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James Sutter

James Sutter's page

Managing Editor. 2,234 posts (2,265 including aliases). No reviews. No lists. No wishlists. 2 aliases.


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captain yesterday wrote:
fair enough:) what is your favorite non core race to play as?

That's a tough one! I'm really fond of tengu--I'm currently playing one named Artemis Kraugh--but Associate Editor Judy Bauer's grippli Chitl the Amazing! \o/ (you have to punctuate it by throwing your arms in the air) cracks me up every time. :)

I really enjoy races and characters that lend themselves to the absurd!

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captain yesterday wrote:
James Sutter wrote:
Justin Sluder wrote:
Need more Eldest.
On it.
when?

As soon as it's done. :)

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Justin Sluder wrote:
Need more Eldest.

On it.

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Thanks to everyone who came out to the Diversity in Gaming panel! It was a great discussion, as always, and I really appreciate folks bringing their insights. Without your feedback, it would be way harder for us to know how to improve. :)

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captain yesterday wrote:

1) are there Androids on Aballon or Verces?

2) what about the robots from inner sea bestiary?

1) Currently unknown!

2) Yes and no. There are definitely creatures with the robot subtype on those worlds, but probably not the specific robots from Inner Sea Bestiary (as those are tied closely to the specific ship that crashed in Numeria). That said, those specific robots are likely really useful in simulating the wide variety of robots out there!

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ulgulanoth wrote:
James, as a writer how do you go about getting inspiration for a novel?

Pacing. I stand up a lot when I write.

...

No, seriously, that's it. The thing about inspiration is that it's not this magical thing. At least not for me. We like to romanticize it as a bolt out of the blue--and I'll even do that in interviews sometimes, in order to skim past the boring parts--but the truth is that I find some tiny little seed that seems promising, and then build from there in a very logical manner. The seed can be anything: a detail in a sourcebook, a philosophical concept, an idea for a neat cinematic scene. And then I ask "who" and "why" and "how" and "so what?" until I've got a solid idea. I may take several of those nascent idea dough-balls and smash them together, then frantically spin out BS to explain the result. ("I want to write about angels and devils. I also want to write about the Caulborn. How can I do both in the same book and have it still make sense?")

In a very real sense, my novels are half me trying to talk through a philosophical argument I find interesting, and half me trying to find a plot that justifies all the neat creatures and places I want to write about. :)

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Congrats to Gabrielle! It's always deeply rewarding to see folks on the message boards connect with an author's characters, and I'm excited to be the editor who gave her her first novel contract. :)

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ubiquitous wrote:


Speaking of the Kaer Maga-Outer Planes parallelism, was that a lucky happenstance of wanting to include both those locations in the novel, or did you plan it from the start?

When I realised the relationship you had crafted there, it struck me as just being so logical I immediately thought: "Of course he planned that, he's an editor." Do you think coming from such a strong editorial background affects your writing?

Honestly, I was stuck on where to go for the second book, when Erik mentioned in passing, "Sutter, why don't you write a novel about Kaer Maga? It's probably the place in Golarion you're best known for." And as soon as the words left his mouth, a light went off in my brain, and suddenly we were off to the races. :)

Being an editor makes me a waaaaay better writer, in that I get to spend all day learning from the successes and mistakes of the folks I'm editing. :) Every time I correct a stylistic convention in someone's manuscript, I'm reinforcing that lesson in myself.

I think that every writer should try editing and vice versa, both for the education and to get a taste of what it's like on the other side of the table. Certainly I think that being a writer makes me a nicer editor--I know firsthand how hard it can be to be a writer, and always try to treat authors well, even if I have to reject them!

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Thanks for all the kind words, everyone! I've wanted to explore Quinn's backstory ever since we first saw the art, so I'm glad people like the direction we've taken. :)

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Ross Byers wrote:
Is there anyone who would disagree with Idris Elba for the Pathfinder movie?

Interestingly enough, I *did* have a cast member of The Wire in mind the whole time I was writing this—but it was Clarke Peters, not Idris Elba. (Because really, Lester is the coolest character in that whole show.)

