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James Sutter

James Sutter's page

Managing Editor. 2,141 posts (2,172 including aliases). No reviews. No lists. No wishlists. 2 aliases.


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Paizo Employee Managing Editor

2 people marked this as a favorite.
JoelF847 wrote:

James, can't wait to read this one. One burning question about the interview though:

What share of rent does the death ray pay?

Man, the death ray is who we pay rent *to*!

Paizo Employee Managing Editor

1 person marked this as a favorite.
James Jacobs wrote:

I call upon the internet to photoshop Sutter's beard on to that grippli!!!

GO, INTERNET! GO!

I APPROVE OF JACOBS'S MANDATE.

Paizo Employee Managing Editor

Stratagemini wrote:
You look much less froglike in person.

The beard will do that.

Paizo Employee Managing Editor

Thanks, Doug! I hope the novel does it justice. :D

Paizo Employee Managing Editor

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CalebTGordan wrote:

When writing rules in English there isn't a gender neutral pronoun, making it difficult to be inclusive to both genders all of the time.

What does Paizo do to be gender inclusive, and do you feel you have been successful?

I noticed that classes and archetypes follow the gender of the iconic, but many other rules use 2nd person. Why is this and is there a reason behind why some class specific rules, like oracle mysteries, use 2nd person instead of 3rd?

Also, I recently have been bitten by the editing bug and am doing some freelance work for a small 3PP. Do you have any advice on how to be good at editing? Where should I go to find more work if I am ever interested in doing more?

We *do* try to be gender inclusive! And while there are always ways to improve, I think we've been pretty successful so far. A lot of our efforts simply involve creating gender balance in our characters and ordering gender-balanced art (and pushing back when artists give us ridiculous chainmail bikinis, etc.). We also try to make sure that there's gender balance within character types as well (so it's not all male fighters and female witches, etc.) In terms of text and pronouns, defaulting to our gender-balanced iconics is pretty effective, or we just try to flop back and forth. Worst-case scenario, you can try to pluralize things or use "he and she," etc. (While I know that such things enforce a false sense of gender dichotomy, we haven't yet found a gender-neutral singular pronoun that doesn't rankle the majority of Grammar Gods, and as editors we feel we have to comply... for now.)

As for the second/third person switches--a lot of those are relics carried over from 3.5, or else based off of similar rules elements that were that way in 3.5. Wooo legacy grammar!

The best ways to get good at editing are:

a) Study it, via books, blogs, school, and just being around editors.

b) Edit! Volunteer to read slush or intern for publications and editors you respect! There's always more work than an editor has time for, and a willingness to do the gruntwork can get you in the door, or at least into the presence of the door.

Good luck!

Paizo Employee Managing Editor

AlgaeNymph wrote:

Hello again, Other James. :)

1. What's your opinion of the empyreal lords?

2. How knowledgeable do you feel about them? I'm hoping you don't cop out with "That's a Wes question."

3. Which ones're your favorites?

1. They're awesome! It's really important to us (particularly to Wes and I) that our good outsiders be just as weird and alien and interesting as our evil outsiders. Too many people think "good outsider" means "boring winged paladin," and I think we've challenged that well.

2) While I'm not completely ignorant, that IS a Wes question. :) Or maybe a Patrick question. If folks are good enough to defer to me on my areas of expertise, the least I can do is return the favor!

3) They're all pretty rad, but I'll go with Vildeis because I think it's awesome that she's super creepy, and because I love things that bend stereotypes about alignment. :)

Paizo Employee Managing Editor

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LazarX wrote:
scifan888 wrote:

What are the chances on getting the stats for characters from the various novels?

There are several I would like to see.

If I recall correctly did not one of your authors hold a contest for statting the characters in his Jeggare series of novels and posted the results on the Paizo blog? Do you expect that your authors be able to "stat" their cast?

Dave did indeed run a contest to let fans stat up characters, which I think is a great way to do it. While I statted up Radovan in Kobold Quarterly years ago, and you can get short stat blocks in books like Inner Sea Combat and Inner Sea Magic, but while I absolutely expect my authors to know the basic stats of their characters, I'm generally against publishing official stats.

I've written up my reasons before, but they are:

1) Novel characters are always evolving, and stat blocks are static, a snapshot in time. Do you stat up the character at the beginning of the novel? The end? Two books in? Official stats make a character feel frozen to me, and I don't want my authors to feel restricted that way.

