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Ice Devil

Jason Nelson's page

RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games. Pathfinder Society Member. 8,373 posts. No reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

N. Jolly wrote:
Nohwear wrote:
How is this going to work? Will you just release a free pdf, or there some form of sign up that needs to happen?
What I plan on doing myself (unless Jason N. has other plans for this) is to release the url for the google doc on which I'm working. That way, people can comment directly onto the doc as well as give feedback through the thread. I know sometimes reading over something I wish I could comment right away, so to me, this seems like the best way of doing things, although Jason N. should be letting me know their plans for this.

I am content to run the playtest cycle via Google Drive, though people can also post their thoughts and comments here. I'd love to be able to host the discussion on the LG website, but we've never been able to gte the messaging and posting function to work without getting an avalanche of spam within a day or two.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Now available!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

A curse upon you if you don't buy this book!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Interesting, I think this is the first time we've had a product repeat as our $2 TWO$DAY product of the week! Hie thee hence to the LG webstore and grab a copy (plus brand-new Egyptian stuff like Ancient Curses and The Lost Library of Thoth (5E))!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It takes a thief to catch a thief - don't get robbed of this opportunity for adventure!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This Oracle predicts doom if you don't pass the test!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

There oughta be a law against a Mythic Mini this good!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

4 people marked this as a favorite.

Legendary Games has produced quite a few class-based products, including Legendary Heroes books focused on paladins, rogues, swashbucklers, kineticists, and hybrid classes, as well as an assortment of villainous expansions focused on Antipaladins, Evil Clerics, and Dark Druids, with more products coming soon for fighters, gunslingers, assassins, and more.

However, we are about to start doing something entirely new. We have had our team working on a new book to be entitled Legendary Vigilantes, and given the many layers of complexity and intrigue around this class we really wanted to play around with some different ideas, and we have decided that for the first time Legendary Games is going to open up a public playtest! Stay tuned here for further information as we work to finalize the manuscript and get it into your hands to try out an awesome array of new and exciting options for vigilantes in your game.

Get ready to Make Your Vigilantes Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Torbyne wrote:
MMCJawa wrote:
GreyWolfLord wrote:

Well, perhaps they will have an SFRD or (StarFinder Reference Document) or something similar to the PRD?

They have I think confirmed they will be working with 3rd party folks, so I assume this will be the case.
The Starfinder team can neither confirm nor deny that they have either confirmed or denied an interest or already existing agreement to host core materials online as a resource document at this time. :P

They've talked to a number of 3PP folks about the possibilities ahead, but there is as yet no confirmation that I have seen about what shape or form a SFRD and/or compatibility license may take and how it will interact with the PRD and PF comp license.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It's a magnificent MYTHIC MONDAY for 5E and Pathfinder fans! For starters, we are proud to present Mythic Minis 94: Criminal Feats, for your characters who like to skirt the edges of what's precisely "legal"!

But wait, there's even more awesome stuff coming your way!

- A new horror-themed 5E adventure for 9th level characters, "Feasting at Lanterngeist"

- A double shot of Egyptian products coming later this week, "Ancient Curses" for Pathfinder and "Lost Library of Thoth" for 5E

- And the final climactic adventure in the Trail of the Apprentice saga, "The Wizard's Dungeon," is off to layout, with the Pathfinder version coming this week and the 5E version next week.

Plus, if you haven't already got it, get an amazing deal on a killer collection of 3PP products as part of the "Get Endy to Indy" bundle, and help support one of the most tireless supporters of the RPG community on the web!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

3 people marked this as a favorite.

Today is Endy's birthday - Bring Endy to Indy!

And +1 to Owen's amazing bundle too!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

When your heroes are hungry for trouble, the only cure is MORE TROUBLE!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks for the review, Elegant Egoist!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Thanks for the awesome review, Endy. I loved the artwork for this one - some of my favorite of the whole series. Glad you love the monsters too!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks for letting us know. I'll add that to the correction queue with layout.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks for posting that up, Onyx.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

I've entrusted the project to Jolly and Team KOP so I'm fine with whichever way you decide to go on revising the damage progression (or not) on the Shinobi. That's the Legendary way - your name is on it, so make it awesome, but what you write is what you write and it flies or dies based on your creative vision.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Hi all - I sent Jolly and Onyx the final copy to make sure no editing artifacts cropped up and that everything is working as it should. They'll be reviewing it this weekend and if there are fixes to be made we'll get it loaded back up at the various sales sites (Paizo won't be updated until at least Monday because all uploaded files have to be manually approved by staff); anyone who has bought a copy will get a notice to redownload the corrected copy.

