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Ice Devil

Jason Nelson's page

RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games. Pathfinder Society Member. 6,970 posts. 1 review. No lists. No wishlists. 1 Pathfinder Society character.


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Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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More updates from Kickstarter-land!

There is no rest for the MYTHIC MANIACS!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for the review Endy! Glad you enjoyed!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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137ben wrote:
Thelemic_Noun wrote:

That was quite the rewarding purchase, and your thoughts on several spells mirrored my own, particularly regarding shapechange and horrid wilting.

One minor complaint, though. The Augment text for minor creation and major creation are hard to understand.

Also, mythic magic jar kind of underwhelms. It'd be cool if I could wander more than 300 feet without worrying about being killed by dispel magic.

Here is my reading of Augmented Mythic Minor/Major Creation:

The non-augmented version increases either the duration or the volume, but not both. Without the augmentation, it either has a longer duration but the same volume as the nonmythic version, or an improved volume but the same duration as the nonmythic version.
When you augment it, you get both the improved volume and the improved duration.
The key words are "or" in the non-augmented description and "and" in the augmented description.

That's my recollection of the intended meaning as well.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for picking it up and glad you enjoyed it. Thanks also for the feedback. We are not so arrogant to imagine we could not do things better, and as we prepare the final text for the Mythic Spell Compendium over the next months we may revise some spells we'll likely take customer feedback into account in reconsidering a few things.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I should be able to get mine done this weekend.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Utarga wrote:

You can get on the mythic mania train!

https://www.kickstarter.com/projects/legendarygames/mythic-mania-three-myth ic-rulebooks-for-pathfinder?ref=nav_search

Mythic Spell Companion, Mythic Monster Manual, Mythic Hero's Handbook all in hardcover.

The kickstarter is over, but I'm sure these will all be available from legendary games after the kickstarter is fulfilled.

EDIT: I just saw that you are aware of the 3rd party support, but I guess I have to plug it anyway. I'm of the opinion that only allowing Paizo sources is a little bit silly these days, considering how high-quality the content from most of the 3rd party publishers is.

Thanks for the plug, Utarga. For anyone unsure about the quality and qualifications of the people creating mythic content for Legendary Games, I'd just invite them to look at the list of contributing authors to the official Pathfinder Roleplaying Game Mythic Adventures hardback (or Pathfinder Campaign Setting: Mythic Realms or Pathfinder Player Companion: Mythic Origins) and compare the author list for any of our mythic products. Let's just say you're going to see an awful lot of familiar names.

It's not that we would claim that people who worked on the official products are the only people out there with good ideas. There are plenty of brilliant and creative people in the world of gaming, across every company and across the fandom. But, if you're looking for people who have shown their skills, experience, creativity, and credibility, it certainly makes sense to place your trust in the same people who helped create the rules you're already using.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Yes, you read that right.

EVERY PDF in the Legendary Games library (except one) is 50% OFF!!!

You want fantastic print products like the Mythic Monsters series or any of our fabulous adventures? Print books are all 10% off, and if you spring for a print/PDF bundle those are 20% off, as is the PDF of the Gothic Campaign Compendium, a magnificent value at 256 pages and already discounted from the price of buying all 17 component products individually.

Some folks have said, "Legendary Games stuff looks great, but the price is kinda high." Brother and sister gamer, this sale is for you.

Click here for all the links you need to save, Save, SAVE!!!

In addition to our sale on our own webstore and across all our partner sites, we also have debuted three brand-new products just in time for PaizoCon. These brand-new items are not part of the sale and are available exclusively at the Legendary Games webstore! Pick yours up today!

Why a sale? It's because of you; it's because of the support of the Pathfinder community for LG and the products we create.

When I took over Legendary Games two years ago, we had produced just two products. We have now released EIGHTY, including over 30 in print, with products for the Pirate, Righteous Crusade, Gothic Horror, Kingdom-Building, and Far East Adventure Path Plug-In lines as well as kingdom and mass combat rules like Ultimate Battle and Ultimate Rulership and an ever-growing line of products for the Mythic rules for Pathfinder. The key to our success? Creating great product, sure, but it's all about the people. We use the many of the same authors and artists that create the official Pathfinder rules, adventures, and supplements you already use, like Neil Spicer, Greg Vaughan, Clinton Boomer, Jim Groves, Matt Goodall, Tim Hitchcock, Nicolas Logue, Jason Nelson, Russ Taylor, Todd Stewart, Tom Phillips, Jonathan Keith, Tork Shaw, Ben Bruck, and more working on products not yet released, like Richard Pett and Mike Shel and a few we'll be announcing at our seminar, people with awesome skill, experience, and insight into what makes a great Pathfinder product, or how to take an already great product and make it LEGENDARY!

Check out our company page here at Paizo.com or on the Legendary Games website for all of our product lines, and if there's been something you've had your eye on picking up, NOW IS THE TIME! This sale runs through the end of PaizoCon weekend. When the con is gone after Sunday, so are the savings!

Thanks again for all your support, and happy gaming to you!

Jason Nelson
Publisher, Legendary Games

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Heine Stick wrote:
Jason, do you guys have any plans to cover the troop subtype, either in Ultimate War or another product?

Yes. :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Evil Midnight Lurker wrote:
Will there be anything about riverine combat?

