Poryphanes

Infernal Contract Broker's page

72 posts. Alias of Abraham spalding.


Race

Outsider(Devil, Evil, Extraplanar, Lawful)

Classes/Levels

Master Spy 2

Gender

Male

Size

Medium

Alignment

Lawful Chaotic

Languages

All of them

Occupation

General Contractor

Strength 19
Dexterity 25
Constitution 22
Intelligence 28
Wisdom 21
Charisma 26

About Infernal Contract Broker

Defenses:

Init +7; Senses darkvision 60 ft., see in darkness; Perception +26
AC 29, touch 18, flat-footed 22 (+7 Dex, +7 natural, +1 Luck, +4)
hp 168 (13d10+78+2d8+12)
Fort +13, Ref +18, Will +18
DR 10/good; Immune fire, mind-affecting effects, poison; Resist acid 10, cold 10; SR 21

Offense:

Speed 30 ft.
Melee binding contract (whip) +19/+14/+9 (1d4+15+1d6 acid plus bleed), gore +8 (2d6+7)
Space 5 ft.; Reach 5 ft. (10 ft. with binding contract)
Special Attacks binding contract, bleed (1d6), impale (2d8+4), Sneak Attack (1d6)
Spell-Like Abilities (CL 13th; concentration +21)

Constanttongues
At willbestow curse (DC 22), detect thoughts[i] (DC 18), [i]dimension door, erase, identify, major image (DC 19), produce flame, sending
3/dayarcane eye, break enchantment, greater teleport (self plus 50 lbs. of objects only), hold person (DC 20), locate creature, mage's private sanctum, scorching ray, silence (DC 20), vision
1/daycontact other plane, delayed blast fireball (DC 23), dismissal (DC 23), plane shift (DC 25), summon (level 4, 1d6 bearded devils or 1 bone devil 50%), symbol of pain (DC 23)

Statistics:

Base Atk +13; CMB +16; CMD 34
Feats Dimensional Agility, Dimensional Assault, Power Attack, Dimensional Dervish, Dimensional Savant, Iron Will, Deceitful, Alertness
Skills alchemy, bluff, diplomacy, disguise, Intimidate, knowledge(arcana), knowledge(planes), knowledge(religion), linguistics, Perception, Profession(scribe), Sealth, Sense Motive, Slight of Hand, Spellcraft
Languages Aboleth, Abyssal, Aklo, Aquan, Auran, Celestial, Common, Draconic, Dwarven, Dark Folk, Elven, Giant, Gnome, Gnoll, Goblin, Gnoll, Halfling, Ignan, Infernal, Necril, Orc, Sylvan, Terran, Undercommon; telepathy 100 ft., tongues
SQ infernal contract, infernal investment

Special Abilities:

Binding Contract (Su)
All contract devils carry numerous lengthy contracts draped over their horns or within their numerous carrying cases. They can wield these contracts like whips, but deal lethal damage regardless of the armor bonus of their target. A contract devil modifies attack and damage rolls when using a binding contract by its Intelligence modifier, not its Strength modifier (this equates to a +7 bonus for most contract devils). Wounds created by a binding contract resemble horrifically deep paper cuts and cause 1d6 points of bleed damage. A contract devil can use its binding contract to disarm and trip foes as if the contract were a whip. If it is itself disarmed of the contract, the devil can rearm itself with a new contract as an immediate action.

Impale (Ex)
As a swift action, a contract devil can impale an opponent grappled by its binding contract, dealing 2d8+4 points of piercing damage.

Infernal Contract (Su)
As a full-round action, a contract devil can produce an infernal contract for a single living mortal creature. This contract can grant a wide range of abilities and effects, as detailed on the following page. To receive any of these bonuses, however, the mortal must sign its true name to the document of its own free will. Upon doing so, that mortal's soul is sworn to the contract devil, condemning the soul to an eternity of servitude in Hell rather than whatever fate would naturally befall it upon the mortal's death. Breaking a contract with a contract devil is difficult and dangerous; as long as the infernal contract remains in effect, the victim cannot be restored to life after death save by a miracle or a wish. If a mortal is restored to life in this way, the contract devil immediately senses the development—it not only knows which soul has been restored to life, but also gains the benefits of a discern location spell targeted on the character or creature that restored the damned soul to life.

Infernal Investment (Su)
As a subclause of all infernal contracts, a contract devil can use greater scrying at will upon any creature it has a contract with. The target creature always fails its save against the devil's scrying attempt—this ability otherwise functions at caster level 20th.

Art of Deception (Ex)
A master spy adds her class level to all Bluff, Disguise, and Sense Motive checks.

Master of Disguise (Ex)
A master spy can create a disguise in half the time normally required. In addition, any penalties from assuming a disguise of a different gender, race, age, or size are reduced by 1.

Sneak Attack (Ex)
This ability is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 at every third level (1st, 4th, 7th, and 10th). If a master spy gets a sneak attack bonus from another source, the bonuses on damage stack.

Glib Lie (Su)
A master spy of 2nd level or higher can deceive truth-detecting magic. A creature using this sort of magic against the spy must succeed on a caster level check against a DC of 15 + the master spy’s class level to succeed (as if she were under the effect of a glibness spell); failure means the magic doesn’t detect the spy’s lies or force her to speak only the truth. This ability does not give the master spy the glibness spell’s bonus on Bluff checks.

Mask Alignment (Su)
A master spy of 2nd level or higher can alter her alignment aura to deceive spells that discern alignment (such as detect evil). She may choose to detect as any specific alignment, or to detect as no alignment at all. This ability does not protect against spells or effects that cause harm based on alignment. Masking her alignment aura is a standard action, and lasts until she changes it again or ends the effect.

Equipment:

Shirt, Unfettered
Gloves, Deliquescent
Jingasa of the Fortunate Soldier
Mithril Chain Shirt
Cloak of Resistance +2