|James Sutter Executive Editor|
I know one of the things that makes Setting books interesting to me are the story hooks given to various places and factions. I see something like the Valley of the Birthing Death (Land of the Linnorm Kings) or Skywatch (Brevoy - Inner Sea World Guide) and can't help but think of the stories hinted at in the description.
Do you as authors have moments like that with the setting, or do you prefer to do all your world building on your own?
All the time. "Where do they get to go?" is as important a question to me as "Who are my characters?" when I'm in the early stages of planning a book. For better or for worse, a lot of my plots start out as "What story could possibly take them to X, Y, *and* Z?" I'm sort of a glutton in that regard, and fleshing out favorite locations only briefly mentioned in the setting material is the best part of writing tie-in. :)