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Jalros

Jem'Nai's page

Pathfinder Companion, Roleplaying Game Subscriber. 152 posts. 3 reviews. No lists. No wishlists.


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Pathfinder Companion, Roleplaying Game Subscriber

Maybe we get variant on the only Dragon PC Race in the game.


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I not looking to multiclass since I like playing straight 1-20 class


Pathfinder Companion, Roleplaying Game Subscriber

The thing is I didnt want to play your typical fighter I wanted to play more range support fighter. I dont have to do massive damage just enough to bring down the foes.


Pathfinder Companion, Roleplaying Game Subscriber

I am not looking playing a cleric just a fighter since the party already has a barbarian in the party and i didnt feel like playing a caster.


Pathfinder Companion, Roleplaying Game Subscriber

me personally only have PHB1 but i can torrent all the books on pdf.


Pathfinder Companion, Roleplaying Game Subscriber

only pf stuff he is allowing is the class kit as it only mundane items. everything else is strictly 3.5. Plus I don't Multiclass.


Pathfinder Companion, Roleplaying Game Subscriber

I play both it for 3.5 game. the Dm allowing class kits from PF since they are mundane gear.


Pathfinder Companion, Roleplaying Game Subscriber

I am going to start playing in a 3.5 game and going to be playing a human Fighter who is built around Long Bow. I like to see what you all think of my Toon.

Str 16 HP 12 Init 4
Dex 18
Con 14
Int 14
Wis 14
Cha 14

Feats
1) Point Blank
1) Percise Shot
F1) Weapon Focus Longbow

Gear
Fighters' kit
5 Thunder Stones
5 Flasks of Acid
5 Alch Fire
5 Sunrods

Armor
Studded Leather

Weapons
Composite Longbow +0
Quarterstaff
Short sword


Pathfinder Companion, Roleplaying Game Subscriber

Griffin as your mount


Pathfinder Companion, Roleplaying Game Subscriber

magic of two worlds either take create water from cleric or acid splash from the wizard sorcerer


Pathfinder Companion, Roleplaying Game Subscriber

Rustle Braunfout


Pathfinder Companion, Roleplaying Game Subscriber

Zealot Vigalante use talent for that.


Pathfinder Companion, Roleplaying Game Subscriber

Enchantment and illision have will saves.


Pathfinder Companion, Roleplaying Game Subscriber

One thing I do as a GM that every 3 level a mount you buy gains HP do to it travel xp at 6 hp though it not much but it better then nothing.


Pathfinder Companion, Roleplaying Game Subscriber

I post the finish product with favored class options to


Pathfinder Companion, Roleplaying Game Subscriber

Well basiclly appear more human but with minor details of the Bull on their face and feet. So they use horseshoes as their shoes.


Pathfinder Companion, Roleplaying Game Subscriber

They going to be medium on the high scale since they are 3/4 human . the player is big WoW fan wanted something simular to the Tauran Race. The low light since the race wanted let them see better then humans but no as good Half Orc since they got the Gore attack.

Natural armor would fit to +2

Natural Cunning could work as +4 against maze spell.


Pathfinder Companion, Roleplaying Game Subscriber

I have player that wants to play a Minotaur. So far I trying to build it for him. This what I got

Stats change

Str +2
Wis +2
Int -2
Cha -2

Natural Weapons - Horns 1d6 gore

Weapon familarity- Axes and Maces / Hammers

Vision - Low Light vision

Languages - Common and Sylvan but can lean dwarven, gnoll, goblin and giant.

+2 Perception but Scent.

Am I missing anything


Pathfinder Companion, Roleplaying Game Subscriber

awesome.


Pathfinder Companion, Roleplaying Game Subscriber

Thank since I was curious about it and lay on hands to


Pathfinder Companion, Roleplaying Game Subscriber

Does this variant from UI get channel energy or don't they. I am asking since I am looking taking level in with my LN Inquisitor of Valor of Iomedea


Pathfinder Companion, Roleplaying Game Subscriber

I still feel the Alchemist should have gotten Artificer Archtype in this but over all I love the product.


Pathfinder Companion, Roleplaying Game Subscriber

I am hoping the Alchemist get archtype of Artificer.


Pathfinder Companion, Roleplaying Game Subscriber
Malwing wrote:
Aww come on, nobody else in for Kamen Rider?

I am esp Kamen Rider Black.


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber
Ashram wrote:
Mark Seifter wrote:
jedi8187 wrote:
Ashram wrote:
It makes me feel both sad and old that people see the magical child archetype description and think "Sailor Moon" rather than rocking out to the original Power Rangers theme.
That's because sailor moon is closer, yes both have transformations, but power Rangers don't have magical pets
I guess you could get an arbiter inevitable named Alpha 5 who always say "Aye yai yai yai!"
Saba is pretty close, although he's more of a black blade.

