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Hag Eye Ooze

James Risner's page

RPG Superstar 2014 Marathon Voter, 2015 Marathon Voter. Paizo Superscriber. FullStarFullStarFullStarFullStar Pathfinder Society GM. 4,908 posts. No reviews. No lists. No wishlists. 9 Pathfinder Society characters.

Owner of D20 Hobbies


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Scarab Sages Owner - D20 Hobbies

wraithstrike wrote:

When a class feature gives you a bonus spell it counts as the highest level spell you can cast at that level, and it also counts as being on your class list for that character. <---This is for spells that are not normally on your class list.

As an example if I get a cleric spell as a level 8 sorcerer then it would count as a level 4 sorcerer spell.

+1 well said

Scarab Sages Owner - D20 Hobbies

Samasboy1 wrote:
If you have any evidence to support your assertion that the Devs say "two" means "main hand and off hand" I don't see that you presented it anywhere.

Then you didn't read my posts here or you choose to interpret it outside the scope of the rules.

The rules are written with human in mind (if you need a quote from a dev I can google that for you.)

The rules in the CRB on the page going over how you use weapons details that one handed and light weapons can use your primary or offhand. On the same page when talking about two handed weapons, it says "two". On the same page it said you have only one primary and one offhand. Since you only have two hands, that means "one primary and one offhand".

There are no rules for using a two handed weapon in two offhands. People with more than 2 arms have one primary and 2 or more offhands.

----

Really it comes down to these two interpretations:
1) Yours: "two" means a primary and offhand, two primary, or two offhand.
2) Mine: "two" means a primary and offhand.

Scarab Sages Owner - D20 Hobbies

You are welcome to attack yourself, nothing in the rules prevents it.

If you want to gain the benefit of something that requires you attack "an enemy" or "an opponent", then you can't gain that for attacks made against yourself.

Scarab Sages Owner - D20 Hobbies

N N 959 wrote:
I'm hard pressed to see how you've come to the conclusion that the devs were specifically answering Nefreet's question when they fail to name any of the abilities he was specifically asking about.

Call the issue English.

Because Nefreet asked two questions in one. Each of them contained a +1 size language effect and a +2 size language effect. The answered the generic "if a +1 and +2 get together do they have a +3 baby or +2 baby" and the FAQ answer is +2.

So I am astonished, amazed, dumbfounded, and quite frankly can't imagine how you have the position you have. I'm fine with you having the position. You obviously believe you have good reasons. But you must accept that we gain the opposite meaning from the FAQ answer than each other and we both are complete unable to comprehend why the other has their view.

Scarab Sages Owner - D20 Hobbies

1 person marked this as a favorite.
N N 959 wrote:


I have a hard time believing that the PDT completely overlooked spiked shields when they wrote this FAQ, so I am not sure why they didn't address spiked shields specifically

Well the FAQ was in response to "does spiked and bashing stack? Does Ina and strong jaw stack?"

So the generic answer applies to both.

Scarab Sages Owner - D20 Hobbies

Samasboy1 wrote:

It isn't about not liking it, it is about it literally not saying what you say it does.

The rule has existed since PF started, multiarmed creatures have existed since PF started, the word in the rule is "two" and not something else.

Well we are at an impass. You think your interpretation is RAW. I think you are intentionally interpreting it incorrectly to match your desired outcome. You think I'm doing the same. We can never agree. Plus several times developers have agreed with my interpretation as being RAW.

Scarab Sages Owner - D20 Hobbies

kinevon wrote:
I don't see any wording in Weird Words that would not make it instantaneous.

I did a horrible job of conveying my point. Let me retry.

Bardic Music in the CRB doesn't have any Instantaneous effects.

It also has language to say you may start one performance a round.

Weird Words is doesn't use the word Instantaneous, but seems to be something that is do and done in one action.

If you start to perform a Weird Words, using just the CRB your Familiar wouldn't be able to also start a performance in the same round as your performance.

For this to work perfectly, Weird Words would need a "this is an instantaneous effect and does not count toward your performances for this round but does use 1 round of performance" or something similar.

