and if that doesn't work, hopefully the automatic end of round check does it. The DC will be: 10+burn damage.
Made it!
[dice=Burning damage at beginning of turn]1d6[/dice]
[dice=full round Reflex save vs flames]1d20+7[/dice]
[dice=Reflex save vs flames at end of turn]1d20+5[/dice]
...Sem the Drummer (alias of Jhaeman)2022-03-03T14:03:38ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#812022-03-01T23:53:05Z2022-03-01T23:53:05Z<p>Sem bellows as flames rip through her outer wear and begin scorching her flesh! She activates her magnetic boot clamps to orient herself and fires a wild shot at her attackers.</p>
<p><span class=messageboard-ooc>Move action to clamp, standard action to shoot. At the end of her turn, I'll attempt the Reflex save to get rid of the burning condition.</span></p>
<p><span class="messageboard-dice"><b>Attack (azimuth laser rifle) vs Orange EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class="messageboard-dice"><b>damage (fire):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Reflex save vs Burning):</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span></p>
<p><span class=messageboard-ooc>Sem: 0/36 SP, 31/32 HP, 6/6 RP</span></p>Sem bellows as flames rip through her outer wear and begin scorching her flesh! She activates her magnetic boot clamps to orient herself and fires a wild shot at her attackers.
Move action to clamp, standard action to shoot. At the end of her turn, I'll attempt the Reflex save to get rid of the burning condition.
[dice=Attack (azimuth laser rifle) vs Orange EAC]1d20+4[/dice]
[dice=damage (fire)]1d8+4[/dice]
[dice=Reflex save vs Burning)]1d20+1[/dice]
Sem: 0/36 SP, 31/32 HP, 6/6 RPSem the Drummer (alias of Jhaeman)2022-03-01T23:53:05ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#762022-02-28T23:54:44Z2022-02-28T23:54:44Z<p>Grateful for Nuya's advice, Sem tries to push off the thug's corpse and back in the direction of the exit, grabbing her floating rifle on the way.</p>
<p><span class=messageboard-ooc>If it's allowed, I'll do one move action to push off the body back toward the doorway and a standard action to ready a move action to grab the rifle as I pass by it :)</span></p>Grateful for Nuya's advice, Sem tries to push off the thug's corpse and back in the direction of the exit, grabbing her floating rifle on the way.
If it's allowed, I'll do one move action to push off the body back toward the doorway and a standard action to ready a move action to grab the rifle as I pass by it :)Sem the Drummer (alias of Jhaeman)2022-02-28T23:54:44ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#722022-02-28T10:02:30Z2022-02-28T09:54:26Z<p><span class=messageboard-ooc>I played Sem since the beginning that she didn't have her armor's built-in mag-boots activated (otherwise Zero-G isn't much fun since you're stuck in place and can't go anywhere; the separate tech-item magboots from <i>Near Space</i> are a lot better, as they allow you to walk around, but Sem at least doesn't have those).</span></p>I played Sem since the beginning that she didn't have her armor's built-in mag-boots activated (otherwise Zero-G isn't much fun since you're stuck in place and can't go anywhere; the separate tech-item magboots from Near Space are a lot better, as they allow you to walk around, but Sem at least doesn't have those).Sem the Drummer (alias of Jhaeman)2022-02-28T09:54:26ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#692022-02-28T06:25:29Z2022-02-28T06:25:29Z<p>Sem flails around, realising her mistake. She's got nothing to push off of and nothing to shoot with! <b>"Hey, someone throw me a line!"</b></p>
<p><span class=messageboard-ooc>Stupid zero-gravity :) I guess Sem will do total defense until the bad guys step up or someone pulls me out of here.</span></p>
<p><span class=messageboard-ooc>Sem: 29/36 SP, 32/32 HP, 6/6 RP</span></p>Sem flails around, realising her mistake. She's got nothing to push off of and nothing to shoot with! "Hey, someone throw me a line!"
Stupid zero-gravity :) I guess Sem will do total defense until the bad guys step up or someone pulls me out of here.
Sem: 29/36 SP, 32/32 HP, 6/6 RPSem the Drummer (alias of Jhaeman)2022-02-28T06:25:29ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#632022-02-27T13:09:29Z2022-02-27T13:09:29Z<p><b>"Thanks Zhaney, but this is taking too long, and we can't be late!"</b> Leaving her rifle to float in mid-air, Sem pushes off from the nearby wall, draws a curved steel blade, and tries to cut one of the goons down to size!</p>
<p><span class=messageboard-ooc>Drop the rifle as a free action, push off from the wall as a move action (drawing my sword as part of it), and using a standard action to attack Yellow in melee. I'll roll an Athletics check to see if I'm off-kilter when I bump into him.</span></p>
<p><span class=messageboard-ooc>@PCs: Sem has Coordinated Shot, so anything firing ranged attacks against a foe she threatens gets a +1 bonus on that attack.</span></p>
<p><span class="messageboard-dice"><b>Athletics (DC 20 to avoid off-kilter:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span>
<br />
<span class="messageboard-dice"><b>Carbon Steel Curve Blade vs Yellow KAC:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span>
<br />
<span class="messageboard-dice"><b>damage (slash):</b></span> <span class="messageboard-dice">1d10 + 10 ⇒ (7) + 10 = 17</span></p>
<p><span class=messageboard-ooc>Sem: 36/36 SP, 32/32 HP, 6/6 RP</span></p>"Thanks Zhaney, but this is taking too long, and we can't be late!" Leaving her rifle to float in mid-air, Sem pushes off from the nearby wall, draws a curved steel blade, and tries to cut one of the goons down to size!
Drop the rifle as a free action, push off from the wall as a move action (drawing my sword as part of it), and using a standard action to attack Yellow in melee. I'll roll an Athletics check to see if I'm off-kilter when I bump into him.
@PCs: Sem has Coordinated Shot, so...Sem the Drummer (alias of Jhaeman)2022-02-27T13:09:29ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay&page=2#532022-02-25T12:11:12Z2022-02-25T12:11:12Z<p>Sem sprays laser fire with reckless abandon!</p>
<p><span class=messageboard-ooc>Targeting Yellow again.</span></p>
<p><span class="messageboard-dice"><b>Azimuth Laser Rifle vs Yellow EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></p>
<p><span class=messageboard-ooc>Sem: 31/36 SP, 32/32 HP, 6/6 RP</span></p>Sem sprays laser fire with reckless abandon!
Targeting Yellow again.
[dice=Azimuth Laser Rifle vs Yellow EAC]1d20+4[/dice]
[dice=damage]1d8+4[/dice]
Sem: 31/36 SP, 32/32 HP, 6/6 RPSem the Drummer (alias of Jhaeman)2022-02-25T12:11:12ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#472022-02-24T23:39:36Z2022-02-24T23:39:36Z<p>Sem shrugs. <b>"I don't know what this is all about,"</b> she tells Kardyn. <b>"But Neon and Noqual never miss a gig!"</b> Drawing a laser rifle, she opens fire while floating in open space!</p>
<p><span class=messageboard-ooc>Move action to draw, standard action to shoot at yellow.</span></p>
<p><span class="messageboard-dice"><b>Azimuth Laser Rifle vs Yellow EAC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class="messageboard-dice"><b>damage (fire):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>Sem shrugs. "I don't know what this is all about," she tells Kardyn. "But Neon and Noqual never miss a gig!" Drawing a laser rifle, she opens fire while floating in open space!
Move action to draw, standard action to shoot at yellow.
[dice=Azimuth Laser Rifle vs Yellow EAC]1d20+4[/dice]
[dice=damage (fire)]1d8+4[/dice]Sem the Drummer (alias of Jhaeman)2022-02-24T23:39:36ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#402022-02-23T12:09:11Z2022-02-23T12:09:11Z<p><b>"Thanks for the ride,"</b> Sem says, strapping herself into the uncomfortable-looking seats. <b>"Like this ship, Neon & Noqual are heading places! We're bringing the urban-synth vibe to the holowaves, and no sapien in the 'verse has ever seen anything like it!"</b></p>"Thanks for the ride," Sem says, strapping herself into the uncomfortable-looking seats. "Like this ship, Neon & Noqual are heading places! We're bringing the urban-synth vibe to the holowaves, and no sapien in the 'verse has ever seen anything like it!"Sem the Drummer (alias of Jhaeman)2022-02-23T12:09:11ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] Band on the Run DiscussionSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/discussion#262022-02-23T09:25:18Z2022-02-23T09:25:18Z<p>With no offense to Wings intended, I get their song stuck in my head every time I do this play by post, and it’s driving me nuts!</p>With no offense to Wings intended, I get their song stuck in my head every time I do this play by post, and it’s driving me nuts!Sem the Drummer (alias of Jhaeman)2022-02-23T09:25:18ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#322022-02-21T22:49:00Z2022-02-21T22:49:00Z<p><span class=messageboard-ooc>If we can't play well, we can play <span class=messageboard-bigger>LOUD!</span></span></p>If we can't play well, we can play LOUD!Sem the Drummer (alias of Jhaeman)2022-02-21T22:49:00ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#282022-02-21T13:01:37Z2022-02-21T13:01:37Z<p>Sem looks a little bit insane as she bounces and spins, her drumsticks slamming faster than the eye can see.</p>
<p><span class="messageboard-dice"><b>Profession (musician):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>Sem looks a little bit insane as she bounces and spins, her drumsticks slamming faster than the eye can see.
[dice=Profession (musician)]1d20+8[/dice]Sem the Drummer (alias of Jhaeman)2022-02-21T13:01:37ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#232022-02-19T12:27:44Z2022-02-19T12:27:44Z<p>Sem starts really getting into it, twirling and tossing the drumsticks between her fours arms while keeping a solid beat.</p>
<p><span class="messageboard-dice"><b>Profession (musician):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></p>Sem starts really getting into it, twirling and tossing the drumsticks between her fours arms while keeping a solid beat.
[dice=Profession (musician)]1d20+8[/dice]Sem the Drummer (alias of Jhaeman)2022-02-19T12:27:44ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#172022-02-19T00:56:10Z2022-02-19T00:56:10Z<p>Sem starts laying down a sick beat using tables, the jukebox, and even beer bottles as his "drums."</p>
<p><span class=messageboard-ooc>I'm imagining one of those buskers or reality tv show competitors who "play the drums" on an overturned bucket and the like :) </span></p>
<p><span class="messageboard-dice"><b>Profession (musician):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>Sem starts laying down a sick beat using tables, the jukebox, and even beer bottles as his "drums."
I'm imagining one of those buskers or reality tv show competitors who "play the drums" on an overturned bucket and the like :)
[dice=Profession (musician)]1d20+8[/dice]Sem the Drummer (alias of Jhaeman)2022-02-19T00:56:10ZRe: Forums: Play-by-Post: [SFS/Shifty] Band on the RunSem the Drummer (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmct/gameplay#92022-02-17T12:35:39Z2022-02-17T12:35:39Z<p><b>"It's as dead as Eox!"</b> grumbles Sem, a little too loudly, as she absent-mindedly drums on every surface within reach. <b>"I blame the jukebox. Zhaney, we oughtta give 'em some real music!"</b></p>"It's as dead as Eox!" grumbles Sem, a little too loudly, as she absent-mindedly drums on every surface within reach. "I blame the jukebox. Zhaney, we oughtta give 'em some real music!"Sem the Drummer (alias of Jhaeman)2022-02-17T12:35:39ZRe: Forums: Play-by-Post Discussion: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A) DiscussionErr@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/discussion#322022-02-15T23:22:52Z2022-02-15T23:22:52Z<p>Thanks GM and fellow players, that was a blast!</p>Thanks GM and fellow players, that was a blast!Err@r (alias of Jhaeman)2022-02-15T23:22:52ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=6#2622022-02-14T23:29:17Z2022-02-14T23:29:17Z<p>Exhausted and starting to leak vital fluids, Err@r throws a wild punch and then backs up around the corner.</p>
<p><span class=messageboard-ooc>Melee attack with cestus battleglove, then guarded step.</span></p>
<p><span class="messageboard-dice"><b>battleglove vs KAC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span></p>
<p><span class=messageboard-ooc>First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
<br />
Stamina Points: 0/20. Hit Points: 21/24. Rerolls: 0/1. Spell Cache: 0/1.</span></p>Exhausted and starting to leak vital fluids, Err@r throws a wild punch and then backs up around the corner.
Melee attack with cestus battleglove, then guarded step.
[dice=battleglove vs KAC]1d20+3[/dice]
[dice=damage]1d4+4[/dice]
First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
Stamina Points: 0/20. Hit Points: 21/24. Rerolls: 0/1. Spell Cache: 0/1.Err@r (alias of Jhaeman)2022-02-14T23:29:17ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=6#2572022-02-14T12:49:03Z2022-02-14T12:49:03Z<p><b>"I think its signal is degrading! Keep up the pressure!"</b> Err@r holds the hacking kit tightly, and suddenly it glows with magical energy, launching force bolts at the simulation!</p>
<p><span class=messageboard-ooc>Using my spell cache (hacking kit) to cast another full-round <i>magic missile.</i></span></p>
<p><span class=messageboard-ooc>@GM: Is there a skill check or reasonable inference Err@r can make in this context? Is it possible getting to the terminal in the room these dangers first appeared in could terminate the hologram program, or is it too late for that?</span></p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (3, 2, 2) + 3 = 10</span></p>
<p><span class=messageboard-ooc>First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
<br />
Stamina Points: 13/20. Rerolls: 0/1. Spell Cache: 0/1.</span></p>"I think its signal is degrading! Keep up the pressure!" Err@r holds the hacking kit tightly, and suddenly it glows with magical energy, launching force bolts at the simulation!
Using my spell cache (hacking kit) to cast another full-round magic missile.
@GM: Is there a skill check or reasonable inference Err@r can make in this context? Is it possible getting to the terminal in the room these dangers first appeared in could terminate the hologram program, or is it too late for that?
...Err@r (alias of Jhaeman)2022-02-14T12:49:03ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=5#2472022-02-13T12:53:01Z2022-02-13T12:53:01Z<p>Err@r snaps off a wild shot with his pistol and then pulls out, of all things, his hacking kit!</p>
<p><span class=messageboard-ooc>Standard action to shoot, move action to draw the kit.</span></p>
<p><span class="messageboard-dice"><b>Tactical Semi-Auto Pistol vs KAC (w/ soft cover):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>damage (piercing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
<br />
Stamina Points: 15/20. Rerolls: 0/1</span></p>Err@r snaps off a wild shot with his pistol and then pulls out, of all things, his hacking kit!
Standard action to shoot, move action to draw the kit.
[dice=Tactical Semi-Auto Pistol vs KAC (w/ soft cover)]1d20+6[/dice]
[dice=damage (piercing)]1d6+2[/dice]
First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
Stamina Points: 15/20. Rerolls: 0/1Err@r (alias of Jhaeman)2022-02-13T12:53:01ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=5#2372022-02-12T00:52:54Z2022-02-12T00:52:54Z<p><b>"Hey, leave Gliko alone, you holographic freak!"</b> Err@r punctuates his words with a blast of acid.</p>
<p><span class=messageboard-ooc>Casting <i>caustic conversion</i>. Ranged touch attack, if it hits damage and then 5 more on the end of its next turn.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>damage (acid):</b></span> <span class="messageboard-dice">4d4 ⇒ (4, 4, 2, 2) = 12</span></p>
<p><span class=messageboard-ooc>Since this is the final fight, I'll go ahead and use my shirt reroll.</span></p>
<p><span class="messageboard-dice"><b>Attack reroll w/ 2 novas:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10</span></p>
<p><span class=messageboard-ooc>Ha!</span></p>
<p><span class=messageboard-ooc>First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
<br />
Stamina Points: 15/20. Rerolls: 0/1</span></p>"Hey, leave Gliko alone, you holographic freak!" Err@r punctuates his words with a blast of acid.
Casting caustic conversion. Ranged touch attack, if it hits damage and then 5 more on the end of its next turn.
[dice=Attack]1d20+6[/dice]
[dice=damage (acid)]4d4[/dice]
Since this is the final fight, I'll go ahead and use my shirt reroll.
[dice=Attack reroll w/ 2 novas]1d20+6+2[/dice]
Ha!
First Level Spells: 0/4 left. Second Level Spells: 0/3 left.
Stamina Points: 15/20. Rerolls: 0/1Err@r (alias of Jhaeman)2022-02-12T00:52:54ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=5#2342022-02-11T12:46:25Z2022-02-11T12:47:45Z<p><b>"I'll cut off his escape!"</b> shouts Err@r.</p>
<p><span class=messageboard-ooc>Double move.</span></p>"I'll cut off his escape!" shouts Err@r.
Double move.Err@r (alias of Jhaeman)2022-02-11T12:47:45ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=5#2242022-02-09T23:59:11Z2022-02-09T23:59:11Z<p>Err@r continues a magical barrage of spells against the jack-in-the-box!</p>
<p><span class=messageboard-ooc>Full round casting <i>magic missile</i>. (GM, just checking that my linger 5 points of damage to it from <i>caustic conversion</i> was applied? Every little bit counts in a boss battle :) </span></p>
<p><span class=messageboard-ooc>First Level Spells: 0/4 left. Second Level Spells: 1/3 left.
<br />
Stamina Points: 15/20</span></p>
<p><span class="messageboard-dice"><b>Magic missile vs j.i.t.b.:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (4, 1, 4) + 3 = 12</span></p>Err@r continues a magical barrage of spells against the jack-in-the-box!
Full round casting magic missile. (GM, just checking that my linger 5 points of damage to it from caustic conversion was applied? Every little bit counts in a boss battle :)
First Level Spells: 0/4 left. Second Level Spells: 1/3 left.
Stamina Points: 15/20
[dice=Magic missile vs j.i.t.b.]3d4+3[/dice]Err@r (alias of Jhaeman)2022-02-09T23:59:11ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=5#2142022-02-07T12:49:24Z2022-02-07T12:49:24Z<p>Err@r tries to leap out of the way of the acid splash and then responds with acid of her own!</p>
<p><span class=messageboard-ooc>Trying a <i>caustic conversion</i> on the jack in the box. This is a ranged attack vs EAC. If it hits, the target will take 4d4 damage and 5 more damage at the end of its next turn.</span></p>
<p><span class=messageboard-ooc>First Level Spells: 1/4 left. Second Level Spells: 1/3 left.</span>
<br />
<span class=messageboard-ooc>Stamina Points: 15/20</span></p>
<p><span class="messageboard-dice"><b>Reflex save vs Acid:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>caustic conversion vs j-i-t-b EAC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>damage (acid):</b></span> <span class="messageboard-dice">4d4 ⇒ (2, 4, 3, 3) = 12</span></p>Err@r tries to leap out of the way of the acid splash and then responds with acid of her own!
Trying a caustic conversion on the jack in the box. This is a ranged attack vs EAC. If it hits, the target will take 4d4 damage and 5 more damage at the end of its next turn.
First Level Spells: 1/4 left. Second Level Spells: 1/3 left.
Stamina Points: 15/20
[dice=Reflex save vs Acid]1d20+5[/dice]
[dice=caustic conversion vs j-i-t-b EAC]1d20+6[/dice]
[dice=damage (acid)]4d4[/dice]Err@r (alias of Jhaeman)2022-02-07T12:49:24ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1812022-02-04T00:23:02Z2022-02-04T00:23:02Z<p><span class=messageboard-ooc>Not me—not to give the GM ideas, but Err@r is in tip-top shape.</span></p>Not me--not to give the GM ideas, but Err@r is in tip-top shape.Err@r (alias of Jhaeman)2022-02-04T00:23:02ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1762022-02-02T13:00:24Z2022-02-02T13:00:24Z<p><b>"This is way more intense than any vid!"</b> Err@r sends yet more force missiles streaming toward the robot.</p>
<p><span class=messageboard-ooc>Casting <i>magic missile</i> as a full round action.</span></p>
<p><span class="messageboard-dice"><b>magic missiles:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (4, 3, 1) + 3 = 11</span></p>
<p><span class=messageboard-ooc>First Level Spells: 1/4 left. Second Level Spells: 2/3 left.</span></p>"This is way more intense than any vid!" Err@r sends yet more force missiles streaming toward the robot.
Casting magic missile as a full round action.
[dice=magic missiles]3d4+3[/dice]
First Level Spells: 1/4 left. Second Level Spells: 2/3 left.Err@r (alias of Jhaeman)2022-02-02T13:00:24ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1662022-02-01T00:35:14Z2022-02-01T00:35:14Z<p>Err@r dashes to get closer—but not too close—and then snaps off a shot at the robot.</p>
<p><span class=messageboard-ooc>Attacking with my tactical semi-auto pistol. The robot may have soft cover.</span></p>
<p><span class=messageboard-ooc>First Level Spells: 2/4 left. Second Level Spells: 2/3 left.</span></p>
<p><span class="messageboard-dice"><b>attack vs KAC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>damage (piercing:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>Err@r dashes to get closer--but not too close--and then snaps off a shot at the robot.
Attacking with my tactical semi-auto pistol. The robot may have soft cover.
First Level Spells: 2/4 left. Second Level Spells: 2/3 left.
[dice=attack vs KAC]1d20+6[/dice]
[dice=damage (piercing]1d6+2[/dice]Err@r (alias of Jhaeman)2022-02-01T00:35:14ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1612022-01-29T05:10:31Z2022-01-29T05:10:31Z<p><b>"Hey, it <i>could</i> be friendly. . . . But I doubt it."</b> Err@r begins conjuring drops of acid to fling at the robot just in case.</p>
<p><span class=messageboard-ooc>Readying an action to attack the robot with <i>caustic conversion</i> in case it takes a hostile action.</span></p>
<p><span class="messageboard-dice"><b>Ranged attack vs EAC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>damage (acid):</b></span> <span class="messageboard-dice">4d4 ⇒ (1, 2, 3, 4) = 10</span></p>"Hey, it could be friendly. . . . But I doubt it." Err@r begins conjuring drops of acid to fling at the robot just in case.
Readying an action to attack the robot with caustic conversion in case it takes a hostile action.
[dice=Ranged attack vs EAC]1d20+6[/dice]
[dice=damage (acid)]4d4[/dice]Err@r (alias of Jhaeman)2022-01-29T05:10:31ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1572022-01-28T01:18:53Z2022-01-28T01:18:53Z<p>Err@r shrugs and looks to Chox. <b>"You've led us well so far, I'll follow your lead."</b></p>
<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>Err@r shrugs and looks to Chox. "You've led us well so far, I'll follow your lead."
[dice=Culture]1d20+8[/dice]Err@r (alias of Jhaeman)2022-01-28T01:18:53ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=4#1522022-01-26T13:39:32Z2022-01-26T13:39:32Z<p><b>"Wow, look at that! Let me see it!"</b></p>
<p>Err@r is in full-on fanboy mode as he rudely pushes past everyone to look at what could be a one-of-a-kind collectible from one of his favourite tv show/games ever!</p>
<p><span class=messageboard-ooc>Casting <i>detect magic</i> on the ring. If it's magical, he'll try to identify it.</span></p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>"Wow, look at that! Let me see it!"
Err@r is in full-on fanboy mode as he rudely pushes past everyone to look at what could be a one-of-a-kind collectible from one of his favourite tv show/games ever!
Casting detect magic on the ring. If it's magical, he'll try to identify it.
[dice=Mysticism]1d20+8[/dice]Err@r (alias of Jhaeman)2022-01-26T13:39:32ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=3#1452022-01-26T00:47:56Z2022-01-26T00:46:09Z<p><b>Ooh! Necro 157? I know it can't top 113, or probably not even 18, but I can't wait to play this one!"</b> Err@r scours the booth and display cabinet looking for a version of the game or any collectibles that could plausibly "go missing". Oh, and he's looking for danger too. Sort of.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>Ooh! Necro 157? I know it can't top 113, or probably not even 18, but I can't wait to play this one!" Err@r scours the booth and display cabinet looking for a version of the game or any collectibles that could plausibly "go missing". Oh, and he's looking for danger too. Sort of.
[dice=Perception]1d20+4[/dice]Err@r (alias of Jhaeman)2022-01-26T00:46:09ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=3#1392022-01-24T13:19:57Z2022-01-24T13:20:45Z<p><b>"You were smart to stay sheltered. But the path to the exit is clear, so we'll escort you out."</b></p>"You were smart to stay sheltered. But the path to the exit is clear, so we'll escort you out."Err@r (alias of Jhaeman)2022-01-24T13:20:45ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=3#1262022-01-22T13:48:18Z2022-01-22T13:48:18Z<p>Err@r dives to the ground, bullets whizzing overhead. Taking out his hacking kit, he tries to install a quick mod to change the machine guns into flower launchers.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (17) + 12 = 29</span></p>Err@r dives to the ground, bullets whizzing overhead. Taking out his hacking kit, he tries to install a quick mod to change the machine guns into flower launchers.
[dice=Computers]1d20+12[/dice]Err@r (alias of Jhaeman)2022-01-22T13:48:18ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=3#1212022-01-22T02:05:49Z2022-01-22T02:05:49Z<p><b>"Uh . . . . stand down, soldiers!"</b></p>
<p><span class=messageboard-ooc>I'll try an Aid Another with my untrained Intimidate.</span></p>
<p><span class="messageboard-dice"><b>Intimidate to Aid Another:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (16) - 1 = 15</span></p>"Uh . . . . stand down, soldiers!"
I'll try an Aid Another with my untrained Intimidate.
[dice=Intimidate to Aid Another]1d20-1[/dice]Err@r (alias of Jhaeman)2022-01-22T02:05:49ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=3#1122022-01-20T13:13:37Z2022-01-20T13:13:37Z<p>Err@r snickers, but is secretly glad the others have taken the lead on what to do in this crazy situation.</p>Err@r snickers, but is secretly glad the others have taken the lead on what to do in this crazy situation.Err@r (alias of Jhaeman)2022-01-20T13:13:37ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=2#882022-01-18T00:35:31Z2022-01-18T00:35:31Z<p>Err@r scans the booth for good swag as he casually sends another spray of force missiles at the construct.</p>
<p><span class="messageboard-dice"><b>Magic missile (full round):</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (3, 2, 2) + 3 = 10</span></p>
<p><span class=messageboard-ooc>Spells Left
<br />
Level 1: 2/4
<br />
Level 2: 3/3</span></p>Err@r scans the booth for good swag as he casually sends another spray of force missiles at the construct.
[dice=Magic missile (full round)]3d4+3[/dice]
Spells Left
Level 1: 2/4
Level 2: 3/3Err@r (alias of Jhaeman)2022-01-18T00:35:31ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=2#802022-01-16T12:56:58Z2022-01-16T12:56:58Z<p><b>"I'm not writing the report for this op—no V-C would ever believe it!"</b> </p>
<p>Err@r concentrates for a second, and three glowing spheres shoot from his fingertips and into the nearest construct.</p>
<p><span class=messageboard-ooc>Doing a full-round <i>magic missile.</i></span></p>
<p><span class="messageboard-dice"><b>magic missile:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (2, 3, 1) + 3 = 9</span></p>"I'm not writing the report for this op--no V-C would ever believe it!"
Err@r concentrates for a second, and three glowing spheres shoot from his fingertips and into the nearest construct.
Doing a full-round magic missile.
[dice=magic missile]3d4+3[/dice]Err@r (alias of Jhaeman)2022-01-16T12:56:58ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=2#672022-01-14T09:44:42Z2022-01-14T09:44:42Z<p><b>"Thanks! And we could've edited out how I accidentally shot the ceiling."</b></p>"Thanks! And we could've edited out how I accidentally shot the ceiling."Err@r (alias of Jhaeman)2022-01-14T09:44:42ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=2#642022-01-14T06:36:19Z2022-01-14T06:36:19Z<p>Err@r leaps dramatically onto a table and blasts away at the last bird!</p>
<p><span class="messageboard-dice"><b>Tactical Semi Auto Pistol vs KAC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>Err@r leaps dramatically onto a table and blasts away at the last bird!
[dice=Tactical Semi Auto Pistol vs KAC]1d20 + 6[/dice]
[dice=damage] 1d6 + 2[/dice]Err@r (alias of Jhaeman)2022-01-14T06:36:19ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay&page=2#522022-01-11T13:18:10Z2022-01-11T13:18:10Z<p>Slow out the gate, Err@r tries to make up for it by dashing into the room, doing a dramatic slide, and snapping off a shot with his pistol at the nearest foe.</p>
<p><span class="messageboard-dice"><b>Tactical Semi Auto Pistol vs KAC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span></p>
<p><span class=messageboard-ooc>Sorry for the awkward timing, but I'm going to be away for the next 48 hours or so. Please bot me in the meantime.</span></p>Slow out the gate, Err@r tries to make up for it by dashing into the room, doing a dramatic slide, and snapping off a shot with his pistol at the nearest foe.
[dice=Tactical Semi Auto Pistol vs KAC]1d20+6[/dice]
[dice=damage]1d6+2[/dice]
Sorry for the awkward timing, but I'm going to be away for the next 48 hours or so. Please bot me in the meantime.Err@r (alias of Jhaeman)2022-01-11T13:18:10ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#432022-01-11T00:09:08Z2022-01-11T00:09:08Z<p><b>"What would Champion Squad do? Rush into the place, fists on their hips, posing dramatically? I could do that!"</b></p>"What would Champion Squad do? Rush into the place, fists on their hips, posing dramatically? I could do that!"Err@r (alias of Jhaeman)2022-01-11T00:09:08ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#372022-01-10T00:50:56Z2022-01-10T00:50:56Z<p><b>"Oh, it's right over . . . uh . . . . hmmm..."</b> Err@r's blushing circuits activate. <b>"Did I mention I'm better with computer schematics than actual maps?"</b></p>
<p><span class=messageboard-ooc>Ha, sorry everyone! I don't know why I thought there was an entrance to the bathroom from the entrance area.</span></p>"Oh, it's right over . . . uh . . . . hmmm..." Err@r's blushing circuits activate. "Did I mention I'm better with computer schematics than actual maps?"
Ha, sorry everyone! I don't know why I thought there was an entrance to the bathroom from the entrance area.Err@r (alias of Jhaeman)2022-01-10T00:50:56ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#342022-01-09T13:00:54Z2022-01-09T13:00:54Z<p>Err@r looks carefully at the map, and then offers to his allies <b>"There's a back door out of the washrooms that will put us near the Doshko Legends booth. We could then sweep clockwise with our flanks secured. What do you think?"</b></p>Err@r looks carefully at the map, and then offers to his allies "There's a back door out of the washrooms that will put us near the Doshko Legends booth. We could then sweep clockwise with our flanks secured. What do you think?"Err@r (alias of Jhaeman)2022-01-09T13:00:54ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#312022-01-08T13:05:49Z2022-01-08T13:05:49Z<p><b>"Sounds like a great opportunity. And, we'll save the day too!"</b></p>"Sounds like a great opportunity. And, we'll save the day too!"Err@r (alias of Jhaeman)2022-01-08T13:05:49ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#252022-01-07T11:49:48Z2022-01-07T11:49:48Z<p><b>"There are some cool mods for Champion Squad,"</b> adds Err@r as he trails along.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span></p>"There are some cool mods for Champion Squad," adds Err@r as he trails along.
[dice=Perception]1d20+4[/dice]Err@r (alias of Jhaeman)2022-01-07T11:49:48ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#172022-01-06T01:06:21Z2022-01-06T01:06:21Z<p><b>"Confirmed—these asteroids are computer generated somehow! Let's see how they handle a little virus I've been working on . . . for academic purposes."</b></p>
<p><span class="messageboard-dice"><b>Hack the Asteroids' Code (Computers):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>"Confirmed--these asteroids are computer generated somehow! Let's see how they handle a little virus I've been working on . . . for academic purposes."
[dice=Hack the Asteroids' Code (Computers)]1d20+12[/dice]Err@r (alias of Jhaeman)2022-01-06T01:06:21ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#72022-01-05T02:02:27Z2022-01-05T02:02:27Z<p><b>"Sorry,"</b> Err@r says, his apology-circuits activating. <b>"That did come out pretty harsh. Guess I got too excited. I'm sure there'll be some good folks there to talk with. I've heard good things about Cal to Honor."</b></p>"Sorry," Err@r says, his apology-circuits activating. "That did come out pretty harsh. Guess I got too excited. I'm sure there'll be some good folks there to talk with. I've heard good things about Cal to Honor."Err@r (alias of Jhaeman)2022-01-05T02:02:27ZRe: Forums: Play-by-Post Discussion: GM Zoomba's SFS 4-09 Through Sea & Storm Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/discussion&page=2#522022-01-05T01:59:25Z2022-01-05T01:59:25Z<p>Thanks for running, GM, that was a blast! And a great group of role-players too.</p>Thanks for running, GM, that was a blast! And a great group of role-players too./Troivayan\ (alias of Jhaeman)2022-01-05T01:59:25ZRe: Forums: Play-by-Post: [SFS/Shifty] The Starfinder Four vs The Hardlight Harlequin (A)Err@r (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivmac/gameplay#32022-01-04T12:16:36Z2022-01-04T12:16:36Z<p>Err@r's calm demeanour becomes more and more animated as the time for the HACTexpo draws closer. <b>"Did I ever mention I once swiped the source code for GenSlice7, rewrote it to make the pedestrians look like jinsuls, and then uploaded it •as• the original in the store interface—all within 24 hours? Good times. Can't wait to see some of these 'developers' in person. I'm guessing half are half-wits, and the other half maybe a quarter."</b></p>Err@r's calm demeanour becomes more and more animated as the time for the HACTexpo draws closer. "Did I ever mention I once swiped the source code for GenSlice7, rewrote it to make the pedestrians look like jinsuls, and then uploaded it *as* the original in the store interface--all within 24 hours? Good times. Can't wait to see some of these 'developers' in person. I'm guessing half are half-wits, and the other half maybe a quarter."Err@r (alias of Jhaeman)2022-01-04T12:16:36ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=9#4292022-01-03T09:10:23Z2022-01-03T09:10:23Z<p>Troivayan shrugs after listening to Big Jim's and Katrina's conversation. <b>"Let one of the V-Cs decide. Isn't that why they get all the big credits anyway?"</b> The solarian leans his head against the curved wall of the enercopter, closes his eyes, and starts to softly snore.</p>Troivayan shrugs after listening to Big Jim's and Katrina's conversation. "Let one of the V-Cs decide. Isn't that why they get all the big credits anyway?" The solarian leans his head against the curved wall of the enercopter, closes his eyes, and starts to softly snore./Troivayan\ (alias of Jhaeman)2022-01-03T09:10:23ZRe: Forums: Play-by-Post Discussion: GM Zoomba's SFS 4-09 Through Sea & Storm Discussion/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/discussion#472021-12-29T13:11:08Z2021-12-29T13:11:08Z<p>Yep, they still take the penalty, though Flashing Strikes reduces it to -3 instead of -4. (Troivayan normally has a base +16 on attacks, so he full attacks at +13/+13).</p>Yep, they still take the penalty, though Flashing Strikes reduces it to -3 instead of -4. (Troivayan normally has a base +16 on attacks, so he full attacks at +13/+13)./Troivayan\ (alias of Jhaeman)2021-12-29T13:11:08ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=9#4092021-12-29T01:15:17Z2021-12-29T01:15:17Z<p><b>"If I'd have known you wanted the old junk this bad, I'd probably have let you take it,"</b> mumbles Troivayan in between swings. <b>"But I guess it's too late for that now."</b></p>
<p><span class=messageboard-ooc>Full attack, taking the +2 att & damage from Gab. Thanks Gab!</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 (w/ flanking, boon):</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 ⇒ (5) + 13 + 2 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>damage (slashing w/ photon & boon):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 + 2 ⇒ (5, 4, 3, 3, 4) + 14 + 2 + 2 = 37</span>
<br />
<span class="messageboard-dice"><b>Attack # 2 (w/ flanking, boon):</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 ⇒ (2) + 13 + 2 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>damage (slashing w/ photon & boon):</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 ⇒ (14) + 13 + 2 + 2 = 31</span></p>
<p><span class=messageboard-ooc>Man! Okay, I'm going to use my t-shirt reroll w/ 2 novas on one of those.</span></p>
<p><span class="messageboard-dice"><b>reroll Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 2 ⇒ (12) + 13 + 2 + 2 + 2 = 31</span></p>"If I'd have known you wanted the old junk this bad, I'd probably have let you take it," mumbles Troivayan in between swings. "But I guess it's too late for that now."