Riverine combat follows the same rules as ocean-going combat, though most rivers will only have Shallows and not The Deep. There is a paragraph about moving water and running aground, which is relevant to river battles but not that dissimilar from turbid seas or racing tides and reefs and rocks on the ocean (mechanically speaking - the water is moving and you might hit something).

So short answer: Yes, but the differences are slight in an abstract system like this.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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If you're playing in Saturday's Islands of Plunder: Tarin's Crown adventure with yours truly, courtesy of Matt Goodall and the creative minds of Legendary Games, you need a character!

You can bring your own PFS-legal 6th level piratical character. Note that this doesn't mean this is a PFS event, just that it provides a basic threshold of expectations, including no wonkiness around item crafting and WBL.

Alternatively, you can play one of the following pregens, which will be featuring in next month's release of Nautical Heroes: Pregenerated Characters by Neil Spicer! If you want one, name it and claim it!

1) Cathran Tyvirian (Half-Elf Cleric of Desna) - This lady is destined to become the navigator for any pirate ship. With her ability to read the stars and always know where true north lies, no one else can match her command of geography and survival at sea. She's also a lore seeker, having studied ancient history in and around the Shackles with a particular interest in exploring abandoned ruins and reclaiming what treasures lie there.

2) Lumis Prindle (Halfling Bard) - This guy is great for morale aboard ship, having earned the nickname "Fairweather" for the clear skies and smooth seas his fellow crewmates believe he brings them. From his uplifting tales and songs to his adaptable luck and amazing connections, he also helps look after everyone. He's exceptionally well-versed in tales of adventure and piracy on the open seas with a heart for adventure twice his actual size. He's also well-traveled, so he knows a lot about different cultures and where to procure or sell pretty much any liberated goods.

3) Miriel Kalantee (Elf Sea Witch) - This lady has a seagull familiar and a dark patron tied to the murky depths of the deep ocean. Dealing heavily in portents and dreams, she also can marshall an array of mind-affecting magic. Somewhat sultry and flirtatious, she reveres a triumvirate of female goddesses, including Besmara (ocean/fury), Calistria (lust/revenge/trickery), and Desna (dreams). She also has a bit of sea elf blood to her which strengthens her connection to the sea.

4) Ondirra Shirahz (Undine Monk) - This lady grew up among the islands controlled by the Red Mantis. While she never pursued the path of becoming an assassin, she has perfected a flowing style of martial arts which focuses on defense and redirection of attacks by her enemies. She also has the means to blend in more among human populations by consciously controlling her typically blue coloration. Somewhere in her past, she ran afoul of the assassins and now avoids or opposes them however she can.

5) Evon Bloodbeak (Tengu Rogue) - This is the lone "evil" pregen PC. A violent birdman with a taste for sharp blades and drawing the blood of his enemies. He also possesses the utter greed of a true raven, attracted to pretty much any shiny bauble or the glitter of gold. A pirate to the core, he has no reservations in robbing and pillaging innocents who cross his path. While he might make for a strong first mate to a pirate captain, he's also the most likely to pursue a course of mutiny to seize a ship for himself.

6) Silvio Devaulis (Human Oracle of Waves) - This guy is kind of a Long John Silver analogue, but with a mystic connection to Besmara, the goddess of piracy, strife, and the sea. He curses his patron just as often as he reveres her, however, languishing in the fickle fortunes and misfortunes she brings his way. As a result, he has the haunted oracle curse, granting him a few eerie cantrips, but also the vexing condition where he frequently loses or misplaces things due to the whims of Besmara's servants. This includes the leg he lost to a shark as a child and he now compensates for with a peg-leg. He also has a fair smattering of skills all sailors need, having honed them over several years as a ship's doctor. And he has a silver tongue when it comes to convincing others to always see things his way.

7) Taren Torrenato (Human Gunslinger) - This guy fled Alkenstar after being charged with illegally trading secrets of gunsmithing and gunpowder to pirates. While true, he never thought of it as lawbreaking, seeing it instead as a means for rising above his lowly position as an engineer's apprentice. He's always felt a strong connection to the ocean anyway, having been born on a ship crossing the Inner Sea. He's also a skilled sailor, using his time aboard ship to continue perfecting new gun designs and alchemical agents. He does so in anticipation of the day his countrymen track him down for a day of reckoning, making his mark as a true pirate until that time comes.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Smoo979 wrote:
Will Ultimate War's aerial rules be compatable with Companions of the Firmament?

Yes and no. The aerial combat rules operate on the same level of abstraction as the mass combat rules in Ultimate Battle and the Ultimate Campaign hardback, so the level of granularity you see in Companions or even just in regular Pathfinder movement and combat rules don't really play a role.

HOWEVER, anything with standard Pathfinder rules can be translated into a mass combat format, whether it's from an official source or a 3PP product like Companions, so whatever you create with the excellent stuff in Companions should be translatable into what you need for mass combat.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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roysier wrote:

Personally I like the idea of a 6 part AP, with something from the module line that can fit easily in between several of the AP's in a 3 chapter format. So you can play the 6 part AP with 3 optional plug in's that can be added allowing both the module and the AP to be run independently if desired.

Legendary games has been putting out stuff that works like this and it's awesome. But, they also have copyright issues & have to wait to see what is published so there is a long delay before the plugins come out. I don't see why Paizo itself can't do this and more closely tie the release date of the plugin modules with the AP.

