Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Valeros

Javell DeLeon's page

Pathfinder Society Member. 2,999 posts (8,258 including aliases). No reviews. No lists. No wishlists. 1 Pathfinder Society character. 27 aliases.


RSS

1 to 50 of 2,999 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

You know, with all those climb checks and possible reflex saves, I can't imagine anyone succeeding on all those.

@Ambrose: I'm curious. You mentioned you made it through the first book. Did anyone succeed at this part? And I mean, anyone?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

You know, I built this one pc on here(Darnak Deepstone) and he was a dwarf monk initially built at 18th level. So much freaking fun.

Anyway, I went into it with the sole purpose of having an awesome AC and at least good saves. I actually managed that but at the sacrifice of offense. It was so worth it though. The other 3 players compensated for the offense.

All his saves were above 20, and being a dwarf he has the hardy ability so that was taken into account.

But his AC, his AC was off the freaking charts. During combat, there were times I could get his AC up to 61. Sixty freaking one! It was so awesome. He couldn't be touched barring a 20 roll. There are very few creatures Paizo has come up with that can actually touch that. If I went total defense, it could reach up to 67.

Of course, my ability to hit did pay the price. I'd get a flurry of attacks and maybe hit like 3 times at best. My role was basically to be the bait. Come fight the dwarf while the others around him take you down. It was great. It didn't quite work out as well as all that but no one died, so that was good.

That was some good fun.


1 person marked this as a favorite.
Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Now, first things first, THIS WALL OF BLAH, BLAH, BLAH, IS SIMPLY MY OPINION. Just wanna make that clear.

Mal wrote:
The obvious suggestion is to run the campaign as written, if you think it lacks challenge then you can always suppress the amount of treasure or our levels.

I totally agree with this. I've looked at these npc's in the AP and I don't think they're underpowered at all. In my opinion, I feel that you're probably looking at, "Well they're a 25 point buy so I have to rebuild everybody"

The reason we're on the verge of TPK's in every combat is because you keep rebuilding these guys and making them far overpowered. I know Paizo "claims" that all these AP's are built for "4, 15 point buy" pc's but that is a load of crap. Now, there's no way I'm gonna convince any of you of this and that's fine, but I've played WAAAAAAAAAY badder dudes in RL, and I've seen several of my characters bite the dust. And the ONLY thing our DM would do, is max out hit points for the bad guys. That's it. Because why add more work to yourself by rebuilding these dudes? It's not worth it. Yet, they were still challenging(obviously with the pc deaths involved I mentioned).

And our point buy? Ranged from 60 to 80. Yep, you read that right. All of us had stacked pc's and we still managed to get our butts handed to us.

Me, I'm personally a fan of 25 point buy MINIMUM. It allows you to build a pc to where he's strong somewhere. AND, I don't have to dump anything. I HATE DUMPSTATTING. I hate it. But you have no freaking choice with a 20 point buy. With a 25, I can build the pc to where I'm content with his mechanics, and I don't have to have an 8 in something(Barring a racial adjustment which I have no problem with. I just hate lowering it on purpose).

I think you overestimate the power of our PC's. I don't give a rip what items everyone possesses. You can have a million items on you, it doesn't matter. Because this game ULTIMATELY boils down to 3 things:

1. Armor class
2. Saves
3. Hit points

To survive this game, you need to be awesome in all three of those. I don't care how much damage you're doing, if your AC stinks... you're going down.

If you don't roll your save... you're going down. If Rave doesn't save, Mark's either calling it quits, or making up a new pc because Rave would've been obliterated(Which I noted you boosted the DC vs. the Empowered LB which was actually an 18. Not that it mattered, everyone saved anyway).

And if you don't have enough hit points... you're going down. Which is what he did. He only has 67. Fortunately he saved and managed to survive. Otherwise, game over.

Half+1 sucks. It is absolute crap. I know most people think it's fine and it's great but... I don't. BUT, I deal with it because that's what the majority of DM's use, unfortunately. If it was me, I'd be using the Way of the Wicked hit point method. That way, the minimum you get stuck with is Half+1. But at least you have a shot at rolling max without having to worry about a stinking 1.

