You can easily kill the remaining two men but they offer no resistance.
Jask lives as do the two men that were at the whaling company, simple workers there to watch over the place. He is badly beaten, but nothing too serious. Sargavan government forces swarm the area about two hours later. After a short period of questioning you are free to go with their thanks. Jask talks to you just before the government forces arrive, My thanks again for my life. It appears that Umagro was the leader of this group, although I overheard one of the men mentioned a mysterious "benefactor" who had been helping them in the last few weeks with equipment.
You are actually the scouting group. You will be blazing the trail so to speak. I will not be with you, I will actually be in the main caravan 2-3 weeks behind you with general Rotilius. The 6 men will be under your orders and are very loyal.
Basically part of the agreement once both parties have signed is for you to work with them on the route you will be following, which means giving up part of the secrets you have found.
You inform Jask of your decision, a broad smiles comes across his face, The government is a strong group to ally with, they have a lot to offer. I will set up a meeting for tomorrow to formalize things. It doesn't take long for Jask to return. We meet tomorrow at noon. Here is the address. Jask looks around. Things could get dangerous for you now. I would suggest speaking to no one, finding a more secure place to stay, and sticking together for the moment. See you tomorrow. The address is in an upscale district. We can retcon anything you want to do before the meeting.
Jask makes an attempt to try and defuse the situation...Now gentlemen, I am sure no one is trying to hamper anyone's investigation...how about I accompany you there Mihai.
Yes! responds the man, his voice shaking a little from his anger and trying to contain it...
Jask appears from the back of the room just as the Captain is making his last statement.
Captain, There have been murders in the city recently, strange murders. They may have a connection to the chief suspect and we wish to find out what they know. The minister can speak with the chief justice if he has any concerns Administrator Jask. Jask walks over to your group, Give us a minute please Captain. He nods his head in an annoyed manner, clearly not used to being interfered with, It will be fine, best to go with them and not cause an issue. I will speak to a few people and see what we can do, I am sure this is procedural. Jask seems to think of something at that moment.
Niɱ wrote:
To be honest it was the best way I could pay you back for my life. They are going to keep tabs on you anyways, this way I can help you if I can.
Mihai Soarta wrote:
In a way the answer is yes Mihai but not for the reason you think. The reasons are selfish but they also work in your benefit. The Sargavan government wishes to make sure you find Saventh-Yhi, even if you don't choose them. You won't be hard to follow to be honest, not through magical means anyways. They would rather adventurers find it than...some other groups. The Lady or the Government has not asked me to spy on you, just to keep you safe for the moment. To be honest, I wouldn't spy on them for you. You have known the man for some time now and you feel he is being sincere...@ Nim, You are being followed Nim, you can be sure of that probably since the moment that rumors of your discovery started hitting the streets.
Tragershen wrote:
Actually the government has awarded me a stipend as well. It appears they wish to reward me as well for coming back with this information. They have been quite generous, I was actually surprised by how much.
Jask is staying in a nicely furnished room...a guard stands at the entrance to this building a short walk from the jailhouse, Its good to see you my friends! They are treating me well and I think I should soon be free. Luckily the journal gives them everything they need to arrest and try that scum Milnius.
Havelar asks you a few questions about yourselves and your exploits...as a military man he seems to be almost gauging you fighting skills. You are actually surprised when you find out he has quite a bit of jungle expedition experience...although he does seem quite proud of it. He also assures you that Jask will be well treated and Milnius will face the full force of the law.
Aerys tell you that you will see her again and that she is not leaving town for a while and that you can get a copy when she sees you next. The clothier is uneventful. Despite your efforts at keeping yourselves together you find that your clothes are for the trash and you buy some pre-made clothes as well as order some clothes if you wish tailored for you.
Jask tells you that he wants to see a particular official, whom he knows won't be involved in the criminal activity...a general named Rotilius Havelar. You can feel a bit of the tension on the streets as you go further into New Haliad. You are eyed by colonials and looked over by the guard but they do nothing.
Wait Rotilius I am turning myself in, these people were escorting me here! I ask for one favor though.. Rotilius responds, I have little I want to hear from you traitor. You abused your office and your trust! I did no such thing, I was falsely accused by the real criminal, administrator Milnius. This will prove my statements. I came to you because I knew you would look at the facts. he hands Rotilius the journal. Rotilius responds, although he seems a little less sure of himself, You are under arrest jask...and who are you and what do you know of this criminal and his accusations? he says to the group. You respond back to him and tell him a quick summary of what you found...and he arrests Jask, We will see what this says to support your claims...sergeant Torist take 4 men and bring Milnius to my office and well as Minister Fandain. We will see what he has to say. as he flips through the pages. The rest of you may go. Where are you staying in case I need to call on you? Feel free to add anything you want to this but I am happy to move things along to the PF's unless you to do anything specific?
You leave after about another hour spent in the temple and make the difficult way back to the castaways without incident. Jask is the first to speak up, We were worried about you when you didn't come out at first but glad you are all safe. Let's go back to the lighthouse and you can tell us what you have found. THey are excited to see you alive and seem on te edge about hearing what you found and what happened to Ieana.
The next steps are yours to explore, I think there have been several lists of things left to accomplish, you can just decide how to tackle them and I will hand waive or set them up as needed.
Niɱ wrote:
It is asking all sorts of questions about the outside world, what we did there, what it is like. What types of other peoples and creatures we have encountered. It seems to be craving knowledge.Anton, you have questions for me?
Jask walks out of the tower and greets you.