2) Publishing an official stat block is just asking people to nitpick. In my mind, there's zero value to publishing a stat block and then having someone say "Actually, in book two you have him climb up that wall, but you never gave him ranks in Climb, so he shouldn't have been able to do that." Too much technical information knocks certain types of readers out of the story.

3) I want to leave a certain amount of flexibility for future stories. If a sorcerer character knows five spells but only uses three of them in Book A, then I want to leave those empty slots well and truly open so that they can be whatever they need to be for Book B. It would be a shame to publish a stat block that fills in those spells known at random, then have the character be unable to cast a certain spell that we need for the plot of Book B.

In short, the answer is that I always lean toward creative freedom and intriguing mysteries. :)

Paizo Employee Managing Editor

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Alexander Augunas wrote:
James Sutter wrote:
I think the thing that scares me the most (in terms of irrational fears) is the idea of the old-school "gray" aliens peering in my windows at night.

I saw an alien abduction fakeumentary (one of those what-ifs that stations like Discovery like to do) when I was eight years old in the 90s; absolutely terrified me of aliens. I thought nothing would ever scare me the way that alien abductions did ... until I started watching Marble Hornets.

You know that stereotypically Lovecraftian phenomena in which a narrator writes about cosmic horrors while being slowly devoured by that which he cannot understand? That was me with Slender Man. I was obsessed with finishing the series by day, praying for a happy ending but there is none. There were nights where I was literally unable to sleep without the lights on for fear that he was watching me. Just standing there, staring down at me while I was unaware with his faceless gaze. My own overactive imagination only served to fuel the horror that I was spiraling down into with no hope of return.

I got better, but man, that experience deadened me to the horror genre in general. Now I'm a scarred, soulless adult like everyone else! Yay!

Oh man, Marble Hornets! I watched a few select episodes of that with Wes and was like "THIS IS SO COOL AND I'M NEVER ALLOWED TO WATCH THIS."

Paizo Employee Managing Editor

Archpaladin Zousha wrote:
James Sutter wrote:
Archpaladin Zousha wrote:


And now a question. It all comes back to Thassilon, doesn't it?
Nope! I actually think that while Thassilon's gotten a lot of play, it's just one element of our world, and I'm very excited to see things continue to grow and detail some of the other empires and important historical figures!
I mean in the sense that it's responsible not just for Varisia, but also the Hold of Belkzen, Lastwall and Ustalav thanks to the Cenotaph granting Tar-Baphon the knowledge and power to become the scourge of Golarion.

Ah! Yeah, I see what you mean. In that sense, I suppose it is!

Paizo Employee Managing Editor

Rysky wrote:

Just wanted to let you know I purchased The Redemption Engine.

And now I play the waiting game...

Yay! Thank you!

*scoots over to make room at the waiting table*

Paizo Employee Managing Editor

NIghtrider wrote:
I really like the flavor of the old oriental adventures from 1st edition. Does paizo have any thoughts on flushing out the east with Yakuza, wujen and the like, or would it be up to the dm to just find the archtypes that fit?

Well, we have the Dragon Empires Gazetteer and the Jade Regent Adventure Path, which were really our love letter to that, and we certainly draw on a lot of eastern mythology for things like the Bestiaries. And as folks have mentioned, eastern fantasy certainly influences the rules with things like archetypes and classes.

Beyond that--we're not currently planning on devoting a bunch of time to Tian Xia when there's still so much of Golarion left to explore, but I suspect you'll see a bit here and there!

Paizo Employee Managing Editor

LazarX wrote:

High Chancellor Sutter! I ask your indulgence of one question.

Does Shadow Absalom have a mirror twisted version of the Pathfinder Society within it's dark walls? And will we see some development thereof?

Come to think of it... that would give a new twist on the term... Shadow Lodge.

I have no idea, actually! If anybody has plans in that regard, it's probably Mark Moreland and John Compton, who are in many ways the creative heads of the in-world Pathfinder Society.

Paizo Employee Managing Editor

donato wrote:
I'm published! I have my own published module and I want to do more. I'm finally in a position where I feel I have the time to take on more work, but I don't know how to get started. What do you recommend I do to catch the attention of Paizo or third-party publishers and get a chance to write more PFRPG material?

I'd recommend tracking down the websites of some of the third-party publishers you like the most and then emailing them to see if they'd consider you for an assignment.The Pathfinder Society Open Call is also a good place to start, along with RPG Superstar.

