Snow Leopard

James McKendrew's page

Pathfinder Card Game, Class Deck Subscriber. Organized Play Member. 738 posts (754 including aliases). 1 review. No lists. No wishlists. 15 Organized Play characters.


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Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Actually, Grazzle with one other player is pretty potent, because he doesn't have to divvy up his healed cards. Grazzle is my fiancee's go-to healer. Basically, any time she gets a cure in her hand, she heals everyone the next turn. In a six-player game, the cards healed have to be shared among five other characters. With just one other, Grazzle can just pop one or two cards any time the other player wants a heal-and-shuffle.

I do, however, see your point about Crowe being a less-than-ideal partner. I was just figuring, if you've only got two players, and one's a rockin' Divine caster, the other should be combat, anti-barrier, and/or Arcane. Since Crowe is two of the three, I felt ok with that.

So, yeah. Just about anyone and Grazzle would be a decent pair.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I'd be interested to try Crowe and Grazzle. Grazzle's heal-from-anywhere ability, along with never needing to make recharge checks is insanely awesome. Adding in Crowe for both Muscle and Arcane support would, in my opinion, make a pretty exceptionally balanced pairing.

Grand Lodge

3 people marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

Actually, one of the things I LOVE about this game is that there is no randomness to the cards in the decks/boxes. Promos? No problem. Commons/Uncommons/Rares? Not a fan.

(Because seriously, who wants to have a shoebox full of nothing but Sickles?)

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Remember that (at least last time I checked) you can change the class and character associated with a single "number", so in the meantime, you can just put whoever, get a number out, and change the details when the website has been updated.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I feel like I've been psychoanalyzed. "You'll be tempted to X, but it's not practical/effective." Yup. That's me.

Thank you for the insight. It may be the kick in the pants I need to get over a few of my little hang-ups.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I agree with elcoderdude. I don't believe there's anything different between a Loot and any other boon except that they are never dealt into locations or drawn randomly from the box.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Just sleeved mine last night. Ah, how I wish this'd been around when I ran Darago through Season of the Runelords.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

When the Monk's deck first came out, there was a delay in character sheet production. I actually scanned the card, and both sides of the role card, and used MS Paint to copy-paste them into a single image, which I then printed. This was fine 'til the official ones came out.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

...we need an ogre doing beat-box...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Heh. I would have LOVED to have someone do this when we were doing SotRi. We had some... Moments.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Frencois wrote:

And maybe the first power could even be :

Frencois' armor template to be be created wrote:
Display this card next to your character and recharge all other armors you displayed.

Something like that seems quite fun and thematic.

King Arthur (to Sir Robin):... and go and change your armour!

Grand Lodge

2 people marked this as a favorite.
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Hannibal_pjv wrote:

Should then displayed armor make you slover or more easier tired?

;)
Propably Yes but it should Also be even better in protecting the Person. But that would havok the game play...

That'd actually be an awesome rule for the non-proficient.

Display this armor. While displayed, blah blah protection blah. If not proficient with <appropriate> armors, you may not use boon powers to explore.

Or maybe combat checks are more difficult. Or Arcane spell recharge checks. Ooh! Stealth Checks!

Grand Lodge

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Blogmeister Keith wrote:
if you're playing a character from an Ultimate Deck, you can add the cards from any 1 Class Deck.

Shouldn't that say "any one CHARACTER Deck"? Or can't you use the non-class character decks?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

So in theory, we can play our Samurai with the Ultimate Combat deck, mixed with any other deck (Fighter, Magus, Goblins Burn!, etc)?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Longshot11 wrote:
Today, the Gunslinger would probably get a more correct/practical wording like "...to succeed at your check to defeat a barrier..."

Or "Checks" if they wanted you to be able to take out a multi-check barrier with one use of the power. The key bit being "YOUR check(s)", keeping you from auto-succeeding other peoples' checks.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Lone Shark Games, the folks who develop the rules and such for Pathfinder ACG, do have a game that uses similar (but not identical) mechanics, called Apocrypha. It's huge amounts of fun!

Grand Lodge

1 person marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

...Note that elcoderdude's quote says "Decent" doesn't play into it. If you're short and item, and the leftover items you acquired during the scenario (or that you or others are discarding) all suck, you take a sucky item, rather than taking a Basic (or AD-2) card from the box. You only take cards from the box if there aren't enough among the players' decks to fill out your deck.

Unless you decide to house-rule.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Let's resurrect this...

