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Snow Leopard

James McKendrew's page

Pathfinder Card Game, Class Deck Subscriber. Organized Play Member. 714 posts (730 including aliases). 1 review. No lists. No wishlists. 15 Organized Play characters.


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Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I pick up one of these for each deck. I like the two-sections-plus-two-dividers setup. I keep my current character deck (for OP) in one section, and behind the divider I put the boons up to the AD I'm currently playing. In the other section, I keep the characters I'm not using, and behind the divider, the boons above the AD I'm currently playing. (When I hit AD 6, I split the boons in half between the two back-halves of each section.)

I generally only carry one or two decks with me, so this scales fine. At GenCon time, I may think about something like the Caselings that Hawkmoon IronGiant mentioned.

I sleeve all my cards. It's become kind of a ritual when I get a new Character deck to go through it, reading and sleeving.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Grazzle is an impressive healer, just because he doesn't have to be in the same location as his target(s).

I like CD-Lem for his awesome spell-casting and spell-grabbing. Going to the spell-heavy locations and not having to worry whether the spells you pick up are Arcane or Divine makes me happy.

Class Deck Sajan (with the Slashing weapons that use Acrobatics from the Monk Class Deck) is frightening. Especially with a Mythic Path...

Brielle is always a fave, especially when the devs actually used the term "nut-punch" when describing the conceptualization process. Getting your buried cards back when you berserk is HUGE.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

There there, Mel. You're ALMOST as cool as Lem.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I totally bought them entirely for the ACG, but I do like using minis rather than token cards, so I may yet buy set 8. We'll see.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I was THIS | | close to creating an account under the name "Krampus" and replying:

Dear Frencois,
I have some bad news...

Anyway, have an excellent New Year.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
elcoderdude wrote:

Situation A-2: RotR Harsk is at the Waterfront, and he uses the power on a weapon to add a d4 to a combat check made by another character at another location.

Answer: No, this does not incur the Waterfront's penalty. The check is not being made at the Waterfront. The penalty applies to checks made at the Waterfront using a weapon.

Let me include the wording from the card, with some light emphasis.

Waterfront AT THIS LOCATION, first power wrote:
When using a weapon, subtract 1 from each die rolled.

If it said "Your dice" or "Your check" or some variant, I would agree with elcoderdude. However, the verbage only specifies that the person at the location uses a weapon (ostensibly for its power), and that dice are rolled. I read this to mean that if, for a more clear example, Valeros is at the Waterfront with a Light Crossbow in his hand, and he uses the power that adds a d4 to a combat check at another location (he obviously meets the weapon proficiency pre-req), then he has used a weapon, and there are dice rolled. It sounds like this location power would apply.

elcoderdude wrote:

Situation B-2: RotR Harsk is not at the Waterfront, and he uses the power of a weapon to add a d4 to a combat check made by another character's combat check at the Waterfront.

Answer: This is the only one that gives me pause. A weapon is definitely being used on the check, but the character at the Waterfront is not using the weapon.
Runelord's language is not as precise as later sets; I think this power would be more clearly written in a later set.
As written, I'd say in situation B-2 the penalty does apply.

Nobody at the Waterfront is using a weapon. I don't see why it would apply.

I imagine this would be MUCH more clear if the Waterfront said, "When playing a weapon..."

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

The other end is affixed to your James Bond wristwatch, leaving your hand open for other use, or something?

Grand Lodge

3 people marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

I've thought this thought as well. Sheets should be character-tier-centric, rather than AP-centric.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I'm having an identical problem. Should I open a new topic, or just work it here? (Order 4579471)

Grand Lodge

1 person marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

They're re-hashing the process to produce these sorts of things as decks are released. Short term: No idea when those'll arrive. Long term: It will start happening at a more predictable interval as new material is released.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

This also applies to regular play. If you add the boons from you Sorcerer Class Deck to the box of whatever set you're playing, you don't add all three BoPs at the start. You seed them in as you progress through adventures. This controls the influx of various types of cards at various levels of the game.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I am intrigued by this idea of online play, and wish to learn more...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

All my characters use Thieve's Tools until they get items that betterfit their roles (or cover holes in their abilities).

Any character whose Dex is better than their Strength (or uses Ranged over Melee for other reasons) tends to get as many Light Crossbows in their starting deck as I can find. Darago was sad for the lack in the Wizard deck. By extension, Deathbane Light Crossbows are my favorite "upgrade" for those same characters.

