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New Horror goodness *AND* Red Throne goodies are on the loose!
It's a double-shot this MYTHIC MONDAY, with the final installment of Mythic Horror Feats! We're not quite done with the holiday spirit, though, so be on the lookout for one more Halloween surprise for next Monday, with Halloween Treats, and don't forget to grab the awesome new Mythic Monsters: Halloween!
We are also pleased to present the first installment of our product line for the newly re-released "Red Throne" Adventure Path, with mythic versions of the monsters from first bestiary installment in that adventure!
Also, be on the lookout this Friday for some sci-fi flavored spectacular stuff for Pathfinder and 5E, including Hypercorp 2099, the derelict ruins of an alien colony infested with interdimensional interlopers in the Scorpions of Perdition (5E)... and coming next week the wide release of Legendary Planet: The Scavenged Codex!
You had me at carrion golem and giant maggots...
This is just ONE of the disgusting things that mythic giant maggots can do!
Repulsive Reproduction (Ex) A mythic giant maggot gains regeneration 1, which is halted only by cold or fire damage and is doubled if the mythic giant maggot shares the same square as another giant maggot. In addition, if a mythic giant maggot is reduced to 0 or fewer hit points by an effect that does not deal cold or fire damage, it can expend one use of its mythic power as an immediate action to disgorge a non-mythic giant maggot from inside its gut, after which the wound that triggered this ability closes and all damage from it is immediately healed. This newly birthed maggot occupies the same square as the mythic giant maggot, and one creature (chosen randomly) adjacent to the maggot when it uses this ability is splashed with its putrid stomach contents as if it had used its regurgitate ability.
It's Halloween Horror time at Legendary Games, and we are pleased to present some fantastically frightful new products for you!
- For Pathfinder fans, the amazing "Mythic Monsters: Halloween," featuring 15 fearsome yet festive mythic monsters, plus new magic items and path abilities that are as whimsical as they are wicked!
- For 5E fans, the first of our evocatively evil Gothic Grimoires, "The Necrotic Verses," an eldritch tome devoted to music and madness inspired by the malevolent mythos from beyond the stars!
- Plus, coming up next week even more horror for Pathfinder, plus the first supplements for the "Red Throne Adventure Path," and next Friday we take a sci-fi turn with new Hypercorps for Pathfinder and a new sci-fi/fantasy/western adventure for 5E, Scorpions of Perdition!
I've just uploaded the first product targeted at the newest classic AP for Pathfinder, with Mythic Module Monsters: Red Throne 1 ready to launch next Monday, featuring mythic versions of the:
- carrion golem
Putting the finishing touches on the next few installments in the series, from giant maggots to nosferatu vampires, as well as doing a final editing pass on Legendary Villains: Vigilantes by N. Jolly, a delightfully diabolical companion volume to Legendary Vigilantes, but for those masked marvels who have taken a decidedly darker path. How about a preview...
Legendary Villains: Vigilantes brings you an incredible array of character options for taking the vigilante class for Pathfinder in a dastardly direction! Inside you’ll find 8 notorious new archetypes like the dread champion, fortune thief, protean prowler, and symbiotic slayer, perfect for making your vigilante a master of the malevolent, either as a vile villain striving against the PCs, or an amoral antihero willing to do whatever it takes to see justice—or vengeance—done! You will also find nearly 80 tantalizing talents, fantastic feats, and vigilante-focused magic items suitable for all vigilantes, plus the savage and unstoppable crimson dreadnought prestige class. Last but not least, you’ll find statistics for the dashing and deadly Red Love, a ready-to-use vigilante villain for your campaign to showcase the dirty tricks and devilish deeds you’ll find within!
More coming soon... very soon!
The latest preview is up for new horror products! It's time for horror and Halloween hauntings to arrive this week, starting with the latest Mythic Mini devoted to horror-themed Pathfinder feats, but it gets really spooky coming this Friday!
- For 5th Edition, we have "Gothic Grimoires 1: The Necrotic Verses," a deep dive into the morbid and macabre music of madness. Who says bards can't bring the creep?