Full attack, taking the +2 att & damage from Gab. Thanks Gab!
[dice=Attack # 1 (w/ flanking, boon)]1d20+13+2+2[/dice]
[dice=damage (slashing w/ photon & boon)]5d6+14+2+2[/dice]
[dice=Attack # 2 (w/ flanking, boon)]1d20+13+2+2[/dice]
[dice=damage (slashing w/ photon & boon)]1d20+13+2+2[/dice]
Man! Okay, I'm going to use my.../Troivayan\ (alias of Jhaeman)2021-12-29T01:15:17ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=8#4002021-12-27T01:01:02Z2021-12-27T01:01:02Z<p>Troivayan goes on the attack!</p>
<p><span class=messageboard-ooc>Full attack, with flanking.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31</span>
<br />
<span class="messageboard-dice"><b>damage (slashing w/photon):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 ⇒ (3, 2, 5, 2, 4) + 14 + 2 = 32</span>
<br />
<span class="messageboard-dice"><b>Attack # 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (10) + 13 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>damage (slashing w/ photon):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 ⇒ (3, 1, 3, 5, 5) + 14 + 2 = 33</span></p>Troivayan goes on the attack!
Full attack, with flanking.
[dice=Attack # 1]1d20+13+2[/dice]
[dice=damage (slashing w/photon)]5d6+14+2[/dice]
[dice=Attack # 2]1d20+13+2[/dice]
[dice=damage (slashing w/ photon)]5d6+14+2[/dice]/Troivayan\ (alias of Jhaeman)2021-12-27T01:01:02ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=8#3912021-12-23T05:12:58Z2021-12-23T05:12:58Z<p>Wiping the tears from his eyes, Troivayan gets up and looks around. <b>"Where were we? Oh yeah, giants."</b> Rushing towards the nearest one, he tries to jump and punch it in the crotch.</p>
<p><span class=messageboard-ooc>Charging with Stellar Rush as a standard action so there aren't any penalties to the attack or my AC. I will likely provoke an AoO, however.</span></p>
<p><span class="messageboard-dice"><b>Solar Weapon:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span>
<br />
<span class="messageboard-dice"><b>damage (slashing w/ photon):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 ⇒ (4, 1, 2, 5, 1) + 14 + 2 = 29</span></p>Wiping the tears from his eyes, Troivayan gets up and looks around. "Where were we? Oh yeah, giants." Rushing towards the nearest one, he tries to jump and punch it in the crotch.
Charging with Stellar Rush as a standard action so there aren't any penalties to the attack or my AC. I will likely provoke an AoO, however.
[dice=Solar Weapon]1d20+16[/dice]
[dice=damage (slashing w/ photon)]5d6+14+2[/dice]/Troivayan\ (alias of Jhaeman)2021-12-23T05:12:58ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=8#3782021-12-21T14:01:22Z2021-12-21T14:01:22Z<p>Troivayan staggers and falls to his knees, his hands covering his face as his body convulses. Is he wounded, or sobbing? No, he's laughing, tears streaming from his face, looking for all the worlds like an utter madman. <b>"Old . . . ha . . . old junk! Fighting and dying over a bunch of old junk! Ha!"</b></p>
<p><span class=messageboard-ooc>Incidentally attuning to Photon, that'll be his turn.</span></p>Troivayan staggers and falls to his knees, his hands covering his face as his body convulses. Is he wounded, or sobbing? No, he's laughing, tears streaming from his face, looking for all the worlds like an utter madman. "Old . . . ha . . . old junk! Fighting and dying over a bunch of old junk! Ha!"
Incidentally attuning to Photon, that'll be his turn./Troivayan\ (alias of Jhaeman)2021-12-21T14:01:22ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=8#3632021-12-20T01:15:27Z2021-12-20T01:15:27Z<p>The whites of Troivayan's eyes turn black as crackling energy forms around his fists.</p>
<p><span class=messageboard-ooc>Good work Gab! Using my Surprise Round action to manifest a solar weapon.</span></p>The whites of Troivayan's eyes turn black as crackling energy forms around his fists.
Good work Gab! Using my Surprise Round action to manifest a solar weapon./Troivayan\ (alias of Jhaeman)2021-12-20T01:15:27ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=8#3582021-12-19T12:11:22Z2021-12-19T12:11:22Z<p>Oddly-enough, Troivayan seems to almost enjoy the mindless drudgery of dragging objects to the raft and magical satchels.</p>Oddly-enough, Troivayan seems to almost enjoy the mindless drudgery of dragging objects to the raft and magical satchels./Troivayan\ (alias of Jhaeman)2021-12-19T12:11:22ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3472021-12-16T07:11:15Z2021-12-16T07:11:15Z<p>Troivayan shrugs in response to Katrina's question. <b>"I'm fine,"</b> he replies. Hearing the revelation about the storm giants, Troivayan offers his cynical opinion: <b>"Folks killing folks. That's ancient history and the eternal future. No matter how far across the galaxy you go, it's always the same."</b></p>Troivayan shrugs in response to Katrina's question. "I'm fine," he replies. Hearing the revelation about the storm giants, Troivayan offers his cynical opinion: "Folks killing folks. That's ancient history and the eternal future. No matter how far across the galaxy you go, it's always the same."/Troivayan\ (alias of Jhaeman)2021-12-16T07:11:15ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3392021-12-15T12:26:56Z2021-12-15T12:26:39Z<p>Troivayan squats next to a wall and dumps out a bag of assorted pharmaceuticals. He picks a couple at random that turn out to be empty before he finds one that still sloshes a bit. He injects it into his arm and sighs.</p>
<p><span class=messageboard-ooc>Using a Tier 1 analgesic and spending 1 RP to get back SP. Thanks for the healing, Maverick!</span></p>Troivayan squats next to a wall and dumps out a bag of assorted pharmaceuticals. He picks a couple at random that turn out to be empty before he finds one that still sloshes a bit. He injects it into his arm and sighs.
Using a Tier 1 analgesic and spending 1 RP to get back SP. Thanks for the healing, Maverick!/Troivayan\ (alias of Jhaeman)2021-12-15T12:26:39ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3322021-12-15T01:04:57Z2021-12-15T01:04:57Z<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>[dice=Reflex save]1d20+9[/dice]/Troivayan\ (alias of Jhaeman)2021-12-15T01:04:57ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3262021-12-13T14:20:39Z2021-12-13T14:20:39Z<p>Realising everyone else has arrived to battle the undead giant, Troivayan starts backing up.</p>
<p><span class=messageboard-ooc>Two guarded steps back.</span></p>Realising everyone else has arrived to battle the undead giant, Troivayan starts backing up.
Two guarded steps back./Troivayan\ (alias of Jhaeman)2021-12-13T14:20:39ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3172021-12-12T04:56:33Z2021-12-12T04:56:33Z<p><b>"I just came here for answers!"</b> Troivayan screams, pummelling the giant with fists covered in crackling black energy.</p>
<p><span class=messageboard-ooc>Full attack.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 (fatigued):</b></span> <span class="messageboard-dice">1d20 + 13 - 1 ⇒ (15) + 13 - 1 = 27</span>
<br />
<span class="messageboard-dice"><b>damage # 1(slashing+photon-fatigued):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 - 1 ⇒ (1, 5, 1, 5, 5) + 14 + 2 - 1 = 32</span>
<br />
<span class="messageboard-dice"><b>Attack # 2 (fatigued):</b></span> <span class="messageboard-dice">1d20 + 13 - 1 ⇒ (9) + 13 - 1 = 21</span>
<br />
<span class="messageboard-dice"><b>damage # 2(slashing+photon-fatigued):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 - 1 ⇒ (2, 3, 5, 2, 5) + 14 + 2 - 1 = 32</span></p>"I just came here for answers!" Troivayan screams, pummelling the giant with fists covered in crackling black energy.
Full attack.
[dice=Attack # 1 (fatigued)] 1d20 + 13 - 1[/dice]
[dice=damage # 1(slashing+photon-fatigued)] 5d6 + 14 + 2 - 1[/dice]
[dice=Attack # 2 (fatigued)] 1d20 + 13 - 1[/dice]
[dice=damage # 2(slashing+photon-fatigued)] 5d6 + 14 + 2 - 1[/dice]/Troivayan\ (alias of Jhaeman)2021-12-12T04:56:33ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=7#3062021-12-10T10:16:17Z2021-12-10T10:16:17Z<p>Troivayan tries to wriggle free, knowing it's probably hopeless . . . </p>
<p><span class="messageboard-dice"><b>AoO (fatigued):</b></span> <span class="messageboard-dice">1d20 + 16 - 1 ⇒ (17) + 16 - 1 = 32</span>
<br />
<span class="messageboard-dice"><b>damage (photon, fatigued):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 - 1 ⇒ (6, 4, 2, 2, 2) + 14 + 2 - 1 = 31</span></p>
<p><span class="messageboard-dice"><b>Acrobatics to Escape (pinned, excitant):</b></span> <span class="messageboard-dice">1d20 + 17 - 4 - 2 ⇒ (6) + 17 - 4 - 2 = 17</span></p>Troivayan tries to wriggle free, knowing it's probably hopeless . . .
[dice=AoO (fatigued)]1d20+16-1[/dice]
[dice=damage (photon, fatigued)]5d6+14+2-1[/dice]
[dice=Acrobatics to Escape (pinned, excitant)]1d20+17-4-2[/dice]/Troivayan\ (alias of Jhaeman)2021-12-10T10:16:17ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=6#2992021-12-10T02:07:56Z2021-12-10T02:07:56Z<p>Breathing heavily, Troivayan brings his energy covered firsts down on the giant's groin!</p>
<p><span class=messageboard-ooc>Doing full attack w/ Flashing Strikes.</span></p>
<p><span class="messageboard-dice"><b>Attack # 1 (fatigued:</b></span> <span class="messageboard-dice">1d20 + 13 - 1 ⇒ (2) + 13 - 1 = 14</span>
<br />
<span class="messageboard-dice"><b>damage # 1(slashing+photon-fatigued):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 - 1 ⇒ (4, 1, 4, 2, 1) + 14 + 2 - 1 = 27</span>
<br />
<span class="messageboard-dice"><b>Attack # 2 (fatigued):</b></span> <span class="messageboard-dice">1d20 + 13 - 1 ⇒ (11) + 13 - 1 = 23</span>
<br />
<span class="messageboard-dice"><b>damage # 2(slashing+photon-fatigued):</b></span> <span class="messageboard-dice">5d6 + 14 + 2 - 1 ⇒ (5, 6, 1, 4, 5) + 14 + 2 - 1 = 36</span></p>Breathing heavily, Troivayan brings his energy covered firsts down on the giant's groin!
Doing full attack w/ Flashing Strikes.
[dice=Attack # 1 (fatigued]1d20+13-1[/dice]
[dice=damage # 1(slashing+photon-fatigued)]5d6+14+2-1[/dice]
[dice=Attack # 2 (fatigued)]1d20+13-1[/dice]
[dice=damage # 2(slashing+photon-fatigued)]5d6+14+2-1[/dice]/Troivayan\ (alias of Jhaeman)2021-12-10T02:07:56ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & Storm/Troivayan\ (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay&page=6#2912021-12-09T01:00:41Z2021-12-09T01:00:03Z<p>Troivayan utters a particular vile curse in Jinsul as his bones creak from the giant's grip. He tries to wriggle free!</p>
<p><span class=messageboard-ooc>Attempting an Acrobatics check to get free of the grapple. Continuing to Photon attune.</span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span></p>
<p><span class="messageboard-dice"><b>Acrobatics to Escape (excitant, fatigued):</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 ⇒ (7) + 17 - 2 - 2 = 20</span></p>Troivayan utters a particular vile curse in Jinsul as his bones creak from the giant's grip. He tries to wriggle free!
Attempting an Acrobatics check to get free of the grapple. Continuing to Photon attune.
[dice=Fort Save]1d20+12[/dice]
[dice=Acrobatics to Escape (excitant, fatigued)]1d20+17-2-2[/dice]/Troivayan\ (alias of Jhaeman)2021-12-09T01:00:03ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & StormTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay#482021-11-10T02:09:51Z2021-11-10T02:09:51Z<p><b>"Huh, magma."</b> Troivayan points.</p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span></p>"Huh, magma." Troivayan points.
[dice=Mysticism]1d20+12[/dice]Troivayan (alias of Jhaeman)2021-11-10T02:09:51ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & StormTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay#452021-11-09T12:24:14Z2021-11-09T12:23:26Z<p><b>"You forgot to hit that button,"</b> Troivayan tells Katrina in a tone so emotionless it seems he might not even mind if the ship got blown up.</p>
<p><span class=messageboard-ooc>Trying Aid Another on the Piloting check (if allowed), and will use my 1/day Theme bonus for extra +2.</span></p>
<p><span class="messageboard-dice"><b>Aid Another (Pilot):</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27</span></p>"You forgot to hit that button," Troivayan tells Katrina in a tone so emotionless it seems he might not even mind if the ship got blown up.
Trying Aid Another on the Piloting check (if allowed), and will use my 1/day Theme bonus for extra +2.
[dice=Aid Another (Pilot)]1d20+6+2[/dice]Troivayan (alias of Jhaeman)2021-11-09T12:23:26ZRe: Forums: Play-by-Post Discussion: GM Zoomba's SFS 4-09 Through Sea & Storm DiscussionTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/discussion#212021-11-08T10:58:09Z2021-11-08T10:58:09Z<p>Okay, Level 11 character sheet is <a href="https://drive.google.com/file/d/1IvMpFv4KxsVmmJZ28Nu0rzQPV0AXUY5M/view?usp=sharing" target="_blank" rel="nofollow">here.</a>. I'll get the tagline updated ASAP. Boon slots below.</p>
<p><b>Promotional</b></p>
<p>T-Shirt (allows reroll of one d20 per session)</p>
<p><b>Personal</b></p>
<p>Scoured Stars Survivor (1/day, free action, reduce RP to stabilize by 1 and gain 5d6 hit points)</p>
<p><b>Starship</b></p>
<p>Hero of the Stars (if ship reduced to 0 HP, regains tierx5 hp (max 30). Then cross off.</p>
<p><b>Ally</b></p>
<p>Vossi’s Roar (when on Ukulam, call on Vossi for help)</p>
<p><b>Faction</b></p>
<p>Second Seekers Champion (Ehu): Gain reputation w/ faction.</p>
<p><b>Social</b></p>
<p>United Society (1/adventure, swift action to be inspiration to every ally w/ 60’ who can choose one of the following: 1) +2 morale bonus on attack & damage until beginning of my next turn; 2) regain SP equal to their level; 3) Remove a single condition as per remove condition.</p>Okay, Level 11 character sheet is here.. I'll get the tagline updated ASAP. Boon slots below.
Promotional
T-Shirt (allows reroll of one d20 per session)
Personal
Scoured Stars Survivor (1/day, free action, reduce RP to stabilize by 1 and gain 5d6 hit points)
Starship
Hero of the Stars (if ship reduced to 0 HP, regains tierx5 hp (max 30). Then cross off.
Ally
Vossi’s Roar (when on Ukulam, call on Vossi for help)
Faction
Second Seekers Champion (Ehu): Gain reputation w/ faction.
...Troivayan (alias of Jhaeman)2021-11-08T10:58:09ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & StormTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay#342021-11-08T08:15:20Z2021-11-08T08:15:20Z<p>Troivayan sighs and heads into the engine room so he can flush the pipes.</p>
<p><span class="messageboard-dice"><b>Profession (maintenance worker):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>Troivayan sighs and heads into the engine room so he can flush the pipes.
[dice=Profession (maintenance worker)]1d20+11[/dice]Troivayan (alias of Jhaeman)2021-11-08T08:15:20ZRe: Forums: Play-by-Post Discussion: GM Zoomba's SFS 4-09 Through Sea & Storm DiscussionTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/discussion#122021-11-06T02:05:31Z2021-11-06T02:05:31Z<p>I'm a bit behind in getting Troivayan levelled up and and his tagline added (I've never played him in PBP before), but I I'll try to get to it in the next couple of days.</p>
<p>For slotting, are there any suggested boons?</p>I'm a bit behind in getting Troivayan levelled up and and his tagline added (I've never played him in PBP before), but I I'll try to get to it in the next couple of days.
For slotting, are there any suggested boons?Troivayan (alias of Jhaeman)2021-11-06T02:05:31ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & StormTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay#222021-11-06T00:56:01Z2021-11-06T00:56:01Z<p>As Troivayan listens to Naiaj's message, he seems different than before. He bounces on the balls of his feet, his pupils are dilated, and he keeps punching the palm of his other hand. <b>"Giants, ruins. Got it. Let's do it."</b></p>As Troivayan listens to Naiaj's message, he seems different than before. He bounces on the balls of his feet, his pupils are dilated, and he keeps punching the palm of his other hand. "Giants, ruins. Got it. Let's do it."Troivayan (alias of Jhaeman)2021-11-06T00:56:01ZRe: Forums: Play-by-Post: GM Zoomba's SFS 4-09 Through Sea & StormTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/gameplay#52021-11-03T13:54:36Z2021-11-03T13:54:36Z<p>During the journey, you've seen a few glimpses of Troivayan, a self-taught solarian known to be difficult to get along with. He can occasionally be seen staggering down the corridor, wearing the greasy overalls of a maintenance man, looking either extremely tired, high on some kind of narcotic, or both. Sometimes he seems to be talking to himself about black holes, but his rambling frequently mixed with talk of "stellar degenerators" and some truly awful obscenities about former leaders of the Starfinder Society.</p>
<p><span class=messageboard-ooc>I've got about a billion different Starship boons, but I don't actually have one that provides access to a different ship.</span></p>During the journey, you've seen a few glimpses of Troivayan, a self-taught solarian known to be difficult to get along with. He can occasionally be seen staggering down the corridor, wearing the greasy overalls of a maintenance man, looking either extremely tired, high on some kind of narcotic, or both. Sometimes he seems to be talking to himself about black holes, but his rambling frequently mixed with talk of "stellar degenerators" and some truly awful obscenities about former leaders of...Troivayan (alias of Jhaeman)2021-11-03T13:54:36ZRe: Forums: Play-by-Post Discussion: GM Zoomba's SFS 4-09 Through Sea & Storm DiscussionTroivayan (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivm62/discussion#102021-11-02T13:23:00Z2021-11-02T13:23:00Z<p><b>Player Name: Jhaeman
<br />
Character Name: Troivayan
<br />
SFS#: 238544-701
<br />
Faction: Second Seeker (Ehu)</b></p>
<p><span class=messageboard-ooc>Troivayan is Level 11.</span></p>Player Name: Jhaeman
Character Name: Troivayan
SFS#: 238544-701
Faction: Second Seeker (Ehu)
Troivayan is Level 11.Troivayan (alias of Jhaeman)2021-11-02T13:23:00ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#452021-08-05T00:40:21Z2021-08-05T00:40:21Z<p>@GM: Thanks for running the game!</p>@GM: Thanks for running the game!Madrigal Zern (alias of Jhaeman)2021-08-05T00:40:21ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#382021-08-01T06:59:51Z2021-08-01T06:59:51Z<p>You guys have been really sweet with your role-playing—I really appreciate it!</p>You guys have been really sweet with your role-playing--I really appreciate it!Madrigal Zern (alias of Jhaeman)2021-08-01T06:59:51ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#362021-07-31T05:03:21Z2021-07-31T05:03:21Z<p>At low levels, it’s just not feasible, unfortunately.</p>At low levels, it’s just not feasible, unfortunately.Madrigal Zern (alias of Jhaeman)2021-07-31T05:03:21ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#342021-07-31T03:20:19Z2021-07-31T03:20:19Z<p>No, but maybe people will •swear• they’ve seen her at a gas station in New Mexico!</p>No, but maybe people will *swear* they’ve seen her at a gas station in New Mexico!Madrigal Zern (alias of Jhaeman)2021-07-31T03:20:19ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=5#2132021-07-31T01:39:54Z2021-07-31T01:39:54Z<p>Madrigal slumps to the floor, bleeding from massive wounds, her last words <b>"It was all a set-up . . ."</b></p>
<p><span class=messageboard-ooc>No worries, GM—death happens!</span></p>Madrigal slumps to the floor, bleeding from massive wounds, her last words "It was all a set-up . . ."
No worries, GM--death happens!Madrigal Zern (alias of Jhaeman)2021-07-31T01:39:54ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#322021-07-31T01:37:45Z2021-07-31T01:37:45Z<p>No Day Job check here. I'll have to put some ranks in Profession (Conspiracy Theorist)!</p>No Day Job check here. I'll have to put some ranks in Profession (Conspiracy Theorist)!Madrigal Zern (alias of Jhaeman)2021-07-31T01:37:45ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=5#2072021-07-30T08:09:27Z2021-07-30T08:09:27Z<p>Madrigal joins the others in hand-to-hand combat against the fearsome beast!</p>
<p><span class="messageboard-dice"><b>tactical dueling sword (flanking) vs KAC:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span>
<br />
<span class="messageboard-dice"><b>damage (slashing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>Madrigal joins the others in hand-to-hand combat against the fearsome beast!
[dice=tactical dueling sword (flanking) vs KAC]1d20+5[/dice]
[dice=damage (slashing)]1d6+2[/dice]Madrigal Zern (alias of Jhaeman)2021-07-30T08:09:27ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1992021-07-29T00:30:45Z2021-07-29T00:30:45Z<p>Madrigal circles around the console, steps over Nraall's body to make sure the nuar is really dead, and then, with sword at the ready, approaches the zrullicat from behind.</p>
<p><span class=messageboard-ooc>Double-move. This may provoke an AoO.</span></p>Madrigal circles around the console, steps over Nraall's body to make sure the nuar is really dead, and then, with sword at the ready, approaches the zrullicat from behind.
Double-move. This may provoke an AoO.Madrigal Zern (alias of Jhaeman)2021-07-29T00:30:45ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1922021-07-28T00:02:18Z2021-07-28T00:02:18Z<p>Madrigal sprints into the room, ducking low behind the computer console.</p>
<p><span class=messageboard-ooc>Double-move.</span></p>Madrigal sprints into the room, ducking low behind the computer console.
Double-move.Madrigal Zern (alias of Jhaeman)2021-07-28T00:02:18ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#222021-07-26T10:13:27Z2021-07-26T10:13:27Z<p>It looks like our GM changed? Hope everything is okay.</p>It looks like our GM changed? Hope everything is okay.Madrigal Zern (alias of Jhaeman)2021-07-26T10:13:27ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1882021-07-25T23:43:11Z2021-07-25T23:43:11Z<p>Madrigal creeps into the room, ready for jets of flame from the ceiling or for the walls to start closing in! She responds to Liftt telepathically: <i>"Computers? Never touch 'em—don't you know they're full of viruses? But once this nuar starts her deathtrap, I'll see if I can release the dromada some other way . . ."</i></p>Madrigal creeps into the room, ready for jets of flame from the ceiling or for the walls to start closing in! She responds to Liftt telepathically: "Computers? Never touch 'em--don't you know they're full of viruses? But once this nuar starts her deathtrap, I'll see if I can release the dromada some other way . . ."Madrigal Zern (alias of Jhaeman)2021-07-25T23:43:11ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1772021-07-20T23:22:30Z2021-07-20T23:22:30Z<p><b>"It might not even <i>be</i> a skittermander! It could be a lich, hiding where one would least expect it..."</b></p>"It might not even be a skittermander! It could be a lich, hiding where one would least expect it..."Madrigal Zern (alias of Jhaeman)2021-07-20T23:22:30ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#192021-07-19T03:06:49Z2021-07-18T08:31:13Z<p>@GM: Just checking that you're still with us?</p>@GM: Just checking that you're still with us?Madrigal Zern (alias of Jhaeman)2021-07-18T08:31:13ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1662021-07-13T12:44:40Z2021-07-13T12:44:40Z<p>Madrigal moves through the foyer and tries to quietly peer around the corner into the mess hall.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>Madrigal moves through the foyer and tries to quietly peer around the corner into the mess hall.
[dice=Stealth]1d20+4[/dice]Madrigal Zern (alias of Jhaeman)2021-07-13T12:44:40ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1632021-07-13T02:16:48Z2021-07-13T02:16:48Z<p>Using her datapad to make a sketch of the layout of the place based on the captive's information, Madrigal says <b>"To stop a conspiracy of this magnitude, we have to pull it out by its roots! It looks like we have to pass through all the rooms if we're going to reach Narall, and that means first getting past the Ijikrits."</b> She grips her dueling sword tightly. <b>"Who's with me?"</b></p>Using her datapad to make a sketch of the layout of the place based on the captive's information, Madrigal says "To stop a conspiracy of this magnitude, we have to pull it out by its roots! It looks like we have to pass through all the rooms if we're going to reach Narall, and that means first getting past the Ijikrits." She grips her dueling sword tightly. "Who's with me?"Madrigal Zern (alias of Jhaeman)2021-07-13T02:16:48ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=4#1512021-06-29T01:51:44Z2021-06-29T01:51:44Z<p>Madrigal gets in the vesk's face and shouts: <b>"Who do you work for? How deep the conspiracy go? How much time before they come?"</b></p>Madrigal gets in the vesk's face and shouts: "Who do you work for? How deep the conspiracy go? How much time before they come?"Madrigal Zern (alias of Jhaeman)2021-06-29T01:51:44ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=3#1422021-06-25T02:23:53Z2021-06-25T02:23:53Z<p>Madrigal takes shrapnel from the grenade, but the busted pipe continues scalding the vesk warriors! </p>
<p><span class=messageboard-ooc>Using <i>hazard</i> again, and this one can catch both Blue and Red. They each get a DC 11 Reflex save to avoid taking 2 F.</span></p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span>
<br />
<span class="messageboard-dice"><b>hazard damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 2</span></p>Madrigal takes shrapnel from the grenade, but the busted pipe continues scalding the vesk warriors!
Using hazard again, and this one can catch both Blue and Red. They each get a DC 11 Reflex save to avoid taking 2 F.
[dice=Reflex save]1d20+5[/dice]
[dice=hazard damage]1d3[/dice]Madrigal Zern (alias of Jhaeman)2021-06-25T02:23:53ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=3#1382021-06-24T13:04:39Z2021-06-24T13:04:39Z<p><b>"Watch out—I think that pipe is going to burst!"</b> And it does, spraying scalding steam all over one of the vesk warriors!</p>
<p><span class=messageboard-ooc>Casting <i>hazard</i> on Green. He gets a DC 11 Reflex save to avoid taking 1 F.</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 1</span></p>"Watch out--I think that pipe is going to burst!" And it does, spraying scalding steam all over one of the vesk warriors!
Casting hazard on Green. He gets a DC 11 Reflex save to avoid taking 1 F.
[dice=damage]1d3[/dice]Madrigal Zern (alias of Jhaeman)2021-06-24T13:04:39ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=3#1302021-06-19T02:58:11Z2021-06-19T02:58:11Z<p>A second glowing padlock appears on the door outside a zrulicat cage!</p>
<p><span class=messageboard-ooc>Using <i>hold portal</i> again. I'm either being smart or way over-cautious :) </span></p>A second glowing padlock appears on the door outside a zrulicat cage!
Using hold portal again. I'm either being smart or way over-cautious :)Madrigal Zern (alias of Jhaeman)2021-06-19T02:58:11ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=3#1162021-06-12T01:37:36Z2021-06-12T01:37:36Z<p>Clued in to the situation, Madrigal sends a telepathic message to her allies. <b>"Classic trap! We rush in, they unleash the big cats to tear us apart. Luckily, one of those cages is securely padlocked and can't be opened remotely."</b> Following her pointing finger, you see that, indeed, there is a glowing lock securing one of the cages!</p>
<p><span class=messageboard-ooc>I'll use my Surprise Round action to cast <i>hold portal</i> on a zrulicat cage door. That'll reduce the danger a tad.</span></p>Clued in to the situation, Madrigal sends a telepathic message to her allies. "Classic trap! We rush in, they unleash the big cats to tear us apart. Luckily, one of those cages is securely padlocked and can't be opened remotely." Following her pointing finger, you see that, indeed, there is a glowing lock securing one of the cages!
I'll use my Surprise Round action to cast hold portal on a zrulicat cage door. That'll reduce the danger a tad.Madrigal Zern (alias of Jhaeman)2021-06-12T01:37:36ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=3#1112021-06-11T01:48:47Z2021-06-11T01:48:47Z<p>After having slipped away at some point the day before, Madrigal suddenly catches up to everyone at the entrance to the complex. <b>"Okay, I've confirmed we're not living in a Vault simulation, exist only in the mad dreams of a dying god, or are replicants programmed to think we're flesh and blood. What's the situation?"</b></p>
<p><span class=messageboard-ooc>Thanks for your patience—I'm back on board now.</span></p>After having slipped away at some point the day before, Madrigal suddenly catches up to everyone at the entrance to the complex. "Okay, I've confirmed we're not living in a Vault simulation, exist only in the mad dreams of a dying god, or are replicants programmed to think we're flesh and blood. What's the situation?"
Thanks for your patience--I'm back on board now.Madrigal Zern (alias of Jhaeman)2021-06-11T01:48:47ZRe: Forums: Play-by-Post Discussion: Frozen ambitions DiscussionMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/discussion#82021-06-03T07:20:46Z2021-06-03T07:20:46Z<p>I'm off on vacation for a week and won't be posting. It's been a long semester! Please bot as necessary. Madrigal doesn't have a ranged weapon (she doesn't trust electronics not to be corrupted by a virus at a crucial time!), but she has a trusty sword. Though, given her low hit points, she'll probably play it pretty safe in combat and perhaps use spells.</p>I'm off on vacation for a week and won't be posting. It's been a long semester! Please bot as necessary. Madrigal doesn't have a ranged weapon (she doesn't trust electronics not to be corrupted by a virus at a crucial time!), but she has a trusty sword. Though, given her low hit points, she'll probably play it pretty safe in combat and perhaps use spells.Madrigal Zern (alias of Jhaeman)2021-06-03T07:20:46ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=2#862021-06-01T23:42:52Z2021-06-01T23:42:52Z<p>Madrigal paces slowly, looking skeptical. <b>"I see. So on a planet known to be full of predators, a handful of your dozens and dozens of community residents go missing, and you decide to send an <i>interstellar distress call</i>? And it <i>just so happens</i> that in the entire galaxy, your old friend happens to be nearby in a starship? Are you sure there's not something else you want to confess?"</b></p>Madrigal paces slowly, looking skeptical. "I see. So on a planet known to be full of predators, a handful of your dozens and dozens of community residents go missing, and you decide to send an interstellar distress call? And it just so happens that in the entire galaxy, your old friend happens to be nearby in a starship? Are you sure there's not something else you want to confess?"Madrigal Zern (alias of Jhaeman)2021-06-01T23:42:52ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=2#762021-05-28T14:32:58Z2021-05-28T07:20:51Z<p>[Spoiler omitted]</p>[Spoiler omitted]Madrigal Zern (alias of Jhaeman)2021-05-28T07:20:51ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=2#632021-05-26T13:38:18Z2021-05-26T13:38:18Z<p>Madrigal grunts in pain as she cleans and bandages her multiple wounds. <b>"Just have to hope they weren't bio-engineered to carry nano-spores. Guess if our flesh shrivels and sloughs off in the next hour or so, we'll know."</b></p>
<p><span class=messageboard-ooc>@GM: Did that last attack hit Madrigal?</span></p>
<p><span class=messageboard-ooc>@All: Like Rilynn, I also need a 10 minute rest.</span></p>Madrigal grunts in pain as she cleans and bandages her multiple wounds. "Just have to hope they weren't bio-engineered to carry nano-spores. Guess if our flesh shrivels and sloughs off in the next hour or so, we'll know."
@GM: Did that last attack hit Madrigal?
@All: Like Rilynn, I also need a 10 minute rest.Madrigal Zern (alias of Jhaeman)2021-05-26T13:38:18ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=2#592021-05-26T02:07:14Z2021-05-26T02:07:14Z<p><b>"Who sent you? <span class=messageboard-bigger>Who sent you?</span>"</b> Madrigal shouts as she brings her blade around again.</p>
<p><span class="messageboard-dice"><b>tactical dueling sword attack (w/ flanking) vs KAC:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>"Who sent you? Who sent you?" Madrigal shouts as she brings her blade around again.
[dice=tactical dueling sword attack (w/ flanking) vs KAC]1d20+5[/dice]
[dice=damage]1d6+2[/dice]Madrigal Zern (alias of Jhaeman)2021-05-26T02:07:14ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay&page=2#522021-05-25T02:00:03Z2021-05-25T02:00:03Z<p>Madrigal rolls to the side to dodge under tail slap and then comes up swinging!</p>
<p><span class=messageboard-ooc>Move action to guarded step to get into position for flanking.</span></p>
<p><span class="messageboard-dice"><b>attack (flanking) vs KAC:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>damage with tactical dueling sword (slashing):</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>Madrigal rolls to the side to dodge under tail slap and then comes up swinging!
Move action to guarded step to get into position for flanking.
[dice=attack (flanking) vs KAC]1d20+5[/dice]
[dice=damage with tactical dueling sword (slashing)]1d6+2[/dice]Madrigal Zern (alias of Jhaeman)2021-05-25T02:00:03ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#422021-05-24T01:42:41Z2021-05-24T01:42:41Z<p>Expecting trouble at every turn, Madrigal isn't surprised when the fearsome jungle predator leaps out of the undergrowth. She calmly draws her longsword and slashes at the beast.</p>
<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
<span class="messageboard-dice"><b>attack roll vs KAC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>Expecting trouble at every turn, Madrigal isn't surprised when the fearsome jungle predator leaps out of the undergrowth. She calmly draws her longsword and slashes at the beast.
