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Ice Devil

Jason Nelson's page

RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games. Pathfinder Society Member. 8,372 posts. No reviews. No lists. No wishlists. 1 Pathfinder Society character.


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Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

4 people marked this as a favorite.

Legendary Games has produced quite a few class-based products, including Legendary Heroes books focused on paladins, rogues, swashbucklers, kineticists, and hybrid classes, as well as an assortment of villainous expansions focused on Antipaladins, Evil Clerics, and Dark Druids, with more products coming soon for fighters, gunslingers, assassins, and more.

However, we are about to start doing something entirely new. We have had our team working on a new book to be entitled Legendary Vigilantes, and given the many layers of complexity and intrigue around this class we really wanted to play around with some different ideas, and we have decided that for the first time Legendary Games is going to open up a public playtest! Stay tuned here for further information as we work to finalize the manuscript and get it into your hands to try out an awesome array of new and exciting options for vigilantes in your game.

Get ready to Make Your Vigilantes Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Torbyne wrote:
MMCJawa wrote:
GreyWolfLord wrote:

Well, perhaps they will have an SFRD or (StarFinder Reference Document) or something similar to the PRD?

They have I think confirmed they will be working with 3rd party folks, so I assume this will be the case.
The Starfinder team can neither confirm nor deny that they have either confirmed or denied an interest or already existing agreement to host core materials online as a resource document at this time. :P

They've talked to a number of 3PP folks about the possibilities ahead, but there is as yet no confirmation that I have seen about what shape or form a SFRD and/or compatibility license may take and how it will interact with the PRD and PF comp license.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Today is Endy's birthday - Bring Endy to Indy!

And +1 to Owen's amazing bundle too!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for the awesome review, Endy. I loved the artwork for this one - some of my favorite of the whole series. Glad you love the monsters too!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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GM Rednal wrote:
...I feel like the Legendary Planet setting would mix in well. XD

It will indeed. Whether it as a product line will end up being made both PF Compatible and Starfinder-compatible is as yet undetermined, both on the technical rules side and also on the licensing/legal side.

But one way or another, there will most DEFINITELY be Legendary Planet (and the forthcoming Legendary Worlds campaign setting) for Starfinder.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Elorebaen wrote:

If you are using Mythic and not making use of Legendary Games Mythic material you are, at least missing out, and probably shooting yourself in the foot.

Side note, why should Paizo work on Mythic when you have the LG supplements? No need to recreate the wheel.

Thanks for the kind words. I did have a conversation with someone in blue who expressed appreciation for us picking up the mythic torch and running with it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Chemlak wrote:

I can't recommend Mythic Solutions enough. Since I have the Mythic Heroes Handbook, I don't have it as a standalone (since it's all in the big book), and haven't reviewed it (eep, still need to review MHH!), but the conclusion goes something like this:

Running a mythic game? Buy this. Now.

Ha, thanks!

I should point out that on Paizo you don't need to have purchased a product on this site to review it (you do on DrivethruRPG); if you've got a few quick thoughts you'd like to drop as a review for Mythic Solutions, by all means go for it!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Drahliana Moonrunner wrote:
Luthorne wrote:
Technically, I think Distant Shores offered some Mythic material. But yeah, I generally agree...overall, Paizo doesn't think - probably rightfully so - that mythic material is very popular, so at most they'll put out a little here and there, not provide a lot of support for new material.

The problem is that mythic stretches and breaks the limits of Pathfinder. Mythic made Wrath of the Righteous a walkthrough for our group, and with one exception, none of us are really the type to munchkin the system. In fact, I suspect that WOTR would have been better played by non-mythic characters.

It is incredibly hard to write for, especially once you get beyond the low level/low rank tiers. And if you try to write challenging encounters for high level mythic characters, you're into lethal rocket tag territory.

I really wanted to like mythic, and parts of it I do. And parts of it I will have fond memories of. I bought every mythic supplement that came out. But I don't know if I'll ever crack open the covers of them again.