- For Pathfinder, we have "Mythic Monsters: Halloween," with 15 creepy mythic monsters from jack-o'-lanterns, floating heads, and crawling hands to bat swarms, hangman trees, and more, plus path abilities and magic items in the holiday spirit, from headless horsemen to treat-filled sacks of gluttony!
Eric Hinkle wrote:
Interesting suggestions... Thanks Eric!
I think it's certainly an idea we could explore. Let's see if people have a PrC they'd really like to see!
Joshua Borlase wrote:
Soooo, when do we get a hero lab version of this one... :)
I just noticed this note. The short answer is as Chemlak stated, once we have someone able to do it. But the longer answer is that LWD has been pretty cool on doing a lot of small projects in the past. Their system architecture is such that adding things in, especially things that don't follow the standard rules very closely (like a class with a troop that doesn't exactly use equipment) creates a lot of issues interfacing with the system, since it has to work with everything and everything has to work with it.
Also, in terms of sales vs. work required, they've always been of the opinion that larger pieces sell better than smaller pieces, so they've focused on HL conversions of bigger projects (200-300 page hardbacks rather than 30-40 page class books).
HOWEVER, I've heard that LWD may be making some substantial changes next year as far as how adding things to the system works that may make it easier for smaller pieces like a single class like this.
Exactly how that shakes out, we'll have to wait and see. If what I've heard turns out to be true, though, we might see an HL version of the class sooner than we thought.
Any word on a hardcover compilation yet Mr Nelson?
At minimum, I'd have to finish Ultimate Armies first, and we also have Ultimate Factions percolating around to flesh out sub-rulership groups within a kingdom, so I am guessing it will still be a while before we do a compilation.
We are focusing now on trying to wind up the compilations that are closer to complete, like Pirate, Far East, and River Kings.
Alas that there are only so many hours in the day.
A brand new batch of horrifyingly awesome mythic spells is here, courtesy of Alex Riggs and Jason Eric Nelson, plus some spectacular savings on the magnificent Mythic Spell Compendium (50% off for one week only in print, PDF, and bundle - that's over 2000 mythic spells for as little as $14.99!) and a bonus preview of the upcoming monsters of North America, including the ghastly giiwedin (illustration by Michael Jaecks)!
Working on it still. 2016 is still the year of "get all the old projects done or die trying!" I've got one Paizo project I'm working on now, but I'm hoping to have an announcement on Fort Scurvy in time for INTERNATIONAL TALK LIKE A PIRATE DAY on September 19th. Now that the school year has started back up, I'll have fewer distractions during the day and it is all about grind, grind, grinding through!!!
Sure, here's a handful:
- Cannibal compulsion does pretty much exactly what it says, inflaming you with bloodlust and a terrible hunger that can only be sated by the flesh of your own kind.
- Dark desolation shrouds you with darkness that follows you around and fills you with despair
- Deadly diminution gradually shrinks you one size category every day; if you're already Fine, you might just shrink into subatomic nothingness!
- Deliquescent flesh causes your bones to melt and your internal structure to collapse, eventually leaving you a quivering mass of jellied meat.
- Famine's feast arouses an unendurable and unquenchable hunger within you, causing you to begin wasting away into emaciated oblivion even as you gorge yourself on anything within reach.
- Fatal strength makes you stronger and stronger, which sounds great except that it does it by leaching away your vitality as you wither into old age and death.
- Hatemonger's halo surrounds the accursed creature with a mantle of infectious hatred, making him highly susceptible to mental control (as long as it is to bring harm to those she hates) but also allowing her to inspire hatred, violence, and murder in the hearts of others.
And that's just seven of the curses in this book!
All of the monsters in this book really came through with a lot of flavor and fun and brought some new things to the table, and was very happy with Loren's debut and working with Jeff as a terrific tag-team.
I also thought the new artwork we got for the book was terrific as well, so a shout-out also goes to Steve Wood (who did the dragon/terra cotta soldiers) and Tanyaporn Sangsnit (who did the nian)!
Brother Fen wrote:
Absolutely. Have them email me at firstname.lastname@example.org and I'll be happy to hook them up. You can even pass on our standard terms for FLGSs - They pay half cover price, with free shipping if they order over $250.
