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Seoni

Iolana Zerengo's page

999 posts. Alias of Gandal.


Race

Human (varisian)

Classes/Levels

Magus 4

Gender

Female

Location

Smuggler's Shiv

About Iolana Zerengo

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Magus level 4
Female human (Varisian)
Lawful Neutral - Deity Abadar
height 5ft 5in (179 cm)
weight 140lbs (68kgs)
age 20 yrs
languages: Common/Polyglot/Elven/Varisian

Base info:

Strength : 12 (+1) actually 12 (+1)
Dexterity : 13 (+1) actually 13 (+1)
Constitution : 13 (+1) actually 13 (+1)
Intelligence : 17 (+3) actually 17 (+3)
Wisdom : 12 (+1) actually 12 (+1)
Charisma : 14 (+2) actually 14 (+2)

HP:27 actually 27
AC (naked) [Tot 13] [Touch 12] [FF 11] (dex+1 dodge+1 natural+1)
AC (lamellar leather,current armor)[Tot 17] [Touch 12] [FF 15] (armor+4 dex+1 dodge+1 natural+1)
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save+5 (+4base +1con)
Reflex save+2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1

Race Traits:+2 to an ability score of choice/Base Speed 30ft (9mtrs)/1 extra feat level 1/1 extra skill rank each level

Char Traits: Jenivere crew (Survival is a class skill,+1 bonus rank in that skill)
Armor expert (armor check penalty is reduced by 1)

Favored class:Magus

Level chronology:

level 1 9HP(1d8+1) +1 skill rank
level 2 6HP([1d8/2]+1+1) +1 skill rank
level 3 6HP([1d8/2]+1+1) +1 skill rank
level 4 6hp([1d8/2]+1+1) +1 skill rank +1 Intelligence

Skills:

(skill points x level : [2] +int mod[3] +race bonus[1] +eventually fav class bonus[1]=6/7)
(U)Appraise int+3 rank+0 xclass+0 [tot+3]
(U)Climb str+1 rank+2 class+3 [tot+6]
(U)Fly dex+1 rank+0 class+0[tot+1]
(U)Intimidate cha+2 rank+2 class+3 [tot+7]
(T)Knowledge Arcana int+3 rank+4 class+3 [tot+10]
(T)Knowledge (Dungeoneering) int+3 rank+1 class+3 [tot+7]
(T)Knowledge (Planes) int+3 rank+1 class+3 [tot+7]
(T)Profession(Sailor) wis+1 rank+1 class+3 [tot+5]
(U)Ride dex+1 rank+0 class+0 [tot+1]
(T)Spellcraft int+3 rank+4 class+3 [tot+10]
(U)Swim str+1 rank+3 class+3 [tot+7]
(U)Survival wis+1 rank+4 trait+1 class+3 [tot+9]
(T)Use Magic Devices cha+2 rank+1 class+3 [tot+6]
(U)Perception wis+1 rank+4 xclass+0 feat+2 [tot+7]
(U)Sense Motive wis+1 rank+1 xclass+0 feat+2 [tot+4]
(tot skill points=[[2]xlev[4]]+[int mod[3]xlev[4]]+[fav cls bonus[1]xlev[4]]+[race bonus[1]xlev[4]=28)
(tot ranks allocated 28/28)

Feats:
Proficiency simple weapons-martial weapons [class]
Proficiency light armors[class] special:ignores spell failure % from light armors only
Dodge [1st lvl feat]
Alertness [human bonus feat]
Combat Casting [3rd lvl feat]

Class Features:

Arcana Pool(1/2 magus level+int mod)[5]
Spell Combat(simultaneously use melee weapons and arcane spells like a TWF style;if casting and fighting in melee at the same time she takes a -2 penalty to attack rolls;may take a penalty to attack rolls up to intelligence modif. and use the same penalty as a bonus to caster level when casting defensively)
Spellstrike(can make one free melee weapon attack to deliver a melee touch range spell through any wielded weapon.The free attack is made at the highest attack bonus.It can be used in concert with Spell Combat,but if so the Spellstrike attack takes all the normal penalties accrued by Spell Combat.In case of a critical hit,the weapon inflicts its normal critical damage,but the spell only does x2 damage)
Magus arcana(Arcane Accuracy)
Spell Recall(Spend your Arcane Pool to recall spells you have already cast.)