Otherwise, you get interesting effects when you use things like the tuning forks to convert Weird Words to a move action and do the standard action in the same round or do this archetype.

Scarab Sages Owner - D20 Hobbies

FallzQuick wrote:
but does it violate the unarmored part? or is force armor not real armor?

"1 bonus to AC" isn't "+1 armor bonus"

"providing a +4 armor bonus to AC." is not worn armor.

Keep in mind there is a minority contingent that asserts that everything that gives an armor bonus to AC is actually armor. I don't agree with them and a large number of others also don't agree.

Scarab Sages Owner - D20 Hobbies

Samasboy1 wrote:
Yes, the rules normally assume a two armed biped, but that doesn't change that it only requires "two," nothing further. Any thing additional is being added by you.

In the context of the rules written for a two armed biped, that "two" means "your primary and your offhand". If you reject this, then you are intentionally interpreting the rules in a manner to suit your view. You are applying an interpretation that is the expected interpretation.

Scarab Sages Owner - D20 Hobbies

A character with one level of Sorcerer, Wizard, Cleric, Druid, Magus, Witch, Fighter, Monk, Summoner, Alchemist, Shaman, Oracle, Bloodrager, Ranger, and Rogue would not have higher than Caster Level 1 in any class.

Scarab Sages Owner - D20 Hobbies

WagnerSika wrote:
Your wild shape would be that of 10th level saurian shaman. If you take the form of reptiles or dinosaurs etc. you would be considered a 12th level druid. If you take any other form you would be considered 8th level druid.

+1

Scarab Sages Owner - D20 Hobbies

blackbloodtroll wrote:
avoid using the "abundantly clear" statement.

Fair enough. Sorry.

Scarab Sages Owner - D20 Hobbies

blackbloodtroll wrote:
2) This is debated, due to the language of shield spikes. The only written example says yes, but others say no.

There is debate, but really there shouldn't be.

The FAQ makes it abundantly clear, that the Spiked Shield is a virtual size increase and it won't stack with Bashing.

I believe the "debate" centers around the belief in some people that they intended to let them stack and may have forgot about them when they wrote the FAQ. The original FAQ question was "do spiked shield and bashing or improved natural attack and strong jaw stack?" They answered it by saying "+1 size and +2 size don't stack". Both those examples are +1 and +2 size abilities.

Scarab Sages Owner - D20 Hobbies

Kchaka wrote:

I think a Human (2 arms) should be able to attack with a 2HW and then switch grips with the 2nd hand as a free action to attack with armor spikes

James, I still would like to know why do you think holding 3 2HW and switching grips should not be possible.

Well I don't. I never did. But it doesn't matter what you think the rules say, the rules don't allow you use a Greatsword and use an offhand Armor Spikes. You may rule 0 it.

As for your question, here is the answer that has been said multiple times.

Quote:
Multi-Armed (Ex) A kasatha has four arms. One hand is considered its primary hand; all others are considered off hands. It can use any of its hands for other purposes that require free hands.

One hand is primary, the others are off hands.

Can you wield a Greatsword in two off hands? Is there a rule for that? No.

There is a rule that Light and One Handed weapons in the primary hand (which you only have one) can gain the 1.5x STR. The Two Handed weapon rules take "both" hands. Both hands on a human means 1 primary and 1 off hand. It does not mean two off hands.

Scarab Sages Owner - D20 Hobbies

Globetrotter wrote:
This was surprising since the form never says that. A quick search firm the developer saying it was s polymorph

I guess it makes more sense, that any effect that modifies your size is a polymorph effect unless it is something like the monster advancement rules that in effect alter the base creature. Basically how it would be as an adult.

Scarab Sages Owner - D20 Hobbies

BigDTBone wrote:
Ie, if you had a "add dex to weapon attack and damage," and a "replace STR with DEX for weapon attack and damage rolls," you still couldn't actually get Dex twice.

+1

DinosaursOnIce wrote:
Could a magus use blades dash (intelligence as a circumstance bonus) and Arcane accuracy (intelligence as an insight bonus) together? So let's say they have a +4 intelligence mod.