We appreciate all reviews, even if they aren't so favorable, as they help us notice things that might have slipped through and help us fix them and make our products Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Woohoo! Let the kinetic killers roll!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Take your 5E campaign to the ends of the earth and beyond!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.
GM Rednal wrote:
...I feel like the Legendary Planet setting would mix in well. XD

It will indeed. Whether it as a product line will end up being made both PF Compatible and Starfinder-compatible is as yet undetermined, both on the technical rules side and also on the licensing/legal side.

But one way or another, there will most DEFINITELY be Legendary Planet (and the forthcoming Legendary Worlds campaign setting) for Starfinder.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

I'd love to see a review of this; I was really tickled by what Michael did with the book.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Kinetic Shinobi on final approach! Just a few layout tweaks to make and it'll be ready to rock!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Elorebaen wrote:

If you are using Mythic and not making use of Legendary Games Mythic material you are, at least missing out, and probably shooting yourself in the foot.

Side note, why should Paizo work on Mythic when you have the LG supplements? No need to recreate the wheel.

Thanks for the kind words. I did have a conversation with someone in blue who expressed appreciation for us picking up the mythic torch and running with it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Chemlak wrote:

I can't recommend Mythic Solutions enough. Since I have the Mythic Heroes Handbook, I don't have it as a standalone (since it's all in the big book), and haven't reviewed it (eep, still need to review MHH!), but the conclusion goes something like this:

Running a mythic game? Buy this. Now.

Ha, thanks!

I should point out that on Paizo you don't need to have purchased a product on this site to review it (you do on DrivethruRPG); if you've got a few quick thoughts you'd like to drop as a review for Mythic Solutions, by all means go for it!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.
Drahliana Moonrunner wrote:
Luthorne wrote:
Technically, I think Distant Shores offered some Mythic material. But yeah, I generally agree...overall, Paizo doesn't think - probably rightfully so - that mythic material is very popular, so at most they'll put out a little here and there, not provide a lot of support for new material.

The problem is that mythic stretches and breaks the limits of Pathfinder. Mythic made Wrath of the Righteous a walkthrough for our group, and with one exception, none of us are really the type to munchkin the system. In fact, I suspect that WOTR would have been better played by non-mythic characters.

It is incredibly hard to write for, especially once you get beyond the low level/low rank tiers. And if you try to write challenging encounters for high level mythic characters, you're into lethal rocket tag territory.

I really wanted to like mythic, and parts of it I do. And parts of it I will have fond memories of. I bought every mythic supplement that came out. But I don't know if I'll ever crack open the covers of them again.

For anyone feeling the same way, I invite you to check out Mythic Solutions for just 2.99. In it you'll find 20+ pages that thoroughly explores the challenges of mythic play, addressing specific problematic rules as well as general principles at work in mythic. We combine our own experience writing the original mythic manuscript, the final published version, writing close to 2000 pages of additional mythic material, and a close reading of messageboard commentary on all aspects of the mythic rules to develop a deep understanding of what works and what doesn't. We then boil that down into an analysis of key problem areas with explanations of how and why they are problematic (either by themselves or in combination with other things) and offer a modular set of fixes for each one, ranging from modest adjustments to total bans (foe-biter, I'm looking at you!) that you can use to tailor the level of mythic to suit your tastes. We priced it at just 2.99 because we think everyone who ever liked parts of mythic should get it, as we think it will help you look at mythic again with new eyes.

TL;DR - To quote Endzeitgeist's review, this is "the single most required pdf any group utilizing mythic rules can buy. Period. This book, in fact, is in my opinion just as crucial to mythic gameplay as the core book (and a healthy dose of LG-books) - this is the non-optional fix for the issues."

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

A new venture for Legendary Games - a novel set in the world of Hypercorps 2099! Check it out!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

3 people marked this as a favorite.
Herald wrote:
Kvantum wrote:

As QuidEst says above, there is the Transcendentalist mythic path from Rogue Genius. It also includes a 7th path option for Occultists.

Now as far as Mythic for the Vigilante, that's not something we've seen much of yet. Still, though, why would you take anything other than Trickster or maybe Champion for them?

Yea, Really don't like the idea of a 7th path as I would like to stick to the six.

Introducing a new path is really about having a different idea on how a person achieves immortality (whether actual immortality or just living on in story and song) - what makes them famous or amazing or unique. The core six paths cover:

- strong warrior
- tough guy who can survive anything
- arcane caster
- divine caster
- trickster/sneak
- leader/face

Obviously and intentionally those map to the six ability scores. But why or how else could a person become a legendary figure?

