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Gold Dragon

Isuru's page

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber. 131 posts. No reviews. No lists. No wishlists. 1 alias.


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Can't wait. For either Yggdrasil or Southlands. It's a good time to be a Midgard fan.


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/Sub

Had the pleasure of contributing a few small pieces to Midgard touching on the Southlands (Horus, the Ishadian colony, some Mharoti deities, etc.), definitely interested in seeing where those seeds develop and the great ideas that go beyond them.

Been waiting for this book a long time.


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This means I have time to work on a submission for the next topic, which I can't get to until I finish the next two rotations ending sometime in the autumn. That's my silver lining.


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Received this as part of Deep Magic KS and just downloaded from that distribution.

It's a varied collection upon my initial look through. Each individual essay should provide a nice parcel for train reading.


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Picked this up last week.
The print copy arrived just two days from ordering!


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Wolfgang Baur wrote:
To try to get back on topic: Anyone want to write and draw a comic for Yggdrasil? That might be a good starting point...

I wish I could draw. Period.

Would be a lot of fun.

Oceanshieldwolf wrote:
Oh, and as for the theme of Issue #2 will be.... Tech. As in Magitech, Steamtech, Geartech, Clock-tech, Vril-tech, Bio-tech, and yes, if you want, as I know I do Psitech. This was always my plan for issue #2 since KQ#24's tech theme never saw the light of day and seeing as it doesn't seem like Wayfinder will go with Numeria for #12 - well, hopefully I can learn a little on this issue and get things together a little better. ;)

You don't say. So hap- :: zapped by chrono-leaping hunter-killer ::


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Owen K. C. Stephens wrote:
On the other hand, if I were to write Horrifically Overpowered MYTHIC Feats...

Teh powah. I feels it.


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Drats, have most of them already and purchased the calendar a couple of days ago.

Good deal on Midgard Tales and issues of KQ magazine for those who need to fill out a collection.


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Magic of Incarna is a cookbook!

I joke, but it does remind me of the commercials for chain restaurants with the Awesome Voice-over Guy (tm) talking about steaks (as in carne asada).

Incarnum took a root concept and gave it an appropriate sounding (latin-ish) fantasy name. The original Magic of Incarnum got the point across well enough. Incarna doesn't quite have the same ring.

Love the ideas being discussed.


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Had always wanted an Pathfinder update of the Incarnum concept.

At a glance, I like the reskinning of the concept and embracing the eastern inspiration, where as the prior edition source tried to walk the muddled path between generic fantasy and the exotic.


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Wha?! I didn't know there was an exclusive color interior version at the KP store. Bummer.


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Was just looking something up in the Midgard CS, then remembered I had the Zobeck Gazetteer and the Players Guide to the Crossroads. Ended up browsing through those sources for a good couple of hours even after I found what I was looking for.


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One Large Box:

- Dice set
- S&W Patch
- Orcus Sticker
- Rappan Athuk battle map
- S&W Encounter Cards
- S&W Monster Cards
- Tome of Horrors III hardcover
- Hall of Bones (S&W) - A Free RPG Day module, which I wanted since I couldn't make it to the event.
- MCMLXXV, with Grimmsgate cover (S&W) - Have it already from the S&W Kickstarter, same mismatch cover coincidentally.
- K4: The Coils of Set
- K5: The Six Spheres of Zaihhess
- K7: Tower of Jhedophar
- K9: Elemental Moon
- F1: Vindication
- H1: The Bonegarden
- L2: Vampires and Liches
- G9: A Lamentation of Thieves
- M3: Maze of Zayene 3: Tower Chaos
- ST10 - ST14: Slumbering Tsar The Hidden Citadel Parts 2 - 6 (PF) - Already have the ST hardcover.

The NG modules are great because I don't have most of them.
Also pleased with the miscellaneous extras, didn't think I'd need them at the time, but good to have.
Leave it to my luck to end up with 6 modules as duplicates of the few NG/FGG adventures I already have. What are the chances.

I think this calls for an additional medium box.


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The PDF was distributed to the KS backers yesterday.

'Twas a most awesome Christmas present.

One could say mind-blowing.


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Currently at #4 in RPGNow's Top 100.


