Jewelfox wrote:I'm not comparing Pathfinder to any other game here, "crunch-centred" or otherwise. I'm saying that buying, or at least reading, roughly 100x more pages than you actually need, is a feature of Pathfinder, for better or worse.And here is when I fear for the future of our species.
Speak for your own species, Frost Giant. :P
I personally love having tons of choice. That's why I keep getting frustrated trying to design characters for Pathfinder. I have to read forum guides to figure out which of the 1000+ options are relevant. Only to find out that the character I want to play is the equivalent of an Animate Rope spell, and I should be playing something else if I don't want to die. Especially in Pathfinder Society, where not only does it cost money, but they also don't pull their punches as often, and there's more of a burden on players to optimize characters.
Then I find out there's awesome third-party content that does exactly what I need. But it's not anywhere online that I can link my GM to it, and she's skeptical of third-party stuff by default (when she didn't buy it herself) because she's still not done reading through the ACG yet, and she thinks half of the PRD looks munchkin-y anyway.
The problem isn't volume of choice. It's the difficulty in finding the right choices for your character, and then having to either pay for or negotiate the right to use them, and that everyone takes it for granted that this is just How An RPG Works.
Fate Core System players design their own stuff as a group, every day, and their game's made it into a fun collaborative process. Meanwhile, Paizo sells flash cards to help people not forget the rules, and they're about to start selling a strategy guide to teach newbs how not to make characters that suck. Is it just me, or is this a product that shouldn't have to exist?