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Ice Devil

Jason Nelson's page

RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games. Pathfinder Society Member. 7,323 posts. No reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This week get over 70% off on Mythic Monsters: Devils, featuring a dirty dozen (and one) diabolical denizens of Hell, including the brand-new lisslefer temptation devil!

Check out Endzeitgeist's review here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Whaaaat? That's awfully strange. I'll have to go check that out. Thanks for the heads up!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Just wait until you see who shows up in LORDS OF LAW!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

4 people marked this as a favorite.

Good? Bad? WHO CARES? It is all about the CHAOS with the latest batch of mythic monsters from Legendary Games: Mythic Monsters 24: Masters of Chaos, now available in wide release!

For a quick look at the contents of this volume, in addition to a piece of short fiction by Pathfinder planar paragon, Todd Stewart, you'll find the following mythic monsters:

CR 3/MR 1 - Mythic lyrakien
CR 3/MR 1 - Mythic voidworm
CR 4/MR 1 - Mythic pard
CR 5/MR 2 - Mythic zentragt
CR 6/MR 2 - Mythic cayhound
CR 7/MR 3 - Mythic bralani
CR 8/MR 3 - Mythic chaos beast
CR 8/MR 3 - Mythic lillend
CR 8/MR 3 - Mythic naunet
CR 12/MR 5 - Mythic imentesh
CR 13/MR 5 - Crassodov (new monster)
CR 16/MR 6 - Mythic ghaele
CR 21/MR 8 - Mythic keketar

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Ezren, Grizzled Wizard wrote:
Jason Nelson wrote:
houstonderek wrote:
Been watching sports since the Seventies, and I've never seen a bandwagon fill so quickly in my life.
No bandwagon will EVER fill up as quickly as the Chicago Bulls bandwagon in the early 90s.

Nope, probably not.

But I was a Bulls fan pre-Jordan — in the Quinten Dailey/Orlando Woolridge years — so I whacked plenty of 'em with my cane and told 'em to GET OFF MY LAWN.

I'm pretty sure Dailey played for the Sonics for a year or so towards the end of his career. The Bulls were pretty much a wasteland through the early 80s. When Gene Banks and a past-his-prime Artis Gilmore are some of your better players, yeesh.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

AHOOOOOOO... werewolves of MYTHIC MONDAY, ahoooooo!!!

This week's Mythic Mini is one for the monsters, so go grab Mythic Minis 50: Mythic Lycanthropy!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
houstonderek wrote:
Been watching sports since the Seventies, and I've never seen a bandwagon fill so quickly in my life.

No bandwagon will EVER fill up as quickly as the Chicago Bulls bandwagon in the early 90s.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.
houstonderek wrote:

Don't worry, we Texas and East Coast fans are just as tired of all of the Seattle fans that didn't exist until a couple of years ago. The ones that couldn't pick David Krieg, Curt Warner, or Steve Largent out of a line-up, claim to be "life long" fans, and are old enough to know them. And probably have never been to Seattle in their life.

Been watching sports since the Seventies, and I've never seen a bandwagon fill so quickly in my life.

I'm 44 and still have my Costacos Brothers posters of Steve Largent and Kenny Easley (my all-time favorite Seahawk) and a bunch of Al's Auto Supply weekly highlight posters they put out in the late 80s.

The wife makes me keep them in the attic, though. Said they looked a bit too dorm-roomy. I did have to concede the point. You can only roll and tack up a poster so many times before it gets pretty raggedy. My 17-year-old, though, has a bunch of my old posters up in his room; he's 17, he gets to have his room look like a dorm if he wants!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

I had originally dismissed the issue of the Patriots deflating footballs as being insignificant, and in the outcome of the AFC championship game with the Colts I doubt it made a big difference; 45-7 is 45-7. The bigger question is the suspicion that it's been a pattern.

I had been mostly thinking in terms of passing. A softer ball is easier to throw and catch, sure, but that seemed to be a bit of a personal preference thing. The larger issue I hadn't thought of until I heard a retired NFL running back talking about it was not about passing at all. It was about fumbles. The football is easier to hold and prevent defenders from dislodging it when it's underinflated.

