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Full disclosure: I proofread a large portion of this book. That being said, I found it difficult and time-consuming to proof because I kept getting distracted by how much fun it was to read!
The second best thing about this book is that the material almost never goes where I think it's going to go. Taking the road less traveled in world settings can go either way, but that's the other best part: the kobolds consistently demonstrate that there is plenty of Grade A folklore and fantasy to be mined and inspired by. It's just a little further to the east.
I currently play Pathfinder Society, and then I'm also a player in a Golarion-based game once a week as well, and love both. Soon I'm starting up my own campaign, though, and it will be Midgard to the hilt!