It is obvious you two are having IC issues and it appears OOC issues. Out of respect for Joana and her game, I'd highly recommend at the very least find a way to work together IC.
I've been involved in games where I've had big disagreements with other players. In one, we settled it. And it worked out well from then on.
In another, I left the game because I couldn't tolerate another player within the game. Funny enough, I'm in another game with him and it's all good. Go figure.
Now I'm not gonna go back and try and figure out what it is that started all this, because it's not important. You all know what's behind all this so you can try and work it out.
Just on my initial reaction, Gristav appears to be a fairly nice fellow and Phil appears to be a less than fairly nice fellow. This is just a "First impression" opinion and nothing more. I realize things can change over time. I'm not set in stone on such.
And while you mentioned Phil probably won't like Snake if he 'hangs out' with Gristav, well, I'm not sure exactly what that means but he's not gonna run the other way if Gristav shows up. He's part of the party, so, in a sense, he'll be "hanging out" with whoever's part of the party.
You know, I never signed up for this game initially, because it was set up as being kind of investigative and less combat. Well, me being the power gamer that I am, I never applied. Not that I don't love roleplaying, mind you, I find it integral. But I love combat. And I think Joana's one of the better posters on these boards, easily. Plus I've played SD in RL.
But when she asked me if I was interested, I followed along for a while and found you fellas top notch and it was actually a good read. And so I accepted and so far it's been quite fun! You guys are really good posters all the way around. Just goes to show that good posting makes a game far more fun than not.
So where am I going with this? I'm glad you asked.
In a nutshell, this is a good game with a SOLID DM. Don't ruin that fellas. For her or for yourselves. You two need to find a way to make it work. You may not like each other as players, but at least make it work as pc's.
And it's gonna take the both of you to work together. Not just Gristav and not just Phil. Both.
This is a game and a game is meant to be fun. That's it. Fun. It's no fun to have no fun when you're playing a game. Think about it. Take all that jumbo out I wrote above and that's what it truly boils down to. And when you've got several people involved, it takes everyone to make it fun.
Do you two really want to continue this back and forth from now on? I know I wouldn't.
But that's just me and my 2 cents. Give the change to charity, I don't need it. :)
Mark Sweetman wrote:
The end of Book One in WotW is also brutal as far as DMing goes - so much to keep track of and there isn't really too much of a railroad that could be followed. With my PbP I ended up skipping it almost entirely.
I'll say. You know, I was just thinking that. It seems Book 1 moved along well and then you run into, 'Okay, you've got three weeks to do something, go!' That would probably work a lot better around the table, but for pbp it doesn't roll well at all. Fire Mountain Games did well for the most part, it's just that last bit that really makes it difficult on what to do. They left too much hanging, too much for a DM to come up with. It's one thing to tweak an AP, it's another to have to make up something entirely. That's why most folks run AP's, so they don't have to make up everything.
Personally, I'm a fan of a bit of railroad. I got no issues with a nudge here and there. It helps move the story along, I feel.
I can totally see why you would pass that up, Mark. But I'll confess, as a player I'd love to go through and wipe out everyone in that building/fort whatever it is. Of course, I also realize that's a bit ridiculous, but that's just the power gamer in me. :)
I echo AK's sentiment. I enjoyed this one myself. It was easily one of my favorite games, with Morthos being one of my top pc's I enjoy playing. You're a solid GM and I found this group to be a very good one. I thought the way we all handled the "evil" part of it was fantastic. This bunch clicked well. A really, really good group.
And an absolute thanks for running it, bud. And thanks for letting us know you were stepping down. Absolute class, in my opinion. Too many times have GM's just vanished without a word, while they post everywhere else.
I do not DM, but I do realize that it is far easier to post as a player than as a DM. That's why I won't. Because I just don't have that kind of time. I still don't see how folks - like AK and Mark - run as many as they do. I just cannot fathom that at all. I'd just curl up in the fetal position and weep in fear if I got myself wrapped up in that many. :P
Hate to see it end but it's been fun, folks.
Take care of yourself, KM. Hope things settle down for you soon, my man.