[dice=Reflex Save]1d20+5[/dice]
[dice=attack roll vs KAC]1d20+3[/dice]
[dice=damage]1d6+2[/dice]Madrigal Zern (alias of Jhaeman)2021-05-24T01:42:41ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#342021-05-23T09:08:09Z2021-05-23T09:08:09Z<p>Madrigal takes the camo net and covers up the Starfinder shuttle—if one of the two vessels is going to be destroyed by an orbital disintegrator platform, it's not going to be hers!</p>Madrigal takes the camo net and covers up the Starfinder shuttle--if one of the two vessels is going to be destroyed by an orbital disintegrator platform, it's not going to be hers!Madrigal Zern (alias of Jhaeman)2021-05-23T09:08:09ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#242021-05-21T12:08:34Z2021-05-21T12:08:34Z<p><b>"Well, I was thinking—the best way to set a trap is to dangle an obvious lure for a trap like the distress call but then have the <i>real</i> trap spring now before someone who's expecting a trap (me) gets to where they think the (actually fake) trap is going to be intending to fight their way through it! It's obvious!"</b></p>"Well, I was thinking--the best way to set a trap is to dangle an obvious lure for a trap like the distress call but then have the real trap spring now before someone who's expecting a trap (me) gets to where they think the (actually fake) trap is going to be intending to fight their way through it! It's obvious!"Madrigal Zern (alias of Jhaeman)2021-05-21T12:08:34ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#222021-05-21T13:48:49Z2021-05-21T09:23:14Z<p>After performing a thorough search for bombs under the seat, assembly oozes in the forward hatch, or hespers in the reactor core, Madrigal boards the shuttle and is ready to go.</p>After performing a thorough search for bombs under the seat, assembly oozes in the forward hatch, or hespers in the reactor core, Madrigal boards the shuttle and is ready to go.Madrigal Zern (alias of Jhaeman)2021-05-21T09:23:14ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#172021-05-18T11:45:09Z2021-05-18T11:45:09Z<p><b>"Still sounds dangerous, but if we keep an eye on everything at once like a zrulicat, we'll be okay."</b> Madrigal's knuckles turn white as she clutches the pommel of an old longsword tightly.</p>"Still sounds dangerous, but if we keep an eye on everything at once like a zrulicat, we'll be okay." Madrigal's knuckles turn white as she clutches the pommel of an old longsword tightly.Madrigal Zern (alias of Jhaeman)2021-05-18T11:45:09ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#122021-05-18T01:05:53Z2021-05-18T01:05:53Z<p><b>"Sir, it's obviously a trap! A distress call from an old friend is surely designed to play on your sympathies. But maybe . . . The best way to proceed is to act normally, not let <i>them</i> know that <i>we</i> know, and then we're ready at the exact time they think we're unaware!"</b></p>"Sir, it's obviously a trap! A distress call from an old friend is surely designed to play on your sympathies. But maybe . . . The best way to proceed is to act normally, not let them know that we know, and then we're ready at the exact time they think we're unaware!"Madrigal Zern (alias of Jhaeman)2021-05-18T01:05:53ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#92021-05-17T04:55:32Z2021-05-17T04:55:32Z<p><b>”If I knew <i>that</i>, I could turn the tables on them!”</b></p>
<p>[Spoiler omitted]</p>”If I knew that, I could turn the tables on them!”
[Spoiler omitted]Madrigal Zern (alias of Jhaeman)2021-05-17T04:55:32ZRe: Forums: Play-by-Post: Starfinder scoiety Frozen ambitions Starting with 3:09 Freeing the herdMadrigal Zern (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlw5/gameplay#72021-05-17T02:51:44Z2021-05-17T02:51:44Z<p>Madrigal Zern, the reclusive lashunta, darts into the briefing room and quickly activates the door closing button. She looks sweaty and peaked. <b>"Don't worry everyone,"</b> she says, gasping for breath. <b>"I wasn't followed."</b></p>Madrigal Zern, the reclusive lashunta, darts into the briefing room and quickly activates the door closing button. She looks sweaty and peaked. "Don't worry everyone," she says, gasping for breath. "I wasn't followed."Madrigal Zern (alias of Jhaeman)2021-05-17T02:51:44ZRe: Forums: Play-by-Post Discussion: Let's Be Goblins DiscussionMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/discussion#222021-03-19T10:24:22Z2021-03-19T10:24:22Z<p><span class="messageboard-dice"><b>Dayjob (Craft: Alchemy):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span></p>
<p><span class="messageboard-dice"><b>boon roll:</b></span> <span class="messageboard-dice">1d20 ⇒ 13</span></p>
<p>(This Chronicle won't be applied to a goblin character or one that has either of the other two Chronicles you mentioned)</p>[dice=Dayjob (Craft: Alchemy)]1d20+10[/dice]
[dice=boon roll]1d20[/dice]
(This Chronicle won't be applied to a goblin character or one that has either of the other two Chronicles you mentioned)Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-19T10:24:22ZRe: Forums: Play-by-Post Discussion: Let's Be Goblins DiscussionMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/discussion#162021-03-17T13:52:27Z2021-03-17T13:52:27Z<p>Thanks GM & fellow players—that was a really fun run!</p>
<p>(I haven't yet played We Be Goblins Too! or We B4 Goblins)</p>Thanks GM & fellow players--that was a really fun run!
(I haven't yet played We Be Goblins Too! or We B4 Goblins)Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-17T13:52:27ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1822021-03-15T23:32:23Z2021-03-15T23:32:23Z<p>Mogmurch cackles as the thing continues to burn!</p>
<p><span class=messageboard-ooc>The second round of the last alchemist's fire will do an additional 1d6 damage. Meanwhile, he'll do Total Defense.</span></p>
<p><span class="messageboard-dice"><b>Previous alchemist's fire:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>Mogmurch cackles as the thing continues to burn!
The second round of the last alchemist's fire will do an additional 1d6 damage. Meanwhile, he'll do Total Defense.
[dice=Previous alchemist's fire]1d6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-15T23:32:23ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1762021-03-14T07:06:20Z2021-03-14T07:06:20Z<p>Mogmurch flings a vial of alchemist's fire, his eyes hopeful of seeing the effigy in flames!</p>
<p><span class=messageboard-ooc>It'll get soft cover, and I will factor in the -4 for making a ranged attack at a character in melee. I think the goblin on the left side of the effigy will take 1 point of splash damage.</span></p>
<p><span class="messageboard-dice"><b>Alchemist's Fire w/ throw anything & firing into melee vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Mogmurch flings a vial of alchemist's fire, his eyes hopeful of seeing the effigy in flames!
It'll get soft cover, and I will factor in the -4 for making a ranged attack at a character in melee. I think the goblin on the left side of the effigy will take 1 point of splash damage.
[dice=Alchemist's Fire w/ throw anything & firing into melee vs Touch AC]1d20+4[/dice]
[dice=damage]1d6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-14T07:06:20ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1732021-03-13T01:41:28Z2021-03-13T01:41:28Z<p><b>"Me no burn—you burn!"</b> Mogmurch hurls one of his dwindling number of improvised explosives.</p>
<p><span class=messageboard-ooc>Precise shot to exclude allies. The effigy will get soft cover because Mogmurch is hiding behind Squeely Nord :)</span></p>
<p><span class="messageboard-dice"><b>Bomb Ranged touch attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (2, 1) + 3 = 6</span></p>
<p><span class=messageboard-ooc>1/7 bombs, 3/4 alchemist's fires left</span></p>
<p><span class=messageboard-ooc>That could be bad! Going to use my shirt re-roll to try that again.</span></p>
<p><span class="messageboard-dice"><b>Bomb Ranged touch attack reroll with 3 GM stars:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>"Me no burn--you burn!" Mogmurch hurls one of his dwindling number of improvised explosives.
Precise shot to exclude allies. The effigy will get soft cover because Mogmurch is hiding behind Squeely Nord :)
[dice=Bomb Ranged touch attack]1d20+9[/dice]
[dice=damage]2d6+3[/dice]
1/7 bombs, 3/4 alchemist's fires left
That could be bad! Going to use my shirt re-roll to try that again.
[dice=Bomb Ranged touch attack reroll with 3 GM stars]1d20+12[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-13T01:41:28ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1682021-03-12T10:28:25Z2021-03-12T10:28:25Z<p><b>"Yi yi yi!"</b> Mogmurch runs and hides between Squeely Nord.</p>
<p><span class=messageboard-ooc>Total defense, move action that will provoke an AoO.</span></p>
<p><span class="messageboard-dice"><b>Reflex save vs fire:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span></p>"Yi yi yi!" Mogmurch runs and hides between Squeely Nord.
Total defense, move action that will provoke an AoO.
[dice=Reflex save vs fire]1d20+8[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-12T10:28:25ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1652021-03-10T13:21:56Z2021-03-10T13:21:56Z<p>Mogmurch knows he's the most clever goblin ever! Slipping a stinky concoction out of his pocket, he smears all over the ground.</p>
<p><span class=messageboard-ooc>Applying <i>salve of slipperiness</i> to the indicated area.</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>The pic of the effigy is great!</span></p>Mogmurch knows he's the most clever goblin ever! Slipping a stinky concoction out of his pocket, he smears all over the ground.
Applying salve of slipperiness to the indicated area.
[Spoiler omitted]
The pic of the effigy is great!Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-10T13:21:56ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1612021-03-09T13:24:40Z2021-03-09T13:24:40Z<p>Mogmurch steps carefully as well.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span></p>Mogmurch steps carefully as well.
[dice=Stealth]1d20+16[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-09T13:24:40ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1562021-03-08T01:26:25Z2021-03-08T01:26:25Z<p><b>"Goblins kill and goblins sing,
<br />
Mogmurch bombs and Mogmurch king!"</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>"Goblins kill and goblins sing,
Mogmurch bombs and Mogmurch king!"
[dice=Perception]1d20+6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-08T01:26:25ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=4#1542021-03-07T12:54:06Z2021-03-07T12:54:06Z<p>Poog suddenly breaks out of the harpy's spell! He gets out his favorite javelin, already thinking about roast harpy for dinner!</p>
<p><span class=messageboard-ooc>Poog readies an action to throw a javelin if the harpy flies back down.</span></p>
<p><span class="messageboard-dice"><b>Poog Will Save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>Poog's Thrown Javelin:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span></p>
<p>Meanwhile, having saved the day once again, Mogmurch giggles and goes back to looking for truffles!</p>
<p><span class=messageboard-ooc>Total Defence and an active Perception check—they gotta be around here somewhere!</span></p>
<p><span class="messageboard-dice"><b>Perception for Truffles:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>Poog suddenly breaks out of the harpy's spell! He gets out his favorite javelin, already thinking about roast harpy for dinner!
Poog readies an action to throw a javelin if the harpy flies back down.
[dice=Poog Will Save]1d20+8[/dice]
[dice=Poog's Thrown Javelin]1d20+6[/dice]
[dice=damage]1d4[/dice]
Meanwhile, having saved the day once again, Mogmurch giggles and goes back to looking for truffles!
Total Defence and an active Perception check--they gotta be around here somewhere!
...Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-07T12:54:06ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1502021-03-06T01:51:11Z2021-03-06T01:51:11Z<p>Mogmurch is torn. If all the other goblins get killed, he'll be the undisputed leader of the tribe! But if all the other goblins get killed, he won't have anyone to boss around! Curiosity about what happens when a harpy explodes gets the better of him, and he decides to hurl another explosive.</p>
<p><span class=messageboard-ooc>throwing a bomb, excluding allies. DC 15 Reflex for half.</span></p>
<p><span class="messageboard-dice"><b>bomb attack vs touch:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>fire damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (6, 6) + 3 = 15</span></p>
<p><span class=messageboard-ooc>2/7 bombs, 3/4 alchemist's fires left</span></p>Mogmurch is torn. If all the other goblins get killed, he'll be the undisputed leader of the tribe! But if all the other goblins get killed, he won't have anyone to boss around! Curiosity about what happens when a harpy explodes gets the better of him, and he decides to hurl another explosive.
throwing a bomb, excluding allies. DC 15 Reflex for half.
[dice=bomb attack vs touch]1d20+9[/dice]
[dice=fire damage]2d6+3[/dice]
2/7 bombs, 3/4 alchemist's fires leftMogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-06T01:51:11ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1442021-03-04T01:10:56Z2021-03-04T01:10:56Z<p><span class=messageboard-ooc>That's weird! When I previewed the Will saves, Mogmurch made it and Poog failed—and now it's saying the opposite. GM, do you want me to revise the post?</span></p>That's weird! When I previewed the Will saves, Mogmurch made it and Poog failed--and now it's saying the opposite. GM, do you want me to revise the post?Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-04T01:10:56ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1432021-03-04T01:09:47Z2021-03-04T01:09:47Z<p>Although Poog continues to drool, Mogmurch shakes himself out of the alluring song. <b>"Chief Mogmurch save day again!"</b> He hurls a firebomb right at the harpy!</p>
<p><span class=messageboard-ooc>Throwing a bomb and using precise bombs discovery to exclude allies.</span></p>
<p><span class="messageboard-dice"><b>Bomb attack vs Touch:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p><span class="messageboard-dice"><b>Bomb damage (DC 15 Reflex for half):</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (2, 3) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>Mogmurch Will save:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (7) + 0 = 7</span></p>
<p><span class="messageboard-dice"><b>Poog Will save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p><span class=messageboard-ooc>3/7 bombs, 3/4 alchemist's fires left</span></p>Although Poog continues to drool, Mogmurch shakes himself out of the alluring song. "Chief Mogmurch save day again!" He hurls a firebomb right at the harpy!
Throwing a bomb and using precise bombs discovery to exclude allies.
[dice=Bomb attack vs Touch]1d20+9[/dice]
[dice=Bomb damage (DC 15 Reflex for half)]2d6+3[/dice]
[dice=Mogmurch Will save]1d20+0[/dice]
[dice=Poog Will save]1d20+8[/dice]
3/7 bombs, 3/4 alchemist's fires leftMogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-04T01:09:47ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1402021-03-03T01:13:01Z2021-03-03T01:13:01Z<p>Poog's head slumps as he listens intently to the music.</p>
<p><span class="messageboard-dice"><b>Poog's Will Save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>Poog's head slumps as he listens intently to the music.
[dice=Poog's Will Save]1d20+8[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-03T01:13:01ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1382021-03-02T12:26:44Z2021-03-02T12:26:44Z<p><b>"Purty muzik . . ."</b></p>
<p><span class="messageboard-dice"><b>Mogmurch's Will save:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (15) + 0 = 15</span></p>"Purty muzik . . ."
[dice=Mogmurch's Will save]1d20+0[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-03-02T12:26:44ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1352021-02-28T11:52:42Z2021-02-28T11:52:42Z<p>Poog is amazed to see his wand still has more magic! He sends a ball of fire streaking upwards toward the harpy.</p>
<p><span class="messageboard-dice"><b>Fireball:</b></span> <span class="messageboard-dice">5d6 ⇒ (3, 4, 5, 3, 2) = 17</span></p>
<p>Mogmurch doesn't want to become harpy food, so he covers his ears in case the flying meanie sings!</p>Poog is amazed to see his wand still has more magic! He sends a ball of fire streaking upwards toward the harpy.
[dice=Fireball]5d6[/dice]
Mogmurch doesn't want to become harpy food, so he covers his ears in case the flying meanie sings!Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-28T11:52:42ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1312021-02-27T03:41:00Z2021-02-27T03:41:00Z<p>Mogmurch takes advantage of his invisible head-start to find the super-bestest number one truffles!</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>Mogmurch takes advantage of his invisible head-start to find the super-bestest number one truffles!
[dice=Perception]1d20+6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-27T03:41:00ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1282021-02-26T09:20:21Z2021-02-26T09:20:21Z<p><span class=messageboard-ooc>Whew! Assassin vines can be pretty nasty if they get ahold of someone.</span></p>Whew! Assassin vines can be pretty nasty if they get ahold of someone.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-26T09:20:21ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1262021-02-25T13:16:32Z2021-02-25T13:16:32Z<p>Poog tries his magic wand of again, but this time it crumbles into dust after making the fire. Poor Poog!</p>
<p><span class="messageboard-dice"><b>fireball:</b></span> <span class="messageboard-dice">5d6 ⇒ (1, 4, 4, 4, 6) = 19</span></p>
<p>Meanwhile, Mogurch continues invisibly looking for truffles.</p>
<p><span class=messageboard-ooc>Moving half speed to stay stealthy. Sorry guys, I don't have a lot that can hurt this thing if it's resistant to fire.</span></p>Poog tries his magic wand of again, but this time it crumbles into dust after making the fire. Poor Poog!
[dice=fireball]5d6[/dice]
Meanwhile, Mogurch continues invisibly looking for truffles.
Moving half speed to stay stealthy. Sorry guys, I don't have a lot that can hurt this thing if it's resistant to fire.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-25T13:16:32ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1212021-02-25T01:10:45Z2021-02-25T01:10:45Z<p>Mogmurch giggles as he sneaks about, heading for where the truffles must be hidden.</p>
<p><span class=messageboard-ooc>Moving closer at half speed to keep stealthy.</span></p>
<p>Poog shoots more fire at the plant monster!</p>
<p><span class=messageboard-ooc>Wand of fireball; one charge left after this.</span></p>
<p><span class="messageboard-dice"><b>Fireball:</b></span> <span class="messageboard-dice">5d6 ⇒ (4, 3, 3, 5, 5) = 20</span></p>Mogmurch giggles as he sneaks about, heading for where the truffles must be hidden.
Moving closer at half speed to keep stealthy.
Poog shoots more fire at the plant monster!
Wand of fireball; one charge left after this.
[dice=Fireball]5d6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-25T01:10:45ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1182021-02-24T01:07:47Z2021-02-24T01:07:47Z<p>Thinking he's extremely clever and will get all the truffles for himself, Mogmurch eats a pickle he's been marinating in a homemade brew and promptly turns invisible!</p>
<p><span class=messageboard-ooc>Downing an <i>invisibility</i> extract.</span></p>
<p>Meanwhile, Poog knows the answer to anything resistant to fire is more fire! He draws a redwood wand from his belt and and shoots a massive ball of fire at the plant!</p>
<p><span class=messageboard-ooc>Using Poog's <i>wand of fireballs</i>. It'll get a Reflex save for half damage, so this still might not do anything.</span></p>
<p><span class="messageboard-dice"><b>fireball damage:</b></span> <span class="messageboard-dice">5d6 ⇒ (6, 1, 2, 6, 6) = 21</span></p>Thinking he's extremely clever and will get all the truffles for himself, Mogmurch eats a pickle he's been marinating in a homemade brew and promptly turns invisible!
Downing an invisibility extract.
Meanwhile, Poog knows the answer to anything resistant to fire is more fire! He draws a redwood wand from his belt and and shoots a massive ball of fire at the plant!
Using Poog's wand of fireballs. It'll get a Reflex save for half damage, so this still might not do anything.
[dice=fireball...Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-24T01:07:47ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1142021-02-23T12:57:14Z2021-02-23T12:57:14Z<p><span class=messageboard-ooc>Doing Poog's turn</span></p>
<p>Like every goblin, Poog likes fire—and burning a plant monster sure sounds like fun!</p>
<p><span class="messageboard-dice"><b>Fire Bolt (ranged touch attack):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>Doing Poog's turn
Like every goblin, Poog likes fire--and burning a plant monster sure sounds like fun!
[dice=Fire Bolt (ranged touch attack)]1d20+5[/dice]
[dice=damage]1d6+2[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-23T12:57:14ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1112021-02-21T08:29:10Z2021-02-21T08:29:10Z<p>Mogmurch bravely orders his minions into battle while rubbing a sticky gray paste all over himself.</p>
<p>[Spoiler omitted]</p>Mogmurch bravely orders his minions into battle while rubbing a sticky gray paste all over himself.
[Spoiler omitted]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-21T08:29:10ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1072021-02-19T09:42:03Z2021-02-19T09:42:03Z<p><span class="messageboard-dice"><b>Knowledge (nature):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span></p>[dice=Knowledge (nature)]1d20+9[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-19T09:42:03ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1052021-02-18T05:29:20Z2021-02-18T05:29:20Z<p>Mogmurch doesn't hesitate as he runs at super-speed, knowing the best trufffles await.</p>
<p><span class="messageboard-dice"><b>Intelligence:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>Mogmurch doesn't hesitate as he runs at super-speed, knowing the best trufffles await.
[dice=Intelligence]1d20+3[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-18T05:29:20ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=3#1012021-02-17T00:02:15Z2021-02-17T00:02:15Z<p>Mogmurch drinks and potion and his little legs start moving super fast as he races toward the tree!</p>
<p><span class=messageboard-ooc>drinking an <i>expeditious retreat</i> potion—no one's going to beat me to those truffles!</span></p>Mogmurch drinks and potion and his little legs start moving super fast as he races toward the tree!
drinking an expeditious retreat potion--no one's going to beat me to those truffles!Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-17T00:02:15ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#952021-02-16T01:48:16Z2021-02-16T01:48:16Z<p>Mogmurch greedily grabs the alchemist's fire and puts on the gold hoop earrings.</p>Mogmurch greedily grabs the alchemist's fire and puts on the gold hoop earrings.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-16T01:48:16ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#912021-02-12T13:08:20Z2021-02-12T13:07:45Z<p>Mogmurch eagerly ransacks the wagons, looking for bomb-making ingredients, pickles, shiny magic, and more pickles.</p>Mogmurch eagerly ransacks the wagons, looking for bomb-making ingredients, pickles, shiny magic, and more pickles.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-12T13:07:45ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#872021-02-12T00:47:20Z2021-02-12T00:47:20Z<p>Mogmurch just can't help himself—those longshanks really look like they want to be burned alive! He tosses one of his homemade bombs out of the wagon, and it bounces a couple of times before exploding. Something goes wrong with his mixture though, and none of his rival chiefs are caught in the blast.</p>
<p><span class=messageboard-ooc>Going to throw an explosive bomb at the dude I marked in Blue, using precise bombs discovery to exclude my allies. If the attack hits, Blue takes __ damage and must make a DC 15 Reflex save or catch on fire. Red will take 5 points of splash.</span></p>
<p><span class="messageboard-dice"><b>Explosive bomb vs Blue (Touch AC, but with soft cover):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (5, 2) + 3 = 10</span></p>
<p><span class=messageboard-ooc>3/7 bombs, 3/4 alchemist's fires left</span></p>Mogmurch just can't help himself--those longshanks really look like they want to be burned alive! He tosses one of his homemade bombs out of the wagon, and it bounces a couple of times before exploding. Something goes wrong with his mixture though, and none of his rival chiefs are caught in the blast.
Going to throw an explosive bomb at the dude I marked in Blue, using precise bombs discovery to exclude my allies. If the attack hits, Blue takes __ damage and must make a DC 15 Reflex save or...Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-12T00:47:20ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#822021-02-09T23:57:58Z2021-02-09T23:57:58Z<p>Savoring the smell of burning horse flesh and the screams of stupid longshanks, Mogmurch begins rooting around in the cart. There could be stuff to burn, blow up, or even eat—maybe all three!</p>
<p><span class=messageboard-ooc>Going to conserve my limited resources since the situation looks under control, because once my expendables are gone, Mogmurch isn't going to be terribly useful for remaining encounters.</span></p>Savoring the smell of burning horse flesh and the screams of stupid longshanks, Mogmurch begins rooting around in the cart. There could be stuff to burn, blow up, or even eat--maybe all three!
Going to conserve my limited resources since the situation looks under control, because once my expendables are gone, Mogmurch isn't going to be terribly useful for remaining encounters.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-09T23:57:58ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#762021-02-09T04:03:29Z2021-02-09T04:02:12Z<p><b>"Horses neigh and horses stomp
<br />
Mogmurch burns to make them stop!"</b></p>
<p>Mogmurch hurls the flask of alchemist's fire at the nearest horse, cackling madly.</p>
<p><span class="messageboard-dice"><b>alchemist's fire (touch attack):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>threat confirmation:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>extra crit damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>4/7 bombs, 3/4 alchemist's fires left]</span></p>"Horses neigh and horses stomp
Mogmurch burns to make them stop!"
Mogmurch hurls the flask of alchemist's fire at the nearest horse, cackling madly.
[dice=alchemist's fire (touch attack)]1d20+9[/dice]
[dice=damage]1d6[/dice]
[dice=threat confirmation]1d20+9[/dice]
[dice=extra crit damage]1d6[/dice]
4/7 bombs, 3/4 alchemist's fires left]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-09T04:02:12ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#712021-02-08T13:45:25Z2021-02-08T13:45:25Z<p>Hearing the horses whinnying, Mogmurch makes his way to the front of the cart again and peeks out. Seeing the hoof-foots still tethered there, he pulls out a flask of alchemist's fire and begins to cackle.</p>
<p><span class=messageboard-ooc>One move action to move, one move action to draw the flask.</span></p>Hearing the horses whinnying, Mogmurch makes his way to the front of the cart again and peeks out. Seeing the hoof-foots still tethered there, he pulls out a flask of alchemist's fire and begins to cackle.
One move action to move, one move action to draw the flask.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-08T13:45:25ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#692021-02-07T22:07:50Z2021-02-07T22:07:50Z<p>Jealous that everyone's having so much fun, Mogmurch slips over to the other side of the wagon, peeks out, and hurls a bomb at the nearest longshanks!</p>
<p><span class="messageboard-dice"><b>Bomb (vs Touch AC):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (1, 6) + 3 = 10</span></p>
<p><span class=messageboard-ooc>4/7 bombs left</span></p>Jealous that everyone's having so much fun, Mogmurch slips over to the other side of the wagon, peeks out, and hurls a bomb at the nearest longshanks!
[dice=Bomb (vs Touch AC)]1d20+9[/dice]
[dice=damage]2d6+3[/dice]
4/7 bombs leftMogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-07T22:07:50ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#622021-02-06T15:12:05Z2021-02-06T15:12:05Z<p>Worried those mean horses will seek revenge, Mogmurch pulls up a canvas flap on the wagon and slips inside!</p>Worried those mean horses will seek revenge, Mogmurch pulls up a canvas flap on the wagon and slips inside!Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-06T15:12:05ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#572021-02-06T01:40:43Z2021-02-06T01:40:43Z<p>Mogmurch giggles as he lights the fuse on a special bomb packed with bird poo—it blows stuff up even better than his normal bombs! He picks the perfect spot to burn those evil mean horses!</p>
<p><span class=messageboard-ooc>Throwing an explosive bomb right in the center of the horses at the red cross. All but the furthest left one will take 5 points of splash damage, but they get a DC 15 Reflex save to halve it.</span></p>
<p><span class="messageboard-dice"><b>attack roll vs intersection:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>5/7 bombs left today.</span></p>Mogmurch giggles as he lights the fuse on a special bomb packed with bird poo--it blows stuff up even better than his normal bombs! He picks the perfect spot to burn those evil mean horses!
Throwing an explosive bomb right in the center of the horses at the red cross. All but the furthest left one will take 5 points of splash damage, but they get a DC 15 Reflex save to halve it.
[dice=attack roll vs intersection]1d20+9[/dice]
[Spoiler omitted]
5/7 bombs left today.Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-06T01:40:43ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay&page=2#532021-02-05T08:43:27Z2021-02-05T08:43:27Z<p>Mogmurch's normally-wide grin gets even wider as he spots the four horses near the wagon. Horses are the best to set on fire, cuz they can't roll on the ground or pour water on themselves! He moves carefully toward them, keeping himself out of view of the men.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span></p>Mogmurch's normally-wide grin gets even wider as he spots the four horses near the wagon. Horses are the best to set on fire, cuz they can't roll on the ground or pour water on themselves! He moves carefully toward them, keeping himself out of view of the men.
[dice=Stealth]1d20+16[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-05T08:43:27ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#462021-02-04T01:45:35Z2021-02-04T01:45:35Z<p><b><span class=messageboard-bigger>"Chief Mogmurch lead army tribe to get truffles and blow up stupid humans!"</b></span></p>"Chief Mogmurch lead army tribe to get truffles and blow up stupid humans!"Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-04T01:45:35ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#442021-02-03T13:06:43Z2021-02-03T13:06:43Z<p><b>"Die bird die!"</b></p>
<p><span class="messageboard-dice"><b>Rock:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d3 - 1 ⇒ (3) - 1 = 2</span></p>"Die bird die!"
[dice=Rock]1d20+9[/dice]
[dice=damage]1d3-1[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-03T13:06:43ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#402021-02-02T23:54:51Z2021-02-02T23:54:51Z<p><b>"Bomb better, but rocks will do!"</b></p>
<p><span class="messageboard-dice"><b>Rock:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d3 - 1 ⇒ (3) - 1 = 2</span></p>"Bomb better, but rocks will do!"
[dice=Rock]1d20+9[/dice]
[dice=damage]1d3-1[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-02T23:54:51ZRe: Forums: Play-by-Post Discussion: Let's Be Goblins DiscussionMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/discussion#112021-02-02T02:27:38Z2021-02-02T02:27:38Z<p><span class=messageboard-ooc>If Mogmurch could count, he'd be mad about the outcome of the fireworks game :) </span></p>If Mogmurch could count, he'd be mad about the outcome of the fireworks game :)Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-02T02:27:38ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#352021-02-01T12:50:29Z2021-02-01T12:50:29Z<p><b>"Fire best, Mogmurch win!"</b> He shoots all his fireworks at the dogs.</p>
<p><span class="messageboard-dice"><b>attack 1:</b></span> <span class="messageboard-dice">1d20 + 9 - 6 ⇒ (10) + 9 - 6 = 13</span>
<br />
<span class="messageboard-dice"><b>attack 2:</b></span> <span class="messageboard-dice">1d20 + 9 - 6 ⇒ (9) + 9 - 6 = 12</span>
<br />
<span class="messageboard-dice"><b>attack 3:</b></span> <span class="messageboard-dice">1d20 + 9 - 6 ⇒ (12) + 9 - 6 = 15</span>
<br />
<span class="messageboard-dice"><b>attack 4:</b></span> <span class="messageboard-dice">1d20 + 9 - 6 ⇒ (17) + 9 - 6 = 20</span></p>"Fire best, Mogmurch win!" He shoots all his fireworks at the dogs.
[dice=attack 1]1d20+9-6[/dice]
[dice=attack 2]1d20+9-6[/dice]
[dice=attack 3]1d20+9-6[/dice]
[dice=attack 4]1d20+9-6[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-02-01T12:50:29ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#312021-01-31T06:34:15Z2021-01-31T06:34:15Z<p><b>"Go Go Chub-Chub!"</b></p>
<p><span class="messageboard-dice"><b>Ride to stay mounted:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18</span>
<br />
<span class="messageboard-dice"><b>Ride to jump:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (8) + 9 - 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Ride to avoid damage:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (5) + 9 - 5 = 9</span></p>"Go Go Chub-Chub!"
[dice=Ride to stay mounted]1d20+9-5[/dice]
[dice=Ride to jump]1d20+9-5[/dice]
[dice=Ride to avoid damage]1d20+9-5[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-31T06:34:15ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#282021-01-30T02:53:27Z2021-01-30T02:53:27Z<p><span class=messageboard-bigger><b>"Mogmurch Best! Blow Up the Rest!</b></span></p>
<p>The crazy goblin hurls a bomb at the pumpkin head (and any competitors near enough to be caught in the blast).</p>
<p><span class="messageboard-dice"><b>Ride:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (7) + 9 - 5 = 11</span>
<br />
<span class="messageboard-dice"><b>Bomb!:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d6 + 3 ⇒ (1, 4) + 3 = 8</span></p>"Mogmurch Best! Blow Up the Rest!
The crazy goblin hurls a bomb at the pumpkin head (and any competitors near enough to be caught in the blast).
[dice=Ride]1d20+9-5[/dice]
[dice=Bomb!]1d20+9[/dice]
[dice=damage]2d6+3[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-30T02:53:27ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#242021-01-28T12:33:24Z2021-01-28T12:33:24Z<p>Mogmurch slaps Chub-Chub to speed up.</p>
<p><span class="messageboard-dice"><b>Ride check:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (12) + 9 - 5 = 16</span></p>Mogmurch slaps Chub-Chub to speed up.
[dice=Ride check]1d20+9-5[/dice]Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-28T12:33:24ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#202021-01-27T07:14:52Z2021-01-27T07:14:52Z<p><b>"Mogmurch best chief, and Chub-Chub super-bestest better-than-all-the-restest dog!"</b></p>
<p><span class="messageboard-dice"><b>Ride:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (7) + 9 - 5 = 11</span></p>
<p><b>"Ouch! Stupid dog! Jump better!"</b></p>
<p><span class="messageboard-dice"><b>Ride # 2:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (2) + 9 - 5 = 6</span></p>
<p><b>"Me blow you up!"</b></p>
<p><span class="messageboard-dice"><b>Ride # 3:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (16) + 9 - 5 = 20</span></p>
<p><b>"Mogmurch and Chub-Chub friends again."</b></p>"Mogmurch best chief, and Chub-Chub super-bestest better-than-all-the-restest dog!"
[dice=Ride]1d20+9-5[/dice]
"Ouch! Stupid dog! Jump better!"
[dice=Ride # 2]1d20+9-5[/dice]
"Me blow you up!"
[dice=Ride # 3]1d20+9-5[/dice]
"Mogmurch and Chub-Chub friends again."Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-27T07:14:52ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#142021-01-25T13:53:50Z2021-01-25T13:53:50Z<p>Mogmurch claps and dances.</p>
<p><b><i>"Reta and Munge sittin' in tree
<br />
First come axe, then ask me
<br />
I throw fire, they die happy!"</i></b></p>Mogmurch claps and dances.
"Reta and Munge sittin' in tree
First come axe, then ask me
I throw fire, they die happy!"Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-25T13:53:50ZRe: Forums: Play-by-Post: Let's Be Goblins: PFS We Be Goblins FreeMogmurch the Goblin Alchemist (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlpe/gameplay#62021-01-24T08:42:30Z2021-01-24T08:42:30Z<p>Mogmurch watches eagerly, hoping to get raw materials for his clever new "bomb hidden in head" trick!</p>Mogmurch watches eagerly, hoping to get raw materials for his clever new "bomb hidden in head" trick!Mogmurch the Goblin Alchemist (alias of Jhaeman)2021-01-24T08:42:30ZRe: Forums: Play-by-Post Discussion: GM RePete's Verteran's Vault DiscussonQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/discussion&page=2#602021-01-15T12:28:59Z2021-01-15T12:28:59Z<p>Thanks GM & everyone!</p>Thanks GM & everyone!Quinn the Investigator (alias of Jhaeman)2021-01-15T12:28:59ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1992021-01-11T05:55:42Z2021-01-11T05:55:42Z<p>Quinn looks puzzled. <b>"Well, this locket must be what Sascha was after. I wonder who 'E.K.' was. Must have been someone important to her if she's willing to give up all this treasure just to get it back . . ."</b></p>Quinn looks puzzled. "Well, this locket must be what Sascha was after. I wonder who 'E.K.' was. Must have been someone important to her if she's willing to give up all this treasure just to get it back . . ."Quinn the Investigator (alias of Jhaeman)2021-01-11T05:55:42ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1942021-01-08T02:53:38Z2021-01-08T02:53:38Z<p>Quinn rushes to catch up to the group.</p>
<p><span class=messageboard-ooc>Double move. With <i>expeditious retreat</i>, I think I'll receive a +12 bonus to Acrobatics checks to jump, so the pit shouldn't be an issue.</span></p>Quinn rushes to catch up to the group.
Double move. With expeditious retreat, I think I'll receive a +12 bonus to Acrobatics checks to jump, so the pit shouldn't be an issue.Quinn the Investigator (alias of Jhaeman)2021-01-08T02:53:38ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1892021-01-04T13:52:16Z2021-01-04T13:52:16Z<p><span class=messageboard-ooc>Who are we waiting on? Could I gently suggest some aggressive botting so we can power through? :)</span></p>Who are we waiting on? Could I gently suggest some aggressive botting so we can power through? :)Quinn the Investigator (alias of Jhaeman)2021-01-04T13:52:16ZRe: Forums: Play-by-Post Discussion: GM RePete's Verteran's Vault DiscussonQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/discussion&page=2#542020-12-30T17:43:22Z2020-12-30T17:43:22Z<p>I'm away on holiday sans computer for a couple of days, but please bot as needed.</p>I'm away on holiday sans computer for a couple of days, but please bot as needed.Quinn the Investigator (alias of Jhaeman)2020-12-30T17:43:22ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1852020-12-30T17:42:47Z2020-12-30T17:42:47Z<p>Quinn quickly taps Thoril again with the wand, and then the magical implement crumbles into dust. <b>"Huh,"</b> Quinn says. <b>"Well big guy, that's that."</b></p>
<p><span class="messageboard-dice"><b>wand of cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>
<p><span class=messageboard-ooc>It amuses me they'd give an Iconic a wand with just two charges.</span></p>Quinn quickly taps Thoril again with the wand, and then the magical implement crumbles into dust. "Huh," Quinn says. "Well big guy, that's that."