It would be really nice to have one of the chapters in the 3 part module be a plug in for a campaign extension after AP book 6.

Thanks for the shout-out! Legendary Games was founded based on the idea that while Paizo AP's are awesome, there is always more room for awesome stuff to make them better... with the extra special sauce that we figured the people who know the APs best are in the best position to make the best support products for them, so we have a crew of folks who have written over half of all the Paizo AP adventures produced (on top of support products for other Paizo product lines) creating neat stuff to make a terrific product (Paizo's APs) just that much better.

Playing Carrion Crown and you think there are not enough opportunities to gain Trust in Ravengro in Haunting of Harrowstone? Pick up The Murmuring Fountain by Clark Peterson and I or The Fiddler's Lament by Greg Vaughan.

Playing Kingmaker and you want more fey and forest monsters, check out the Boreal Bestiary or Coldwood Codex by Tim Hitchcock and I.

Need more pirate islands and adventure for Skull and Shackles? Check out the Islands of Plunder series by Matt Goodall.

You get the idea.

Point is, this is a great place to find terrific 3PP product to fill out and expand your AP experience.

Then again, I would be remiss if I didn't mention that Legendary Games is also making preparations to create an AP of our own, one that will probably start above 1st level (though with an optional prequel intro adventure, which we intend to release for next year's Free RPG Day) and run up to 20th. We'll be talking more about it at our What's New With Legendary Games panel at PaizoCon (Sunday at 9 AM), but you can see the announcement here for LEGENDARY PLANET

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Calling all Pathfinder PIRATES! If your campaign ever even THINKS about going near the sea, you are going to be very interested in this collection of magic items, the Treasury of the Fleet! Besides, who doesn't like LOOT?

Get the details in the first post in our preview blitz leading up to PaizoCon next week!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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A day late, but this week brings us Mythic Minis 24: Mythic Martial Arts III, with mythic versions of the Dragon Style, Mantis Style, and Snake Style martial arts!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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You just suck the joy out of everything!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I'm pretty sure the "Hence, in" is just an editing artifact that got left behind when I was writing and didn't get caught. Wrote the sentence one way, then went back and changed it but didn't delete the whole original sentence and it didn't get caught anywhere along the way.

Nothing to see here... :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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It's on the drawing board, but it has to wait for me to complete Ultimate War, which with my newfound status as a full-time author/publisher (instead of just doing it in my spare time) is finally on the way to getting accomplished!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I am loving the lethality in The Hungry Storm! Woo, go TEAM MONSTER! :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I'd be happy to hit you up about Legendary Games once your questions are ready to go (and/or for that matter just to talk about freelancing, since I do plenty of that as well).

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Patrick Curtin wrote:
Smoo979 wrote:
@Patrick Curtin - You didn't miss anything. The kickstarter is still open via paypal for a few more days. In fact if you become a backer you could be a big part of making more monsters happen, as that is the next stretch goal.
Ah! Thanks for the tip!

We'll probably keep taking pledges through Paypal for a few more weeks, though how much more content we add is less certain. These books are already going to be BIG. We will probably add a few more things in, including some of our planned Emissaries of Evil, but this time period is more about the following:

1. Allowing people who needed extra time to get together their pledge dollars (like you) time to do so. This Kickstarter had a bigger ask than most, since it's THREE books, not just one, and we acknowledge that and want to be flexible with folks.

2. Allowing people to see the preliminary results and decide if they want to add any additional sponsorships at the end.

3. Allowing people who for whatever reason just heard about the Kickstarter to still hop on board at the discounted Kickstarter price for a limited time.

Anybody who wants to add a late pledge can do so via Paypal to our company account at makeyourgamelegendary@gmail.com. Just include in the comment of your transaction what you'd like to include in your pledge.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I saw it today with my family and we all enjoyed it quite a bit.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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d@ncingNumfar wrote:
Bought it tonight and adore what I've read so far! Are there are any plans to add bookmarks to the pdf?

Glad you are enjoying!

It's on our to-do list, and we'll see if we can get to it in and around our ongoing product schedule.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Bardess wrote:

So...

Spicer
Pett
Shel
Groves
Hitchcock
Goodall
And Logue?
What do I win?

You win one guaranteed, certified, world-famous No-Prize! You are clearly far too clever for my feeble riddling. But as to what those names portend, I wonder what they could mean... time will tell, but I never will. Yet. :)

For now, though, REJOICE, for a MAJOR MILESTONE has been reached for MYTHIC MANIA!

Mythic Dragons? Check.
Free PDFs with all print orders? Check.
ALL BOOKS IN HARDBACK? CHECK!

Next up, Mythic Giants, and then the HEROLAB BEGINS!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Peter Stewart wrote:
lastgrasp wrote:
Matt Thomason wrote:
lastgrasp wrote:
Matt Thomason wrote:
137ben wrote:

Apparently yes, more expansions are coming.

Good to see that Kickstarter funded :) Seeing that, we know at least there's a decent number of customers out there that *want* mythic material!
As of right now you have a whopping 241 people . Not sure if that is considered high demand.

As far as 3PPs go, I tend to think any number that hits the target to make printing viable is a good number ;)

I'm just comparing to conventional product. Deep Magic had close to 2k backers. Advanced Bestiary had over 1k. Even the new Frog God Games KS for a reprinted 3.5 adventures has over 700 backers.