For anyone feeling the same way, I invite you to check out Mythic Solutions for just 2.99. In it you'll find 20+ pages that thoroughly explores the challenges of mythic play, addressing specific problematic rules as well as general principles at work in mythic. We combine our own experience writing the original mythic manuscript, the final published version, writing close to 2000 pages of additional mythic material, and a close reading of messageboard commentary on all aspects of the mythic rules to develop a deep understanding of what works and what doesn't. We then boil that down into an analysis of key problem areas with explanations of how and why they are problematic (either by themselves or in combination with other things) and offer a modular set of fixes for each one, ranging from modest adjustments to total bans (foe-biter, I'm looking at you!) that you can use to tailor the level of mythic to suit your tastes. We priced it at just 2.99 because we think everyone who ever liked parts of mythic should get it, as we think it will help you look at mythic again with new eyes.

TL;DR - To quote Endzeitgeist's review, this is "the single most required pdf any group utilizing mythic rules can buy. Period. This book, in fact, is in my opinion just as crucial to mythic gameplay as the core book (and a healthy dose of LG-books) - this is the non-optional fix for the issues."

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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A new venture for Legendary Games - a novel set in the world of Hypercorps 2099! Check it out!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Herald wrote:
Kvantum wrote:

As QuidEst says above, there is the Transcendentalist mythic path from Rogue Genius. It also includes a 7th path option for Occultists.

Now as far as Mythic for the Vigilante, that's not something we've seen much of yet. Still, though, why would you take anything other than Trickster or maybe Champion for them?

Yea, Really don't like the idea of a 7th path as I would like to stick to the six.

Introducing a new path is really about having a different idea on how a person achieves immortality (whether actual immortality or just living on in story and song) - what makes them famous or amazing or unique. The core six paths cover:

- strong warrior
- tough guy who can survive anything
- arcane caster
- divine caster
- trickster/sneak
- leader/face

Obviously and intentionally those map to the six ability scores. But why or how else could a person become a legendary figure?

In the Mythic Hero's Handbook, we introduced four new mythic paths that explored different themes:

- The Genius, uses their brain to become legendary through cleverness, invention, technology, knowledge, and lore, maybe using arcane magic but maybe not. It is their ability to figure things out and devise the ultimate solution. Consider this Tony Stark.

- The Stranger becomes legendary due to the air of mystery around them. They are the man with no name, the wandering drifter, the one that no one can tame or find but always appears when things look grim. A character more like Batman.

- The Living Saint is someone who becomes like a god himself, negotiating their own place among the powers of the universe. Perhaps someone like the Spectre or the Phantom Stranger.

- The Overmind is more mechanically focused, much like the Archmage or Hierophant but focused on mastering their path to mythic power through Dreamscarred Press psionics. For comics reference, Professor X.

Since then, we've also published the Path of the Reluctant Hero, for those kinds of characters that become legendary almost in spite of themselves. Whether wide-eyed farmboys, retired soldiers, mysterious orphans, and on down the list, they'd much rather stay home yet find themselves in the thick of adventure and through plain good sense, good luck, and undeniable tenacity, they find a way to turn the tide. Think Bilbo Baggins.

We have another path in being written right now by Robert Brookes and David Ross, the title still up in the air but perhaps "Path of the Contract," engaging heroes whose path to mythic power doesn't come from them at all but through their allegiance and binding to greater powers beyond.

We have several more path ideas brewing as well. Mythic Magic: Occult Spells by Amanda Hamon-Kunz and I is already out. Mythic Magic: Intrigue Spells is being written as we speak, by folks who worked on the Ultimate Intrigue hardback.

TL;DR - Check out our Mythic product page here at Paizo. We've produced over 150 products for mythic and counting, including plenty of support for Occult and Intrigue, with more to come (and Horror as well), written by a staff of writers most of whom worked on the original Mythic Adventures hardback and almost all of whom are regular Paizo freelancers, and much of which was produced as part of the Top 100 RPG-related Kickstarters ever.

If you're looking for further releases from Paizo in mythic, I'd agree with the OP that it's not very likely. If you're looking for support for mythic, especially for occult and intrigue, with absolutely Legendary quality? You've got it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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N. Jolly wrote:
Herald wrote:
QuidEst wrote:

Nope.

Well, that's not actually true- there is some chance of Paizo releasing such a thing, but Mythic didn't do very well. You'll probably have better luck finding a third-part product that handles it well, or just homebrewing something yourself.

