Isuma

IonutRO's page

Organized Play Member. 783 posts (945 including aliases). No reviews. No lists. No wishlists. 1 alias.


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James Jacobs wrote:
One question per post, please.

I listed that as a "bonus" question in inverted commas to show that it wasn't the actual question of my post, it was just a call for people in the thread to catch me up to speed on the conversation, because I didn't want to "waste my post", as it were, on asking that.

Q: How come 1/2 of all Azata introduced in PF (meaning those not ported over from OGC) are some form of butterfly winged woman in service of Desna? Is this just disproportionate representation?


James Jacobs wrote:
IonutRO wrote:
Are the comic books "canon"? Not necessarily the events as much as the lore elements introduced.

As much as anything else we produce.

AKA: Yes, unless we decide otherwise sometime down the line to change our minds.

Actual Question: What are the chances of an adventure path taking us to the Hyborean Age or Barsoom then? :D

"Bonus" question: What's this "iteration" stuff everyone's talking about? I'm out of the loop. D:


Are the comic books "canon"? Not necessarily the events as much as the lore elements introduced.


James Jacobs wrote:
IonutRO wrote:

Q: Will we ever see antimoks stated up for Pathfinder/show up on Golarion?

Mystery Monsters Revisited makes references to human/yeti hybrids, so there's a precedent something like them on Golarion.

Unlikely, but I guess we'll see... I'd have to look into that a bit more. "Antimok" is a creature from my hombebrew, in any event.

Your homebrew race is what I was referring to, since you mentioned them a few years ago.


Q: Will we ever see antimoks stated up for Pathfinder/show up on Golarion?

Mystery Monsters Revisited makes references to human/yeti hybrids, so there's a precedent something like them on Golarion.


James Jacobs wrote:
If it's possible for humans to do that, then yes. AKA: Up to your GM, I suppose, but that's unlikely to be something we'd ever do in print. It's too confusing.

I didn't really expect it to ever show up outside of a rare few NPCs such as a Tiefling born in hell or the like, I was asking because of an idea I had for a race.

Q: Can manasaputra or kami produce aasimar or something similar? The latter I imagine yes since Oni are also native outsiders and they produce tieflings.


James Jacobs wrote:
First off, aasimars and tieflings aren't half breeds. They're their own race.

I know, it's why I used inverted commas. I was just trying to avoid using the word planetouched, since it doesn't actually exist in Pathfinder.

Q: Can outsiders whose bodies and souls are separate be "native" to other planes and thus have the Extraplanar subtype when visiting the material plane?


James Jacobs wrote:
There's magical options, but no vinyl records. Clockwork stuff maybe?

Makes sense. :D

Would a "half-breed" native outsider (Like a half-celestial, half-fiend, Aasimar or Tiefling) born on the plane of its ancestry still be considered a native outsider? And if so, is it native to the Material Plane or is it technically "native" to the plane it was born on?


James Jacobs wrote:
IonutRO wrote:
James Jacobs wrote:
There are no couatl aasimars. Aasimars are descended from the humanoid celestial races, not all good outsiders.
Does that apply to cetaceals and cervinals as well?
Why wouldn't it? Those are both agathions, so they'd work the same way as all agathions, which are one of the celestial races. (I misspoke when I said "humanoid" celestial races, since there are plenty of examples of non-human-shaped celestials of all four categories.)

Yeah, the wording got me wondering since I enjoy keeping things "lore friendly" in my Golarion-set campaigns, and I've had cetaceal merfolk aasimar variants in one. Thanks for clearing that up.

Next question, I suppose. Are there any means to record music employed by richer folk on Golarion? Magical or otherwise (like vinyl records).


James Jacobs wrote:
There are no couatl aasimars. Aasimars are descended from the humanoid celestial races, not all good outsiders.

Does that apply to cetaceals and cervinals as well?


And should a half-dragon shark be given the amphibious property? Since one of its parents breathed air.


James Jacobs wrote:
IonutRO wrote:
James Jacobs wrote:
IonutRO wrote:

Since you wrote the technology, what rule changes would you suggest for a "technology everywhere" game? Reduce all item prices to 10% and reduce crafting DCs by 10?

Also, yes, I am interested in Casmoran, as I am in Arcadia, Sarusan, and Mythic Content. I love building mythic characters, I recently rebuilt Saint Nicholas as a Hierophant for my yearly Christmas one-shots.

The items in the Technology Guide are priced as if they were magic items. They should not have their prices or crafting DCs changed at all.