But Elba's a close second. ;)

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Erik Mona wrote:
Drejk wrote:


While it might be economically reasonable, in case of dimorphic races maybe you should try to order pictures showing both (or all in case of monsters that have more than two) forms - like a picture showing both a male and a female for Lashuntas.

Yes, I agree. This was a mistake that we did not do this. I wasn't so much trying to explain why the mistake isn't a mistake as I was trying to explain the practical context in which the mistake was made in the first place.

Just a note that we actually *do* have an illustration of a male lashunta coming out in the forthcoming People of the Stars (which went to print before this conversation started).

While the sexual dimorphism/"brutish male and attractive female" bit did indeed come from Almuric, I hope folks who read the lashunta's write-ups in various sources noticed that (unlike in Howard's books), both genders are portrayed as intelligent and scholarly, with the women as strong-willed, politically savvy leaders. In this way we hoped to subvert some of the classic pulp tropes. (Of course, some of the art--like the Distant Worlds cover--is still very pulpy, but many of our other illustrations of lashunta move away from that and try to portray them in a more practical/realistic light.)

I'm not saying there's not a problem with hypersexualization of women in Pathfinder--it's something we work to correct every day. I just hope that the lashunta are seen as more than simply "hot women on dinosaurs," since in my imagination their society is so much more!

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Archpaladin Zousha wrote:

Thanks for your candor. Here's another question I asked him, and I'm sort of asking this on all your developer question threads for multiple opinions...

Curse of the Crimson Throne is kicked off by each PC receiving a Harrow card that corresponds to both their highest ability score and their alignment. A CN ranger with a high Dexterity gets The Rabbit Prince, for example, while the NG wizard with high Intelligence gets The Wanderer card.

What happens if the PC is Multi-Ability-Dependent, and they have no single attribute that's dominant? For example, if a paladin's highest scores are an equal Strength and Charisma that are both 16, which card does he/she get? The Paladin (LG STR) or The Empty Throne (LG CHA)? How do you, either in your capacity as a developer or a GM, decide how the Harrowing affects PCs with two or more equal high scores, and thus no dominant Harrow suit?

Honestly? I'd pick whichever one interested me most, or choose at random. As I said, I view rules as guidelines and inspiration in my home games, so I don't really spend much time worrying about whether I've made the "right" choices as long as folks are having fun!

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Archpaladin Zousha wrote:

What's the best way to add variety when you're playing a class you're unfamiliar with and as a result resort to stereotypes.

For instance, I wanna play a rogue at some point, but my problem is that my conception of rogues is basically a taciturn yet sarcastic guy in black leather with a hood obscuring their face with a crossbow and rapier or short sword and a lot of daggers who spends their spare time picking everyone's pockets, including those of his teammates. You know, like Garret in the Thief games or the Grey Mouser? How can I play a rogue that isn't THAT?

Hmm... I'd say just figure out a character concept or motive that you're interested in that has nothing to do with the class, then figure out how to accomplish that via the class. Are you the former head of the royal guard? Are you a searching for a way to avenge your brother? Are you trying to feed your family, or uncover the secrets of the universe, or advancing the cause of your god? All of those can be fine rogues (or wizards, or clerics, or...).

If you're really stuck, try taking the stereotype of one class, and playing it as a totally different class. ("He'll be the sneaky guy... but he's a wizard!")

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Dragon78 wrote:

1)What are your favorite places/regions in the Inner Sea?

2)What continent are you most interesting in seeing something done for? Which one would you like to write for?

3)Do you have any favorite giant monster movie?

1) Probably Rahadoum (no surprise there), but I'm also deeply attached to a lot of the sections I did a bunch of work developing, such as Kyonin, Belkzen, Varisia, and Hermea/the Ironbound Archipelago.

2) I'm interested in all of them, of course, but at the moment I'm really taken by Casmaron. I'm actually in the middle of presenting a new city there, Ular Kel, in the web fiction that's running right now!