I seriously doubt that you have evidence that backs that up.
Nah, I gotta agree with Quid here. I feel like if it had gone well, we'd be seeing it supported in APs more often. Or that it would get random updated content in player books, since it is main series content. The fact that aside from mythic origins and maybe a few misc things we haven't seen new content for it is a pretty big indicator of how well it's done and if we'll see more content from it.

That's pretty much Paizo's MO around new things they have introduced for the most part. You don't see much supplemental material from Paizo for new rules in Ultimate Campaign, Occult Adventures, Ultimate Intrigue, or the Advanced/Ultimate hardbacks EXCEPT for some level of ongoing support for new classes in later releases. Some have gotten more support than others (a lot more new official investigator material than for hunters or shamans).

Hardback plus a couple of supplements when it comes out (an Origins/Realms to tie it to Golarion). A chunk of related monsters in the next Bestiary. Sometimes an AP chapter or full AP. Then they move on.

Books that get more than that are the exception rather than the rule. Mythic actually got a full AP devoted to it.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Bring Endy to Indy!

(PS - check your email, Thilo)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Just pulling the artwork together for the Kinetic Shinobi. *Should* be ready to go by this Friday.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I should be getting the Kinetic Shinobi into the layout pipe today, so we MIGHT have it ready for Friday, but more likely looking for a next-week release.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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It seems that as long as you meet the conditions for the use of each feat at the time it becomes relevant, you should be able to use each of them.

If you start out like this (X is you, Y is your ally, Z is the enemy, each dash is 5 feet, and we'll just assume that the ally starts out within your Combat Patrol radius).

A simple diagram might help.

1. Start:
X-Y--Z
------

2. Enemy moves out of a square you threaten with Combat Patrol:
X-Y-Z-
------

3. This provokes an AoO from you, allowing you to use CP to move up to attack the enemy. You choose to move in such a way that you end up adjacent to your ally when you make your AoO:
--Y-Z-
---X--

4. After your AoO is resolved, your enemy keeps moving up to attack your ally:
--YZ--
---X--

5. The enemy is attacking your ally while you are adjacent to your ally, triggering your Bodyguard feat. Assuming you've got another AoO left, you can use Bodyguard to Aid Another your ally's AC.

The fact that you weren't adjacent to your ally at the beginning of the enemy's turn is irrelevant; you are adjacent when the attack happens, which is all that matters for Bodyguard.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Purple Dragon Knight wrote:
Jason Nelson wrote:
45ur4 wrote:

After the reading of this thread I'm confused about CP working with melee AoO...

Say you are a level 10 human fighter, you'll have a regular reach of 5 feet and a combat patrol reach of 15 feet. An enemy approaches entering the combat patrol area, you get an AoO while he's 10 feet away.
Here's the question:
do you have to move 5 feet closer and use your normal reach to make this AoO or can you stay still and make the AoO 10 feet away using combat patrol extended reach?
Thanks in advance.

Combat Patrol does not affect your reach in any way.

It affects the area in which you threaten AoOs. If within this extended threatened area a creature provokes, you may move up to them and attack them. You still have to be able to reach them to actually make the attack. If you are out of movement, they provoke but you can't attack them because you can't reach them (unless, as noted upthread, you are a Zen Archer/Snap Shot ranged attacker and they are within range).

Thread resurrect!

Q: Do tiny or smaller familiars with Combat Patrol (obtained via Eldritch Guardian combat feats sharing) effectively threaten 5 feet or more, therefore providing a flank bonus to their master? If the familiar moves and attacks, by virtue of being tiny, does he however have to enter enemy squares to attack and risk AoOs?

The feat works just the same for familiars as for any other creatures. As the last sentence in the feat description states, your movement provokes AoOs as normal when using the feat.

Combat Patrol doesn't affect your actual reach. It only increases the area you effectively threaten for the purpose of people provoking AoOs from you. In order to make the attack, you still have to move near enough to them to actually make the attack.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I was happy to share your review on our social media. I liked how the authors played with the tempo and tone of the adventure through multiple phases and with different options on how to play through it. I always like a versatile adventure!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for the great review, Endy. I'm glad you and your crew enjoyed the adventure!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for the shout!