Raising that much money is awesome but I think mythic is a bit niche.

Speaking as someone very interested in Mythic, and who backed Deep Magic...

Deep Magic had a number of things going for it that Mythic Mania does not, which I suspect skew the numbers a bit here more than its mythic focus. I, for instance, have no problem backing a mythic publication but am reluctant to get in board with Mythic Mania because...

Hi Peter,

I just saw this thread and read through it and thought I should hop in to answer some of your questions.

Peter Stewart wrote:
1. The price point on Mythic Mania is huge. $150 to get in on all three books? You are charging significantly more per book than I'm accustomed to paying (half again as much in fact as the Mythic Hardcover). That there's an added charge per PDF ($10) which brings the total cost to get in on the project into the $180 range just further drives me away.

Actually, in response to feedback like yours we are now giving away the PDFs free with every print order. At $50, that's actually the same price as ordering the print version plus PDF of the Paizo Mythic Adventures hardcover - though there are ways to discount that if you are a core rules subscriber.

I should also point out that, with two weeks to go, the Mythic Spell Compendium is already larger than the Mythic Adventures, and if projections hold all three books should exceed the size of the Mythic Adventures hardcover by the time we finish the Kickstarter.

I wonder in retrospect if we should have run this Kickstarter as a series of individual Kickstarters, one for each book. It seems that asking for people to pledge for all of them at once does create a blocking issue for some. You say below that "$50 is a throwaway" but $180 (now $150, with free PDFs) is not, and I get that; it's just an interesting bit of sales psychology about the difference between paying $50 three times vs. $150 once. Both add up to $150, but one feels easier to accept than the other. We'll certainly keep that in mind on future Kickstarters.

Peter Stewart wrote:
2. Deep Magic had huge names associated with it, while I don't recognize any of the names associated with Mythic (which does not speak poorly to them, but they don't command the industry attention that Ed Greenwood, Jason Bulmahn, and Stephen Radney-McFarland do - just to name a few).

As a Pathfinder fan, I'm surprised you don't recognize Wolfgang Baur, Owen K.C. Stephens, Jeremy Smith and Dreamscarred Press, Sean K Reynolds, or any of the names from Legendary.

Peter Stewart wrote:
3. I have no idea who Legendary actually is.

Legendary Games is a company comprised of top Pathfinder freelancers like Neil Spicer, Greg Vaughan, Tim Hitchcock, Nicolas Logue, Russ Taylor, Matt Goodall, Jim Groves, Clinton Boomer, Todd Stewart, Tom Phillips, Jonathan Keith, Benjamin Bruck, Alistair Rigg, and I. Our group includes RPG Superstar champions and finalists alongside Paizo veterans.

We have written about half of all the Paizo Adventure Path modules from Rise of the Runelords through the upcoming Iron Gods, including four of the five most prolific AP authors (Vaughan, Spicer, Hitchcock, Nelson), and Richard Pett will be joining the team later this year. Our members have written major sections of every Pathfinder RPG hardback and a huge number of official Pathfinder products, including (with greatest relevance) many of the contributors to the Mythic Adventures rulebook. As for me, I've authored or coauthored over 50 products for Paizo; if you're interested, a list is in the spoilered section below:

Spoiler:
Paizo Inc., Adventure Path
Adventures: The End of Eternity (18), War of the River Kings (35), The Hungry Storm (51), From Hell's Heart (60)
Articles: Bestiary (18, 22, 40, 51, 69, 73, 74, 77, 78), The Crown of the World (51), Wages of Sin (74)

Paizo Inc., Campaign Setting, Chronicles, and Companions
Hardcovers: Inner Sea World Guide, Pathfinder Chronicles Campaign Setting
Softcovers: Alchemy Manual; Animal Archive; Cities of Golarion; Dungeon Denizens Revisited; Faction Guide; The Great Beyond; Giants Revisited; Guide to the River Kingdoms; Heart of the Jungle; Inner Sea Bestiary; Inner Sea Magic; Lost Cities of Golarion; Misfit Monsters Redeemed; Mythic Monsters Revisited; Mythic Realms; Osirion, Land of the Pharaohs; People of the Sands; Rival Guide; The Worldwound; Undead Revisited.

Paizo Inc., Core Rules
Advanced Player's Guide, Advanced Race Guide, Bestiary 2, Bestiary 4, Gamemastery Guide, Mythic Adventures, NPC Codex, Ultimate Campaign, Ultimate Combat, Ultimate Equipment, Ultimate Magic.

Paizo Inc., Dragon and Dungeon Magazine
Dragon: “Patterns of Shadow and Light” (322), “Class Acts: Clerics: Variant Turning” (334)
Dungeon: “Practical Magic” (113), “Man Forever” (137)

Peter Stewart wrote:
4. The huge price point - $50 is sort of a throw away. $180 is not a throw away by any measure.

Again, with the PDFs being a free throw-in it's now $150 for three books, which is the same as three books for $50 each (although shipping is cheaper for one package than it would be for three sent separately).

Peter Stewart wrote:
Anyway, this shouldn't be taken as an attack on Legendary, but rather as an observation that a direct comparison between Deep Magic and the Mythic Mania stuff isn't really completely fair.

