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With that said, the bracers sound awesome. I will get them ASAP.
Why do you think "Bracers of Falcon Aim" are so great? What do they give to pure Gunslingers?
Considering the bad consequences of being enchanted...
And for shoulders, look at this:
What do you think of Cleric dipping for nice domains and spells like "Air Bubble"?
Marroar Gellantara wrote:
What I do think is limiting is thinking that our societies 2 intelligible genders are the only possible ones.
In german we use the term (literally translated) "biological sex" and "social sex". For me, gender and sex was always the same term, but gender is more like the german "social sex", right?
I am a very tolerant person, so I would give everybody the right to call himself whatever he wants, be it male/female/genderfluid.
But in biological terms I cannot understand what this is about. There is a XY chromosome and a XX chromosome. There are rare deviations from this which are mostly not very benign. And thats it.
So, when I talk about "male" and "female", I certainly mean the biological terms. But what a male/female is and how he/she has to behave has nothing to do with that.
Loooong post. What I take from that for RPGs:
On the contrary: I loved the randomness of misfires. My DM didn't, so he gifted me with a reliable rifle with a zero chance of misfires. But I liked them. Not as a balancing mechanic, but as a fluff thing. ;)
I'm still not sure it is a great idea. But you seem to have put a lot of thought in it, so good luck. Just go slowly as JoeJ advised to not alienate your players.
I find the idea of a trans person interesting, but what I don't care for is forced enlightenment during a fun game. And thats something you should keep in your mind: Do your players want just a nice game of dungeondelving or a deep roleplaying experience? If it is the latter, have fun with your idea. If it is the former, I wouldn't recommend it.
But your role as a GM certainly is not that of a teacher in social tolerance. Keep that in mind, please.
I'm not sure if the goal of roleplaying games is "enlightenment". Are you certain you want to bring up something which could end in snickers?
I am not really transphobic (it doesn't really interest me which gender someone once were), but I wouldn't be interested in an educational trans NPC. As all my characters have to deal with really weird things (like demons or freaky aberrations), they would just shrug at something like a trans person. Mostly because I as player would shrug about that.
Fantasy is mostly about things which were once epic and great and about picking the remnants of bygone civilizations to overcome obstacles.
So these two don't mesh easily. Most fantasy works have a unrealistically slow research rate, so everything is still status quo.
So, in a technology-based setting we would expect to see development which we are not accustomed to in fantasy-based settings. Hence, the opinion of many people: Science and Magic cannot coexist.
Last session I used the Targeting Deed on a Hag's arms so she let go of our dwarven cleric. This could work with other GMs too.
I would like to ask: What is more important: Improved Precise Shot or Signature Deed? How often do you need (as a Musket Master, p.e.) a specific Deed or how often is cover a problem?
You didn't use logic, you just iterated the same thing over and over again. Without proof. Even your precious build was doing just half of the damage you tried to insinuate. And this build was horribly optimized.So yeah, you proofed that an optimized martial can kill many baddies in a turn. Bravo.
I have listed every magical item he could buy at Level 12 after buying a +1 reliable, greater distance pistol and a +6 belt. First thats not very much and second it is quite unrealistic in normal gameplay.
I'm not sure where you're getting "all his pistols" He's using ONE gun. Yeah, read that again and take your time. I'm not using some tail exploit or pre-nerf weapon cords. It's ONE gun. Double that if I used the tail. Hell if I really wanted to get creative and use random buffs like the barbarian is, he uses UMD and casts Unseen Servant and reloads that way.
Who is this "HE" you talk about?
Is it this one:
So... You are talking about a 12th level character. Thats news to me.But lets talk about your "easy" build.
Min-Maxing Cheese. Suuuure, no optimizing here... Really, that are some interesting stats...
2. Attack Bonus
Seems legit. But only if you really take Reckless Aim which would lead most barbarians to hit you, not only the fire giant.
You took Signature Deed for Up Close and Deadly? Allright.
So, you can deliver, against AC 9, exactly 138 damage. In a Full Attack.
So, lets see, without "Distance" on your weapon:
With Distance, you will still be in charging distance... But lets talk about Distance and the +6 Belt.
You have 16,000 GP left over.
Sorry. Not viable.
So, to conclude: Setting up a Min-Maxed strawman is no way to convince me.
I have tried this just now by grabbing a 2kg object from the ground. Nope, neither small than easy. And a pistol is no light weapon, it is a one-handed weapon.
So, how does all of this compute without the reloading shenannigans?
Just one little thing to add: Pistols don't have Touch AC at 30 feet. You have to burn grit for every shot.
*So you know I'm not exaggerating: 1d8+20+3d6 per shot = 35 damage per shot. 4 shots with rapid = 140. + 4 shots with the double barrel = 280
So you would need either 8 grit (unlikely) or you have to take Signature Deed which means your enemy will have cover (because no IPS). At least in my group we use cover. A lot.And 8 shots without a misfire? The probability for that is 27%. Not very likely.