[dice=wand of cure light wounds]1d8+1[/dice]
It amuses me they'd give an Iconic a wand with just two charges.Quinn the Investigator (alias of Jhaeman)2020-12-30T17:42:47ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1812020-12-28T13:03:27Z2020-12-28T13:03:27Z<p><span class=messageboard-ooc>Just checking in :)</span></p>Just checking in :)Quinn the Investigator (alias of Jhaeman)2020-12-28T13:03:27ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1722020-12-18T01:21:03Z2020-12-18T01:21:03Z<p><span class=messageboard-ooc>Whoops, sorry GM! This place is full of beasties :) Quinn will nonetheless follow through with the plan, and use the first rolled charge from the wand on Thoril. Hey, something is better than nothing!</span></p>Whoops, sorry GM! This place is full of beasties :) Quinn will nonetheless follow through with the plan, and use the first rolled charge from the wand on Thoril. Hey, something is better than nothing!Quinn the Investigator (alias of Jhaeman)2020-12-18T01:21:03ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1702020-12-17T06:30:14Z2020-12-17T06:30:14Z<p>With the crocodile defeated, Quinn walks forward. <b>"Good teamwork! Thoril, you look a bit sore there—this should help a little."</b> He taps the nagaji with the wand and then enters the vault and looks around.</p>
<p><span class="messageboard-dice"><b>cure light wounds # 1:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>cure light wounds # 2:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>With the crocodile defeated, Quinn walks forward. "Good teamwork! Thoril, you look a bit sore there--this should help a little." He taps the nagaji with the wand and then enters the vault and looks around.
[dice=cure light wounds # 1]1d8+1[/dice]
[dice=cure light wounds # 2]1d8+1[/dice]Quinn the Investigator (alias of Jhaeman)2020-12-17T06:30:14ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1652020-12-16T05:44:44Z2020-12-16T05:44:44Z<p>Quinn draws a wand, ready to assist his injured allies once the fighting is done.</p>
<p><span class=messageboard-ooc>Move action to draw a wand of cure light wounds, and then total defence.</span></p>Quinn draws a wand, ready to assist his injured allies once the fighting is done.
Move action to draw a wand of cure light wounds, and then total defence.Quinn the Investigator (alias of Jhaeman)2020-12-16T05:44:44ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=4#1582020-12-11T01:36:05Z2020-12-11T01:36:05Z<p>With a furious melee taking place in the narrow tunnel to the west, Quinn knows his best contribution is to watch the rear.</p>
<p><span class=messageboard-ooc>I'm going to do Total Defence and let our heavy-hitters sort out these bad guys! :) </span></p>With a furious melee taking place in the narrow tunnel to the west, Quinn knows his best contribution is to watch the rear.
I'm going to do Total Defence and let our heavy-hitters sort out these bad guys! :)Quinn the Investigator (alias of Jhaeman)2020-12-11T01:36:05ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1492020-12-02T11:33:13Z2020-12-02T11:33:13Z<p><span class=messageboard-ooc>@GM: The number (18) is Quinn's modified AC.</span></p>
<p>Quinn backs up, knowing some of his allies are better prepared to take on these new threats than he is.</p>
<p><span class=messageboard-ooc>Doing the Withdraw action.</span></p>@GM: The number (18) is Quinn's modified AC.
Quinn backs up, knowing some of his allies are better prepared to take on these new threats than he is.
Doing the Withdraw action.Quinn the Investigator (alias of Jhaeman)2020-12-02T11:33:13ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1422020-11-25T00:17:39Z2020-11-25T00:17:39Z<p><i>Dang it, you're starting to slip, old man.</i> <b>"We've got a summoner in here!"</b> he shouts to this allies. Quinn carefully backs up, keeping one hand on the wall and the other hand holding his sword in a parrying position.</p>
<p><span class=messageboard-ooc>Doing Total Defense and then moving backwards (at half speed due to the darkness).</span></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span></p>Dang it, you're starting to slip, old man. "We've got a summoner in here!" he shouts to this allies. Quinn carefully backs up, keeping one hand on the wall and the other hand holding his sword in a parrying position.
Doing Total Defense and then moving backwards (at half speed due to the darkness).
[dice=Spellcraft]1d20+8[/dice]Quinn the Investigator (alias of Jhaeman)2020-11-25T00:17:39ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1372020-11-24T12:06:47Z2020-11-24T12:06:47Z<p><b>"Looks like someone left here in a hurry. Not like pain priests to leave their tools behind . . ."</b> Quinn will cautiously look around for anything of interest, taking 10 to look for traps in the room and the western exit.</p>"Looks like someone left here in a hurry. Not like pain priests to leave their tools behind . . ." Quinn will cautiously look around for anything of interest, taking 10 to look for traps in the room and the western exit.Quinn the Investigator (alias of Jhaeman)2020-11-24T12:06:47ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1342020-11-24T00:40:49Z2020-11-24T00:40:49Z<p>Following Serpentfang's suggestion, Quinn starts heading down the western corridor, moving cautiously.</p>Following Serpentfang's suggestion, Quinn starts heading down the western corridor, moving cautiously.Quinn the Investigator (alias of Jhaeman)2020-11-24T00:40:49ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1302020-11-22T10:47:38Z2020-11-22T10:47:38Z<p><b>"Hmm . . . Sascha said she hid the locket she wants under a flagstone in a small chamber near the vault where the treasure is. Could that large room to the west be the vault? If so, behind one of these doors could be where the locket is hidden. . ."</b></p>"Hmm . . . Sascha said she hid the locket she wants under a flagstone in a small chamber near the vault where the treasure is. Could that large room to the west be the vault? If so, behind one of these doors could be where the locket is hidden. . ."Quinn the Investigator (alias of Jhaeman)2020-11-22T10:47:38ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1232020-11-21T02:05:33Z2020-11-21T02:05:13Z<p>Quinn nods and loosens his finger joints. <b>"Ah, yes, I see."</b> He goes to work and chuckles. <b>"If wizards spent less time on these crazy traps, think what they could actually accomplish . . ."</b> Quinn looks and sounds calm, but a bead of sweat is visible on his forehead. He downs a vial extracted from a pocket. <b>"Just to calm the nerves,"</b> he explains.</p>
<p><span class=messageboard-ooc>Drinking my <i>potion of heroism</i>, factoring in Althea's Aid Another, and spending a point of inspiration.</span></p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 + 2 + 1d6 ⇒ (15) + 12 + 2 + 2 + (1) = 32</span></p>Quinn nods and loosens his finger joints. "Ah, yes, I see." He goes to work and chuckles. "If wizards spent less time on these crazy traps, think what they could actually accomplish . . ." Quinn looks and sounds calm, but a bead of sweat is visible on his forehead. He downs a vial extracted from a pocket. "Just to calm the nerves," he explains.
Drinking my potion of heroism, factoring in Althea's Aid Another, and spending a point of inspiration.
[dice=Disable Device]1d20+12+2+2+1d6[/dice]Quinn the Investigator (alias of Jhaeman)2020-11-21T02:05:13ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1192020-11-20T16:11:45Z2020-11-20T16:11:45Z<p><b>"Two heads are better than one—except for ettins."</b> Quinn makes a few suggestions, but he's confident Althea can take care of this one.</p>
<p><span class=messageboard-ooc>Quinn will Take 10 to do Aid Another.</span></p>"Two heads are better than one--except for ettins." Quinn makes a few suggestions, but he's confident Althea can take care of this one.
Quinn will Take 10 to do Aid Another.Quinn the Investigator (alias of Jhaeman)2020-11-20T16:11:45ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=3#1092020-11-18T04:44:42Z2020-11-18T04:44:42Z<p>Quinn's almost a blur as he races along the side of the sewer and tries to skewer the gremlin. <b>"Gotcha!"</b></p>
<p><span class=messageboard-ooc>With <i>expeditious retreat</i>, one move action gets me to the gremlin, drawing my sword cane as I move, and a standard action to attack.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>Quinn's almost a blur as he races along the side of the sewer and tries to skewer the gremlin. "Gotcha!"
With expeditious retreat, one move action gets me to the gremlin, drawing my sword cane as I move, and a standard action to attack.
[dice=Attack]1d20+6[/dice]
[dice=damage]1d6+2[/dice]Quinn the Investigator (alias of Jhaeman)2020-11-18T04:44:42ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#1002020-11-14T04:20:20Z2020-11-14T04:20:20Z<p><b>"That gremlin is starting to test my patience. And I'm a patient man!"</b> Quinn quaffs another vial of strange liquid and his legs begin twitching rapidly.</p>
<p><span class=messageboard-ooc>Drawing and drinking an elixir of <i>expeditious retreat</i>.</span></p>"That gremlin is starting to test my patience. And I'm a patient man!" Quinn quaffs another vial of strange liquid and his legs begin twitching rapidly.
Drawing and drinking an elixir of expeditious retreat.Quinn the Investigator (alias of Jhaeman)2020-11-14T04:20:20ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#932020-11-12T04:28:36Z2020-11-12T04:28:36Z<p><b>"Here we go again! That gremlin is riling up trouble!"</b></p>
<p><span class=messageboard-ooc>Going to drink a <i>barkskin</i> extract.</span></p>"Here we go again! That gremlin is riling up trouble!"
Going to drink a barkskin extract.Quinn the Investigator (alias of Jhaeman)2020-11-12T04:28:36ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#832020-11-10T01:13:05Z2020-11-10T01:13:05Z<p>Looking at Thoril's biceps, Quinn has an idea. He slips a vial of some strange, speckled liquid from his pack. <b>"Hey big guy, drink this. It'll make you fly like a <span class=tiny>really big</span> bird, and then you can ferry us all over without crushing the fungus. Hopefully if we don't step on it, it won't zap us."</b></p>
<p><span class=messageboard-ooc>Offering a <i>potion of fly</i>.</span></p>Looking at Thoril's biceps, Quinn has an idea. He slips a vial of some strange, speckled liquid from his pack. "Hey big guy, drink this. It'll make you fly like a really big bird, and then you can ferry us all over without crushing the fungus. Hopefully if we don't step on it, it won't zap us."
Offering a potion of fly.Quinn the Investigator (alias of Jhaeman)2020-11-10T01:13:05ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#792020-11-08T10:27:32Z2020-11-08T10:27:32Z<p>Lacking a cold iron weapon, Quinn slips a vial of acid from his pocket.</p>Lacking a cold iron weapon, Quinn slips a vial of acid from his pocket.Quinn the Investigator (alias of Jhaeman)2020-11-08T10:27:32ZRe: Forums: Play-by-Post Discussion: GM RePete's Verteran's Vault DiscussonQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/discussion#432020-11-06T14:46:19Z2020-11-06T14:46:19Z<p>I'm away until Sunday—please bot me as necessary. Thanks!</p>I'm away until Sunday--please bot me as necessary. Thanks!Quinn the Investigator (alias of Jhaeman)2020-11-06T14:46:19ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#732020-11-06T07:21:42Z2020-11-06T07:21:42Z<p><span class=messageboard-ooc>So it sounds like the directions we have lead us through the same sewer pipe the gremlin just went down?</span></p>So it sounds like the directions we have lead us through the same sewer pipe the gremlin just went down?Quinn the Investigator (alias of Jhaeman)2020-11-06T07:21:42ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#622020-11-04T06:34:34Z2020-11-04T06:34:34Z<p>Confident in his allies, Quinn just keeps an eye on things in case he needs to sprint in to assist.</p>
<p><span class=messageboard-ooc>Total defence.</span></p>Confident in his allies, Quinn just keeps an eye on things in case he needs to sprint in to assist.
Total defence.Quinn the Investigator (alias of Jhaeman)2020-11-04T06:34:34ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=7#3212020-11-04T06:25:27Z2020-11-04T06:25:27Z<p>Obozaya sprints toward the temporarily-disabled robot and tries to smash it with her doshko!</p>
<p><span class=messageboard-ooc>That's a hit.</span></p>
<p><span class="messageboard-dice"><b>Attack (w/ 2 neg levels) vs EAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (2, 7) + 14 = 23</span></p>Obozaya sprints toward the temporarily-disabled robot and tries to smash it with her doshko!
That's a hit.
[dice=Attack (w/ 2 neg levels) vs EAC]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-11-04T06:25:27ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=7#3112020-11-02T13:08:48Z2020-11-02T13:08:48Z<p>Obozaya has had enough of the world falling down around her ears, and she gives an inarticulate war cry as she cleaves the nearest hunter robot in half!</p>
<p><span class=messageboard-ooc>Using her special charge attack that doesn't take penalties on the attack roll or AC. The Blue robot is destroyed.</span></p>
<p><span class="messageboard-dice"><b>Attack (-2 neg levels):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (6, 8) + 14 = 28</span></p>Obozaya has had enough of the world falling down around her ears, and she gives an inarticulate war cry as she cleaves the nearest hunter robot in half!
Using her special charge attack that doesn't take penalties on the attack roll or AC. The Blue robot is destroyed.
[dice=Attack (-2 neg levels)]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-11-02T13:08:48ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=6#2952020-10-31T13:28:32Z2020-10-31T13:28:32Z<p>Obozaya shouts at the civilians. <b>"Drop your gear—it's not worth your lives!"</b> The shocked listeners comply!</p>
<p><span class="messageboard-dice"><b>Intimidate (w/ 2 neg levels):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (14) + 10 = 24</span></p>
<p><span class=messageboard-ooc>Whew, made the DC exactly!</span></p>Obozaya shouts at the civilians. "Drop your gear--it's not worth your lives!" The shocked listeners comply!
[dice=Intimidate (w/ 2 neg levels)]1d20+10[/dice]
Whew, made the DC exactly!Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-31T13:28:32ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#552020-10-30T06:13:00Z2020-10-30T06:13:00Z<p>Quinn pulls out a foul-smelling concoction and drinks it.</p>
<p><span class=messageboard-ooc>Drinking a <i>potion of countless eyes</i> so as to be unflankable for 5 hours.</span></p>Quinn pulls out a foul-smelling concoction and drinks it.
Drinking a potion of countless eyes so as to be unflankable for 5 hours.Quinn the Investigator (alias of Jhaeman)2020-10-30T06:13:00ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay&page=2#512020-10-29T07:24:36Z2020-10-29T07:24:36Z<p>Quinn rolls his eyes at the quarterstaff-wielding foes. Chuckling, he looks over at Thoril. <b>"Go get 'em, big boy."</b></p>
<p><span class=messageboard-ooc>Move action to draw weapon, standard action to ready an attack if one gets adjacent to me—which I doubt :) </span></p>Quinn rolls his eyes at the quarterstaff-wielding foes. Chuckling, he looks over at Thoril. "Go get 'em, big boy."
Move action to draw weapon, standard action to ready an attack if one gets adjacent to me--which I doubt :)Quinn the Investigator (alias of Jhaeman)2020-10-29T07:24:36ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=6#2812020-10-29T06:50:06Z2020-10-29T06:50:06Z<p>Switching back to her autotarget rifle, Obozaya takes aim at the limping drone that's still trying to make off with one of the townsfolk! She connects and even catches the passenger before he hits the ground!</p>
<p><b>Survivor point earned</b></p>
<p><span class="messageboard-dice"><b>Attack (2 neg levels):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d6 + 8 ⇒ (1) + 8 = 9</span></p>Switching back to her autotarget rifle, Obozaya takes aim at the limping drone that's still trying to make off with one of the townsfolk! She connects and even catches the passenger before he hits the ground!
Survivor point earned
[dice=Attack (2 neg levels)]1d20+10[/dice]
[dice=damage]1d6+8[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-29T06:50:06ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#452020-10-28T02:25:05Z2020-10-28T02:25:05Z<p>Quinn grins. <b>"A rat shrine in the sewers? Tell 'em we're wererats!"</b></p>Quinn grins. "A rat shrine in the sewers? Tell 'em we're wererats!"Quinn the Investigator (alias of Jhaeman)2020-10-28T02:25:05ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#382020-10-27T13:20:16Z2020-10-27T13:20:16Z<p>Quinn says <b>"And if you let us pass now, we'll bring you another tasty treat on the way back!"</b></p>
<p><span class=messageboard-ooc>Going to Take 10 to Aid Another on whoever would like to roll the main Diplomacy check.</span></p>Quinn says "And if you let us pass now, we'll bring you another tasty treat on the way back!"
Going to Take 10 to Aid Another on whoever would like to roll the main Diplomacy check.Quinn the Investigator (alias of Jhaeman)2020-10-27T13:20:16ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=6#2702020-10-27T02:31:10Z2020-10-27T02:31:10Z<p>Obozaya calls out <b>"Help me take our their leader, and the battlefield will be ours!"</b> She swings her ember flame doshko again, but just can't connect.</p>
<p>[Spoiler omitted]</p>Obozaya calls out "Help me take our their leader, and the battlefield will be ours!" She swings her ember flame doshko again, but just can't connect.
[Spoiler omitted]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-27T02:31:10ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#292020-10-26T13:39:16Z2020-10-26T13:39:16Z<p>Quinn starts going through his backpack. <b>"Huh, no light sources and no food. I really need to start packing better! Hey Togg, how about a nice cup of tea?"</b> Quinn dangles a packet of "meditation tea" before the sewer beast.</p>Quinn starts going through his backpack. "Huh, no light sources and no food. I really need to start packing better! Hey Togg, how about a nice cup of tea?" Quinn dangles a packet of "meditation tea" before the sewer beast.Quinn the Investigator (alias of Jhaeman)2020-10-26T13:39:16ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#262020-10-26T08:12:17Z2020-10-26T08:12:17Z<p><span class=messageboard-ooc> “Something interesting!”</span></p>“Something interesting!”Quinn the Investigator (alias of Jhaeman)2020-10-26T08:12:17ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#242020-10-26T02:08:35Z2020-10-26T02:08:35Z<p><b>"Uh, hi there big fellow. Don't suppose you'd let us pass this way?"</b></p>
<p><span class="messageboard-dice"><b>Knowledge (dungeoneering) w/ free inspiration:</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (6) + 8 + (6) = 20</span></p>"Uh, hi there big fellow. Don't suppose you'd let us pass this way?"
[dice=Knowledge (dungeoneering) w/ free inspiration]1d20+8+1d6[/dice]Quinn the Investigator (alias of Jhaeman)2020-10-26T02:08:35ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=6#2652020-10-26T01:57:08Z2020-10-26T01:57:08Z<p>Bolstered by Kultainen's words, Obozaya attacks the void hag again, hoping to find a weak point in its defences. But the vesk is clearly flagging, and the attack is easily dodged.</p>
<p><span class="messageboard-dice"><b>attack w/ -2 neg levels:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (5, 6) + 14 = 25</span></p>Bolstered by Kultainen's words, Obozaya attacks the void hag again, hoping to find a weak point in its defences. But the vesk is clearly flagging, and the attack is easily dodged.
[dice=attack w/ -2 neg levels]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-26T01:57:08ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#182020-10-25T14:03:08Z2020-10-25T14:03:08Z<p>Quinn sniffs the air. <b>"Yep, we're under Korvosa. That's a stench you just can't fake."</b> He pats the pockets of his long coat. <b>"Hmm. I don't suppose anyone remembered to bring a candle?"</b></p>Quinn sniffs the air. "Yep, we're under Korvosa. That's a stench you just can't fake." He pats the pockets of his long coat. "Hmm. I don't suppose anyone remembered to bring a candle?"Quinn the Investigator (alias of Jhaeman)2020-10-25T14:03:08ZRe: Forums: Play-by-Post Discussion: GM RePete's Verteran's Vault DiscussonQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/discussion#342020-10-23T04:40:56Z2020-10-23T04:40:56Z<p>Quinn has Trapfinding and can theoretically disarm magical traps, but he doesn't have Trapspotting—so he's more than happy for Althea to take the lead.</p>Quinn has Trapfinding and can theoretically disarm magical traps, but he doesn't have Trapspotting--so he's more than happy for Althea to take the lead.Quinn the Investigator (alias of Jhaeman)2020-10-23T04:40:56ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#122020-10-22T13:12:49Z2020-10-22T13:12:49Z<p>Quinn shakes his head. <b>"Nope, sounds straightforward enough. That means it won't be, but we'll just have to sort things out when we get there."</b></p>
<p><span class=messageboard-ooc>I don't have any purchases to make, and am good to go when others are.</span></p>Quinn shakes his head. "Nope, sounds straightforward enough. That means it won't be, but we'll just have to sort things out when we get there."
I don't have any purchases to make, and am good to go when others are.Quinn the Investigator (alias of Jhaeman)2020-10-22T13:12:49ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=6#2532020-10-22T06:13:59Z2020-10-22T06:13:59Z<p>Although she's feeling the effects of the <i>enervation</i> spell, Obozaya isn't one to give up! She swings her doshko again at the void hag, but again the spry opponent dodges the attack.</p>
<p><span class="messageboard-dice"><b>doshko (-2 negative levels) vs EAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (5, 8) + 14 = 27</span></p>Although she's feeling the effects of the enervation spell, Obozaya isn't one to give up! She swings her doshko again at the void hag, but again the spry opponent dodges the attack.
[dice=doshko (-2 negative levels) vs EAC]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-22T06:13:59ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=5#2442020-10-21T12:04:18Z2020-10-21T12:04:18Z<p>Obozaya swings hard at the void hag, hoping that if she takes out the enemy leader, their forces may retreat. But the void hag is too fast to hit.</p>
<p><span class="messageboard-dice"><b>ember flame doshko (-2 negative levels) vs EAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (5) + 11 = 16</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (6, 4) + 14 = 24</span></p>Obozaya swings hard at the void hag, hoping that if she takes out the enemy leader, their forces may retreat. But the void hag is too fast to hit.
[dice=ember flame doshko (-2 negative levels) vs EAC]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-21T12:04:18ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#52020-10-20T05:54:30Z2020-10-20T05:54:30Z<p>Quinn nods and rubs his scalp. <b>"Not my first time in those sewers. Why, I remember one time I . . . nah, nevermind. We'll just keep our eyes out for the usual sewer vermin, and especially otyughs."</b> Quinn shrugs. <b>"You want to share anything about this business with the cult or the Order of the Nail? The more we know, and all that . . ."</b></p>
<p><span class="messageboard-dice"><b>Knowledge (Dungeoneering+free inspiration):</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (7) + 8 + (3) = 18</span></p>
<p><span class="messageboard-dice"><b>Knowledge (History+free inspiration):</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (9) + 8 + (1) = 18</span></p>Quinn nods and rubs his scalp. "Not my first time in those sewers. Why, I remember one time I . . . nah, nevermind. We'll just keep our eyes out for the usual sewer vermin, and especially otyughs." Quinn shrugs. "You want to share anything about this business with the cult or the Order of the Nail? The more we know, and all that . . ."
[dice=Knowledge (Dungeoneering+free inspiration)]1d20+8+1d6[/dice]
[dice=Knowledge (History+free inspiration)]1d20+8+1d6[/dice]Quinn the Investigator (alias of Jhaeman)2020-10-20T05:54:30ZRe: Forums: Play-by-Post Discussion: GM RePete's Verteran's Vault DiscussonQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/discussion#262020-10-20T05:42:46Z2020-10-20T05:42:46Z<p>Player Name: Jhaeman
<br />
Character Name: Quinn the Iconic Investigator
<br />
PFS #: Assigning credit to 238544-7
<br />
Faction: Grand Lodge</p>Player Name: Jhaeman
Character Name: Quinn the Iconic Investigator
PFS #: Assigning credit to 238544-7
Faction: Grand LodgeQuinn the Investigator (alias of Jhaeman)2020-10-20T05:42:46ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=5#2382020-10-20T00:23:43Z2020-10-20T00:22:15Z<p>Obozaya receives Gab's comm message as some stray shots from a crossfire graze her arm. She falls back into the compound, sees the void hag, and charges toward it at full speed! But the void hag sees the attack coming, and dodges out of the way.</p>
<p><span class=messageboard-ooc>Move action, then using her "Charge Attack" special ability to charge as a standard action.</span></p>
<p><span class="messageboard-dice"><b>crossfire:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>doshko (-2 charge, -2 neg level) vs EAC):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (6, 3) + 14 = 23</span></p>Obozaya receives Gab's comm message as some stray shots from a crossfire graze her arm. She falls back into the compound, sees the void hag, and charges toward it at full speed! But the void hag sees the attack coming, and dodges out of the way.
Move action, then using her "Charge Attack" special ability to charge as a standard action.
[dice=crossfire]1d6[/dice]
[dice=doshko (-2 charge, -2 neg level) vs EAC)]1d20+9[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-20T00:22:15ZRe: Forums: Play-by-Post: GM RePete's Verteran's Vault GameplayQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlio/gameplay#22020-10-19T03:11:05Z2020-10-19T03:11:05Z<p>dot</p>dotQuinn the Investigator (alias of Jhaeman)2020-10-19T03:11:05ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=5#2232020-10-16T02:14:44Z2020-10-16T02:14:44Z<p><b>"Why won't you die!"</b> shouts a frustrated Obozaya as the badly-wounded dwarf survives another furious assault.</p>
<p><span class="messageboard-dice"><b>ember flame doshko (w/negative levels):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (1, 7) + 14 = 22</span></p>"Why won't you die!" shouts a frustrated Obozaya as the badly-wounded dwarf survives another furious assault.
[dice=ember flame doshko (w/negative levels)]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-16T02:14:44ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=5#2112020-10-13T09:25:25Z2020-10-13T09:21:29Z<p>Wounded in the crossfire, Obozaya tries to turn the dwarf's skull into burnt pudding! Somehow, the dwarf is still standing—but a feather would knock him over.</p>
<p>[Spoiler omitted]</p>Wounded in the crossfire, Obozaya tries to turn the dwarf's skull into burnt pudding! Somehow, the dwarf is still standing--but a feather would knock him over.
[Spoiler omitted]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-13T09:21:29ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=4#1982020-10-11T05:29:10Z2020-10-11T05:29:10Z<p>Annoyed at how persistent her dwarf foe is, Obozaya takes two wild swings! One of them connects.</p>
<p><span class="messageboard-dice"><b>Attack # 1 (full attack, hampered):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>Attack # 2 (full attack, hampered):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (8, 2) + 14 = 24</span></p>Annoyed at how persistent her dwarf foe is, Obozaya takes two wild swings! One of them connects.
[dice=Attack # 1 (full attack, hampered)]1d20+7[/dice]
[dice=Attack # 2 (full attack, hampered)]1d20+7[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-11T05:29:10ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=4#1852020-10-09T05:51:54Z2020-10-09T05:51:54Z<p>Obozaya grins at the dwarf. <b>"You want to do this face-to-face? Works for me!"</b> She drops her shotgun, draws her doshko, and swings hard. But the Vault Breaker's armor is strong enough to withstand the blow.</p>
<p><span class="messageboard-dice"><b>ember flame doshko (-2 harrying fire):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (3, 8) + 14 = 25</span></p>Obozaya grins at the dwarf. "You want to do this face-to-face? Works for me!" She drops her shotgun, draws her doshko, and swings hard. But the Vault Breaker's armor is strong enough to withstand the blow.
[dice=ember flame doshko (-2 harrying fire)]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-09T05:51:54ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=4#1672020-10-06T14:03:27Z2020-10-06T14:03:27Z<p>Obozaya smiles as she strides forward with a pump-action scattergun and sends a blast of pellets flying toward both her foes. The elf leaps out of the way just in time, but the flat-footed dwarf is hit by both barrels!</p>
<p><span class="messageboard-dice"><b>snub scattergun (-2 blast property):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 8 ⇒ (6) + 8 = 14</span></p>Obozaya smiles as she strides forward with a pump-action scattergun and sends a blast of pellets flying toward both her foes. The elf leaps out of the way just in time, but the flat-footed dwarf is hit by both barrels!
[dice=snub scattergun (-2 blast property)]1d20+10[/dice]
[dice=damage]1d12+8[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-06T14:03:27ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=3#1472020-10-03T01:27:19Z2020-10-03T01:27:19Z<p><b>"I just got a comm message from that annoying skittermander secretary. The governor's ready to see us."</b></p>"I just got a comm message from that annoying skittermander secretary. The governor's ready to see us."Obozaya the Iconic Soldier (alias of Jhaeman)2020-10-03T01:27:19ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=3#1172020-09-23T01:53:39Z2020-09-23T01:53:39Z<p>Obozaya rendezvouses with you for an initial assessment, and shares what she's learned. <b>"I tried to get into the garrison, but the guards weren't having it. I used my normal cover as a "merc looking for work", and they put me through on the comms to an annoying skittermander secretary. He said he could arrange an appointment with the governor and would get back to me."</b> Obozaya shrugs. <b>"Could be useful to talk to whoever's at the top. And unlike Pact World politicians, this won't be any political hack. Veskarium governors are respected warriors."</b></p>Obozaya rendezvouses with you for an initial assessment, and shares what she's learned. "I tried to get into the garrison, but the guards weren't having it. I used my normal cover as a "merc looking for work", and they put me through on the comms to an annoying skittermander secretary. He said he could arrange an appointment with the governor and would get back to me." Obozaya shrugs. "Could be useful to talk to whoever's at the top. And unlike Pact World politicians, this won't be any...Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-23T01:53:39ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay&page=2#592020-09-09T07:28:51Z2020-09-09T07:28:51Z<p><b>"These things can really take a licking!"</b> shouts Obozaya as she swings again and connects.</p>
<p><span class="messageboard-dice"><b>doshko (w/ off-target penalty) vs Black EAC:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (2, 6) + 14 = 22</span></p>"These things can really take a licking!" shouts Obozaya as she swings again and connects.
[dice=doshko (w/ off-target penalty) vs Black EAC]1d20+11[/dice]
[dice=damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-09T07:28:51ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay#502020-09-08T12:52:20Z2020-09-08T12:52:20Z<p>Obozaya brings the flaming doshko in low to try to burn the drychen's legs, but it senses the attack coming and leaps to avoid it!</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>FYI, Obozaya has the Coordinated Shot feat, so as long as she's threatening the foe (and not giving it cover), you guys can get a +1 on ranged attack rolls against it.</span></p>Obozaya brings the flaming doshko in low to try to burn the drychen's legs, but it senses the attack coming and leaps to avoid it!
[Spoiler omitted]
FYI, Obozaya has the Coordinated Shot feat, so as long as she's threatening the foe (and not giving it cover), you guys can get a +1 on ranged attack rolls against it.Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-08T12:52:20ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay#422020-09-06T12:26:00Z2020-09-06T12:26:00Z<p><b>"Looks like the party's come to us."</b> Obozaya steps in close to the wolf-like aggressor and brings her doshko down hard on its snout. It cringes as its fur sizzles!</p>
<p><span class="messageboard-dice"><b>Attack w/ ember flame doshko vs Black EAC (-2 charge):</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (12) + 13 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 + 14 ⇒ (4, 1) + 14 = 19</span></p>"Looks like the party's come to us." Obozaya steps in close to the wolf-like aggressor and brings her doshko down hard on its snout. It cringes as its fur sizzles!
[dice=Attack w/ ember flame doshko vs Black EAC (-2 charge)]1d20+13[/dice]
[dice=Damage]2d8+14[/dice]Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-06T12:26:00ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay#322020-09-05T01:50:24Z2020-09-05T01:50:24Z<p>Obozaya looks around the area. <b>"Get your heads out of the stars for a moment. Look at this!</b> Very close to where you entered are skeletal remains along with some intact equipment: two combat rifles (40 longarm rounds each) and four frag grenades III.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Obozaya looks around the area. "Get your heads out of the stars for a moment. Look at this! Very close to where you entered are skeletal remains along with some intact equipment: two combat rifles (40 longarm rounds each) and four frag grenades III.
[Spoiler omitted]
[Spoiler omitted]Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-05T01:50:24ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay#242020-09-04T00:02:20Z2020-09-04T00:02:20Z<p><b>"Everyone ready to go? Be ready for anything—these vaults are always full of surprises."</b></p>"Everyone ready to go? Be ready for anything--these vaults are always full of surprises."Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-04T00:02:20ZRe: Forums: Play-by-Post: GM Jhaeman's "Future's Fall" GameplayObozaya the Iconic Soldier (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivlbo/gameplay#72020-09-01T06:03:51Z2020-09-01T06:03:51Z<p>A vesk wearing heavy armor and with a doshko leaning on her shoulder follows Gab into the meeting room. Looking at the three of you, she nods. <b>"Good. Few of us. More glory to share in the battle to come!"</b></p>A vesk wearing heavy armor and with a doshko leaning on her shoulder follows Gab into the meeting room. Looking at the three of you, she nods. "Good. Few of us. More glory to share in the battle to come!"Obozaya the Iconic Soldier (alias of Jhaeman)2020-09-01T06:03:51ZRe: Forums: Play-by-Post Discussion: Tower of the Ironwood Watch (5-6) DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/discussion&page=3#1282020-08-22T09:43:07Z2020-08-22T09:43:07Z<p>Good stuff, thanks GM!</p>Good stuff, thanks GM!The Shining Knight (alias of Jhaeman)2020-08-22T09:43:07ZRe: Forums: Play-by-Post: GM Chyro: Tower of the Ironwood Watch (5-6)The Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/gameplay&page=13#6152020-08-20T14:14:53Z2020-08-20T12:41:06Z<p><b>"Venture-Captain, I can testify firsthand of the bravery of my allies. Truly, I am fortunate to stand amongst such a fine collection of stout-hearted warriors. I know not what evil lurks below the surface of these lands, but know that should it ever emerge, the Pathfinder Society will be ready for it!"</b></p>"Venture-Captain, I can testify firsthand of the bravery of my allies. Truly, I am fortunate to stand amongst such a fine collection of stout-hearted warriors. I know not what evil lurks below the surface of these lands, but know that should it ever emerge, the Pathfinder Society will be ready for it!"The Shining Knight (alias of Jhaeman)2020-08-20T12:41:06ZRe: Forums: Play-by-Post Discussion: Tower of the Ironwood Watch (5-6) DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/discussion&page=3#1102020-08-19T12:35:42Z2020-08-19T12:35:42Z<p>Yes, please don't stress GM. I've made my share of mistakes (as both a player and a GM)—it just goes with the territory. Although I do my very best to make as few as possible, they're simply inevitable. My philosophy is that for every mistake I make that hurts the PCs, I've probably also made a mistake that helps them. So cosmically, my karma is balanced :)</p>Yes, please don't stress GM. I've made my share of mistakes (as both a player and a GM)--it just goes with the territory. Although I do my very best to make as few as possible, they're simply inevitable. My philosophy is that for every mistake I make that hurts the PCs, I've probably also made a mistake that helps them. So cosmically, my karma is balanced :)The Shining Knight (alias of Jhaeman)2020-08-19T12:35:42ZRe: Forums: Play-by-Post: GM Chyro: Tower of the Ironwood Watch (5-6)The Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/gameplay&page=13#6022020-08-19T12:32:45Z2020-08-19T12:32:45Z<p>Seeing the final foe defeated, even the Shining Knight's vaunted determination can sustain him no longer—he drops to the ground, alive but unconscious.</p>
<p><span class=messageboard-ooc>At -1.</span></p>
<p><span class="messageboard-dice"><b>Will Save (sickened):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>Seeing the final foe defeated, even the Shining Knight's vaunted determination can sustain him no longer--he drops to the ground, alive but unconscious.