But what if I want a world where scatterlight suits and laser pistols are as common as chain shirts and longswords are on Golarion?

I would not change the price of magic item equivalent items (like the nanite hypoguns or cybertech) but I would like to run a game where everyone has tech guns and tech armor from the start.

If you want that world then just go for it. No need to change pricing. Just have the tech stuff be as accessible and used and placed in treasures and used by NPCs and for sale in store as much as magic items.

Or play Starfinder instead?

That wouldn't actually make them common or affordable, though. Nevermind then, I'll figure something out.

Anyways, do Coatl ancestry Aasimar exist? I know Coatl don't reproduce sexually, but IIRC that's not the only way to create an Aasimar.


James Jacobs wrote:
IonutRO wrote:

Since you wrote the technology, what rule changes would you suggest for a "technology everywhere" game? Reduce all item prices to 10% and reduce crafting DCs by 10?

Also, yes, I am interested in Casmoran, as I am in Arcadia, Sarusan, and Mythic Content. I love building mythic characters, I recently rebuilt Saint Nicholas as a Hierophant for my yearly Christmas one-shots.

The items in the Technology Guide are priced as if they were magic items. They should not have their prices or crafting DCs changed at all.

But what if I want a world where scatterlight suits and laser pistols are as common as chain shirts and longswords are on Golarion?

I would not change the price of magic item equivalent items (like the nanite hypoguns or cybertech) but I would like to run a game where everyone has tech guns and tech armor from the start.


Since you wrote the technology, what rule changes would you suggest for a "technology everywhere" game? Reduce all item prices to 10% and reduce crafting DCs by 10?

Also, yes, I am interested in Casmoran, as I am in Arcadia, Sarusan, and Mythic Content. I love building mythic characters, I recently rebuilt Saint Nicholas as a Hierophant for my yearly Christmas one-shots.


1. When will we get a primer on Casmaron?

2. Are we likely to get one before getting one about Arcadia first?

3. When will we get to visit Sarusan?

4. Will we ever get a mythic path for psychic classes?

5. What's the human ethnicity of iblydos actually called? And what's the name of their ethnic language? Is the answer to both Iblydan?

6. Will we get more content centered around Iblydos any time soon?

7. Why can Kelksiomides and Psomeira grant spells of levels higher than they should? They can grant 9th and 8th level spells respectively. But shouldn't it be 6th and 7th respectively? Or at most 7th and 8th assuming they each had the Seat of Power path ability. Is Kelksiomides granting 9th level spells merely a typo?

8. Since you wrote the technology, what rule changes would you suggest for a "technology everywhere" game? Reduce all item prices to 10% and reduce crafting DCs by 10?


Actually, come to think of it, do they even have Zombie Lords or did all of them rot into Skeleton Champions (Bone Troopers) by now?


How DO the gun rules work in Unspeakable Futures? And are we going to see any more rules from it slip into Pathfinder?


So why would anyone pick Path of Strength over Path of Constitution? Constitution is objectively better, same with Path of Intelligence over Path of Wisdom and Path of Charisma. Also, Path of Wisdom and Path of Charisma are identical, why not merge them?


Forcefields.

Sealed off sections like quarian armor.


TheGoofyGE3K wrote:
Now that's a melee touch spell. Did the DM take all 4 attacks of opportunity, and did they all miss? Cause if even one hit the spell should've been lost

Jolting surge doesn't provoke.


baggageboy wrote:
There is a quick draw hideaway limb that does exactly this.

It doesn't, it just lets you hide it in your arm and lets it spring into your hand as a swift action, but it doesn't actually make it part of your arm or allow your arm to transform into a weapon Trigun/Rick and Morty style.


Plate armour and o-yoroi literally made shields obsolete for anyone wearing them in real life, as the shield provided no extra protection over what the armor itself provided. You were literally wearing a full body shield in those kinds of armor.

This is how I see the armor in Starfinder, it's even said to fully enclose the body, either physically or with force fields, in order to seal it against the environment. Shields aren't needed in Starfinder because your armor is as good as wearing a shield.

To use the riot shield analogy, imagine if SWAT armor was made out of riot shields. That's starfinder armor.


https://www.wizards.com/dnd/dice/dice.htm


Burst Fire could be like the Boost property. You spend a full-action to make a single attack with the weapon and if you hit, you deal extra damage as listed in the property. Regardless of if you hit or not, you use up double the ammo.


With the way AC scales, there's only 3 scenarios that shields can lead to.

Shields give high AC + armor gives low AC to compensate = shields become mandatory to keep AC up.