And speaking of new class products, check out Legendary Kineticists!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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It was one of my personal favorites to work on, given my long love for Norse mythology.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Ambrosia Slaad wrote:

We know Paizo has announced they are working with 3PPs for Starfinder. So far:

  • Encounter Table Publishing (Aethera Campaign Setting) has announced they are in early discussions with Paizo's Starfinder development team. I imagine more info will be forethcoming as it develops. (I know developers Robert Brookes and Isabelle Lee already freelance for Paizo.)
  • d20pfsrd.com Publishing has announced its Starjammer project (itself formerly known as Starfinder) will be tentatively released around Gen Con 2016. Because of the project's unique development history, it should be 100% compatible with Paizo's Starfinder.
  • LPJr has announced Starfinder support for its Polymecha line and future 2017 products.
  • Legendary Games hasn't made any announcements (that I could find), but with them already working on Legendary Planet products, and previously on Metal Gods products, it seems inevitable they'll also be on board. And most of their team has freelanced/developed for Paizo before.

What other existing 3PP products would you like to see newly updated to Starfinder? What all new 3PP products would you like to see for it?

Legendary Games has likewise been in conversation with Paizo central at PaizoCon and afterwards about connections between the Legendary Planet AP and the forthcoming Legendary Worlds campaign setting. Thematically, our setting is a bit more on the fantasy side, much more Barsoom than Coruscant, maybe even a little shy of Tatooine. The focus is on the planets themselves and ancient alien civilizations, rather than flying your ship here and there.

Even as a setting where interstellar travel is by gateway rather than spaceship, however, Legendary Worlds can easily fit into the overall Starfinder milieu as either an area beyond the reach of the first wave of FTL exploration, or a generation or two before the secrets of FTL are discovered or revealed.

Whether Legendary Planet and Legendary Worlds are products that are licensed as both Pathfinder and Starfinder or are converted, we'll have to wait and see which option the system best supports.

TL;DR - We already have plans in the works for a number of products and projects related to Starfinder. You will have no shortage of material to make your Starfinder game Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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AT LAST! The HeroLab files for the Mythic Spell Compendium are available RIGHT NOW from LoneWolf!

The Mythic Hero's Handbook is in our sights next, with the base coding complete and having passed through its initial testing. Once some code revisions are complete it'll be headed back to LoneWolf, and we are looking forward it becoming available soon as well!

We have plenty of other great mythic content coming along as well, including our ongoing Mythic Minis focusing on feats of intrigue, mythic versions of every spell from Ultimate Intrigue, and continuing exploration of mythic monsters of our very own mythology, including a great review from Endzeitgeist for Mythic Monsters: Norse! Check it out right here!

Check out the latest Kickstarter update right here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Come by the PaizoCon dealer room and we have print samples of both the Pathfinder and 5E versions of the book to ogle!

No print version available for purchase here, alas, but you can pick it up at the Legendary Games webstore!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Come by the PaizoCon dealer room and we have print samples of both the Pathfinder and 5E versions of the book to ogle!

No print version available for purchase here, alas, but you can pick it up at the Legendary Games webstore!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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We've got some very interesting Asian-themed hybrid classes coming up soon, including the Shinobi and the Yakuza.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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N. Jolly wrote:
Porridge wrote:
Out of curiosity: is this volume going to be like Legendary Rogue or Legendary Swashbuckler, in that it presents a revised version of the class?
Nope, this one only contains player options, although if we do an edit run or so, I might actually include some variant rules for how I would alter the class to make it more powerful for those looking for a stronger base class. The options inside will make the class stronger, but it's still the same base class.

The Legendary Heroes line each follows a *general* pattern, but each book will differ somewhat in the details of exactly what goes into it, depending on where the authors really want to go. In some cases, like Rogues and Swashbucklers, there's a whole wash-and-rinse new version of the class. Others, like Paladins focus more tightly on the new applications for the existing abilities of the class or building out variety and improvement via feats, archetypes, spells, magic items, and more. Many, though not all, of the Legendary Heroes and Villains include a prestige class as well.

TL;DR - The Legendary philosophy is to work with great people on projects they're passionate about doing and let them explore all kinds of new ways to do things. Where the author's passion and craft take them, that's where we go.

And it's Legendary. :)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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After a good amount of discussion about how best to divide up the kineticist material, none of the ways we were going to do it quite fit the way we would like, so we actually have circled back around to our original idea, which was to release a single book as part of our Legendary Heroes product line.

