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If you are playing Kingmaker, remember, there are other "bad" persons out there. Especially the bard from book 2 or the boss from book 5 could take an interest in this things.
but he's probably a little shy and awkward wanting to RP a tragic romance with his GM's girlfriend.
Hmmm... Probably not. He is more than ten years older than me and is happily married and father to two kids. If someone is the prudish one, I would be it. :)
But maybe it is that. I cannot be sure.
Hallo to you all and Goodbye to my own players. This thread is not for you. ;)
I have a little problem and I wanted to ask for advice and experience from other GMs. Be careful, slight spoilers for Kingmaker may follow.
We play the famous Kingmaker AP with a group of four players. Two are playing druids, one plays a cavalier, the last one is a witch.
After many problems the group has completed the first book and is now trying to nurture their small kingdom.
Now, after muuuch backstory, my problem:
And now the core question: Should I let them roll and if yes, which skill and DC would be appropriate?
Just look here:
Than take Desideros Post and you know, what you want to know.
FYI, it will be ridiculy easy. Maybe give the rope a little bit of bonus to AC to emulate a moving rope if someone is hanging on to it or even a slight miss chance.
However while I think I could take it I agree its going to be harsh especially as the years pass and you bury friends/family, run out of things to learn, new things to see hence why its a price for power and not a boon.
I think you underestimate the things you can see if you have a whole world to experience.
I would take the whole deal. And then make a list of things I would like to see... Like experiencing the byzantine court, etc. pp.
To answer your second question:
From my experience, just use squares. If you are really pressed to use actual distances (when describing something) you can still convert.
Especially for things like volume it would be handy to have a unit converter because thats get messy. Gallons or cubic feet are a pain in the a**.
We normally just talk about "5-ft.-step" and convert to the metric system for descriptions. But then, we use a lot of american loanwords during gaming. German translations of Pathfinder are sadly full of errors.
I'm not sure if it is possible.
But, if you want to try it:
Fun fact: Problems can even arise in the same alignment bracket. In our RotRL-campaign, our Abadar Cleric was not very happy with my triggerhappy Gunslinger and our pyromaniac Sorceror for burning down a mill. We were good, but with very little regard for the Law.
I'm not sure, but "u" means "you", right? Sorry, my native language is not english, so I have to ask.
But to your question:
In my understanding, Weapon Finesse (Mythic) works for every weapon for which you can use Weapon Finesse, which is more than only light weapons.
My GM did make clear what he thinks of the "Arcane Mark"-Trick. I'm thinking about "Close Range" as an Arcana on 3rd level, would you say that it is still worthless?
Or is there something nicer out there?
At Level 13, misfires won't happen anymore. That is the minimum I aim for with my Musket Master.
If you are interested in melee in the future, think about an agile weapon, with it you can use your dexterity for hitting and damage in melee.
And yeah, you'll need Rapid Shot!
two questions were unearthed during my research for a new campaign:
1. How does the Bladebound archetype synergize with the Mythic feat "Legendary item"? Not at all?
2. How would Wordcasting interact with the mythic archetypes?
If you have any idea, please tell. I know that the second question is far more "out there", so to speak. :)
After reading Bodhi's Guide again I am thinking again about the Archer Paladin, probably with the "Divine Hunter" Archetype. I'm not a great fun of stat dumping to 7, what would the experts advise? Int 10 or Con 10 if I pump Wis to 8?
For reference: https://docs.google.com/a/engonien.de/file/d/0B9vv1a7v3y5BSGpObWxScUs1YlU/e dit
If you will play with a ranged build I'm back to my original choices and I am still undecided between the two concepts...
The Fighter Archer would be really something. I tried to stat it out: 15, 18, 12, 12, 8, 14. Would a dump to wisdom be wise? I think about the likes of Robin Hood and such characters and he was... Not wise. But certainly fun to play.
One problem I have with the most guides is the CHA dumping. I like to play characters with a good grasp of society and have a certain presence because I do that at the game table.
I didn't think about archer... Interesting. And yes, no archer at the moment.
Zen Archer is not what I want to play. As stated previously, we are switching GMs amd starting a new campaign and in the now ending campaign we had a zen archer and it was a little bit overwhelming.
As I am still interested in something arcane-related (I just like the flavor... :) ), is the arcane archer anywhere near acceptable? Or should I go another route, like Archer Fighter or Ranger?