If you two remember, markofbane and DW, Kriger kept rolling 3's and 4's on HP's and he had like 40 hp's at 6th level or some crap. It was less than the Set's summoner which use a d8. It was horrible. And because of my crappy rolling - which exist in every thread of mine - it's what ultimately led to us using Half+1. And also because of that - if I remember correctly - both Kalsgrim and Servayn actually lost hp's which wasn't fair to them. So I always felt bad about that.

Obviously half+1 is better than rolling(at least for me). But I totally feel it still hampers pc's and it still sucks and always will. Never, and I mean never, will I feel it's gamebreaking in ANY WAY, that a pc should have an opportunity to roll max hp's while at the same time not having to worry about rolling a 1,2, or 3(The d6 bothers me the least, but I would still prefer nothing less than a 3 on that).

Most folks(if not everyone) probably disagree with me on this, but, that just means they would be wrong. :)

Okay, enough ranting about that good stuff.

Basically, I don't feel these NPC's have to be altered. I think they prove enough challenge as is. If he starts out with that lightning bolt, somebody(or several somebodies) is gonna be hurt bad. Period. Barring evasion and none of us have that except for the familiar.

Because every time you rebuild them, you know our strengths and how to defend against them. And every enemy is gonna be prepared for us every time which really doesn't make sense at all and wouldn't be fair to us. That'd be like me going through each book of an AP(any AP), reading what it takes to beat the baddies, and then building my pc to where he's optimized vs. said baddies. It takes the challenge out of it and makes it not fun. I understand why you feel like you must do this but I feel like it's really unnecessary. These dudes are challenging enough as written.

Of course, we're never gonna know unless you run it that way.

Anyway, as I've said, this is all strictly my opinion and not worth the two cents I paid for it. It can be easily taken with a grain of salt.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
GM Bali wrote:
We did thanks. Ended up coming back a bit early due to weather forcasts and the way the miles word out but overall a very fun trip with a lot of great views. As always backpacking around does get the mind thinking Pathfinder...nothing brings sticking your character with a fifty pound pack to life like carrying a fifty pound pack :)

Ha! That's a good one. I imagine it would. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
therealthom wrote:
If you don't mind I'm going to read the spoilers for entertainment value.

Wait a minute, you mean we're not suppose to? Uh-oh. Ah well, I guess it's too late to change my ways now. ;)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Got back a little early, I see. Hope y'all had a good time.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That works for me. Keeps me from having to deal with it. Will just leave that then.

Unless Piccolo wants to wheel and deal. Either works for me.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I was gonna grab some things to actually have something. :P

I've been looking at the Rag's end loot list. I'm guessing it's updated so...

I think Gristav and/or Braddon are discussing the Heavy crossbow. If that's the case, I'll take the light one.

The 6 daggers
84 gold. Which is a 1/3 of the 252g
The masterwork morningstar.
The punching dagger

And the 2 clw's potions as you have listed there. That'll work.

Now if you fellas have issues with this, let me know(Except for the gold. I'm keeping the gold :)). I'm pretty easy going when it comes to loot. I'm gonna go ahead and put them on my character sheet, though. I can always remove something if need be.

Also, I'll take these as well:

Thugs at the Gate:
6 daggers(which is a total of 12)
potion of protection from evil
13sp(I'm not gonna bother with the .33333... of 40 silver)
1 gp
3 gems

Not sure if either of you want daggers or not. And I can't remember if either of y'all took the potion either. Let me know if so.

And just taking the gems to sell them is all. Unless you all have other plans for them. If so, just let me know and I won't bother with them.

Okay, that's it for me. I'd pick and choose the other ones but Snake doesn't know anything about those. So, I'm good.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Lol! Oh man that is too true. Too true. As AK thrives with the high dice rolls, it only means that somewhere, somebody else is thriving on the low ones because that is how the world turns.