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I'm okay with it going live with the backer coupons. People complained about Numenera coupons taking too long to propagate through the DTRPG listserver, even though the difference was a few hours between someone getting it and the time their social media friend got it.

Whatever gets it into the people's hands. My coupon arrived, book downloaded.

Product delivered, which is sadly more than could be sad of more and more Kickstarters nowadays. The Pathfinder ones I've backed have been better than most, LPJ Design now amongst them.


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You're all not making it easy to choose a favorite.


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Each entry is fantastic.


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Mostly to see what the die roller will spit out.

1d100 ⇒ 44: Nymph
1d100 ⇒ 27: Strix
1d100 ⇒ 3: Dwarf
1d100 ⇒ 51: Centaur
1d100 ⇒ 5: Half-elf

Three of these races appeared in another run through of this exercise using the Invisible Castle roller, since folded into my home setting. The others are fey-related which also featured heavily. Using that for something else. Dwarves dominated that one as well, resilient buggers. Moving on.

---
1d100 ⇒ 17: Sylph
1d100 ⇒ 5: Half-elf
1d100 ⇒ 17: Sylph
1d100 ⇒ 41: Dryad
1d100 ⇒ 92: Construct-based Humanoid

The sylphs and fey/dryad/elves also appeared in the prior Invisible Castle creation epic. Hit me again!

---
1d100 ⇒ 64: Locathah
1d100 ⇒ 22: Catfolk
1d100 ⇒ 40: Ogre
1d100 ⇒ 23: Lizardfolk
1d100 ⇒ 47: Nereid

Thundercats with a Tigersharks crossover.
Greatest. Setting. Ever.
Can't get that concept out of my head now.

---
1d100 ⇒ 80: Vampire
1d100 ⇒ 48: Nixie
1d100 ⇒ 62: Cecaelia
1d100 ⇒ 1: Human
1d100 ⇒ 49: Treant

Hmm, I like. Filing away for later use.

---
1d100 ⇒ 96: Thri-Kreen (four armed insectoid race)
1d100 ⇒ 62: Grindylow (the goblin equivalent of Cecaelia)
1d100 ⇒ 39: Kobold
1d100 ⇒ 35: Nagaji (reptilian humanoids originally created by the naga as a servant race)
1d100 ⇒ 20: Dhampir (half-humanoid/half-vampire)

Hell yes! Deserves more thought.

---
1d100 ⇒ 41: Dryad
1d100 ⇒ 41: Dryad
1d100 ⇒ 13: Aasimar
1d100 ⇒ 52: Harpy
1d100 ⇒ 16: Undine

Looking for something to form a nice mini-setting of a mostly traditional bend. While this has that, nothing's coming to me. Previous two were gonzo, this one is sort of ho-hum and retreads on the fey, bird-people and planetouched themes of my home setting.

---
1d100 ⇒ 17: Sylph
1d100 ⇒ 72: Drider
1d100 ⇒ 27: Strix
1d100 ⇒ 68: Tanuki
1d100 ⇒ 31: Duergar

Not even funny how close this comes to my off-forum dwarf-centric attempt.

---
1d100 ⇒ 36: Samsaran (reincarnated blue-skinned humanoids)
1d100 ⇒ 52: Harpy
1d100 ⇒ 74: Serpentfolk
1d100 ⇒ 84: Uldra (small blue-skinned fey adapted for cold environments)
1d100 ⇒ 53: Medusa

Not bad, interesting even. Very snake themed.

Right, at this point I'll just admit I have a dice rolling problem.

Consolidating the stragglers that aren't a retread of my home setting.

- Construct-based Humanoid
- Tanuki
- Samsaran
- Serpentfolk
- Medusa

Going to throw a wildcard in there in case the serpentfolk and medusa ideas bleed together.

1d100 ⇒ 92: Construct - Okay, the Medusa aren't mythological medusa but human-machine hybrids with the snake element being artificial. The sorceries of this bond is related to the serpentfolk. Guess the medusa and samsarans will be stand-ins for humans. Still need one more:
1d100 ⇒ 67: Sasquatch, going the Wookie or Mok route.

Using the World Building Exercise 3 thread, rolling two roles/occupations for each race to create a spectrum of expertise/focus.