I've talked to layout and if all goes well, Legendary Kineticists will be available starting Friday at the Legendary Games webstore as a PaizoCon exclusive, going into wide release here at Paizo and elsewhere after the convention is over.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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The first one in the series, Kineticist Elements: Mind (you know, in case we decide later to do another Kineticist Elements book somewhere down the road), is off to layout!

I hope to get Legendary Kineticists off to layout tomorrow, but we're a bit undecided about whether or not to include a kineticist prestige class. We usually do in our Legendary Heroes products, but it's not an absolute necessity. I think on balance we're leaning towards no.

Maybe something for a follow-up book. :)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Another MYTHIC MONDAY comes, and magic is in the air, this time focused on the magic of intrigue with Mythic Minis 90: Intrigue Magic Feats!

Plus, if you're a 5E fan, there's a gaggle of grotesquely great monsters coming your way too, with Beasts of Legend: Boreal Bestiary!

Check out the latest right here at Legendary Games!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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GM Rednal wrote:
Make good use of your friend's copy of the Mythic Hero's Handbook. In particular, read the back part, where it covers some common problems in mythic games and offers a variety of solutions. XD

If you're looking for a good primer on balancing the mythic rules, you also can buy that chapter as a standalone PDF for just $2.99 right here: Mythic Solutions

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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We've just started concocting a new Beasts of Legend too! Muahahaha sekrit projekt!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Vic Wertz wrote:
Sharaya wrote:
Steve Geddes wrote:
We're meeting some friends on the Tuesday after PaizoCon to start our West Coast driving tour and they're only there for the one night. Is the Space Needle restaurant worth visiting?

I would generally say: yes. It is something worth doing at least once in your life, in my opinion. (And this is speaking as very frugal person who is very careful about how I spend my money. Granted, I went for lunch, instead of dinner, so saved some money that way.)

The food was really good and the view was gorgeous! Would do again.

I'd say that when I hear this question, half of the respondents say the food is really good, and half say it's really meh. I'd therefore mark it down as "inconsistent." So go to enjoy the view, and if the food is good, take that as a bonus.

(And if you want the really good seats, tell them you're with the band.)

Space Needle food once upon a time was a tragic joke, but I've been about a half dozen times in the last 10 years and it's actually quite good now.

It's VERY expensive, though. The cheapest entree I think is $35, and most are in the 40s-50s, going up into the 70s. It does include a "free" elevator ride to the top, which is I think like $15 just to ride up to the observation deck, so besides the rotating view as you eat (go near sunset - the views are incredible) you can also go up and wander the upper deck and balcony.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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It's MYTHIC MONDAY, and that means a brand new batch of intrigue feats for you, this time focused on clever combat and sneaky swordplay!

We also thank Endzeitgeist for all his hard work reviewing great 3PP products, and give a shout-out to Beasts of Legend: Beasts of the East, the latest 5-star review recipient!

And speaking of five stars, this week you can still pick up Legendary Rogues, one of Endy's TOP TEN of 2015 for just $2 as our TWO$DAY product of the week!

Check out the latest from Legendary right here, and look forward to more Pathfinder and 5E products coming this week.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for the review, Endy! We are also in the process of converting this book to 5E, which will hopefully be available in June!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I'm working on it right now! Today I was working on the artillerist battery troop stat block, both for use on ships and on the fort itself. I'm going to do my darndest to at least get it to layout by PaizoCon.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Distant Scholar wrote:

Presenting:

Top 10 Products of 2011:
01. Psionics Unleashed (232 points)
02. Book of the River Nations: Complete Player's Reference for Kingdom Building (106 points)
03. Tome of Horrors Complete (93 points)
04. Advanced Options: Alchemists' Discoveries (71 points)
04. (tie) Tome of Horrors Complete: Unlimited Edition (71 points)
04. (tie) Ultimate Options: New Magus Arcana (71 points)
07. Ultimate Options: Grit and Gunslingers (60 points)
08. Psionics Expanded: Advanced Psionics Guide – Work in Progress (58 points)
09. Kobold Quarterly 17 (57 points)
10. Kobold Quarterly 19 (56 points)
10. (tie) Making Craft Work (56 points)

If one wishes to combine Tome of Horrors Complete and Tome of Horrors Complete: Unlimited Edition, then it jumps into 2nd place, at 164 points. Psionics Unleashed opened the year big, owned the top spot for three months, stayed in the top half through May, dwindled away for a couple of months, then came back and brought Psionics Expanded with it.