We've got a brand-new book of monsters out for 5E, bringing the proteans to 5th Edition and including a brand-new protean type, the mymm swarm, available right now: Beasts of Legend: Serpents of Chaos!
Kickstarters are funny beasts - some of them take much longer than expected. Others get turned around very quickly. From a KS project that wound up in late April, three months later we are done! Only print approvals and fulfillment remains.
Thanks to Paris Crenshaw, Mike Welham, Matt Goodall, Linda Zayas-Palmer and an army of amazing artists, developers, cartographers, and more, plus a yeoman's job of layout by Rick Kunz, and you've got an amazing 300-page compilation for Pathfinder and 5E going out to backers now! Thanks to all 334 of our backers and everyone else who liked, shared, or otherwise helped spread the word. This will be available to the general public next month, but for right now thanks to everyone who made this happen!
I do like the idea of a vigilante code, and that's something people can certainly volunteer suggestions for iconic types of hero/antihero codes that you'd like to see.
PS - I sent Legendary Rogues and Assassins and Swashbucklers over to Jolly already. If you don't already have them, you should totally check them out!
(You can check out reviews for all of them right here at Paizo.)
Legendary Games has produced quite a few class-based products, including Legendary Heroes books focused on paladins, rogues, swashbucklers, kineticists, and hybrid classes, as well as an assortment of villainous expansions focused on Antipaladins, Evil Clerics, and Dark Druids, with more products coming soon for fighters, gunslingers, assassins, and more.
However, we are about to start doing something entirely new. We have had our team working on a new book to be entitled Legendary Vigilantes, and given the many layers of complexity and intrigue around this class we really wanted to play around with some different ideas, and we have decided that for the first time Legendary Games is going to open up a public playtest! Stay tuned here for further information as we work to finalize the manuscript and get it into your hands to try out an awesome array of new and exciting options for vigilantes in your game.
Get ready to Make Your Vigilantes Legendary!
They've talked to a number of 3PP folks about the possibilities ahead, but there is as yet no confirmation that I have seen about what shape or form a SFRD and/or compatibility license may take and how it will interact with the PRD and PF comp license.
GM Rednal wrote:
...I feel like the Legendary Planet setting would mix in well. XD
It will indeed. Whether it as a product line will end up being made both PF Compatible and Starfinder-compatible is as yet undetermined, both on the technical rules side and also on the licensing/legal side.
But one way or another, there will most DEFINITELY be Legendary Planet (and the forthcoming Legendary Worlds campaign setting) for Starfinder.
Thanks for the kind words. I did have a conversation with someone in blue who expressed appreciation for us picking up the mythic torch and running with it.
I should point out that on Paizo you don't need to have purchased a product on this site to review it (you do on DrivethruRPG); if you've got a few quick thoughts you'd like to drop as a review for Mythic Solutions, by all means go for it!
Drahliana Moonrunner wrote:
For anyone feeling the same way, I invite you to check out Mythic Solutions for just 2.99. In it you'll find 20+ pages that thoroughly explores the challenges of mythic play, addressing specific problematic rules as well as general principles at work in mythic. We combine our own experience writing the original mythic manuscript, the final published version, writing close to 2000 pages of additional mythic material, and a close reading of messageboard commentary on all aspects of the mythic rules to develop a deep understanding of what works and what doesn't. We then boil that down into an analysis of key problem areas with explanations of how and why they are problematic (either by themselves or in combination with other things) and offer a modular set of fixes for each one, ranging from modest adjustments to total bans (foe-biter, I'm looking at you!) that you can use to tailor the level of mythic to suit your tastes. We priced it at just 2.99 because we think everyone who ever liked parts of mythic should get it, as we think it will help you look at mythic again with new eyes.
TL;DR - To quote Endzeitgeist's review, this is "the single most required pdf any group utilizing mythic rules can buy. Period. This book, in fact, is in my opinion just as crucial to mythic gameplay as the core book (and a healthy dose of LG-books) - this is the non-optional fix for the issues."