- Construct Humanoid: 1d100 ⇒ 421d100 ⇒ 79 > Frontier Warriors & Wayfinders (take that as guides and maybe explorers of ruins)
- Tanuki: 1d100 ⇒ 961d100 ⇒ 37 > Defenders & Tribal Shamans
- Samsaran: 1d100 ⇒ 101d100 ⇒ 43 > Dilettantes & Masters of the Bow (by the gods, they're blue-skinned Elves)
- Serpentfolk: 1d100 ⇒ 141d100 ⇒ 84 > Priests & Tacticians
- Medusa: 1d100 ⇒ 731d100 ⇒ 34 > Enlightened Ones & Military Leaders
- Sasquatch: 1d100 ⇒ 941d100 ⇒ 77 > Skilled Apprentices & Driven Avengers

Only point I really want clarification on is Skilled Apprentices of what? The answer is 1d100 ⇒ 33 Knight of the Silver Sword.

Actually maybe we'll answer what otherworldly archetypes influence the more pious peoples or even the non-pious ones as a few run too close to theme to offer much variety.

The Constructs are influenced by a concept involving (roll three, reduce down to one singular overarching objective or origin): 1d100 ⇒ 711d100 ⇒ 381d100 ⇒ 29: Stargazer, Unwilling Mage, Pirate
Created by unwilling mages from the stars, the Constructs were used as raiders to despoil entire planets. A cataclysm separated and freed them from their manipulators, destroying what passed for their old civilization (a foothold on this world). They now travail the ruins of said fallen civilization, looking ever towards the stars of their birth. Perhaps they can one day gather the resources and magic to free their creators from the grasp of their ancient overlords.

The Tanuki Tribal Shamans venerate spirits of (a dichotomy with an outlier, a trio, or some complex gamut): 1d100 ⇒ 81d100 ⇒ 111d100 ⇒ 7: Mysterious Wise One, Spellcasting Warrior, Land's Redeemer
A spiritual archetype for each adventuring role in their society with an overall goal to save the land or reclaim the land.

Samsaran ideology involves (roll three, make it a byzantine affair) 1d100 ⇒ 611d100 ⇒ 991d100 ⇒ 86: Heretic, Agent, Rebel
Samsarans have a complex society balanced between agency and rebellion with some heretical outliers.

Serpentfolk have a pantheon (of five at least) 1d100 ⇒ 851d100 ⇒ 101d100 ⇒ 281d100 ⇒ 531d100 ⇒ 14: Dark Curious, Dilettante, Bored Noble, Warrior of the Nameless Good, Priest

Medusa enlightenment is a concept of two or more seemingly contradictory ideas 1d100 ⇒ 521d100 ⇒ 541d100 ⇒ 48: War Dancer, Rugged Frontierman, Berzerker Cultist

Sasquatch have two wildcard factors, one positive, one negative 1d100 ⇒ 511d100 ⇒ 69: Crone's Ranger, Storyteller

Need to clarity a few of the serpent gods (roll two, pick one)
- Dark Curious & 1d100 ⇒ 901d100 ⇒ 24 Scientist or Trap Master
- Dilettante & 1d100 ⇒ 31d100 ⇒ 56 Sage & Skilled Veteran (couldn't decide 1d2 ⇒ 1, sage it is)
- Bored Noble & 1d100 ⇒ 681d100 ⇒ 85 Negotiator or Dark Curious
- Warrior of the Nameless Good & 1d100 ⇒ 401d100 ⇒ 19 City Speaker or Questing Knight
- Priest & 1d100 ⇒ 121d100 ⇒ 23 War Mage or Spellsword

The detritus will form the basis of a dark pantheon:
- The Master of Traps or the Masters of the Trap, perhaps an aspect of the Dark Curious Scientist
- The Skilled Veteran, perhaps a dark warrior god of barbarians, tyrants, and atrocities opposes the erudite Dilettante, and probably the Noble Negotiator as well.
- The Dark Curious Scientist antagonizes himself/herself and is the nemesis of the Bored Noble Negotiator
- The Questing Knight (& 1d100 ⇒ 25 Beastmaster) is a crusader who is the bane of the urbane Warrior of Nameless Good.
- An dark arcane War Mage/Spellsword (& 1d100 ⇒ 701d100 ⇒ 79 Giver of Blessings, Wayfinder, Construct connection?) contests with the War Priest (& 1d100 ⇒ 451d100 ⇒ 101d100 ⇒ 77 Knight of the Realm (another variant of the Priest is the nemesis of the Good City-Warrior?), Dilettante (a relationship with the Dilettante?), Driven Avenger (influence with the Sasquatches?)). Needed a bit more as these last few results are similar to priests or another deity.