As a final thought, the reason people don't bat an eye when the Barbarian hits like a tank is because he rarely gets to do it. Full attack actions and pounces are so hard to come by with any regularity people cheer when it actually goes off. The reason people hate ranged so much, is because it ALWAYS goes off.
Really? I would say this is not the case... In our last fight the barbarian had around 3-4 full attacks in 4-5 rounds. And the enemies were not grouped together or something like that. He used two pounces. In the same time I had as many full attacks.
That said: I still don't get how this fictional pistolero could reload all his pistols. cnetarians routine wouldn't work with me (a pistol really doesn't count as a "small object"!).
Nope. I stay out of 30 foot range. In the last fight we had, I had for one full round (out of 8-10) PBS.
I don't really have time to look up lists. From my experience with Touch AC I considered it to be higher, but OK. Maybe I was wrong. Still it's really not unreasonable to suspect my enemies to be wary and use some kind of spell. In the last fight, three of five enemies had the opportunity to use spells... (The Lamia from Book 3 of RotRl and a few cronies)
Still no PBS. And are you really debating about two points?!
As said, he pounces often. For his attack roll, I would say it is a combination of this three things:Rage Strength (+2)
Better Weapon (no need for a "reliable" enchantment) (+1)
No Rapid Shot (+2)
And probably something else. I only now that he added 20 on his die roll. And with this player, it is to 99.9% legit.
And you didn't read the part about him being level 10. I compared a level 11 martial to a level 10. He will get greater rage, a third iterative, etc. He will get a lot stronger when he has leveled up.
He is superstitious. Like I said. Great Saves. And don't forget, he has 150% of my hitpoints...
Nope. I have a very high system mastery. I was being ironic. I play PF since 2009 (as GM and player) in a weekly game.
I have a low tolerance for people who try to tell me how OP some martial is when I have seen firsthand what the spellcasters can do. Or when I see how easily the barbarian would crush me. Or, or, or.
I'm pretty much done here, you guys don't want to see it cool. It works in your games, great, but you're the minority. Look around at all the threads complaining about Archers. Gunslingers do everything archers can but use touch AC's, so they never miss, and do DEX to damage.
Lets be honest: I call BS. I play a frigging gunslinger and I cannot outdamage the barbarian. As said two posts earlier: I get to only 70 DPR, even against an AC of 15! And I do not pull my punches there...
Against AC 10, assuming RS and DA:
Attack: +14/+14/+9/+4 (BAB +11, Dex +6, Rifle +1, Weapon Focus +1, Rapid Shot -2, Deadly Aim -3)
So, average damage on every hit ist 19.5. Against a AC of 10 (highly unlikely) I hit every shot but the last with a 95% success rate and this one with a 75% success rate. The DPR formula puts me at 21 pts per damage for the first three attacks (because of the high crit modifier) and 17 pts for the third attack.
At Level 10, our barbarian did something like 2D6 + 22, average is 29 pts of damage. With an attack bonus of +20. And with pounce, he often has a full attack. If he is not put down by a crit, he does around 60-70 damage per round. With two attacks.
So, from my game experience: The theoretical damage of my level 11 gunslinger is lower than the actual damage of a level 10 barbarian, even considering a very low touch AC.
And add to that the high probability of getting shafted with a Save or Suck. The lowest save of my barbaric friend is higher than my highest save (Ref 17 vs Ref 16).
But hey. Gunslingers are so OP. I'm sure that I am just a bad player with no amount of system mastery. Sure.
Oh man, I do something totally wrong. I have a DPR of only 50 vs. AC 20 and 70 vs. AC 15. With a Rifle (advanced Firearm) and Deadly Aim/Rapid Shot and Weapon Focus and a Dex of 22. At Level 11. I'm such a bad gunslinger... *sadface*
Gunslingers are really not overpowered. As said before, I am playing one and our barbarian dishes out much more serious damage. I mean, my maximum damage is kinda low for his average damage! And he has no "Come and Get Me!". Just superstitious barbarian with an earthbreaker. And I don't want to speak about the witch, cleric or sorcerer in the group. No, not really OP.
I love the fact that you can use the sleeves to just change your whole clothing. I'm not interested in the disguise or these things, but just the glittering illusion of a new suit as I want it is really neat.
Fascinating... Our superstitious barbarian does more damage than my advanced firearm gunslinger. But we are only level 10. ;)
No really, I suspect wrong weapon cord things, wrong Touch AC distance and wrong misfire interpretation.
Great magic items for Brawlers:
Belt of superior maneuvers (+1-+5): Even the +1 gives you another use of Martial Flexibilty.
Just a few I have planned to nag my GM about.
Its hardly game breaking,i mean we are talking about monks here, but it doesnt mean its right.
What if it would be a Brawler? Would you consider it overpowered then?
Especially in a group with a wizard, cleric, archer paladin and arcane duelist. All mythic.
Wow. I've never anticipated this response... Very interesting!
