About Jevon Ryker
Steady Aim (Ex): As long as a musket master has at least 1 grit point, she can take a move-equivalent action to increase the accuracy of a two-handed firearm. When she does, she increases the range increment of the firearm she is firing by 10 feet. This stacks with other abilities that increase her range increment.
Quick Clear (Ex): As a standard action, the gunslinger can remove the broken condition from a single firearm she is currently wielding, as long as that condition was gained by a firearm misfire. The gunslinger must have at least 1 grit point to perform this deed. Alternatively, if the gunslinger spends 1 grit point to perform this deed, she can perform quick clear as a move-equivalent action instead of a standard action.
Skills: Acrobatics +6 (3 rank, 3 dex, 3 class, -3 ACP), Bluff +3 (2 rank, 1 cha), Diplomacy +6 (2 rank, 1 cha, 3 class), Knowledge (Local) +6 (2 ranks, 3 class, 1 trait), Perception +7 (3 rank, 1 wis, 3 class), Profession (Smuggler) +2 (1 trait, 1 wis), Sleight of Hand +5 (1 rank, 3 dex, 3 class, 1 trait, -3 ACP), Survival +5 (1 rank, 1 wis, 3 class)
Controlled Rage - (6 Rnds/Day) +4 to one Str/Dex/Con
Nimble - Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the gunslinger to lose her Dexterity bonus to AC also causes the gunslinger to lose this dodge bonus. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).
Sling 0 lbs. - 0 GP
Backpack 2 lbs. - 2 GP
Total Weight:57 lbs.
Appearance:Jevon stands just over six feet tall, and has well tanned skin. His black hair and naughty smile lend to his rakish good looks. He is wearing well-worn doeskin clothing covered by a dull chain shirt. A pair of plain bracers and a helmet complete his armor. He wears a backpack with a large double-headed axes secured by its side. In his hands he holds a musket, and a sling serves as his belt.
Background:Born in the ghettos of Sturmwatch, Jevon has never had it easy. With an alcoholic layabout for a father and a constantly working cleaning woman for a mother he mostly raised himself. Once he was old enough he began runnning with local street gangs, and eventually moved on to overland smuggling. First within Nivmadas and then across the border into Keddenmark. He heard hints of the Grail resurfacing and he sees this expedition as his chance for the big score that will let him retire into the luxury he's always craved.