Good luck, and congratulations!

Paizo Employee Managing Editor

MeanDM wrote:
I just wanted to say I just finished Skinwalkers. Loved it! Great strong female characters!

Yay! Thank you!

Can I prevail upon you to post that note in a review? People place a lot of stock in those star ratings, and if nothing else, I know it would mean a lot to the author. :)

Paizo Employee Managing Editor

Archpaladin Zousha wrote:


And now a question. It all comes back to Thassilon, doesn't it?

Nope! I actually think that while Thassilon's gotten a lot of play, it's just one element of our world, and I'm very excited to see things continue to grow and detail some of the other empires and important historical figures!

Paizo Employee Managing Editor

2 people marked this as a favorite.
Christopher Anthony wrote:

Robot Chris: Sutter is a new class?

Gary: every party needs a sutter
...
Robot Chris: so sutters are so frickin rad?
Robot Chris: are we agreed?
CS Erik: Yep, it'll make both monks and rogues obsolete

I approve of this message.

Paizo Employee Managing Editor

Archpaladin Zousha wrote:
James, what would you say is 2SPOOKY4U?

Most scary movies, honestly. I'm terrible at them. Wes tried to show me The Ring many years ago, and I made it through about 10 minutes before shouting "OUT!" and making him switch to something else (might have been Deadwood).

I think the thing that scares me the most (in terms of irrational fears) is the idea of the old-school "gray" aliens peering in my windows at night.

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Rysky wrote:

After reading ** spoiler omitted **

:D

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Matrix Dragon wrote:

I was pretty interested in this book since I have been wanting to play a skinwalker character. I thought it would be an interesting way to get a peek at what such a character might be like. I have to say that the things I'm reading about what the skinwalkers are doing in the book makes it likely that this isn't a good book to get character ideas from :(

Yeah, the skinwalkers in this book are definitely *not* the iconic skinwalkers. Skinwalkers aren't inherently bad folks, it's just that the raiders in this one also happen to be skinwalkers.

Paizo Employee Managing Editor

Dragon78 wrote:
Have you seen any of these animated movies: Frozen, Wreck it Ralph, ParaNorman, Coraline, Hotel Transylvania, and/or Mr. Peabody and Sherman? If so what did you think?

I thought Coraline was pretty decent! I haven't seen any of the others, though. I definitely enjoy animated stuff in general, though. (I must have seen the original Toy Story twenty times.)

Paizo Employee Managing Editor

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Haladir wrote:
James Sutter wrote:
Sometimes the easiest way to run a company with a bunch of creative types is just to focus on publishing material *everyone* is excited about, and leave contentious issues on the table. :D

Like Mengkare's alignment?

;-)

Someone's been paying attention. :)

Paizo Employee Managing Editor

Yeah, I'll admit that when I was creating this adventure, I didn't really keep the whole "single spellcaster is weak" angle in mind. It's really too bad that single-spellcaster combats don't work better under our rules set, because from a story angle, it always seems cheesy to me to add a bunch of meat shields just to balance things (especially when you're in a small space, like castle rooms). But I should have taken that into account.

Hopefully the flavor is satisfying enough to even things out. :)

Paizo Employee Managing Editor

The Guardian Beyond Beyond wrote:
James Sutter wrote:


Eldest details of the sort we give for the core 20 gods show up in Inner Sea Gods! But if you mean full, let's-get-in-a-fight stat blocks, I sincerely hope not and will endeavor to prevent--in my mind, saying "you must do X damage to kill this god" makes them inherently less godly. I'd rather leave that up to individual GMs if they want to go that route.

Aren't the Eldest demigods on the same level as demon lords and we have gotten stats for several demon lords already?

Just because we've done a thing doesn't mean we all agree about it, or that we'll implement the policy universally. :) Jacobs loves statting up demon lords, and they're his babies, so those of us who aren't as keen on god/demigod stats didn't raise a fuss. The Eldest, however, are mostly *my* babies, and since there's no pressing need for those stat blocks, I can't see why we'd publish them. (I'm not saying we never will, just stating my opinion/prediction.)

Sometimes the easiest way to run a company with a bunch of creative types is just to focus on publishing material *everyone* is excited about, and leave contentious issues on the table. :D

Paizo Employee Managing Editor

Archpaladin Zousha wrote:


Also, have eyeglasses been invented, and if so, what class of people are able to afford them? Are they the purview of the rich, each pair individually crafted for specific owners, or are they mass-produced so at least middle-class artisans or tradesman can afford them if necessary?