3) Jurassic Park. ;)

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Anorak wrote:
James, finished the book this morning and all i have to say is that I love it. Oh. And when is the third book out? 2015 right? :)

*head asplode*

Thanks for the votes of confidences, dudes. :D

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Thanks for the kind words, everybody! I really enjoyed writing this story, both because of the characters and because of the opportunity to lay some groundwork for part of Casmaron we've never seen before. :)

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Tinkergoth wrote:


On another note, are you able to confirm or deny my theoretical scenario about how that tricksy t-rex James Jacobs tricks you into taking the time to write more Kaer Maga material? :P

The Redemption Engine was my own idea, but what you describe is almost *exactly* how I ended up writing Pathfinder #63: The Asylum Stone. :D

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I realize that this thread basically is an AMA, but if anyone here is a redditor, I'm doing an AMA tonight over at r/fantasy! Come ask me questions and make me feel even specialer*!

My AMA!

Spoiler:

*As Managing Editor, I am allowed to declare things words as I see fit.

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Archpaladin Zousha wrote:
Okay, so the Kellids are the Celts and the Ulfen are the Germanics, according to what I can see. Who are the sort of nomadic tribes, like the ancient Roxolani or Scythians on Golarion? Who are like the Celtiberians, like the Arevaci or Lusitani?

We haven't really tried to match historical analogues directly with our barbarian tribes... To be perfectly honest, it was more "Okay, so the Ulfen are Vikings, and Kellids are Conans..."

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fine_young_misanthrope wrote:
Just want to push this up. I still want audiobooks!

Me too! We're actually making some potential progress on that front right now... Stay tuned!

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Mikaze wrote:

Digging. :)

I wonder if we're seeing the homeland of the Iridian Fold here.

Maaaaaybe. :)

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Just dropping in to point out that the new web fiction series which started today is chock-full of gay romance. (It's basically the story of Aladdin if both he and Princess Jasmine were men.)

Don't mean to spam, but I thought some folks here might be into that. :)

Link: Boar and Rabbit

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Thanks, everyone! You folks are the best! :D

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YeOldAdventurer wrote:

Hey, James, big fan. I have a question about publishing novels set in Golarion.

I have scrolled several message boards on the topic, and as an aspiring author, the situation looks bleak. Is there no way for a virgin author to get what might just be a great novel published, assuming said novel is set in Golarion?
I understand that sending out an open call would flood your office with millions of pages of crap. But I wonder if persistence COULD ever pay off in this situation.
Thoughts?

Thanks for the question! Unfortunately, the answer is that nobody gets to write a Pathfinder Tales novel without first proving themselves in other arenas. Publishing your own short stories or novels through outlets with editors--publishers, magazines, e-zines, etc.--and building up your name and skills that way is still the only way to get your foot in this particular door.

You might be thinking, "But I'm a great writer! Why won't they give me the chance?" And the answer--in addition to the one you mention about an open call totally flooding us--is that even if you showed me a great writing sample, writing ability is only half of the game. The rest is all about the skills and knowledge that you pick up by working in the writing trenches for a while. Things like the ability to hit deadlines, to know how to interact with editors, to be creative under pressure, to outline well, to accurately judge how long each phase of writing will take you, and so on. As someone who's been writing professionally for a decade at this point, I know that it's been a continual learning process, with veil after veil falling from my eyes as I deal with other professional writers and editors. And it's the resulting dependability--the ability to trust an author who says "I can deliver X by Y date" because you know that they've done it before and understand the process--that is so vital to a tie-in editor like me.

Which isn't to say that there's no hope for new folks! I'm only talking about novels that are *commissioned*, as all Pathfinder Tales novels have to be in order for us to have adequate input in their creation. For the vast majority of fiction markets out there--the ones dealing with creator-owned work--you get to just write what you want to write, submit it, and hope that they publish you. Usually the answer is no. But if you keep at it long enough--gaining experience and skill and battle scars--eventually someone will say yes, and you'll get professionally published.

