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Jalros

Jem'Nai's page

Pathfinder Companion, Roleplaying Game Subscriber. 175 posts. 3 reviews. No lists. No wishlists.


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Half- Minotaur as a PC race.


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@ Ekibus My character going to be Sword Board off tank ie Striker high DPS with mild buffing of the party.


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@ ekibus Yes we dont have full healer but we usually get something to help with that ie Portable Cleric Wand of CLW since I and the Pally can use it without a umd Check plus at 2nd I taking CLW as my spell. Also its 25 point buy.


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@ ekibus I going to be the offtank since we will have Paladin who playing healer and Tank.


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@ Smilodan this is for Curse of the Crimson Throne not Kingmaker.

@ Avr okay skip shield bash and the bane feats but as inquisitor heavy armor kills my stalwart at 11. 1th level take Combat expertise, 7take Swordplay style Longsword, Improved feint at 11, Sword play Upset 15 and Deflection feat.


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Well I took dodge since I planning on taking +1 since the campaign is city one and the Endurance feat wont be neededand I focus on the Longsword since there is the Disciple of the sword feat to gain the Greater Weapon Focus and Spec. I already planned out to Level 17 for my feats.

3rd Weapon Focus Longsword
3rd Percise Strike

5 Disciple of the Sword

6 Outflank

7 Sheild Bash

9 Greater Weapon Focus
9 Back 2 Back

11 Extend bane

12 Improved Back 2 Back

13 Greater weapon Spec

15 Extra Bane
15 Cooridnate Defences

17 Vital Strike


Pathfinder Companion, Roleplaying Game Subscriber

I am going to be playing a Inquisitor of Iomedea in Crimson Throne in a few months I want to know if I should change anything. Party is made of Halfling rogue, Tiefling PryoKenitist, Tiefling Mesmerist, Explorior Wizard and Possible a paladin.

1 Level Human Inquistor of Valor

Str: 16 +3 HP:13 Init: +1
Dex: 13 +1
Con: 12 +1
Int: 14 +2
Wis: 16 +3 (+2 abilty increase)
Cha: 10 +0

Ac: 17
TC: 12
FF: 15

Fort: +3
Ref: +1
Will: +5

CMB: +3
CMD: 15

Feat:
Toughness
Dodge

Skill:

Intmitdate : +6
Arcane +6/+9
Dung: +6/+9
Nature: +6/+9
Planes: +6/+9
Relgion: +6/+9
Percep: +7
Motive: +8
Spell: +6

Weapons:
MWK Longsword +4 (1d8+3)
Comp Shortbow +1 (1d6)
Club +3 (1d6+3)

Traits
Chosen One:enefit(s): You may cast light once per day as a spell-like ability (caster level 1st), and you begin play with a masterwork longsword. In addition, whenever light is cast upon this sword, the radius of light and its duration is doubled.

All alone: +1 to Intimidate

Valor Inquisition
Touch of resolve 6x a day cast remove fear as sla

Spells:
0 level
Detect Magic
Read Magic
Daze
Acid Slash

1 level

Bless
Sheild of Faith.

Gear
Inquistor's kit

Armor
Chain Shirt
Lt Steel Sheild


Pathfinder Companion, Roleplaying Game Subscriber

The Dragon's Demand great 1-7 module


Pathfinder Companion, Roleplaying Game Subscriber

I working on an idea for a Pathfinder campaign I am trying to figure out how to do it. I know few of the classes would fit in that type of world ie Gunslinger, Alchemist, Investigator, Vigelante, Witch, Monk, Ranger, Slayer, Hunter and Druid.


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Shovel of find traps


Pathfinder Companion, Roleplaying Game Subscriber

I going to be running this after my Dragon's Demand campaign and wondering how to run this with a party of 7 PCs?


Pathfinder Companion, Roleplaying Game Subscriber

Okay


Pathfinder Companion, Roleplaying Game Subscriber

I running The Dragon's Demand and preparing for when they find the 6 spell books in the Mansion. I need know does all book needs those number are are they to be split up between them.