The Medusa options didn't offer much for "enlightened", another three gives me: 1d100 ⇒ 21d100 ⇒ 131d100 ⇒ 8 Loremaster, Doomspeaker, Mysterious Wise One (connection between the Wise one of the Tanuki and the Medusa beliefs?). The Medusa are mind-body-integrated, zen-raging, trance-channeling, apocalypse warrior-monks.

Feel like I need more granularity for the Sasquatches. 1d100 ⇒ 901d100 ⇒ 17 Scientist, Chosen One
(+) Crone's Ranger and Scientist: The Constructs are rangers, perhaps a Crone works into their history/culture and is connected with the Sasquatches. The Serpentfolk gods (Scientist and Sage) play a positive role for the Sasquatches
(-) Storyteller and Chosen One: Stories foretell a Chosen One who the Sasquatches will have to face or will be hunted by.


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I like to think of the caster-in-white as a savant channeling an iconic mage, or the theurge even. The White Necromancer is on the back cover. ;)


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The advent of Friday now feels longer. Thanks...


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While you could read the plain text files for content to get it out of your system, I can understand wanting to see it in near finale layout format in all its glory. Catch 22.


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Have nearly none of Necromancer Games/FFG earlier output, so the grab bag is a good way for me to acquire copies of OOP stuff.


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Sounds decadent.


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Left mine in an untidy state of in-completion yesterday morning thinking I would never make the deadline. Discovered the extension too late to fire the monster forge back up for a timely finish.

Of course most of the fun from these monster mash contests is seeing the creative critters concocted by others.


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I thought this ended yesterday.
Reading is fundamental.


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- A Shadow Mage with its own style of Shadow Magic. Make that two products, a Shadow Mage and a Guide to Shadow Magic. I'll buy both.

- Support for the Vanguard, the Archon, and the Hellion.

- Support for the Anachronistic Adventurers. Would like to see a sizable compilation of these one day. In print ::cough::crowdfund?::cough::.

- Guide to "Magitech", or similar concept, except not using the steampunk artificer aesthetic. Run with that concept how you like. Maybe more of a sci-fantasy, ancient aliens bend.

- Guide to "Mindmagic", or similar, except not psionic or magic but something else. Perhaps like the Psychic class from GR's Advanced Players (or Gamemasters) Manual.

- A non-divine healer and support class. Even a full-fledged non-magical healer (physician, surgeon, medic, apothecary, etc). Some of the alchemist archetypes come close but not quiet.

- Miscellaneous magic, elements, themes: Ether, metal, wood, void, force, positive and negative, law/order, runes/sigils, blood, tattoos.


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The Gibbering Gobbler!


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Great to see the geniuses picking up where they left off.


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It's like a sequel.

Good news indeed.


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After a long day I'll see if I have enough awake brain cells to rub together to finish that submission draft I started.


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Caw!

Good to see this land at Paizo.


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Yes. "The company has arrived."

Been waiting for this.


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On the Top Selling 3PP discussion thread you said:

LMPjr007 wrote:
Rachel F. Ventura wrote:
Creighton Broadhurst wrote:


In some ways, they are going to be hard to compete with. They're on the inside of what's taking place at Paizo via being freelancers on the actual products, and they have name association with Paizo fans who already respect their work. To top it off, they make a high-quality product to boot, and they now have Rachel Ventura as their business manager. I expect they will soon be forging well ahead of the remainder of us.
Ah thanks! We plan to continue to produce top notch products that the Pathfinder fan is both interested in and can immediately add into their current games. Lots of fun stuff planned for the future :)
Since i LOVE competition I think this a great way to motivation us over at LPJ Design to do even cooler project and possibly even to crossover projects. :-) I mean I am sure they are going to do a campaign setting "soon", so we could even start a 3PP "Crisis on Infinite Worlds" with one villain that is OGL that we use in our products as the master bad guy who teams up with the bad guys of each 3PP campaign setting to cause damage/destruction. Hmmmm....I like they way it sounds. I might have to make a few calls...