Eyeglasses are definitely around, but I don't think they're mass-produced. I imagine they're mostly for people with plenty of money to burn.

Paizo Employee Managing Editor

Cthulhudrew wrote:

Hey, James-

Only recently started getting interested in Kaer Maga, and am trying to devour as much lore on the place as I can. (It reminds me a lot of one of my favorite cities from the Mystara campaign setting, Blackheart- albeit Kaer Maga has much more detail on it, while Blackheart has mostly only developed in my own mind and some writings I've done).

In any case, I was wondering if you've ever played Guild Wars? Areas of the Kaineng City in Cantha (GW: Factions) are how I envision the Warrens of Kaer Maga- slums sprawling on top of one another as high as the walls of the city itself, creating a maze of warrens. Or perhaps something like Kowloon, Hong Kong or Rocinha, Brazil.

Hi Cthulhudrew!

I've never played Guild Wars, and I'd actually never heard of Kowloon until after I published City of Strangers, at which point I went "OH MY GOD IT'S KAER MAGA!" Favelas like Rocinha were definitely an inspiration, particularly for The Warren.

Even though it ended up being fairly different, pictures of Ait Benhaddou from National Geographic were one of the earliest seeds for the city in my mind. I imagine it as kind of a mash-up between there and the Pentagon. :)

Paizo Employee Managing Editor

I look forward to seeing what people suggest in this thread. :D

Paizo Employee Managing Editor

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In case I seemed too brusque before (I was honestly caught of guard!), I'd like to reiterate that we *are* very careful in how we deal with sensitive issues, specifically violence against children, rape, etc. For instance, you're never going to see a rape scene in a Pathfinder Tales novel. Just not going to happen.

That said, I *do* think it's important to remember that while some of the Pathfinder books may be appropriate for children, our world has never been branded as child-safe. Whether you think a given issue is too mature for a given child is totally up to you. I *can* say that I don't think anything we print is anywhere near as potentially objectionable as best-sellers like Stephen King, George R. R. Martin, etc. (We don't even use the F-word, which is more than can be said of PG-13 movies.)

Darkness has a place in Pathfinder. For this book in particular, it was important to me that we not soft-sell the Kalvamen, the cannibal raiders that even badass vikings are afraid of. So yes, there is cannibalism. There is death (though I didn't feel like it was the grisliest warfare we've seen in Pathfinder Tales so far). There is even a three-word reference to rape, one that neither the author nor I took lightly, and which we thought several times about cutting. But in the end, we gambled and opted to leave it in, because as much as rape is a terribly overused and often harmful crutch in fiction, and should generally be left out of a story unless you're prepared to treat the issue with the gravitas it warrants, it felt disingenuous to us to gloss over that aspect of the raiders completely.

Did we choose poorly? Perhaps we did, and I apologize to those who were disappointed or triggered by the book. But I'd also like to hear the opinions of as many folks as possible, to help us better calibrate to what all of you want to read. Because this is as much about your opinions as it is about ours.

So what do you think?

Paizo Employee Managing Editor

The Guardian Beyond Beyond wrote:


1) Does the average citizen of Cheliax hate House Thrune, or do they support it?

2) Will we see stats for the Eldest of the First World anytime soon?

Eldest details of the sort we give for the core 20 gods show up in Inner Sea Gods! But if you mean full, let's-get-in-a-fight stat blocks, I sincerely hope not and will endeavor to prevent--in my mind, saying "you must do X damage to kill this god" makes them inherently less godly. I'd rather leave that up to individual GMs if they want to go that route.

And while I'm only speaking my own opinion, I think the average person in Cheliax probably feels roughly the same about Thrune as we Americans do when our "rival" political party is in power. A sort of "yeah, well, whaddaya expect when the devil folks are in control?" But I'm betting it's more casual kvetching than outright sedition. It turns out, average (see also: poor) folks in a medieval society are usually too concerned with immediate problems like jobs/family/etc. to worry overmuch about which faction's running the government. And while the Thrune administration isn't *nice*, per se, it isn't really persecuting its own citizens that much.

Meet the new boss, same as the old boss...

Paizo Employee Managing Editor

Wow, I'm really surprised to see people balking at the violence. When Wendy and I were first talking about this book, the closest analogues we could come up with were Beowulf/Eaters of the Dead, and I was actually afraid that the book *wouldn't* seem gritty enough to get across the same Viking flavor. I was afraid of making the Jendara story too soft and fairy-tale-ish. Perhaps we leaned too far the opposite direction.