Pathfinder Companion, Roleplaying Game Subscriber

Name: Merrick Alignment: NG Init: +2
Race: Gnome
Level: 1
Class: Mesmerist
Hieght: 3'4
Wieght: 39lbs
Sex: Male
Size: Small

Str: 11 +0
Dex: 14 +2
Con: 16 +3
Int: 13 +1
Wis: 14 +2
Cha: 16 +3

AC: 17
FF: 15
TC: 13
Save
Fort: +3
Ref: +4
Will: +4
CMB: +0
CMD: 11
Weapons
Swordcane : +1 20 /x2 P 1d4
Dagger: +1 19-20 /x2 P/S 1d3
Club: +1 20/ x2 B 1d4
Lt Crossbow: +1 19-20 /x2 P 1d6 10 bolts 80ft

Skills
Bluff +8
Diplomacy +4
Know
Planes +5
Percp +8
Sense +6
Slight +4
Spell +7
Stealth +8
UMD +7

AC Gear
Chainshirt

Gear:
Mesmerist Kit

Spells
0 Level
Daze DC14
Read Magic
Detect Magic
Light
1 Level
Color Spray DC 15
Jittersbug DC 15

SLA Faerie Dragon Magic
Grease x1 a day DC14
Ghost Sound 1x a day DC 14
Silent Image 1x a day DC 15
Feat
Spell Focus: Enchantment
Traits
Framed +2 to Spellcraft
Lesser Noble + 100 extra gold to starting gold
Mesmerist Trick
Mesmeric Mirror
+2 resitance to Illision Spells and SLA
Hypnotic Stare
Painful Stare
Consumate Liar


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Pathfinder Companion, Roleplaying Game Subscriber

Just have fun and split the loot evenly.


Pathfinder Companion, Roleplaying Game Subscriber

Gnome trying to make it debuffing enemies with my two main schools of Magic illision and enchantment caster then wade into combat.


Pathfinder Companion, Roleplaying Game Subscriber

I am looking over Mesmerist for Crimson Throne and I wondering if should go as Human or as Gnome. I tend to play as Human because of the extra feat at first level and extra skill point. Gnome think would be near since I saw the Faerie Dragon magic Alt race trait gives nice selection of alt SLA then standard Gnome Magic.


1 person marked this as a favorite.
Pathfinder Companion, Roleplaying Game Subscriber

Whisper gnomes


Pathfinder Companion, Roleplaying Game Subscriber

Magic Missile and Shocking grasp.


Pathfinder Companion, Roleplaying Game Subscriber

I say Corrosive Touch since you hist a Skeleton with that it nasty


Pathfinder Companion, Roleplaying Game Subscriber

I love have divine spell books for int based Cleric.


Pathfinder Companion, Roleplaying Game Subscriber

keep potions about 2-3 of remove fear handy or scrolls of it.


Pathfinder Companion, Roleplaying Game Subscriber

I dont know but also know if some frigged woman tossing out swords to people isnt a realistic form of government.


Pathfinder Companion, Roleplaying Game Subscriber

Maybe we get variant on the only Dragon PC Race in the game.


Pathfinder Companion, Roleplaying Game Subscriber

I not looking to multiclass since I like playing straight 1-20 class


Pathfinder Companion, Roleplaying Game Subscriber

The thing is I didnt want to play your typical fighter I wanted to play more range support fighter. I dont have to do massive damage just enough to bring down the foes.


Pathfinder Companion, Roleplaying Game Subscriber

I am not looking playing a cleric just a fighter since the party already has a barbarian in the party and i didnt feel like playing a caster.


Pathfinder Companion, Roleplaying Game Subscriber

me personally only have PHB1 but i can torrent all the books on pdf.


Pathfinder Companion, Roleplaying Game Subscriber

only pf stuff he is allowing is the class kit as it only mundane items. everything else is strictly 3.5. Plus I don't Multiclass.


Pathfinder Companion, Roleplaying Game Subscriber

I play both it for 3.5 game. the Dm allowing class kits from PF since they are mundane gear.