Not me! I thought it was great! :) I also liked the, "I ain't afraid of no ghosts" one as well, Braddon. That was pretty funny. Like I said, the Harry Potter one I missed and I haven't kept up with the thread long enough to see your other references, Braddon.
I've used, "I have a bad feeling about this", somewhere in one of my posts, for one of my pc's back in the day. But that's because I'm a Star Wars geek. Favorite movies of all time. Well, not the technically "First 3". I hate those. Worst movies ever. I only like the original 3. I pretend the newer ones just don't exist.
Personally, I like the movie type references to such things(obviously being able to catch them would help :P). Maybe they are cheesy, but hey, I like cheesy. :)
But that's just me.
Servayn Krolz wrote:
Through it all, roaring walls of fire, bursts of mystical embers blinding some while burbling black sludge brings others to the ground, and noisome oily tentacles erupt from the earth, while a dragon-like creature the size of a rhinoceros leaps about like an excitable kitten attacking milling ants, Servayn laughs like a madman, bringing chaos and fire in his wake.
LOL! Oh man that's just greatness. Absolute classic, man. :)
I never caught it. But I haven't seen all the movies either. I have read all the books, but, it's been so long there's no way I would remember something like that. Of course, I don't remember a lot of things, so, there you go. :)
I just figured you were using 'Harry' as a nickname for Hargreaves.
I got this guy. He needs to be adjusted point buy wise and everything, but I'd figure I'd throw him out there.
Let me know if he works or not. I haven't seen who you've picked up already, so, it's possible I may just be duplicating somebody you already have. No worries if so.
Ummmmm, no. Just, no. :)
Who gets to be the Petruchio that inherits Thuvalia? ;)
Yeah, not me, that's for sure. Sheesh.
And furthermore: Who are these people again?
The Warpriest was the one class I was talking about that would apply to one of the characters I have.
And the arcanist sounds like it would be quite a powerful/handy type class. I rarely do arcane classes, so it's not for me.
I would've thrown out a Barbarian/Ranger myself. That's my kind of class right there. A monk/paladin would be cool. Heck, cavalier/paladin would be cool. :)
Barbarian/Fighter, Ranger/Fighter, etc., etc., on the combining of combat classes.
But I'm typically a 90/95% combat dude, so those kind of combos would rock for me.
I think I saw a monk/fighter in there. Didn't take too close of a look at it but it might be interesting. I was more intent on the warpriest so I kinda skimmed over the majority.
THIS here, bud. You can download for free and check out the new classes.
Me personally, I got 30 or so avatars and there's only 1 class I would even think about using on any of them. There are so many other combo options that I'd think would be much more beneficial... but that's just my opinion.
Dax Thura wrote:
His roar will cut from a distance.
I gotta admit, that is pretty cool sounding. Almost Pokeman like. :)
HA! Okay, that would just be classic. It reminds me of Voltron or something like that. Join forces to become one big powerful creature.
Now if Douena could just turn into Insectosaurus, we'd be good. ;)
We found these on the Necromancer: Excellent looking thieves tools
Everything we've found is located in Droguk's profile at the very bottom. It's all unspoilered. If you look under the Necromancer, that's where you'll find the tools.
Anything that has been taken by whoever, please let me know because I can't keep up with who all has what. There's just no way.
What about the other chest? Can Nel take a shot at opening it? I'm guessing being a Trapper Ranger you can disarm locks. If not, should we go ahead and attempt to bust it open? Or do we take a chance on finding the Half-orc chick with the keys and make our way back here afterward?
Will Retraining be allowed?
And this question is for FUTURE reference only. I've never had a pc that I didn't wanna tweak at a later date due to not being happy with something, new feats that Paizo may have come up with, or just something, etc., etc. and all that.
This has been an absolute gift when Paizo came up with these rules. I've been able to tweak a couple of my characters in other pbp's to a point to where I feel a whole lot better about them. It removes the whole, "Gosh I wish I would've done that differently. What a dumb move that was." out of the equation. That happens to me a lot. I freaking love this system. So that's why I ask.
Hey, maybe your luck is changing. Pretty good hp roll you got there. I know, I know, I'm grasping here; but you gotta start somewhere, right? :)
Hp: 1d10 ⇒ 9
Okay, I'm only rolling because I would think it cheesy to take a good roll from the above post that was just in fun. To me it's like, "Ooooo, I rolled a 7, maybe I'll see if Bali will let me roll with that." You see? Cheesy. And terrible cheesy at that. Like real bad.