This was what I had in mind when you teased the project without much specifics other than contributors and why it didn't seem as (relatively) awe-inspiring when the monster book idea was revealed. So from that perspective, I hope that clarifies my initial reaction.

Don't get me wrong, the collaborative monster book is a great concept, but the setting-based adventure crossover is utterly cosmic in comparison. Monsters is almost minor league* in comparison to a multi-company, multi-setting epic crossover adventure series.

I'm pleased to hear you're looking into it.

If you can pull it off, it would simply be ... incredible, astonishing, magnificent ... nonpareil.

*I know I'm such a spoiled customer with an out-sized sense of entitlement. I think it's awesome, if I do say so myself. ;)

Now back to your regular programming.


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Definitely interested, but will wait until the alleged pixelation issue is clarified.


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Maybe also a good opportunity to use SGG's Anachronistic Adventurers.

Might be fun if this were the reverse of "Rasputin Must Die", instead of sword & sorcery fantasy setting characters visiting WWI, it's Earth characters visiting a fantasy setting.


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That's $0.0029 per spell, to put it into perspective.


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Mostly just going to echo some suggestions from other posters above:
- Chronomancer
- More Hellfire magic and related vile-able magics.
- Shadow magic, Shadow Assassin support, the Shadow Mage
- Death magic support (Death Knight, Death Mage)
- More Hellion-like stuff
- Mythic support, starting with Godling expansions. Maybe a guide to a whole campaign centered on Mythic demi-god (godling) heroics as in classical mythology
- Wood and Metal Magic
- Guide to applying the Anchronistic Adventure classes to the pulpy Sword & Planet genre
- A swashbuckler class with its own mechanical schtick
- Weird pseudoscience magic


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Announcement felt premature and over-hyped.

Premature because it was really a pre-annoucement, that is to say a non-annoucement. We've been getting enough of that with teasers for trailers of movies. At least most teasers offer more solid glimpses of the actual content than a list of people involved.

Over-hyped because the big reveal was "a monster book", which is nice, don't get me wrong. All the creative folks involved are super talented and LPJr's layout and art are top caliber. I wanted my mind blown, instead I was left scratching my head waiting for the relevance. Many of these designers have contributed monsters to multi-collaborator monster projects, including the Pathfinder Bestiaries.

We'll see how this shapes up.

Also, if WotC, Microsoft, and Games Workshop have taught us anything, be careful about counting any publicity as good publicity, or taking actions that obviously perpetuates such thinking. The "any publicity" marketing concept was likely thought up before the modern meme-fied internet and the cynical and savvy generation prowling it. Getting caught on the receiving end of that is not a good place to be.


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Would a Battle Scion be acceptable for the front-liner?


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Dot = Interest.


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End's review must have influenced me, cause when I received the update notice, the force blast errata was the first thing to come to mind before reading the update. Good job to all parties involved.


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I sense great anger in this one.


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Been picking these up on KS since the first book and they are gorgeous to behold.

Book 1 is nominated for a bunch of Ennies (art, quality, and product of the year I believe, maybe more).

I have the LEs because I love the understated, almost ominous look. I can always stare at the cover art in the PDFs.


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If it wins, does it mean evil wins?


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Christina Stiles wrote:
And we missed an opportunity with Scott! We could have had Midgard Tales that Came from the Stars!

It's never too late, the stars ever wait!

Though I'm a Kobold fan, It Came From the Stars tickles my weird, so I would vote Stars first.

Stars, Tales, and then Companions (curious about this one, never heard of it). The rest will arrive by the time you're done.


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Mythic sounds very fitting for the premise. Looking forward to it.


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Dotting for interest, but looks like I may be late pulling the trigger.


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I'm sure I'm missing the Bestiary, the map, or something...

:: Places bundle in portable hole ::


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Browsing through the PDF.

Love the line artwork throughout the book. On the tan parchment background it is very effective in relaying the mood. Layout is very clean and easy on the eyes. It's actually comfortable reading (relatively speaking) whole sections through on the computer for lengths at a time.

It's a very smooth scrolling PDF by the way.

Can't wait for my print copy.

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