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Recent posts by
Jai Salzwedel:
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This villain is amazing. I went to bed thinking about her last night, and when I woke up, I had my next campaign planned out. First of all, she's a real (crazy) person. She's not some boring demon that kills for the sake of killing, or your run-of-the-mill drow trying to reconquer the surface world. She's a human being with human emotions, and she's got a painful history driving her actions. The name is great. Henrietta Miller is exactly the kind of name I'd expect to hear in an old medieval town, and "Hetty" perfectly evokes the "everyone's favorite fat midwife/family doctor" imagery.
The one mark against her: combat. "If faced with more than two opponents, she will flee." Except for the occasional rogue who might be scouting ahead, when is she ever going to come up against fewer than four or five adventurers? That said, flight is definitely her course of action, and frankly, if she wants to be a villain, she needs to stay alive for more than one encounter. Besides, she won't always be fighting alone. She's got a small army of five year old rogues and warriors (who spend most of the day out stealing food for brothers and sisters) to fight for her. And there's that latent sorcerer that ancientsensei mentioned. Perhaps the child discovers his magical ability while throwing a tantrum over the "mean people hurting mommy!" Oh, the kids. Beautiful moral ambiguity. The party's going to have to a few difficult decisions there.
This has my vote without a doubt.
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