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Verik Vancaskerkin

Isaac's page

903 posts. Alias of James Keegan.


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(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac presses the attack, trying to finish off Crookneck.
Full attack, +1 frost greatsword w/ favored enemy bonus, inspire courage +4 if still active: 1d20 + 9 + 2 + 4 ⇒ (13) + 9 + 2 + 4 = 28

2d6 + 4 + 2 + 4 + 1d6 ⇒ (4, 6) + 4 + 2 + 4 + (1) = 21

1d20 + 4 + 2 + 4 ⇒ (18) + 4 + 2 + 4 = 28

2d6 + 4 + 2 + 1d6 ⇒ (5, 5) + 4 + 2 + (1) = 17

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Are these next round actions already?

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Reflex save vs. Ekuur's fireball, with Evasion: 1d20 + 10 ⇒ (11) + 10 = 21

(Male Half-elf (Planar) Ranger 5/Rogue 2)

If I can act this turn (not sure if my movement counts for this one or not), this is what Isaac will do. Running diagonally (5 feet for the first square, 10 feet for the next square, alternating) I should just be able to make it 40 feet to U31 and attack Crookneck. Also-don't forget Meralindiel's inspire courage +4.

Isaac barrels though the grass, swinging for the mage with the broken neck.
Frost Greatsword: 1d20 + 13 ⇒ (6) + 13 = 19

2d6 + 8 + 1d6 ⇒ (6, 2) + 8 + (3) = 19
And if he's undead, that's 21 attack and 21 damage for favored enemy.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

If the buff round doesn't count, I'll use a double move to reach O26, getting into position to harry their spellcasters.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Yes, Karrin rolled a 10. So that puts Merle, Seph and Isaac at 17, Justin, Karrin, Nari and Sanna at 13, Rhiannon and Ekuur at 10.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac will be at O10

"Spread out, cutters- don't want a repeat o' what happened on the road down here, do we now? Justin, Ekuur- don't worry if I'm in yer line o' fire, I can get clear and my gem protects me. Just keep an eye out fer Karrin, Rhiannon and Phaumee. "
He picks up a pinch of dirt and utters some syllables in his Sylvan dialect before leaping into action, each step pushing him further than his natural stride.
Casting Longstrider; then I'll move forward from my starting position to O17 unless the situation drastically changes.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Puts me at 17.

Isaac sighs, drawing his two-handed sword.
"Well, at least we can wrap up some loose ends before we leave..."

"You berks better start lannin' us yer names, since we're gonna pen ye in the deadbook!"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac rubs his chin.
"I do... now. On Acheron, the rust monsters would just sodding burrow up right underneath you- no warning at all, just chomp their way through the iron cubes. Berks would just go flying in their wake or slide for miles into the tunnels they chewed out. But I reckon it's too late teh check now."
He scans the crowd, making sure nothing suspicious is going on.
Perception: 1d20 + 16 ⇒ (11) + 16 = 27

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Trying to think up the watch roster- we have so many spellcasters it seems like if they strictly need to sleep 8 hours and therefore can't be on watch during that time, we're left with... well, Rhiannon. Even Isaac casts spells now. Here's how I would organize it to try and give primary spellcasters time to rest-

Rhiannon/Merle/Seph
Isaac/Nari
Karrin/Stheno (if she's still with us)
Ekuur/Justin

With the room searched before resting, Isaac pulls out a tiny bell and a length of silver wire and strings them above one of the windows while chanting.
Casting Alarm on a window, should last about 4 hours with an audible alarm.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac searches the rooms methodically, from the doorjambs to the pillowcases.
I'd like to take 20 to search, if possible, for a result of 36 on the check. I do have trapfinding as well, so I can find magic traps I believe. I'll leave a roll just in case. Each member should also check their own stuff.
Perception: 1d20 + 16 ⇒ (8) + 16 = 24

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac arches an eyebrow at Justin's comment. "Everyone's a bloody comedian.", he thinks.

