About Illes Elandru
ACTIVE SPELLS and Effects:
Illes Elandru
Male human (Varisian)
CG Bard 9, xp: yep.
Init +2; Senses Perception +7
Languages Common (Taldan), Varisian, Shoanti, Infernal, Goblin, Giant, Sylvan, Gnome
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AC 19, Touch 12, Flat Footed 17
Without Shield: 17, Touch 12, Flat Footed 15
Dex +2
Armor +4 (Mithral Chain Shirt)
Deflection +1 (Ring of Protection +1)
Shield +2 (Mithral Heavy Shield)
Natural +0
Dodge 0
Size 0
hp 58, Damage taken 4 Temp hp 0
Fort +5 (+3 Base, +2 Con), Ref +8 (+6 Base, +2 Dex), Will +5 (+6 Base, -1 Will)
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Spd 30 ft
Melee MW Whip +8/+3 (1d3+1 nonlethal, 20/x2) 15' reach, +2 on disarm checks, -or-
+1 keen rapier +8/+3, (1d6+2 15-20/x2)
+1 Whip of Entangling +8/+3 (+2 trip/disarm)
Ranged +1 Composite Shortbow (Str +1) +9/+4, (1d6+2, 20/x2) Rng 60 ft
Base Atk +6/+1; CMB +7 CMD 19
Atk Options
Spells
DC 10+6+SL +1 Enchantments +2 Ench/Illusion with Captivating Melody
0 Level (DC 16)
Read Magic, Ghost Sound, Message, Summon Instrument, Open/Close, Mage Hand
1st Level (DC 17/19) [X], [ ], [ ], [ ], [ ], [ ], [ ]
Silent Image, Cure Light Wounds, Tasha's Hideous Laughter, Grease, Charm Person
2nd Level (DC 18/20) [ ], [ ], [ ], [ ], [ ], [ ]
Suggestion, Sonic Weapon, Silence, Cacophonous Call, Mirror Image, Disguise Other
3rd Level (DC 19/21) [x], [x], [x], [ ]
Good Hope, Haste, Charm Monster, Major Image
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AbilitiesStr 12, Dex 14, Con 14, Int 14, Wis 8, Cha 20 (22)
SQ Bardic Knowledge (Ex), Bardic Performance: Rounds/Day: 28; Spent: 0
Performance DC: Will vs DC 21 (10 +1/2 bard level + cha mod +1 song of the heart)
Countersong (Su) (Wind) 30' Perform vs Sonic or language dependent magical attack, Perform for new save each round.
Distraction (Su) (Act, Comedy, Dance) 30' Perform vs Illusion (pattern or figment)
Fascination (Su) 90', 3 targets
Inspire Courage (Su) +3 att/dam, charm/fear (bumped by song of the heart)
Inspire Competence (Su) 30', one target, +3 competence on checks with one skill
Versatile Performance (Ex) Can sub Perform: Wind for Diplomacy or Handle Animal and Perform: Dance for Acrobatics or Fly
Well Versed (Ex) +4 save vs bardic, sonic, or language dependent
Lore Master (Ex) Can take 10 on any Kn with ranks. Take 20 once a day as a standard action.
Suggestion (Sp) As spell. Must fascinate first. Does not require performance rounds.
Dirge of Doom (Su) 30' Must see and hear. Duration: performance and target within 30' range. Targets are shaken.
Inspire Greatness (Su) 1 target, 2d10+con mod temp hps, +3 attack, +2 fort (increased by song of the heart)
Feats
L1 Skill Focus: Perform
Human: Extra Performance (+6 rounds)
L3 Captivating Melody - Swift Perform (DC 15 + Spell Level) Spend 2 rnds of performance for +2 DC to Ench/Illusion
L5 Song of the Heart (+1 to all b. performance bonuses, +1 DC on music effects)
L7 Spell Focus (Enchantment)
L9 Greater Spell Focus (Enchantment)
Skills ACP: 0 +favored class ranks
Acrobatics +8 (3r +3 class +2 Dex)
*Diplomacy +17 (8r +3 class, +6 Cha)
Bluff +13 (6r +3 class +4 Cha)
Kn Arcana +14 (5r +3 class +2 Int +4 bard)
*Kn Dungeoneering +10 (1r +3 class, +2 Int, +4 bard)
Kn Engineering +10 (1r +3 class +2 Int +4 bard)
Kn Geography +10 (2r +3 class +2 Int +3 bard)
*Kn History +10 (1r +3 class, +2 Int, +4 bard)
*Kn Local +10 (1r +3 class, +2 Int, +4 bard)
Kn Nature +10 (1r +3 class, +2 Int, +4 bard)
*Kn Nobility +10 (1r +3 class, +2 Int, +4 bard)
Kn The Planes +10 (1r +3 class +2 Int +4 bard)
Kn Religion +10 (1r +3 class +2 Int +4 bard)
Perception +10 (8r +3 class -1 Wis)
Linguistics +10 (5r +3 class +2 Int)
*Perform Wind +23 (9r +3 class +6 Cha +2 MW +3 Skill Focus)
*Perform: Dance +18 (9r +3 class +6 Cha)
Perform: Oratory +10 (1r + 3 class + 6 Cha)
Profession: Astrologer +4 (2r +3 class -1 Wis)
Sense Motive: Versatile Perform Oratory
Spellcraft +10 (5r +3 class +2 Int)
*Stealth +7 (2r +3 class +2 Dex)
*UMD +18 (9r +3 class +6 Cha)
Handle Animal or Diplomacy, can sub Perform: Wind for +20
Fly or Acrobatics can sub Perform Dance for +12
Equipment: Explorer's Outfit, Mithral shirt (10lb), Mithral Heavy Shield, Badge of Valor [ ],[ ],[ ], +1 Comp Shortbow (Str+1), 17 arrows, Mw Rapier (2lb), MW Whip (2lb), MW Pipe (3lb) (Joyful Noise 3/day), Caltrops, Ring of Protection +1, Cloak of Charisma +2, Lesser Rod of Extend [ ], [ ], [ ]
Backpack: Flint and Steel, Waterskin, Everburning Torch, Oil of Magic Weapon, Scrollcase
Scrollcase: Silent Image x4, Sleep, Whispering Wind, Comprehend Lang, Minor Image, Cat's Grace (CL 3), Eagle's Splendor x2 (CL 3), Heroism (CL 3), Rage x 2 (CL 3)
Flask Belt: Alchemist's Fire, Tanglefoot Bag
Head:
Face:
Throat: Badge of Valor
Shoulders: Cloak of Charisma +2
Body:
Torso:
Arms:
Hands:
Rings: Ring of Protection +1
Waist:
Feet:
Potions:
Wands:
CLW: 19
CMW: 9
Enlarge Person: 46 (UMD 20 to activate)
Ray of Eneeblement: 28
To sell:
Mw Rapier
Not Carried: Entertainer's Outfit, Torch x2
Total Weight: 25.5lb Money: 1198 gp 0 sp, 0 cp
Load--- Light 0-33, Med 34-66, Hvy 67-100, Lift 100, Push 500