Actually Power Rangers is Based off ice the Sentai Zyuranger and Sentai been around since 74 with GoRanger.


Pathfinder Companion, Roleplaying Game Subscriber

I am trying to make it as archtype for the bard. basicly give up bardic knowledge ie for something


Pathfinder Companion, Roleplaying Game Subscriber

Make a Dagger Flute. It would be an exotic Weapon but think how awesome it would be if you can get it summon a Dragon ie like the Zyusoken aka Dragon Dagger.


Pathfinder Companion, Roleplaying Game Subscriber

I am trying to make a Bard based off the old 2nd Ed Blade Kit for the Bard. I am trying to figure out how to do it?


Pathfinder Companion, Roleplaying Game Subscriber

What is the XP path so I can let my players know once we start.


Pathfinder Companion, Roleplaying Game Subscriber

What is the xp path that is used for it as the module didn't say what it is.


Pathfinder Companion, Roleplaying Game Subscriber

I going to be running Splinter of Faith and need to know what would be good starting level for the Party.


Pathfinder Companion, Roleplaying Game Subscriber

Dusk Knight is about sounds interesting


Pathfinder Companion, Roleplaying Game Subscriber

Though looking thought the familiar list I did find Ioun Wyrd it boost my AC by 1


Pathfinder Companion, Roleplaying Game Subscriber

Thinking maybe doing a Hunter instead of a Fighter then taking Boon Companion.


Pathfinder Companion, Roleplaying Game Subscriber

I am in campaign and looking for what would work post level 20 for an Inqusitioner of Iomedea and looking at the Eldritch Guardian was wondering what familiar would represent Iomedea.


Pathfinder Companion, Roleplaying Game Subscriber

I thaught about that but it PF Conversion of Temple of Elemental Evil from what I read about it it Dungoen crawl


Pathfinder Companion, Roleplaying Game Subscriber

I am starting in a new game and well no traits though doesn't really mean much for a Level 2 character I built. Rolled Stats

Human Inquisitor 2 Karinia(Iomedea) Align: LN

Str: 17 (+3) HP: 21 ( 10 + 3from Toughness+ 9)
Dex: 15 (+2)
Con: 14 (+2) Init: +6
Int: 14 (+2)
Wis: 18 (+4) = Droped +2
Cha: 13 (+1)

AC: 19
FF: 17
TC: 12

Saves:

Fort: +5
Ref: +2
Will: +7

CMB: +4
CMD: 16

Weapons:

(MWK) Longsword - +5

Longbow- +3

Morningstar- +4

Armor:

(Mwk) Scalemail +5

Heavy Steel Sheild +2

Skills

Inimidate +6

Know
Arcana +6 /10
Dungeon +7/11
Nature +7/11
Planes +7/11
Religon +7/11

Percep +9

Profess- Soldier +9

Sense +10

Survial- +9/10

Equip

Inquistors Kit

Soldier's Uniform

5x potions of cure light wounds

Judgements(Sacred)

Feats:

Toughness

Endurance

Inquisition of Valor

Touch of Resolve- Remove Fear 7 x a day as Spell Like ablity

Spells:

Concentration +6

0 Level

Read Magic

Detect Magic

Acid Splash

Light

Create Water

1 Level

Cure Light

Shield of Faith

Wrath


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber

How about a nice Artificer Archtype of the Alchemist.


Pathfinder Companion, Roleplaying Game Subscriber

For me I playing a Psychic for me how I imagine is mentally visualize the spell for it to happen like Mage Armor you imagine basic armor that will surround you.


Pathfinder Companion, Roleplaying Game Subscriber

Psychic


Pathfinder Companion, Roleplaying Game Subscriber

I built out this Human Psychic for possible future game and want to see if it looks good and if should change anything. 25 point buy.

Str 12 (+1) HP 9 Init +6 Alinement NG
Dex 14 (+2)
Con 13 (+1)
Int 16 (+3) with human bonus of +2
Wis 12 (+1)
Cha 16 (+3) Phrenic Pool 7

AC 12
FF 10
TC 12

BAB +0

CMB +1
CMD 13

Saves

Fort +1
Ref +2
Wil +3

Phrenic Amp

Focused Force (Su): When casting a force spell, the psychic
can increase the spell’s damage by spending 1 point from
her phrenic pool. Increase the die size for the spell’s damage
by one step (from 1d4 to 1d6, 1d6 to 1d8, 1d8 to 1d10, or 1d10
to 1d12). This increases the size of each die rolled, so a spell
that dealt 4d6+3 points of force damage would deal 4d8+3
points of force damage instead. This amplification can be
linked only to spells that deal force damage, and only if that
damage includes a die value. A spell that already uses d12s
for damage can’t be amplified in this way.