And to that I can only say... Why me? :P


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I did not watch it but I did keep up with it via the sports page and ESPN.

I read how Rory eagled a couple of holes on Saturday which gave him a 6 shot lead. I thought that was pretty freaking cool.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Other Mastermind wrote:
Well, I chose your interpretation, which meant that it wouldn't have been the spell that Stroon would have opted for.

It's not mine, it's the spells. Let's call it what it is.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Obviously I don't understand the concept of a retcon. I was under the impression that those not chosen(or unable to be chosen) would simply be left out, yet, everything else remain the same.

Wouldn't that have been easier? Didn't realize it was going to be a complete scene changer.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yep, still here.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Actually, I would prefer a retcon on it, to be honest.

When this game gets this high, yes, I totally agree, things like this are to be expected from BOTH sides of the screen because the game does become more difficult, it's a lot to keep up with, and is more dangerous.

And as such, I believe retcons are going to become more necessary. Especially with this kind of damage involved. I mean, you yourself have been asking Merten about Concentration checks and such to make sure he's doing what he's suppose to be doing. Which is the absolute proper thing to do. If I do something that needs correcting, I would want someone to tell me what that is. And that's player or DM, I don't care which, and I'll fix it. It's that simple. I don't see that as a problem.

All I'm asking is the same from you. Nothing more. Anyway, I don't feel like that's asking a lot, but, there it is. *Shrugs*


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I'm curious, if there's no line of sight within the fog(as per a few posts up), would Stroon be able to see Kriger? Or Malaswyn or Luca?

I ask due to this as per chain lightning: You choose secondary targets as you like, but they must all be within 30 feet of the primary target.

It reads that other targets are chosen. If that's the case he shouldn't be able to see Kriger through the fog, I would initially gather.

BUT, there could easily be something I'm missing because I know extremely little about arcane. Plus, I obviously have no idea the special abilities(or magical gear, etc, etc...) of this guy, so, if that's the case, then just ignore me. :P


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

What is that toward the south of the map? The square with the grey border. It encompasses E 6 - 8, E F G H 6, and H 6 - 8.

Can we freely walk across that? If it was described earlier I missed it.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Enjoy your vacation(or whatever it is you've got going on and assuming it is something fun), Bali. I've been on vacation this week but it's back at it on Monday.

Always nice to get a break every now and then from the grind.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

No worries. That's what I figured.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Too true. Too true. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I wished I knew how to respond to that. I probably could if I understood any of it. But, for me, that's par for the course. :P

@Gristav: Feel free to respond to Snake if you wish. I just fast forwarded up to Beltias's room just to keep things moving.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

For myself, I think I'm gonna go ahead and call this one. I never really could find any real groove with Theoden anyway.

Thanks for the opportunity, DW, I appreciate it. Lot of good characters in this game, just wished I could've found a "something" for Theoden.

@James: I gotta say, that looks like it takes some work to post as someone who stutters. You pulled it off quite well. :) I can tell you now, I wouldn't even DARE undertake that task. You're a better man than me, bud.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Lol! Yeah I like ol' Droguk. :)

And I gotta kick out of the 'hairy mug' comment. That was a good one. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yay! Dimension door! If you can get Kriger out of there, that would be great. :)

Wait, can you use Dimension door on another player? I thought that was one of those spells that was a "You" target type spell.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That's what I figured. Ah well.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That's true. Between fatigue, exhaustion, random skill checks, fort saves, etc. Our greatest enemy is ourselves.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Raith Shadar wrote:
My character development arc was to romance Ameiko. Rise up to the level of samurai. Marry Ameiko. Become the Emperor.

Okay, I gotta say... this would have been pretty dang cool. I've never seen it from this angle. I guess because I've never really been interested in the whole romance angle of JR. Always felt it to be a bit too "mechanical" I guess is the word I'm looking for. But I gotta give you props on the idea, Raith. I would have NEVER seen the romance bit from that perspective if you wouldn't have spelled it out with what you were planning.