Thanks for the feedback! I'm curious if others agree or disagree...?

Paizo Employee Managing Editor

MeanDM wrote:
James Sutter wrote:
MeanDM wrote:

Any chance of a novel tie-in with Iron Gods?

Thanks for answering questions!!

You're welcome! And there is indeed: The novel Reign of Stars by Tim Pratt will release this August and tie into the Iron Gods Adventure Path. It's set in Numeria, and is a sequel to City of the Fallen Sky, starring the same alchemist and rogue characters. It's a lot of fun, and gives you a great look at the Technic League, the court of the Black Sovereign, and Numeria in general. Should be a great player-friendly resource for anyone in an Iron Gods game!

COOL! One of my favorites so far, but frankly, as editor you do an amazing job picking authors and subjects.

I loved the way the rogue character was written, and, in fact, City had me seeking out several non-Pathfinder novels by Mr. Pratt.

*Edited for clarity and to take out a sentiment that sounded too much like a backhanded negative unintentionally.*

Yay! Thanks, MeanDM! :D

Paizo Employee Managing Editor

This is awesome! I don't have time to dive into it--all them products to ship--but if whoever posted the code wants to private message me their identity and the answer, I'm very curious and will keep their secret. :D

Paizo Employee Managing Editor

snickersimba wrote:

What is your favorite pet?

What happens if I bring you food?
What happens if I offer you drinks?
What was the most INTERESTING thing to write?
What was the most BORING thing to write?

I like dogs a lot--especially when they're old and sleepy--but I'm too busy to really take care of one. Fortunately, I live with a roommate who has a corgi/aussie shepherd mix named Zefram the Warp Corgi. I get to have all of the fun of a dog and none of the responsibility!

It depends on the food. I'm pretty picky, but if it's some high-quality cheese pizza, the answer is that I'd unhinge my jaw like a snake, ingest it, and then spend the rest of the day asleep on the floor of my cubicle.

I don't really drink much these days, but I'd appreciate the offer!

Honestly, I've had a bunch of really interesting projects! I'd say Distant Worlds was probably the most interesting in that I got to do a bunch of astronomy research, but really, I love all the books I've written. And Death's Heretic will always have a special place in my heart, as writing a novel for the first time is both terrifying and deeply gratifying.

Boring things... well, I've never been passionate about building stat blocks, so anything where the crunch-to-fluff ratio is high is naturally less interesting to me. Fortunately, these days I get to cherry-pick my projects!

Paizo Employee Managing Editor

ulgulanoth wrote:
James what advice would you give to a group playing only very squishy wizard characters?

Mage Armor.

Paizo Employee Managing Editor

Kairos Dawnfury wrote:

Details!? Did I miss something? Is something coming up?

TAKE MY MONEY!

Nothing announced yet. Just sayin'. :)

Paizo Employee Managing Editor

Kairos Dawnfury wrote:
Squee! From the rumblings of Mr. Sutter, I may need to start subcribing to the Tales line...

Always a fine idea! :D

Paizo Employee Managing Editor

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Pathfinder Wiki knows all.

Paizo Employee Managing Editor

The Purity of Violence wrote:

As a charter subscriber I now have 79 issues of AP. I reckon, that at best, I've read maybe the fiction in 10 of those issues and six of those were from RotRL when I was trying consume every single page of content (and its not like I don't read fantasy/SF for enjoyment). However I fully understand the argument from Paizo that the fiction is much easier to produce than game content, and if that keeps me in an AP a month then I'm fully there for that (fiction as far as wasted space). Even If I, and many others, never look at it, well its been a feature for so long that an AP wouldn't be an AP without the fiction.

Given the contents of this thread I went off to read the new stuff so I could add a productive comment.

So I get three paragraphs in and the protagonist is talking about 'being drenched in sticky sweat'. Now I live in a part of Australia that is normally hot and dry (at least in (parts of) summer) and I've travelled in Egypt and Morocco, amongst other places with both dry and wet hot climates. Now maybe I being a pedantic turd, but in a hot dry climate you don't notice sweating. Its like the fluid just disappears from you, you hardly notice yourself sweating. I couldn't get past that. Sorry Amber (though its something the editor should have caught).