In the Mythic Hero's Handbook, we introduced four new mythic paths that explored different themes:

- The Genius, uses their brain to become legendary through cleverness, invention, technology, knowledge, and lore, maybe using arcane magic but maybe not. It is their ability to figure things out and devise the ultimate solution. Consider this Tony Stark.

- The Stranger becomes legendary due to the air of mystery around them. They are the man with no name, the wandering drifter, the one that no one can tame or find but always appears when things look grim. A character more like Batman.

- The Living Saint is someone who becomes like a god himself, negotiating their own place among the powers of the universe. Perhaps someone like the Spectre or the Phantom Stranger.

- The Overmind is more mechanically focused, much like the Archmage or Hierophant but focused on mastering their path to mythic power through Dreamscarred Press psionics. For comics reference, Professor X.

Since then, we've also published the Path of the Reluctant Hero, for those kinds of characters that become legendary almost in spite of themselves. Whether wide-eyed farmboys, retired soldiers, mysterious orphans, and on down the list, they'd much rather stay home yet find themselves in the thick of adventure and through plain good sense, good luck, and undeniable tenacity, they find a way to turn the tide. Think Bilbo Baggins.

We have another path in being written right now by Robert Brookes and David Ross, the title still up in the air but perhaps "Path of the Contract," engaging heroes whose path to mythic power doesn't come from them at all but through their allegiance and binding to greater powers beyond.

We have several more path ideas brewing as well. Mythic Magic: Occult Spells by Amanda Hamon-Kunz and I is already out. Mythic Magic: Intrigue Spells is being written as we speak, by folks who worked on the Ultimate Intrigue hardback.

TL;DR - Check out our Mythic product page here at Paizo. We've produced over 150 products for mythic and counting, including plenty of support for Occult and Intrigue, with more to come (and Horror as well), written by a staff of writers most of whom worked on the original Mythic Adventures hardback and almost all of whom are regular Paizo freelancers, and much of which was produced as part of the Top 100 RPG-related Kickstarters ever.

If you're looking for further releases from Paizo in mythic, I'd agree with the OP that it's not very likely. If you're looking for support for mythic, especially for occult and intrigue, with absolutely Legendary quality? You've got it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.
N. Jolly wrote:
Herald wrote:
QuidEst wrote:

Nope.

Well, that's not actually true- there is some chance of Paizo releasing such a thing, but Mythic didn't do very well. You'll probably have better luck finding a third-part product that handles it well, or just homebrewing something yourself.

I seriously doubt that you have evidence that backs that up.
Nah, I gotta agree with Quid here. I feel like if it had gone well, we'd be seeing it supported in APs more often. Or that it would get random updated content in player books, since it is main series content. The fact that aside from mythic origins and maybe a few misc things we haven't seen new content for it is a pretty big indicator of how well it's done and if we'll see more content from it.

That's pretty much Paizo's MO around new things they have introduced for the most part. You don't see much supplemental material from Paizo for new rules in Ultimate Campaign, Occult Adventures, Ultimate Intrigue, or the Advanced/Ultimate hardbacks EXCEPT for some level of ongoing support for new classes in later releases. Some have gotten more support than others (a lot more new official investigator material than for hunters or shamans).

Hardback plus a couple of supplements when it comes out (an Origins/Realms to tie it to Golarion). A chunk of related monsters in the next Bestiary. Sometimes an AP chapter or full AP. Then they move on.

Books that get more than that are the exception rather than the rule. Mythic actually got a full AP devoted to it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

3 people marked this as a favorite.

Bring Endy to Indy!

(PS - check your email, Thilo)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Aaaaaand here's the latest! Jump on over here for Mythic Minis 93: Feats of Agility!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Jump in quick and grab the latest Mythic Mini!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Endzeitgeist wrote:
Indeed - one of the most impressive components of the module lies in the variation of tempo and genre Starfall offers! I certainly hope that my review will make a couple of people check out this module!

I hope so too! It was an ambitious undertaking but I was very happy with how it came out.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Seems we forgot to shout out the last two Mythic Mondays!