And then I'll welcome your new battle-hardened author self into the gladiatorial arena of my potential writers pile, and we'll see what happens. :)

Above all, don't give up hope! Writing professionally is a long, hard road, but if there's anything I've learned, it's that perseverance is the most important part. Everything else you can pick up along the way--as long as you don't quit.

Good luck!

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AlgaeNymph wrote:
You...might want to have a look at this.

Huh! News to me. Still, with all respect to everyone involved, the messageboards aren't where Paizo makes decisions. That's what meetings are for. :P

We all work together to make the books and create "canon." We're not always going to agree with each other or with every decision that's made, but that's part of the creative process--and at Paizo, the whole is very much greater than the sum of its parts. So lest people think that divergent personal opinions or messageboard comments indicate a schism, or that someone's right and another's wrong, rest assured that that's not how it works. Disagreement--sometimes passionate disagreement--is how we push each other to get better. :)

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Davick wrote:
I'll definitely need to start reading your novels to see if this is addressed (they sound right up my alley), but do you feel atheist is the appropriate term for the character? Does he actually disbelieve in their divinity? Or would it be more correct to call him an antitheist or misotheist (or both)?

Actually, the best term for his beliefs I've been able to find is alatrism/alatry, but it turns out that basically no one knows what that means (including me until a few weeks ago :). So while I still think "atheist" was the right choice in terms of making things broadly understandable for the casual reader, in my mind "Rahadoumi atheism" is basically alatrism.

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Matthew Morris wrote:
"Saranrae's burning bush!" Double entendre for the win.

I think that was the moment I first truly understood Roshad's voice. :D

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Mark Moreland wrote:
Ross Byers wrote:

Just started reading this.

Also, I realized that Salim is Golarion's answer to Captain Jack Harkness.

Sutter is one of the many (unfortunate) Paizo staffers who has yet to be indoctrinated into the ways of Who, so I doubt he even gets the reference. That said, I am in 100% agreement with your assessment.

While it's true that Erik and Mark haven't been able to drag me into Dr. Who yet (mainly due to lack of free time on my part), I've picked up just enough knowledge to be *extremely* flattered. :D

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MMCJawa wrote:

Hey James

So reading your interview on the blog, I didn't realize you invented most of the Eldest. Do you mind if I ask you a few questions concerning these?

1) What are the odds of getting a campaign setting book focused on the Eldest, ala Chronicles of the Righteous?

2) What are the odds of getting new Eldest?

3) Is there a specific reason why the Eldest vary so much in alignment, but non of them are Good? Any possibility of getting a Eldest with Good in it's alignment?

1. Very, very good. ;)

2. Less good! While there are totally other Eldest out there, I want to focus on the ones closest to Golarion for now in order to keep from cluttering the field too much.

3) The original idea was to make them all neutral in some facet, to reflect the fact that their mindsets are alien and different than ours, unconcerned with our conventional views on morality. That said, I think a lot of them probably have good *aspects*, they're just not dependable in the ways we think of. Are there Eldest out there somewhere with an NG alignment? Quite possibly. But then, I think alignment is an illusion anyway. ;)

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JoelF847 wrote:

James, can't wait to read this one. One burning question about the interview though:

What share of rent does the death ray pay?

Man, the death ray is who we pay rent *to*!

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James Jacobs wrote:

I call upon the internet to photoshop Sutter's beard on to that grippli!!!

GO, INTERNET! GO!

I APPROVE OF JACOBS'S MANDATE.

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CalebTGordan wrote:

When writing rules in English there isn't a gender neutral pronoun, making it difficult to be inclusive to both genders all of the time.

What does Paizo do to be gender inclusive, and do you feel you have been successful?

I noticed that classes and archetypes follow the gender of the iconic, but many other rules use 2nd person. Why is this and is there a reason behind why some class specific rules, like oracle mysteries, use 2nd person instead of 3rd?

Also, I recently have been bitten by the editing bug and am doing some freelance work for a small 3PP. Do you have any advice on how to be good at editing? Where should I go to find more work if I am ever interested in doing more?