Oh sure, we realize that mythic is more of a niche market than a general-purpose spellbook that's usable for all campaigns. However, we think that the KS still offers great value for anyone who is interested in mythic, and that is very competitively priced even though Paizo benefits from economies of scale that we just can't match.

Wolfgang was actually the first person to jump on board this project when I mentioned the idea last December. It was always hard to know exactly how many people out there wanted a radical expansion of the mythic rules, and how big that expansion should be, so we made a plan, started small, and built our way up, and now this project just keeps getting bigger and better.

I'd encourage you to check it out again and see what's going on - $150 for three fantastic books ($50 each) by amazing authors with free PDFs, plus a chance to participate in shaping the products that you want to see. You've got until May 5th to hop on board!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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That's the beauty of any of the Islands of Plunder adventures; they're ISLANDS! You can drop one anywhere in the middle of the sea you'd like. There's always an uncharted isle somewhere over the horizon.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Terokai wrote:
IT HAPPENED ALL HAIL THE ELDER BRAIN!

Yea verily it doth be true! Say it with me:

MYTHIC PSIONICS ARE GO!!!

And now back to our regularly scheduled programming, including 18 MORE DAYS OF AWESOME, just making these books better and better. In just over $700 every one of these books will be over 200 pages, and up, and Up, and UP.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Terokai wrote:
so close to mythic psionics!

Less than $200 away!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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137ben wrote:

I see the list includes "Mythic cairn wight (CR 5/MR 2)".

The actual Mythic Monsters IX: Undead, however, contains "Mythic Wight (CR 4/MR 2)". Is this a mistake or is it a beefed up version of the already boosted mythic wight?

Yeah, I was going through the list of monsters and the CR 4/MR 2 wight from Mythic Monsters: Undead is in error. You shouldn't have a monster with CR 4/MR 2. A wight's base CR is 3, so its MR should be half of that, rounded down (i.e., 1), which you add back half to its CR (and round up, in one of the rare cases in Pathfinder), so it should have been 4/1. But, if we start with a cairn wight at CR 4, we get 2 mythic ranks for CR 5/MR 2. Besides, cairn wights are just cooler versions of regular wights, so why not?

If there are places we notice in compiling and revisiting our past products where quick edit is in order, or where we after considering the broad sweep of what we are doing we decide there's a better way to do something, that's what we'll do. This is one of those times.

Hey, nobody's perfekt! :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Well, I had hoped to launch our line of Pirate AP Plug-Ins in JanuARRRy, or FebruARRRRy, or perhaps best of all MARRRRch, but it looks like ARRRpril is going to have to suffice. I've turned over all the materials for the first Islands of Plunder adventure to layout, so as soon as its put together we'll be read to launch, hopefully early next week!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Changing Man wrote:

I hung up a flyer at my FLGS; it was going to go on their bulletin board, but instead the owner placed it right beside the existing PF products. After I told him that the first KS was geared towards getting things in print so that they could hit the shelves at brick-n-mortar stores, he was considerably more interested, and said he may mention something in one of the upcoming e-mail newsletters (which go out as new product comes in). Of course, he also needs to see if he get get any of the books via HIS distributor in DE, so... yeah. It may be a hit-miss situation on that end. (fwiw, we're still waiting on some Paizo products released in January.)

He'd asked if there was any Retailer level, and I told him I wasn't sure (just checked again, I didn't see one). But now that we're past the point of all products in print... is that something that could be added? Although, I'd wager that amount of shipping the Central Europe would be murderous...

We'll be adding a retailer level shortly - after we kick over to $25,000. For overseas shipping, there are break-points when it comes to shipping, and a box of 8-10 books is probably only 3x as much as shipping a single book.

If your retailer would like to stock some print product, he can also contact us directly at makeyourgamelegendary@gmail.com and we can deal directly with his store and ship print product directly to him at a an appropriate wholesale discounted price.

That said, by all means have him also contact his distributor. If he's in Europe, we do have some product already with a German distributor Ulisses-Spiele, so we could possibly connect them.

It's kind of a catch-22 for indie publishers - stores have to ask distributors for the book, but stores will often only ask for what the distributors say they have. If we can move from both sides - us talking to distributors who are also hearing from stores, that would be great. If he is contacting distributors, I'd love to hear which ones so Rachel and I can make sure to follow up with them after the store has done so.

Thanks for helping spread the word!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Valantrix1 wrote:

This is probably not the place to post this, but the thread is getting a lot of traffic, so I’ll take a shot and hope Jason can answer.

Question: What ever happened to Ultimate War? I understand that things happen, but this is getting beyond ridiculous. Last year you said it would be out before winter, then in early January before the end of the month, and now it’s going on the second week in April and still nothing. I love your company and its products, but I’m getting mad enough to stop buying them. Considering I have purchased every one you have put out so far, that is saying something. I’m not trying to be a jerk here, I’m just concerned. Some current information would be appreciated.

Hi Valantrix,

I'm happy to answer, though the answer is unfortunately not very helpful. I wrote a good chunk of it late last summer/early last fall, then got derailed by our last Kickstarter, then a bit more over the winter, then a bit more here and there. The sad truth is that somewhere along the line I lost my design momentum on Ultimate War and just haven't been able to get it back the way I'd like to. I find pockets of ideas here and there, but I've never really been able to get it going. It happens sometimes with a creative project, where you just kind of stall. Add to that a bunch of other things that have come up, both things you see publicly (like this Kickstarter partnership with Kobold, Rogue Genius, and Dreamscarred) as well as things you don't, and delay has piled on top of delay.

