My question: why would you use Pathfinder to play this game?
There are some really good games out there that focus heavily on character interaction, dialogue and choices, that have zero stats. I've personally found that these games have changed how I look at roleplaying in general and given me more "tools" in my toolbox as it were, as a player and GM.
A short game (1 session) that I highly recommend to pull out for those "we just finished a campaign but don't know what to play yet" nights... is Fiasco. Basically it's a Cohen brother's movie. The game walks you through a little bit of setup, you don't even have character sheets, just note cards with a few prompts between each player. Each player gets to describe a scene, have dialogue with other players (who can be their character, or act as any required NPC). The outcome of scenes impacts the ending of the game because you earn dice. At the end, your character rolls the dice they've collected and a table tells you what kind of ending you get. Usually it's bad.
One of my favorites involved us all playing retired nuns at a convent. We did horrible, horrible things to each other.
I can recommend other games as well. It's good to shift out of the comfort zone from time to time. Playing a game that does some of the heavy lifting (to get out of your comfort zone) for you means you get to focus more on just playing the game and having a good time.