At -1.
[dice=Will Save (sickened)]1d20+4[/dice]The Shining Knight (alias of Jhaeman)2020-08-19T12:32:45ZRe: Forums: Play-by-Post: GM Chyro: Tower of the Ironwood Watch (5-6)The Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/gameplay&page=12#5812020-08-18T14:48:57Z2020-08-18T12:46:26Z<p>The Shining Knight somehow remains standing despite the onslaught. <b>"My body may falter this day, but my soul shall never surrender to your evil, drow!"</b> Unable to reach the flying foe, The Shining Knight hurls a dagger at her.</p>
<p><span class="messageboard-dice"><b>Will save (sickened):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span></p>
<p><span class="messageboard-dice"><b>Shirt reroll Will save (sickened)+two GM stars:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p><span class="messageboard-dice"><b>Thrown dagger (sickened):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>
<p><span class="messageboard-dice"><b>Damage (sickened):</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>The Shining Knight somehow remains standing despite the onslaught. "My body may falter this day, but my soul shall never surrender to your evil, drow!" Unable to reach the flying foe, The Shining Knight hurls a dagger at her.
[dice=Will save (sickened)]1d20+4[/dice]
[dice=Shirt reroll Will save (sickened)+two GM stars]1d20+6[/dice]
[dice=Thrown dagger (sickened)]1d20+5[/dice]
[dice=Damage (sickened)]1d4[/dice]The Shining Knight (alias of Jhaeman)2020-08-18T12:46:26ZRe: Forums: Play-by-Post Discussion: Tower of the Ironwood Watch (5-6) DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/discussion&page=3#1062020-08-18T14:48:39Z2020-08-18T12:32:59Z<p>The ironic thing with this encounter is the Shining Knight had a previous Chronicle entitling him to buy a special magical ring that gave a saving throw bonus and effectively resistance 5 against negative energy attacks. I decided not to buy it, thinking "how often am I •really• going to encounter negative energy attacks anyway"? :)</p>The ironic thing with this encounter is the Shining Knight had a previous Chronicle entitling him to buy a special magical ring that gave a saving throw bonus and effectively resistance 5 against negative energy attacks. I decided not to buy it, thinking "how often am I *really* going to encounter negative energy attacks anyway"? :)The Shining Knight (alias of Jhaeman)2020-08-18T12:32:59ZRe: Forums: Play-by-Post Discussion: Tower of the Ironwood Watch (5-6) DiscussionThe Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/discussion&page=3#1052020-08-18T12:31:04Z2020-08-18T12:31:04Z<p>I'm signed up with a higher level PC, alas.</p>I'm signed up with a higher level PC, alas.The Shining Knight (alias of Jhaeman)2020-08-18T12:31:04ZRe: Forums: Play-by-Post: GM Chyro: Tower of the Ironwood Watch (5-6)The Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/gameplay&page=12#5712020-08-18T00:17:37Z2020-08-18T00:17:37Z<p><span class="messageboard-dice"><b>Will save vs channel:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>[dice=Will save vs channel]1d20+6[/dice]The Shining Knight (alias of Jhaeman)2020-08-18T00:17:37ZRe: Forums: Play-by-Post: GM Chyro: Tower of the Ironwood Watch (5-6)The Shining Knight (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl8s/gameplay&page=12#5682020-08-17T14:38:18Z2020-08-17T13:34:11Z<p><b>"The time has come for a reckoning, misbegotten thing!"</b></p>
<p><span class=messageboard-ooc>I'm going to try an Intimidate (demoralize) check on the flying drow. We maybe shoulda brought some ranged combat specialists :)</span></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>"The time has come for a reckoning, misbegotten thing!"
I'm going to try an Intimidate (demoralize) check on the flying drow. We maybe shoulda brought some ranged combat specialists :)
[dice=Intimidate]1d20+7[/dice]The Shining Knight (alias of Jhaeman)2020-08-17T13:34:11ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=9#4272020-07-17T12:07:24Z2020-07-17T12:07:24Z<p>Quinn lights and hurls a smokestick, intending to provide Reggie and Rowdy some protection against the snake's attacks!</p>
<p><span class=messageboard-ooc>Making a ranged touch attack against an AC 5 intersection, with a -2 range increment penalty on the attack roll. Smoky area will be drawn on map.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span></p>Quinn lights and hurls a smokestick, intending to provide Reggie and Rowdy some protection against the snake's attacks!
Making a ranged touch attack against an AC 5 intersection, with a -2 range increment penalty on the attack roll. Smoky area will be drawn on map.
[dice=Attack]1d20+2[/dice]Quinn the Investigator (alias of Jhaeman)2020-07-17T12:07:24ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=9#4222020-07-17T04:35:01Z2020-07-17T04:35:01Z<p>Quinn hustles down to midships and draws a smokestick from his bag.</p>
<p><span class=messageboard-ooc>I'm running low on resources, so I hope the rest of you can finish these bad guys off!</span></p>Quinn hustles down to midships and draws a smokestick from his bag.
I'm running low on resources, so I hope the rest of you can finish these bad guys off!Quinn the Investigator (alias of Jhaeman)2020-07-17T04:35:01ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=9#4062020-07-16T03:11:09Z2020-07-16T03:10:33Z<p><span class=messageboard-ooc>Quinn's action is his action—he dramatically spins the ship's wheel to no effect :)</span></p>Quinn's action is his action--he dramatically spins the ship's wheel to no effect :)Quinn the Investigator (alias of Jhaeman)2020-07-16T03:10:33ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#4002020-07-15T13:57:05Z2020-07-15T13:57:05Z<p><span class=messageboard-ooc> I’m happy to assume Quinn made a desperate attempt to steer the ship, but just didn’t know enough to make it work.</span></p>I’m happy to assume Quinn made a desperate attempt to steer the ship, but just didn’t know enough to make it work.Quinn the Investigator (alias of Jhaeman)2020-07-15T13:57:05ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3972020-07-15T13:00:54Z2020-07-15T13:00:54Z<p>Realising he's the closest one to the till, Quinn rushes to it and tries to steer the ship out of harm's way!</p>
<p><span class=messageboard-ooc>I'm not sure if I can do this untrained—I'll try a straight-up Wisdom check and spend a point of Inspiration.</span></p>
<p><span class="messageboard-dice"><b>Steer the Ship!:</b></span> <span class="messageboard-dice">1d20 + 1 + 1d6 ⇒ (14) + 1 + (3) = 18</span></p>
<p><span class=messageboard-ooc>GM, how long has passed in-game since the end of the previous encounter for the purposes of buff-tracking?</span></p>Realising he's the closest one to the till, Quinn rushes to it and tries to steer the ship out of harm's way!
I'm not sure if I can do this untrained--I'll try a straight-up Wisdom check and spend a point of Inspiration.
[dice=Steer the Ship!]1d20+1+1d6[/dice]
GM, how long has passed in-game since the end of the previous encounter for the purposes of buff-tracking?Quinn the Investigator (alias of Jhaeman)2020-07-15T13:00:54ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3852020-07-14T09:22:37Z2020-07-14T09:22:37Z<p>Quinn relaxes on the boat. <b>"Don't worry, Birseko, I'll keep my promise—once this mission is over, we'll see if we can discover anything about your past. Quite a mystery!"</b></p>Quinn relaxes on the boat. "Don't worry, Birseko, I'll keep my promise--once this mission is over, we'll see if we can discover anything about your past. Quite a mystery!"Quinn the Investigator (alias of Jhaeman)2020-07-14T09:22:37ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3792020-07-13T02:12:13Z2020-07-13T02:12:13Z<p><b>"Good teamwork, everyone! Hopefully we never have to fight one of those things again, but if we do, we'll be better prepared."</b></p>
<p><span class=messageboard-ooc>I/Quinn don't really have a preference either way on the land vs river question.</span></p>"Good teamwork, everyone! Hopefully we never have to fight one of those things again, but if we do, we'll be better prepared."
I/Quinn don't really have a preference either way on the land vs river question.Quinn the Investigator (alias of Jhaeman)2020-07-13T02:12:13ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3692020-07-11T02:18:08Z2020-07-11T02:17:50Z<p>Quinn carefully backs away from the fray and closer to Dwight. <b>"I can't hurt that thing, but maybe you can!"</b></p>
<p><span class=messageboard-ooc>Withdraw action for double-move.</span></p>
<p><span class=messageboard-ooc>Quinn is happy to start reading—I just can't punch through that things defenses in any significant way.</span></p>Quinn carefully backs away from the fray and closer to Dwight. "I can't hurt that thing, but maybe you can!"
Withdraw action for double-move.
Quinn is happy to start reading--I just can't punch through that things defenses in any significant way.Quinn the Investigator (alias of Jhaeman)2020-07-11T02:17:50ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3552020-07-09T08:12:26Z2020-07-09T08:12:26Z<p><b>"I've got an idea—but it's not a good one!"</b> shouts Quinn, as he tries to wrestle the asura to the ground!</p>
<p><span class=messageboard-ooc>Trying a grapple check. This will provoke an AoO. Hoping the penalty to its AC will also apply to its CMD.</span></p>
<p><span class="messageboard-dice"><b>Grapple CMB (with mutagen):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>"I've got an idea--but it's not a good one!" shouts Quinn, as he tries to wrestle the asura to the ground!
Trying a grapple check. This will provoke an AoO. Hoping the penalty to its AC will also apply to its CMD.
[dice=Grapple CMB (with mutagen)]1d20+7[/dice]Quinn the Investigator (alias of Jhaeman)2020-07-09T08:12:26ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=8#3512020-07-09T00:57:13Z2020-07-09T00:57:13Z<p>Quinn jumps into the fray and tries to help defend his allies.</p>
<p><span class=messageboard-ooc>Trying Aid Another to give Birseko a +2 bonus to AC vs the asura's next attack. I need to hit AC 10 for this to work.</span></p>
<p><span class="messageboard-dice"><b>Attack roll (w/ mutagen):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>Quinn jumps into the fray and tries to help defend his allies.
Trying Aid Another to give Birseko a +2 bonus to AC vs the asura's next attack. I need to hit AC 10 for this to work.
[dice=Attack roll (w/ mutagen)]1d20+8[/dice]Quinn the Investigator (alias of Jhaeman)2020-07-09T00:57:13ZRe: Forums: Play-by-Post: PFS 9-15 The Bloodcove BlockadeQuinn the Investigator (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivl6d/gameplay&page=7#3312020-07-07T08:16:17Z2020-07-07T08:16:17Z<p>Quinn hurls a vial of acid at the asura!</p>
<p><span class="messageboard-dice"><b>Ranged Touch Attack (w/ penalty for firing into melee):</b></span> <span class="messageboard-dice">1d20 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>This will do 1 splash damage to adjacent squares—hope that's okay with everyone. Trying to think of something that will bypass DR.</span></p>Quinn hurls a vial of acid at the asura!
[dice=Ranged Touch Attack (w/ penalty for firing into melee)]1d20[/dice]
[dice=Damage]1d6[/dice]
This will do 1 splash damage to adjacent squares--hope that's okay with everyone. Trying to think of something that will bypass DR.Quinn the Investigator (alias of Jhaeman)2020-07-07T08:16:17ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion&page=2#622020-05-17T11:11:45Z2020-05-17T11:11:45Z<p>Player Name: Jhaeman
<br />
Character Name: Siegfried
<br />
PFS ID: 238544
<br />
Character number: -5
<br />
Faction: Dark Archives
<br />
Day Job check: <span class="messageboard-dice"><b>Profession (Trapper):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></p>
<p>No special purchases or PP spent. Thanks GM!</p>Player Name: Jhaeman
Character Name: Siegfried
PFS ID: 238544
Character number: -5
Faction: Dark Archives
Day Job check: [dice=Profession (Trapper)]1d20+6[/dice]
No special purchases or PP spent. Thanks GM!Siegfried of Daggermark (alias of Jhaeman)2020-05-17T11:11:45ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=10#4662020-05-17T00:29:25Z2020-05-17T00:29:25Z<p><span class=messageboard-ooc>It looks like all the map is revealed. GM, is there anything else left for us to do here?</span></p>It looks like all the map is revealed. GM, is there anything else left for us to do here?Siegfried of Daggermark (alias of Jhaeman)2020-05-17T00:29:25ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=10#4592020-05-16T01:36:27Z2020-05-16T01:36:27Z<p>Siegfried's eyes go wide as he reads the notes. <b>"Hokey Smokes! Unless I am in confusion, comrades, the bad div became the gem!"</b></p>Siegfried's eyes go wide as he reads the notes. "Hokey Smokes! Unless I am in confusion, comrades, the bad div became the gem!"Siegfried of Daggermark (alias of Jhaeman)2020-05-16T01:36:27ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=10#4532020-05-14T12:53:26Z2020-05-14T12:53:26Z<p><span class=messageboard-ooc>Thanks GM—yes, I made the rookie mistake of assuming that the bottom of the map was "south." :)</span></p>Thanks GM--yes, I made the rookie mistake of assuming that the bottom of the map was "south." :)Siegfried of Daggermark (alias of Jhaeman)2020-05-14T12:53:26ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4492020-05-14T07:10:58Z2020-05-14T07:10:58Z<p>Siegfried bravely opens the southern exit of the room.</p>Siegfried bravely opens the southern exit of the room.Siegfried of Daggermark (alias of Jhaeman)2020-05-14T07:10:58ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4482020-05-13T13:33:52Z2020-05-13T13:33:52Z<p><span class=messageboard-ooc>Thanks Luli—I used two charges.</span></p>
<p><span class="messageboard-dice"><b>Healing (2 charges):</b></span> <span class="messageboard-dice">2d8 + 2 ⇒ (3, 3) + 2 = 8</span></p>Thanks Luli--I used two charges.
[dice=Healing (2 charges)]2d8+2[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-05-13T13:33:52ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4462020-05-13T13:15:15Z2020-05-13T13:15:15Z<p><b>"Hokay, comrades! We continue the searching. Who can bash me with the healing twig?"</b></p>"Hokay, comrades! We continue the searching. Who can bash me with the healing twig?"Siegfried of Daggermark (alias of Jhaeman)2020-05-13T13:15:15ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4362020-05-12T00:24:17Z2020-05-12T00:24:17Z<p>Siegfried approaches the gem carefully. <b>"I am thinking gem is very bad evil. Maybe spirit-div is inside! But will smashing cause freedom or destroy?"</b></p>Siegfried approaches the gem carefully. "I am thinking gem is very bad evil. Maybe spirit-div is inside! But will smashing cause freedom or destroy?"Siegfried of Daggermark (alias of Jhaeman)2020-05-12T00:24:17ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4282020-05-11T00:48:02Z2020-05-11T00:48:02Z<p>Badly hurt by the cascade of negative energy, Siegfried retreats to the corridor.</p>
<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>Badly hurt by the cascade of negative energy, Siegfried retreats to the corridor.
[dice=Will Save]1d20+4[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-05-11T00:48:02ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion&page=2#572020-05-10T13:49:24Z2020-05-10T13:49:24Z<p>We're closing in on three weeks (real-time) in this room—we gotta get this cultist! :)</p>We're closing in on three weeks (real-time) in this room--we gotta get this cultist! :)Siegfried of Daggermark (alias of Jhaeman)2020-05-10T13:49:24ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=9#4082020-05-06T13:14:07Z2020-05-06T13:14:07Z<p><b>"Hokey smokes! I am throwing into the bull's eye this day!"</b> Siegfried moves further into the chamber, drawing another dagger. He looks around for any further sign of their invisible foe.</p>
<p><span class=messageboard-ooc>Move action, draw dagger, ready action to throw or stab if I can pinpoint invisible guy's square. (attack and damage are the same for the dagger whether thrown or melee)</span></p>
<p><span class="messageboard-dice"><b>Attack (w/ bless):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>"Hokey smokes! I am throwing into the bull's eye this day!" Siegfried moves further into the chamber, drawing another dagger. He looks around for any further sign of their invisible foe.
Move action, draw dagger, ready action to throw or stab if I can pinpoint invisible guy's square. (attack and damage are the same for the dagger whether thrown or melee)
[dice=Attack (w/ bless)]1d20+7[/dice]
[dice=damage]1d4+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-05-06T13:14:07ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3982020-05-06T00:50:00Z2020-05-06T00:50:00Z<p><span class=messageboard-ooc>Are we waiting on Lara, GM? Perhaps we could bot her or send her a PM?</span></p>Are we waiting on Lara, GM? Perhaps we could bot her or send her a PM?Siegfried of Daggermark (alias of Jhaeman)2020-05-06T00:50:00ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3922020-04-29T13:30:21Z2020-04-29T13:30:21Z<p><span class=messageboard-ooc>Any spell, thanks. Anytime I can figure out that invisible guy's square, I'll hurl a dagger at his face :)</span></p>Any spell, thanks. Anytime I can figure out that invisible guy's square, I'll hurl a dagger at his face :)Siegfried of Daggermark (alias of Jhaeman)2020-04-29T13:30:21ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3882020-04-29T00:14:21Z2020-04-29T00:14:21Z<p>Siegfried draws another dagger, ready to throw at the rune-marked cultist!</p>
<p><span class=messageboard-ooc>Readied action to attack the invisible cultist when he reappears. If he has something like <i>greater invisibility</i> and his square is obvious because he's casting a spell or something, I'll attack that square and hope my blind-fighting feat helps.</span></p>
<p><span class="messageboard-dice"><b>Readied Attack w/ Bless vs rune-marked:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (1) + 1 = 2</span></p>Siegfried draws another dagger, ready to throw at the rune-marked cultist!
Readied action to attack the invisible cultist when he reappears. If he has something like greater invisibility and his square is obvious because he's casting a spell or something, I'll attack that square and hope my blind-fighting feat helps.
[dice=Readied Attack w/ Bless vs rune-marked]1d20+7[/dice]
[dice=Damage]1d4+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-04-29T00:14:21ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3812020-04-28T00:35:36Z2020-04-28T00:35:36Z<p>Siegfried dashes into the room and takes cover behind a pillar, his dagger ready to throw at any spellcasters.</p>
<p><span class=messageboard-ooc>Readied action to throw the dagger at the first enemy trying to cast a spell. If the dagger hits, the target has to make a DC 14 Fort save or be unable to cast spells until they shake off the poison: <a href="https://www.aonprd.com/PoisonDisplay.aspx?ItemName=Blackfinder's%20silence" target="_blank" rel="nofollow">Blackfinger's Silence</a></span></p>
<p><span class="messageboard-dice"><b>Readied Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Confirm Crit?:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>Siegfried dashes into the room and takes cover behind a pillar, his dagger ready to throw at any spellcasters.
Readied action to throw the dagger at the first enemy trying to cast a spell. If the dagger hits, the target has to make a DC 14 Fort save or be unable to cast spells until they shake off the poison: Blackfinger's Silence
[dice=Readied Attack]1d20+6[/dice]
[dice=Confirm Crit?]1d20+6[/dice]
[dice=Damage]1d4+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-04-28T00:35:36ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3752020-04-25T02:13:50Z2020-04-25T02:13:50Z<p>Siegfried discreetly rubs a black paste on one of his daggers.</p>
<p><span class=messageboard-ooc>Putting some Blackfinger's Silence on a blade.</span></p>Siegfried discreetly rubs a black paste on one of his daggers.
Putting some Blackfinger's Silence on a blade.Siegfried of Daggermark (alias of Jhaeman)2020-04-25T02:13:50ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3632020-04-23T12:04:06Z2020-04-23T12:04:06Z<p><b>"Comrades! I am thinking we should be stopping evil bad person ritual chanting!"</b></p>"Comrades! I am thinking we should be stopping evil bad person ritual chanting!"Siegfried of Daggermark (alias of Jhaeman)2020-04-23T12:04:06ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=8#3612020-04-23T00:43:35Z2020-04-23T00:43:35Z<p><span class=messageboard-ooc>Can we tell what direction or room the chanting is coming from?</span></p>Can we tell what direction or room the chanting is coming from?Siegfried of Daggermark (alias of Jhaeman)2020-04-23T00:43:35ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=7#3482020-04-16T12:56:50Z2020-04-16T12:56:50Z<p><b>"I am having feeling that chanting is bad thing!"</b></p>"I am having feeling that chanting is bad thing!"Siegfried of Daggermark (alias of Jhaeman)2020-04-16T12:56:50ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=7#3392020-04-15T01:07:16Z2020-04-15T01:07:16Z<p>Siegfried will look over the body for clues as to who this fellow was.</p>Siegfried will look over the body for clues as to who this fellow was.Siegfried of Daggermark (alias of Jhaeman)2020-04-15T01:07:16ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=7#3302020-04-14T11:08:13Z2020-04-14T11:08:13Z<p>Siegfried whistles while he walks, but stops suddenly as he notices an indistinct shape on the terrace.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span></p>Siegfried whistles while he walks, but stops suddenly as he notices an indistinct shape on the terrace.
[dice=Perception]1d20+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-04-14T11:08:13ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=7#3222020-04-13T05:25:33Z2020-04-13T05:25:33Z<p>Siegfried clutches a dagger in his hands, staying close to Lara and her light source.</p>Siegfried clutches a dagger in his hands, staying close to Lara and her light source.Siegfried of Daggermark (alias of Jhaeman)2020-04-13T05:25:33ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion&page=2#542020-04-08T05:37:25Z2020-04-08T05:37:25Z<p>Heading out now, see you all early next week!</p>Heading out now, see you all early next week!Siegfried of Daggermark (alias of Jhaeman)2020-04-08T05:37:25ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=6#2782020-04-07T13:32:28Z2020-04-07T13:32:28Z<p>Siegfried whispers to his companions. <b>"Sounds hokey dokey to me. We wash his hands, he washes ours!"</b></p>Siegfried whispers to his companions. "Sounds hokey dokey to me. We wash his hands, he washes ours!"Siegfried of Daggermark (alias of Jhaeman)2020-04-07T13:32:28ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=6#2742020-04-07T03:12:27Z2020-04-07T03:12:27Z<p><b>"How is Grandfather of Torches going to do the helping?"</b></p>"How is Grandfather of Torches going to do the helping?"Siegfried of Daggermark (alias of Jhaeman)2020-04-07T03:12:27ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=6#2612020-04-05T00:55:52Z2020-04-05T00:55:52Z<p>Siegfried frowns at the Ancient Osiriani writing. <b>"Hokey Smokes! We solve mystery an age ago if persons just used good language!"</b></p>Siegfried frowns at the Ancient Osiriani writing. "Hokey Smokes! We solve mystery an age ago if persons just used good language!"Siegfried of Daggermark (alias of Jhaeman)2020-04-05T00:55:52ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion&page=2#522020-04-03T07:22:15Z2020-04-03T07:22:15Z<p>Just flagging for all my PbPs that I'm going to be away for a long weekend starting Thursday, April 9th. I'm getting hitched and enjoying whatever kind of honeymoon is possible in these trying times :)</p>
<p>I don't really have botting instructions for Siegfried per se, as he's not much of a combat threat. He might throw a dagger or try to help out with flanking here and there.</p>Just flagging for all my PbPs that I'm going to be away for a long weekend starting Thursday, April 9th. I'm getting hitched and enjoying whatever kind of honeymoon is possible in these trying times :)
I don't really have botting instructions for Siegfried per se, as he's not much of a combat threat. He might throw a dagger or try to help out with flanking here and there.Siegfried of Daggermark (alias of Jhaeman)2020-04-03T07:22:15ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=5#2262020-04-02T13:31:30Z2020-04-02T13:31:30Z<p><b>"We are hunting on the trail of a very bad div named Doru, now escaped from many-llenia of imprisonment by Forgotten Plague Pharoah!"</b></p>"We are hunting on the trail of a very bad div named Doru, now escaped from many-llenia of imprisonment by Forgotten Plague Pharoah!"Siegfried of Daggermark (alias of Jhaeman)2020-04-02T13:31:30ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=5#2222020-04-01T13:02:55Z2020-04-01T13:02:55Z<p><b>"Hokey Smokes! We earn the wages today, for sure."</b> Siegfried starts heading for the ominously-named temple and then stops, realising he doesn't quite know where it is.</p>"Hokey Smokes! We earn the wages today, for sure." Siegfried starts heading for the ominously-named temple and then stops, realising he doesn't quite know where it is.Siegfried of Daggermark (alias of Jhaeman)2020-04-01T13:02:55ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=5#2152020-03-31T13:04:21Z2020-03-31T13:04:21Z<p>Siegfried pipes up. <b>"Very interesting! Verrry interesting! Let me do thinking now. Age of Destiny. Trapped evil. Disease tests. Ah yes, and Pharaoh of Forgotten Plagues! All bad. Very bad."</b></p>Siegfried pipes up. "Very interesting! Verrry interesting! Let me do thinking now. Age of Destiny. Trapped evil. Disease tests. Ah yes, and Pharaoh of Forgotten Plagues! All bad. Very bad."Siegfried of Daggermark (alias of Jhaeman)2020-03-31T13:04:21ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=5#2112020-03-30T01:41:56Z2020-03-30T01:41:56Z<p>Siegfried also keeps his distance from this affair. <b>"Maybe open box of 'Forgotten Plagues' a bad idea!"</b></p>Siegfried also keeps his distance from this affair. "Maybe open box of 'Forgotten Plagues' a bad idea!"Siegfried of Daggermark (alias of Jhaeman)2020-03-30T01:41:56ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion#472020-03-28T03:08:41Z2020-03-28T02:37:29Z<p>Hey, that's facial discrimination!</p>
<p>Ok, ok, I've selected an avatar.</p>Hey, that's facial discrimination!
Ok, ok, I've selected an avatar.Siegfried of Daggermark (alias of Jhaeman)2020-03-28T02:37:29ZRe: Forums: Play-by-Post Discussion: GM Elberion's Unseen Inclusion [PFS 1E] DiscussionSiegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/discussion#452020-03-28T01:05:57Z2020-03-28T01:05:57Z<p>Don’t blame me! I went (second from bottom).</p>Don’t blame me! I went (second from bottom).Siegfried of Daggermark (alias of Jhaeman)2020-03-28T01:05:57ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=4#1892020-03-25T00:28:28Z2020-03-25T00:28:28Z<p><b>"Fear not comrades! Here comes the day-saving from Siegfried!"</b> Siegfried rushes up behind the statue and tries to stab it with one of his many daggers!</p>
<p><span class=messageboard-ooc>I can't quite tell which statue is still up, so please move my token if necessary.</span></p>
<p><span class="messageboard-dice"><b>Attack w/ flanking:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span></p>"Fear not comrades! Here comes the day-saving from Siegfried!" Siegfried rushes up behind the statue and tries to stab it with one of his many daggers!
I can't quite tell which statue is still up, so please move my token if necessary.
[dice=Attack w/ flanking]1d20+8[/dice]
[dice=Damage]1d4+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-03-25T00:28:28ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=4#1742020-03-22T00:32:48Z2020-03-22T00:32:48Z<p>Siegfried dashes to the east, jumps down off the platform, and starts running up the stairs to get behind the statues.</p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>
<p><span class=messageboard-ooc>Doing a double move. Acrobatics vs DC 10 to jump down without falling (assuming the platform is no more than 10 feet off the ground.</span></p>Siegfried dashes to the east, jumps down off the platform, and starts running up the stairs to get behind the statues.
[dice=Acrobatics]1d20+6[/dice]
Doing a double move. Acrobatics vs DC 10 to jump down without falling (assuming the platform is no more than 10 feet off the ground.Siegfried of Daggermark (alias of Jhaeman)2020-03-22T00:32:48ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=4#1572020-03-16T00:07:08Z2020-03-16T00:07:08Z<p><b>"Siegfried mother always say, 'Siegfried, there be days like this!'"</b> He draws a dagger and looks around anxiously for the unseen foe.</p>
<p><span class=messageboard-ooc>Move action to draw a weapon and standard action for total defense.</span></p>"Siegfried mother always say, 'Siegfried, there be days like this!'" He draws a dagger and looks around anxiously for the unseen foe.
Move action to draw a weapon and standard action for total defense.Siegfried of Daggermark (alias of Jhaeman)2020-03-16T00:07:08ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=4#1522020-03-11T23:50:38Z2020-03-11T23:50:38Z<p><span class=messageboard-ooc>I'm happy to continue on to the unexplored area.</span></p>I'm happy to continue on to the unexplored area.Siegfried of Daggermark (alias of Jhaeman)2020-03-11T23:50:38ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=3#1452020-03-11T12:56:43Z2020-03-11T12:56:21Z<p>Siegfried takes a quick look around the room. <b>"I am having bad feelings! More prisoners, all very much having the disease again and again."</b></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>Siegfried takes a quick look around the room. "I am having bad feelings! More prisoners, all very much having the disease again and again."
[dice=Heal]1d20+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-03-11T12:56:21ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=6#2682020-03-09T13:08:58Z2020-03-09T13:08:58Z<p>Like I said above, I don't think I have the right character for this campaign, so please assume Yraelzin fades into the background. I really enjoyed RPing with you all, and if I get some time I'll try to work up another character concept down the line.</p>Like I said above, I don't think I have the right character for this campaign, so please assume Yraelzin fades into the background. I really enjoyed RPing with you all, and if I get some time I'll try to work up another character concept down the line.Yraelzin (alias of Jhaeman)2020-03-09T13:08:58ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=3#1432020-03-09T06:28:18Z2020-03-09T06:28:18Z<p>Siegfried looks over at the restraints and thinks back to the letter from Amenopheus. <b>"Comrades! Evil undead trapped here verrry long time! It escape and wreaks above the havoc!"</b></p>Siegfried looks over at the restraints and thinks back to the letter from Amenopheus. "Comrades! Evil undead trapped here verrry long time! It escape and wreaks above the havoc!"Siegfried of Daggermark (alias of Jhaeman)2020-03-09T06:28:18ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=3#1302020-03-08T00:49:23Z2020-03-08T00:49:23Z<p><b>"Is good thing we come here! If skeletons sneak into street above, mayhem there would be!"</b></p>"Is good thing we come here! If skeletons sneak into street above, mayhem there would be!"Siegfried of Daggermark (alias of Jhaeman)2020-03-08T00:49:23ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=6#2522020-03-04T15:18:53Z2020-03-04T15:18:53Z<p>I think I have a better understanding now of the issue—if it’s a well-known fact in the setting that Razmir is really just an evil wizard tyrant (the innermost secret of the faith) then there’s not really any mystery or doubt to stem a justified urge to stop the spread of the religion. A Razmiran character is only going to work on the premise that there’s enough secrecy, propaganda, and fear keeping all of this information about the faith and it’s methods from spreading easily and becoming widespread knowledge. Let’s move Yraelzin into the background, and I’ll see about maybe working another character concept up later.</p>I think I have a better understanding now of the issue—if it’s a well-known fact in the setting that Razmir is really just an evil wizard tyrant (the innermost secret of the faith) then there’s not really any mystery or doubt to stem a justified urge to stop the spread of the religion. A Razmiran character is only going to work on the premise that there’s enough secrecy, propaganda, and fear keeping all of this information about the faith and it’s methods from spreading easily and becoming...Yraelzin (alias of Jhaeman)2020-03-04T15:18:53ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=5#2492020-03-04T17:01:36Z2020-03-04T13:49:41Z<p>I think things are probably going to be okay once we really get going with the adventure. As you saw with the battle against the slavers, I'll always have Yraelzin work with the group—his reasons or rhetoric might be different than theirs, but I'm not trying to sabotage anything. And for what it's worth, 99% of what I've been trying to do so far has simply been some flavour/background sort of role-playing—I know this isn't a homebrew kingdom building campaign where I'm going to amass a legion of followers. What I wasn't expecting was Brannart, a hard-core "anti-cultist" with apparently deep inside knowledge of Razmir's faith and a willingness to contest him at every turn. That's led to a sort of passive-aggressive PVP which I'm not really comfortable with. But I'm willing to see how things go for a bit longer. I understand that not every character concept fits into every group or campaign, and I can always save Yraelzin for somewhere else down the line in a different game.</p>I think things are probably going to be okay once we really get going with the adventure. As you saw with the battle against the slavers, I'll always have Yraelzin work with the group--his reasons or rhetoric might be different than theirs, but I'm not trying to sabotage anything. And for what it's worth, 99% of what I've been trying to do so far has simply been some flavour/background sort of role-playing--I know this isn't a homebrew kingdom building campaign where I'm going to amass a...Yraelzin (alias of Jhaeman)2020-03-04T13:49:41ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=9#4032020-03-04T17:01:11Z2020-03-04T13:41:02Z<p><i>Take a deep breath. Just like they taught you in Thronestep.</i> The man in the iron mask kneels down and puts a gentle hand on the child's cheek. <b>"Fear not, young one,"</b> he says soothingly. <b>"The Living God cares for the newborn lamb just as he would a prize ram."</b> Removing a palm-sized decorative mask from his belt pouch, Yraelzin presses it over the child's leg. The holy symbol begins to glow, and, miraculously, the girl's broken bones begin to meld together!</p>
<p>Yraelzin gets to his feet, but then stumbles and looks like he's about to fall. He says to the crowd: <b>"That child's fall. . . may not have been an accident! An evil force has come aboard this vessel, and is fighting a spiritual war against my efforts. Fueled by doubt and distrust, the power grows strong, and may undo even the divinely granted healing I've channeled this day! But I shall not surrender. Please, assist me in helping this child to her family's cabin. Faith and unity may yet win the day."</b></p>
<p>[Spoiler omitted]</p>Take a deep breath. Just like they taught you in Thronestep. The man in the iron mask kneels down and puts a gentle hand on the child's cheek. "Fear not, young one," he says soothingly. "The Living God cares for the newborn lamb just as he would a prize ram." Removing a palm-sized decorative mask from his belt pouch, Yraelzin presses it over the child's leg. The holy symbol begins to glow, and, miraculously, the girl's broken bones begin to meld together!