Magic Shields tend to be early favorites for ANYONE who can hold an armor card.

Blood Periapts are good(tm).

The "Favor" blessings.

A Sage-Troubadour who Bears Standards. (Which I guess is just a leveled-up Dilettante.)

Leveled-up Dilettantes.

More canines with the Mount trait.

Felines with the Mount trait (which trait can be removed at the whims of capricious fate... Think Aprocrypha Fae mechanics).

More as I think of them.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

No. You just use your signed Chronicle sheet as your "evidence".

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Vic Wertz wrote:

The Redemption rules for PFSACG *might* still receive an adjustment, but the current working text is this:

REDEEMING CARDS
If your character deck includes a redemption card, when you are allowed to redeem a card, choose one of your cards that's listed on that card and check it off. In any scenario that character plays, cards checked off on that redemption card no longer have the Corrupted trait.

So if you redeem it, then banish it, then get it back, it's still redeemed.

So for a group that plays together regularly and has more than one character who can redeem, each of their lists affect all cards in each of their decks (and the core set, if they're in SotRi)?

Diversify!

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

WotR Kyra was fierce in SotR when we played. She kept up with Sajan with combat brutality.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Longshot11 wrote:
With respect to Vic, this may not be the best thing to ingrain in you player's head. Then you'll have to explain to him that he CAN use skills that are NOT listed on his card, even if they default to d4...

Well, you just need to ALSO apply the association with "no" and "d4".

"If yes, use the skill on your card. If no, use a d4."

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I will be spending weekends in October moving. Raise a Potion of Healing in loving memory of my lumbar...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Also, that scenario was a PAIN IN THE ACID JET... It was less about difficulty and more about grind. Took us over 3 hours to complete.

The Capstones aren't considered whole Adventures, so we shouldn't be getting a new set of Tier Rewards, correct?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Keith Richmond wrote:
You must be visiting another trader. So you can't do it on the very first scenario, but can do it thereafter (assuming you succeed; the first scenario does give you access to some traders).

Generally speaking, Sunburst Market is the ONLY trader I ever visit in OP, so I'm somewhat less eager for it. We DID finish the scenario, though, so we'll see. My next character is probably gonna be one who unburies stuff, so maybe I'll be more into Traders.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

How do people feel about the scenario reward? My crew just finished 3-6E last night, and one guy asked me what the reward for 3-P was. I read it off to him, and he pondered just stopping there with the Scenario, Adventure, and Path rewards we'd just earned and calling it a day.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I got my copy yesterday and had a wonderful time perusing it. Only one thing was sad-making.

All three characters have the same Cohort. This is just fine for OP, but for AP, that means that, if you only have one Magus Deck, you can't have two people playing Magi out of that deck.

That said, I'm REALLY looking forward to playing Talitha.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Zhayne wrote:
If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly.

I don't know what to say. Our parties succeed more often than parties with warriors and inadequate healing. We mostly play casters. There's an occasional Monk, and every so rarely a Fighter, but we clean up without dedicated warriors.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

So, Ultimate Combat will have MORE weapons that use your Acrobatics? You have CD-Sajan's attention...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

1. Unless the "When Closing" requirement states "Every character at this location must..." or something similar, only the person who defeated the henchman (or who's in the Close the Location phase of their turn at a location with an empty location deck) fulfills the requirements.

2. One tries, and if s/he fails, then the other can try.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

My fiancee played Meliski through the entirety of Season of the Righteous. He was awesome support and not at all useless in a fight (Brawler role).

I've played Lem through five adventures of a different run through of SotRi, and he needed a blessing here and there in later adventures, but I really enjoyed playing him. I love acquiring all the spells and blessings...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I agree with the ruling, but this has the unfortunate consequence of requiring cards to have memories, IMO.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Nope. I use the Ultrapro Pathfinder Sleeves (which seem to be out of production) and the Broken Token box insert.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I always put my cards face up for everyone to see. It helps us strategize and (IMHO) makes the game more social.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Whoa. Totally didn't notice the Warpriest versions. Thanks!

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Vic Wertz wrote:

Yes—the rules specifically mention that in the Compatibility with Other Sets sidebar: "When the same characters or cohorts appear in different sets, they are represented with different cards having different abilities and powers."

So that behavior is limited to those card types (at least for now).