Again, props, dude. Man that really would've been freaking cool. Emperor! Man can you imagine?! Oh that's just gold. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

My condolences to you and your family, Thom.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Sorry, folks, I screwed up. I wasn't thinking as usual. I have a ring that helps me avoid being grappled.

My bad. Will get it right next round.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
The Celestial Bureaucracy wrote:
Not at all. To be honest, I'm having second thoughts about APs and the railroading they create. On the other hand, it's a great opportunity to see a character grow and keep a focus for a story. It makes it epic.

Railroading is not to big of an issue for me. My biggest problem I have with Paizo and what THEY think is fun, is their freaking NPC love. It really gets on my nerves.

Having to put Ameiko on the throne is stupid to me. Why would I care about putting a *red shirt NPC on the throne? I don't at all, truth be told. But that's why I built Theoden the way I did. He's in for the thrill of the adventure and plus he gets to take down an tyrannical ruler because he's evil. And if that helps get Ameiko on the throne, then so be it. It's all a wash to him. As long as she ain't evil.

So while I think it's stupid to fight an entire AP for a red shirt NPC, I can still find a way around it to where it works for me.

And Jade Regent isn't the only one either.

Serpent's Skull: You have to join up with the Pathfinders(or some other stupid faction). Terrible idea.

Shattered Star: You work for the Pathfinders. Again, stupid.

I could go on and on but I won't; because that just takes too much time. In a nutshell - and in my opinion - the PC'S. ARE. THE. STARS. OF. THE. SHOW. NOT THE NPC'S. Now if Paizo could ever figure this out, maybe they could come out with better AP's.

DW wrote:
That being said, I'm not interested in being the AI of a video game where only the fight counts. Character should have depth, and there shouldn't be an excuse to not participating in telling a good story as a group.

Totally. Agree. Because that is TRULY boring.

DW wrote:
Meanwhile, time passes and people forget about the plotline and NPCs, unless they take notes or other efforts. If they don't, then they can only follow the story and not drive it. That happens to me often enough. Sometimes I look at the past posts, sometimes I ask for a recap IC ("Sooo... What do we know?").

And this happens to me ALL the time. My mind is a terrible thing to lose. :P

Raith wrote:
A well-connected plot with a legitimate reason to pursue a goal involving role-playing and combat works for me.

Totally agree with Raith on this. Initially, I was a power gamer at heart. Let's get all the power stuff and move on. Now, the roleplay far outweighs the combat for me. Don't get me wrong, I still love combat and love to deal out the damage, but I find no matter how much damage I do, if there's no life to the character, and all I'm doing is standing around looking at the other pc's/npc's(and/or waiting on the next combat), that still makes it boring to me.

* Red shirt: In case you folks aren't familiar with this term, it comes from Star Trek. Anytime you see a dude in a red shirt on the TV show, you know he was destined to get killed. Because he has NEVER been on the show previously, and he just happened to show up for a random episode and they're the ones who are always wearing a red shirt. So you'd be like, "Who is that? Oh, he's a red shirt. Welp, he's done."


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Dude! Man that stinks. Those climb rolls did you wrong. Ambrose too.

What happens now? Can Sh'torek help either of them? Is Ambrose really out?

You know, I feel like I should end those questions with: "Find out, next week on: Can YOU Make YOUR climb check! Goodnight, folks!"


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
GM Bali wrote:
Mjoli on the other hand moves right up to Droguk and stares up at him. After a few moments of consideration he says rather flattly, "You're big."

HA! Got a good chuckle out of that one. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I'm with markofbane. We all should go as a group to wherever we go.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah if you've got Vital, it definitely pays to have Furious to go with it.

Which is funny, back when I use to read the boards every now and again, most people seem to not like Vital Strike. I never understood why.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Victor would rather check out the ghoul activity.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Vital Strike! I completely forgot about that. Thanks for that. Yeah, that sucker comes in real handy when you have to move and only get the one swing.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Luke: Alright, I gotta ask. 2d10 on weapon damage? Okay, that's just freaking cool. What ability gives you that? 'Cause I want to look into something like that. Seeing how you possess multiple classes, I'm guessing it's an ability of one of them? (I'm too lazy to go through it all and check, so I figured it be easier to just ask)


It was the 1st addition one. Had a red cover(I think. Really hard to remember). Heck, I may still have it somewhere. Not real sure though.