It's very frustrating for me, not just because Ultimate Rulership and Ultimate Battle have been top sellers for us, but also because I've been wanting to get this thing up and out for a long time. Each time I've tried to restart working on it, I get a little done but never enough to really start the engine running at full speed again. In terms of managing my game-writing time (i.e., after day job and family and other commitments), when I have to make a choice between something I think I can finish easily and something that will be a grind, the path of least resistance and most productivity has been to work on other things. It sometimes feels like I have a mental block about this one project; it's very strange and not something I've really experienced before. I'm generally very prolific with writing, and I have the loose ideas in my head of what I think things should be, but sitting down to get them out has been a struggle for reasons I can't entirely explain. They say it happens to every creative at some point - that one project that just keeps eluding you.

It's no fun to not be able to deliver a project I thought I'd have finished long ago, and your frustration is certainly warranted. I share it, probably times ten. I don't think it's being a jerk at all to ask, and I appreciate your support of all our past products and hope you continue to enjoy what we are producing now.

To answer your question specifically, the current status of Ultimate War is as follows:

The manuscript stands at about 13,000 words, out of what will probably be about double that by the end. Some sections are done, like siege warfare. Other sections are in some state of progress, like mercenaries, troop conversions, naval combat, and aerial combat. The art is done.

My writing time at the moment is taken up with two different undisclosed projects. The smaller of those is nearing completion. The larger is about 20,000 words and barely started, with a deadline in mid-May.

Next week is my school's spring break, so I should be able to do some catch-up on writing once my taxes are done. Our summer break begins in early June, so I'll have more time available then to knock out bigger projects. If it's not completed before then, I may just shackle myself to my desk until it is. :)

TL;DR - It's not done, and I won't be able to finish it soon. I apologize for all the MANY delays with it, but I want it to be awesome when it finally arrives so I'm not going to push out a half-assed version just to say I did it. I'd rather be late and awesome than on-time and lame.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Robert Little wrote:
pluvia33 wrote:
For these PDFs from Kickstarter, what would be the process of getting new PDFs if updates are made?

My assumption is that fulfillment of the PDF's will be done thru Legendary Games website, which allows for downloading updated versions (although I notice that there is a limit on the number of downloads, maybe they will modify that if there are updates).

pluvia33 wrote:
Will you be re-printing all of the existing mythic spells and feats that are in Paizo's Mythic Adventures book or just including the ones that weren't in there? I'm assuming it will just have the new stuff, but I figured I'd ask anyway.
Jason addressed this in the comments on the KS site, but the short answer is nothing will be reprinted from Mythic Adventures (his answer is much longer).

Correct on both counts. You will always be able to download updated PDFs if that needs to occur. We will probably do PDF fulfillment through our own site, though we could also host it through a commercial site. The only downside to doing so is that, since we would need to make the product available on that site to make it available for you to download, it would also become available to other customers, and it's a fair expectation for Kickstarter backers to expect to be able to get their copies before anyone else. We will see what the final arrangements will be as far as getting the PDFs to you, but rest assured that missing out on any PDF updates will not be an issue.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Robert Little wrote:
Anguish wrote:
Free PDFs as a perk for book-buyers have long been a common trait with Kickstarters. "Yes, you can buy the cheap PDF-only product, but we'd like you to buy the more expensive dead trees, so let's sweeten the pot and give you the PDF free." Instead LG is making it an additional for-profit layer. Feels... weird for a Kickstarter.
I suspect that at the funding levels the Kickstarter is currently at, it is less of a for-profit layer and more of a "make sure all the bills are paid before we give discounts" layer. I believe Jason made a comment on the Kickstarter site that there could be a "free pdf with book" stretch goal higher up the list.

Robert Little has it right: We are working on a very big project here, and having run one hardback Kickstarter already and working with other companies that have run their own has given me a lot of information about the real costs of running a Kickstarter and producing books on this scale. Of course, the fact that FOUR companies are producing THREE books (instead of the usual KS which is one company producing one book) makes things a lot more complicated.

You've always heard horror stories about Kickstarters that "succeeded" and yet ended up with outrageous delays, missing product, bankrupt producers, and on down the list. This won't be one of those. LG's first Kickstarter fulfilled in PDF in about 3 months and in print less than 6 months from the end of our campaign, which is great, but even with that there were unexpected hiccups, expenses, and delays along the way. Every Kickstarter does, no matter how well planned. If anybody thinks we're sitting in our castle counting our gold, you haven't seen our products. The money we raise you see on the page. The best designers, beautiful layout, fabulous original art; we think the quality is second to none, and we're willing to pay for that on our end and we hope that you will as well.

If you think international shipping charges are outrageous, you're right, but unfortunately that's what it costs, and shipping rates have been rising every year. I'm doing the international shipping right now for our previous Kickstarter, and the amount we charged on that KS was actually LESS than what it costs to ship to our backers just for postage, not including boxes, packing material, or labor. That was a miscalculation by me borne of inexperience. The amount we are charging for international shipping covers our real costs for shipping (and for backers who make a big order, it may not even cover that).

We are all in business and we'd love to make some money, but most of the money from a Kickstarter comes on the back end from selling product once you get it. You want to do your best to make sure you're not looking at a deficit in the wake of your "successful Kickstarter," and anything you actually make as profit, over and above your expenses, is a happy bonus.