"First thing's first, cutters- we aughtta do a head-to-toe scan of our gear teh make sure Maelrin didn't leave us with any surprises in our packs. Then, we search our quarters for the same. Nothin' overlooked, no surprises- berk had plenty of opportunities and just because we didn't scan him doesn't mean he didn't do anything."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Karrin Kind wrote:

Okay this is what Karrin says instead:

"I'm getting sick and tired of these berts coming out of the woodwork trying to grab this Chrysagmir," Karrin says in hushed tones to Isaac, "I agree that we take the seed's offer and get jumped back to the ash world so we can take that damn tangle out. Then, if we still have the Chrysagmir, we can finally get this thing out of play. Then we can come back here and help out if necessary. But clearly folks are more interested in this thing over the seed. Trying to hang onto both is a fools game. I remember some story about eggs and baskets or something. As long as we're here with the seed it means our enemies can pile on us. So maybe we should make a despite run at it."

Karrin nods having said her piece, then half turns, then turns back and grabs one of Isaac's biceps in her powerful hand: "Also let's not shelve that weight lifting plan too quickly."

Isaac shakes his head and crosses his arms.

"Ye don't need teh lann me the Chant, cutter; I sodding gathered that much as far as givin' this plane the laugh. But we can't come back. A Power got penned in the deadbook in the Outlands, if ye recall, and then we found some spook possessing sods in Crux. Top it off with Yggdrasil's sickness and I'm reckoning some foul business is afoot on the Planes. The Norns told me not to miss the forest fer the trees and I don't tumble teh ditchin' their council. No offense to our hosts, but we're in the trees as far as I'm concerned. There's gotta be some well-traveled bloods connecting the dots and gettin' the Dark of it before it's too late. I'm thinkin' it's us."

"If Lauralie can make portals, there's no reason Lady Meralindiel and her kin can't find help from the Ratatosk or elsewhere. They lasted this long, it ain't up to us to stay and play war. We tend to the World Ash, we return to Sigil and sort out the rest."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Karrin Kind wrote:

Karrin nods to Lady Meralindiel, then leans over to Isaac:

"I think we need to talk."

Isaac raises an eyebrow, a smirk halfway on his face.

"So long as it ain't so you can tell me to hit the weights, cutter."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Ekuur wrote:
Karrin Kind wrote:
Karrin waits for all the excitement to die down before returning her gaze to Sanna, "And that is precisely what I'm talking about," Karrin says, "You play nice. You can alienate and hurt people on your own time, I'm sure you'll achieve your goals of dying miserable and alone, but if you want us to take you anywhere you try to act civil."

Ekuur listens to the back and forth, finally commenting simply, "Ignore her, Karrin, as Nari explains. Her arrogance is not rudeness, it is the false bravado of the fearful. She has seen the Silver Rose in battle; she knows she couldn't even hope to match up against all of us. And she knows that if she so much as reads one of our thoughts, she would be dead before she could make sense of it. She hopes to bully and bludgeon to assuage her own insecurity. Truly pitiful."

Turning to Isaac and Lady Meralindiel, he remarks, "I am also sorry for your loss at this heinous betrayel. Isaac, knowing the Morkarthau may attack, should we not remain to help protect Lauralia, at least until we are certain she is fully rooted?"

Isaac shakes his head and he shares his focus between Ekuur and Meralindiel in his response- he's not exactly happy with the response, but he's not ashamed of it either.

"Planting will have to be enough, cutter. I hate teh leave as much as you do but they're gonna stay after the Chrysagmir so long as we're here and if a certain someone ain't out of our hair soon, I can't guarantee everything will be top-shelf much longer. We gotta give this plane the laugh as soon as we're able and unravel whatever cancer is spreading on the World Ash- our mission still stands."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Dungeon Monkey wrote:


"My greatest thanks for your help in bringing Lauralia to us. You will be remembered for as long as the Hanalindrim live here."