Spellbook 1 (71 pages left):

Level 0(cantrips):
Acid Splash(1d3 acid)
Arcane Mark
Dancing Lights
Daze(will DC13)
Detect Magic
Disrupt Undead(1d6)
Flare(fort DC13)
Ghost Sound(will DC13)
Light
Mage Hand
Open/Close
Prestidigitation
Ray of Frost(1d3 cold)
Read magic
Spark**(fort DC13)

Level 1:
Magic Missile x2 bolts(1d4+1x bolt)
Shield(+4 AC)
Vanish**
Corrosive Touch*(4d4 acid)
Shocking Grasp(4d6 elect)
Color Spray(will DC14)
Burning Hands(4d4 fire-ref DC14)
Obscuring Mist
Enlarge Person
True Strike

Level 2:
Bull's Strength (+4 Str)
Web(reflex DC15)
[(*=spell from UM)(**=spell from APG)]

Prepared Spells:

Level 0(cantrips):
Daze(will DC13)
Acid Splash (1d3 acid)
Light
Detect Magic

Level 1:
Magic Missile(1d4+1 x2 bolts)
Shocking Grasp(4d6 elect)
Shocking Grasp(4d6 elect)
Shield(+4 AC)

Level 2:
Bull's Strength (+4 Str)
Web(reflex DC15)
[(*=spell from UM)(**=spell from APG)]

Concentration :+11 [(CL +4)(int mod +3)(feat +4)]

Equip:

Backpack 2lbs 2gp
Bedroll 5lbs 1sp
Case 1/2lb 1gp
Rope hemp (50 ft) 10lbs 1gp
Lamp common 1lb 1sp
Oil (1 pint flask) 1lb 1sp
Spell components pouch 2lbs 5gp
Starting spellbook 3lbs 15gp(free)[71 pages blank]
Rations,trail 5 day

Combat Gear:

Lamellar leather 25lbs 60gp speed 30ft
[armor+4 max dex+3 check penalty-2 spell fail20%]
+1 Scimitar 4lbs 2315gp
[att+5 dam1d6+2 18-20/x2 type S]
Shortbow 2lbs 30gp
[att+4 dam1d6 x3 60ft type P]
15 arrows 3lbs 1gp

Clothing:

Explorer outfit 8lbs 10gp(free)
Traveler outfit 5lbs 1gp

Magical equip:

Belt: 
Body: 
Chest:  
Eyes:  
Feet:  
Hands:  Spellguard Bracers
Head:  
Headband:  
Neck:  Amulet of Natural Armor +1
Ring1:  
Ring2:  
Shield:  
Shoulders: 
Other:  Pearl of Power level 1

Potions:

2x Cure Light Wounds

Encumbrance
Carrying Capacity:Light 43lbMedium 86lbHeavy 130lb

Background:
She was born at sea, the daughter of varisian pirates, her father was known as Captain Grievous (he called himself so to sound more scary, his name was Andrej Grevasky).
Iolana doesn't speak of her mother's death, but she was in her low-to-mid teens when that happened ; the young girl was very clever and eager to help her parents in their sea travels, and soon learned how to run a ship,to fight with swords and daggers and to cast arcane spells from her mother.She even came with her own fighting style blending swordplay with magic,making proud both parents.
When her mom died everything changed.Her father stopped taking care of the Zerenade, their ship, and Iolana had to take place as the captain when she was just 16, while Andrej spent his days searching for some rumors and ancient scrolls,without telling his daughter what he was up to. Apparently he believed he found a ruin of thassilonian origins in which he could bring back to life his wife, but he still didn't tell Iolana in case the rumors were false.
He and his daughter began searching these ruins, but they also aroused the interests of an unknown rival, who during one such search ambushed and captured Iolana and some of her crew;the men were slain and she was held captive,probably to learn what her father was searching.
She remembers very little of this period as she was almost always kept unconscious;what she knows all too well is the attempt at rescuing her, made possible by a supposed friend of her father which was present at her capture. During such attempt this mysterious ally hid a drugged Iolana while her captors' ship battled agaisnt the Zerenade, battle which ended with both ships sinking.
Iolana learned some hours later that also her father was gone, as well as her mysterious savior.
She spent some time in mourning and depression but in the end she went on,found a new job as honest sailor and a new ship to work on, she no longer wanted to be in command of a crew.
At 19 she was approached by a man in a tavern; he introduced himself as cptn Castellus Cale, free captain of The Shackles and began asking about Grievous (Iolana's dad) and what he was searching. The girl, which was already quite drunk herself, answered by shouting accuses, bringing more dunken patrons in the discussion which soon degenarated in huge tavern brawl.
Iolana and Cale were forced to flee from the authorities, she hasn't seen him since then.<to be continued>