Yraelzin gets to his feet, but then...Yraelzin (alias of Jhaeman)2020-03-04T13:41:02ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=3#1192020-03-03T10:19:22Z2020-03-03T10:19:22Z<p>Siegfried picks up a hefty-looking femur from one of the destroyed undead and gives it a couple of practice swings. He smiles. <b>"In the Daggermark, there is saying: 'break a leg'."</b></p>Siegfried picks up a hefty-looking femur from one of the destroyed undead and gives it a couple of practice swings. He smiles. "In the Daggermark, there is saying: 'break a leg'."Siegfried of Daggermark (alias of Jhaeman)2020-03-03T10:19:22ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=8#3952020-03-03T03:18:53Z2020-03-03T03:18:53Z<p>Yraelzin claps Brannart on the shoulder in a friendly gesture. He then speaks to the crowd who heard his tale. <b>"And here is one of the heroes of that vaunted mission, a boon companion who was at my very side as the first shots rang out! A fellow recipient of the designation 'Protector of Almas.' An Adoren devoted to freedom and justice for all, Brannart Teskerwill!"</b> Yraelzin leads the crowd in applause.</p>Yraelzin claps Brannart on the shoulder in a friendly gesture. He then speaks to the crowd who heard his tale. "And here is one of the heroes of that vaunted mission, a boon companion who was at my very side as the first shots rang out! A fellow recipient of the designation 'Protector of Almas.' An Adoren devoted to freedom and justice for all, Brannart Teskerwill!" Yraelzin leads the crowd in applause.Yraelzin (alias of Jhaeman)2020-03-03T03:18:53ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=8#3932020-03-03T00:41:09Z2020-03-03T00:41:09Z<p>The masked priest, looking imperturbable, joins the rest of the crowd on deck to wait for the sighting of the Arch of Aroden. <i>This is going to be so exciting! To think there was once a time when •other• gods walked the land like Razmir does now! Soon, great monuments to him will be dotting the landscape as well! Well . . . back to work.</i> </p>
<p>Yraelzin helps the eager crowd pass the time by regaling them with a very exciting (and somewhat accurate) rendition of the battle against the slavers. His account focuses on the heroics of those he travelled with (Brannart, Nymbleth, and Fenna) with himself in a starring role as figuring out the location of the slavers and launching the rescue mission. And then, after recounting the stirring tale, he holds out his <i>Boon of Desna</i> and tells of the recognition ceremony with special emphasis on the assembled shouts of "Huzzah!" from the notables of Almas.</p>The masked priest, looking imperturbable, joins the rest of the crowd on deck to wait for the sighting of the Arch of Aroden. This is going to be so exciting! To think there was once a time when *other* gods walked the land like Razmir does now! Soon, great monuments to him will be dotting the landscape as well! Well . . . back to work.
Yraelzin helps the eager crowd pass the time by regaling them with a very exciting (and somewhat accurate) rendition of the battle against the slavers. His...Yraelzin (alias of Jhaeman)2020-03-03T00:41:09ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=3#1062020-03-02T08:24:29Z2020-03-02T08:24:29Z<p>Siegfried remains in the rear of the formation, periodically cheering on his allies.</p>
<p><span class=messageboard-ooc>Total defense.</span></p>Siegfried remains in the rear of the formation, periodically cheering on his allies.
Total defense.Siegfried of Daggermark (alias of Jhaeman)2020-03-02T08:24:29ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=8#3882020-03-02T07:06:57Z2020-03-02T07:06:57Z<p>Yraelzin is mildly annoyed at the two priests shutting him out. <i>Let the old geese gossip! They'll soon see their adherents slip away in favour of the Living God.</i></p>
<p>Although an intimidating presence at first, the man in the iron mask pitches in as much as possible around the ship. He especially focuses on helping anyone who might be seen as an outcast in normal society—the poor, lamed, or disfigured—and offers words of encouragement. He even starts slipping them silver pieces from time to time, always accompanied by the same whispered words: <b>"To help you get settled in our new home. The Living God <i>sees</i> you and cares for your well-being."</b></p>
<p><span class=messageboard-ooc>In the weeks of the voyage, Yraelzin will spread around 10 gp (100 sp) to settlers in this way—I've removed it from my inventory sheet.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>Yraelzin is mildly annoyed at the two priests shutting him out. Let the old geese gossip! They'll soon see their adherents slip away in favour of the Living God.
Although an intimidating presence at first, the man in the iron mask pitches in as much as possible around the ship. He especially focuses on helping anyone who might be seen as an outcast in normal society--the poor, lamed, or disfigured--and offers words of encouragement. He even starts slipping them silver pieces from time to...Yraelzin (alias of Jhaeman)2020-03-02T07:06:57ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=2#912020-02-28T10:41:51Z2020-02-28T10:41:51Z<p>Siegfried maintains a defensive position.</p>
<p><span class=messageboard-ooc>Sorry guys, I wish I could do more but there's no room for melee and thrown daggers just aren't going to damage these things.</span></p>Siegfried maintains a defensive position.
Sorry guys, I wish I could do more but there's no room for melee and thrown daggers just aren't going to damage these things.Siegfried of Daggermark (alias of Jhaeman)2020-02-28T10:41:51ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=8#3632020-02-27T12:22:43Z2020-02-27T12:22:43Z<p>Yraelzin is lost in thought as Fenna strides away. <i>Quite the charmer! She almost makes Hosetter sound plausible!</i> The masked man scans the room before spotting the priests of Erastil and Abadar sitting across from one another. Yraelzin hurries over and squeezes into a spot near them. <b>"Well met, fellow clergymen! Yraelzin, Priest of the Third Step of the Living God, at your service. I'm pleased to make your acquaintance. As we'll be working hand-in-hand to set the moral expectations for this new colony, it's great we'll have a chance to get to know one another during the voyage."</b> Occasionally, Yraelzin raises his mask just high enough to show his chin while he nibbles at some bread.</p>Yraelzin is lost in thought as Fenna strides away. Quite the charmer! She almost makes Hosetter sound plausible! The masked man scans the room before spotting the priests of Erastil and Abadar sitting across from one another. Yraelzin hurries over and squeezes into a spot near them. "Well met, fellow clergymen! Yraelzin, Priest of the Third Step of the Living God, at your service. I'm pleased to make your acquaintance. As we'll be working hand-in-hand to set the moral expectations for this...Yraelzin (alias of Jhaeman)2020-02-27T12:22:43ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=5#2282020-02-26T08:18:16Z2020-02-26T05:18:06Z<p>A couple of other things to consider is that most groups naturally shrink through attrition over time. This happens perhaps even faster with PbP than with in-person groups, and our number of PCs may be very different in three or six months than they are today.</p>
<p>In theory, other possibilities would be to run two smaller groups through the same AP simultaneously (more work for the GM, though encounters wouldn't have to change from the books), or to solicit four volunteers from the present group for the "against the slavers" campaign. But each of those options creates complications too.</p>
<p>Which ever way we proceed, I'm sure we'll find our rhythm and what works best as we go on.</p>A couple of other things to consider is that most groups naturally shrink through attrition over time. This happens perhaps even faster with PbP than with in-person groups, and our number of PCs may be very different in three or six months than they are today.
In theory, other possibilities would be to run two smaller groups through the same AP simultaneously (more work for the GM, though encounters wouldn't have to change from the books), or to solicit four volunteers from the present group...Yraelzin (alias of Jhaeman)2020-02-26T05:18:06ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=7#3432020-02-26T05:12:10Z2020-02-26T05:12:10Z<p>Yraelzin lowers his head and whispers. <b>"You read Hosetter? Me too! Though we're not supposed to! Isn't the problem with that sort of social contract view that it's completely fictional? I mean, it's not like people <i>really</i> agree to it or can opt out if they don't like it. And it doesn't make any room whatsoever for the traditions of a people or their faith. And Hosetter doesn't mention the possibility of an immortal, omnipotent guardian leading a society with perfect dispassionate justice! . . . You might be right about the mask, though—I didn't even think about the detrimental effects of all the sea salt in the air."</b></p>Yraelzin lowers his head and whispers. "You read Hosetter? Me too! Though we're not supposed to! Isn't the problem with that sort of social contract view that it's completely fictional? I mean, it's not like people really agree to it or can opt out if they don't like it. And it doesn't make any room whatsoever for the traditions of a people or their faith. And Hosetter doesn't mention the possibility of an immortal, omnipotent guardian leading a society with perfect dispassionate justice! . ....Yraelzin (alias of Jhaeman)2020-02-26T05:12:10ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=5#2122020-02-25T12:52:17Z2020-02-25T12:52:17Z<p>I think some brief RP-based story vignettes could be a good way to develop the group a bit further. And Yraelzin wants to learn more about these other priests anyway. (though I'm not recommending actual combat encounters or side-quests, as APs are already long enough in this format without a lot of extra material added in)</p>I think some brief RP-based story vignettes could be a good way to develop the group a bit further. And Yraelzin wants to learn more about these other priests anyway. (though I'm not recommending actual combat encounters or side-quests, as APs are already long enough in this format without a lot of extra material added in)Yraelzin (alias of Jhaeman)2020-02-25T12:52:17ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=7#3382020-02-25T07:22:45Z2020-02-25T07:22:45Z<p>Yraelzin listens carefully to Fenna's point about the mask. He fidgets uncomfortably as he tries to explain—using, for once, a normal speaking voice instead of the booming "street corner sermon" voice he normally uses. It's actually hard to make out all of his words. <b>"I . . . understand what you're trying to say, and I do appreciate the advice. It's just that . . . Well, it's hard to explain if you haven't taken the First Step. The masks demonstrate that we're all aspects of Razmir's guardianship. Those identities must be privileged over our more mundane selves. Have you ever heard of the rule of law? Well, the masks show that we act in accordance with his law, not just our own fallible judgment or desires."</b> <i>Maybe I was a little over-the-top with those Andorens. Awe of the Living God should incite obedience, not derision or rebellion.</i></p>Yraelzin listens carefully to Fenna's point about the mask. He fidgets uncomfortably as he tries to explain--using, for once, a normal speaking voice instead of the booming "street corner sermon" voice he normally uses. It's actually hard to make out all of his words. "I . . . understand what you're trying to say, and I do appreciate the advice. It's just that . . . Well, it's hard to explain if you haven't taken the First Step. The masks demonstrate that we're all aspects of Razmir's...Yraelzin (alias of Jhaeman)2020-02-25T07:22:45ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=7#3272020-02-24T14:22:16Z2020-02-24T14:22:16Z<p>Yraelzin strides down the gangplank to receive Tesk's gifts. Speaking loudly enough for everyone around to hear, he says <b>"Your gratitude warms my heart, good citizen! Although you can never repay the Living God for the deliverance of your wayward children from the very clutches of evil, this token of your devotion will be put to good use. For I, a mere man behind this mask, prepare now to journey forward into the very depths of danger across seas both foul and fair. My destination, you ask? A new land; a new opportunity; and virgin ears who have never yet heard the glory of your divine protector. Fare thee well for now, and may you find comfort in the firm yoke of Razmir until the end of your days."</b> <i>And to think I was so nervous about all of this! I'm a natural! No wonder the church sent me on this mission.</i></p>Yraelzin strides down the gangplank to receive Tesk's gifts. Speaking loudly enough for everyone around to hear, he says "Your gratitude warms my heart, good citizen! Although you can never repay the Living God for the deliverance of your wayward children from the very clutches of evil, this token of your devotion will be put to good use. For I, a mere man behind this mask, prepare now to journey forward into the very depths of danger across seas both foul and fair. My destination, you ask? A...Yraelzin (alias of Jhaeman)2020-02-24T14:22:16ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=2#792020-02-24T06:30:34Z2020-02-24T06:30:34Z<p>Siegfried looks at the skeletons and then at his dagger. <b>"I have bad feeling about this!"</b> He moves to the right to make sure the party isn't encircled.</p>
<p><span class=messageboard-ooc>Move action and ready action to attack if any enemies come from that right passage off the entrance.</span></p>Siegfried looks at the skeletons and then at his dagger. "I have bad feeling about this!" He moves to the right to make sure the party isn't encircled.
Move action and ready action to attack if any enemies come from that right passage off the entrance.Siegfried of Daggermark (alias of Jhaeman)2020-02-24T06:30:34ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=5#2042020-02-24T01:33:30Z2020-02-23T13:00:05Z<p>GM, I really like how much detail and setting-lore you work into your descriptions! It makes me feel like I'm really in Almas rather than just a generic fantasy city.</p>GM, I really like how much detail and setting-lore you work into your descriptions! It makes me feel like I'm really in Almas rather than just a generic fantasy city.Yraelzin (alias of Jhaeman)2020-02-23T13:00:05ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=7#3222020-02-23T12:58:55Z2020-02-23T12:58:55Z<p>Under the imperturbable mask, Yraelzin flushes with excitement. After hearing so many eye-witness accounts about how the faithful of Razmir were subject to religious persecution outside of Razmiran (and believing himself the recent victim of it as well), he finally feels like he belongs! <i>I knew this time would come—but I never expected it to happen so quickly! To think, the Living God having found acceptance so quickly within the Andoren elite! Why, today a Priest of the Third Step like myself is celebrated as a hero. And in a year's time, I bet they raise a statue of Razmir to stand next to that effigy of Talmandor! How quickly the Living God works his will! I really wish I didn't have to leave tomorrow. But such are the burdens and joys of service as his Voice. Now, what do we have here? Gifts?</i> Yraelzin pockets the butterfly-rock (resolving to ponder on whether using it would be blasphemous or not later), and selects a shiny new dagger from the armory.</p>Under the imperturbable mask, Yraelzin flushes with excitement. After hearing so many eye-witness accounts about how the faithful of Razmir were subject to religious persecution outside of Razmiran (and believing himself the recent victim of it as well), he finally feels like he belongs! I knew this time would come--but I never expected it to happen so quickly! To think, the Living God having found acceptance so quickly within the Andoren elite! Why, today a Priest of the Third Step like...Yraelzin (alias of Jhaeman)2020-02-23T12:58:55ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=5#2012020-02-22T09:19:35Z2020-02-22T09:19:35Z<p>Merreck, it's cool to see a character from Outsea in the group. My PFS undine psychic/monk is "Arrius Vext, Emissary from Outsea" and even has the "Outsea Native" trait. Outsea is my favorite section in the <i>Guide to the River Kingdoms</i>.</p>Merreck, it's cool to see a character from Outsea in the group. My PFS undine psychic/monk is "Arrius Vext, Emissary from Outsea" and even has the "Outsea Native" trait. Outsea is my favorite section in the Guide to the River Kingdoms.Yraelzin (alias of Jhaeman)2020-02-22T09:19:35ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=7#3152020-02-22T02:11:39Z2020-02-22T01:02:12Z<p>Yraelzin preens as he reads the letter. <i>Documentary proof, as if tales of my heroism were not enough, of my leading role here. Yet more glory unto Razmir! And even as those drunken louts parade their foolishness in my presence, the seeds have been planted and will grow ripe fruit! Maybe I should have a message of my accomplishment sent to Razmiran? No, doubtless they'll hear in time. As Prime Mentrex says, 'Priests of the Living God are his Voice; but his Ears are everywhere, unseen.'</i> When he has some privacy, Yraelzin polishes his iron mask so that it shines and makes sure his best set of robes are ready for the evening's gala.</p>Yraelzin preens as he reads the letter. Documentary proof, as if tales of my heroism were not enough, of my leading role here. Yet more glory unto Razmir! And even as those drunken louts parade their foolishness in my presence, the seeds have been planted and will grow ripe fruit! Maybe I should have a message of my accomplishment sent to Razmiran? No, doubtless they'll hear in time. As Prime Mentrex says, 'Priests of the Living God are his Voice; but his Ears are everywhere, unseen.' When he...Yraelzin (alias of Jhaeman)2020-02-22T01:02:12ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=4#1892020-02-20T13:59:34Z2020-02-20T13:48:20Z<p>Hey, if your PC wants to follow my PC around all day everyday, Yraelzin will happily invite the company—to him, the best way to get a street crowd is a lively debate. There’s no in-game consequences as to how successful he is, so it can all happen “off-camera” unless the GM decides otherwise. </p>
<p>And for what it’s worth, Brannart saw Yraelzin decode the message to figure out where the slavers were, and was standing right next to him when he was the first to open fire when they refused to surrender.</p>Hey, if your PC wants to follow my PC around all day everyday, Yraelzin will happily invite the company—to him, the best way to get a street crowd is a lively debate. There’s no in-game consequences as to how successful he is, so it can all happen “off-camera” unless the GM decides otherwise.
And for what it’s worth, Brannart saw Yraelzin decode the message to figure out where the slavers were, and was standing right next to him when he was the first to open fire when they refused to surrender.Yraelzin (alias of Jhaeman)2020-02-20T13:48:20ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=2#652020-02-20T12:04:50Z2020-02-20T12:04:50Z<p><b>"Yes, funny words in my head! But maybe she no talking to us."</b></p>"Yes, funny words in my head! But maybe she no talking to us."Siegfried of Daggermark (alias of Jhaeman)2020-02-20T12:04:50ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=4#1872020-02-20T11:53:25Z2020-02-20T11:53:25Z<p>Thanks for the prelude—it was a good way to figure out our PC's personalities.</p>
<p>As a sort of "downtime" activity until the ship sails, Yraelzin will start preaching in the neighborhood where the kids, Egwenene, Perrin, etc., were from, operating on the basis that he's now built some "street cred" for effectiveness of the Living God. And like every good missionary getting ready for a trip overseas, he'll even solicit donations!</p>Thanks for the prelude--it was a good way to figure out our PC's personalities.
As a sort of "downtime" activity until the ship sails, Yraelzin will start preaching in the neighborhood where the kids, Egwenene, Perrin, etc., were from, operating on the basis that he's now built some "street cred" for effectiveness of the Living God. And like every good missionary getting ready for a trip overseas, he'll even solicit donations!Yraelzin (alias of Jhaeman)2020-02-20T11:53:25ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=6#2942020-02-19T12:39:06Z2020-02-19T12:39:06Z<p>Yraelzin nods at the boy named Perrin. <b>"Fear not, child. My acolytes are setting free others of your ilk at this very moment. Surely your sister is with them, and then we'll return together to find your oafish father. All hail the Living God!"</b> <i>Not bad for one day's work. Just think, I'm already making converts and haven't even left the mainland yet!</i></p>Yraelzin nods at the boy named Perrin. "Fear not, child. My acolytes are setting free others of your ilk at this very moment. Surely your sister is with them, and then we'll return together to find your oafish father. All hail the Living God!" Not bad for one day's work. Just think, I'm already making converts and haven't even left the mainland yet!Yraelzin (alias of Jhaeman)2020-02-19T12:39:06ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay&page=2#562020-02-19T02:52:48Z2020-02-19T02:52:48Z<p><span class=messageboard-ooc>Seeing that so many other people have light sources, Siegfried is happy to follow along.</span></p>Seeing that so many other people have light sources, Siegfried is happy to follow along.Siegfried of Daggermark (alias of Jhaeman)2020-02-19T02:52:48ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=6#2642020-02-17T03:00:00Z2020-02-17T03:00:00Z<p><span class=messageboard-ooc> Ok, I’ll move a touch closer and then do it.</span></p>Ok, I’ll move a touch closer and then do it.Yraelzin (alias of Jhaeman)2020-02-17T03:00:00ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay#482020-02-17T00:43:57Z2020-02-17T00:43:57Z<p>Siegfried takes out a dagger and lurks near the back of the group.</p>
<p><span class=messageboard-ooc>Ha, just realised I somehow made a character who is really good at disabling traps but terrible at detecting them in the first place.</span></p>Siegfried takes out a dagger and lurks near the back of the group.
Ha, just realised I somehow made a character who is really good at disabling traps but terrible at detecting them in the first place.Siegfried of Daggermark (alias of Jhaeman)2020-02-17T00:43:57ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=6#2602020-02-17T00:36:55Z2020-02-17T00:36:55Z<p>Yraelzin slowly shakes his head at the slavers' refusal to surrender. <i>So be it.</i> Assuming a dramatic pose, he shouts. <b>"Great Razmir, let me be thy vessel and strike holy terror in the hearts of thine enemies!"</b> A halo of awe-inspiring light surrounds Yraelzin's head.</p>
<p><span class=messageboard-ooc>I'm going to try a <i>cause fear</i> at the nearest enemy (assuming there's one within 25'). He'll get a DC 14 Will save; on a successful save, he's shaken for 1 round; on a failed save, he's frightened (and will flee) for 1d4 rounds.</span></p>Yraelzin slowly shakes his head at the slavers' refusal to surrender. So be it. Assuming a dramatic pose, he shouts. "Great Razmir, let me be thy vessel and strike holy terror in the hearts of thine enemies!" A halo of awe-inspiring light surrounds Yraelzin's head.
I'm going to try a cause fear at the nearest enemy (assuming there's one within 25'). He'll get a DC 14 Will save; on a successful save, he's shaken for 1 round; on a failed save, he's frightened (and will flee) for 1d4 rounds.Yraelzin (alias of Jhaeman)2020-02-17T00:36:55ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay#432020-02-16T20:56:07Z2020-02-14T13:59:35Z<p>Siegfried nods to Obahar. <b>"In the Daggermark, we have saying: he who has four arms is warned four times. Is there anything we should know before delving the dungeon deep?"</b></p>
<p><span class="messageboard-dice"><b>Knowledge (local):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span></p>Siegfried nods to Obahar. "In the Daggermark, we have saying: he who has four arms is warned four times. Is there anything we should know before delving the dungeon deep?"
[dice=Knowledge (local)]1d20+6[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-02-14T13:59:35ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay#352020-02-13T12:53:29Z2020-02-13T12:53:29Z<p><b>"Yes! Yes! A vargywheel! This is bad thing,"</b> Siegfried says, nodding as if he has any idea what the teenager is talking about. <b>"But be not afraid, comrade—we Pathfinders come to save the day. Now, kindness please, to show us where the learned man Obahar is?"</b></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span></p>"Yes! Yes! A vargywheel! This is bad thing," Siegfried says, nodding as if he has any idea what the teenager is talking about. "But be not afraid, comrade--we Pathfinders come to save the day. Now, kindness please, to show us where the learned man Obahar is?"
[dice=Sense Motive]1d20+1[/dice]Siegfried of Daggermark (alias of Jhaeman)2020-02-13T12:53:29ZRe: Forums: Play-by-Post: GM Elberion's Unseen Inclusion [PFS 1E]Siegfried of Daggermark (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkx2/gameplay#232020-02-12T12:14:38Z2020-02-12T12:14:38Z<p><span class=messageboard-ooc>So assuming folks are okay with it, we'll head to the ruins?</span></p>So assuming folks are okay with it, we'll head to the ruins?Siegfried of Daggermark (alias of Jhaeman)2020-02-12T12:14:38ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=5#2302020-02-12T00:07:55Z2020-02-12T00:07:55Z<p>Yraelzin stands astride the gangplank, a proud and commanding presence. <i>Crap! That's a lot of slavers! Why didn't they give up when I told them to? And how did I end up involved in this anyway?</i></p>
<p><span class=messageboard-ooc>Ready an action to do Total Defense if attacked.</span></p>Yraelzin stands astride the gangplank, a proud and commanding presence. Crap! That's a lot of slavers! Why didn't they give up when I told them to? And how did I end up involved in this anyway?
Ready an action to do Total Defense if attacked.Yraelzin (alias of Jhaeman)2020-02-12T00:07:55ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=4#1672020-02-10T03:55:05Z2020-02-10T03:55:05Z<p>Thanks for the summaries—very helpful!</p>Thanks for the summaries--very helpful!Yraelzin (alias of Jhaeman)2020-02-10T03:55:05ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=4#1622020-02-10T01:38:18Z2020-02-10T01:38:18Z<p>GM, could you give a quick summary of the situation on the boat? It's a bit hard to keep track with so many posts.</p>GM, could you give a quick summary of the situation on the boat? It's a bit hard to keep track with so many posts.Yraelzin (alias of Jhaeman)2020-02-10T01:38:18ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=4#1962020-02-06T06:16:23Z2020-02-06T06:16:23Z<p>Yraelzin watches as the sentry falls dead from multiple wounds. <i>I did warn him. "Those who fall to their knees in supplication rarely lose their heads." What verse was that?</i></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span></p>Yraelzin watches as the sentry falls dead from multiple wounds. I did warn him. "Those who fall to their knees in supplication rarely lose their heads." What verse was that?
[dice=Initiative]1d20+1[/dice]Yraelzin (alias of Jhaeman)2020-02-06T06:16:23ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=4#1812020-02-05T06:04:28Z2020-02-05T06:04:28Z<p>Yraelzin looks over at the man standing next to him. <i>What was this fellow's name? Well, no matter.</i> <b>"Swordsman, are you seeing this? That sentry is ignoring me! Sheer, unmitigated gall! Such an affront cannot stand! Witness the fury of an insulted Razmiran!"</b></p>
<p>Aiming carefully, Yraelzin fires at the sentry!</p>
<p><span class="messageboard-dice"><b>Attack roll:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (14) + 1 = 15</span></p>
<p><span class="messageboard-dice"><b>Damage roll:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Whether that misses outright or merely grazes the sentry, Yraelzin will say the same thing.</span></p>
<p>The masked man calls up to the sentry. <b>"That was a mere warning shot! Now, will you lower the gangplank or incur the consequences of further disobedience?"</b></p>Yraelzin looks over at the man standing next to him. What was this fellow's name? Well, no matter. "Swordsman, are you seeing this? That sentry is ignoring me! Sheer, unmitigated gall! Such an affront cannot stand! Witness the fury of an insulted Razmiran!"
Aiming carefully, Yraelzin fires at the sentry!
[dice=Attack roll]1d20+1[/dice]
[dice=Damage roll]1d8[/dice]
Whether that misses outright or merely grazes the sentry, Yraelzin will say the same thing.
The masked man calls up to the...Yraelzin (alias of Jhaeman)2020-02-05T06:04:28ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=4#1772020-02-05T00:49:30Z2020-02-05T00:49:30Z<p>Yraelzin shrugs off Brannart's attempt to get him to walk away. Instead, he shouts back at the sentry. <b>"On whose authority, you ask? Are your ears as defective as your mind? On the very authority that supersedes all others, of course—Razmir, the Living God! And I'll have you know, <i>sir</i>, that your display of a weapon shall not sway me from my self-appointed task. Indeed, I have brought my own weapon, with which I will wreak holy vengeance upon all who resist my commands!" </b> Yraelzin shows his own crossbow. <b>"And it even fires underwater!"</b> he adds smugly.</p>Yraelzin shrugs off Brannart's attempt to get him to walk away. Instead, he shouts back at the sentry. "On whose authority, you ask? Are your ears as defective as your mind? On the very authority that supersedes all others, of course--Razmir, the Living God! And I'll have you know, sir, that your display of a weapon shall not sway me from my self-appointed task. Indeed, I have brought my own weapon, with which I will wreak holy vengeance upon all who resist my commands!" Yraelzin shows his...Yraelzin (alias of Jhaeman)2020-02-05T00:49:30ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=4#1612020-02-04T14:25:17Z2020-02-04T11:28:59Z<p>Yraelzin finishes finagling with his crossbow and listens to the others converse. Behind the mask, he smiles indulgently. <i>Listen to them squabble! Without the Living God to guide them, they are lost like bits of cotton, blown on the wind. It appears that, once again, the burden of leadership falls on my shoulders. Lucky for them, I am not one to shirk responsibility.</i> The figure in the grey robes stands up out of hiding and strides confidently towards the enemy ship. <b>"Ahoy!</b> he calls up loudly to the sentry on deck. <i>I've always wanted to say 'Ahoy'—well, cross that one off the list!</i> <b>"By the powers vested in me by the Church of the Living God, I order you to lower the gangplank and stand by for inspection. Failure to do so immediately will be met with utter wroth."</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>Yraelzin finishes finagling with his crossbow and listens to the others converse. Behind the mask, he smiles indulgently. Listen to them squabble! Without the Living God to guide them, they are lost like bits of cotton, blown on the wind. It appears that, once again, the burden of leadership falls on my shoulders. Lucky for them, I am not one to shirk responsibility. The figure in the grey robes stands up out of hiding and strides confidently towards the enemy ship. "Ahoy! he calls up loudly...Yraelzin (alias of Jhaeman)2020-02-04T11:28:59ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=4#1572020-02-04T02:11:43Z2020-02-04T02:11:43Z<p>Adjusting his mask, Yraelzin whispers loudly. <b>"The swordman's rashness may provoke violence. But the devotees of the Living God are not unprepared for such things!"</b> The man's voice gets louder with enthusiasm as he keeps speaking. From a satchel, he clumsily removes a strangely-shaped crossbow and fumbles with a bolt. It takes him a couple of minutes to get the weapon loaded. <b>"It even works underwater!"</b> he says, clearly impressed with the device.</p>Adjusting his mask, Yraelzin whispers loudly. "The swordman's rashness may provoke violence. But the devotees of the Living God are not unprepared for such things!" The man's voice gets louder with enthusiasm as he keeps speaking. From a satchel, he clumsily removes a strangely-shaped crossbow and fumbles with a bolt. It takes him a couple of minutes to get the weapon loaded. "It even works underwater!" he says, clearly impressed with the device.Yraelzin (alias of Jhaeman)2020-02-04T02:11:43ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=3#1442020-02-03T10:54:16Z2020-02-03T10:54:16Z<p>Yraelzin crouches down behind the crates with the others and listens as Fenna whispers the need for a plan. Yraelzin whispers back, though the mask muffles his voice so much he's hard to understand. <b>"Yes, I see the dilemma! Here's what we'll do. I'll approach, order them to surrender in the name of the Living God, they'll do so, and then you go collect the children while I admonish the miscreants and induct them into the church."</b></p>Yraelzin crouches down behind the crates with the others and listens as Fenna whispers the need for a plan. Yraelzin whispers back, though the mask muffles his voice so much he's hard to understand. "Yes, I see the dilemma! Here's what we'll do. I'll approach, order them to surrender in the name of the Living God, they'll do so, and then you go collect the children while I admonish the miscreants and induct them into the church."Yraelzin (alias of Jhaeman)2020-02-03T10:54:16ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=3#1292020-02-03T01:15:58Z2020-02-03T01:15:28Z<p><b>"Now, obviously, all we need to do is apply the instructions to the numbers on the back. "Take cargo to <i>Silent Asp</i>. Use planned route "B". So, a ship at the docks."</b> The man in the iron mask starts striding in that direction, his robes swishing in the air, taking it for granted the others will follow.</p>
<p><span class=messageboard-ooc>I liked that one—it was fair but fun and not so hard it was frustrating.</span></p>"Now, obviously, all we need to do is apply the instructions to the numbers on the back. "Take cargo to Silent Asp. Use planned route "B". So, a ship at the docks." The man in the iron mask starts striding in that direction, his robes swishing in the air, taking it for granted the others will follow.
I liked that one--it was fair but fun and not so hard it was frustrating.Yraelzin (alias of Jhaeman)2020-02-03T01:15:28ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=3#1282020-02-03T01:04:23Z2020-02-03T01:04:23Z<p><b>"A simple code: "Turn Numbers to Letters. Alphabet backwards. Read right to left, bottom to top." Obviously, we're dealing with criminals suffering from severe cerebral deficiencies. Now, on to the next step."</b></p>"A simple code: "Turn Numbers to Letters. Alphabet backwards. Read right to left, bottom to top." Obviously, we're dealing with criminals suffering from severe cerebral deficiencies. Now, on to the next step."Yraelzin (alias of Jhaeman)2020-02-03T01:04:23ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=3#1272020-02-03T01:01:21Z2020-02-03T00:57:54Z<p>Yraelzin peers intently at the document. <b>"Ah, yes, yes, I see. Very interesting. Note how some of the letters are capitalised. Doubtless they relate to the numbers on the back."</b></p>
<p><span class="messageboard-dice"><b>Intelligence check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>Yraelzin peers intently at the document. "Ah, yes, yes, I see. Very interesting. Note how some of the letters are capitalised. Doubtless they relate to the numbers on the back."
[dice=Intelligence check]1d20+2[/dice]Yraelzin (alias of Jhaeman)2020-02-03T00:57:54ZRe: Forums: Play-by-Post Discussion: GM Mioki Presents: Ruins of Azlant (Discussion)Yraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/discussion&page=2#962020-02-01T13:03:22Z2020-02-01T13:03:22Z<p>Please don’t worry about me! It’s all part of the rping fun. As long as we make for a viable group when it counts, all the inter-character dynamics are what makes gaming great.</p>Please don’t worry about me! It’s all part of the rping fun. As long as we make for a viable group when it counts, all the inter-character dynamics are what makes gaming great.Yraelzin (alias of Jhaeman)2020-02-01T13:03:22ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=2#622020-02-01T01:46:02Z2020-02-01T01:46:02Z<p>Just as Brannart finishes saying that, the man in the iron mask jogs up to them. He's obviously panting heavily from the exertion, and sweat stains are visible in the armpits of his robes. <b>"I, Yraelzin, Priest of the Third Step, have decided to form a rescue party. I need all good citizens of this land to aid me. We start forthwith!</b>" The masked man leans over to catch his breath some more. <i>At least the grey robes are better than those awful black robes I used to have to wear! Hm, I wonder if there's a spell to turn back the heat?</i></p>Just as Brannart finishes saying that, the man in the iron mask jogs up to them. He's obviously panting heavily from the exertion, and sweat stains are visible in the armpits of his robes. "I, Yraelzin, Priest of the Third Step, have decided to form a rescue party. I need all good citizens of this land to aid me. We start forthwith!" The masked man leans over to catch his breath some more. At least the grey robes are better than those awful black robes I used to have to wear! Hm, I wonder if...Yraelzin (alias of Jhaeman)2020-02-01T01:46:02ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay&page=2#572020-01-31T13:03:31Z2020-01-31T13:03:31Z<p><span class="messageboard-dice"><b>Perform(Oratory):</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span></p>
<p><span class=messageboard-ooc>GM, if you're okay with it I'm going to roll Perform (Oratory) for the preaching and use Diplomacy more for trying to influence individuals.</span></p>
<p><span class=messageboard-ooc>Ha, he's better at oratory than Perception at least!</span></p>[dice=Perform(Oratory)]1d20+3[/dice]
GM, if you're okay with it I'm going to roll Perform (Oratory) for the preaching and use Diplomacy more for trying to influence individuals.
Ha, he's better at oratory than Perception at least!Yraelzin (alias of Jhaeman)2020-01-31T13:03:31ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#442020-01-30T13:23:23Z2020-01-30T13:23:23Z<p>Through the muffling of his hook and mask, Yraelzin can barely make out the sound of someone shouting about missing children. He finds the man and addresses him sternly. <b>"Quiet yourself! Speak plainly and without deception: why do you fear for your children?"</b> <i>As Prime Mentrex said, 'To win over the poor, you must first show them just how indispensable you are—then, when they're ready to listen, the words of the Living God shall nourish their souls.'</i></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span></p>
<p><span class=messageboard-ooc>That was close—these masks really get in the way!</span></p>Through the muffling of his hook and mask, Yraelzin can barely make out the sound of someone shouting about missing children. He finds the man and addresses him sternly. "Quiet yourself! Speak plainly and without deception: why do you fear for your children?" As Prime Mentrex said, 'To win over the poor, you must first show them just how indispensable you are--then, when they're ready to listen, the words of the Living God shall nourish their souls.'
[dice=Perception]1d20+1[/dice]
That was...Yraelzin (alias of Jhaeman)2020-01-30T13:23:23ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#382020-01-30T07:29:31Z2020-01-30T07:29:31Z<p>The man in the iron mask wearing gray robes turns and strides directly out of the butcher shop. <i>Now, let's hope I can find my way back to the ship!</i></p>
<p><span class=messageboard-ooc>Fun idea Penna, but these masks really cut down on their wearer's peripheral vision :) </span></p>
<p><span class="messageboard-dice"><b>Perception Check:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span></p>The man in the iron mask wearing gray robes turns and strides directly out of the butcher shop. Now, let's hope I can find my way back to the ship!
