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By the way, for anyone interested in our MYTHIC MANIA Kickstarter, the pledges have just unlocked the latest bonus goal, which allows YOU to vote for your four favorite creatures from this product, Mythic Monsters: Sea Monsters, and decide which four creatures are guaranteed a spot in the Mythic Monster Manual.
You have to be a backer to vote, but even if you decide not to pledge for all the PDFs or print books you can still pledge just a few dollars and that lets you see all backer-only updates and vote in backer-only polls (and also helps everyone reach bonus goals based on total number of backers).
Oops, you've got it right! The end of that sentence is missing it should read:
If you expend one use of your mythic power, you can share this ability with a number of additional allies equal to your mythic rank or tier.
The folks upthread have it right:
$150 is for three physical books, one in hardback already (and the next probably a few days away from going hardback as well), and all over 200 pages and climbing just about every day.
$75 is for three PDFs.
Hey, you can always dive in and pledge for just one of the books now, then get the others when they come out. By backing you can help reach additional backer goals, vote in our HERE THERE BE MONSTERS polls and other backer-only polls (one is coming up soon to decide which Rogue Genius Games classes to get the full mythic treatment), and get your name in the books as a backer.
Evil Midnight Lurker wrote:
I'm pretty sure alchemist's fire is already supposed to be Greek fire, so Artokus' fire is more like napalm.
Marc Radle wrote:
You know a guy, eh? Well tell your guy to talk to the head Kobold. I'm sure no one would take it amiss if you slid some of your content more on the Hero's Handbook side of things. Email me at firstname.lastname@example.org and we'll see how we might want to do that and/or work things in farther down the road to bonus-goal-land.
IT HAPPENED ALL HAIL THE ELDER BRAIN!
Yea verily it doth be true! Say it with me:
And now back to our regularly scheduled programming, including 18 MORE DAYS OF AWESOME, just making these books better and better. In just over $700 every one of these books will be over 200 pages, and up, and Up, and UP.
If we can secure an overseas distributor, that may help with the process after the fact, but that would be a bit down the road after backer fulfillment. We sold some products through Ulisses Spiele, a German distributor, on a test basis. We're in talks with Good Games in Australia to get our products listed through them as well. Heck, even if you're in the U.S. and Canada you can ask for our products through online retailers like The Warstore or Noble Knight Games or even your FLGS, whether you're at Enchanted Grounds in the Denver area or Card Kingdom right here in Seattle or whatever your store of choice may be.So far, Ulisses only has your PoD products that I can also order through Amazon, I'd be more interested in your AP compilations.
That's where you come in. If you contact Ulisses and ask if they are going to carry it, they may come back to us and place an order, especially if you AND others do so. We can offer product, but they need to see that it's a product people want. If they see people asking for it, they'll be more inclined to want to carry it. It's kind of a dance to get all the partners in the supply chain together, but customers asking for product even when the distributor doesn't carry it (YET!) is definitely part of the process.
I'm not 100% positive, but I believe that backer rewards from a Kickstarter are technically considered gifts for tariff purposes, so hopefully you would not be required to pay extra customs on them, but that does vary by country.
If we can secure an overseas distributor, that may help with the process after the fact, but that would be a bit down the road after backer fulfillment. We sold some products through Ulisses Spiele, a German distributor, on a test basis. We're in talks with Good Games in Australia to get our products listed through them as well. Heck, even if you're in the U.S. and Canada you can ask for our products through online retailers like The Warstore or Noble Knight Games or even your FLGS, whether you're at Enchanted Grounds in the Denver area or Card Kingdom right here in Seattle or whatever your store of choice may be.
Since we're a relatively new company, if you contact an online retailer or a game store, especially one where you have an established relationship and know the people there but even if you're just a new customer, and ask them for our products, you increase the chances that they'll want to continue stocking Legendary Games material and buying them in the future. If you don't see our products there, call and email them and ask for them. If a German or Australian distributor is not helpful to you, look for RPG distributors that do ship to your country, point them to our website and our company email at email@example.com.
This is an area where fans can ABSOLUTELY help companies spread their reach and get their games available more widely. We can talk to distributors, but if they don't see a demand from fans they'll probably say "no thanks." If they hear from us and they hear from you, they start to see that this is a product they need to stock, and you help spread the good word of Legendary Games wider and wider, and that's good news for everybody!
Neil Spicer wrote:
The "other four monsters" could come from the same product or from anywhere else in the codex of all possible Pathfinder monsters. It's not a situation of, say for the next HERE THERE BE MONSTERS, where you pick four of the undead and we pick four more undead from that product.
Once we see who all the voted-in monsters are, we'll select a spread of monsters to include to balance out the Mythic Monster Manual thematically and across creature type and power level, ensuring where possible that closely linked monsters remain closely linked and grouped together.
If we had a tie for slot #4, much as I love the idea of a kinjite monster death match to decide, I would probably just include both.