Grab a copy of Mythic Minis 91: Feats of Cunning and Mythic Minis 92: Intrigue Magic Feats II!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Just pulling the artwork together for the Kinetic Shinobi. *Should* be ready to go by this Friday.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Woohoo, looking forward to see it!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Asian adversaries available now for 5E!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

I should be getting the Kinetic Shinobi into the layout pipe today, so we MIGHT have it ready for Friday, but more likely looking for a next-week release.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

I should be getting the Kinetic Shinobi into the layout pipe today, so we MIGHT have it ready for Friday, but more likely looking for a next-week release.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Paris tells me the final installment in this adventure saga is on the way this week!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

It seems that as long as you meet the conditions for the use of each feat at the time it becomes relevant, you should be able to use each of them.

If you start out like this (X is you, Y is your ally, Z is the enemy, each dash is 5 feet, and we'll just assume that the ally starts out within your Combat Patrol radius).

A simple diagram might help.

1. Start:
X-Y--Z
------

2. Enemy moves out of a square you threaten with Combat Patrol:
X-Y-Z-
------

3. This provokes an AoO from you, allowing you to use CP to move up to attack the enemy. You choose to move in such a way that you end up adjacent to your ally when you make your AoO:
--Y-Z-
---X--

4. After your AoO is resolved, your enemy keeps moving up to attack your ally:
--YZ--
---X--

5. The enemy is attacking your ally while you are adjacent to your ally, triggering your Bodyguard feat. Assuming you've got another AoO left, you can use Bodyguard to Aid Another your ally's AC.

The fact that you weren't adjacent to your ally at the beginning of the enemy's turn is irrelevant; you are adjacent when the attack happens, which is all that matters for Bodyguard.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Purple Dragon Knight wrote:
Jason Nelson wrote:
45ur4 wrote:

After the reading of this thread I'm confused about CP working with melee AoO...

Say you are a level 10 human fighter, you'll have a regular reach of 5 feet and a combat patrol reach of 15 feet. An enemy approaches entering the combat patrol area, you get an AoO while he's 10 feet away.
Here's the question:
do you have to move 5 feet closer and use your normal reach to make this AoO or can you stay still and make the AoO 10 feet away using combat patrol extended reach?
Thanks in advance.

Combat Patrol does not affect your reach in any way.

It affects the area in which you threaten AoOs. If within this extended threatened area a creature provokes, you may move up to them and attack them. You still have to be able to reach them to actually make the attack. If you are out of movement, they provoke but you can't attack them because you can't reach them (unless, as noted upthread, you are a Zen Archer/Snap Shot ranged attacker and they are within range).

Thread resurrect!

Q: Do tiny or smaller familiars with Combat Patrol (obtained via Eldritch Guardian combat feats sharing) effectively threaten 5 feet or more, therefore providing a flank bonus to their master? If the familiar moves and attacks, by virtue of being tiny, does he however have to enter enemy squares to attack and risk AoOs?

The feat works just the same for familiars as for any other creatures. As the last sentence in the feat description states, your movement provokes AoOs as normal when using the feat.

Combat Patrol doesn't affect your actual reach. It only increases the area you effectively threaten for the purpose of people provoking AoOs from you. In order to make the attack, you still have to move near enough to them to actually make the attack.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

More mythic magic? INTRIGUING!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

I was happy to share your review on our social media. I liked how the authors played with the tempo and tone of the adventure through multiple phases and with different options on how to play through it. I always like a versatile adventure!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Thanks for the great review, Endy. I'm glad you and your crew enjoyed the adventure!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks to Elegant Egotist and Andras Zodon for their great reviews. We are delighted you enjoyed this book and hope you are looking forward to the Kinetic Shinobi coming soon!

Wynternight... I feel your pain. I too have felt the bitter sting of the too-long post that gets eaten with no take-backs. I look forward to seeing your review next time!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks for the great review, Endy! The original Mythic Monsters: Demons has a lot of great stuff in it, including a very cool new monster as well as some truly evocative abilities for the classic common demon types, but I'm glad we have only upped our game from the long-ago first installment to #35 and beyond!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Thanks for the shout!

And speaking of new class products, check out Legendary Kineticists!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

The damage isn't too significant on most books, certainly nothing that impairs their readability, so it's certainly a good deal!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Chemlak wrote:
Saint Bernard wrote:
Jason Nelson wrote:
Saint Bernard wrote:
Why no Theurge in the additional classes?

The backers voted on the additional base classes they wanted to add, and we went with the ones they selected.

Makes perfect sense. I will purchase your books once they are generally available. You have given me faith that mystic levels can be playable.
Just to mention: they are generally available, and in fact there's now a bundle option to buy all three of the mythic mania books at a discount.

True indeed. In fact, if you're into discounts you can even get some of the books half price if you don't mind books with a bit of a nick or bent corner in our non-mint "scratch and dent" bin!

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