Money:
104gp 7sp

Jewels/Precious items:
none

Experience

Current status:

Str 12/Dex 13/Con 13/Int 17/Wis 12/Cha 14
HP 27/27
AC (lamellar armor) [Tot 17] [Touch 12] [FF 15] (armor+4 dex+1 dodge+1 natural+1)
AC (naked) [Tot 13] [Touch 12] [FF 11] (dex+1 dodge+1 natural+1)
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4
-----------------------------------------------------------------------
Speed 30ft/9mtr
+1 Scimitar [att+5 dam1d6+2 18-20/x2 type S]
Shortbow [att+4 dam1d6 x3 60ft type P] 15 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2(4d6 elect);Shield(+4 AC) ;Magic Missile(2d4+2)
Level 2:Bull's Strength (+4 Str);Web (reflex DC15)
Arcane Pool(1/2 magus level+int mod)[5]
Carrying 40lbs/light emcumbrance/check penalty -1
Carrying 6lbs/light emcumbrance/check penalty 0

Herolab copy:

Iolana Zerengo
Female Human (Varisian) Magus 4
LN Medium humanoid (human)
Init +1; Senses Perception +7
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Defense
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AC 17, touch 12, flat-footed 15 (+4 armor, +1 Dex, +1 natural, +1 dodge)
hp 27 (4d8+4)
Fort +5, Ref +2, Will +5
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Offense
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Speed 30 ft.
Melee +1 scimitar +5 (1d6+2/18-20) and
. . scimitar +4 (1d6+1/18-20)
Ranged shortbow +4 (1d6/x3)
Special Attacks magus arcana (arcane accuracy +3), spellstrike
Magus Spells Prepared (CL 4th; concentration +7):
2nd (2/day)—bull's strength, web (DC 15)
1st (4/day)—magic missile, shocking grasp, shocking grasp, shield
0 (at will)—acid splash, detect magic, daze (DC 13), light
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Statistics
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Str 12, Dex 13, Con 13, Int 17, Wis 12, Cha 14
Base Atk +3; CMB +4; CMD 16
Feats Alertness, Combat Casting, Dodge
Traits armor expert, jenivere crew (survival)
Skills Acrobatics +0, Climb +5, Escape Artist +0, Fly +0, Intimidate +6, Knowledge (arcana) +10, Knowledge (dungeoneering) +7, Knowledge (planes) +7, Perception +7, Profession (sailor) +5, Ride +0, Sense Motive +4, Spellcraft +10, Stealth +0, Survival +9, Swim +7, Use Magic Device +6
Languages Common, Elven, Polyglot, Varisian, Varisian
SQ arcane pool, spell combat, spell recall
Combat Gear Pearl of power (1st level) (1/day), Potion of Cure Light Wounds, Potion of Cure Light Wounds, Spellguard bracers (3/day), Oil; Other Gear Lamellar (leather) armor, +1 Scimitar, Arrows (15), Scimitar, Shortbow, Amulet of natural armor +1, Backpack (empty), Bedroll, Lamp, Rope, Scroll case (empty), Spell component pouch, Trail rations (5), Traveler's outfit, 103 GP, 7 SP
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Special Abilities
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Arcane Accuracy +3 (Su) 1 Arcane Pool: +3 to attack rolls until the end of your turn.
Arcane Pool (+1) (5/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Armor Expert -1 Armor check penalty.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Potion of Cure Light Wounds Add this item to create a potion of a chosen spell.
Potion of Cure Light Wounds Add this item to create a potion of a chosen spell.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.
Spellguard bracers (3/day) +2 to cast defensively. Activate to roll twice and take better roll.
Spellstrike (Su) Deliver touch spells as part of a melee attack.

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