Guess who leads the league over the last 5 years in fewest fumbles per play? The Patriots.

That's nothing surprising on its own; ball security involves some luck, but it's also a skill and a mindset that you can emphasize in practice, and some teams are better at it than others. A well-coached team like the Pats you'd expect to fare well at keeping the ball.

The surprising thing was that they weren't just first; they were first by a country mile. The gap between the Pats and the #2 team was the same as the gap between the #2 team and the #27 team in terms of plays per fumble. That's a statistical outlier, and one that correlates with the effect of an underinflated football.

Is that evidence of cheating? No, but it is an interesting data point in the fact pattern when people ask, "Who cares? What difference does it make anyway?"

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

We've toyed with the idea of doing some Gypsy-land supplements, since there are 4 APs set there (plus the first mod of Jade Regent), but thus far nothing concrete on the board.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

New update is up today! The MYTHIC MONSTER MANUAL is off to layout-land.

Check out our Kickstarter page for a run-down of the final numbers, plus CUTE ANIMAL PICTURES ON THE INTERNET!

(Seriously, this book will have cute angelic animals. You've got to have at least a little something to balance out all those eldritch abominations and soul-melting fiends!)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

houstonderek wrote:
Jason Nelson wrote:

I know some QBs have strong feelings on the ball inflation, but I doubt that it had much impact in a 45-7 blowout.

As a Seahawks fan, I look forward to the game; it should be a good one. Some commentators say the Seahawks won't be able to match up with the Pats because they don't know what's coming, whether NE will pass, run, or come out in some crazy formation. That's okay by us. What has made the Seahawks successful lately has been playing their own game as well as they can and betting that the opponent can't make enough successful plays against a relatively simple system executed with speed, strength, and precision, and without making mistakes that allow the Seahawks to pounce with an explosive play.

Will it work in the Superbowl? We'll see...

Let's see, four INTs from Wilson. I'd say the only reason you won is because McCarthy was too much of a wimp to go for it, twice, on fourth and goal from the one, and some idiot mishandled an on-side kick. Basically, Seattle just waited for Green Bay to implode and make their multitude of mistakes irrelevant. Green Bay kicked Seattle all over the field for 57 minutes, then got lazy. Seattle's "speed, strength, and precision" were not a factor.

I should preface my response with the statement that I was referring to Seattle's defense, in counterpoint to the Pats' versatile offense and game-planning. The Seahawks defense played a fantastic game on Sunday by every statistical measure. The Seahawks rarely blitz or show unbalanced fronts. They play a vanilla Cover 3 on the majority of downs and trust that their execution of the basic principles of the defense will prevent big plays, slow down opposing offenses to a crawl, and make them slog up the field only with great effort and execution of their own, with the implied wager that their defense will stop or take away the ball before the opponent's offense - whatever offense they try to run - is able to score. That's led to the lowest points-against average in the NFL three straight seasons, the first time that's happened since the Purple People Eaters in 1969-71. It doesn't ALWAYS work against every team, but it's been a pretty successful formula.

That's just if we're talking defense, though.

As to the broader concept about Seattle as a team, consider that in terms of imploding, the Packers had the benefit of the Seahawks imploding for 57 minutes and were unable to capitalize on that opportunity. When a QB who has thrown only 7 INTs all season and 1 playoff INT in his career suddenly throws four in one game (two on tipped passes), that's a statistical outlier that Green Bay certainly should have been able to turn to their advantage.

But a team is not just one player, and despite Wilson and his receivers making repeated (and, statistically speaking, uncharacteristic) errors, the other 40-something guys on the team continued playing with strength, speed, and precision and kept the game within reach preventing Green Bay from taking full advantage of the opportunities handed to them by Seahawks mistakes.

If the Seahawks were lucky that Green Bay made mistakes in tactics and execution in the last 5 minutes of the game, the Packers were lucky that Seattle did the same in the first 55 minutes of the game. The difference is that one team did more with their opportunities than the other one did.