Hope that was informational to somebody. :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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By the way, we just passed 100 backers and the $9,000 bonus goal to add full-color illustrations to every monster in the Mythic Monster Manual!

Next up: At $10,000, we unlock the print version of the Mythic Hero's Handbook! To paraphrase Bob the Builder, "Can we print it? YES WE CAN!"

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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IT'S ALIVE... IT'S ALIVE!!!! THE MYTHIC MANIA HAS BEGUN!!!

If you like the Mythic rules for the Pathfinder RPG, this is for you.

If you've been waiting for a group of the leading 3PP companies for Pathfinder to team up and produce something amazing, this is for you.

If you just like fantastic game product by terrific authors, this is for you.

Legendary Games, Kobold Press, Rogue Genius Games, and Dreamscarred Press have teamed up to create the definitive three-book expansion for mythic rules. THE MYTHIC MANIA HAS ARRIVED, so LET'S GO CRAZY!!!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Still waiting on getting the final contracts back. The site is ready to go live as soon as the signatures are in.

And yes, we are extending the Kickstarter past our original intended end date of 4/30. It will now run until Monday 5/5/14.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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James Jacobs wrote:
Jason Nelson wrote:
James Jacobs wrote:
GM Elton wrote:
... tell me again, why do you hate psionics?

I'm the one responsible for the bulk of what psionic stuff is in Pathfinder already, as it works out. I pushed to have the intellect devourer and neothelid put into the Bestiary, in large part because of the role psychic magic (AKA psionics) plays in the Darklands. And then there's the psionic elements in "The Dragon's Demand" that I developed.

If you're going to accuse anyone at Paizo of hating psionics... I'm probably the one at the bottom of that list of suspects is all I'm saying! ;-)

"Psionics is BANNED FROM THE CAMPAIGN!!!" :)
Only because you used your superpowers to create a character whose turns took up 65% of every game session, what with your ability to summon monsters capable of summoning monsters as a quickened action with a quickened action.

It's a fair cop, but you say that like it's a bad thing... :)

(and this is why I never tried playing a summoner in James' game; I'd have been lynched for sure)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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A few days I think. Got a lot of revisions done tonight and axed about a dozen superfluous goals and rewrote a lot of the "story" section of the Kickstarter page. I'll probably record a new video tomorrow after work, and I'm meeting with Rachel and Wolfgang tomorrow night. If all goes well, I think we should be ready to go by Wednesday... when we'll be guests on Owen and Steve's podcast!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Amusingly, two of the adventure pitches in the finals that year were for Osirion adventures. Much love for all things Egyptian, and a Superstar fist bump to Rob for getting a whole AP to play with!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Happy trails, Sean! Thanks for the memories and the mentoring, the wit and the wisdom. We'll always have, "Don't try to be clever, try to be AWESOME." :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I'd love to include everything in the books, but part if it depends on how people respond to the Kickstarter. Art, layout, and books cost money, and if people support it in a big way, then of course we'd be happy to be encyclopedic. If the response is less than expected, we have to create a product that will make financial sense.

Philosophically speaking, though, consider it this way:

Paizo produces around 60 monsters a year in the Bestiary section of its Adventure Paths. Of those monsters, probably half eventually end up republished in one of their hardcover bestiaries. The rest don't. Some are available only in the AP when they were published and never get republished.

Likewise, when a new bestiary comes out, it includes a number of creatures that have been published before, and it also includes a number of creatures that haven't.

Why?

In part, Paizo does this to retain value in the original publication in which the creature appeared and in the new product as well. People don't feel like they are *just* buying repackaged content.

Exactly how much ends up in the final product depends on you.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Monkeygod wrote:

Hey Jason,

Will all the various Mythic monster books, along with all the Mythic minis be included in this? I definitely want to get some of the monster ones, and at least some, if not all of the Minis, but if they are all going to be included in these books, I would much rather save my money for the KS.

Hey there,

The short answer is that it all depends on how the Kickstarter goes.

If things succeed as broadly as we hope, then potentially all of that content could end up included in the mythic books. If they don't, then it won't.

As far as mythic monsters go, our plan is not to just build the KS along the lines of (just to throw out random numbers):

at 14000 we add Mythic Monsters 1: Demons
at 16000 we add MM 2: Fungus
at 18000 we add MM 3: Oozes
etc.

Instead, we'll be doing a combination of:

1. Selections we choose from existing products
2. Selections YOU (the fans) choose from existing products
3. Newly converted mythic monsters that we choose from the Pathfinder hardcover bestiaries or other sources (including monsters created by Legendary Games or our partners)
4. Newly converted mythic monsters that YOU (the fans) choose from the bestiaries or other sources

I say that to convey that you are not simply looking at a package and reprint of existing material. There will be a lot more besides in the new product, and the old products will also retain their value. There will absolutely be some cross-over, and that's a place where you ultimately have to decide how much each element is worth to you, and for that matter whether you want to wait a year-plus to get the content you want.