I didn't know there was a Pathfinder version. The 1st addition is the only one I knew about.


I glanced over this adventure a lifetime ago. I could've sworn it was like, a 9th level or 11th level adventure.

Am I just remembering wrong? (It's been many years. The only thing I do remember is it being quite deadly)


You pay 8,000. To add the frost property(or any property for that matter), the weapon has to be +1 from the get-go.

Here's a link that may help: Weapons


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Ah, gotcha. Wasn't sure if magic users could get AoO with a spell.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah I think they finally flew away. At least I think.

Kobad still gets an AoO.

Any time you're ready to jump in, jump on in, bud. We need ya. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

As per the five linked posts(and the two linked posts in Mark's last post), I'm sure some of those relate to me. Which means those are the posts I was being a jerk. Again, apologies, Mark. I really hope you reconsider about leaving the game. You're a solid player and solid for this game.

I'd like for this game to continue. It's just too awesome.

That Way of the Wicked game we were in was fun. I hated to see that one go. But Xaral just couldn't continue it. That's typically what happens. More often than not, the DM quits for whatever reason.
Yet, we've got one of the most(if not the most) solid DM on these boards, and we're gonna lose it.

Dang.

If one of you does officially leave, then I guess all that's left to say is that it's been fun. Truly, truly sorry to see it go.

And apologies to you as well, Joana. This wasn't fair to you either.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Alright! We could sit here and argue this all day. That solves nothing.

How about we just move forward from here, hm? Start anew.

Gristav, I would avoid preaching to Phillip. Don't try to convert him or anything of such nature. That's it. (Unless, of course, I've completely missed the boat on Phillip's issue with Gristav.) Otherwise, it's absolutely that simple. Easiest fix ever, I'd say. If there is something else that Gristav does(or even myself) that fumes Phillip, let us know, Mark, so it can be avoided. Well, I mean when it involves Phillip directly. (You may find us all annoying by are mere persona's alone, but that's got nothing to do with any personal affronts). ;)

And from there, we move forward... positively. YAY!

Phillip wrote:
If you can, and are willing to make a tangible effort moving forward - then I'm willing to attempt to make it work.

(Probably would've been better to leave out the name calling, though, Mark. Just sayin' is all. I'd probably respond a bit irritated also, to be honest).

Anyway, if you condense the above quote, I think that says it all perfectly. If you're willing to make it work, KRNVR, then Mark is as well. I know I am.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

All good to me.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Phillip Hargreaves wrote:
Phillip offered numerous in character reasons for why the 'lets claim the church' was not workable - and Braddon offered an OOC plea around the same. None of that was listened to - it took Joana using the word of GM OOC before you paid any attention.

In my defense, it actually didn't take Joana to lay this out for me. I had actually already come to this conclusion. I just couldn't post anything about it because I work during the day and this all got talked about while I wasn't home. Honestly, *I* thought it would be kinda cool having our own building. But then thought about all that goes into it and realized, "You know, that's never gonna work. Not at this level."

Basically, I was a day late and a dollar short. Literally, actually. :P

Phillip wrote:
If you can, and are willing to make a tangible effort moving forward to not be such an <bleep> :) about issues like this - then I'm willing to attempt to make it work.

Fair enough. It is possible you are talking to Gristav. But I also believe this could easily be directed at me. I will tell you why.

You mentioned earlier that your alignment is: "Chaotic Me". Well, back in the day of my RL playing days, I had a buddy(who I'm still cool with) who played those type of characters. He LITERALLY derailed every adventure with his play style. It got old.