Here is a much more thorough comparative analysis of the relative performance of the two teams in the game.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

I know some QBs have strong feelings on the ball inflation, but I doubt that it had much impact in a 45-7 blowout.

As a Seahawks fan, I look forward to the game; it should be a good one. Some commentators say the Seahawks won't be able to match up with the Pats because they don't know what's coming, whether NE will pass, run, or come out in some crazy formation. That's okay by us. What has made the Seahawks successful lately has been playing their own game as well as they can and betting that the opponent can't make enough successful plays against a relatively simple system executed with speed, strength, and precision, and without making mistakes that allow the Seahawks to pounce with an explosive play.

Will it work in the Superbowl? We'll see...

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It's a TWO-FER TWO$DAY again, this time bringing you the first two of our fantastic 5-star-seal-of-approval GOTHIC GRIMOIRES for just a buck each. If it's creepily awesome magical books of spells and secrets for bards, alchemists, and more you want for your Pathfinder Game, come and read the Necrotic Verses and On the Inverse Calculus of Unseen Refraction, IF YOU DARE!

Check out Endzeitgeist's reviews here and here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Sorry bro, Facebook does what it does! Hopefully we'll have another update later this week.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Patrick Curtin wrote:
Hi Jason. I had not seen any updates on this, and I don't think I was ever added to the mailing list. How is the project progressing?

You can find the latest updates here on the Kickstarter page, and we post them regularly via our Facebook page as well as our website at makeyourgamelegendary.com.

Latest thumbnail update:

Mythic Spell Compendium - spells done, being bookmarked and compiled, should be starting layout by the end of the week.

Mythic Monster Manual - monsters allllmost done (a couple of psionic monsters still getting final tweaks), appendix being built, should be starting layout by the end of the week.

Mythic Hero's Handbook - Still some work to do on this one, but with other projects off my plate this is the prime focus. Aiming for completion by early February.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

What should you expect from this MYTHIC MONDAY? I can tell you for sure that NO ONE EXPECTS THE SPANISH INQUISITION! But your Inquisitors will certainly appreciate 10 marvelous mythic feats in Mythic Minis 49: Inquisitor Feats!

P.S. Happy Martin Luther King Day!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Mechagamera wrote:
Jason Nelson wrote:

Just for fun, a quick preview of one of the mythic tarrasque's mythic abilities:

Vengeful Eye (Ex) When a creature attacks the mythic tarrasque or uses a teleportation effect within 1 mile, it instantly becomes aware of that creature’s location and for 1 hour it is always aware of the direction and distance to that creature and can see its attacker as if it had unlimited-range blindsight. The mythic tarrasque’s vengeful eye ignores illusions and concealment and is not fooled by polymorph effects or other disguises. As long as the mythic tarrasque has line of sight to a creature that has attacked it, any teleportation effect used by that creature fails unless it succeeds on a caster level check (using its Hit Dice as its caster level for supernatural abilities) against the tarrasque’s spell resistance.

Is that for colossal creatures?

I vote for mythic kaiju.

The tarrasque is a "Spawn of the Devourer" rather than a kaiju, though it has some kaiju-like traits.

The Midgard serpent, on the other hand, I have statted up as a kaiju, though I'm still editing the monster.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Mortagon wrote:

Something focusing only on the bad guys, feats, items, spells, archetypes etc. only for villains. Rules for making villains more than pushovers and bring back the fear in the players.

You might want to check out Path of Villains, Path of Dragons, Legendary Villains: Dark Druids, and Legendary Villains: Antipaladins!

As for your other requests, I think you'll have a lot to be happy about coming up pretty soon.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

We do have some HeroLab stuff coming online soon. We'll see how it does and judge how much more of it we'll be doing in the future.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Ha! You're welcome to post on any thread you like!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

For anybody waiting on the MYTHIC MANIA hardbacks, you might want to take a look at the latest update, with PAGE SAMPLES!