"It was our pleasure to assist, Lady Meralindiel and I'm sorry about your grandson... and your brother, Jena. The planting will take place tomorrow as scheduled?"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Guiding intelligence, cutter. Lauralia's got her own agency, if ye tumble, whereas the Chrysagmir is just raw power crystallized into an easily transportable package. I'd reckon the drow could get past the barrier around this burg and end their war for good if they had this thing at their spidery fingers."

Perception for Karrin comment: 1d20 + 16 ⇒ (18) + 16 = 34
His pointed ears wiggle and a genuinely befuddled expression crosses his face.
THE GRAND GALACTIC INQUISITOR SEES ALL. KNOWS ALL.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"SCRAWNY? I spent how many hours pounding spear heads at the Foundry just to be called Scrawny by the planes' tiniest tiefling?!"
Isaac flexes his lean muscles.
"I'm just built sodding sleek, like a majestic puma- the assassin o' the mountains!"

He kisses each bicep.
"Sorry, ladies. Don't listen to her."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Well, Isaac's shirt fit her down to her knees and he's tall but not hulking or anything. So Nari's probably a bit on the petite side.

Isaac rubs the back of his neck, letting the ladies vent as necessary and keeping an eye on the door for any other surprises.
"Well, the Godsmen say that the experience of being is itself transcendental- even the mundane is exceptional, if ye tumble teh my paradox. The corporeal vessel forms the mold for existence and is the first basis for formation of identity. But identity, as we can see with Nari, transcends physicality even as it is formed by it. Karrin, your experience may well have molded you into a more compassionate sod than what a human Karrin might be; much like Seph's experience in a purely feline modality has doubtless had some sort of impact upon him. What's bloody exciting is that Lauralia, the Seed of the World Ash, has exhibited the power even as a nascent deific proto-Power to create incarnations of her own... and that indicates proximity to or connection to the Source."
The last he says in a hushed tone as if in awe. Then he clears his throat.

"Besides, all of you cutters are perfectly lovely, if ye want the Dark of it."
He pushes his face into an overwrought parody of a frown and adds, in his most piteous voice.
"And Maelrin called me a FAT GOLEM! Is that what ye call me behind my back? A Lard Golem?! Be honest!"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac settles the Chrysagmir back into his pack and pulls out one of his cleaner shirts, bringing it over to New Nari before picking his kukri up from the floor near the Seed.

"Oi, try this on for size cutter. Better off gettin' pants from one o' the ladies, I reckon. Maelrin was a right berk that tried holdin' Lauralia hostage for the Chrysagmir. Rhiannon and Karrin managed to drive him off. So... what happens to, uh, 'Sanna'?"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac holds the Chrysagmir up, keeping a firm grip on it.
No force pulling!

"You know, berk, I don't ken what yer about here. Pretty barmy plan and I doubt ye really thought it through. Best case scenario for you, from where I'm standing: you take the Chrysagmir to yer masters with the Ice Spider- or whatever sodding name you Primes gave 'em- they give you a little pat on the head, maybe an impressive sounding title in their own language that means "Traitorous Moron". But you'll never really be trusted, right? Betray your family and your people once, you could betray them too. Best you could hope is to be eliminated quickly, really, because if they don't turn the tables on ye first, it'll be yer own people hunting you down like the dog you are."

He contemplates the crystalline circlet for a second.

"And the first thing we'll do is help them- because, honestly, yer gonna pen that Seed in the deadbook one way or another. It's what I would do if I just woke up one morning and said "I'll be a ruthless berk today". So let's cut the "do this or else" crap right here. Yeah, ye dimension door out or teleport or whatnot... doesn't really sodding matter to us. Most o' the Silver Rose are spellslingers in some capacity- we'll figure you out. They've also got this weird little sister relationship going on with Nari, so you kill the Seed and her then it won't take much convincing to extend our stay in your little backwater burg of a plane."

"The bloods you crony for also wiped out a lot of Stheno's friends back there- medusae are not known for being forgiving, especially given that there's bound to be a few more of her sisterhood running around itching for someone to avenge themselves on."