So I skimmed the rest of it and looked at the map. Its just another inn. It's not something I couldn't come up with myself in a few seconds and it doesn't add anything to the adventure. Looking close the fact that two of the bedrooms can only be accessed through the bathroom/hamman is, like, really disturbing. Opps its a courtyard, not a bathroom, but with a fountain which is over the common area. Still doesn't make any sense.

Look I get the point that you want to make the fiction section the best and most useful possible. My 2 cents? I don't care (I tried to) and it seems neither do the majority of AP buyers. Probably not what you wanted to hear.

That's a courtyard, not a bathroom. I foresee an awkward roleplaying encounter in your PC's future... :)

A fine point about desert heat, though. While I wouldn't expect every editor to have sweated in a desert, it turns out I have once or twice, so I could have caught that. Mea culpa.

EDIT: Looks like your edit went into effect while I was responding. :)

Paizo Employee Managing Editor

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Mikaze wrote:
Gorbacz wrote:

Prediction:

Iron Gods is a smash it.
A few years down the line, Distant Worlds AP is announced.
Mikaze faints, Drejk and I get drunk.

I would not faint.

...

I would stand out on the balcony of my open air bedroom, my hands resting upon the parapet as I gazed longingly at the infinite stars shining in the night sky and my hair flows in the cool breeze.

And behind me I hear the door open. Distant Worlds is there, its shirt unbuttoned. Its hair is flowing in the breeze too even though it's in the bedroom.

I run my hand through my hair. "I was worried you would never come." A tentative step forward.

Distant Worlds approaches with less hesitation. "You knew I couldn't stay away."

We are face to cover now. I shudder as it steps into the moonlight, the scent of packing styrofoam hanging thick about it. "I knew."

Distant Worlds places its hands on my shoulders and draws near, but then pauses. "But what about Wrath of the Righteous? And Mummy's Mask, and the others?"

"Shhhhh..." I place a finger upon its lips. "Allow us this one night. This one night under the stars."

Distant Worlds pulls me closer.

I whisper in its ear. "Take me to the stars. And tell me that you'll keep me safe from the terrible secret of space."

Distant Worlds begins to open its cover.

The stars shine in the night sky, but upon this earth upon that night, there was a supernova.

(づ。◕‿‿◕。)づ *♥:・゚✧ *♥:・゚✧

This is the greatest and weirdest compliment I have ever received.

Paizo Employee Managing Editor

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Kairos Dawnfury wrote:
I'd like some more Hellknight stuff. They're frequently used as antagonists, but they were used very effectively in Noble Sacrifice as a protagonist!

Granted. :D

Paizo Employee Managing Editor

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I can assure you that we will be watching this thread with great interest. :)

Paizo Employee Managing Editor

WOW! That's an unbelievable amount of work--way to go, Doug, and thank you!

Paizo Employee Managing Editor

Itchy wrote:

Lots of fun so far, but who is Al? Is he one of the blackravens? :p

Winter Wolves wrote:
Irlu swung up onto her saddle. She looked unhappy. "Looks like we caught up with it after al."
Seriously, though, I may pause in the book that I'm reading to read Skinwalkers. This fiction and the sample chapter have been that much fun.

D'oh! Fixed!

Paizo Employee Managing Editor

Laschoni wrote:
@James, my copy of Death's Heretic is nearly falling apart from lending it around the gaming group. It's spoken of very highly here.

Awesome! Thanks for helping spread the word! :D

Paizo Employee Managing Editor

Archpaladin Zousha wrote:

Asked this of James, and I thought I'd get input from others on it too:

I noticed something that stands out for me regarding Iomedae's relationship to Sarkoris. I'd been wondering about the sequences regarding PCs who've a god in their family tree and wondering how Iomedae could count since she's a god more prominent with the foreign crusaders, but then it hit me. As one of the big 20, Iomedae would have been known in Sarkoris already. Since the Sarkorians owed Aroden big-time for driving out Deskari when he first showed up there, and this was long after the events of the Shining Crusade, the Sarkorians would have been aware of Iomedae as a goddess between then and the opening of the Worldwound, the only difference being that she was Aroden's servant and not the Inheritor of his church.