I know when to apply "end of turn" effects, but both of these say to discard/bury a card AFTER the end of the turn. Does that mean that you reset your hand, THEN discard/bury as appropriate?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
cartmanbeck wrote:
With her large hand size

She's beautiful. She's smart. She's got HUUUUUUGE.... Tracts of hand.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I don't feel like we need to manufacture an excuse to want to add Promos to the game. They're cute. They're fun. They're AD-0 cards. Put 'em in if you want, and don't if you don't.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Fourshadow wrote:
Holy Light has saved the day several times in our games. My favorite spell in the game, at the moment.

Hah! Totally my favorite for Divine casters at low level. Every time it comes up, I'm unable to stop myself from angelic-choir-singing, "Hoooo lyyyyyy LIIIIIIIIIIGHT!"

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Parody wrote:

Higher level Basics: Cure shows up in AD1 in a few decks.

Adding low-level cards when you get a card feat: This hasn't been an issue for us because you earn Tier rewards before doing deck upgrades. (Page 10 of the Guide 4.2.) That new card is the first one replaced when anything better is available from the pool.

Isn't the spell Confusion in the Monk deck at AD6, with the Basic trait?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

How awesome would it be to tell a writer or artist, "...and I need it YESTERDAY" and have it actually arrive yesterday?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Whenever my fiancee and I want to deflect blame for anything (for example, having to go to work because we haven't won the lottery, which we never play), we blame Planning. It started with, "Well, that's just poor planning," and migrated to, "We SERIOUSLY need to have a talk with those jerks over at Planning..."

That said, please pass on wishes for a speedy recovery.

And send the medical bills to Planning.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I pick up one of these for each deck. I like the two-sections-plus-two-dividers setup. I keep my current character deck (for OP) in one section, and behind the divider I put the boons up to the AD I'm currently playing. In the other section, I keep the characters I'm not using, and behind the divider, the boons above the AD I'm currently playing. (When I hit AD 6, I split the boons in half between the two back-halves of each section.)

I generally only carry one or two decks with me, so this scales fine. At GenCon time, I may think about something like the Caselings that Hawkmoon IronGiant mentioned.

I sleeve all my cards. It's become kind of a ritual when I get a new Character deck to go through it, reading and sleeving.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Grazzle is an impressive healer, just because he doesn't have to be in the same location as his target(s).

I like CD-Lem for his awesome spell-casting and spell-grabbing. Going to the spell-heavy locations and not having to worry whether the spells you pick up are Arcane or Divine makes me happy.

Class Deck Sajan (with the Slashing weapons that use Acrobatics from the Monk Class Deck) is frightening. Especially with a Mythic Path...

Brielle is always a fave, especially when the devs actually used the term "nut-punch" when describing the conceptualization process. Getting your buried cards back when you berserk is HUGE.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

There there, Mel. You're ALMOST as cool as Lem.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I totally bought them entirely for the ACG, but I do like using minis rather than token cards, so I may yet buy set 8. We'll see.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I was THIS | | close to creating an account under the name "Krampus" and replying:

Dear Frencois,
I have some bad news...

Anyway, have an excellent New Year.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
elcoderdude wrote:

Situation A-2: RotR Harsk is at the Waterfront, and he uses the power on a weapon to add a d4 to a combat check made by another character at another location.

Answer: No, this does not incur the Waterfront's penalty. The check is not being made at the Waterfront. The penalty applies to checks made at the Waterfront using a weapon.

Let me include the wording from the card, with some light emphasis.

Waterfront AT THIS LOCATION, first power wrote:
When using a weapon, subtract 1 from each die rolled.

If it said "Your dice" or "Your check" or some variant, I would agree with elcoderdude. However, the verbage only specifies that the person at the location uses a weapon (ostensibly for its power), and that dice are rolled. I read this to mean that if, for a more clear example, Valeros is at the Waterfront with a Light Crossbow in his hand, and he uses the power that adds a d4 to a combat check at another location (he obviously meets the weapon proficiency pre-req), then he has used a weapon, and there are dice rolled. It sounds like this location power would apply.

elcoderdude wrote:

Situation B-2: RotR Harsk is not at the Waterfront, and he uses the power of a weapon to add a d4 to a combat check made by another character's combat check at the Waterfront.

Answer: This is the only one that gives me pause. A weapon is definitely being used on the check, but the character at the Waterfront is not using the weapon.
Runelord's language is not as precise as later sets; I think this power would be more clearly written in a later set.
As written, I'd say in situation B-2 the penalty does apply.

Nobody at the Waterfront is using a weapon. I don't see why it would apply.

I imagine this would be MUCH more clear if the Waterfront said, "When playing a weapon..."

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

The other end is affixed to your James Bond wristwatch, leaving your hand open for other use, or something?

Grand Lodge

3 people marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

I've thought this thought as well. Sheets should be character-tier-centric, rather than AP-centric.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I'm having an identical problem. Should I open a new topic, or just work it here? (Order 4579471)

Grand Lodge

1 person marked this as a favorite.
Pathfinder Card Game, Class Deck Subscriber

They're re-hashing the process to produce these sorts of things as decks are released. Short term: No idea when those'll arrive. Long term: It will start happening at a more predictable interval as new material is released.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

This also applies to regular play. If you add the boons from you Sorcerer Class Deck to the box of whatever set you're playing, you don't add all three BoPs at the start. You seed them in as you progress through adventures. This controls the influx of various types of cards at various levels of the game.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I am intrigued by this idea of online play, and wish to learn more...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

All my characters use Thieve's Tools until they get items that betterfit their roles (or cover holes in their abilities).

Any character whose Dex is better than their Strength (or uses Ranged over Melee for other reasons) tends to get as many Light Crossbows in their starting deck as I can find. Darago was sad for the lack in the Wizard deck. By extension, Deathbane Light Crossbows are my favorite "upgrade" for those same characters.

Magic Shields tend to be early favorites for ANYONE who can hold an armor card.

Blood Periapts are good(tm).

The "Favor" blessings.

A Sage-Troubadour who Bears Standards. (Which I guess is just a leveled-up Dilettante.)

Leveled-up Dilettantes.

More canines with the Mount trait.

Felines with the Mount trait (which trait can be removed at the whims of capricious fate... Think Aprocrypha Fae mechanics).

More as I think of them.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

No. You just use your signed Chronicle sheet as your "evidence".

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Vic Wertz wrote:

The Redemption rules for PFSACG *might* still receive an adjustment, but the current working text is this:

REDEEMING CARDS
If your character deck includes a redemption card, when you are allowed to redeem a card, choose one of your cards that's listed on that card and check it off. In any scenario that character plays, cards checked off on that redemption card no longer have the Corrupted trait.

So if you redeem it, then banish it, then get it back, it's still redeemed.

So for a group that plays together regularly and has more than one character who can redeem, each of their lists affect all cards in each of their decks (and the core set, if they're in SotRi)?

Diversify!

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

WotR Kyra was fierce in SotR when we played. She kept up with Sajan with combat brutality.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Longshot11 wrote:
With respect to Vic, this may not be the best thing to ingrain in you player's head. Then you'll have to explain to him that he CAN use skills that are NOT listed on his card, even if they default to d4...

Well, you just need to ALSO apply the association with "no" and "d4".

"If yes, use the skill on your card. If no, use a d4."

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I will be spending weekends in October moving. Raise a Potion of Healing in loving memory of my lumbar...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

Also, that scenario was a PAIN IN THE ACID JET... It was less about difficulty and more about grind. Took us over 3 hours to complete.

The Capstones aren't considered whole Adventures, so we shouldn't be getting a new set of Tier Rewards, correct?

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Keith Richmond wrote:
You must be visiting another trader. So you can't do it on the very first scenario, but can do it thereafter (assuming you succeed; the first scenario does give you access to some traders).

Generally speaking, Sunburst Market is the ONLY trader I ever visit in OP, so I'm somewhat less eager for it. We DID finish the scenario, though, so we'll see. My next character is probably gonna be one who unburies stuff, so maybe I'll be more into Traders.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

How do people feel about the scenario reward? My crew just finished 3-6E last night, and one guy asked me what the reward for 3-P was. I read it off to him, and he pondered just stopping there with the Scenario, Adventure, and Path rewards we'd just earned and calling it a day.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I got my copy yesterday and had a wonderful time perusing it. Only one thing was sad-making.

All three characters have the same Cohort. This is just fine for OP, but for AP, that means that, if you only have one Magus Deck, you can't have two people playing Magi out of that deck.

That said, I'm REALLY looking forward to playing Talitha.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber
Zhayne wrote:
If you don't have any warriors, though, your healers won't be able to do anything else because they're likely to get their butts handed to them constantly.

I don't know what to say. Our parties succeed more often than parties with warriors and inadequate healing. We mostly play casters. There's an occasional Monk, and every so rarely a Fighter, but we clean up without dedicated warriors.

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

So, Ultimate Combat will have MORE weapons that use your Acrobatics? You have CD-Sajan's attention...

Grand Lodge

Pathfinder Card Game, Class Deck Subscriber

I firmly disagree that Warriors are the most important. I have played many games with no dedicated warriors, and very few with no healers. The ones with no healers were more likely to be failures (including character deaths) than the ones with no warriors.

Grand Lodge

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1. Unless the "When Closing" requirement states "Every character at this location must..." or something similar, only the person who defeated the henchman (or who's in the Close the Location phase of their turn at a location with an empty location deck) fulfills the requirements.

2. One tries, and if s/he fails, then the other can try.

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