Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

Wicked Fantasy—Humans: The Reign of Men (PFRPG) PDF
***( )( ) by Endzeitgeist

A Necromancer's Grimoire: Masters of the Gun (PFRPG) PDF
*( )( )( )( ) by Endzeitgeist

GameMastery Flip-Mat: Dragon's Lair
***** by danmasucci

GameMastery Flip-Mat: Haunted Dungeon
***** by danmasucci

   RSS Posts
Sir Holton

JZ's Bren's page

237 posts. Alias of JZ.


Facebook Twitter Email
Full Name

Bren Wurwold

Race

Human

Classes/Levels

Fighter 5 (Great Weapon Fighter)

Gender

Male

Size

Medium (6'2", 220 lb.)

Age

23

Alignment

Good

Languages

Common

Strength 19
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 9
Charisma 10

About JZ's Bren

Init rolls : 15, 13, 6, 14, 14, 15, 13, 5, 9, 16

XP: 5447

Hit Points: 60 / 60
Bloodied: 30
Surge Value: 15
Surges: 9/12

Armor Class: 21 (plate+1)
Fortitude Defense: 20 (amulet +1)
Reflex Defense: 16 (amulet +1)
Will Defense: 14 (amulet +1)

Initiative: 1d20 +4
Action Points: 1
Speed: 5

Basic Attacks:

Unarmed Melee: +6 vs AC; damage 1d4 +4
(+4 strength bonus, +2 level bonus)

Magic greataxe : +10 vs AC; damage 1d12 +5
(+4 strength bonus, +2 level bonus, +2 proficiency, +1 two-handed weapon style, +1 magic weapon bonus)

Powers

Spoiler:

At-Will

Cleave
You hit one enemy, then cleave into another.
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1d12 + 5, and an enemy adjacent
to you takes 4 damage.

Sure Strike
You trade power for precision.
Standard Action Melee weapon
Target: One creature
Attack: Strength + 2 vs. AC
Hit: 1d12 damage.

Reaping Strike
You punctuate your scything attacks with wicked jabs and small
cutting blows that slip through your enemy’s defenses.

Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1d12 + 5
Miss: Half Strength modifier damage. If you’re wielding
a two-handed weapon, you deal damage equal to your
Strength modifier.

Encounter

Spinning Sweep
You spin beneath your enemy’s guard with a long, powerful cut,
and then sweep your leg through his an instant later to knock him
head over heels.

Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1d12 +5 and you knock the
target prone.

Crushing Blow
You wind up and deliver a devastating blow with your weapon.
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Str mod (2d12+1,+4)
Weapon: If you’re wielding an axe, a hammer, or a
mace, you gain a +3 bonus to the damage roll.

Daily

Brute Strike
You shatter armor and bone with a ringing blow.
Reliable
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3d12 + 5

Dizzying Blow
You crack your foe upside the head.
Martial, Reliable, Weapon
Standard Action Melee weapon
Target: One Creature
Attack: Strength vs. AC
Hit: 3d12 + 5 and target is immobilized (save ends.)

Utility

Unstoppable
You let your adrenaline surge carry you through the battle.
Daily,Healing, Martial
Minor Action Personal
Effect: You gain temporary hit points equal to 2d6 + 3

Class Features:

Spoiler:

Combat Challenge
Every time you attack an enemy you can choose to mark that target.
The mark lasts until the end of your next turn. While a target
is marked, it takes a –2 penalty to attack rolls for any
attack that doesn’t include you as a target. A creature
can be subject to only one mark at a time. A new mark
supersedes a mark that was already in place.
In addition, whenever a marked enemy that is
adjacent to you shifts or makes an attack that does not
include you, you can make a melee basic attack against
that enemy as an immediate interrupt.

Combat Superiority
You gain a bonus to opportunity attacks equal to your
Wisdom modifier. An enemy struck by your opportunity
attack stops moving, if a move provoked the
attack. If it still has actions remaining, it can use them
to resume moving.

Two-handed weapon style
When using a weapon of your chosen style, you gain a
+1 bonus to attack rolls.

Feats

Spoiler:

Action Surge
Benefit: You gain a +3 bonus to attack rolls you
make during any action you gained by spending an
action point.

Potent Challenge
Benefit: If you hit a foe with an attack granted by
your Combat Challenge class feature, add your Constitution
modifier to the damage roll.
Special: This benefit applies only to attacks made
with two-handed weapons.

Armor Proficiency -- Plate

Toughness

Skills

Spoiler:

Acrobatics: +4
Arcana: +1
Athletics*: +11
Bluff: +2
Diplomacy: +2
Dungeoneering: +1
Endurance*: +10
Heal: +6
History: +1
Insight: +1
Intimidate*: +7
Nature: +1
Perception: +1
Religion: +1
Stealth: +4
Streetwise: +2
Thievery: +4

*trained skills

Race Features

Spoiler:

One extra at-will power from your class
One bonus feat at 1st level
One bonus skill from the skill class list
+1 to fortitude, reflex, and will defenses

Magic Items

Spoiler:

Plate Armor Battleforged +1
Level 5
Property: If you use your second wind when you are
bloodied, regain an extra 1d10 hit points.

Great Axe, Terror +1
Level 4
Enhancement: Attack rolls and damage rolls
Critical: +1d8 damage
Power (Daily , Fear): Free Action. Use this power when
you hit with the weapon. The target takes a –2 penalty to
all defenses (save ends).

Safewing Amulet +1
Level 3
Item Slot: Neck
Enhancement: Fortitude, Reflex, and Will
Property: When falling, reduce the distance by 10 feet for
the purpose of calculating damage. You always land on your
feet after a fall.

Equipment

Spoiler:

Dagger
Backpack
Bedroll
Flint and steel
Grappling hook
Hammer
Pitons x10
Pouch (belt) x1
Rations (1 day) x10
Rope (50', hempen) x1
Sunrods x2
Waterskins x1



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.