Yeah, I was going through the list of monsters and the CR 4/MR 2 wight from Mythic Monsters: Undead is in error. You shouldn't have a monster with CR 4/MR 2. A wight's base CR is 3, so its MR should be half of that, rounded down (i.e., 1), which you add back half to its CR (and round up, in one of the rare cases in Pathfinder), so it should have been 4/1. But, if we start with a cairn wight at CR 4, we get 2 mythic ranks for CR 5/MR 2. Besides, cairn wights are just cooler versions of regular wights, so why not?
If there are places we notice in compiling and revisiting our past products where quick edit is in order, or where we after considering the broad sweep of what we are doing we decide there's a better way to do something, that's what we'll do. This is one of those times.
Hey, nobody's perfekt! :)
Changing Man wrote:
Any chance any of Kobold Press's New Paths materials getting a Mythic makeover? (I'm meaning, of course, aside from those relevant things coming in via Deep Magic. Spells are wonderful, but there's some cool class things there for the Hero's Handbook as well).
There's certainly a chance. It depends on how well things continue to progress as well as how much bandwidth Wolfgang and Co. can devote to the project. There are many MANY things that we *could* do, but a finite number of hours in the day and dollars to pay, so we will see in the end how far we can extend our reach.
Meanwhile, PREVIEW TIME FOR MYTHIC UNDEAD VOTING!
In theory we could add OGC feats from anywhere, but we definitely want to start with official Paizo feats and then support for the products and content created by the partner companies.
Also, even though there's a legal right to use OGC from different companies (including, for that matter, the rules content already included in the Pathfinder Roleplaying Game Mythic Adventures rulebook), I generally shy away from just using existing content without permission. That's certainly a conversation we could have with the Rite folks, but there's a lot of water to cross between here and there.
TL;DR - It could happen, but I'm focusing on what's already in front of us first.
Legendary Games has a few things meant to be plugged into Kingmaker; an additional adventure (that uses kingdom building mechanics a bit, I think) and more kingdom building rules.
Thanks for the shout-out. Our line of Kingdom-Building Adventure Path Plug-Ins has adventures, monsters, and two products for building up the fey presence in a campaign, and our Ultimate Plug-Ins include expansions for both kingdom-building and mass combat, building on the rules in the official Pathfinder Roleplaying Game Ultimate Campaign hardback.
No problem. It was actually rather an amusing irony when I asked Sean about it... me offering HIM some work instead of the other way around when he was my usual designer contact at Paizo.
Sean will be contributing some new monsters to the Mythic Monster Manual, which I hope you'll find agreeable.
How do you make a good thing even better? By adding even MORE great people to work on a project that's already awesome! Sean K Reynolds and Carolina Eade and interviews, OH MY!
YAY BACKERS! I'll be posting up the 200 backers surprise reward soon, but right now we're already celebrating ANOTHER bonus goal reached! Check out the latest update, but in a nutshell we just added almost 200 MORE feats, all of them from the PFRPG Advanced Race Guide, and since we're already well on our way to the NEXT bonus goal I laid out your next candidates for HERE THERE BE MONSTERS - the foul fellows of Mythic Monsters: Abyssal!
Well, I had hoped to launch our line of Pirate AP Plug-Ins in JanuARRRy, or FebruARRRRy, or perhaps best of all MARRRRch, but it looks like ARRRpril is going to have to suffice. I've turned over all the materials for the first Islands of Plunder adventure to layout, so as soon as its put together we'll be read to launch, hopefully early next week!
Changing Man wrote:
We'll be adding a retailer level shortly - after we kick over to $25,000. For overseas shipping, there are break-points when it comes to shipping, and a box of 8-10 books is probably only 3x as much as shipping a single book.
If your retailer would like to stock some print product, he can also contact us directly at firstname.lastname@example.org and we can deal directly with his store and ship print product directly to him at a an appropriate wholesale discounted price.
That said, by all means have him also contact his distributor. If he's in Europe, we do have some product already with a German distributor Ulisses-Spiele, so we could possibly connect them.
It's kind of a catch-22 for indie publishers - stores have to ask distributors for the book, but stores will often only ask for what the distributors say they have. If we can move from both sides - us talking to distributors who are also hearing from stores, that would be great. If he is contacting distributors, I'd love to hear which ones so Rachel and I can make sure to follow up with them after the store has done so.
Thanks for helping spread the word!
Eric Hinkle wrote:
Sorry, I didn't mean to tease. I meant products that are undisclosed because they are for someone else and not announced, so no updates forthcoming on either for a while, until such time as they announce them.
The next products out the door, aside from our weekly Mythic Minis, are likely to be the first two Islands of Plunder adventures. The first is waiting on one last map and one last illustration to get finished but is otherwise ready to go. The second should be along not too far after that one. After that, the next product after those will likely be Mythic Monsters 12: Fairy Tale Creatures around the beginning of next month.