Now, if people communicate to us that they absolutely *DO* want every monster that's been done in our Mythic Monsters products included, or for that matter if the support for the Kickstarter is so great that it's a no-brainer to include it all, then that's what we'll do.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Last week we announced our planned Kickstarter, aimed at creating the definitive collection of mythic support materials for your Pathfinder RPG experience using the mythic rules. Not one, not two, but THREE mythic hardcovers are planned, one for magic, one for monsters, and one for a miscellany of rules including class abilities, path abilities, feats, and more. That Kickstarter is now less than two weeks away.

While we are spearheading and coordinating this project, it is not a Legendary solo project. A great myth requires great heroes, and in this endeavor we are joining forces with Wolfgang Baur and the crew at Kobold Press as well as Owen K.C. Stephens and company at Rogue Genius Games. Of course, what good Kickstarter would be without surprises, and we have a third surprise partner that we'll be revealing tonight that will blow your mind.

For all the latest on Legendary Games and the upcoming Kickstarter, check us out tonight on the Refresh and Reload podcast with Erik "Lazarus" Frankhouse, either on their website or on their Google+ page. Check our site for the links! We should be recording at 8:30 PM tonight Pacific time (a little over an hour from now), but you'll be able to check out the podcast anytime on the R&R site.

Our official Kickstarter page should be going live next week so you'll have a good look at our funding goals, stretch goals, and pledge levels. Keep an eye on this thread and our website for the latest!

Jason Nelson
Publisher, Legendary Games

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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When I was a kid, one of my favorite cartoon theme songs went like this:

Up from the depths
Thirty stories high
Breathing fire
His head in the sky

GODZILLA!!!

Well, these guys might not QUITE be Godzilla, but I think you will be delighted to sic a dozen and one aquatic abominations on your PCs, with Mythic Monsters: Sea Monsters, available today at the Legendary Games webstore and on Friday here at Paizo and elsewhere in wide release!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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The variant channeling rules were created for the setting-neutral Core Rules line, which means they were not created with the idea that deities were restricted to the deities of Golarion.

If you're looking for Golarion deities that match all the possibilities of variant channeling you may be out of luck (pun intended), but if your campaign world contains a deity like Beshaba from Forgotten Realms or Loki from the Norse pantheon or any trickster god or patron of misfortune, curses, disasters, etc., you could pretty easily find a deity with Luck and negative energy channeling. It all depends on the campaign.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Absolutely. Wouldn't miss a PaizoCon; it's a pretty short commute from my house. :)

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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ericthetolle wrote:

I come from the true old-school basic D&D plus Arduin Grimore plus anything else the GM wanted to toss in style of play. Did the GM read Starship Troopers last night? Well now the orcs are wearing powered armor. The paladin is wearing glowing plastic plate armor. Gaming was gonzo back then, and I simply do not understand the mentality that calls for D&D to be some pseudo-medieval Europe analogue (read, a highly inaccurate preconception of what Europe looked like).

Why people want to mae D&D as vanilla and boring as possible, is beyond me.

Vanilla isn't inherently boring. In fact, vanilla can be delicious. Especially pared with some rich hot fudge and a sliced banana. Maybe a scoop of chocolate on the side. Ice cream doesn't need to be salted balsamic habanero cardamom ripple cocoa nib durian gelato custard surprise to be delicious. It can be, if that's what you like, but it's not required to make it good. In fact, given the choice between "new, different, and 'INTERESTING'" on the one hand and "delicious" on the other, I'll take "delicious" every day of the week and twice on Sundays.

If Snow Crash likes his fantasy right at the intersection of Tolkien Road and King Arthur Boulevard, then more power to him. If yours hews closer to Thundarr the Barbarian than Conan the Barbarian, then bully for you too! I grew up in the 70s and 80s, and I played games that went both ways on that score. Gonzo mash-ups can be fun. Traditional fantasy can be fun. What's boring for one isn't for another, I'd suggest to steer clear of universalizing claims that any particular play style is flat-out boring for all.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Orthos wrote:
Brandon Hodge wrote:
<snip>

And that, right there, is class.

*slow clap*

Ditto. Lots of Paizo staff and freelancers are happy to take time to explain design decisions and ideas and discuss them with the folks on the boards, often in great detail, but as my momma used to say, "You catch more flies with honey than with vinegar."

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Something for us to think about.

In the meanwhile, just in case you're feeling a little Mythic Fatigue right about now, fear not... or maybe FEAR A LOT! The UNRIGHTEOUS VILLAINS are on the loose!

Everybody needs villains, and the rottener the better! They don't get any more rotten than UNRIGHTEOUS VILLAINS! Courtesy of Logue, Boomer, Stewart, and Rigg! Get them before they get you!

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Chemlak wrote:

Jason, time for the big ask.

As you might know, I'm currently the caretaker of the Ultimate Campaign Kingdom Tracking Spreadsheet. Thanks to the wonders of the Community Use Policy here at Paizo, I've been able to register the sheet in the Community Use Registry, even though it contains some Product Identity items in electronic form (specifically, the building tiles and settlement grids).

Since I've very nearly finished the UCam sheet, my next task is going to be Ultimate Rulership, and I'd like to incorporate the building tiles, however I believe they constitute Product Identity in URule, and as such I don't want to touch them if it would be an issue.

Could you:

a) Tell me tough luck.
b) Give me your blessing to use them.
c) Let me know privately what hoops you need me to jump through to get permission.

?

Answer appreciated in advance.

I say go for it. Shared spreadsheets make tracking kingdom stuff far easier, and I'm all for making it easy for people to use our products!

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