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Archpaladin Zousha wrote:
I think you've pretty much got it figured out. :) The character sounds fascinating to me, so I'd say go for it! Just talk to your GM to figure out any rules weirdness that may arise, and otherwise it's all about your character's personality and personal story, which is pure flavor.
I can't speak for Pathfinder Society, of course, but if you were in my home game, I'd allow it!
These are the ones who lived.
Yeah, the point of Mengkare inviting non-humans or part-humans there is for the good of the overall human perfection experiment, so while I suppose he might invite the occasional exotic race to come teach or otherwise help facilitate, his main focus is the breeding program.
I'm not sure if the people of Geb are white or not, but Nex and his arclords are pretty black, and they are by far the better magi than Geb's crew.
Both Geb and Nex are populated predominantly by black people. While not all of our art has reflected this--it can be surprisingly difficult to get fantasy artists to paint non-Caucasians, and sometimes you have to go to print with the art that you have--the intention has always been that that area (and Alkenstar, for that matter) is overwhelmingly black/POC.
We've said on various occasions that Mengkare is cool with adding periodic dashes of non-human or part-human races to his experiment in order to bring out the best of humanity. Plus, given how many different races can breed with humans, combined with the long length of human history, I'd venture that *most* folks probably have a non-human somewhere in their family tree, it's just a question of how much and how far back. So "human" is kind of in the eye of the beholder.
In short: go for it!
The book I'm most looking forward to this year! Death's Heretic was my introduction to the Pathfinder Tales Novels, and quickly worked it's way to my most recommended book. It was an instant favorite of mine, as I'm sure The Redemption Engine well be!
Wow, thanks Ny! Glad I was a good entry point, and I hope you enjoy The Redemption Engine! :D
Aw, thanks Neongelion! And yeah, Iron Gods does a bunch with the intersection of magic (specifically faith) and science.
To me, arcane magic (at least as wizards practice it) has always seemed like an extension of science, rather than in opposition to it. There's a consistent system of natural laws and principles, and you do your best to learn and exploit them. So my suspicion would be that, in most societies, technology and science would grow together, each specializing in the areas where it's most effective/cheapest. (If it's hard and expensive to teleport ten tons of grain, you keep trying to build a better barge, but if a cleric can heal your disease with a prayer, germ theory probably doesn't get a lot of attention.)
All of which is to say that I'd presume advanced technology like Apostae's blends the two seamlessly. I mean, heck, we're starting to see useful quantum computers in the real world right now, and that's basically magic to me! :D
Crystal Frasier wrote:
Two months late to the party, but it's not every day that I discover something I wrote is in Crystal's Fantasies Drawer. 0_o
It's true! We *do* read the boards pretty thoroughly, but we also try to spend our time well by answering the questions that we feel would most help people, while at the same time not undermine our business.
So, for instance, since I'm more of a world guy than a rules guy, I get asked a lot about the campaign setting, and I do my best to answer. What I *don't* do, however, is create new canon on the messageboards, because a) selling new information about the setting is what pays the bills, and b) a random thread on the messageboards isn't a good way to disseminate new information--it helps a few people, but not the thousands of others who would see it if it was in a book.
So yeah, we're here for ya, within limits. :D
While there's definitely been some talk about skinwalkers being an Arcadian thing, this book is set completely in the Linnorm Kingdoms/Ironbound Archipelago. That said, it *is* interesting to note that the archipelago is about as close as you can get to Arcadia without leaving the Inner Sea region, so it's quite possible that the skinwalker superstitions and traditions of the Linnorm Kingdoms were influenced by historical contact with Arcadia!
Sean is a great guy to work with, and a fabulous friend. While I'm excited for him to be taking this step, we'll miss him greatly.
Irish Wet Dog wrote:
HA! This is hilarious, and I would totally read that fanfic. :D
After reading People of the Sands what are the chances that Salim has levels of Cavalier?
Possible! Salim is complicated, since he's really operating as an inquisitor now but had a mishmash of more martial levels earlier in life, which often still come in handy. There's a hint in The Redemption Engine about a new class he might be acquiring, though, so I'm curious to see if anyone will pick up on it. :D
Sutter, where do you find the motiviation to write? I find mine comes at the most inopportune times and when I want to write, I haven't the spirit for it. Can you 'train' your motiviation?
Training your motivation and setting your own deadlines is the most important part of being a professional writer, and the hardest to learn, especially since school courses--by virtue of having deadlines--never really teach you how to structure your own time and force yourself to work.
My answer is very reminiscent of Yoda or Nike: you simply have to do it. If you sit down and force yourself to write, on a set schedule or otherwise, you'll get better at it. "Creativity on command" is a muscle that you have to exercise, and even if it seems worthless in a given instance, it adds up.
For example, right after college, when I was briefly unemployed, I tried an experiment: I told myself that I was going to write a story every day until I got a job. Each time I sat down, it was brutal--the blank screen, the total lack of words in my head. But I just grabbed at something--an image, a phrase, anything--and started writing. Something would lead to something else, and after a few false starts I'd usually end up with something resembling a story. I happened to get a job at the end of that week, but after some polish, at least one of the stories written during the experiment actually sold.
So really, the best advice I have is: Force yourself. Don't wait for inspiration. Writing is a job that you do even when you hate it--and if you're lucky, you'll usually find (like me) that it's the first few minutes of writing that takes 95% of the effort. Once that ball is rolling, you can just run along behind it. It's all about learning to conquer the inertia.
