About IomestriaNG Female human Sorcerer 1 (Serpentine bloodline) Init +5; Senses Perception +0 AC 11 (+1 Dex.) hp 8 Fort +2, Ref +1, Will +2 Speed 30 ft. Melee
Ranged
Statistics
Base Atk +0; CMB +0; CMD +11 Feats
Skills 1
Traits
Languages SQ
Serpent’s Fang (Ex) 7/day, DC 11: At 1st level, you can grow fangs as a free action. These fangs are treated as a natural weapon inflicting 1d4 points of damage plus your Strength modifier (1d3 if you are Small) plus poison (Bite—injury; save Fort DC 10 + 1/2 your sorcerer level + your Constitution modifier; frequency 1/round for 6 rounds; effect 1 Con damage; cure 1 save). At 5th level, these fangs are considered magical for the purpose of overcoming DR and the poison damage increases to 1d2 Con. At 7th level, your poison requires 2 successful saves to cure. At 11th level, your poison damage increases to 1d4 Con. You can use your fangs for a number of rounds per day equal to 3 + your Charisma modifier. Skilled Magic
Spells known:
Appearance:
Iomestria has the bright crimson hair and purple eyes that were so common in Ancient Azlant, with the widow's peak that comes with it. Her skin is pale, as is common in Cheliax, but she tans quickly. While she has not led a life of hard labour, she has had basic combat training and a lot of dancing-lessons, which have left her slender and fit. Background:
Once upon a time, a young man and a young woman met each other on a beautiful beach, near a glorious city. Their eyes met, he smiled, she smiled -- and she wound up sneaking him onto her ship before it sailed away. The name of the island was Hermea. The young man was one of the children born of Mengkare's Glorious Endeavour, and the young woman was a daughter of one of the branches of Cheliax' wealthy Jeggare family, come to gain a little experience of the world on one of her father's trading vessels. Once upon a time, there was a house with a beautiful garden. This house stood in Westcrown, once the capitol of devil-ridden Cheliax. It was a happy house, built with wealth given by the family of the lady of the manor, and maintained and expanded with the cunning and business acumen provided by the lord of the manor.
She awoke to screams, her father and mother bursting into her room and hustling her outside with her siblings. The house was on fire, the servants Iomestria had known since birth dead or fighting against silent, ruthlessly skilled invaders.
Personality and mannerisms:
Iomestria is sheltered, fun-loving and somewhat naive, but well-educated and friendly. She has wide interests and is quick to adapt to new situations. Currently, she is deeply concerned about her family, and afraid that she may be the only one left both alive and free out of the lot of them, but she tries to keep the fear at bay so she can maintain her freedom. Secrets:
Unknown to Iomestria, she is the carrier of several potent bloodlines. Her father was born on Hermea, the product of one of the breeding programs meant to reinforce lingering elements of the Azlanti genetic code. As her appearance shows, that attempt has come to fruition due to her father's coupling with Iomestria's Chelaxian mother, which makes her a valuable mixture of Azlanti and Hermean. Unknown to the Jeggare family, however, some ancient ancestor of Iomestria's mother was a favoured servant of the Serpentfolk who ruled the Age of Worms, and this taint has travelled down the generations in the blood. Some quirk of genetics activated it when the Jeggare bloodline and the Hermean bloodline mixed, and Iomestria is her parents' first child to display the Serpentine bloodline. As her power matures, the signs will become clear... Equipment:
7 gp bonus 8 sp Antiplague
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