New school: ABALLONIAN
Old school: ANKHEG
Dominates the school: VEILED MASTER ABOLETH

Which one is your favorite? Three monsters enter... ONE MONSTER LEAVES!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

For anybody waiting on the MYTHIC MANIA hardbacks, you might want to take a look at the latest update, with PAGE SAMPLES!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Chemlak wrote:
I think Ultimate Armies is already announced. I'm sure Jason will chime in to confirm or deny.

Ultimate Armies is indeed on the books as the next installment in the series. If all goes well, I'd like to have it ready in time to debut at PaizoCon in late May, but we'll see how the giant project pile goes. :)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Just for fun, a quick preview of one of the mythic tarrasque's mythic abilities:

Vengeful Eye (Ex) When a creature attacks the mythic tarrasque or uses a teleportation effect within 1 mile, it instantly becomes aware of that creature’s location and for 1 hour it is always aware of the direction and distance to that creature and can see its attacker as if it had unlimited-range blindsight. The mythic tarrasque’s vengeful eye ignores illusions and concealment and is not fooled by polymorph effects or other disguises. As long as the mythic tarrasque has line of sight to a creature that has attacked it, any teleportation effect used by that creature fails unless it succeeds on a caster level check (using its Hit Dice as its caster level for supernatural abilities) against the tarrasque’s spell resistance.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.
Alex Smith 908 wrote:
More original monsters. While I like your mythic versions of existing monsters I really think you guys shine most when you're making completely original content.

I wrote one of each today - the brand-new sakathan and the adapted MYTHIC TARRASQUE!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

What are you looking forward to seeing of products that have been announced, or what are you hoping to see from us besides?

INQUIRING MINDS WANT TO KNOW!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It's a TWO-FER TWO$DAY - whether you play Pathfinder or the 5th Edition of the world's most famous RPG, you can pick up a fantastic low-level horror adventure for just 2 bucks! Come and listen to THE FIDDLER'S LAMENT!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thumbs up for this MYTHIC MONDAY, let's give your heroes a hand with MYTHIC GLOVES AND BRACERS!

Plus a couple of great reviews from Endzeitgeist for Mythic Magic and Mythic Martial Arts! Check em all out!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thumbs up for the latest from Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

The finish line for one of the biggest 3PP Pathfinder team-ups you'll ever see is drawing closer. Today, the last of 2070 brand-new mythic spells was written for the Mythic Spell Compendium, courtesy of Legendary Games and Kobold Press. Every spell from the APG, ARG, UC, UM, CRB, Deep Magic, and a slew of other Pathfinder books.

Which spells are you looking forward to seeing?

Check out the latest update here!

P.S. Thanks to everyone who backed the MYTHIC MANIA Kickstarter last year. These books are going to be fabulous, and we're so happy you helped us make them a reality. Let the layout begin, and let the Mythic Monster Manual and Mythic Hero's Handbook not be far behind!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This week get over 70% off on Mythic Monsters: Giants, featuring an array of trolls, giants, brute wights, and the brand-new mother of monsters, the awful angurboda, all for just 2 bucks!

Check out Endzeitgeist's review here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

Thanks to everybody who gave a shout-out to Legendary Games and to every 3PP out there! And an extra shout-out to Paizo for embracing their many 3PP partners and making it such a nice space in which to work and create.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

This was a fun book to work on. All I can say is that there's lots of cool stuff for all kinds of characters and all kinds of special buddies. I think you'll really enjoy it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

All righty, it's a GOOD way to kick off the new year with Mythic Minis 47: Paladin Feats, with 12 fabulous feats for your mightiest mythic crusaders for the cause of goodness and light!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Give a shout out to any and all of the 3PP products that brought a smile to your face or an evil gleam to your GM's eye. What were some of your favorites? Top Ten list, hidden gems, however you want to sing the praises, let it fly!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This week get over 70% off on Mythic Monsters: Inner Planes, featuring noble genies, xorn, xill, salamanders, mercanes, and more! Get em all for just 2 bucks!