That's something of a shotgun blast of an answer, but there you go! :D
You're welcome! And there is indeed: The novel Reign of Stars by Tim Pratt will release this August and tie into the Iron Gods Adventure Path. It's set in Numeria, and is a sequel to City of the Fallen Sky, starring the same alchemist and rogue characters. It's a lot of fun, and gives you a great look at the Technic League, the court of the Black Sovereign, and Numeria in general. Should be a great player-friendly resource for anyone in an Iron Gods game!
John Kretzer wrote:
Yes, there is! We release a new novel every other month, for a total of 6 per year. The next one, Skinwalkers, may be a touch late due to printing issues, but they're generally February/April/June/August/October/December.
Of course, if you subscribe, we'll just ship each new one to your door, so there's no need to keep track. :D
the Queen's Raven wrote:
I don't know if it has been said before, though I am sure it has, I would love to see novelization of Rise of the Rune Lords. Or any other adventure path. But RotRL would definitley have to be the first.
Have you seen the Rise of the Runelords audio dramas we're about to release from Big Finish...?
1) Almost certainly. Their cultures and evolution may have gone in divergent directions, but I'd be shocked if they all ended up on Golarion (or stayed there, given their lust for new experiences).
2) I'd say it's a bit of both. You almost certainly have some of those races on those planets, presumably with minor physiological differences, but you'd also see a lot of unique races. I don't think we've even begun to scratch the surface of all the different races in Golarion's solar system. Life is endlessly innovative.
3) I haven't really thought a lot about the effects of outer dragons, since they're so rare, but the image of one of them attacking an oma is totally badass! What an encounter that would make, having to defend your space whale from inside its belly! :D
As the guy who made up the word, I've always pronounced it "EYE-you-DAR-uh."
If you'd like to ruin your sense of wonder and verisimilitude:
It's pronounced similarly to "ayudar," which is Spanish for "to help." I can no longer remember whether the similarity was intentional, but the elf gates help you get from place to place...
SUSPENSION OF DISBELIEF: RUINED
1) Very! I wish I could have been more involved, but...
2) The timing just didn't work out. I desperately wanted to work on this AP, but the deadlines conflicted with me finishing up The Redemption Engine, and it turns out that the only thing I love more than writing game books about aliens and spaceships is writing novels about Salim and Kaer Maga. :) Fortunately, though, Jacobs and the AP team were kind enough to talk over all the outer space stuff with me in the planning stages so we could make sure our ideas about space aligned.
3) Those aren't my beans to spill, so you'll just have to wait. :D
Speaking of Big Finish - what are the chances of a Pathfinder/Dr Who cross-over? (And how would Erik Mona react to it?)
If it ever becomes possible, Erik will make it happen. But you'll never get to hear it, because Vic Wertz and Mark Moreland will buy up every copy and hide them in their secret Who Lairs.
My group ate the 3 seugathi encounter for breakfast, one empowered fireball from the group's blaster turned two of them to crispy remains and the third was dispatched the next round from the rest of the party (those that could act) and a scorching ray.
This right here is an example of why writing adventures balanced for all parties is so challenging. :) Glad things worked out!
Fabius Maximus wrote:
Honestly? It just felt right. I wanted them to have a strong, warrior-sounding name, but not something too harsh and over-the-top. Similarly, since they're a desert people, I think I gravitated toward things that had sort of a fluid Middle Eastern sort of sound. After that, I did what I always do, which is sit on my bed and smush random syllables together until one feels right in my mouth.
Hope that didn't just kill the mystery and magic for you. :)
Justin Sluder wrote:
Am I correct in understanding that Apostae is smaller than Golarion's Moon?
Yup! Its outside surface area is significantly smaller, and its mass even less (since it's partially hollow). That said, there's actually probably *more* area to explore since it's riddled all the way through with chambers--in evaluating adventure area, the equation starts to become one of volume instead of surface, trying to figure whether there's more area in all the tunnels than in a narrow band along the surface....
...but then, if I were better at physics, I might have a different job. :D
Oh man, I should have checked my thread first--I totally just threadjacked Jacobs to answer you there. In terms of my music, though: thank you for checking it out! I'm actually halfway through recording a debut demo/EP for my new band, Brides of the Lizard God. We're kind of a goofy self-aware hair metal band, but with a ton of different influences--metal and punk and screamo and big arena rock all rolled together with songs about dragons and space battles. :) Hoping to be able to show that to the world in the next few months!
As for Pathfinder Tales and Audible, I'm positive that we'll be getting Pathfinder Tales into audiobook form in the next few years, but exactly how is up in the air right now as we juggle different business options.
Big Finish is producing the Runelords audio drama, but I was indeed involved in the script reviews for that! A lot of times for licensed stuff like that and the comic books, I'm less of a hands-on editor/developer (though there's some of that) and more of an approvals guy, but I'm usually still a part of it, unless I'm totally buried in work (in which case I trust the other folks involved, like Erik, to catch the things I'd catch).
Can you give me an idea of the general lay out and dimensions of Thrown Bones in Kaer Maga? I'm planning on using it for an encounter inspired by the climatic fight against the Crazy 88 from Kill Bill.
I honestly haven't thought about it yet, so go with your gut--that Kill Bill scene sounds like great place to start!
Alexander Augunas wrote:
WHOAH! That's some serious continuity. I bow before your video game knowledge. :D
Aw, thank you! I'm actually in the middle of recording a demo EP with my new band, Brides of the Lizard God. We're kind of all over the board, but "self-aware hair metal" is my favorite classification so far. :D
James Jacobs wrote:
Or until VH1 finally agrees to do our "Behind the Music." (Does that show even still exist?)