Fun idea Penna, but these masks really cut down on their wearer's peripheral vision :)
[dice=Perception Check]1d20+1[/dice]Yraelzin (alias of Jhaeman)2020-01-30T07:29:31ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#332020-01-29T21:41:07Z2020-01-29T11:39:29Z<p>Behind his mask, Yraelzrin wrinkles his nose at the stench. <i>Pity how those without the enlightenment of the Living God must toil in such filth.</i> Nonetheless, he pushes open the door to <i>Renley's Meats</i> and hands the order parchment to the first employee he sees. <b>"From the bosun of the <i>Peregrine</i>. Make haste, but supply quality. A ship may take weeks to reach its destination, but the reputation of an establishment like this can circle the world in mere days."</b> <i>Perfect—just how the Prime Mentrex would have said it. Set the tone, expect obedience, and listeners will comply. People like this want to be told what to do because it saves them from the hard work of thinking for themselves.</i></p>Behind his mask, Yraelzrin wrinkles his nose at the stench. Pity how those without the enlightenment of the Living God must toil in such filth. Nonetheless, he pushes open the door to Renley's Meats and hands the order parchment to the first employee he sees. "From the bosun of the Peregrine. Make haste, but supply quality. A ship may take weeks to reach its destination, but the reputation of an establishment like this can circle the world in mere days." Perfect--just how the Prime Mentrex...Yraelzin (alias of Jhaeman)2020-01-29T11:39:29ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#122020-01-28T11:20:37Z2020-01-28T11:20:37Z<p>His face flushing behind the mask, Yraelzin takes the parchment, and nods. <b>"Very well, Bosun Raearg. I shall deliver this missive promptly. But I have noted your regrettable temerity in words and tone. In the presence of <i>His</i> Messengers, it would do well to remember that those who tread softly tread wisely."</b> <i>Everyone outside of Razmiran is so mean!</i> the masked priest thinks as he strides away from the docks, forgetting he hadn't asked directions to the Tamuth District. <i>And who would have thought the world had so many heathens in it!</i></p>His face flushing behind the mask, Yraelzin takes the parchment, and nods. "Very well, Bosun Raearg. I shall deliver this missive promptly. But I have noted your regrettable temerity in words and tone. In the presence of His Messengers, it would do well to remember that those who tread softly tread wisely." Everyone outside of Razmiran is so mean! the masked priest thinks as he strides away from the docks, forgetting he hadn't asked directions to the Tamuth District. And who would have...Yraelzin (alias of Jhaeman)2020-01-28T11:20:37ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#82020-01-28T06:18:16Z2020-01-28T06:18:16Z<p>Yraelzin strides up to the half-orc. <b>"Hail, crewman! This emissary of the Living God comes now to say unto you: where are the quarters for the one known as Yraelzin, Priest of the Third Step?"</b> The masked young man wrings his hands nervously behind his back. <i>I hope 'crewman' was right. Maybe he's a 'mate' or a 'bosun' or something. Why do sailors have to make things so complicated?</i></p>Yraelzin strides up to the half-orc. "Hail, crewman! This emissary of the Living God comes now to say unto you: where are the quarters for the one known as Yraelzin, Priest of the Third Step?" The masked young man wrings his hands nervously behind his back. I hope 'crewman' was right. Maybe he's a 'mate' or a 'bosun' or something. Why do sailors have to make things so complicated?Yraelzin (alias of Jhaeman)2020-01-28T06:18:16ZRe: Forums: Play-by-Post: GM Mioki Presents: Ruins of AzlantYraelzin (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivkwd/gameplay#32020-01-28T00:08:50Z2020-01-28T00:08:50Z<p>A figure in elaborate clerical vestments and an expressionless iron mask emerges from the dockmaster's office. Some passers-by slow and stare, but in a city as large as Almas, and especially along the docks, there's far more exotic sights to take in. From the outside, it looks like the figure—a man by build—is probably waiting calmly for something.</p>
<p>But behind the mask, sweat slowly trickles down Yraelzin's face despite the mild spring air and breezes from the sea. <i>Ten days . . . ten days!</i> he thinks. <i>I must have confused the departure date. What am I going to do in this city for so long? Where am I going to sleep?</i> </p>
<p>The man opens a belt pouch and starts sorting through coins. <i>Stupid! The Heirarchs gave me a stipend for the trip and I spent three-fourths of it on a fancy underwater crossbow of all things! Hopefully I can find a boarding house that's not too expensive.</i> Yraelzin sighs, frustrated and apprehensive. <i>And why doesn't anybody want to talk about the Living God? I think that one woman stuck her tongue out at me! It was never like this back on the farm or in Thronestep.</i></p>
<p>The robed figure starts pacing back and forth. <i>Maybe they'd let me sleep on the ship until it departs? What do they call bedrooms on ships—bunks or berths or something. Well, it won't hurt to ask. I guess it's like Prime Mentrex always says, "Razmir will show the path, but his faithful must still take the first step."</i></p>
<p>The man in the iron mask approaches the <i>Peregrine</i> and looks around for someone in authority to speak to.</p>A figure in elaborate clerical vestments and an expressionless iron mask emerges from the dockmaster's office. Some passers-by slow and stare, but in a city as large as Almas, and especially along the docks, there's far more exotic sights to take in. From the outside, it looks like the figure--a man by build--is probably waiting calmly for something.
But behind the mask, sweat slowly trickles down Yraelzin's face despite the mild spring air and breezes from the sea. Ten days . . . ten days!...Yraelzin (alias of Jhaeman)2020-01-28T00:08:50ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=10#4682019-08-21T07:35:42Z2019-08-21T07:35:42Z<p>As everyone strides off, Zurnzal eyes the charred corpse of the dragon.</p>
<p><i>Well. Better it than me. I wonder what our next mission will be?</i></p>As everyone strides off, Zurnzal eyes the charred corpse of the dragon.
Well. Better it than me. I wonder what our next mission will be?Zurnzal the Brawler (alias of Jhaeman)2019-08-21T07:35:42ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=9#4442019-08-18T13:35:38Z2019-08-18T13:35:38Z<p>Gazwyr is incinerated in Aram Zey's final attack, and the burning husk of the once-proud dragon crashes to the ground with a crispy thud!</p>
<p><span class=messageboard-ooc> Ha, ouch! That blast killed the dragon in mid-air, before applying any falling damage. It was a memorable way to go. GM, let me know if I need to spend Prestige to clear this death (or only if my original pre-gen Zurnzal had died).</span></p>Gazwyr is incinerated in Aram Zey's final attack, and the burning husk of the once-proud dragon crashes to the ground with a crispy thud!
Ha, ouch! That blast killed the dragon in mid-air, before applying any falling damage. It was a memorable way to go. GM, let me know if I need to spend Prestige to clear this death (or only if my original pre-gen Zurnzal had died).Gazwyr the Green Dragon (alias of Jhaeman)2019-08-18T13:35:38ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=9#4352019-08-18T00:26:24Z2019-08-18T00:26:24Z<p>Gazwyr tries to dodge the flames.</p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span></p>
<p><span class=messageboard-ooc>I've got a bad feeling about this :)</span></p>Gazwyr tries to dodge the flames.
[dice=Reflex save]1d20+6[/dice]
I've got a bad feeling about this :)Gazwyr the Green Dragon (alias of Jhaeman)2019-08-18T00:26:24ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=9#4272019-08-16T14:39:55Z2019-08-16T14:39:55Z<p><b>"Now I have you, wizard!"</b></p>
<p>Gazwyr darts in and launches a flurry of attacks!</p>
<p><span class=messageboard-ooc>5' step and full attack</span></p>
<p><span class="messageboard-dice"><b>bite attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span></p>
<p><span class="messageboard-dice"><b>bite damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span></p>
<p><span class="messageboard-dice"><b>claw # 1 attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span></p>
<p><span class="messageboard-dice"><b>claw # 1 damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>claw # 1 confirmation roll:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span></p>
<p><span class="messageboard-dice"><b>claw # 1 second damage roll (if crit):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (4) + 3 = 7</span></p>
<p><span class="messageboard-dice"><b>claw # 2 attack:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>
<p><span class="messageboard-dice"><b>claw # 2 damage:</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (5) + 3 = 8</span></p>
<p><span class="messageboard-dice"><b>wing # 1 attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>
<p><span class="messageboard-dice"><b>wing # 1 damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>
<p><span class="messageboard-dice"><b>wing # 2 attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>
<p><span class="messageboard-dice"><b>wing # 2 damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span></p>"Now I have you, wizard!"
Gazwyr darts in and launches a flurry of attacks!
5' step and full attack
[dice=bite attack]1d20+10[/dice]
[dice=bite damage]1d8+4[/dice]
[dice=claw # 1 attack]1d20+10[/dice]
[dice=claw # 1 damage]1d6+3[/dice]
[dice=claw # 1 confirmation roll]1d20+10[/dice]
[dice=claw # 1 second damage roll (if crit)]1d6+3[/dice]
[dice=claw # 2 attack]1d20+10[/dice]
[dice=claw # 2 damage]1d6+3[/dice]
[dice=wing # 1 attack]1d20+5[/dice]
[dice=wing # 1 damage]1d4+1[/dice]
...Gazwyr the Green Dragon (alias of Jhaeman)2019-08-16T14:39:55ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=9#4112019-08-15T01:46:41Z2019-08-15T01:46:41Z<p>Gazwyr snaps at the fleeing wizard and then tries to dodge the lightning bolt that comes moments later.</p>
<p><span class="messageboard-dice"><b>Attack of Opportunity Bite:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class="messageboard-dice"><b>Reflex save vs. lighting:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>
<p>Gazwyr roars in pain!</p>
<p><b>"Let's see how well your tricks work when you're being crushed to death!"</b></p>
<p><span class=messageboard-ooc>Hit points down to 21! Move action to fly next to Aram again, and will try a grapple check. This will provoke if Aram has a weapon out.</span></p>
<p><span class="messageboard-dice"><b>Grapple check:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p><span class=messageboard-ooc>Maybe this isn't Gazwyr's day!</span></p>Gazwyr snaps at the fleeing wizard and then tries to dodge the lightning bolt that comes moments later.
[dice=Attack of Opportunity Bite]1d20+10[/dice]
[dice=Damage]1d8+4[/dice]
[dice=Reflex save vs. lighting]1d20+6[/dice]
Gazwyr roars in pain!
"Let's see how well your tricks work when you're being crushed to death!"
Hit points down to 21! Move action to fly next to Aram again, and will try a grapple check. This will provoke if Aram has a weapon out.
[dice=Grapple check]1d20+10[/dice]
...Gazwyr the Green Dragon (alias of Jhaeman)2019-08-15T01:46:41ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=8#3992019-08-14T07:31:24Z2019-08-14T07:31:24Z<p>Gazwry roars in inarticulate rage as he charges the irksome mage.</p>
<p><span class="messageboard-dice"><b>Bite w/ charge:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span></p>
<p><span class="messageboard-dice"><b>total concealment Miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 30</span></p>
<p><span class=messageboard-ooc>Miss from total concealment. GM, good role-playing Aram Zey—I kind of hate-love him!</span></p>Gazwry roars in inarticulate rage as he charges the irksome mage.
[dice=Bite w/ charge]1d20+12[/dice]
[dice=damage]1d8+4[/dice]
[dice=total concealment Miss chance]1d100[/dice]
Miss from total concealment. GM, good role-playing Aram Zey--I kind of hate-love him!Gazwyr the Green Dragon (alias of Jhaeman)2019-08-14T07:31:24ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=8#3872019-08-13T13:37:09Z2019-08-13T13:37:09Z<p>Gazwyr grins wickedly. <b>"You can hide, but you can't run!"</b> He breathes in deeply and lets out another sizzling blast of acid, and then flies onto the catwalk to keep Aram from escaping.</p>
<p><span class="messageboard-dice"><b>Breath Weapon damage, DC 15 Reflex save for half:</b></span> <span class="messageboard-dice">4d6 ⇒ (4, 4, 5, 3) = 16</span></p>
<p><span class="messageboard-dice"><b>Breath Weapon recharge:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>Gazwyr grins wickedly. "You can hide, but you can't run!" He breathes in deeply and lets out another sizzling blast of acid, and then flies onto the catwalk to keep Aram from escaping.
[dice=Breath Weapon damage, DC 15 Reflex save for half]4d6[/dice]
[dice=Breath Weapon recharge]1d4[/dice]Gazwyr the Green Dragon (alias of Jhaeman)2019-08-13T13:37:09ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=8#3712019-08-12T02:55:45Z2019-08-12T02:55:45Z<p><b>"Where are your friends now, Pathfinder? You are abandoned and alone! And the treasures gleaned from a lifetime of 'service to lore' shall fall to the Aspis!"</b></p>
<p>Gazwry flies up to the catwalk and tries to bite the still-invisible Aram Zey.</p>
<p><span class=messageboard-ooc>Please move my mini to the right spot. There will still be a 50% miss chance.</span></p>
<p><span class="messageboard-dice"><b>bite attack roll:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span></p>
<p><span class="messageboard-dice"><b>bite damage roll:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class="messageboard-dice"><b>Miss chance:</b></span> <span class="messageboard-dice">1d100 ⇒ 91</span></p>"Where are your friends now, Pathfinder? You are abandoned and alone! And the treasures gleaned from a lifetime of 'service to lore' shall fall to the Aspis!"
Gazwry flies up to the catwalk and tries to bite the still-invisible Aram Zey.
Please move my mini to the right spot. There will still be a 50% miss chance.
[dice=bite attack roll]1d20+10[/dice]
[dice=bite damage roll]1d8+4[/dice]
[dice=Miss chance]1d100[/dice]Gazwyr the Green Dragon (alias of Jhaeman)2019-08-12T02:55:45ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=8#3632019-08-09T13:54:52Z2019-08-09T13:54:52Z<p>Gazwyr takes a deep breath and spews a corrosive spray at the unseen foe.</p>
<p><span class=messageboard-ooc>Breath weapon 4d6 acid damage, DC 15 Reflex for half.</span></p>
<p><span class="messageboard-dice"><b>Breath Weapon Damage:</b></span> <span class="messageboard-dice">4d6 ⇒ (6, 6, 4, 5) = 21</span></p>
<p><span class="messageboard-dice"><b>Rounds until next use:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>Gazwyr takes a deep breath and spews a corrosive spray at the unseen foe.
Breath weapon 4d6 acid damage, DC 15 Reflex for half.
[dice=Breath Weapon Damage]4d6[/dice]
[dice=Rounds until next use]1d4[/dice]Gazwyr the Green Dragon (alias of Jhaeman)2019-08-09T13:54:52ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayGazwyr the Green Dragon (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=8#3612019-08-09T13:51:59Z2019-08-09T13:44:51Z<p>Gazwyr rumbles a warning. <b>"Mere illusion! The true threat hides. Your clever tricks won't defeat us, wizard. Submit to your death!"</b></p>
<p>Gazwyr flies into the room, sniffing around for the location of the hidden danger.</p>
<p><span class=messageboard-ooc>Move action to fly into the room (hopefully above the trap) and then a readied action to use a breath weapon on a foe if I can do so without catching an ally in the line of fire.</span></p>
<p><span class="messageboard-dice"><b>Will save vs. Slow:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p>[Spoiler omitted]</p>Gazwyr rumbles a warning. "Mere illusion! The true threat hides. Your clever tricks won't defeat us, wizard. Submit to your death!"
Gazwyr flies into the room, sniffing around for the location of the hidden danger.
Move action to fly into the room (hopefully above the trap) and then a readied action to use a breath weapon on a foe if I can do so without catching an ally in the line of fire.
[dice=Will save vs. Slow]1d20+8[/dice]
[Spoiler omitted]Gazwyr the Green Dragon (alias of Jhaeman)2019-08-09T13:44:51ZRe: Forums: Play-by-Post Discussion: GM Netherpongo's 6-98 Serpent's Rise DiscussionZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/discussion&page=3#1102019-07-29T06:12:37Z2019-07-29T06:12:37Z<p>Ha, good point. And how often will I ever get to •be• a dragon in PFS? This will give me bragging rights with my local group. So if no one else wants it, I'll run Gazwyn.</p>Ha, good point. And how often will I ever get to *be* a dragon in PFS? This will give me bragging rights with my local group. So if no one else wants it, I'll run Gazwyn.Zurnzal the Brawler (alias of Jhaeman)2019-07-29T06:12:37ZRe: Forums: Play-by-Post Discussion: GM Netherpongo's 6-98 Serpent's Rise DiscussionZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/discussion&page=3#1082019-07-29T03:29:14Z2019-07-29T03:29:14Z<p>If we do want the dragon, I guess I could give it a go.</p>If we do want the dragon, I guess I could give it a go.Zurnzal the Brawler (alias of Jhaeman)2019-07-29T03:29:14ZRe: Forums: Play-by-Post Discussion: GM Netherpongo's 6-98 Serpent's Rise DiscussionZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/discussion&page=3#1022019-07-28T14:17:16Z2019-07-28T14:17:16Z<p>Yeah, I think I'll pass on the dragon too. I have enough trouble figuring out one new character :)</p>Yeah, I think I'll pass on the dragon too. I have enough trouble figuring out one new character :)Zurnzal the Brawler (alias of Jhaeman)2019-07-28T14:17:16ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=7#3142019-07-26T07:15:18Z2019-07-26T07:15:18Z<p>Zurnzal always seems a step behind, but he does his best to reinforce his allies' speeches. <b>"There's a reason we're here and those Pathfinders are dead. So I guess what I'm sayin' is, pick the right side, and we all get what we want!"</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>Zurnzal always seems a step behind, but he does his best to reinforce his allies' speeches. "There's a reason we're here and those Pathfinders are dead. So I guess what I'm sayin' is, pick the right side, and we all get what we want!"
[dice=Intimidate]1d20+9[/dice]Zurnzal the Brawler (alias of Jhaeman)2019-07-26T07:15:18ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=7#3012019-07-23T13:39:52Z2019-07-23T13:39:52Z<p>Zurnzal just waits, knowing how the rest of this will play out.</p>
<p><span class=messageboard-ooc>Total Defense</span>.</p>Zurnzal just waits, knowing how the rest of this will play out.
Total Defense.Zurnzal the Brawler (alias of Jhaeman)2019-07-23T13:39:52ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=6#2932019-07-20T23:54:37Z2019-07-20T23:54:37Z<p>Zurnzal laughs. <b>"No matter how clever or sneaky these ops are supposed to be, they always come down to punchin' some poor bastards in the face!"</b> He moves next to the nearest Pathfinder and tries an elbow to the throat.</p>
<p><span class=messageboard-ooc>Spending swift action to get Power Attack feat for 1 minute.</span></p>
<p><span class="messageboard-dice"><b>Unarmed Strike w/ Power Attack:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 10 ⇒ (3) + 10 = 13</span></p>
<p><span class=messageboard-ooc>If the victim is flat-footed (I'm not sure who is who), he'll take an extra 1d6 of damage from sneak attack.</span></p>Zurnzal laughs. "No matter how clever or sneaky these ops are supposed to be, they always come down to punchin' some poor bastards in the face!" He moves next to the nearest Pathfinder and tries an elbow to the throat.
Spending swift action to get Power Attack feat for 1 minute.
[dice=Unarmed Strike w/ Power Attack]1d20+11[/dice]
[dice=damage]1d8+10[/dice]
If the victim is flat-footed (I'm not sure who is who), he'll take an extra 1d6 of damage from sneak attack.Zurnzal the Brawler (alias of Jhaeman)2019-07-20T23:54:37ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=6#2732019-07-14T12:44:30Z2019-07-14T12:44:30Z<p>Zurnzal follows along.</p>
<p><span class=messageboard-ooc>Take 10 on Stealth: 22</span></p>Zurnzal follows along.
Take 10 on Stealth: 22Zurnzal the Brawler (alias of Jhaeman)2019-07-14T12:44:30ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=6#2652019-07-13T00:43:13Z2019-07-13T00:43:13Z<p><b>"Yeah, I'm with ya, elf. So much for goin' in all subtle-like. We better hope no one else heard that fight!"</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (11) + 11 = 22</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (5) + 11 = 16</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span></p>"Yeah, I'm with ya, elf. So much for goin' in all subtle-like. We better hope no one else heard that fight!"
[dice=Perception]1d20+11[/dice]
[dice=Perception]1d20+11[/dice]
[dice=Perception]1d20+11[/dice]
[dice=Perception]1d20+11[/dice]
[dice=Perception]1d20+11[/dice]Zurnzal the Brawler (alias of Jhaeman)2019-07-13T00:43:13ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=6#2522019-07-10T00:11:43Z2019-07-10T00:11:43Z<p>Zurnzal barrels into the creature, hoping for the satisfaction of a kill.</p>
<p><span class=messageboard-ooc>Five foot step in, full attack w/ haste. I think I have flanking.</span></p>
<p><span class="messageboard-dice"><b>First attack:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (17) + 16 = 33</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 1d6 ⇒ (4) + 6 + (1) = 11</span></p>
<p><span class="messageboard-dice"><b>Second attack (haste):</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 1d6 ⇒ (1) + 6 + (2) = 9</span></p>
<p><span class="messageboard-dice"><b>Third attack:</b></span> <span class="messageboard-dice">1d8 + 11 ⇒ (6) + 11 = 17</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 1d6 ⇒ (7) + 6 + (4) = 17</span></p>Zurnzal barrels into the creature, hoping for the satisfaction of a kill.
Five foot step in, full attack w/ haste. I think I have flanking.
[dice=First attack]1d20+16[/dice]
[dice=damage]1d8+6+1d6[/dice]
[dice=Second attack (haste)]1d20+16[/dice]
[dice=damage]1d8+6+1d6[/dice]
[dice=Third attack]1d8+11[/dice]
[dice=damage]1d8+6+1d6[/dice]Zurnzal the Brawler (alias of Jhaeman)2019-07-10T00:11:43ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=5#2342019-07-05T03:19:45Z2019-07-05T03:19:45Z<p>Zurnzal decides thinking is bad and fighting is good! He lashes out with a series of attacks.</p>
<p><span class=messageboard-ooc>I'm guessing the thing to the south is probably dead, but if not, he'll attack it first and then shift to attacking the thing to his east.</span></p>
<p><span class="messageboard-dice"><b>First attack:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span></p>
<p><span class="messageboard-dice"><b>Second Attack (haste):</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (16) + 14 = 30</span></p>
<p><span class="messageboard-dice"><b>Third Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p><span class="messageboard-dice"><b>damage roll 1:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (4) + 6 = 10</span></p>
<p><span class="messageboard-dice"><b>damage roll 2:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (7) + 6 = 13</span></p>
<p><span class="messageboard-dice"><b>damage roll 3:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (2) + 6 = 8</span></p>
<p><span class="messageboard-dice"><b>Roll to confirm first attack critical threat:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (3) + 14 = 17</span></p>
<p><span class="messageboard-dice"><b>damage roll 4 (if confirm):</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (3) + 6 = 9</span></p>Zurnzal decides thinking is bad and fighting is good! He lashes out with a series of attacks.
I'm guessing the thing to the south is probably dead, but if not, he'll attack it first and then shift to attacking the thing to his east.
[dice=First attack]1d20+14[/dice]
[dice=Second Attack (haste)]1d20+14[/dice]
[dice=Third Attack]1d20+9[/dice]
[dice=damage roll 1]1d8+6[/dice]
[dice=damage roll 2]1d8+6[/dice]
[dice=damage roll 3]1d8+6[/dice]
[dice=Roll to confirm first attack critical...Zurnzal the Brawler (alias of Jhaeman)2019-07-05T03:19:45ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=5#2282019-07-04T04:23:33Z2019-07-04T04:23:33Z<p>Zurnzal grunts. <b>"Feels like punching a stone wall! I'll try and keep this one occupied, but if anyone sees the thingamajiggy, grab it so we can go!"</b></p>
<p><span class=messageboard-ooc>Total Defense (with ranks in Acrobatics): New AC is 24</span></p>Zurnzal grunts. "Feels like punching a stone wall! I'll try and keep this one occupied, but if anyone sees the thingamajiggy, grab it so we can go!"
Total Defense (with ranks in Acrobatics): New AC is 24Zurnzal the Brawler (alias of Jhaeman)2019-07-04T04:23:33ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=5#2202019-07-03T01:18:58Z2019-07-03T01:18:58Z<p>Zurnzal grunts with pleasure and moves in next to Joliryn. <b>"Let me show you how it's done, girlie!"</b> He his brings his leg up in a high arc and aims for the nose of the lizard.</p>
<p><span class="messageboard-dice"><b>Unarmed Strike:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (7) + 6 = 13</span></p>Zurnzal grunts with pleasure and moves in next to Joliryn. "Let me show you how it's done, girlie!" He his brings his leg up in a high arc and aims for the nose of the lizard.
[dice=Unarmed Strike]1d20+13[/dice]
[dice=damage]1d8+6[/dice]Zurnzal the Brawler (alias of Jhaeman)2019-07-03T01:18:58ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=5#2092019-07-02T03:47:49Z2019-07-02T03:47:49Z<p>Zurnzal isn't sure about this whole situation. He keeps an eye on the creatures, ready to slow them down in case they attack and his allies need to do a smash and grab.</p>Zurnzal isn't sure about this whole situation. He keeps an eye on the creatures, ready to slow them down in case they attack and his allies need to do a smash and grab.Zurnzal the Brawler (alias of Jhaeman)2019-07-02T03:47:49ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=4#1952019-06-27T14:25:41Z2019-06-27T14:25:41Z<p><b>"Looks like this must be the place,"</b> grunts Zurnzal. <b>"I got a feeling it ain't gonna be so easy, though."</b></p>"Looks like this must be the place," grunts Zurnzal. "I got a feeling it ain't gonna be so easy, though."Zurnzal the Brawler (alias of Jhaeman)2019-06-27T14:25:41ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=4#1892019-06-26T04:40:31Z2019-06-26T04:39:51Z<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (20) + 10 = 30</span></p>
<p>Zurnzal dive to the floor with unnatural speed, but still gets singed. His mask glows red hot from the flames. He curses a red streak in guttural Orcish.</p>[dice=Reflex Save]1d20+10[/dice]
Zurnzal dive to the floor with unnatural speed, but still gets singed. His mask glows red hot from the flames. He curses a red streak in guttural Orcish.Zurnzal the Brawler (alias of Jhaeman)2019-06-26T04:39:51ZRe: Forums: Play-by-Post Discussion: GM Netherpongo's 6-98 Serpent's Rise DiscussionZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/discussion&page=2#742019-06-24T01:20:50Z2019-06-24T01:20:50Z<p><span class=messageboard-ooc>Can someone point me to the regular mission briefing? I have the Zurnzal-specific briefing, but was there a separate one for our overall goals? I know vaguely we're stealing the sky key and doing something with the tapestry, but I wasn't sure exactly what the details were and I didn't see it at the beginning of the gameplay thread. Thanks!</span></p>Can someone point me to the regular mission briefing? I have the Zurnzal-specific briefing, but was there a separate one for our overall goals? I know vaguely we're stealing the sky key and doing something with the tapestry, but I wasn't sure exactly what the details were and I didn't see it at the beginning of the gameplay thread. Thanks!Zurnzal the Brawler (alias of Jhaeman)2019-06-24T01:20:50ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=4#1692019-06-22T14:06:02Z2019-06-22T14:03:54Z<p>Zurnzal takes a few minutes to try to make himself look like the generic "half-orc caravan guards" that Pathfinders often employ on their expeditions.</p>
<p><span class="messageboard-dice"><b>Disguise (w/ Disguise kit):</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p><span class=messageboard-ooc>The dice, they do not make me. Hate to have to burn this so early, but I'll use my t-shirt re-roll. I don't want our heist to stop before it starts!</span></p>
<p><span class="messageboard-dice"><b>Disguise reroll:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (20) + 13 = 33</span></p>Zurnzal takes a few minutes to try to make himself look like the generic "half-orc caravan guards" that Pathfinders often employ on their expeditions.
[dice=Disguise (w/ Disguise kit)]1d20+13[/dice]
The dice, they do not make me. Hate to have to burn this so early, but I'll use my t-shirt re-roll. I don't want our heist to stop before it starts!
[dice=Disguise reroll]1d20+13[/dice]Zurnzal the Brawler (alias of Jhaeman)2019-06-22T14:03:54ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1452019-06-18T15:48:44Z2019-06-18T15:48:44Z<p>Zurnzal shrugs. <b>"Alive or dead, makes no difference to me. Important thing is, the Society will be so busy investigating her, we'll have time to get away."</b></p>
<p><span class=messageboard-ooc>Going to be away until Friday.</span></p>Zurnzal shrugs. "Alive or dead, makes no difference to me. Important thing is, the Society will be so busy investigating her, we'll have time to get away."
Going to be away until Friday.Zurnzal the Brawler (alias of Jhaeman)2019-06-18T15:48:44ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1402019-06-18T03:27:16Z2019-06-18T03:27:16Z<p>Zurnzal throws in an extra kick for good measure, to make sure the halfling will be sleeping for hours. He wants her to wake up and wander out of the grove at the perfect time to seem awfully suspicious.</p>Zurnzal throws in an extra kick for good measure, to make sure the halfling will be sleeping for hours. He wants her to wake up and wander out of the grove at the perfect time to seem awfully suspicious.Zurnzal the Brawler (alias of Jhaeman)2019-06-18T03:27:16ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1362019-06-17T06:56:01Z2019-06-17T06:56:01Z<p>Seeing Shohirajj start things off, Zurnzal gets in on the action with a hammer-fist to the side of Janira's head!</p>
<p><span class=messageboard-ooc>Using my 1/day Knockout Strike ability. IF this hits, Janira will have to make a DC 18 Fort save or fall unconscious.</span></p>
<p><span class="messageboard-dice"><b>Unarmed Strike Attack Roll vs. flat-footed:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (7) + 13 = 20</span></p>
<p><span class="messageboard-dice"><b>Damage Roll:</b></span> <span class="messageboard-dice">1d8 + 6 + 1d6 ⇒ (3) + 6 + (5) = 14</span></p>
<p><span class=messageboard-ooc>Sorry for the delay guys! I was away—and will be again in a couple of days.</span></p>Seeing Shohirajj start things off, Zurnzal gets in on the action with a hammer-fist to the side of Janira's head!
Using my 1/day Knockout Strike ability. IF this hits, Janira will have to make a DC 18 Fort save or fall unconscious.
[dice=Unarmed Strike Attack Roll vs. flat-footed]1d20+13[/dice]
[dice=Damage Roll]1d8+6+1d6[/dice]
Sorry for the delay guys! I was away--and will be again in a couple of days.Zurnzal the Brawler (alias of Jhaeman)2019-06-17T06:56:01ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1252019-06-12T13:08:58Z2019-06-12T13:08:58Z<p><b>"I like it. These Pathfinders follow their masters around like puppies. She'll believe it."</b></p>"I like it. These Pathfinders follow their masters around like puppies. She'll believe it."Zurnzal the Brawler (alias of Jhaeman)2019-06-12T13:08:58ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1212019-06-11T22:49:45Z2019-06-11T22:49:45Z<p><b>"Simple. After we knock out Janira, one of us poses as her on this heist so the Pathfinders think they have a traitor in their midst. We just need someone of the right size and body type to carry off the disguise . . ."</b> he says, looking right at Joliryn.</p>"Simple. After we knock out Janira, one of us poses as her on this heist so the Pathfinders think they have a traitor in their midst. We just need someone of the right size and body type to carry off the disguise . . ." he says, looking right at Joliryn.Zurnzal the Brawler (alias of Jhaeman)2019-06-11T22:49:45ZRe: Forums: Play-by-Post: GM Netherpongo's PFS 6-98 Serpent's Rise GameplayZurnzal the Brawler (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivke3/gameplay&page=3#1152019-06-11T10:10:02Z2019-06-11T10:10:02Z<p>Zurnzal arrives at the statue, looking a bit confused. He tries to whisper, though his half-orc heritage makes it more like a growl. <b>"I wanna get this done. So let's go over the plan. We lure that half-pint Pathfinder Janira into Southgrove, take her out before she can scream and alert half of Absalom, and then plant the goods on her. Before anyone discovers her, we're in and out with that tapestry and key business. She takes the fall, and we get rich or die tryin'. Sound about right?"</b></p>Zurnzal arrives at the statue, looking a bit confused. He tries to whisper, though his half-orc heritage makes it more like a growl. "I wanna get this done. So let's go over the plan. We lure that half-pint Pathfinder Janira into Southgrove, take her out before she can scream and alert half of Absalom, and then plant the goods on her. Before anyone discovers her, we're in and out with that tapestry and key business. She takes the fall, and we get rich or die tryin'. Sound about right?"Zurnzal the Brawler (alias of Jhaeman)2019-06-11T10:10:02ZRe: Forums: Play-by-Post Discussion: [OutPost II]Redelia's Through Maelstrom Rift DiscussionJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/discussion&page=2#762019-06-02T01:20:48Z2019-06-02T01:20:48Z<p>All good, thanks everyone for a great time!</p>All good, thanks everyone for a great time!Jamila the Janni (alias of Jhaeman)2019-06-02T01:20:48ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=6#2982019-05-30T11:46:54Z2019-05-30T11:46:54Z<p><b>"Well done, everyone! Ashasar will be pleased that the rift was closed with no loss of life. As a team, we were able to accomplish what none of us could have done alone—unity and balance will surely guide us through whatever troubles come our way."</b></p>"Well done, everyone! Ashasar will be pleased that the rift was closed with no loss of life. As a team, we were able to accomplish what none of us could have done alone--unity and balance will surely guide us through whatever troubles come our way."Jamila the Janni (alias of Jhaeman)2019-05-30T11:46:54ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=6#2932019-05-28T02:55:43Z2019-05-28T02:55:43Z<p><b>"It's working!"</b> Jamila calls out. She continues discussing the strange planar energies at work.</p>
<p>[Spoiler omitted]</p>"It's working!" Jamila calls out. She continues discussing the strange planar energies at work.
[Spoiler omitted]Jamila the Janni (alias of Jhaeman)2019-05-28T02:55:43ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=6#2882019-05-26T07:50:07Z2019-05-26T07:50:07Z<p>Jamila does her best to figure out a way to close the portal.</p>
<p>[Spoiler omitted]</p>Jamila does her best to figure out a way to close the portal.
[Spoiler omitted]Jamila the Janni (alias of Jhaeman)2019-05-26T07:50:07ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=6#2702019-05-23T07:54:06Z2019-05-23T07:54:06Z<p>Seeing Octaris have success with the fire wysp, Jamila calls out to the earth wysp in Terran:</p>
<p><b>"Creatures of earth need stability and structure—chaos can't give you that! Come back to the realm of order!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy (Good Hope off-sets Charisma-based skill penalty):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span></p>Seeing Octaris have success with the fire wysp, Jamila calls out to the earth wysp in Terran:
"Creatures of earth need stability and structure--chaos can't give you that! Come back to the realm of order!"
[dice=Diplomacy (Good Hope off-sets Charisma-based skill penalty)]1d20+12[/dice]Jamila the Janni (alias of Jhaeman)2019-05-23T07:54:06ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=6#2602019-05-22T13:10:27Z2019-05-22T13:08:37Z<p><span class=messageboard-ooc>Applying the Good Hope bonus to the checks below: 2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.</span></p>
<p><span class="messageboard-dice"><b>Linguistics:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes) on Wysps:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (12) + 14 = 26</span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes) on Serpent:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (1) + 14 = 15</span></p>
<p><span class=messageboard-ooc>Subtracting 2 from each of those, not written in above, for special penalty on Intelligence-based skills.</span></p>
<p><b>"That protean is clearly hostile—defend yourselves!"</b></p>
<p>Jamila draws her longsword, takes a 5' step, and readies to attack should it move closer.</p>Applying the Good Hope bonus to the checks below: 2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls.
[dice=Linguistics]1d20+9[/dice]
[dice=Knowledge (planes) on Wysps]1d20+14[/dice]
[dice=Knowledge (planes) on Serpent]1d20+14[/dice]
Subtracting 2 from each of those, not written in above, for special penalty on Intelligence-based skills.
