|Jason Nelson RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games|
Jason Nelson wrote:No Path though? Doesn't that make the mythic kineticist/mesmerist/occultist/psychic/spiritualist feats useless?
Funny you should ask...
Not at all. Mythic feats simply overlap the feats that already exist, so if you had the Chakra Adept feat, you could take the Chakra Adept (Mythic) feat with one of the mythic feat slots you gain at every odd-numbered mythic tier.
Likewise, you could use the Mythic Spell Lore feat to select mythic versions of occult spells just as you would select arcane or divine spells.
We haven't yet created a path that is purely devoted to psychic magic or to occult themes, although they can fit well with some of the existing standard paths. Also, the Path of the Genius offers some interesting options that mesh well thematically with a lot of stuff in the occult book (and the upcoming Horror Adventures book, for that matter), and the Overmaind path in the Mythic Hero's Handbook, while designed to work with Dreamscarred Press' psionics system, could be adapted to work with Pathfinder psychic magic without too much trouble.
A path for the occult is on our list of possible products to do, as I think it would be a nice addendum for this new area of the rules, but it will come after the products we've noted above, which can be