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Had kind of an interesting experience this weekend. I was doing some holiday cleaning and picked up my old copy of WE3. I decided to reread it and was absolutely blown away. Now to explain, I remember reading the original series about 7 years ago and thinking it was ok, but this time I was utterly floored by what a complex story was told in such a relatively simple manner. Some how on the first reading I must have quickly just skimmed through it and tossed it aside for the next book. I was just kind of curious if anyone else had a similar experience. Where an older graphic novel just completely hit you a different way on the second (or subsequent) reading. Or maybe you missed a crucial element to the story on the first read because you were skimming through it so fast. Laters!
Wow. Just... wow.
I actually feel dumber now. I mean I could actually feel my brain cells dying one by one. This show is just the lowest of the low in the "appeal to the lowest common denominator" fear-mongering department. Sorry, just had to rant for a second and get that off my chest.
-J
Good Evening! I was just reviewing my Order History and noticed that the above order delivered on 30 Jun 2010 was missing an item. The GameMastery Plot Twist Deck was not included. The 3 other items on the order were delivered, just not the Plot Twist Deck. Is there any way of getting that with my next shipment? Sorry for the delay but I just noticed the missing item. It had been pre-ordered and moved from Order #1348294 originally. Honestly I lost track of it and forgot I'd ordered it. :) Anyway, if it's outside of any "discrepancy window" that's fine. I'll reorder the deck and consider it my donation to the best game company. :) Thanks!
This was from the “Unstoppable Black Dragon” thread and rather than risk threadjacking that, I thought I would start a new one. I’m curious about what other people think about the “marking” system of 4e. Tharen the Damned wrote:
If reality, the marked ability didn’t STOP the monsters from acting, it just discouraged them from doing so. They either have a minus to hit (in the case of being marked by the fighter) or took some damage (if marked from the paladin). In a couple cases the DM just had the creatures take the paladin’s damage and attacked a better target anyway. Remember, since every creature had like 20-30 hp (if not more), 8 pts wasn’t all that much.As for marking, I think I like the mechanic itself, but it was my #2 problem with the system as far as slowing itself down (#1 being the 50/50 saves). The mechanic is easy to imagine as far as focusing on one enemy. Anyone that’s played a 3e character with the Dodge feat is familiar with each turn declaring “dodge buddies”. This felt very similar. My problem came from the fact that it produced some strange and confusing situations when you COMBINE a bunch of characters that can all mark. Remember, as from the “Save My Game” article: “Oh, and this is really important to remember -- a creature can be marked by only one opponent at a time and new marks supersede old marks.” True situation from the game I played:
DM: OK, well the guard will either hit the ranger or the paladin. Hmmm… he doesn’t want to take the paladin’s damage since the Halfling marked him, so he’ll attack the Halfling paladin.
I’m just curious on what other folks think about this mechanic.
-J |