But having said that, I've got no problem if you think I need to keep the 7, Bali. It's all good to me.
Half + 1 if we roll and get less than? Cool
1d10 ⇒ 7
Way of the Wicked style to where we roll a 1d5+5 if it's a d10, 1d4+4 if it's a d8 and so forth? Even better
1d5 + 5 ⇒ (4) + 5 = 9
Max Hp's? Total greatness
10 = 10
Hey, I'm only trying to make it to where we benefit in the most maximum of ways is all, okay? ;)
I am gonna be taking a level of Ranger, just as an fyi.
No, no, no! An issue like that doesn't bother me when it's somebody else. I only hate it when I do it.
I was just curious as to how something like that happens. Because that tends to happen to a lot of different folks so that's why I asked.
It's truly nothing more than curiosity.
Just to be clear:
Scratch the Bear's Endurance, Set. I'd rather Servayn use his spells for mass effect. It's just better.
@markofbane: There's THIS. I'd guess that's what DW is using.
Of course, it's possible there are some Mass Combat rules within the AP he could be using that may differ from the Ultimate Campaign.
I notice that seems to happen fairly often among posters so I'll ask you, DW, 'cause I'm really curious.
So when you post, do you just hit submit and immediately close out the window? Put your computer to sleep? Get up and run away vowing to never return! Well, until the hour is up anyway. :) This is strictly curiosity. I've always wondered what reasoning there may be behind it. Mainly because, I HAVE to ALWAYS see what my post looks like and see if it's right, like, ALL THE TIME. Yep, all the time. Because if something goes wrong like that for me and I don't catch it, man that just bugs the crap out of me. I've gone back and noticed I spelled a word wrong, after it's way too late to change it, and THAT bugs the crap out of me. Yeah I know. Way too... something. I can't think of a proper word for it.
Heck, if this is happened to any of the rest of you, I'd like to know what it was you did as well to not catch it. I'm interested.
Bertholdt Escheus wrote:
Spoiler=Karl]"Could be dangerous to have Alpon with us. Loyalties here can switch quickly if his master has a staff with a skull..."[/spoiler]*facepalm*
Yeah that's why I always preview before I post anything. And like a million times too. You just never know. :p
Thrymr Níðingr wrote:
Bring it! I ain't skeered. :)
By the way, my curiosity got the better of me. I was wondering how Thrymr has a better Fort save than Droguk so I couldn't help but check out your character. You actually have your base save at +3. At 1st level, all good base saves start at +2. Initially I just figured it was a feat or something that pushed it there until I noticed that. Just a heads up.
DM NomadSage wrote:
First of all: Go Red Sox! =D
Yeah I just clicked over here and saw this and just couldn't help myself to respond to such... such...
AWESOMENESS!!! BO SOX! BO SOX! Great game. Great Series. Well, great because the 'correct' team won. ;)
DISCLAIMER: The opinions of this poster are strictly his own and do not represent anyone else's in any form. Thank you. :)
OH. MY. GOSH. Man oh man all I could do is laugh at such a turn of events. Too funny. You know, in the deepest part of my mind, there was a little voice telling me:
Little voice: Don't worry, it's AK.
Practical voice: But he's dead. There's NOTHING he can do. If he attacks, it's not gonna be enough to kill him. He'll be dead next round.
Little voice: It's A. K. Trust me.
Practical voice: Doesn't matter, there's no way out this time. He's done and then it's just a matter of time until we're done.
Little voice: Whatever, dude. All I know is it's AK.
What I completely forgot about was the poison. And he failed on a 13? Especially a fighter type? Fortitude being their best save also. Not only that, but you also hit both times. So, to sum it up, you took your chances by attacking and amazingly hitting twice. You also gambled at the hope that he'd fail his save on a 13. Fantastically gutsy. But looking at it, there really was little else you could do. It was practically all or nothing.
Still, that was Un-freaking-believable! :)
Only, and I mean ONLY, AK. That's just greatness, I gotta say. :)