Eventually, it got to a point where it turned into a heated discussion. He was angry about the fact he couldn't play his character the "Way he wanted to." Also in his words, "I feel I should be able to do WHATEVER I want! Isn't that the point of the game?" That was his take regardless of what anyone else thought, or how it might affect the game. None of that mattered.

Needless to say, that was the last time he ever played. Which is sad because he was a good player. Outside of derailing the game on a constant basis. :P

Anyway, this is the source of Snake's attitude toward Phillip. Please note that I'm not saying that this is you. I'm not. I'm just saying this was my experience, so naturally I'm instantly going to be irritated because Phillip initially reminds me of that kinda character.

Which is wrong for me to automatically put you in the same boat and to react in such a way. Especially considering I REALLY don't know Phillip at all. So that's my bad, bud. That's on me. Apologies for that.

So, having said all that, I WILL work to make it work. Not that I'm gonna join the Phillip bandwagon, mind you, ;) but I'll be FAR less of a punk, I promise.

Because, you know, this is the best game I've been in on these boards. Period. I've been in several games in my 5 years and nothing has equaled this one. Especially when you throw in all the intangibles which easily puts it over the top. Joana, I'm absolutely amazed by how you are doing this. I've played SD in RL and NONE of this you're doing even existed(Outside of Saul, Sam and the main folks, of course). It's like Braddon's buddy said: "She's turned it into a sandbox!"(Don't quote me on that. But it was something to that nature).
You manage to give life to every NPC you put out there. This game flows like a freaking river. It's not super fast and it's not turtle slow. It's awesome. Plain and simple.

This is another reason(I have several) why I haven't run a game on these boards. Because THIS is the kinda game I want to run. I want it to be done equally as well(Okay, I'll settle for half. Because then it would still be good!) :)

Hey, this game is fun and I would hate to see it end. And I would feel sorry for Joana for putting so much work into this(because we all know she has and it wears me out just thinking about it) and it ending because we the players couldn't find a way to get it done. Especially considering that Wander, Zeta, loreweaver, and Khaladon all quit. That's tough to lose such solid posters. And if she loses anymore, that would more than likely kill the game. Because it's hard to find solid posters on these boards. At least, ones you can count on. And it's even MORE difficult to find a solid DM.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

@Rikash: Post all you want, dude! Heck, never worry about such things.

And I really have no idea where to go with this. I am COMPLETELY at a loss on the point of it all. I'm not even sure how any information he gives us is pertinent in any way(for us as a group). I'm guessing there's a point to it all... I'm just not seeing it.

What power do we have anything to do about it way out here in the middle of nowhere's-ville? We're just outsiders.

I guess that's why Theoden is resolved to the fact this is a Erutaki problem and they're gonna have to settle this among themselves. *Shrugs*


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I totally don't get the Alcemist class, like, AT ALL. :P

If I was the DM, you could tell me you're gonna fly in the air, shoot your laser beam eyes, and then freeze them solid with your mighty breath, and I'd just say, "Um, okay, I guess. Let me know if you succeed, thanks."


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

What Joana says is spot on. I totally get there's no way we can hold down a building at 2nd level. 7th/8th/9th? Probably. Right now, there's too much involved and we're too low level. But I like her suggestions because I'm not gonna leave these people here to die. I will at least help them get some place better.

As far as what drives Snake to help the Goblin? At this point: Nothing. Outside of the fact that he presumably will draw some income from it. So I guess cash. And a place to stay that's not outside in the gutter. So in that sense, it does serve a purpose for him. So he's only doing what he's told to do for a paycheck and a place to stay.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Probably should have gone over these details IC. Didn't even think about the fact that you know nothing of this. My bad.

Armag is the leader of said barbarians. He came in and took the town over, making Drelev his puppet. Drelev is too scared to do anything about Armag, so, he does what the barbarian tells him and lets the town rot to pieces around him.

That's pretty much the gist of it.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I totally wouldn't recommend it either. Especially with an in-town game. If this was a "cross the entire country" game, maybe. But even then, I'm still not sure I'd roll with that.

1 to 50 of 2,999 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.