Well, except for all the canines with the Mount trait in the Paladin deck but not anywhere else...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

On the upside:

BotE wrote:
Recharge this card to add 1 die to any check that invokes the Acid, Cold, Electricity, Fire, or Poison trait.

This is a power, so (I presume) you can recharge a BotG when BotE is on top of the Blessings Discard Pile, and you're adding a die to a check that involves the Elements/Poison...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I keep my dice in dice bags (which are not stored in the box). Occasionally I'll keep a few miniatures in the box...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I'm at work. And my FLGS isn't on the Free RPG Day site. (*grumble*)

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Since you can play cards during an encounter that are relevant to the outcome of the step you're in, I'd say yes, you can Pulura away the corruption (sounds like a jingle for a cleaning product, doesn't it?)...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Does anyone else deliberately mispronouce Bal Themm so that you swap the double-letter from the last name to the first name?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Grazzle is AWESOME! Though I just unlocked Estra for use with the Oracle deck, so, that'll probably be the next time I use that deck.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

...You had me at "Class Deck"...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Vic Wertz wrote:
We're also adding in a couple of special scenarios that will introduce the "evil iconics" from the Hell's Vengeance decks into the storyline.

EVILSQUEEEEEEEEEE!!!

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Doppelschwert wrote:
MM Yoon wrote:
When you are dealt Acid, Cold, Electricity, or Fire damage, you may reveal a card that has a trait matching that type to reduce the damage by 3.
Quicksand Bunyip wrote:
Damage dealt by the Quicksand Bunyip may not be reduced.
See the issue here, James?

Yup. My bad. Didn't have a Sand Bunyip in front of me when I read this.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Eliandra Giltessan wrote:
David Jacobson wrote:
Nothing happened. ;-)
Lies!

We TOLD you they was tricksy! We TOLD you they was false!

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Check out Yoon's second power. It totally matters that the damage is Electricity.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I can't be there this year, so if anyone has any awesome PFSACG-related (or, honestly, ANY) fun stories to share, I'd love to live vicariously through you.

(Apologies to anyone who leapt into this thread hoping I already had stories to share...)

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

We actually see triggers as possible free-explores. If a trigger says the encounter the card, that means that, without using a card to explore, we have the potential to defeat/acquire a card and get it out of the location stack.

Doesn't mean we aren't apprehensive...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

The following may come off as a bit judgemental, and that's not my intent. I'm not trying to belittle people who dislike the possibility of being unable to succeed. I'm just adding my point of view.

I see drawing a barrier which may or may not be impossible-to-defeat the same as rolling dice. Both the dice AND the cards introduce a random element. Saying "it shouldn't be possible to draw a barrier that can't be defeated when I'm trying to close a location" is (to me) like saying, "dice shouldn't be allowed to roll too low for me to succeed".

I've recently encountered barriers that actually quashed any possibility to succeed at a scenario (Best Served Cold, no less, about which I've already whined), and much as it sucked, it was part of the game.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Yeah, Zetha has a similar come-to-Iomedae moment when she meets monsters immune to Cold.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Iceman wrote:
About to start Adventure 6 of Season of the Righteous, and lordy is Zetha strong in that box. The extra skill feats have both her Dex and Cha maxed out (so she can recharge stuff), and mythic charges plus Ahtez's veteran aspect give her a very solid static modifier.

Which Mythic Path did you go with? Since there isn't a Charisma-and-Dex one... My pick would probably be Mythic Trickster.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I am fairly sure the answer is "no". This power is triggered by Ostog being dealt combat damage. When that happens, you may "recharge a card..." which means for each instance of combat damage, you can recharge one card to reduce it.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Longshot11 wrote:
Samy wrote:
What do you need to buy a Class Deck for, when the character sheets for the characters are freely available as downloads? Are the cards included in the Class Deck "So Much Better" than normal cards? If they're not, why not just use the free character sheet and pick your fifteen card deck from the many Basic item cards that you already have?
Class Decks do contain *some* great cards that are "So Much Better" for their particular class. However, Class Deck are mostly necessary for the official Organized Play. For your home game, you can make do with printed PDFs, unless you're an absolute completionist or you want to support the devs.

Several characters have Cohorts as part of their decks. Summoners, Witches, a few characters native to the Wrath of the Righteous set, and Tup (promo goblin character from Rise of the Runelords) are the ones that spring to my mind. Those characters will not play at all well without their Cohort cards, which come with the character cards.

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