Top 10 Publishers of 2011:
01. Super Genius Games (1118 points)
02. Open Design (432 points)
03. Dreamscarred Press (312 points)
04. Jon Brazer Enterprises (192 points)
05. Frog God Games (173 points)
06. Pathfinder Paper Minis (161 points)
07. Rite Publishing (143 points)
08. Legendary Games (85 points)
09. Spes Magna Games (56 points)
10. Adamant Entertainment (30 points)

If one wishes to disregard Pathfinder Paper Minis, add TPK Games (28 points) to the list. Louis Porter Jr. Design just misses out (27 points). Super Genius Games isn't as dominant as they were the previous year; other publishers got in the top 10 more often. Legendary Games shows up this year, in late October. It's the first year for TPK Games, too, in late December.

2011, the year of our birth! We only had two products that year, and nothing after that until July 1, 2012. I'll be interested to see 2013, as that is when LG really started to take off in a big way.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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The Trail of the Apprentice saga begins RIGHT HERE!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Neat stuff this week! Thanks for the shout-out to a fistful of Legendary stuff!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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An updated file with bookmarks is uploading today and should be available as soon as it gets processed!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Kickstarter update ahoy, talking about planned release schedule and with art previews from To Kill a Star!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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More intrigue feats, plus an amazing deal on one of the best Pathfinder products of the year? YES PLEASE!

Mythic Minis 88: Feats of Misdirection is out now, with 9 new mythic intrigue feats!

Legendary Rogues is our TWO$DAY product of the week, 80% off at just 2 dollars for one of the Top Ten Pathfinder products of 2015!

Plus, coming later this week, the amazing Past Lives: Secrets of Reincarnation by Michael Kortes! It's a great week to get Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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That's a lot of classes!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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There's still time to save big - 20 to 40% off an array of Pathfinder and 5E products for sci-fi and fantasy, from Metal Gods to Legendary Planet, and 50% off the terrific Ultimate Relationships line, but that's not all!

- The fantastic new cyber/supers Hypercorps 2099 setting is now available in wide release for Pathfinder and 5E! Grab any of FIVE free preview PDFs or take the plunge with the nearly 200-page core book or a pair of awesome adventures: Specimens in Centralia and Thrillville or Killville?

- Speaking of genre-straddling, blend witchcraft with gunplay and you Legendary Hybrids: Deadeye Hexer, a terrific new 20-level Pathfinder hybrid class from Jeff Lee that will blow you away!

- Lastly, if you're a member of our Patreon, get ready for the delightful Past Lives: Secrets of Reincarnation by Michael Kortes!
May is shaping up to be Legendary indeed!

Check out all the latest right here at our website and Make Your Game Legendary!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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The Purity of Violence wrote:
Ok, (and I acknowledge you as a fellow backer, or this would have taken a entirely different tone) but do you have anything official to add? or please don't waste my time....

Hi Purity,

We're just as frustrated as you are with the delay on the HeroLab files, but at this point there's nothing we can do but wait.

HeroLab has had the Mythic Hero's Handbook files for almost 2 months, and aside from a small amount of corrections they sent back to our coder (which he sent back to them) there hasn't been any movement.

About 85% of the mythic spells are entered for the Mythic Spell Compendium. Our coder put in a request to LoneWolf for access to some of the raw data files for the remaining 140 or so spells but has yet to receive it. Once that is done. They will be ready for review.

On the Mythic Monster Manual, again he put in a request for raw daa files for bestiary monsters and has yet to receive them.

This is the second project for which we offered HeroLab support (the first being the Gothic Campaign Compendium), and both times the process has been long and frustrating. Some of that has to do with finding reliable coders to bring a project to completion, but some of it also has to do with the workflow and capacity at LoneWolf. I think they outgrew their original architecture and staffing framework, and they just aren't able to keep up with demand, especially for 3PP.

As a result, we haven't offered HeroLab files for any of our subsequent projects, Kickstarter or otherwise, because we don't want to promise something we aren't confident we can deliver. Unfortunately, we have very little control over the pace of HeroLab work. You mention that we have no problem turning out new products, and certainly that's true; we can set whatever pace we like in terms of releasing product in print and PDF. The only limiting factors are our own workflow and budget.