My pile of variously-completed projects has been a bit neglected lately as I've been dealing with our Kickstarter, taxes, and two undisclosed projects, but I should have time next week to lay out a more detailed preview of products coming up over the next few months.
Thanks for checking in!
One of the things I thought was fun in how we set up this Kickstarter was frequent opportunities for backers to participate. One of those ways was for them to vote on which mythic monsters they most wanted to see included in the Mythic Monster Manual we are creating. Well, with 25 days left to go, I just posted up our TOP 25 - the leading vote-getters so far in fan balloting!
All backers get to vote, from now through the end of the Kickstarter on May 5. Here are the results so far, but keep on voting; you can help push your favorites over the top! If you want to hope on the voting bandwagon, back the project, and encourage your friends to do so too! If you've already backed it, get out and vote! The current leaders:
Fairy ring (new monster) (CR 8/MR 3)
That's a pretty awesome list already, and I must say that I'm tickled to see a number of Legendary Games original creations on there as well! Thanks to all of our backers who have participated, and we look forward to even more of you jumping on board soon!
Is there an automatic process to sponsor a feat, or do sponsors just have to up their pledge and contact you separately?
The latter. Increase your pledge and post your sponsored items in the comments and/or email them to email@example.com.
I'm sure we'll also have a section in the Backer Survey at the end of the Kickstarter to detail items that you've sponsored.
We look forward to your support, Valantrix!
And to all of the fans looking for HeroLab support, we are trying to get it done, but in business you never promise what you can't deliver. At least, that's the way I do business. I absolutely hope that we can provide it, and I'll let you once we find out for sure.
Meanwhile, if anyone has contact information for reliable HeroLab coders, tell send it along to (or have them contact me directly at) firstname.lastname@example.org. If the Lone Wolf people aren't able to do it themselves, perhaps a freelance option would be viable.
I'm happy to answer, though the answer is unfortunately not very helpful. I wrote a good chunk of it late last summer/early last fall, then got derailed by our last Kickstarter, then a bit more over the winter, then a bit more here and there. The sad truth is that somewhere along the line I lost my design momentum on Ultimate War and just haven't been able to get it back the way I'd like to. I find pockets of ideas here and there, but I've never really been able to get it going. It happens sometimes with a creative project, where you just kind of stall. Add to that a bunch of other things that have come up, both things you see publicly (like this Kickstarter partnership with Kobold, Rogue Genius, and Dreamscarred) as well as things you don't, and delay has piled on top of delay.
It's very frustrating for me, not just because Ultimate Rulership and Ultimate Battle have been top sellers for us, but also because I've been wanting to get this thing up and out for a long time. Each time I've tried to restart working on it, I get a little done but never enough to really start the engine running at full speed again. In terms of managing my game-writing time (i.e., after day job and family and other commitments), when I have to make a choice between something I think I can finish easily and something that will be a grind, the path of least resistance and most productivity has been to work on other things. It sometimes feels like I have a mental block about this one project; it's very strange and not something I've really experienced before. I'm generally very prolific with writing, and I have the loose ideas in my head of what I think things should be, but sitting down to get them out has been a struggle for reasons I can't entirely explain. They say it happens to every creative at some point - that one project that just keeps eluding you.
It's no fun to not be able to deliver a project I thought I'd have finished long ago, and your frustration is certainly warranted. I share it, probably times ten. I don't think it's being a jerk at all to ask, and I appreciate your support of all our past products and hope you continue to enjoy what we are producing now.
To answer your question specifically, the current status of Ultimate War is as follows:
The manuscript stands at about 13,000 words, out of what will probably be about double that by the end. Some sections are done, like siege warfare. Other sections are in some state of progress, like mercenaries, troop conversions, naval combat, and aerial combat. The art is done.
My writing time at the moment is taken up with two different undisclosed projects. The smaller of those is nearing completion. The larger is about 20,000 words and barely started, with a deadline in mid-May.
Next week is my school's spring break, so I should be able to do some catch-up on writing once my taxes are done. Our summer break begins in early June, so I'll have more time available then to knock out bigger projects. If it's not completed before then, I may just shackle myself to my desk until it is. :)
TL;DR - It's not done, and I won't be able to finish it soon. I apologize for all the MANY delays with it, but I want it to be awesome when it finally arrives so I'm not going to push out a half-assed version just to say I did it. I'd rather be late and awesome than on-time and lame.
True, good catch. The sponsorship is for published rules elements that are not part of the Core Rules line, such as feats from a Player Companion or Campaign Setting product.
That said, fans are always welcome to throw out ideas. You never know when good seed will hit fertile ground, and there may yet be room for brand-new mythic content.
We are just over $200 away from adding DEEP MYTHIC to the book, and then we hit the turn and set our sights on HARDCORE HARDBACKS and MYTHIC PSIONICS as our next big $5,000 goals... but don't forget we have additional bonus goals EVERY THOUSAND DOLLARS! Some goals are bigger than others, but you never have to wait long to add more, More, MORE to the MYTHIC MANIA!