So...how would Sarkorians view and interpret Iomedae, especially in light of her pseudo-role as the goddess that leads the charge to save and protect what's left of their home? I have an idea for a Sarkorian paladin brewing in my head and I'm wondering how he'd reconcile venerating Iomedae with his culture's druidic roots as the founders of the Green Faith. More specifically (or more broadly, I'm uncertain), I'm trying to figure out how an individual PC might blend worshiping an ecclesiastical god/goddess while still respecting the shamanistic religion of their ancestors. Apart from Erastil and Gozreh, who are nature gods and thus fit right in with things like the Green Faith or Shoanti totemism, many gods seem to fit better in more populous, settled areas, and where their faiths go, cathedrals and heirarchies follow that are antithetical to the old ways.

How does someone straddling those two worlds reconcile the different beliefs, or is such a thing impossible? James mentioned before in his thread that, for example, a Sklar-Quah Shoanti wouldn't venerate Sarenrae AND the totems at the same time. I'm a big fan of playing "straddling the line between ancient traditions and modern beliefs" kinds of characters, like...

I think you've pretty much got it figured out. :) The character sounds fascinating to me, so I'd say go for it! Just talk to your GM to figure out any rules weirdness that may arise, and otherwise it's all about your character's personality and personal story, which is pure flavor.

I can't speak for Pathfinder Society, of course, but if you were in my home game, I'd allow it!

Paizo Employee Managing Editor

Alleran wrote:
James Sutter wrote:
Yakman wrote:

James,

Why do you make me give your company so much of my money with so much high quality product?

Thanks,

Yakman

I got a lot of hungry editors to feed!

Have you considered making them fight for their food in gladiatoral-style combat? That way, the weak ones will die off and you're left with only the strongest and most hardened, capable of working hours to days at a time if need be on little food and no sleep.

It's a win-win situation, really.

These are the ones who lived.

Paizo Employee Managing Editor

agnelcow wrote:

Hi James!

Just wanted to say: Holy crap, Kaer Maga is amazing! The city, the culture, the adventure hooks, everything. I particularly enjoyed that, despite being a CN city, the main deities are law-lovers Abadar and Asmodeus for their emphasis on binding contracts.

Any chance that we'll see more Kaer Maga goodness in the future?

Hey, thanks Agnel! I'm really glad you like it! If you're looking for more Kaer Maga, I'd recommend picking up Pathfinder Adventure Path #63, as well as my new novel The Redemption Engine.

Paizo Employee Managing Editor

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MaxXimenez wrote:
Quandary wrote:

So not only part-humans are OK, but non-humans as well? E.g. Dwarves, Elves, Hobgoblins, Tengu, etc?

If those are being brought into the experiment, then is there an intention to bring ALL demihumans in?
Or only certain races? It would seem strange to be random about such a thing.

I actually remember now that some Paizo dev said that the age statistics for Plane-Touched are Errata (adulthood at 60, which would put them longer lived than Dwarves), and I presume they are on par with Half-Elf/Half-Orcs (depending on the Planetouched type). Is that true? Very long lifespans was the thing that seemed most disruptive to a human-centric social/breeding experiment.

I remember reading that Mengkare did indeed invite small amounts of non-human races, but I imagine that they have to be the kind of races that can breed with a human which would preclude, hopefully, any oviparous creatures like Nagaji or Tengu, and since they would be invited there you couldn't really put Steaming Sea as your region of origin.

Yeah, the point of Mengkare inviting non-humans or part-humans there is for the good of the overall human perfection experiment, so while I suppose he might invite the occasional exotic race to come teach or otherwise help facilitate, his main focus is the breeding program.

Paizo Employee Managing Editor

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Mavrickindigo wrote:
I'm not sure if the people of Geb are white or not, but Nex and his arclords are pretty black, and they are by far the better magi than Geb's crew.

Both Geb and Nex are populated predominantly by black people. While not all of our art has reflected this--it can be surprisingly difficult to get fantasy artists to paint non-Caucasians, and sometimes you have to go to print with the art that you have--the intention has always been that that area (and Alkenstar, for that matter) is overwhelmingly black/POC.

Paizo Employee Managing Editor

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We've said on various occasions that Mengkare is cool with adding periodic dashes of non-human or part-human races to his experiment in order to bring out the best of humanity. Plus, given how many different races can breed with humans, combined with the long length of human history, I'd venture that *most* folks probably have a non-human somewhere in their family tree, it's just a question of how much and how far back. So "human" is kind of in the eye of the beholder.

In short: go for it!

Paizo Employee Managing Editor

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I just want to point out that players arguing the morality and philosophy of Rahadoum in pretty much the same way as in-world people would argue them makes me cackle with glee. :)

Even when we're not playing the game, we're still playing the game!

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