Shields give high AC + armor gives the same AC it does now = shields become overpowered and end up giving players too much AC.

Shields give low AC + armor gives the same AC it does now = shields are a really minor bonus, so that having or not having a shield can't make or break a character.

Starfinder went with the third scenario, the only shield in the game gives a +1 EAC bonus.


IIRC Tier 1 computers are basically smartphones, so they would also have personal cameras, alongside other useful stuff inbuilt.


Are Skittermanders evil? If not, what's their general alignment?


whew wrote:
Is it one-handed or two-handed? Basic melee or advanced?

One-handed advanced.


Voss wrote:
IonutRO wrote:
At 1d8 S + Critical Wound, it doesn't really sound like it's worth being a level 5 weapon. At level 5
Level 5 weapons aren't quite on the progression system yet. It usually isn't til 6th or 7th that a weapon is a real upgrade. So unfortunately it fits right in.

Doesn't seem worth the 2650 credits though. A longsword is a level 1 weapon with 1d8 S for only 375, and a tactical pike is a level 2 weapon with 1d8 P and reach for only 475 credits.

I just feel it's overpriced.


I'd recommend converting the PF Drow wholesale, converting darkness to fog cloud and either removing poison use or having it reduce the time it takes them to apply poison to melee weapons. Oh, and removing weapon familiarity.


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avr wrote:
vashtheblackseed wrote:
No credit value listed. This is most likely due to the fact that the selling of an captured enemy ship, even at 10%, would provide an average group enough credits to fully upgrade themselves by a few levels.
While this is a problem, it also leaves open the question of what you can actually do with captured enemy ships.

Pretend it's where your BP at levelup come from.

Porridge wrote:

This largely repeats things that have been said before, but to spell it out a little...

There are two natural answers to “How much is 1 BP worth?”, each of which has some drawbacks.

Take 1. The RAW Answer: Credits and RAW are incommensurable. There’s no (official) way to buy or sell ships, or to pay credits for BP upgrades.

CON: This requires players to suspend belief a bit, and potentially requires some awkward hand-waving from the GM with respect to why each attempt by the players to buy/sell ships, pay for upgrades, etc., doesn’t work.

Take 2. The WBL Answer: If you want to allow ships to be bought and sold, in a way that fits smoothly with the WBL assumptions of the game.

Since WBL and BP by tier scale at different rates, you can’t make a BP worth a constant amount of credits and fit with the games WBL assumptions. Instead, the value of a BP needs to scale with the tier of the ship.

We can determine these values as follows. You want a tier X ship to sell for an amount equal to the amount of wealth players are expected to get in a CR X encounter. And items are generally taken to have a value of x10 what you can sell them for. So the value of a tier X ship, and the worth of each BP for a ship of that tier, are:


  • Tier 1/3 - 1500 - 50 credits/BP
  • Tier 1/2 - 2300 - 57.5 credits/BP
  • Tier 1 - 4600 - 83.6 credits/BP
  • Tier 2 - 7750 - 103.3 credits/BP
  • Tier 3 - 11000 - 115.8 credits/BP
  • Tier 4 - 14000 - 121.8 credits/BP
  • Tier 5 - 31000 - 229.6 credits/BP
  • Tier 6 - 39000 - 251.6 credits/BP
  • Tier 7 - 46000 - 255.6 credits/BP
  • Tier 8 - 54000 - 263.4 credits/BP
  • Tier 9 - 100000 - 434.8 credits/BP
  • Tier 10 - 147000 - 544.4 credits/BP
  • Tier 11 - 250000 - 806.4 credits/BP
  • Tier 12 - 340000 - 971.4 credits/BP
  • Tier 13 - 500000 - 1250 credits/BP
  • Tier 14 - 770000 - 1711.1 credits/BP
  • Tier 15 - 1130000 - 2260 credits/BP
  • Tier 16 - 1780000 - 2966.7 credits/BP
  • Tier 17 - 2600000 - 3714.3 credits/BP
  • Tier
...

I am stealing this!


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Androids are mechanical and artificially created beings. But they are beings with sentience, sapience, and ALIVE because they house souls. That's what denotes life vs animation. A zombie is animate, and so is a golem, but neither is alive. An android has a soul that will be judged in the afterlife, and most likely has been judged many times before as a human, elf, or any other thousands of species, and will be judged again in the future. In the metaphysical sense defined as part of a fantasy setting, it is alive.

"Does this unit have a soul?" YES! Yes it does!


Melee Striker increases your STR bonus by 1/2, vesk increase their proficiency bonus by 1/2. They're completely different bonuses.