After an epic conquering of a nation my group will start the AP "Wrath of the Righteous", with me taking a players seat.
I thought about a gish concept, but my first question: Will this party need anything else? I won't play a rogue (don't like the class), but something else sorely needed?
Then to my concepts:
Both Builds would be with Str 13 for Power Attack and high Dex for Weapon Finesse. Because Mythic Weapon Finesse gives Dex-to-Damage I wanted to skip more Strength Increases.
Now my questions: Are these builds viable? Are there traps I didn't see? What would my weak points (aside from hit points) be?
Other Alternatives where I have an idea for a roleplaying concept would be a pure Bard or a Monk. For the Monk I am not sure how to properly adjust him to the level of the other characters without going Sohei or Zen Archer (first doesn't interest me, second did the cleric player in the last game). And I am not sure if they adjust well to the AP. Any hints?
Thank you for your answers!
It`s not only in the US a touchy subject. Even over here in good ol' germany not every person likes to describe such an intimate topic. Certainly we are more relaxed, in the most prominent german rpg, DSA or "The black eye", there is one goddess of love and sexuality. Her priests help newlyweds in their first night or are a first good experience for young people.
Graphical descriptions did I only encounter when I was much younger and we all had no experience. The most graphical description was between two friends of mine, male and female. It was boring because it lasted for around an hour and occupied all the spotlight.
I think there is a connection between real experience and interest in the topic during gaming. More real-life experience means less interest in graphical descriptons in the game.
Interesting. The question came up in my group a few weeks ago. They wanted to use "Wish" and needed a 25k diamond.
The "Zen Archer" Archetype explicitly states that for them, "Perfect Strike" works with bows.
Without any research or rules statement, I play a gunslinger myself and I wouldn't accept that. As I understand Pistol Whip, you have to use a grit point for that.
Again and again I was too stupid to find the errata listings on the HP. I will find it (even now, when I was once again not able to find them, even with google), but still. Is it me being stupid or is it really a little bit hidden?
And I don't mean the PDFs. Them I found.
I was unsure about that. Army Ants can cling to a creature, but they have the following sentence in their description for "Cling":
Now, is the Dragon Aura from old or older dragons an area effect in this regard?
I think balancing the game has gone us from testing the skills of the players to test the abilities of the characters.
Which is a good thing. I'm here to play my character. And if he is dumb, I won't solve riddles. If player abilities are everything, I'll just play a CHA- and INT-Dump fighter and use my own brain for everything.
1. Meh. So-to-So.
OK, you are certainly in parts correct, there is a problem. You and your DM should talk about it. The problem: Your DM ist constantly ambushed by clever tactics from you. I had this problem once and it got a little heated, but we talked about it and it was cool afterwards.
But: You are not always right! You brought up 7 points and IMO in 3 occasions your DM was right, in 2 it was a little unclear (missing circumstances) and 2 were clearly not OK. Especially the poison example smelled a little fishy from your side.
So: Discuss it like normal adults but be prepared to accept criticism and seek a compromise.
I haven't done much research yet, I've to read a few psychological books and a lot of papers about physics education, but that is entirely common for a PHD... Oh, wait a minute.
I cannot do enough research to get it really correct and even then it would be almost for nothing, just for the existence of earth-shattering magic, so I restrain myself to common fantasy tropes about kings and queens. I constantly learn something new about the middle ages or roman and greek times just by talking to my father and brother, both studied (or are studying) historical sciences and most of it is so complex it would be almost impossible for me to implement it in my campaigns.
Thats not saying I abhor it, for me it is just not sensible.
I know it is RAW to allow that. But I don't like custom magic items very much (and don't build them personally anymore), so I'll stick to the official ones. It is the same prerogative I take with disallowing Tengu or Catfolk in my Kingmaker campaign.Why don't I like them? In my opinion the stat boosters out of the CRB are balanced and they could get unbalanced if I am not careful with custom items.
We did a certain room in the RotRL-Path last time and got *really* nailed. Incorporeal Undead and I was without magic weapon (gunslinger). Having low strength I was downed in one round (+surprise round), no chance. Ingame I didn't even know they are immune to my attacks. My mates didn't want to run for fear of leaving me down there... So the sorcerer got killed also.
Sometimes you get surprised and cannot run, even if you want to.
Thank you VERY much!
And to you also a great "Thank you"!