|
|
|
|
|
Incantator Maro's page
46 posts. No reviews. No lists. No wishlists. Alias of Set.
|
|
|
 |
|
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
|
|
|
|
Profile
|
|
|
Recent Posts
|
|
|
Recent Reviews
|
|
|
Wishlists
|
|
|
|
 |
|
 |
|
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
 |
|
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Maro despairs to see the serpentman spellcaster leap towards the wall, but draws hope that it may succumb to the Albadian's rage. His own incantations near depleted, he attempts to hurl his dagger at either the fleeing arcanist (if it has not already fallen, or left view), or a random other serpentman who is not in melee, then continuing his movement to run around the house the serpentman is scaling to attempt to cut him off on the other side of the building.
Or just standing ready, if Dusis' blow took the wizard down.
Dagger throw 1d20 + 2 ⇒ (13) + 2 = 15 possibly adjusted for throwing-into-melee penalties, if none remain un-engaged
Damage 1d4 + 1 ⇒ (4) + 1 = 5
Wherever the dagger lands, it strikes with force, sinking deep into wood, or clanging loudly off of stone or metal. :)
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Maro is conflicted, the separate positions both hold some appeal to him, and his baser nature wants to remain behind to loot the fallen serpent-men as well as perhaps eradicate another threat in the confusion of the battle...
"I am uncomfortable with leaving the villagers who so generously hosted us to their fates, with the battle undecided. How do you suggest we alert the ratmen to our departure, Galwynn? If we sneak forth, they won't discover the amphora has departed until they finish slaughtering the townsfolk, and I suspect that was not your plan."
While he speaks, he walks to the closest fallen serpentman and sticks his sword into it's chest, taking his time to do so cleanly and pierce the heart. Other than a small grunt of exertion, and having to place his boot on the creatures chest to haul the blade back out, the action doesn't seem to distract from his question.
'Although it would be one worthy of my faith,' he thinks, with a small grin.
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Warden of Doors wrote:
I don't see any mention of getting the shaken condition from it, though. At least, not in the Channel Energy section of the cleric class.
He was shaken for 1 round from the Cause Fear of the previous round. Had he failed his save, he would have been Frightened for 1d4 rounds, but even with his successful save, was Shaken for 1 round.
Maro steps to be within hands-reach of Amon, although not in such a way to risk an opportunistic strike from one of his pursuers. He calls out again, "Feel the night seep into your bones and consume you from within!" and another wave of darkness pulses forth, howling past his allies and seeming to coalesce around the Asaatthi. Amon, in particular, feels a chill and the sensation of skeletal hands scraping along his armor, sensing great frustration from whatever forces are being summoned, as if they hunger for his soul, but are being denied...
1d6 ⇒ 2 DC 13 Will save for 1/2
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Oh emm gee, post got eated!
Hopefully still within five feet of wherever the Amphora ends up so that he can AoO any snake attempting to lean down and snatch it up , Incantator Maro silently calls upon Belsameth the Trickster to enshroud him in layers of deception move action to activate Copycat, 1 round of a single mirror image , while holding shield and sword at the ready and saying with soft conviction, "Death! Death upon all who defy the will of the gods!" Channel Negative Energy, 1d6 damage to all living targets within 30 ft., DC 13 Will save for half damage, using Selective Channeling to avoid damaging Amon, Dusis or Galwynn (free to not affect self).
An oily wave of darkness that feels chill and damp howls forth from his body, sluicing harmlessly over Amon, Dusis and Galwynn, and seeming to concentrate on the bodies of the serpent men. 1d6 ⇒ 6 damage, the spellcaster should be Shaken this round and have a -2 to his save
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
At Dusis' commentary, Maro nods. "I wish the Veshian had not made such a public arrival myself, but our accepting of his charge was, by force of circumstance, public. I would have preferred more discretion as well, but the situation is what it is, and, if nothing else, perhaps we shall flush out some unworthy elements when they attempt to seize the relic from us."
"It's hardly the best tactical position to be in, but at least we won't have to look for enemies, if we know that they are alerted to our presence and coming right for us..."
He casts a sideways look at Amon, "I suspect subtlety is out of the question, in any event."
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Incantator Maro sees his opportunity and steps forward, voice raised.
"Certainly, that way might be safer, but the night holds no terrors for such as we, does it brother?" he says.
"The Tyrant's rule has not been kind to we who respect the ways of the Slayer, and to reward the Calastians for their ill-treatment is the way of the dog, seeking the approval of an undeserving master. I would rather take this thing away from under their noses, and bring it to the followers of another of the Victors entirely, and so prove that the followers of Belsameth have not lost their courage, or rolled over and shown their bellies to these thugs."
He smiles unkindly, "It would be a spiteful thing to do, to pluck away a treasure from these unworthy would-be overlords and carry it off into the night, and I feel that the Dark Lady would approve."
Maro's not just attempting to convince Radraan, which he suspects will not be possible, but to stir up any Belsamites in the vicinity to agree with him, by suggesting that this mission would strike a subtle blow against the Calastian overlords. And a Diplomacy check. 1d20 + 7 ⇒ (12) + 7 = 19
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
At Radraan's request, Maro humbly accepts the honor, and turns back to the festivities until they are interrupted by the arrival of the wounded man.
Moving towards the man, he attempts to use his medicinal skills to assess the man's condition, and staunch any bleeding, but is unwilling to risk magical healing yet, as the portentous omens give him cause to suspect that an attack of some sort may be imminent.
