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Chess Pwn wrote:
you get both, natural attacks are "weapons". Only if it says manufactured weapon does it exclude natural attacks.
The reason why I thought it wouldn't count towards natural weapons is because Magic Fang spell is only for natural attacks.
Just because your not spending any Ki it's still powered by your Ki which makes it a Ki special attack.
Can you use Hungry Ghost Monk Life Funnel ability through a weapon if it has Ki Focus Magic Weapon Special Ability?
Price +1 bonus
This special ability can be placed only on melee weapons.
The magic weapon serves as a channel for the wielder's ki, allowing her to use her special ki attacks through the weapon as if they were unarmed attacks. These attacks include the monk's ki strike, quivering palm, and the Stunning Fist feat (including any condition that the monk can apply using this feat).
True. Thanks for your input everyone.
I agree with you they would be practice weapons if they are slashing weapons.
I have a state fair two handed hammer( ring the bell win a prize) and it weighs the same as a five lbs sledge hammer. I wouldn't want to be hit with this if it was a practice weapon lol.
If an ability is replaced later on in levels, can you still use that ability or is it gone from get go.
Monk of many styles(ex.)
At 1st level, a master of many styles can fuse two of the styles he knows into a more perfect style. The master of many styles can have two style feat stances active at once. Starting a stance provided by a style feat is still a swift action, but when the master of many styles switches to another style feat, he can choose one style whose stance is already active to persist. He may only have two style feat stances active at a time. At 8th level, the master of many styles can fuse three styles at once. He can have the stances of three style feats active at the same time. Furthermore, he can enter up to three stances as a swift action.
At 15th level, the master of many styles can fuse four styles at once. He can have the stances of four style feats active at the same time. Furthermore, he can enter up to four stances as a free action by spending 1 point from his ki pool.
This ability replaces flurry of blows.
I guess calling it a loop hole was not a good way of phrasing the question.
I'm not trying to stacking anything! +1 enhancement bonus if the weapon is not magical +2 for shocking burst= +3. Now what I'm asking is how long would it take to add these properties to the weapon?
If the pool expenditure requires a swift action, only one (unless the ability itself specifies otherwise).
So if I used for example shocking burst(+2,+1) it would take 3 rounds to enchant, 2 rounds if my weapon has a =1 enchantment on it already?
Lets say your a 5th level Magus and you have 6 points to use, When you add weapon properties to your weapon is it also limited levels(aka. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level.) So you wouldn't be able to put vorpal on your weapon till 17th level because it being a +5 weapon property or does it matter as long as you have the points to spend?
Would the Invulnerable Rager Dr stack with the Magus damage shield arcana ability?
Damage Shield (Su)
The OP is talking about Stalwart the feat, not Stalwart Defender the prestige class. Stalwart specifically calls out the Barb's DR as something it stacks with.
Oops my mistake. Yes it stacks.
Clustered Shots (Combat)
You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.
Prerequisites: Point-Blank Shot, Precise Shot, base attack bonus +6.
Benefit: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.
My question is if you are playing a Arcane Archer with multiple attacks and you imbue your arrows with fire. Does the fire damage get the benefit from clustered shot feat as well?
Rod of Nettles
This wooden rod is engraved with serrated-edged leaves of stinging nettles.
Once per day on command, the wielder may touch the rod of nettles to ordinary vegetation, causing a 20-foot cube to become tangled with nettle-choked overgrowth as the overgrowth ability of the plant growth spell. Furthermore, creatures entering or within this area are affected as if touched by the rod, though creatures with a natural armor bonus of +3 or greater are immune to this effect.
A creature that saves is unaffected by the area's poison for 24 hours.
My question is if I roll dex damage of 1 and the creature makes it's save for half does it take the 1 damage or no damage?
And we know what PETA stands for......
I would say you need both weapon and(or)armor +1 enhancement before you can add any weapon and armor abilities. Even though the bashing ability is in the armor list it is still a weapon ability per say and can only be applied to shields. That is why you +1 enhancement to hit and damage only. Think of this, a shield is the only item that can have both weapon and armor abilities because on it's versatility.
Monks of the empty hand are proficient with the shuriken only. A monk of the empty hand treats normal weapons as improvised weapons with the following equivalencies (substituting all of their statistics for the listed weapon): a light weapon functions as a light hammer, a one-handed weapon functions as a club, and a Two-handed weapon functions as a quarterstaff.
Oops I didn't know it was either. I have the actual book in my collection can I share the info?
Many Forms (Su): As a standard action, you can assume the form of a Small or Medium humanoid, as the alter self spell. At 7th level, you can assume the form of a Small or Medium animal, as beast shape I. At 11th level, you can assume the form of a Small or Medium magical beast, as beast shape III. At 15th level, you can assume a variety of forms, as greater polymorph. You can use this ability for 1 minute per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. You must be at least 3rd level to select this revelation.
At 11th level you can also assume the large animal form of the beast shape III as well or is it just Small or Medium magical beast.
Why wouldn't you threaten above. If the creature is hovering above you and it only has a 5ft reach then it has to next to you in to attack you. It threatens you you threaten it. Just because the creature is flying doesn't change the rules.
In the Arms and Equipment Guide 3.5 on page 97(in the book) there's a magic weapon ability called Impact.
page 99 in the pdf
Impact: +1 bonus
Martial are considered improvised weapon to a Monk of the Empty Hand. Would they get the bonuses to hit from these traits?
Combat Traits >
You are skilled at fighting with objects not traditionally considered weapons.
Benefit: You gain a +2 trait bonus on attack rolls with improvised weapons.
Regional Traits >
You come from a family of farmers, but are determined to fight for your rights.
Benefit: You gain a +1 trait bonus on attacks made with improvised weapons. If you do not possess the Catch Off-Guard or Throw Anything feats, you still take penalties on these attack rolls as normal.