We *do* try to be gender inclusive! And while there are always ways to improve, I think we've been pretty successful so far. A lot of our efforts simply involve creating gender balance in our characters and ordering gender-balanced art (and pushing back when artists give us ridiculous chainmail bikinis, etc.). We also try to make sure that there's gender balance within character types as well (so it's not all male fighters and female witches, etc.) In terms of text and pronouns, defaulting to our gender-balanced iconics is pretty effective, or we just try to flop back and forth. Worst-case scenario, you can try to pluralize things or use "he and she," etc. (While I know that such things enforce a false sense of gender dichotomy, we haven't yet found a gender-neutral singular pronoun that doesn't rankle the majority of Grammar Gods, and as editors we feel we have to comply... for now.)

As for the second/third person switches--a lot of those are relics carried over from 3.5, or else based off of similar rules elements that were that way in 3.5. Wooo legacy grammar!

The best ways to get good at editing are:

a) Study it, via books, blogs, school, and just being around editors.

b) Edit! Volunteer to read slush or intern for publications and editors you respect! There's always more work than an editor has time for, and a willingness to do the gruntwork can get you in the door, or at least into the presence of the door.

Good luck!

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LazarX wrote:
scifan888 wrote:

What are the chances on getting the stats for characters from the various novels?

There are several I would like to see.

If I recall correctly did not one of your authors hold a contest for statting the characters in his Jeggare series of novels and posted the results on the Paizo blog? Do you expect that your authors be able to "stat" their cast?

Dave did indeed run a contest to let fans stat up characters, which I think is a great way to do it. While I statted up Radovan in Kobold Quarterly years ago, and you can get short stat blocks in books like Inner Sea Combat and Inner Sea Magic, but while I absolutely expect my authors to know the basic stats of their characters, I'm generally against publishing official stats.

I've written up my reasons before, but they are:

1) Novel characters are always evolving, and stat blocks are static, a snapshot in time. Do you stat up the character at the beginning of the novel? The end? Two books in? Official stats make a character feel frozen to me, and I don't want my authors to feel restricted that way.

2) Publishing an official stat block is just asking people to nitpick. In my mind, there's zero value to publishing a stat block and then having someone say "Actually, in book two you have him climb up that wall, but you never gave him ranks in Climb, so he shouldn't have been able to do that." Too much technical information knocks certain types of readers out of the story.

3) I want to leave a certain amount of flexibility for future stories. If a sorcerer character knows five spells but only uses three of them in Book A, then I want to leave those empty slots well and truly open so that they can be whatever they need to be for Book B. It would be a shame to publish a stat block that fills in those spells known at random, then have the character be unable to cast a certain spell that we need for the plot of Book B.

In short, the answer is that I always lean toward creative freedom and intriguing mysteries. :)

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Alexander Augunas wrote:
James Sutter wrote:
I think the thing that scares me the most (in terms of irrational fears) is the idea of the old-school "gray" aliens peering in my windows at night.

I saw an alien abduction fakeumentary (one of those what-ifs that stations like Discovery like to do) when I was eight years old in the 90s; absolutely terrified me of aliens. I thought nothing would ever scare me the way that alien abductions did ... until I started watching Marble Hornets.

You know that stereotypically Lovecraftian phenomena in which a narrator writes about cosmic horrors while being slowly devoured by that which he cannot understand? That was me with Slender Man. I was obsessed with finishing the series by day, praying for a happy ending but there is none. There were nights where I was literally unable to sleep without the lights on for fear that he was watching me. Just standing there, staring down at me while I was unaware with his faceless gaze. My own overactive imagination only served to fuel the horror that I was spiraling down into with no hope of return.

I got better, but man, that experience deadened me to the horror genre in general. Now I'm a scarred, soulless adult like everyone else! Yay!

Oh man, Marble Hornets! I watched a few select episodes of that with Wes and was like "THIS IS SO COOL AND I'M NEVER ALLOWED TO WATCH THIS."

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Christopher Anthony wrote:

Robot Chris: Sutter is a new class?