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Herald wrote:
So I am wondering, Drow used to be black, but those on Apostae are Purple. S I have to wonder if moving to that world changed them? It's been mentioned that elves commonly take on color characteristics of their environment, or what the story was.

Drow are only black in D&D*, Pathfinder drow have always been blue and purple skinned.

*And other derivative works that kept them black, which Pathfinder didn't.

James Sutter wrote:

First off: I'm extremely honored to see so many people asking about the ilee! I had no idea people were so attached to them. So thank you. :)

As for what happened to them: Well, as we can all see, there aren't any on Apostae anymore. Clearly that must mean they were wiped out, right? But recall the central conceit of the ilee as a race: the fact that their physical forms were all very different, thanks to their unique creation process. Now ask yourself, what if they could control that process? What if, instead of fighting, you could change shape and walk among your invaders?

All I'm saying is, keep an eye on the Pact Worlds hardcover.

So what you're saying is that they're Unseen?


David knott 242 wrote:

I am still wondering what magical effect made a normally size Small goblin Large.

In Pathfinder really well fed and old goblins become Medium sized, it's possible that really super old and well fed space goblins become Large sized.


It's fluff text probably. Like "dimensional slice".


At 1d8 S + Critical Wound, it doesn't really sound like it's worth being a level 5 weapon. At level 5


I'd say yes, but you get no real benefit from it since your other armor will almost invariably be better, there are only 2 armors in the game weaker than Second Skin.


Nah, it's fine. The solarian normally augments its damage with crystals, its base damage is equal to that of basic melee weapons - not a big deal for a pet to deal.


As with any other attack, I just said.


To hit is the same as any other attack, d20+Str for melee and d20+Dex for ranged (unless a spell says otherwise). DC is 10 + spell level (not your level) + your casting ability score's modifier. This is explained in your class description under the spellcasting header.


Every other serum grants a +2 to two skills, while the Sensate serum only grants a +1.


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Nethys seems to be missing all of the exclusive stuff from the Humble Bundle, such as sea-spawn and the order of the dragon (the historical one, not the one we already got).


Stats for White Martians were also published as part of the Worldscape comic series for Pathfinder, but were exclusive to a limited Humble Bundle deal, so only a rare few individuals have access to them.


Besides the Divinity Drive, which was a one time prototype, the only other forms of FTL tech show are the Idari's really slow FTL technology, which is too slow to maintain and expand an interstellar empire, and shadowdrives, which are implied to be slower than drift tech, and there is no indication that the Azlanti are using those because they are not shown to have any connection to Zon-kuthon and were able to quickly mobilized and attack a Vesk colony after first contact.


The text in the CRB says that Triune didn't give the Vesk the secret of drift travel, while the entry on the Azlanti says that they already had an interstellar empire by the time of first contact. Does the tens that Triune gave someone as bad if not worse than the Vesk drift tech or does it mean tha the Azlanti havs their own separate FTL tech?


Touch attacks are against EAC. It's weird, I think touch AC should've still been a thing, but only for spells that literally require nothing more than a mere touch and don't deal damage (since energy damage touch attacks being stopped by EAC does make sense).


Think of it like this. If the creature were smaller then its CR would be lower, and therefore its AC would be lower because it's now weaker and diddier, and so its hide is not as thick anymore. And because its AC is lower, it's easier to use maneuvers against. It's all tied together.


Smite Makes Right wrote:
If I remember correctly, they are considered humanoids or constructs, whichever is worse. In this case, being a humanoid is worse, so they are affected by mending as if they are humanoids.

They take "whichever effect is worse" between the one for humanoid and the one for construct when targeted by a spell that targets by type.

Mending does not target by type, though it can't be used for targets of greater than 1 bulk, so it's kinda useless anyways, but if it wasn't limited by bulk, then it would heal androids, as there is no "worser" effect that mending causes when targeting humanoids, being healed IS the worst effect it.


Zaister wrote:
Deadmanwalking wrote:
Imbicatus wrote:
Also, most enemies are not built using pc rules, so you're not going to be facing very many enemies with weapon specialization.
This is both technically true and deeply misleading. It's true that most NPCs, built with the NPC rules, will not have Weapon Specialization, but all enemies of CR 1+ built with those rules add their CR as a flat bonus to damage, which has much the same effect.
Do you have access to rules that we don't?

IDK what he's talking about, NPCs explicitly have weapon specialization, First Contact says all NPCs of CR 3+ add their CR to damage rolls.

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