Just a quick question: When I took Dragon Style, my GM cleared me for the 1:3 ratio on Power Attack for the first attack (thus he already OK'ed the primary thing). Would it be game-breaking in a mythic game (WotR) to ask if Dragon Ferocity (which will not come online before Level 9, so in about 4 levels) will also grant me the 1:3 ratio?
Ok, I just read a little more.
I'm not sure I can discuss this any more. In the "Power Attack" entry and in the "Monks Unarmed Strike" entry everybody speaks about "natural weapons" or "primary natural weapons". Thing is, natural weapons are not defined. As we are talking about RAW, this is a little confusing. Is it really OK to intermingle "attack" and "weapon"?
And if not, how would a "primary natural weapon" be defined?
I'm not sure anymore... And I'm starting to think that this is true GM country.
As I'm not a native english speaker, I just used dict.cc for the words "effect" and "enhance". It seems clear to me now that, stemming from the broad meaning of both words, that "Power Attacks" change to damage and attack is indeed an effect and also an enhancing one.
Now to something a bit more confusing: Natural Attacks.
"Brawlers Unarmed Strike wrote:
Natural Attacks wrote:
These attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the creature’s full base attack bonus and add the creature’s full Strength bonus on damage rolls. Secondary attacks are made using the creature’s base attack bonus –5 and add only 1/2 the creature’s Strength bonus on damage rolls.
I would propose that the brawler (and the monk) just broadly speaks about how this is a natural attack. Natural attacks are either primary or secondary (no other possibility is given!). Speaking mathematically: The set called "Natural Attack" consists solely of the subsets "Primary" and "Secondary", every member of the set has to be a member of the subset. Not only is no other subset defined, but it is stated that no other subset exists ("these attacks fall into one of two categories").
Before discussing further, how do you think about that?
After discussing this yesterday with Turgan, it seems to be two main questions:
1. Is Power Attack an enhancing effect, so the special rules for monks' and brawlers' unarmed strike apply?
Is that the essence of the discussion?
Joe M. wrote:
I'm not really sure that it is feasible to speculate about the intention of a feat in the CRB because the original intention could never have had in mind which books would be published later.That said, it could be like you said, but on the other hand it is some nice things for unarmed warriors... Still feat-intensive.
And yes, now I'm thinking more and more about dipping in MoMS...
For anyone other than monks: Three Feats. You still need Stunning Fist. And Wisdom 13. For (in my case) a brawler thats not something to laugh at.
Very nice! It may be an unintended side consequence but my brawler will be very, very happy.
I just read the FAQ. And to me it seems that with the new wording for Dragon Ferocity the attack-to-damage ratio from Power Attack changes to the progression for twohanded weapons. Am I right?
I'm not sure. In your scenario, how do you force the other players to play with the "group killer"? I would just smile and ignore your dice rolls. I mean, really? Escalating it in that way is just childish. And since I'm no child anymore... I just won't play with you.
That said, the OP's character would just get booted out of the group. We nearly came to that on wednesday, when my fellow players let a certain monster in a certain dam escape. Sealing us in? Without talking to us? Byebye!
Especially interesting: Would you get the 1-3-ratio for Power Attack for iterative attacks if you have Dragon Style AND Dragon Ferocity?
To the OP:
The difference between 1.5+0.5 and 2.0 is obvious with STR 20: 9 vs. 10 bonus to damage.
Short question regarding "dead":
Even if that would not be true, the dead condition doesn't say that you are only dead when your HP is too low. This is one way to acquire the condition, but not the only one. So even after magical healing, the ally would still drop dead after X rounds (where X is equal to the clerics caster level, because he cannot end it prematurely).
It works. A silly thing, stemming from the fact that I have two google accounts... More detailed description in the mail.
The sheet looks slick and easy to use. Also, using google it usable on my tablet. Especially the battlemap I will use a lot of times, because this is great. I plan to enhance my gaming room with a beamer and this has great potential.
Nope, I get this error when I try to create a new sheet. Or a new Map:
I accepted the two questions about authentication and I don't know how to review that. Maybe you could point me in the right direction?
I only know about inches and feet because of D&D/Pathfinder. And I only use it for exact measurements during fights. The height of my character, the weight of his gear, etc. is all in the metric system. I especially despise the volumetric measurements. For them I use a handy unit calculator on my tablet or smartphone.
And yes. The imperial system feels archaic. It is even used by american authors (David Weber in his Nimue Alban series) to demonstrate how backwards a society is... ;)
If that were true, count me out. I'm not interested in the "theme", I'm interested in the specific campaign world. If that is not possible, I'll pass.
Forgotten Realms, but before the spellplague and all the other crappy changes that happened when they went from 3.5 to 4e.
Exactly that. I played in the Forgotten Realms with Pathfinder and I still like the world.
Sure, what Paizo has done with Golarion is great too, but still... Faerun is the RPG setting I knew best before playing RPGs! (From books and PC games)