Heal check 1d20 + 7 ⇒ (14) + 7 = 21
To the rugged individual standing nearest the wounded man, also clearly a visitor to the community, based on his foreign looks and dress, he speaks softly as he pushes his way to the wounded visitor, "Titanspawn do not often use crossbows. Ware men on horseback."
As he attempts to staunch the wounds, he tells the wounded man, "Speak quickly man, are you pursued? If so, you must convince us now not to turn you over to those who come..."
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Maro had been distracted by a combination of stuffing venison into his mouth and eyeing one of the young women across the way, who was flirting openly with one of the other losers of the archery contest, but at Galwyn's comment, turns to regard the man.
"For a wandering scholar, you seem quite skilled with the bow, which is no trivial weapon to master." His head leans back as he speaks, receding further into the shadows, to get a clearer look at the man next to him, casting more of his face in shadow. Gesturing with a piece of roasted venison that he has been eating, he asks, "Do you hunt game?" before finishing this last piece.
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Dusis wrote:
Dusis is surprised by the speed of his opponents but this last one is too much for him and the sweep of his opponent weapon against his head send him unconscious directly. 18 subdual damage = ouch
Recognizing the severity of the blow, and noting that his fellow clergyman is speaking to another man, Maro hastens forward to tend to the fallen warrior, holding up his holy symbol and saying, "Dark Lady, show this man the way out of the endless night."
Cure Light Wounds, will heal equal subdual damage to real damage, and Dusis should be at -2 ish (having taken some real damage once he ran out of nonlethal). 1d8 + 1 ⇒ (8) + 1 = 9
That should heal all of the lethal damage, and 9 extra points of nonlethal, leaving Dusis at 9 hp, with the remainder nonlethal.
Maro helps Dusis to his feet, and gives him time to recover his weapon and clear his head before speaking. "Well fought, sir, but it appears that the local champion is also quite formidable."
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Maro smiles at the man’s question, showing no sign of displeasure at the man’s mention of finding Madriel’s faith more to his preference. “First, perhaps we should step into the shade, for it seems that the sun has been unkind to your skin.” He says, solicitously, placing his hand on the farmer’s shoulder and escorting him into a shadier spot, keeping his hand on the man’s shoulder as he speaks, in the vaguely creepy / intimidating / overly familiar way that some people do, “Every one of the Victors, Belsameth and even terrible Vangal, we are assured,” he adds the last with a bit of a conspiratorial nod, as if relating a confidence, “have served us well saving us from the mad whims of the Titans, and, as you say, all are worthy of some measure of respect, in appreciation for that great deed. It is true that Madriel and Tanil are more strongly associated with growing things and the way of the farmer, but Belsameth is just as important. Three specific examples come to mind;” Maro begins ticking off his points on his long fingers as he details each point.
“Firstly, the dark soil in which crops grow most healthily is soil made fertile by the life that has been lost before, whether from turning crops under the soil, or fertilizing them with the wastes of animals. Secondly, if you raise animals for their meat or hides, again, death is an integral part of your life and your work, as the lambs and swine and chickens most go before the blade to sustain our own families. And, thirdly, every farmer must deal with the creatures that come in the night, the fox or weasel who raids the henhouse, the moles and gophers that nibble at your cabbages. These are things that we can face ourselves, with hounds and traps and sharpened sticks, but there are other things in the night, true horrors that even the most fierce and loyal sheepdog can keep away, Titanspawn and other horrors that hide in the shadows, goblins and ghouls and worse things besides. While Madriel, in her grace,” he says, gesturing at the sunlight above, “rests from her daily activities, it is up to Belsameth to stalk the night, dagger in hand, and remind the night terrors that no matter how fearsome the Titans may have made them, there is one who is more terrible and deadly yet. The Dark Lady has accepted her role as not just a monster, but a monster *to* monsters. The Titanspawn have no love for Madriel or Corean or Tanil, it is true, but Belsameth is the one that they truly fear, for she has walked into the night they thought their safe haven, and hunted them were they dwell.”
Wrapping up, he gestures to the sun again, “When you plant your grains, or see the birth of a new lamb, say a word of thanks to Madriel or Tanil, as is appropriate, but remember when you harvest grains, or bring meat to your lips, or sip of wine or ale, that the animals and plants gave their lives for this bounty, and in death, there is the work of Belsameth, and, in doing these things, you are receiving her gifts. Pause to say a word in her honor, to recognize that our lives cannot continue without her gifts, that our flesh would fail, if we did not cut down living things. Each meal represents little deaths that we accept every day, as we reap grain or enjoy eggs in broth, and they are a constant reminder that death need not be a terrible thing. It is as much a part of life as birth and growth.”
Diplomacy to ‘sell’ the schpiel and make it perhaps better than this random gibberish I’m spouting. 1d20 + 7 ⇒ (16) + 7 = 23 Also Heal check to offer advice about how to soothe and cool his sunburn, and avoid it in the future. Taking 10 on the Heal check for a 17.
Maro will very deliberately *not* point out that Madriel's pretty sun has scorched his skin, as he wishes to avoid saying anything anti-Madriel in the man's presence and 'get his back up,' so to speak.
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Warden of Doors wrote:
Quimby gladly takes the accolades and the cup of water. "Much obliged, frien-", he stops in mid sentence when he notes your vestments, "... er, uh, Incantator? Thank you. I didn't know Radraan had taken on an acolyte, if you don't mind my sayin'."
Maro smiles at the assumption, "I'm in town for the festival, actually, but I'm pleased that you recognized my rank. Perhaps I'll see you later at the shrine."
Maro then hands whatever remains of the liquid refreshment to the winner of the race, if he's still present.
|
|
|
|
|
 |
 |
 |
|
|
 |
|
 |
|
|