"But fine, it ain't my job to talk people outta killing themselves."
Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17

"First step, you put that Seed back down. Then I come forward with the Chrysagmir."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

So who's trancing out? Just Merle, Ekuur, Justin and Nari? Do we want to wait on some action from Rhiannon and Stheno before we continue our stand-off? Guards are just picking their noses?

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac holds up his hands in a placating fashion.
"All right, cutter, all right. Let's not be too hasty. Got it right here, just scan this, eh?"
He puts down his backpack (pulling out his helper monkey) and rifles through for a few moments looking for the Chrysagmir.
"Know I've got it stashed here someplace.... sodding pack's just full o' these priceless planar artifacts.. can you describe it? OH! Here we are..."
Bluff: 1d20 + 7 ⇒ (17) + 7 = 24

Okay, this is where it gets a little dicey- I want to throw my kukri at him instead of pulling out the Chrysagmir: just to surprise him enough for Rhiannon, Justin and I guess Stheno to rush him on the pedestal. I don't have Throw Anything, so there's a -4 penalty on the attack roll, but, fingers crossed, hopefully that and the bluff will be enough to surprise him for a second.
"Think fast, berk!"
Instead of pulling out the circlet, Isaac sends his kukri spinning for Maelrin's face!
Kukri (improvised thrown weapon): 1d20 + 5 ⇒ (5) + 5 = 10

1d4 + 2 ⇒ (2) + 2 = 4

(Male Half-elf (Planar) Ranger 5/Rogue 2)

DM:

Spoiler:
1d20 + 1 ⇒ (12) + 1 = 13

(Male Half-elf (Planar) Ranger 5/Rogue 2)

As much as Isaac wanted to join in, a nagging feeling tickled the back of his skull- how did the wight know exactly where the Silver Rose was staying last night? And how did they know they had the Chrysagmir? He couldn't let himself lose focus, even for something so important.
DM:

Spoiler:
Not trying to metagame, but I feel like Isaac would be paranoid enough not to let his guard down...after all, it seems like security and secrecy have been compromised.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Issac just nods to Nari's thanks, not wanting to ruin the moment as the seed sings.
Part of him is jealous; Yggdrasil's seed, a piece of the Source itself and this is the furthest he'll experience it, watching from without. But he shakes it off, keeping his face a respectful blank. There will surely be many more incarnations, many different Isaacs, with a chance to experience it for themselves. Now it's for Nari and Ekuur and it's time to be happy for them.

"Now, before we give this plane the laugh, cutters: anyone else got a murderous secondary personality I don't have the Dark on yet? Now's the time teh get it fixed if ye do.", he whispers in Planar Common.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Justin's usin' the polite term teh say Nari's locked in a struggle in her brainbox between her calculatin', aggressive core personality and her meek but friendly second personality. At one time, they was separated with a psionic crystal- but it broke during a..."

Isaac stops himself and composes his answer a bit better.

"... during a risky rescue mission to save a man on Crux from the foul presence of whatever has afflicted itself upon the World Ash. Leaving her in the state she's in."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac may have to run an inter-party conflict resolution seminar re: Karrin's infamous hold. And fill out a lot of insurance paperwork.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Oi. Another day. As Merle said, we need to get our psionicist straightened out. Ye wouldn't have the Dark on whether any o' them Bloods are in the berg, eh?"

"Or failing that, a large sack we could stuff her in...", he grumbles.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Dungeon Monkey wrote:

The city watch seem to be collecting the corpses after ensuring they won't easily rise up again. A tall elf in silver plate enamelled in niello patterns of golden hearts sprinkles water over them and prays, occasionally hammering small silver spikes into the corpses' hearts with a wicked-looking battle hammer.

Maelrin and Jena accompany the group to the Temple. The watch stays behind, but the group has no further problems reaching the hill.

At the gates, a worried-looking Lady Meralindiel awaits them.

"I have been told of the horrible occurances in the Koska Quarter," She says "Do any of you need healing or anything else?"