Gary: every party needs a sutter
...
Robot Chris: so sutters are so frickin rad?
Robot Chris: are we agreed?
CS Erik: Yep, it'll make both monks and rogues obsolete

I approve of this message.

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Haladir wrote:
James Sutter wrote:
Sometimes the easiest way to run a company with a bunch of creative types is just to focus on publishing material *everyone* is excited about, and leave contentious issues on the table. :D

Like Mengkare's alignment?

;-)

Someone's been paying attention. :)

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In case I seemed too brusque before (I was honestly caught of guard!), I'd like to reiterate that we *are* very careful in how we deal with sensitive issues, specifically violence against children, rape, etc. For instance, you're never going to see a rape scene in a Pathfinder Tales novel. Just not going to happen.

That said, I *do* think it's important to remember that while some of the Pathfinder books may be appropriate for children, our world has never been branded as child-safe. Whether you think a given issue is too mature for a given child is totally up to you. I *can* say that I don't think anything we print is anywhere near as potentially objectionable as best-sellers like Stephen King, George R. R. Martin, etc. (We don't even use the F-word, which is more than can be said of PG-13 movies.)

Darkness has a place in Pathfinder. For this book in particular, it was important to me that we not soft-sell the Kalvamen, the cannibal raiders that even badass vikings are afraid of. So yes, there is cannibalism. There is death (though I didn't feel like it was the grisliest warfare we've seen in Pathfinder Tales so far). There is even a three-word reference to rape, one that neither the author nor I took lightly, and which we thought several times about cutting. But in the end, we gambled and opted to leave it in, because as much as rape is a terribly overused and often harmful crutch in fiction, and should generally be left out of a story unless you're prepared to treat the issue with the gravitas it warrants, it felt disingenuous to us to gloss over that aspect of the raiders completely.

Did we choose poorly? Perhaps we did, and I apologize to those who were disappointed or triggered by the book. But I'd also like to hear the opinions of as many folks as possible, to help us better calibrate to what all of you want to read. Because this is as much about your opinions as it is about ours.

So what do you think?

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Pathfinder Wiki knows all.

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Mikaze wrote:
Gorbacz wrote:

Prediction:

Iron Gods is a smash it.
A few years down the line, Distant Worlds AP is announced.
Mikaze faints, Drejk and I get drunk.

I would not faint.

...

I would stand out on the balcony of my open air bedroom, my hands resting upon the parapet as I gazed longingly at the infinite stars shining in the night sky and my hair flows in the cool breeze.

And behind me I hear the door open. Distant Worlds is there, its shirt unbuttoned. Its hair is flowing in the breeze too even though it's in the bedroom.

I run my hand through my hair. "I was worried you would never come." A tentative step forward.

Distant Worlds approaches with less hesitation. "You knew I couldn't stay away."

We are face to cover now. I shudder as it steps into the moonlight, the scent of packing styrofoam hanging thick about it. "I knew."

Distant Worlds places its hands on my shoulders and draws near, but then pauses. "But what about Wrath of the Righteous? And Mummy's Mask, and the others?"

"Shhhhh..." I place a finger upon its lips. "Allow us this one night. This one night under the stars."

Distant Worlds pulls me closer.

I whisper in its ear. "Take me to the stars. And tell me that you'll keep me safe from the terrible secret of space."

Distant Worlds begins to open its cover.

The stars shine in the night sky, but upon this earth upon that night, there was a supernova.

(づ。◕‿‿◕。)づ *♥:・゚✧ *♥:・゚✧

This is the greatest and weirdest compliment I have ever received.

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Kairos Dawnfury wrote:
I'd like some more Hellknight stuff. They're frequently used as antagonists, but they were used very effectively in Noble Sacrifice as a protagonist!

Granted. :D

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I can assure you that we will be watching this thread with great interest. :)

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MaxXimenez wrote:
Quandary wrote:

So not only part-humans are OK, but non-humans as well? E.g. Dwarves, Elves, Hobgoblins, Tengu, etc?

If those are being brought into the experiment, then is there an intention to bring ALL demihumans in?
Or only certain races? It would seem strange to be random about such a thing.