You would get +4 circumstance +4 insight = +8

Scarab Sages Owner - D20 Hobbies

Devilkiller wrote:
Did a ruling on whether you can use more than one bardic performance in a round ever come out?

No ruling has came out.

The language in bardic music could be interpreted to limit you to one performance per round.

At my table you wouldn't be able to Weird Words and then have your familiar Weird Words in the same round.

Is there any language in the new Weird Words that suggests it is instantaneous or otherwise isn't something that deals damage over the course of the round in which it is performed?

Scarab Sages Owner - D20 Hobbies

Kchaka wrote:
I wasn't suggesting holding a 2HW with 3 or for hands,

Neither was I. I was pointing out that the base rules of the game assumes one weapon is wielded with 2 hands at most. In a typical human, if you wield your two hand weapon you have no more offhands to wield weapons. You can find rules to two hand a THW and with a 3+ arm race you have additional offhands to wield light or one handed weapons.

Scarab Sages Owner - D20 Hobbies

idwraith wrote:

Huh, nothing in the wording SAYS that the Monstrous Humanoid you're turning into has to be the same size as the size you're turning too. So I suppose your DM could make a judgement call and allow you to turn into a Huge Minotaur

or a Diminutive Minotaur, which is hilarious on a number of levels, but probably not very effective.

There is an FAQ that explains this can't happen. The FAQ on Eagle Shaman allows the Eagle Shaman to shape change into bird with templates applied, but notes this normally isn't allowed.

So you can't take the form of a Huge Minotaur because Minotaur's are not Huge.

Scarab Sages Owner - D20 Hobbies

Kchaka wrote:
James, why do you think a creature with 4 arms holding 3 2HW would not be able to switch grips with the 4th hand as a free action to change which weapon it's going to attack with?

Kchaka, why do you think a creature with 2 arms holding 1 2HW would not be able to switch grips with the 2nd hand as a free action to attack with armor spikes?

Scarab Sages Owner - D20 Hobbies

Hydromancer wrote:

If that were true ...

That isn't RAW nor is it RAI.

It is true, basically. The races with more than 2 hands break the rules. Just like Double Strike breaks the rule of 1.5 STR damage either in two hands or in two weapons.

Scarab Sages Owner - D20 Hobbies

Hydromancer wrote:

Yeah it doesn't mention "main hand" or "off hand" just "two hands."

I can see how you'd infer that but it doesn't make any mention of it.

The entire rule system is written with a human in mind. So saying "two hands" is the same as "all hands".

Scarab Sages Owner - D20 Hobbies

Hydromancer wrote:
it's RAW to use 1.5x damage on the offhand greatsword. Two handed weapons do not care what kind of hands are wielding them. Only that there are two.

Those rules are in the context of only two hands, you can't say it is RAW how to handle it with more than 2 hands, because there are no rules for how to handle 2 two handed weapons.

Scarab Sages Owner - D20 Hobbies

Aelryinth wrote:
N N 959 wrote:

Gosh, when you put it like that, suddenly I'm forced to change my whole opinion on the matter.

Like it or not (I don't), it's now the official position unless they re-errata the FAQ.

I know a fair number of people make house rules to deviate and allow both INA/Strong Jaw and Spiked/Bashing Shield to stack.

Scarab Sages Owner - D20 Hobbies

1 person marked this as a favorite.
wraithstrike wrote:
You cant use ghost sound to talk. It makes noise but it cant duplicate speech. There is either an FAQ or dev comment on it. IIRC

+1

Scarab Sages Owner - D20 Hobbies

Kchaka wrote:
Also, I think it may be possible for a 4 armed creature to hold 3 2HWs and choose which one they'll use to make their attacks in the round by switching the 4th hand grip as a free action.

I don't. So until there is an FAQ, there will be disagreement on what the rules say.

Scarab Sages Owner - D20 Hobbies

1 person marked this as a favorite.
N N 959 wrote:
A spiked shield is a weapon, no sources say otherwise and thus is not a virtual size increase. The FAQ does not apply,

You are wrong.