"We're all in one piece, excepting our Kineticist who's having some personal problems unconnected to Deaders. Strangest thing- the wight with the armor, I'm reckoning the Barrowman, knew we had the Chrysagmir. How would that be?"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Justin Case wrote:

Justin nods grimly to Isaac, then moves to stand beside Ekuur.

"FIre we can do Ekuur." HE says, holding up a hand covered in flame.

"And I agree with you. Mostly. But if we wait too long there will be more to tangle with. And we need to put a stop to this madness, not just bless the poor souls already dead. There will be plenty of time for 'purification' later. Let's follow Isaac, and introduce whoevers behind this madness to our own idea of a 'blessing'." He grins mirthlessly, his hand still covered in flame.

"Come on. Afterwords, I'll set the fires for you myself." He adds, glancing at a particularly young victim of the carnage, his eyes hardening.

Works for me Monkey-man! Good luck getting your time & PC back! :)

"Aye. A practical notion, but it's best we let our hosts tend to their deaders after their own custom rather'n enforcing our notion of cultural imperialism."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Dungeon Monkey wrote:
"I think we should repair to the temple," Jena says, her eyes wide. Her summoned beasts peek from the large bag she habitually carries for them. "Feanoss," She indicates the watch captain "Feels that we are not safe in the city."

Isaac looks around the blasted wreck of the inn and the carnage in the streets.

"Kennit, does he? I can tumble to how he wound up cap'n...", he mutters.

"Aye. On we go, cutters, back to the temple. Best we get the Dark o' how these berks knew we had our... cargo. Presumin' that twice-penned berk was the Barrowman ye lanned us on, it seems ye got worse 'n Koska in your city."

In Planar Common, he motions to the party:
"Karrin, Merle- keep Nari up. She starts sizin' up elves to pen in the Deadbook, ye remind her that's a mistake."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

The other question being: will Isaac notice that Karrin likes him?

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Ms. Kind is musing over the philosophy of action begetting and abetting thought- when the body takes action, the mind is enhanced by the labors of the corporeal vessel. It's a philosophy commonly held by the The Transcendent Order, though they take it a step further and comment that body and mind should be one in tandem at all times.", Isaac says, in one of his rare fits of pedantry.

He knocks his next arrow, taking a moment to look into the street outside.

"The Cyphers run the Gymnasium in Sigil. From what I heard, they got a place where a blood could go swimming indoors- wonders never cease, eh?"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac sighs.
"Just try to keep it under control, cutter. We got enough civilian casualties as it is, a fire through the whole sodding district isn't goin' teh ingrationate us further to our hosts..."

Before stepping back, he shouts into the inn in Elven.
"Anyone still alive- evacuate if you haven't already! If you need help, now is the time teh ask for it!"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac fires an arrow at a rising corpse.
"Oi! Cool yer heels, berk!"
Longbow w/favored enemy: 1d20 + 12 ⇒ (8) + 12 = 20

1d8 + 4 ⇒ (4) + 4 = 8

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac nods.
"I tumble, cutter. Karrin, Rhiannon, Ekuur- on point with me. Merle, Seph, Justin- help Nari. Back to the temple... palace... thing."

The half-elf knocks an arrow and steps out the front door, looking for concealed hostiles.
Perception (w/favored terrain- urban): 1d20 + 18 ⇒ (4) + 18 = 22

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Good work, cutters. That'll teach them twice-dead gits teh walk around like they can knock over any sodding inn they like. Karrin and Rhiannon are hurt, any o' you other bloods need seeing to?"

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Good point- my post reads snarkier than I meant it to. All in fun!

Isaac moves closer to the Barrowman, trying to get a clear shot with his bow.
Advance 30 feet, switch to bow, fire into melee.

Longbow: 1d20 + 10 - 4 + 2 ⇒ (8) + 10 - 4 + 2 = 16

1d8 + 4 ⇒ (8) + 4 = 12

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Ekuur wrote:
Don't forget the bonuses from the prayer spell!

Yeah, because a 30 might not be enough!