"That protean is clearly hostile--defend yourselves!"
Jamila draws her longsword, takes a 5' step,...Jamila the Janni (alias of Jhaeman)2019-05-22T13:08:37ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=5#2502019-05-21T14:37:47Z2019-05-21T14:37:47Z<p>Jamila steps through.</p>Jamila steps through.Jamila the Janni (alias of Jhaeman)2019-05-21T14:37:47ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=5#2382019-05-19T01:16:27Z2019-05-19T01:16:27Z<p>Jamila does a quick search of the room with the dragon statuettes while listening to Ember's story. Unless she finds something interesting, she'll join the others around the ring-portal.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span></p>Jamila does a quick search of the room with the dragon statuettes while listening to Ember's story. Unless she finds something interesting, she'll join the others around the ring-portal.
[dice=Perception]1d20+11[/dice]Jamila the Janni (alias of Jhaeman)2019-05-19T01:16:27ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=5#2182019-05-16T13:23:40Z2019-05-16T13:23:40Z<p><span class="messageboard-dice"><b>Knowledge (Planes):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span></p>
<p><b>"Well done Krakos! Everyone else, keep your eyes open—there may be more elemental manifestations."</b></p>[dice=Knowledge (Planes)]1d20+12[/dice]
"Well done Krakos! Everyone else, keep your eyes open--there may be more elemental manifestations."Jamila the Janni (alias of Jhaeman)2019-05-16T13:23:40ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=5#2112019-05-15T02:48:13Z2019-05-15T02:47:27Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Planes):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span></p>
<p><b>"Thanks Storm!"</b> Jamila pulls out her <i>oil of flame arrow</i> and prepares to apply it to her quiver.</p>[dice=Perception]1d20+11[/dice]
[dice=Knowledge (Planes)]1d20+12[/dice]
"Thanks Storm!" Jamila pulls out her oil of flame arrow and prepares to apply it to her quiver.Jamila the Janni (alias of Jhaeman)2019-05-15T02:47:27ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=5#2032019-05-13T22:41:07Z2019-05-13T22:41:07Z<p><b>"Fascinating—an armory of some sort,"</b> Jamila says. <b>"This tower must have been an ancient fortification, but I can't fathom who built it or where they went. Well, spears and swords aren't going to help us put things right here. Let's move on to the next room."</b></p>"Fascinating--an armory of some sort," Jamila says. "This tower must have been an ancient fortification, but I can't fathom who built it or where they went. Well, spears and swords aren't going to help us put things right here. Let's move on to the next room."Jamila the Janni (alias of Jhaeman)2019-05-13T22:41:07ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=4#1912019-05-11T01:19:55Z2019-05-11T01:19:55Z<p><span class="messageboard-dice"><b>Knowledge (Planes):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span></p>
<p><b>"The depictions seem vaguely familiar, but I can't place them. Once we make this place secure and stop the rift, perhaps sages can be brought here for further study. As for the pipes, my best guess is they're to relieve pressure of some kind—but whether putting the caps on would be for good or ill, I have no idea!"</b></p>[dice=Knowledge (Planes)]1d20+12[/dice]
"The depictions seem vaguely familiar, but I can't place them. Once we make this place secure and stop the rift, perhaps sages can be brought here for further study. As for the pipes, my best guess is they're to relieve pressure of some kind--but whether putting the caps on would be for good or ill, I have no idea!"Jamila the Janni (alias of Jhaeman)2019-05-11T01:19:55ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=4#1852019-05-10T05:45:40Z2019-05-10T05:45:40Z<p><span class="messageboard-dice"><b>Knowledge Planes:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (5) + 12 = 17</span></p>
<p><b>"It's good you're here, Octaris! Team, I suggest we start working our way around the rooms in the clockwise direction."</b></p>[dice=Knowledge Planes]1d20+12[/dice]
"It's good you're here, Octaris! Team, I suggest we start working our way around the rooms in the clockwise direction."Jamila the Janni (alias of Jhaeman)2019-05-10T05:45:40ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=4#1792019-05-08T06:12:49Z2019-05-08T06:12:49Z<p><b>"I suggest we try the doors. If the winds continue to be this dangerous, I'd rather be inside a structure than risk getting blown about investigating that strange mass near the roof."</b></p>"I suggest we try the doors. If the winds continue to be this dangerous, I'd rather be inside a structure than risk getting blown about investigating that strange mass near the roof."Jamila the Janni (alias of Jhaeman)2019-05-08T06:12:49ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=4#1612019-05-04T14:38:57Z2019-05-04T14:38:57Z<p>Jamila doesn't know exactly what's happening, but she trusts her teammates to handle the communication with the strange creatures. She helps Ember load up the flying sail-carpet with salvaged gear.</p>Jamila doesn't know exactly what's happening, but she trusts her teammates to handle the communication with the strange creatures. She helps Ember load up the flying sail-carpet with salvaged gear.Jamila the Janni (alias of Jhaeman)2019-05-04T14:38:57ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=3#1442019-04-29T01:51:12Z2019-04-29T01:51:12Z<p><span class=messageboard-ooc>Jeepers, okay. Well, away we go. Standard action to speak the command word, and then we'll get 40' of movement this round.</span></p>
<p>Jamila climbs on to the flying carpet, speaks an arcane command word, and starts moving back towards the others, pausing just long enough for Rhyol to climb on board.</p>Jeepers, okay. Well, away we go. Standard action to speak the command word, and then we'll get 40' of movement this round.
Jamila climbs on to the flying carpet, speaks an arcane command word, and starts moving back towards the others, pausing just long enough for Rhyol to climb on board.Jamila the Janni (alias of Jhaeman)2019-04-29T01:51:12ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=3#1412019-04-28T13:22:46Z2019-04-28T13:22:46Z<p><span class=messageboard-ooc>GM, I'm not sure how the magic carpet works. My general plan is to pick up Rhyol and then I'll start heading towards the others.</span></p>GM, I'm not sure how the magic carpet works. My general plan is to pick up Rhyol and then I'll start heading towards the others.Jamila the Janni (alias of Jhaeman)2019-04-28T13:22:46ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=3#1302019-04-26T04:56:18Z2019-04-26T04:53:19Z<p>Jamila continues trying to turn gravity in the direction of the flying carpet-sail.</p>
<p><span class="messageboard-dice"><b>Wisdom check:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span></p>
<p>It works! She "falls" 160' right towards it, and then uses her innate flying ability to cover the rest of the distance.</p>Jamila continues trying to turn gravity in the direction of the flying carpet-sail.
[dice=Wisdom check]1d20+1[/dice]
It works! She "falls" 160' right towards it, and then uses her innate flying ability to cover the rest of the distance.Jamila the Janni (alias of Jhaeman)2019-04-26T04:53:19ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=3#1182019-04-23T14:03:55Z2019-04-23T14:03:55Z<p><span class="messageboard-dice"><b>Perception check:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>
<p>Jamila contacts everyone telepathically. <b>”No one panic. I’ll head for the flying carpet and come back for you, and then we'll fly for that tower!”</b></p>
<p>Jamila will try to turn gravity in the direction of the flying carpet-sail, but if that fails, she’ll fly as a run action and move 60’ in its direction.</p>
<p><span class="messageboard-dice"><b>Wisdom:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span></p>[dice=Perception check]1d20+11[/dice]
[dice=Knowledge (planes)] 1d20+12[/dice]
Jamila contacts everyone telepathically. ”No one panic. I’ll head for the flying carpet and come back for you, and then we'll fly for that tower!”
Jamila will try to turn gravity in the direction of the flying carpet-sail, but if that fails, she’ll fly as a run action and move 60’ in its direction.
[dice=Wisdom]1d20+1[/dice]Jamila the Janni (alias of Jhaeman)2019-04-23T14:03:55ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=3#1022019-04-20T10:26:20Z2019-04-20T10:26:20Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>[dice=Initiative]1d20+6[/dice]Jamila the Janni (alias of Jhaeman)2019-04-20T10:26:20ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=2#922019-04-17T05:43:38Z2019-04-17T05:43:38Z<p><span class="messageboard-dice"><b>Fly check:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (7) + 15 = 22</span></p>
<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>[dice=Fly check]1d20+15[/dice]
[dice=Reflex save]1d20+8[/dice]Jamila the Janni (alias of Jhaeman)2019-04-17T05:43:38ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=2#822019-04-15T07:42:49Z2019-04-15T07:42:49Z<p>Jamila tries to brace herself.</p>Jamila tries to brace herself.Jamila the Janni (alias of Jhaeman)2019-04-15T07:42:49ZRe: Forums: Play-by-Post Discussion: [OutPost II]Redelia's Through Maelstrom Rift DiscussionJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/discussion#502019-04-11T02:11:52Z2019-04-11T02:11:52Z<p>Nope, all good.</p>Nope, all good.Jamila the Janni (alias of Jhaeman)2019-04-11T02:11:52ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=2#752019-04-08T03:30:19Z2019-04-08T03:30:19Z<p><span class=messageboard-ooc>What skill is it to pilot airships? Profession (Sailor) maybe?</span></p>What skill is it to pilot airships? Profession (Sailor) maybe?Jamila the Janni (alias of Jhaeman)2019-04-08T03:30:19ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=2#632019-04-04T13:32:02Z2019-04-04T13:32:02Z<p>Jamila generally keeps up morale around the ship, making sure everyone is comfortable and ready for the mission to come.</p>Jamila generally keeps up morale around the ship, making sure everyone is comfortable and ready for the mission to come.Jamila the Janni (alias of Jhaeman)2019-04-04T13:32:02ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay&page=2#562019-04-01T14:30:34Z2019-04-01T14:30:34Z<p><b>"Let me assure you, Captain, we wouldn't ask for a departure on such short notice if it weren't vital for the safety of the plane, as Krakos has explained with such erudition! And you should feel confident that, should any danger arise during the journey, my companions and I will protect your vessel with our lives."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span></p>
<p>Jamila's little speech falls a bit flat, as she's distracted by watching her hawk flying near the airships.</p>"Let me assure you, Captain, we wouldn't ask for a departure on such short notice if it weren't vital for the safety of the plane, as Krakos has explained with such erudition! And you should feel confident that, should any danger arise during the journey, my companions and I will protect your vessel with our lives."
[dice=Diplomacy]1d20+12[/dice]
Jamila's little speech falls a bit flat, as she's distracted by watching her hawk flying near the airships.Jamila the Janni (alias of Jhaeman)2019-04-01T14:30:34ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#492019-03-30T01:50:06Z2019-03-30T01:50:06Z<p><b>"Don't worry Octaris, we don't need a ship captain to help us find adventure! I'm sure we can make our own, if need be. What do you say to giving Razakim a chance? He seems like a likable enough fellow, and you might even persuade him later to let you steer!"</b></p>"Don't worry Octaris, we don't need a ship captain to help us find adventure! I'm sure we can make our own, if need be. What do you say to giving Razakim a chance? He seems like a likable enough fellow, and you might even persuade him later to let you steer!"Jamila the Janni (alias of Jhaeman)2019-03-30T01:50:06ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#402019-03-27T05:05:51Z2019-03-27T05:05:51Z<p>Jamila says to her companions: <b>"Perhaps a brief word with each to see if they are suitable and willing, and if more than one meets both criteria, we can confer before choosing."</b></p>
<p>She approaches Razakim. <b>"Well met. My companions and I are perhaps interested in booking passage aboard your vessel. Are you accepting passengers? Could you tell me a little about your ship?"</b></p>Jamila says to her companions: "Perhaps a brief word with each to see if they are suitable and willing, and if more than one meets both criteria, we can confer before choosing."
She approaches Razakim. "Well met. My companions and I are perhaps interested in booking passage aboard your vessel. Are you accepting passengers? Could you tell me a little about your ship?"Jamila the Janni (alias of Jhaeman)2019-03-27T05:05:51ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#282019-03-21T05:46:29Z2019-03-21T05:46:29Z<p>Jamila nods at Rhyol. <b>"Well said. The sooner we find a captain and an airship, the sooner we can put right whatever has gone wrong."</b></p>
<p>She starts heading towards the airship docks.</p>Jamila nods at Rhyol. "Well said. The sooner we find a captain and an airship, the sooner we can put right whatever has gone wrong."
She starts heading towards the airship docks.Jamila the Janni (alias of Jhaeman)2019-03-21T05:46:29ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#212019-03-18T07:07:38Z2019-03-18T07:07:38Z<p><span class=messageboard-ooc>I'm going to roll too just on the small chance I can get DC 30 and eek out a little more info if the chart goes that high :) </span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>
<p>Nevermind!</p>I'm going to roll too just on the small chance I can get DC 30 and eek out a little more info if the chart goes that high :)
[dice=Knowledge (planes)]1d20+12[/dice]
Nevermind!Jamila the Janni (alias of Jhaeman)2019-03-18T07:07:38ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#132019-03-15T13:09:42Z2019-03-15T13:09:42Z<p>Jamila enjoys the food but finds excuses to be close enough to each member of the team at some point during the meal to whisper encouraging words.</p>
<p><b>"Octaris, please don't hesitate to speak up if you notice anything odd as we approach the site of the disturbances. No one here possesses your arcane genius."</p>
<p>"Rhyol, you'll be our first line of defense should danger arise. I'm confident that if you keep control of your passions, you'll be victorious on the field of battle."</p>
<p>"Zephyr, your connection to this plane makes you perhaps the most valuable member of the team. We're relying on your expertise of the Plane of Air and its inhabitants."</p>
<p>"Krakos, your determination and strength will see us in good stead no matter what obstacles we must overcome."</p>
<p>"Ember, your experience as an explorer across the planes will no doubt be crucial to our success. If you see anything familiar from your travels when we reach the anomaly, don't be afraid to share."</b></p>Jamila enjoys the food but finds excuses to be close enough to each member of the team at some point during the meal to whisper encouraging words.
"Octaris, please don't hesitate to speak up if you notice anything odd as we approach the site of the disturbances. No one here possesses your arcane genius."
"Rhyol, you'll be our first line of defense should danger arise. I'm confident that if you keep control of your passions, you'll be victorious on the field of battle."
"Zephyr, your...Jamila the Janni (alias of Jhaeman)2019-03-15T13:09:42ZRe: Forums: Play-by-Post: [OutPost II]Redelia's Through Maelstrom RiftJamila the Janni (alias of Jhaeman)https://paizo.com/campaigns/v5748p75ivk46/gameplay#62019-03-13T22:25:29Z2019-03-13T22:25:29Z<p>Jamila, a janni who usually maintains human guise, smiles slightly.</p>
<p><b>"Indeed, your mastery of arcane lore will doubtless prove vital, Octaris. Yet each one of us has something to contribute, and only working together will we find success."</b></p>
<p>A hawk, clearly native to the Plane of Air, circles overhead.</p>Jamila, a janni who usually maintains human guise, smiles slightly.
"Indeed, your mastery of arcane lore will doubtless prove vital, Octaris. Yet each one of us has something to contribute, and only working together will we find success."
A hawk, clearly native to the Plane of Air, circles overhead.Jamila the Janni (alias of Jhaeman)2019-03-13T22:25:29ZRe: Forums: Play-by-Post Discussion: GM Ietsuna's 4-07 Severing Ties (Standard) DiscussionLirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/discussion#402018-05-31T13:38:22Z2018-05-31T13:38:22Z<p>I ran the Iconic, but I'll be applying it to the character below:</p>
<p>Player Name: Jeremy Patrick
<br />
Character Name: Arrius Vext
<br />
PFS Character Number: 2385443-3
<br />
This Chronicle: # 14
<br />
Starting XP: 2
<br />
Starting Fame: 4
<br />
Starting Prestige: 4
<br />
Starting Gold: 1110
<br />
Faction: Dark Archive
<br />
Day Job Roll: None</p>I ran the Iconic, but I'll be applying it to the character below:
Player Name: Jeremy Patrick
Character Name: Arrius Vext
PFS Character Number: 2385443-3
This Chronicle: # 14
Starting XP: 2
Starting Fame: 4
Starting Prestige: 4
Starting Gold: 1110
Faction: Dark Archive
Day Job Roll: NoneLirianne the Gunslinger (alias of Jhaeman)2018-05-31T13:38:22ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=7#3162018-05-31T08:25:02Z2018-05-31T08:25:02Z<p>Thanks for the game everyone!</p>Thanks for the game everyone!Lirianne the Gunslinger (alias of Jhaeman)2018-05-31T08:25:02ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2992018-05-29T14:33:29Z2018-05-29T14:33:29Z<p>Lirianne whispers to the others. <b>"I ain't never seen the like. But I do know I ain't wanna get two dozen angry churchfolk tryin' ta chase me down and fit me for a hemp rope collar. So's 'less we got more sabotagin' to do, I reckon we call it a day."</b></p>Lirianne whispers to the others. "I ain't never seen the like. But I do know I ain't wanna get two dozen angry churchfolk tryin' ta chase me down and fit me for a hemp rope collar. So's 'less we got more sabotagin' to do, I reckon we call it a day."Lirianne the Gunslinger (alias of Jhaeman)2018-05-29T14:33:29ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2872018-05-28T03:20:04Z2018-05-28T03:20:04Z<p>Lirianne pipes up. <b>"Folks, I dunno if we oughtta push this much further. Sabotage is the goal, not gassin' the poor bastards ta death in their sleep. Not everyone recognizes carbauxine like me and my sniffer. Not ta mention, I can't remember if the gas is flammable or not. I better keep my piece holstered, just in case. But Avasir, I would kindly submit myself to that healin' stick of yourn."</b></p>Lirianne pipes up. "Folks, I dunno if we oughtta push this much further. Sabotage is the goal, not gassin' the poor bastards ta death in their sleep. Not everyone recognizes carbauxine like me and my sniffer. Not ta mention, I can't remember if the gas is flammable or not. I better keep my piece holstered, just in case. But Avasir, I would kindly submit myself to that healin' stick of yourn."Lirianne the Gunslinger (alias of Jhaeman)2018-05-28T03:20:04ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2822018-05-27T21:49:10Z2018-05-27T21:49:10Z<p><span class=messageboard-ooc>What direction is the sound coming from? Does it sound like the statue did?</span></p>What direction is the sound coming from? Does it sound like the statue did?Lirianne the Gunslinger (alias of Jhaeman)2018-05-27T21:49:10ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2782018-05-27T14:02:08Z2018-05-27T14:02:08Z<p>Lirianne thanks Vladamir for the healing potion and promises to pay him back one day. She chugs it down.</p>
<p><span class="messageboard-dice"><b>Cure Light Wounds Potion:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>
<p>She then peeks into the room where Avasir and Syl'las are.</p>
<p><span class="messageboard-dice"><b>Knowledge (Engineering):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>
<p><b>"I reckon we better be careful. Y'all might not realize it, but that there's carbauxine gas. I recognize it from the foundries back in ol' Alkenstar. Kills ya right dead, iffin ya sniff too much of it. 'Spose we could take this bead with us though—maybe it's worth sumptin?"</b> She pulls out a single prayer bead hidden under one of the mats.</p>Lirianne thanks Vladamir for the healing potion and promises to pay him back one day. She chugs it down.
[dice=Cure Light Wounds Potion]1d8+1[/dice]
She then peeks into the room where Avasir and Syl'las are.
[dice=Knowledge (Engineering)]1d20+4[/dice]
[dice=Perception]1d20+7[/dice]
"I reckon we better be careful. Y'all might not realize it, but that there's carbauxine gas. I recognize it from the foundries back in ol' Alkenstar. Kills ya right dead, iffin ya sniff too much of it. 'Spose...Lirianne the Gunslinger (alias of Jhaeman)2018-05-27T14:02:08ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2682018-05-26T22:29:29Z2018-05-26T22:29:29Z<p>Lirianne reloads, gritting her teeth as stabs of pain shoot through her body with every breath.</p>Lirianne reloads, gritting her teeth as stabs of pain shoot through her body with every breath.Lirianne the Gunslinger (alias of Jhaeman)2018-05-26T22:29:29ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=6#2612018-05-26T07:09:36Z2018-05-26T07:09:36Z<p>Although somehow still on her feet despite the statue's bone-crushing blow, Lirianne has no choice but to retreat around the corner as she hastily tries to think of a plan!</p>
<p><span class=messageboard-ooc>Move action to present location.</span></p>
<p><span class=messageboard-ooc>I forgot to apply Lirianne's "Killer" trait to her crit, would would do an extra 4 points of damage. It's completely my fault, so I understand if I've missed my chance to have it factored in. Sorry guys!</span></p>Although somehow still on her feet despite the statue's bone-crushing blow, Lirianne has no choice but to retreat around the corner as she hastily tries to think of a plan!
Move action to present location.
I forgot to apply Lirianne's "Killer" trait to her crit, would would do an extra 4 points of damage. It's completely my fault, so I understand if I've missed my chance to have it factored in. Sorry guys!Lirianne the Gunslinger (alias of Jhaeman)2018-05-26T07:09:36ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=5#2472018-05-24T05:22:59Z2018-05-24T05:22:59Z<p><span class=messageboard-ooc>I was already missing 2 hp when I took the 11 from the statue, so that's why I'm Disabled at exactly 0 hp.</span></p>I was already missing 2 hp when I took the 11 from the statue, so that's why I'm Disabled at exactly 0 hp.Lirianne the Gunslinger (alias of Jhaeman)2018-05-24T05:22:59ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=5#2452018-05-24T04:52:23Z2018-05-24T04:52:23Z<p><span class=messageboard-ooc>Ouch! This thing's tough. GM Ietsuna, can I just double-check that the statue can move and then do a full attack? I'm happy to be the statue's focus if it keeps Vladamir on his feet.</span></p>Ouch! This thing's tough. GM Ietsuna, can I just double-check that the statue can move and then do a full attack? I'm happy to be the statue's focus if it keeps Vladamir on his feet.Lirianne the Gunslinger (alias of Jhaeman)2018-05-24T04:52:23ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=5#2402018-05-24T03:54:12Z2018-05-24T03:54:12Z<p><b>"Well, I ain't normally the 'shoot first' type—but I 'spose I'll make an exception since statues ain't people."</b></p>
<p><span class=messageboard-ooc>Move action to draw pistol, standard action to shoot, and five-foot-step back</span></p>
<p><span class="messageboard-dice"><b>Attack Roll vs. Touch AC:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage Roll:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Nice!</span></p>
<p><span class="messageboard-dice"><b>Confirmation Roll vs. Touch AC:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Extra damage if Crit:</b></span> <span class="messageboard-dice">3d8 ⇒ (3, 6, 6) = 15</span></p>"Well, I ain't normally the 'shoot first' type--but I 'spose I'll make an exception since statues ain't people."
Move action to draw pistol, standard action to shoot, and five-foot-step back
[dice=Attack Roll vs. Touch AC]1d20+5[/dice]
[dice=Damage Roll]1d8[/dice]
Nice!
[dice=Confirmation Roll vs. Touch AC]1d20+5[/dice]
[dice=Extra damage if Crit]3d8[/dice]Lirianne the Gunslinger (alias of Jhaeman)2018-05-24T03:54:12ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=5#2282018-05-22T23:03:04Z2018-05-22T23:03:04Z<p>Lirianne tries to get into the spirit of things. She strides over to one of the large tables and carves "Aspis Rules!" into its surface with her dagger. <b>"My pa would tan my hide if he caught me actin' the vandal,"</b> she says with a wry grin to no one in particular.</p>Lirianne tries to get into the spirit of things. She strides over to one of the large tables and carves "Aspis Rules!" into its surface with her dagger. "My pa would tan my hide if he caught me actin' the vandal," she says with a wry grin to no one in particular.Lirianne the Gunslinger (alias of Jhaeman)2018-05-22T23:03:04ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=5#2082018-05-20T22:55:47Z2018-05-20T22:55:47Z<p><b>"Ain't a chance in the world of all 'us fittin' in there. I'll go keep an eye out—make sure this ain't no ambuscade."</b></p>
<p><span class=messageboard-ooc>Lirianne moves to where she is on the map now, keeping an eye on the doors.</span></p>"Ain't a chance in the world of all 'us fittin' in there. I'll go keep an eye out--make sure this ain't no ambuscade."
Lirianne moves to where she is on the map now, keeping an eye on the doors.Lirianne the Gunslinger (alias of Jhaeman)2018-05-20T22:55:47ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=4#1952018-05-18T05:44:26Z2018-05-18T05:44:26Z<p>Intrigued, Lirianne moves up to the corridor.</p>Intrigued, Lirianne moves up to the corridor.Lirianne the Gunslinger (alias of Jhaeman)2018-05-18T05:44:26ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=4#1662018-05-14T05:36:57Z2018-05-14T05:36:57Z<p>Hearing about the basilisk, Lirianne is going to holster her pistol, put one hand on the right wall, close her eyes, and keep moving forward with her left hand outstretched until she touches someone or the wall at the far end of the corridor.</p>Hearing about the basilisk, Lirianne is going to holster her pistol, put one hand on the right wall, close her eyes, and keep moving forward with her left hand outstretched until she touches someone or the wall at the far end of the corridor.Lirianne the Gunslinger (alias of Jhaeman)2018-05-14T05:36:57ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=4#1602018-05-13T23:13:37Z2018-05-13T23:13:37Z<p>Lirianne calls up from the rear: <b>"Ah reckon we oughtta keep movin'. Ain't no score in irritatin' one of those!"</b></p>Lirianne calls up from the rear: "Ah reckon we oughtta keep movin'. Ain't no score in irritatin' one of those!"Lirianne the Gunslinger (alias of Jhaeman)2018-05-13T23:13:37ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=3#1362018-05-09T13:53:02Z2018-05-09T13:53:02Z<p>Lirianne reloads her pistol and talks as the group walks. <b>"How y'all reckon we might play this? S'posed to 'sabotage' the place without murderin' no one, 'specially the turncoat. Mebbe we can set the place a blazin', assumin' that is it won't burn down half the town?"</b></p>Lirianne reloads her pistol and talks as the group walks. "How y'all reckon we might play this? S'posed to 'sabotage' the place without murderin' no one, 'specially the turncoat. Mebbe we can set the place a blazin', assumin' that is it won't burn down half the town?"Lirianne the Gunslinger (alias of Jhaeman)2018-05-09T13:53:02ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=3#1252018-05-07T11:48:08Z2018-05-07T11:47:18Z<p><b>"Mighty strange. But I guess we got the goods, much as I hate turnin' them over to that Aspis snake. Reckon we better head on out, on account we still got a cult to scatter before the night's through."</b></p>"Mighty strange. But I guess we got the goods, much as I hate turnin' them over to that Aspis snake. Reckon we better head on out, on account we still got a cult to scatter before the night's through."Lirianne the Gunslinger (alias of Jhaeman)2018-05-07T11:47:18ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=3#1182018-05-06T22:50:37Z2018-05-06T22:50:37Z<p>Lirianne shrugs. <b>"I ain't no acrobat, least with my boots on. I sure wonder what in tarnation happened here. These pirate priests got more than bargained for, I reckon."</b></p>Lirianne shrugs. "I ain't no acrobat, least with my boots on. I sure wonder what in tarnation happened here. These pirate priests got more than bargained for, I reckon."Lirianne the Gunslinger (alias of Jhaeman)2018-05-06T22:50:37ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#1002018-05-06T00:06:28Z2018-05-06T00:06:28Z<p><span class="messageboard-dice"><b>Fort Saving Throw:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>
<p>Suddenly faced with two of the monstrosities, Lirianne slashes with her blade and then backs up.</p>
<p><span class=messageboard-ooc>Attack roll vs. Yellow (if it's still alive) or against Red, and then 5' step back</span></p>
<p><span class="messageboard-dice"><b>Attack roll:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span>
<br />
<span class="messageboard-dice"><b>damage roll:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>[dice=Fort Saving Throw]1d20+4[/dice]
Suddenly faced with two of the monstrosities, Lirianne slashes with her blade and then backs up.
Attack roll vs. Yellow (if it's still alive) or against Red, and then 5' step back
[dice=Attack roll]1d20+2[/dice]
[dice=damage roll]1d8+1[/dice]Lirianne the Gunslinger (alias of Jhaeman)2018-05-06T00:06:28ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#902018-05-04T21:54:44Z2018-05-04T21:54:44Z<p>Lirianne draws her sword as she advances, stabbing out at the aquatic creature that's been clawing Sejanus.</p>
<p><span class="messageboard-dice"><b>Attack roll w/ charge:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span></p>
<p><span class=messageboard-ooc>-2 to AC until next turn</span></p>Lirianne draws her sword as she advances, stabbing out at the aquatic creature that's been clawing Sejanus.
[dice=Attack roll w/ charge]1d20+4[/dice]
[dice=damage]1d8+2[/dice]
-2 to AC until next turnLirianne the Gunslinger (alias of Jhaeman)2018-05-04T21:54:44ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#842018-05-03T00:11:31Z2018-05-03T00:11:31Z<p><span class=messageboard-ooc>I'm not quite clear on the layout—are those interior walls separating the entrance stairs from the pool, or are we looking down from them from above?</span></p>I'm not quite clear on the layout--are those interior walls separating the entrance stairs from the pool, or are we looking down from them from above?Lirianne the Gunslinger (alias of Jhaeman)2018-05-03T00:11:31ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#832018-05-03T00:10:27Z2018-05-03T00:10:27Z<p>Lirianne sprints into the room to get a clear shot at monstrous creatures.</p>
<p><span class="messageboard-dice"><b>Attack Roll vs. Yellow (Touch Attack):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>
<p><span class="messageboard-dice"><b>Damage roll:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>Lirianne sprints into the room to get a clear shot at monstrous creatures.
[dice=Attack Roll vs. Yellow (Touch Attack)]1d20+5[/dice]
[dice=Damage roll]1d8[/dice]Lirianne the Gunslinger (alias of Jhaeman)2018-05-03T00:10:27ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#732018-05-02T04:50:40Z2018-05-02T04:50:40Z<p>Lirianne draws her pistol and follows the others up, keeping an eye on the lookout post for snipers.</p>Lirianne draws her pistol and follows the others up, keeping an eye on the lookout post for snipers.Lirianne the Gunslinger (alias of Jhaeman)2018-05-02T04:50:40ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#642018-05-01T06:55:07Z2018-05-01T06:55:07Z<p>Enjoying this more than she should, Lirianne tries for nine cups on a barstool!</p>
<p><span class="messageboard-dice"><b>Strength check:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (17) + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Sleight of Hand check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>Enjoying this more than she should, Lirianne tries for nine cups on a barstool!
[dice=Strength check]1d20+1[/dice]
[dice=Sleight of Hand check]1d20+7[/dice]Lirianne the Gunslinger (alias of Jhaeman)2018-05-01T06:55:07ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay&page=2#592018-04-30T23:17:43Z2018-04-30T23:17:43Z<p>Lirianne's eyes narrow, as this is exactly the sort of situation she was worried about on the mission. She decides a case of "good cop, bad cop" might get the job done without violence. She says to Syl'las (loudly so that Rolf can hear): <b>"Come on boss, that game sure does look fun! Let me try my hands, and if it ain't work out there'll still be time for you to use that pigsticker after."</b></p>Lirianne's eyes narrow, as this is exactly the sort of situation she was worried about on the mission. She decides a case of "good cop, bad cop" might get the job done without violence. She says to Syl'las (loudly so that Rolf can hear): "Come on boss, that game sure does look fun! Let me try my hands, and if it ain't work out there'll still be time for you to use that pigsticker after."Lirianne the Gunslinger (alias of Jhaeman)2018-04-30T23:17:43ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#482018-04-29T01:24:26Z2018-04-29T01:24:26Z<p><b>"Yep, I reckon someone had best take a close gander at that there knife. Ain't like folk to give up their fine silver without battin' an eyelash."</b></p>"Yep, I reckon someone had best take a close gander at that there knife. Ain't like folk to give up their fine silver without battin' an eyelash."Lirianne the Gunslinger (alias of Jhaeman)2018-04-29T01:24:26ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#392018-04-27T04:33:26Z2018-04-27T04:33:26Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span></p>[dice=Sense Motive]1d20+2[/dice]Lirianne the Gunslinger (alias of Jhaeman)2018-04-27T04:33:26ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#312018-04-26T06:03:52Z2018-04-26T06:03:52Z<p>Lirianne smiles at the brothel workers. <b>Ain't you all pretty? Give us a minute to confab there sugarcheeks, and we'll letcha know what we need.</b> She then whispers to the others. <b>"How y'all want to play this? I ain't gonna plug lead in some poor fella what ain't done nothin' but fall in too deep in debt with Aspis. Everyone knows they're King Cobra of the snakepit."</b></p>
<p><span class=messageboard-ooc>Wow, we are moving fast!</span></p>Lirianne smiles at the brothel workers. Ain't you all pretty? Give us a minute to confab there sugarcheeks, and we'll letcha know what we need. She then whispers to the others. "How y'all want to play this? I ain't gonna plug lead in some poor fella what ain't done nothin' but fall in too deep in debt with Aspis. Everyone knows they're King Cobra of the snakepit."
Wow, we are moving fast!Lirianne the Gunslinger (alias of Jhaeman)2018-04-26T06:03:52ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#212018-04-25T00:04:50Z2018-04-25T00:04:50Z<p>Lirianne follows the others in with a swagger and a cocky grin.</p>Lirianne follows the others in with a swagger and a cocky grin.Lirianne the Gunslinger (alias of Jhaeman)2018-04-25T00:04:50ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#152018-04-24T04:22:16Z2018-04-24T04:22:16Z<p><b>"Me neither—better you than me. Now as for that Lissala, ain't never heard tell. But I reckon cultists the same world over, and it don't matter a hill of beans what crazy thing they prayin' too. But if we gotta start somewhere to find them, I sure could go for a drink and some jawin' at that Publican House."</b></p>"Me neither--better you than me. Now as for that Lissala, ain't never heard tell. But I reckon cultists the same world over, and it don't matter a hill of beans what crazy thing they prayin' too. But if we gotta start somewhere to find them, I sure could go for a drink and some jawin' at that Publican House."Lirianne the Gunslinger (alias of Jhaeman)2018-04-24T04:22:16ZRe: Forums: Play-by-Post: GM Ietsuna's 4-07 Severing Ties (Standard)Lirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/gameplay#42018-04-22T23:28:15Z2018-04-22T23:28:15Z<p><b>"Ain't gonna be me," Lirianne says with a shrug, adjusting her gun belt. "I reckon I'd stick out like a white swallowtail on a black barn. But no matter whose wearin' the shiny, we best be ready for trouble. Ain't no nest of vipers I ever heard tell of quite like Riddleport."</b></p>"Ain't gonna be me," Lirianne says with a shrug, adjusting her gun belt. "I reckon I'd stick out like a white swallowtail on a black barn. But no matter whose wearin' the shiny, we best be ready for trouble. Ain't no nest of vipers I ever heard tell of quite like Riddleport."Lirianne the Gunslinger (alias of Jhaeman)2018-04-22T23:28:15ZRe: Forums: Play-by-Post Discussion: GM Ietsuna's 4-07 Severing Ties (Standard) DiscussionLirianne the Gunslinger (alias of Jhaeman)https://paizo.com/campaigns/GMIetsunas407SeveringTiesStandard/discussion#112018-04-22T23:18:24Z2018-04-22T23:18:24Z<p>Oops, sorry—didn't mean to slow things down. I'll get Lirianne's tagline set up by tomorrow.</p>Oops, sorry--didn't mean to slow things down. I'll get Lirianne's tagline set up by tomorrow.Lirianne the Gunslinger (alias of Jhaeman)2018-04-22T23:18:24Z