Kazim

Jenni "Glitch" Everson's page

200 posts. Alias of WhtKnt.


Full Name

Jenni "Glitch" Everson

Race

Imperial Human F32 (32) I 4A8AD4 (Current: 4A8AD4)

About Jenni "Glitch" Everson

NAME: Jenni "Glitch" Everson
RACE: Imperial Human
GENDER: Female, 32 years old
BIRTHWORLD: Gandr/Lunion (Spinward Marches 2425) As, Na, Va
Rank/Caste/Title: O2 - Navy Sublieutenant
Bank Account: 25,000 Cr

STATS

STR: 04 (-1)
DEX: 10 (+1)
END: 08 (+0)
INT: 10 (+1)
EDU: 13 (+2)
SOC: 04 (-1)

SKILLS:
Admin 0
Computer 1
Diplomacy 1
Engineer (electronics) 2
Gamble 1
Gun Combat (laser pistol) 1
Gunner (turret) 2
Leadership 1
Mechanic 1
Melee (blade) 1
Pilot 0
Physical Science 0
Space Science 0
Steward 0
Vacc Suit 0
Zero-G 1

Skill Total: 12
Current Training: Computer (0 weeks)

TANGIBLE BENEFITS
Air/Raft, TAS Membership

PAST MISTAKES
Regrets having left her parents in a bad situation

Equipment:
TL11 laser pistol
Blade
Ballistic cloth (TL 10)
Commdot
Engineering (electronics) toolkit
TL 10 respirator
TL12 computer (security 2, intelligent interface, database (5,000 cr))

Term History:
Term 1 - Joins Navy as Engineer/Gunner.
Gets basic training skills. Vessel participates in a diplomatic mission, gains Diplomacy 1. Advances to Able Spacehand. Age 22.

Term 2 - Displays heroism in battle, saving the whole ship. Automatically commissioned as Ensign. Age 26.

Term 3 - Joins gambling circle on board. Wins extra benefit roll. Promoted to Sublieutenant. Age 30.

Term 4 - Placed in cryogenics and revived improperly. Loses 1 point of Dexterity. Musters out of Navy. Navy covers 100% of healing. Age 32.

Background:
Imperial Academy Admissions Interview 5293-7635-8814-G

"Oh, just start talking? Okay. Name's Glitch. That is, Jenni Everson, but everyone calls me Glitch. So, I'm from Gandr. Never heard of it? I'm not surprised. We aren't exactly on the regular trade route. You know that little out-of-the-way place that lies just one mis-jump coreward of nowhere? Yeah, That's Gandr. Not even a proper world, just a collection of rocks floating in vacuum.

"Dad was a belter. Me and Mom? We were just along for the ride. We were constantly on the jump, going wherever the money was. We finally settled in on Gandr and were making a decent living... until the ore ran dry. Now, it's little more than a forgotten boom system. Dad, always one to believe that his next big strike was right around the corner, made a few unwise investments and the next thing you know, we're living hand-to-mouth.

"So when your recruiter broke down in system and had to put into port for emergency repairs, he fished around a little, and I bit. He made it sound so attractive. Of course, it's not like I needed much of a push. I was screaming for a way off-world. I couldn't sign the datapad fast enough.

"My nickname? It's a joke among my friends. I'm pretty handy with mechanics and electronics. That's my dream job; working onboard an Imperial Cruiser as an engineer. Yeah, I know that everybody wants to be a pilot, but someone has to keep 'em flying, right?"

She passes the entrance exams and physical and is assigned as an engineer/gunnery specialist.

During her first term, she spends much of her time as a mechanic's mate, learning the ins and outs of keeping things in good repair. The work is hard but comes easily to her. It is during this term that her vessel, the Nova Flare, serves in a diplomatic capacity. Glitch is pressed into service as an attache and by keeping her eyes and ears open, learns a little something about diplomacy. Her service is so exemplary that she earns an advancement to Able Spacehand. She is given the opportunity to further her education. She spends a lot of time with the ship's weapons officer, learning how to target and lead targets with the turret gun.

In her second term, she spends time aboard the Twilight Ghost, a cruiser, where she is assigned to a gunnery battalion. During a particularly heated encounter, she takes over the gun turret from a wounded crewman, saving the ship from certain doom! She is granted an immediate battlefield promotion to Ensign for her heroism! This grants her some extra free time, which she spends in quiet study.

Glitch's third term is spent as a computer technician on board a small patrol vessel, the Silver Star. While on board, she becomes involved with a small gambling circle of officers and improves her skill with cards and dice. Through skill and some luck, she manages to amass a small winning. For excellent service, she is promoted to Sublieutenant and receives training in leadership. Extra training pays off and her manual dexterity increases as well.

For her fourth term, she remains aboard the Silver Star on border patrol. Much of her time is spent in engineering, but the vessel runs afoul of pirates and is forced to limp home. In order to conserve rations and air, Glitch is placed in the frozen watch but is revived improperly, compromising some of her Dexterity. She decides to leave the Navy before something worse happens to her.

Fortunately, the Navy assumes responsibility for the accident and she is given medical care at no cost to her.

Personality:
Despite her past, Jenni is a carefree spirit. She faces adversity with a smile and a joke and always has a good word for everyone. Even when things are at their worst, she can be counted on to bolster spirits and rally her companions.

Connections: