Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Market Patron

Jal Corrwin's page

4 posts. Alias of Runner188.


Race

Human

Classes/Levels

Monk (Flowing Monk) 1

Gender

Male

Age

24

Alignment

Lawful Evil

Languages

Common, Draconic, Elven, Gnome, Infernal

Strength 9
Dexterity 17
Constitution 14
Intelligence 17
Wisdom 18
Charisma 8

About Jal Corrwin

Init: +3; Perception: +8
Spd: 30 ft. HP: 10
Current Wealth: 0 gp

Defenses:
AC 17, T 17, FF 14
CMD 16 (18 vs. Trip)
Fort +4, Ref +5, Will +6

Offense & Weapons:
Melee: +3 (1d6-1/x2) (+4 on AOO)
Flurry of Blows: (+2/+2)
Ranged: +3
CMB: +3 (+5 for Trip)

Feats:
•Improved Trip
•Agile Maneuvers
•Weapon Finesse

Traits:
•Bullied
•Forgery

Racial Traits:
•Bonus Feat
•Skilled

Skills:
•Acrobatics +7 (1 Rank, 3 Dex, 3 Class)
•Knowledge (History) +7 (1 Rank, 3 Int, 3 Class)
•Knowledge (Nobility) +4 (1 Rank, 3 Int)
•Knowledge (Religion) +4 (1 Rank, 3 Int, 3 Class)
•Linguistics +7 (1 Rank, 3 Int, 3 Class) (+10 to make a forgery)
•Perception +8 (1 Rank, 4 Wis, 3 Class)
•Profession (Scribe) +8 (1 Rank, 4 Wis, 3 Class)
•Sense Motive +8 (1 Rank, 4 Wis, 3 Class)
•Sleight of Hand +4 (1 Rank, 3 Dex)

Special Abilities:
•AC Bonus (+4 Wis)
•Flurry of Blows
•Redirection (1/day)
•Improved Unarmed Strike

Gear:
Combat Gear
•Nothing

Other Gear
•Tattered Dirty Prison Clothes

0 gp
0/100 lbs light

Background:
Jal Corwin was born in Talingarde. In his youth he was kidnapped by a group of slavers. They quickly moved him to their hideout in some caves near the Borderlands. They spent nearly a year beating his spirit from him. But before they were able to sell Jal, the military discovered the hideout, and Jal, as well as many other children, were rescued. But Jal was never the same. Besides that, his family could not be found. Jal spent the rest of his years growing up on the streets. He did not have the strength most others had, and so for much of it, Jal was on the bottom of the chain. But one day, he met a man who took him in. This man trained Jal in many things, one of them being a martial art. Jal learned to turn the strength of his opponents against them.

After many years Jal began to be skilled in forgeries and languages. Jal created a small front business of scribing documents, but he made his real money in forgeries. One day a man came to him looking for a forged paper that would allow him access to the palace. It was an assassination attempt. But the assassin was caught. The assassin named Jal to try to gain a lighter punishment. Jal was quickly arrested and sentenced.

Personality:
Jal believes that power is everything. He used to believe that it came only from strength, but has since found that he can manipulate events by watching the way they flow, and following that flow. Jal believes that knowledge is an important factor in being able to follow the flow of things. He looks down on the ignorant, but is not against using them. Jal sees people who have less power as simple tools to be used. And he will not dispose of his tools unless they become a liability. Because of his past, Jal has a soft spot for children. He sees no reason to protect them, believing that it will only make them softer, but will avoid killing them at all costs. This does not meant that he won’t hurt them. He will often bring them to death’s door, just to help them grow stronger. Jal feels the Talingarde government is a terrible waste of power, and would be better used in someone else’s possession. Mostly his own.

Appearande:
A tall man stands before you. He wears a shaven head, and several visible scars. His face looks worn and tattered. In contrast to his worn features, the man moves with a spryness that suggests youth. His mouth, framed in a mustache above and small patch of hair below, is turned down in a frown. The lines around his mouth suggest that he frequently wears his mouth so.


©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.