Zachary W Anderson wrote:
Jade Regent: When it's discovered that the local bartender is actually Queen of Animeland, the gang goes on a crazy road trip to put her back on the throne. But it's not all katanas and forehead veins for our heroes. To accomplish their goal, they'll have to fight Storm from the X-Men, Vikings and Bigfoot. And once there, they'll have to save everyone by conquering everyone by conquering everyone with blessing of a bunch of Japanese Ghost Sith Lords
Marco Massoudi wrote:
From what I understand, you will have hit points, derived from your race and class, and then you will have stamina points, which drain before not points. Stamina points advance more like HP in Pathfinder.
Drs. R. H. S. P. Stuart-Mill wrote:
No, but brawlers are like fighters in that they're universally useful enough that they can fit in most situations. Whether it's spooky tentacle things, demons or bandits on the road, something's gonna need to get punched in it's stupid face (or faces, as far as Lovecraftian horrors are sometimes concerned.)You should have little issue fitting in.
Mhmm. Aberforth Krant, cleric of Desna. A soft-hearted healer who awakes with only hs name, his goddess' precepts and the impending sense that he's done something horrible.
AC 11, FF 10, Touch 11
Speed: 30 feet.
Str 14, Dex 12, Con 14, Int 10, Wis 16, Cha 13
Posessions: Travellers clothes, vestments, holy symbol, candles, parchment, ink, The Eight Scrolls, scale mail, light mace, light steel shield. 34 gp.
Jacob Audette wrote:
Hey, Paizo message boards! Exciting (albeit short notice) announcement. This Sunday, December 26th at 3:30pm EST, my home Pathfinder group will be holding a 24-hour marathon adventure session on Twitch to benefit the March of Dimes.
Shaelu Ashtarov: (NG Human sorceress)
This human sorceress of red dragonblooded ancestry is the scion of a noble Chelaxian family. Her father, a red dragon in human form via the polymorph spell-like ability, married her mother to further manipulate Chelaxian politics. He hopes of raising for himself an army of diabolists. Given the longevity of wyrms, he has the time to wait for the balance of power to tip in his favor.
For reasons unbeknownst to both Shaelu and mother, he disappears in his daughter's ninth year. Shaelu begins demonstrating weird power and an affinity for fire, drawing the gaze of aristocrats eager to adopt an ace in the hole minion once her mother is out of the way. Nine years later and four escaped kidnapping attempts later, Shaelu's house is the target of a mysterious fire. She escapes the fire, though her mother perishes.
Alone with an aristocracy full of knives and manipulation at her back, Shaelu abandons Chelaxian noble life and embarks on a quest to find her father, unaware of his true species. She is kidnapped by bandits and locked beneath the city of Beldrig, where the ruffians plan to sell her for ransom. Ashtarov escapes with the help of free-spirited half-orc fighter Thoek and vengeful half-elven alchemist Sarion Ferrier.
Though she travels with the adventurers as they endeavor to keep the wizard Drake Aspen from sucking all life out of the Material Plane, she hopes to encounter clues to her father's whereabouts, not letting herself believe that the reunion might not be all she'd dreamed it would be...