Tragershen: Jask takes you aside after dinner, It is time my friend, I am going to teach you the Vudrani chants I learned. They are remarkably simple, but reaching the place to clear your mind is the hard part. Also I am going to share this with you. It is called the Lothran. It is a small spark of Vudrani magic. Once in your lifetime you will be able to share or pass along the Lothran. Over the next few years it will slowly leave me and eventually I will only remember the chants and the magic will fade so keep it safe within you until you are ready to pass it on. Without the Lothran the same with exist for you. The chants will make you feel better and focus your mind but will not allow you to access the magic. This is what it does... Spark of the Vudrani
Jask puts his hand to your head and you feel a sharp jolt followed by a peaceful feeling.
Jasks keen mind immediately thinks of a solution to your issue with the ocean that the RMD mentioned. What if we follow you there and watch what happens. If you go in we can stay out to make the ocean go away again after a time if needed each day?
Jask shakes his head, Making enemies of all of them would be foolish. We must decide on a course of action that would be most likely to succeed.
Mihai Soarta wrote:
Jask accepts your help and ends up assisting you to work on his condition. Looks like he has a pretty good case of it and it has set in. With your treatment and Jasks help you figure he has a good shot on beating it as you have treated him several times. Jask let's you know that he will keep an eye on him for you while you are off adventuring...DM Only: 1st Fortitude Save 1d20 + 2 + 4 + 2 ⇒ (3) + 2 + 4 + 2 = 11
2nd Fortitude Save 1d20 + 2 + 4 + 2 ⇒ (6) + 2 + 4 + 2 = 14 3rd Fortitude Save 1d20 + 2 + 4 + 2 ⇒ (16) + 2 + 4 + 2 = 24 4th Fortitude Save 1d20 + 2 + 4 + 2 ⇒ (12) + 2 + 4 + 2 = 20
I agree, the tower! Tragershen: He graps you by the shoulders, Thank you my friend, you hold on to them, I feel they will be safer with you. Even if I don't make it off this island, will you promise to take them to the government for me, to clear my name? Also, as soon as we get to the tower I want to show you the mantra I mentioned to you. It will take you a few days of practice, but you will find it invaluable in your magics!
Jask looks over the papers with Tragershen, These papers, they could be what I was looking for!
Tragershen: When you have some time, after we look at these a little more, I have something to share with you. I was taught by a Vudran mystic some special chants and mind exercises that can help you focus your mind. He starts showing you a few things but you think it may take you a week or so to learn the techniques he is showing you.
Jask pipes up, We trust however you came by this information if you do Anton?
Mihai Soarta wrote:
Earlier at camp, I will certainly take the aid....just in case. I have actually found a few local remedies to help. Ishirou's condition will take a few days to fully recover but I am sure I will be fine while you venture out for a day or two, they need you more than I do at the moment Mihai.
Mihai Soarta wrote: Mihai finds a quiet place to sit after their trek through the jungle. He is unused to the exertion and it is taking it's toll upon him. He drains his waterskin once more by means of rehydrating the copious sweat that has been lost. Jask sits down beside you...I see you have found the road you are travelling a difficult one. Once, when I was young, I had thought of a life of adventuring. I was never a stout fellow though. I imagine that heading off into the jungle each day would probably be the end of me nowadays. Let me know if there is anything I can do to ease your burden while in camp. Me and the others do appreciate the dangers you all must face while the rest of us stay in camp. We are trying to do more. In fact we have been able to hunt enough to supply you all with food for both here and on your trips! Just let us know if there is anything else we can do and we will set to it.
Corbrius, come here right now! after a thorough examination, You are correct you have Dysentery. Here drink this, and eat this. No Crab for you, only brews and solid foods. Corbius&Nora:
With Jask and now Nora working on you even your poor health seems to not be able to keep you from feeling better the next morning due to their aid. Gave you the extra +4 fro Jask as well. Jask and Nora both look the group over. Working as a team they seem to to get into a easy rythm tending to your wounds and other issues. While you are in camp going forward you get a +8 to disease saves.
Jask looks at your parcel with distrust until you show it to him...You...you made this for me???? You can't imagine what this means to me, to be able to touch my god once more! he clasps your shoulder as a tear comes to his eye
You wanted to know my story...so here it is. I was once a scribe and book keeper for the Sargavan government. During my work I uncovered evidence of corruption involving illicit deals with the Free
This is really a long shot but one of the incriminating papers I found so long ago indicated that one of Keles' contacts in the Shackles was a man named Avret Kinkarian. Kinkarian’s ship, the Brine Demon, reputedly wrecked here on Smuggler’s Shiv. I knows it’s a long shot, but I would love to track the ship down and explore the wreck on the off chance there could be more evidence somewhere aboard to prove my innocence. If you run accross the ship can you be sure to get me or search it in my place for anything that might help me? If we do end up getting rescued, then it would be straight back into the irons for me once we reached land...I don't want to run anymore.
Jask seems very relieved that you are back.... Its Aerys, she is very sick. Nora, perhaps we should work together to help her...we might have to stay with her for the next couple of days. With Jasks help you determine that not only does she have Dysentery, she also has a rarer disease called the pulsing puffs. It's most obvious symptoms is blue white spores in a cut or scrape. If untreated, Aerys has a good chance of dying...especially with her other "issue" going on....
You find out that Jask is actually quite a skilled healer as well. He admits to being a acolyte of Nethys. He once had healing powers but has no holy symbol with which to memorize spells or use his divine channeling with.
When the shackles click open a grin comes to Jask's face for the first time since you have met him. I am surprised you would blindly trust a man so chained. What if I was a murderer or an evil cleric of Rovagug? He waits for a moment before continuing,
If you have at least one rank in diplomacy: You sense this may be an opportunity to get one of the castaways on your side, you think Jask may be telling you the truth and this may be as good an opportunity that you are going to get to win him over. |