Pathfinder Companion, Roleplaying Game Subscriber

I am going to start playing in a 3.5 game and going to be playing a human Fighter who is built around Long Bow. I like to see what you all think of my Toon.

Str 16 HP 12 Init 4
Dex 18
Con 14
Int 14
Wis 14
Cha 14

Feats
1) Point Blank
1) Percise Shot
F1) Weapon Focus Longbow

Gear
Fighters' kit
5 Thunder Stones
5 Flasks of Acid
5 Alch Fire
5 Sunrods

Armor
Studded Leather

Weapons
Composite Longbow +0
Quarterstaff
Short sword


Pathfinder Companion, Roleplaying Game Subscriber

Griffin as your mount


Pathfinder Companion, Roleplaying Game Subscriber

magic of two worlds either take create water from cleric or acid splash from the wizard sorcerer


Pathfinder Companion, Roleplaying Game Subscriber

Rustle Braunfout


Pathfinder Companion, Roleplaying Game Subscriber

Zealot Vigalante use talent for that.


Pathfinder Companion, Roleplaying Game Subscriber

Enchantment and illision have will saves.


Pathfinder Companion, Roleplaying Game Subscriber

One thing I do as a GM that every 3 level a mount you buy gains HP do to it travel xp at 6 hp though it not much but it better then nothing.


Pathfinder Companion, Roleplaying Game Subscriber

I post the finish product with favored class options to


Pathfinder Companion, Roleplaying Game Subscriber

Well basiclly appear more human but with minor details of the Bull on their face and feet. So they use horseshoes as their shoes.


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They going to be medium on the high scale since they are 3/4 human . the player is big WoW fan wanted something simular to the Tauran Race. The low light since the race wanted let them see better then humans but no as good Half Orc since they got the Gore attack.

Natural armor would fit to +2

Natural Cunning could work as +4 against maze spell.


Pathfinder Companion, Roleplaying Game Subscriber

I have player that wants to play a Minotaur. So far I trying to build it for him. This what I got

Stats change

Str +2
Wis +2
Int -2
Cha -2

Natural Weapons - Horns 1d6 gore

Weapon familarity- Axes and Maces / Hammers

Vision - Low Light vision

Languages - Common and Sylvan but can lean dwarven, gnoll, goblin and giant.

+2 Perception but Scent.

Am I missing anything


Pathfinder Companion, Roleplaying Game Subscriber

awesome.


Pathfinder Companion, Roleplaying Game Subscriber

Thank since I was curious about it and lay on hands to


Pathfinder Companion, Roleplaying Game Subscriber

Does this variant from UI get channel energy or don't they. I am asking since I am looking taking level in with my LN Inquisitor of Valor of Iomedea


Pathfinder Companion, Roleplaying Game Subscriber

I still feel the Alchemist should have gotten Artificer Archtype in this but over all I love the product.


Pathfinder Companion, Roleplaying Game Subscriber

I am hoping the Alchemist get archtype of Artificer.


Pathfinder Companion, Roleplaying Game Subscriber
Malwing wrote:
Aww come on, nobody else in for Kamen Rider?

I am esp Kamen Rider Black.


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Pathfinder Companion, Roleplaying Game Subscriber
Ashram wrote:
Mark Seifter wrote:
jedi8187 wrote:
Ashram wrote:
It makes me feel both sad and old that people see the magical child archetype description and think "Sailor Moon" rather than rocking out to the original Power Rangers theme.
That's because sailor moon is closer, yes both have transformations, but power Rangers don't have magical pets
I guess you could get an arbiter inevitable named Alpha 5 who always say "Aye yai yai yai!"
Saba is pretty close, although he's more of a black blade.

Actually Power Rangers is Based off ice the Sentai Zyuranger and Sentai been around since 74 with GoRanger.


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I am trying to make it as archtype for the bard. basicly give up bardic knowledge ie for something


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Make a Dagger Flute. It would be an exotic Weapon but think how awesome it would be if you can get it summon a Dragon ie like the Zyusoken aka Dragon Dagger.

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