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Just in that it contains a lot of the same people. :)
At least, as far as I know...
What are the main differences between your job duties and Mr. Schneider's?
Seriously, though, there's a fair amount of overlap. At a direct managerial level, I'm in charge of the editors, and Wes is in charge of the developers AND editors (including me). At the same time, I act as his second-in-command, so I pretty much step into his shoes when he's unavailable, which adds to that overlap. Beyond that, as two of the most senior folks in the pit, we're both part of the managerial team that helps guide the overall product strategy and world design, as well as internal scheduling. In terms of our development duties, Wes takes a more active role in outlining and backstopping the game books, while I captain the fiction line.
So in short, we do very similar things, but he's the boss. :)
Are you currently playing in any Pathfinder games?
I'm in Erik Mona's Shadows Under Absalom game, but otherwise I'm a little bit between campaigns since the Asylum Stone game I was running wrapped up. Now that I'm digging myself out from under some big writing projects, though, I'm starting to think about what I want to run next...
I'm in the middle of writing up something more substantial, but Mike was a great guy, and I owe him a lot.
For those who didn't know him: You probably know his work. Mike was instrumental in creating the Pathfinder setting, and from Korvosa to Darkmoon Vale to Shelyn to Tian Xia, Golarion wouldn't be the world it is without him.
I promise that these questions are answered in the book. :D
(Well, except for the Unholy Blight/Blasphemy question... I know the answer, but I never know whether it's better to tell or let people guess...)
I think Ceyanan would deeply approve of your description, especially the getting-the-mule-to-move part. :)
Just to shed some light on the decision, there are two main reasons Paizo partnered with Tor:
1) It's the largest science fiction and fantasy imprint in the world, publishing iconic SF&F books ranging from Wheel of Time to Ender's Game.
2) Tor and Paizo already had several personal friendships tying them together. (For instance, I'm pretty sure that our senior sales guy Pierce Watters and Tom Doherty, Tor's founder, have been friends for longer than I've been alive...)
Those two things combined made us a perfect fit, and I'm super excited to have been a part of making it happen!
As far as the Tor.com article goes, while I don't want to get into an in-depth discussion of that particular essay, I want to make a couple of general points:
1) Tor.com is an online magazine owned by the company, not a blog or company editorial, and the author of that essay was a freelancer, not Tor staff. They run lots of different articles from authors with different viewpoints.
2) Regardless of how people feel about that particular article, gaming culture *does* have a race problem. It's something Paizo staff have been saying for a long time, and is one of the reasons why we try to make our iconics and other key characters diverse in terms of ethnicity (and gender, and sexuality, and body type, and...). Again, I don't want to get into the specifics of that article's points or approach--they're his words, not mine--but the fact that Tor.com would publish something about the issue of race in gaming (which is really just a subset of race in science fiction and fantasy) is yet another reason for us to respect them.
In my mind, our industry is getting more inclusive, but it still has a long way to go. So as much as it may hurt sometimes to have someone tell me "You're not doing enough!", I try to remember that anger is usually a symptom of hurt, and that trying to make our hobby more inclusive isn't an attack on it—it's an attempt to help it grow and flourish. Because when more people feel welcome in this space, everyone wins.
Just my two cents.
Dave Gross wrote:
Ah, but there is! :) They just started The Redemption Engine, and there's still time to get in on it:
For folks asking: This is indeed a switch to trade paperback for real, not a "trade and then mass market later" setup.
There are a number of reasons for this. Mostly, it's just the way the industry seems to be headed, and for good reason: mass markets have such a small profit margin that you have to sell a *ton* of them to make them financially feasible (the "mass" in "mass market"). And as more and more people switch to digital, the audience for "smallest and cheapest format possible" print books is getting rapidly smaller. So a lot of publishers are starting to move to a two-pronged strategy where digital is the cheap option, and higher-quality trade paperbacks cater to those who want something a bit more substantial. For my money, I really like them: They have more space for cover art. They have better paper stock. They last longer (especially important for libraries). They tend to have larger print and to be easier to read. And, perhaps most importantly, the higher price point allows publishers to keep printing books when it might not otherwise be feasible. :P
I understand why some people prefer mass market, but I hope that when you see the new books, you'll agree that they're things of beauty! And either way, if you're buying through Paizo, the new 30% discount means you'll be paying roughly the same price as before.
Thanks for hanging with us during this transition! I really think it's going to mean great things for the line.
Lord Snow wrote:
I'm still the editor in charge of running the line and commissioning all the books, so all the content and quality of the stories will be the same as you're used to (or better, as I like to think I get better at my job all the time). Really, the big impact of the Tor transition has to do with business stuff like printing and distribution and finally getting our books on Kindle. You will certainly see some new authors—being partnered with Tor is prestigious, and I'm already starting to get emails from big names looking to play in the sandbox—but that's nothing new, as I've always been committed to assembling the best roster I can. Rest assured that your favorites of our current authors aren't going anywhere. :)
Does the new announcement mean that a certain Pathfinder Tales Managing Editor will have more time that might get devoted to producing Campaign Setting and Golarion module materials?
Ha! Not at all—I'll still be doing everything I did for the line before, and more. :) That said, I *am* working on a new campaign setting supplement I'm quite excited about...