Scarab Sages Owner - D20 Hobbies

Aelryinth wrote:
NPC Codex: That was absolutely correct at the time it was made, Bashing and Spiked Shields were treated as stacking up until the FAQ was issued

It would be more fair to say:

Some GM's allowed it to stack and some did not, prior to the FAQ.

Scarab Sages Owner - D20 Hobbies

1 person marked this as a favorite.
N N 959 wrote:

NPC Codex says it does. I have no doubt most, if not all, GMs I play with will stack it.

Do you, as you see fit.

Codex isn't a rules source. NPC Stat blocks are abundant source of misunderstood rules application. In 3.5 and Pathfinder.

Your GM are free to houserule as they see fit. They absolutely don't stack in the rules now after the FAQ.

Scarab Sages Owner - D20 Hobbies

Bear Burning Ashes wrote:
Kalindlara wrote:
James Jacobs has repeatedly stated that he is not a rules authority. ^_^

Although I 99% agree with this statement generally, he is the sole designer of the Klar.

If anyone should know how it functions, and what can modify it, it should be him.

He is actually the rules guy (and the FAQ for all non-Core products used to actually say that), but for some reason he started saying he isn't a rules guy and they took down the "JJ is rules for non core" sentence.

The dev team can't speak to rules on the Klar until it got printed in Ultimate Equipment.

Scarab Sages Owner - D20 Hobbies

blackbloodtroll wrote:

Nobody knows.

This is pretty much not covered, and even what is covered, is overwritten by unwritten rules.

You basically have to break down, and work with your DM, as to how he/she wants to run it.

Other than that, there is no real "right", or "wrong" answer.

+1 Ask your GM.

It is likely the unwritten rules would say that your max STR damage is 1.5 + 0.5 for each additional offhand. That is a total of 2.5 STR damage. So at my table I'd say you can do one two handed for 1.5 STR and the other two handed for 1.0 STR.

Scarab Sages Owner - D20 Hobbies

If you use Major vs Minor, it is a higher level effect.

This would increase it's cost by 1.6071428571 by the chart. Ask your GM if that cost increase is fair for the increased duration.

If you make Mithril or Adamantine wire, that is massively more expensive.

Making so much iron/steel is one thing, making materials that cost significantly more is another thing.

Scarab Sages Owner - D20 Hobbies

N N 959 wrote:
But Lead Blades is meant to be put on a weapon, so it should stack with a spiked shield, correct?

With the new size changing, there is no doubt.

You can't use more than one of these:
Lead Blades, Impact, Bashing, Spiked Shield, etc.

Do as many as you like, only the highest size enhancer counts.

Scarab Sages Owner - D20 Hobbies

Scythia wrote:

Player: "That's fine, but I hope you've got an hour or two to gather up all of your junk."

-Sunders bag

More like, "I'm done with you -move action to draw a scroll- read scroll"

Scarab Sages Owner - D20 Hobbies

1 person marked this as a favorite.
Scythia wrote:

I would say it's not valid to target if it's completely out of sight. A weapon in a sheath you can still see to target. A dagger inside a sack, not so much.

Although you could sunder the sack and see what poured out. Combat pinata.

+1

I did that to a flying wizard once from a flying monk, all his stuff fell 100 feet onto the battlefield.

Scarab Sages Owner - D20 Hobbies

Attended is anything held, worn, stowed, or carried.

My vote would be you can't sunder something stowed inside something, like a pair of smoked goggles in a backpack. Worn things like spell component, dagger in scabbard, belt, helm, boots.

Scarab Sages Owner - D20 Hobbies

wraithstrike wrote:
In this case you take the higher benefit.

+1

I agree, they wouldn't stack.

Scarab Sages Owner - D20 Hobbies

SKR replied in a previous thread on this that it would only apply to morale bonuses to saves per his discussion with the dev team. Having this actually answered in FAQ instead of privately from Paizo to WolfLair, is desired.