I actually remember now that some Paizo dev said that the age statistics for Plane-Touched are Errata (adulthood at 60, which would put them longer lived than Dwarves), and I presume they are on par with Half-Elf/Half-Orcs (depending on the Planetouched type). Is that true? Very long lifespans was the thing that seemed most disruptive to a human-centric social/breeding experiment.

I remember reading that Mengkare did indeed invite small amounts of non-human races, but I imagine that they have to be the kind of races that can breed with a human which would preclude, hopefully, any oviparous creatures like Nagaji or Tengu, and since they would be invited there you couldn't really put Steaming Sea as your region of origin.

Yeah, the point of Mengkare inviting non-humans or part-humans there is for the good of the overall human perfection experiment, so while I suppose he might invite the occasional exotic race to come teach or otherwise help facilitate, his main focus is the breeding program.

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Mavrickindigo wrote:
I'm not sure if the people of Geb are white or not, but Nex and his arclords are pretty black, and they are by far the better magi than Geb's crew.

Both Geb and Nex are populated predominantly by black people. While not all of our art has reflected this--it can be surprisingly difficult to get fantasy artists to paint non-Caucasians, and sometimes you have to go to print with the art that you have--the intention has always been that that area (and Alkenstar, for that matter) is overwhelmingly black/POC.

Paizo Employee Managing Editor

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We've said on various occasions that Mengkare is cool with adding periodic dashes of non-human or part-human races to his experiment in order to bring out the best of humanity. Plus, given how many different races can breed with humans, combined with the long length of human history, I'd venture that *most* folks probably have a non-human somewhere in their family tree, it's just a question of how much and how far back. So "human" is kind of in the eye of the beholder.

In short: go for it!

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I just want to point out that players arguing the morality and philosophy of Rahadoum in pretty much the same way as in-world people would argue them makes me cackle with glee. :)

Even when we're not playing the game, we're still playing the game!

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Aw, thanks Neongelion! And yeah, Iron Gods does a bunch with the intersection of magic (specifically faith) and science.

To me, arcane magic (at least as wizards practice it) has always seemed like an extension of science, rather than in opposition to it. There's a consistent system of natural laws and principles, and you do your best to learn and exploit them. So my suspicion would be that, in most societies, technology and science would grow together, each specializing in the areas where it's most effective/cheapest. (If it's hard and expensive to teleport ten tons of grain, you keep trying to build a better barge, but if a cleric can heal your disease with a prayer, germ theory probably doesn't get a lot of attention.)

All of which is to say that I'd presume advanced technology like Apostae's blends the two seamlessly. I mean, heck, we're starting to see useful quantum computers in the real world right now, and that's basically magic to me! :D

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Crystal Frasier wrote:
Judy Bauer wrote:
Not reptilian, but there's a queer avian-mammal pairing in Shattered Star (harpy/catfolk).

And NOW we're back on track!

Also, stashing this one in my fantasies drawer...

Two months late to the party, but it's not every day that I discover something I wrote is in Crystal's Fantasies Drawer. 0_o

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It's true! We *do* read the boards pretty thoroughly, but we also try to spend our time well by answering the questions that we feel would most help people, while at the same time not undermine our business.

So, for instance, since I'm more of a world guy than a rules guy, I get asked a lot about the campaign setting, and I do my best to answer. What I *don't* do, however, is create new canon on the messageboards, because a) selling new information about the setting is what pays the bills, and b) a random thread on the messageboards isn't a good way to disseminate new information--it helps a few people, but not the thousands of others who would see it if it was in a book.

So yeah, we're here for ya, within limits. :D

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Robert Brookes wrote:

Sutter, can we get a huge poster of that photo for the banquet hall at Paizocon?

I think it would be most appropriate.

You mean like the one that's covering a whole wall of my living room?

/just kidding

/probably

Paizo Employee Managing Editor

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Sean is a great guy to work with, and a fabulous friend. While I'm excited for him to be taking this step, we'll miss him greatly.

I'd write more, but I think this picture sums up my feelings.

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