Check out Endzeitgeist's review here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It's floating around as an idea, but it's not in the "coming soon" zone yet.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Find four brand-new mythic magic armors in this week's MYTHIC MONDAY, with Mythic Minis 46: Mythic Armor!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

At some point we'll be posting more of our content up on d20pfsrd.com, but we just haven't had the time. If one of our fans were interested in doing some data entry on that site to get more of our material up there, I'm sure we could entice them with some juicy rewards!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This week get 70% off on Mythic Monsters: Demons - the one that started it all for our Mythic Monsters line and a great kickoff with a dozen and one fantastic mythic demons and more, all for 2 bucks!

Check out the reviews here on Paizo.com!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks Heine! If people like them we'll certainly think about building up more demon lord/archdevil/etc.-focused product. Some of the proper names for such creatures are Paizo-specific IP, but a lot of them are from real-world history and mythology and so are fair game for anyone to use.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Check out Mythic Minis 45: Summoner Feats, with a side order of amazingly awful antipaladinliness!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

NOW AVAILABLE IN WIDE RELEASE!

Dive deeply into the most malevolent of all character classes: the antipaladin! This book is for GMs wanting to concoct truly awful villains to challenge the PCs not just in combat but in a psychological struggle for the soul of the campaign, or for those players engaged in anti-heroic campaigns of their own! Legendary Villains: Antipaladins examines the psychology and philosophy of these sinister supremes before delving into vast collection of fantastic rules elements:

- Four new antipaladin archetypes: the black knight, dark deacon, falconer of Pazuzu, and [/b]kohai of blasphemy[/b]

- Over 50 incredibly detailed feats, from Face of True Fear to Conduit of the Black Blade, Mountain of Iron Terror to Nefarious Mastermind, many with designer's notes on implementation and combinations with other rules elements in this product and beyond.

- Five fantastically fatal magic items perfect for your favorite antipaladin, including the banner of bleakness, helm of death's proclaimer, ironskull shield, mask of the blood-drinker, and the devastating unholy reaver!

Pick up your copy of this 46-page product today and look for other releases in the Legendary Villains line to help Make Your Game Legendary!

While you're at it, let us know what classes YOU would like to see featured next in our Legendary Villains product line!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Now available!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

You might want to check out this series of products radically expanding the kingdom-building and mass-combat systems from Kingmaker and Ultimate Campaign. They deliver a much more detailed version of the base rules while still fitting seamlessly with them.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks for the review, DB, and go for it Feros!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Some people say the holidays are a chaotic time. Legendary Games will show them the True Meaning of Chris... I mean, CHAOS! We did a quick teaser earlier in the fall, but as release approaches check out a quick look at the Table of Contents for Mythic Monsters: Masters of Chaos!

The Table of Contents

CR/MR - MONSTER
3/1 Protean, Voidworm
3/1 Azata, Lyrakien
4/1 Pard
6/2 Cayhound
7/3 Azata, Bralani
8/3 Protean, Naunet
8/3 Azata, Lillend
8/3 Chaos Beast
12/5 Protean, Imentesh
15/6 Aoandon
16/6 Azata, Ghaele
21/8 Protean, Keketar

PLUS a secret surprise monster and fantastic frontmatter from Todd Stewart, master of the manifold planes of existence!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Cuuniyevo wrote:
I recommend: The Caravan Map Pack, Item Cards, Poster Map Folio, GM's Guide to Tian Xia, Player's Guide to Tian Xia, GM's Guide to Linnorm Kings. For non-paizo: Legendary Games' Supplements are very good, and partially co-created by the Jade Empire writers.

Thanks for the shout-out. We have created 7 "Adventure Path Plug-In" products that are ideal for use with JR, and as pointed out many written by folks who worked on the AP like Neil Spicer and I. They've got 5-star ratings across the board and I think you'd find them a great addition to your campaign, and we do have a few more products intended for this line early next year.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

This week get 75% off on Beasts of Legend: Boreal Bestiary - a 5-star resource of 10 magnificent monsters of the frozen north from Jason Nelson, Tim Hitchcock, and Matt Goodall is just 2 bucks!

Check out Endzeitgeist's 5-star review on his website here!

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