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac hauls out his greatsword and swings at the wight attacking Phaumee.
+1 Frost Greatsword w/Favored Enemy: 1d20 + 11 ⇒ (17) + 11 = 28

2d6 + 6 ⇒ (5, 2) + 6 = 13
Cold damage if applicable: 1d6 ⇒ 3

(Male Half-elf (Planar) Ranger 5/Rogue 2)

I'll wait on the wights before posting. And welcome back, Pat!

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac draws his bow, moving up to K9 30 feet with one diagonal step and fires at the wight in K14/15.
Longbow w/point blank shot, favored enemy bonus: 1d20 + 13 ⇒ (19) + 13 = 32

1d8 + 4 ⇒ (5) + 4 = 9

(Male Half-elf (Planar) Ranger 5/Rogue 2)

New Initiative, if necessary: 1d20 ⇒ 16

Isaac pulls out his guisarme, advancing to L5.
"New plan, cutters: fighters to the front- Justin, Merle, Ekuur, please do what you do best."
Then he attempts to trip the hulking Skargus.
Trip attack: 1d20 + 8 ⇒ (6) + 8 = 14
Somehow I doubt that worked...

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Justin Case wrote:
"If you want, I can start by tossing in a summons to start the party, distract them either after your ready, or to give you a distraction to get into place?" He offers.

"Hold off on that in case we pull in more opposition- we don't want to play out all our tricks at once, eh?"

Isaac is going ahead of the group and trying to slip around the second wight for a sneak attack to kick off the main event.
Stealth: 1d20 + 13 ⇒ (11) + 13 = 24

(Male Half-elf (Planar) Ranger 5/Rogue 2)

The half-elf slips back down to the party with this information.

"Oi", he whispers while kicking the massive corpse on the floor,"We got another o' these berks upstairs teh guard the hallway and sounds like his boss is up there too, a little further off. Seems a bit too cramped fer any pyrotechnics. Give me and Stheno a twelve count (unless ye hear us gettin' scragged) and we'll slip teh his opposite side. Once Karrin, Ekuur and Rhiannon bust in on 'im, we'll come at it from the rear and Merle and Justin can lay down some targeted spells while Phaumee, Maelrin and Jena provide ranged support as the vantage allows. Then we roll on to his boss."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac slips off to check the inn for any lingering hostiles.
Stealth: 1d20 + 13 ⇒ (19) + 13 = 32
Perception: 1d20 + 16 ⇒ (20) + 16 = 36

(Male Half-elf (Planar) Ranger 5/Rogue 2)

"Aye. You cutters gather your things. Merle, Stheno- I want you two to come with me. We'll scout out the area before we give this place the laugh; make sure these berks haven't got any more surprises for us. I'm sorry, Nari, but it looks like we have to head back for the palace before we can leave for good. It'll just be a bit longer."

(Male Half-elf (Planar) Ranger 5/Rogue 2)

Isaac fires off two more shafts at the lead wight in the line-up, shouting vitriol the entire time.
"COME ON YOU GRAVE-SMELLING, CORPSE-KISSING, TWICE IN THE DEADBOOK BERKS!"

Composite Longbow w/favored enemy (undead): 1d20 + 12 ⇒ (15) + 12 = 27

1d8 + 4 ⇒ (3) + 4 = 7

1d20 + 7 ⇒ (16) + 7 = 23

1d8 + 4 ⇒ (3) + 4 = 7

And if I'm within 30 feet of the door, that's an additional +1 on attack for point blank shot.

(Male Half-elf (Planar) Ranger 5/Rogue 2)

I'll take a step to K24 to clear Merle's line of fire.

Isaac strings his bow and fires two quick arrows at the hulking monstrosity.
Composite Longbow w/point blank shot: 1d20 + 13 ⇒ (2) + 13 = 15

1d8 + 2 ⇒ (7) + 2 = 9

1d20 + 8 ⇒ (20) + 8 = 28

1d8 + 2 ⇒ (6) + 2 = 8

Confirm!: 1d20 + 8 ⇒ (11) + 8 = 19

Edited to include Rhiannon's challenge.

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