We're still working on that, but the prognosis looks good. :)
captain yesterday wrote:
well i'm not paying $15 for a paperback, not trying to be critical or negative, just saying that might be too high a price point, the books are good but with one income they aren't that good, i'm actually rather crushed by that:(
Ah, BUT: We'll be selling them on Paizo.com for a 30% discount. So if you buy them from us, you'll actually get them at basically the same price, just in the bigger and nicer trade paperback format. :)
For those who've asked questions about Pathfinder Tales, or when the next Dave Gross book was coming out, and other things of that nature... the truth has finally been revealed:
There'll be much more information coming shortly, but now you know why I couldn't say anything. :)
The Council of truth was active for a while—definitely more than 5 years. And we've never published an answer to precisely when the Council of Truth was active or when they disappeared, as the dates might be too big a clue as to what actually happened to them. Sorry to leave you hanging. :)
I believe Paizo's official policy is that digital files can't be shared.
I'm sure there already is, somewhere... Rule 34!
Yup! I actually just finished up a first draft of a creator-owned YA fantasy novel. It's a teenage lesbian romance about two ballerinas who fall through into a magical world that's totally empty except for this old woman and a bunch of weird little creatures that get reshaped by human thought. It's waaaay different than anything I've written before, and it's felt good to stretch out a bit.
As for whether the characters are heroes or villains... that would be telling, wouldn't it? :)
No worries--I didn't take any offense. :) And despite the fact that I'm lurking, a book club is absolutely the place to criticize said work! Please don't hold back just because I'm here.
Lurks in the corner watching you with giant bugged-out eyes.
There were a couple of reasons I chose to write about that time period for the short story. One was that I wanted a chance to show off some Casmaron in detail, and this was a nice opportunity. :) Another was that, since the novel deals with them after they've already been together for a long time, I wanted to write something that showed them early on and really gave you a sense of their characters and their relationship before they'd had a chance to grow and mature together. But I also wanted to show something about the Iridian Fold. So this seemed like a good midpoint!
If I have a single great regret about Death's Heretic, it's that we didn't get to see enough of what makes Neila a badass in her own right. If there's a third Salim book (and I hope there will be!), my plan is to bring Neila back so she and Salim can interact more as equal partners (by which I mean probably get on each other's nerves terribly :).
She's been doing some interesting things since the events of Death's Heretic...
1) Ain't tellin'. :)
2 & 3) Sure, why not? Again, though, I try not to state definitive decisions about things unless the answer is about to be published anyway, because if someone else at Paizo someday stats up those creatures and they're not 0 HD, I don't want folks to tell them they're wrong. :P
4) I'd modify them. Variety is the spice of life!
5) Hmm... I'd probably go half-elf, though of course that's only for the ones that haven't augmented their meat-bodies. :D
1. I was thinking of generations in the sense that your parents and grandparents are all different generations than you. So in that sense, I was pegging a generation at something like 20 years.
2. No plans yet! I don't think it's too much of a surprise that I'd love to write a novel set there someday, but that day is still far off, if ever. :) And no, I try to make a policy of not coming up with a bunch of "head canon" beyond what gets published in a given sourcebook. That both makes sure that other designers don't accidentally introduce "conflicts" (which of course aren't really conflicts, if the details they're conflicting are only in my head), and it also ensures that I have plenty of questions to answer and room to play if I revisit the subject later!
3. Spurhorn and Ivoryglass are really Rob's babies, so I cede that part of the map to him. :)
4. I'm not sure! My first guess would be something fluid and kind of twittery, humanoid with hints of ferret or birdsong, but I'd want to consult with folks who know way more about linguistics (like Paizo editor Judy Bauer) before I nailed anything down.
For the record, both Gary and I are fully aware of the danger inherent in a novel about the Mwangi Expanse—and the opportunity. The reason Gary hasn't done any web fiction yet is because the web fiction story I assigned him was so good that I immediately made him turn around and make it the first four chapters of this novel!
Long story short, I'm *really* excited about this one. Gary took on a monumental task, and knocked it out of the park. I can't wait for you all to read it. :)
Liane Merciel wrote:
Wow, that's awesome!
*crosses out his own guess, which was "sweat, dust, and ghoul entrails"*
I'm loving this thread. While it's true that (as far as I know), Erik didn't have a specific meaning in mind when he came up with the word, the idea of it being elves from Castrovel's name for the planet would probably be my explanation of choice.
(As always, this is on the messageboards, and thus not canon... though if I had thought to put it in Distant Worlds, it might be. ;)
Personally, I've never been a fan of the "undead = evil" trope--to me, it's always seemed unnecessarily prejudiced. So I think the idea of a non-evil organization that protects undead and helps them deal with their weird existence sound pretty awesome!
In addition to your suggestions, I could honestly see a lot of gods being willing to support this sort of thing: Shelyn, because she's all about love and sees the potential even in Zon-Kuthon. Sarenrae, to try and redeem the redeemable. Abadar, because hey, maybe you've got a contract, and here's folks trying to find a way to make the undead productive members of society. Really, it's only Pharasma who has a direct doctrinal edict against the undead--most other gods can be swayed (hence the reason Geb hasn't been wiped from the map).
Note that this is all just *MY* opinion. No single staffer gets to speak for the gods in an official capacity unless it's in a published book. :)
Purple Dragon Knight wrote:
Not exactly! The capital (such as it is) of Karazh is Ular Kel, but while I drew inspiration from all over the region, I didn't have a direct analogue for the city.
I know we're entering Shameless Plug Town*, but did you Kaer Maga fans know that THE REDEMPTION ENGINE is set there? I do a fair bit of expanding on the details from CITY OF STRANGERS in that one, as well as in Pathfinder #63: The Asylum Stone.
*Welcome to Spoilertown! Population: Me.
W E Ray wrote:
That's because Absalom is destined to be Erik's opus, and he refuses to do anything in half measures. One day he'll reveal his glorious city-child, and all will quail in love and fear...