With HeroLab, that's not the case. We are entirely at the mercy of another company's schedule and priorities for when products are available, and that's not a very fun place to be.

At the time we did Mythic Mania, we had just successfully finished the HeroLab for the Gothic book and felt that the delays there were perhaps an aberration. We had several coders tapped to work on the project and felt ready to go forward. Obviously, it hasn't worked out as hoped for a variety of reasons.

The project is MOSTLY done, and no one will be happier than I when it's finally ALL THE WAY done, but as far as being able to promise exactly when it will be available I just don't know. I'll certainly keep everyone updated as soon as I know anything.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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It runs through the 11:59 PM Sunday the 8th!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

2 people marked this as a favorite.

MAY THE FOURTH bring you big savings on Pathfinder and 5E sci-fi themed products from Legendary Games! Get great 20-40% savings at Paizo.com and the Open Gaming Store, and at the Legendary with the coupon MAYTHE4TH!

But wait, there's more! We are also launching the long-anticipated HYPERCORPS 2099 setting and system for both Pathinder and 5E! Dynamic cyberpunk-supers-sci-fi action in a dystopian magitech future. We appreciate the Kickstarter backers who helped make this project a reality, and we are ready to release these products to everyone! You can pick them up right now exclusively at the Legendary Games webstore before they go into wide release!

If you'd like to channel a little Neuromancer, Shadowrun, Gamma World, Paranoia, and more into your Pathfinder or 5E game, check out the FREE preview PDFs for Hypercorps 2099, or dive in with the core book and two adventures!

Check out all the latest right here!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Mark Seifter's delightful series of Ultimate Relationships plug-ins have been getting a lot of great discussion lately on the forums, plus a series of scintillating reviews courtesy of Endzeitgeist, and in honor of the occasion we're offering the whole series for HALF PRICE right here at Paizo.com!

Grab any or all of them at 50% off, starting now and running through May 15th! Grab all the Ultimate Relationships as well as Imperial Relationships and add them to your collection. Even if you're not running any particular adventure path, you'll find these characters a delightful addition to your own campaign and a great template for building your own relationships!

Plus, we might have a few more interesting relationship prospects coming your way! Kitsune and katana and more, OH MY!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Thanks for hopping into the discussion Rednal.

I'd agree that the monsters in here cap out at CR 30 by design, as that's as far as any official published Pathfinder monsters go, but Rednal offers a lot of good suggestions for how to improve them further.

I'd also suggest the Path of Villains and Path of Dragons as good supplements to existing mythic rules that really make your monsters more effective and resilient to dirty tricks your PCs will try to pull on them. This content is not duplicated in our mythic hardbacks (other than a couple of mythic dragon abilities).

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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Today marks the start of a new series of products devoted to the arts of Intrigue! The Asian-themed Imperial Intrigue and Mythic Magic: Intrigue Spells are well underway, and starting today you can pick up the first in a series of Mythic Minis that dial up the power of persuasion to eleven! Mythic Minis 87: Feats of Diplomacy is the first in this series, and you can pick it up today right here at Paizo as well as at the Legendary Games webstore, Open Gaming Store, and DrivethruRPG!

Coming soon in this line:

Mythic Minis 88: Feats of Misdirection
Mythic Minis 89: Clever Combat Feats
Mythic Minis 90: Intrigue Magic Feats
Mythic Minis 91: Feats of Cunning
Mythic Minis 92: Intrigue Magic Feats II
Mythic Minis 93: Feats if Agility
Mythic Minis 94: Criminal Feats

and many more to come!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

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I'm actually running two separate groups through Legendary Planet right now. One group has all standard fantasy races (though one is an alienist summoner from the Gothic Campaign Compedium), while the other has two chlorvians. One was raised by gnomes and thinks she's just a tall, barky gnome. So her background is basically as an orphan who had never known anything other than the gnomes, though there are a few strange family stories about things that had clues about other worlds.

The other is more of the amnesia background.

Both of them get called "wood elves" by almost everybody (and so, for that matter, does the gnome) - a bit of a running gag on the fantasy world. Of course, now they're off into To Worlds Unknown, so the gag isn't needed any longer, but I'm sure it'll come up again at some point.

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