Psychic Discipline

Abomination
Your mind is impure, tainted by outside forces. These might
be monstrous ancestors whose blood still f lows within you,
or powerful and unknowable psychic forces that intrude
upon your mind. Like a psychic disease, this influence
consumes part of your brain, creating a dark counterpart to
your normal self. Every time you call forth a psychic spell,
you’re drawing on this dangerous force—and potentially
giving it a greater hold on you. This malign influence might
stem from creatures like rakshasas and aboleths, or perhaps
malign entities that dwell in the voids between the stars.

Power

Dark Half (Su): By allowing the dark forces to overcome you,
you can enter a state of instinctual cruelty as a swift action.
While you’re manifesting your dark half, you increase the
DCs of your psychic spells by 1, gain a +2 morale bonus on
Will saves, and become immune to fear effects. Whenever
you cast a spell that deals damage while manifesting your
dark half, you can cause one creature that took damage from
the spell to also take 1 point of bleed damage. The amount
of bleed damage increases to 2 points at 5th level and to
1d6 points at 13th level. While manifesting your dark half,
you can’t use any Charisma-, Dexterity-, or Intelligence based
skills (except Acrobatics, Fly, Intimidate, and Ride)
or any ability that requires patience or concentration other
than casting spells using psychic magic, using phrenic
amplifications, or attempting to return to normal. You can
attempt to return to your normal self as a free action, but
must succeed at a concentration check with a DC equal to
your dark half and can’t attempt to change back for 1 round.
You can manifest your dark half for a number of rounds
per day equal to 3 + 1/2 your psychic level + your Charisma
modifier; when these rounds are expended, you return to
your normal self without requiring a concentration check.
10 + your caster level. If you fail, you continue to manifest.

Skills

Arcana +7
Planes +8 ( Do to Blood of Feinds Trait)
Perception +5
Sense Motive +5
Spell Craft +7
Diplomacy +7
Intimidate +7

Spells(Knacks)

0 Level
Detect Magic
Read Magic
Telekenetic Projectile
Light
Message ( Human favored class option)

1 Level
Mage Armor
Magic Missile
Ray of Enfeeblement (Discipline Bonus Spell) DC 14

Weapons
Quarterstaff
Lt Crossbow
Dagger

Gear
Travelers Clothes
Psychic Kit

Feats
Toughness
Improved Init

Traits
Blood of Feinds (+1 to Planes)
Magical Linage Magic Missle


Pathfinder Companion, Roleplaying Game Subscriber

So I was looking through the PDF of Occult Class and loving the Occultist Class though I do have question about Knacks and spells

When at First level I have 2 Knocks right from my two implement school?


Pathfinder Companion, Roleplaying Game Subscriber

I say Raven or Thrush would be great familars


Pathfinder Companion, Roleplaying Game Subscriber

I am wondering which is better to take as trait. I am playing a Warpriest in and upcoming game and was wondering which would be better? Also does Blood of Dragons make Perception a class skill?


Pathfinder Companion, Roleplaying Game Subscriber

Thanks I was wondering about that.


Pathfinder Companion, Roleplaying Game Subscriber

I playing a Human Slayer 4 and wondering if I take Combat Trick can I use it to get Weapon Specialization feat?


Pathfinder Companion, Roleplaying Game Subscriber

I am wondering can a Bard Archaeologist at 4th level take the Rogue's Talent Bomber even though he doesn't have sneak attack.


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I say go with Inquisitions they work a lot better then the domains and sync with there deity. I play a Inquisitor of Iomedea with the Valor Inqusition.


Pathfinder Companion, Roleplaying Game Subscriber

My Hunter I built is Str based on 25 PB as it very rounded PC in my opinion at First Level

Str:16 +3 (with +2) HP: 10 (extra HP)
Dex:14 +2
Con:12 +1
Int:12 +1
Wis:16 +3
Cha:11 +0

Feat:
1: Alertness
1: Outflank

Animal Com:
Ape because who doesn't want AC that can work as light fighter later

Weapon:
Long Sword

Spells:
0 Level
Read
Detect Magic
Create Water
Resitance

Level 1
Lead Blades
Magic Fang
Summon Natures Ally


Pathfinder Companion, Roleplaying Game Subscriber

Any caster say a Cleric, Inquisitor, Paladin all get a cheap wooden holy/unholy symbol though some gms I know allows pc that use the Birthmark Trait to shave 1 gp off the cost of those kits total price.

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