This isn't new. It's came up more times than I can count as being a HL bug and each time answered as "not a bug according to Paizo."

Scarab Sages Owner - D20 Hobbies

Is "inherent size bonus" actual in the race creation rules?

Scarab Sages Owner - D20 Hobbies

bugleyman wrote:

Again, I don't care what the ruling is -- I just want it to be clear. While you may think it is clear, I do not find your arguments convincing. This does not mean I'm (a) lying, (b) illiterate, or (c) stupid.

Do you guys really not get why your behavior is a problem?

I agree. My guess is they consider our behavior a problem.

Scarab Sages Owner - D20 Hobbies

Bandw2 wrote:

the rules don't clarify what exactly "add your blank instead of other blank" means however. so people read it how they want.

diceRoll + ((str-str)*1.5) + dex

... or ...

diceRoll + ((str-str+dex)*1.5)

I think this is as base as anyone can get to explaining why this needs a FAQ and is RAW unclear.

+1 well said.

Scarab Sages Owner - D20 Hobbies

Shisumo wrote:
I think anyone who says "Words have no meaning" could probably use a basic review of semantics. Plus it's one of my favorite aspects of linguistics and literary theory!

Since you said those words, not me. I'd probably agree with you.

I'm saying if you have another human reading the same words you read and coming up with a different meaning, then your interpretation of the words is not the only valid interpretation.

Which is why there isn't a "one true RAW" concept. RAW is always interpreted.

Scarab Sages Owner - D20 Hobbies

bugleyman wrote:

Which means it is either your perception, or the "grasp on the english language" of everyone who disagrees with you that is flawed.

I like my odds. :P

(Apologies, but your post seems to be a thinly-veiled way to say "if you disagree with me, you obviously don't have a firm grasp of English.")

+1

Scarab Sages Owner - D20 Hobbies

Shisumo wrote:
I can probably find several good introductory websites on semantics if you'd like some links.

So now you can't convince people with logic, you resort to personal attacks?

Scarab Sages Owner - D20 Hobbies

thorin001 wrote:
can be interpreted to mean that your attack bonus with a melee weapon is actually 'level + Wisdom modifier + size modifier. Since the words have no meaning.

If you want laughs and to try to be funny, make a new thread. Otherwise, be helpful please.

Scarab Sages Owner - D20 Hobbies

Morzadian wrote:

No way

RAW is Rules as Written (no interpretation), RAI is Rules as Intended, which is about interpreting rules.

That simply doesn't exist.

There is no concept of a rule that isn't interpreted.

Scarab Sages Owner - D20 Hobbies

Darksol the Painbringer wrote:
grants you the ability to exceed the hard cap that SKR says.

You are totally misunderstanding what he is saying.

Scarab Sages Owner - D20 Hobbies

Darksol the Painbringer wrote:
A Dev disagrees with that statement you make with an absolute that is bolded.

No, "A Dev" says that is the norm. Special abilities that allow you to exceed the "norm" wouldn't be covered by that statement.

I can only guess you are serious and not being a joker, but statements like that are based around base characters without special abilities that allow you to do things not normally allowed.

Scarab Sages Owner - D20 Hobbies

kaisc006 wrote:
James Risner wrote:
Or you can point out that just because that is the interpretation you have for the rules, that isn't the ONLY RAW interpretations possible.
Then please link text within Finesse Training to other rules to support your stance.

I'll link the same text you use to support your point. You missed my point. Just because you read a rule one way doesn't mean that is the right way nor the only way that rule can be read.

kaisc006 wrote:
Which is why 1.5 Dex works per RAW. RAW is Rules as Written

Which is explicitly not what RAW means. RAW translates into Rules as I interpret What is Written. It doesn't mean Rules as I'm in Charge of How You May Interpret Them.

Scarab Sages Owner - D20 Hobbies

kaisc006 wrote:
You can make an argument that you don't like how the rule works but per RAW it is clearly 1.5 Dex.

Or you can point out that just because that is the interpretation you have for the rules, that isn't the ONLY RAW interpretations possible.

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