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Count Saleno

Ignacious Throckmorton III's page

54 posts. Alias of James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).


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Can I revise my previous action and instead move to -AF11 and cast a Magic Missile at the rat in front of Zo?

Damage: 2d4+2=7


Sorry, a bit busy in real life. I'll head over there.


Ignacious begins casting a summoning spell as soon as he hears the commotion.


"I would be most happy to hold those small trinkets and the coin for our future division, of course. It would be a burden, but one under which I would labor."


"As much as I enjoy the history of architecture, I believe Bargle awaits. And by Abadar his remains are earning interest as we wait."


Iggie will take a moment to cast Detect Magic and scan the room.


Iggie takes a step backwards (five foot step away from the Harpy) and attempts to blast the offensive harlot with Abadar's dissolving spirits!

Attack (acid dart): 1d20+5=9, 1d6+1=7

"Waken, you fools! It is not what it seems!"


Branding Opportunity wrote:

Also, James, since Iggy is snapping out from under the "siren's song", he'll get to actually act this round! Go ahead and please post an action. Thanks!

BrOp

EDIT: As to Father Meghdad, why don't I just DMPC him for the rest of the adventure. That way I can have a little RP fun and the party can have more healing. If you still want to turn into a Cleric 1/Wizard 2, that's still fine.

I'll keep Iggie a Wizard then. He's more fun as an arcanist!


Will: 1d20+5=22

"By Abadar's Vault! What is going on here!?!"

I will be updating Iggie on Monday. If we're down a cleric, would it useful for Iggie to be slighly revamped to a Wizard 2/Cleric 1 of Abadar? I don't think much would change that has affected the game thus far.


Iggie stirs, staring off into space. "I swear I just heard a far-off voice, as if someone was secretly controlling my entire life!"


"Sweet sounds of silver! That music is heavenly!" Ignacious will move through the friendly spaces in front of him and end up in -AD8.


Rhade wrote:
"Ignacious do you remember all those coins Zo I think found in that pit that aberration was lurking inside when we first approached this place, Did you leave those behind or bag them?" Rhade asks Ignacious thoughtfully.

Ignacious huffs. "Leave money simply lying about? Am I a goblin, man!?! Of course I brought it along, where it is far safer and more likely to be useful."


"A place of safety seems reasonable and wise, to my mind," Iggie says" and the bed does seem to be more restful than it would otherwise seem... And while I cannot make those of us less than gifted with stealth any more stealthy, I can make one of us significantly faster for a brief time once, or cast a magic mist that obscures vision so as to better surprise the fiends. Of course, they can most definitely use it against us, as well!"


"I hate to see such a possibly valuable item wasted if there is no need. Therefore..." Iggie steels himself, walks over to the bed, and lays down upon it, holding his breath.


Iggie will wander over, looking disoriented. "I'll take a look at the bracelet, if you like! A person always ought to have a second opinion on matters of valuation, Abadar tells us."

Detect Magic and Appraise: 1d20+9=11


Iggie once more casts Disrupt Undead: 1d20+1=8, 1d6=2


Iggie goes with what works and fires a Disrupt Undead cantrip at the foul mistake of nature!

Attack and damage: 1d20+1=15, 1d6=5 (-4 for melee firing factored in!)


Ignacious casts another Disrupt Undead cantrip: 1d20+1=16, 1d6=5 (-4 for firing into melee already factored in)


Ignacious holds up his hands, screams: "In Abadar's Golden Light, be gone to hell!"

Disrupt Undead: 1d20+5, 1d6=[18, 5], [6]


Iggie, feeling less useful in trap searching situations, takes a few moments to case Detect Magic and wanders the room, searching for auras.


Zo wrote:
Zo draws a deep breath and shakes her head as the dizziness begins to recede. "Thank you, Father," she murmurs. "And you, Gregori." She calls out to the half-elf in the closet. "I think it was the string, Rhade. Don't touch it!" Sitting up, she nods to the halfling. "There was some sort of little jewelled bauble in there, Iggie, if you're interested."

"Ah! And this time, magic, not poison!" Iggie will use mage hand to tip the box over then remove anything inside it from a safe distance of 15 feet away.


Zo wrote:

As dizziness and pain sweep over her, Zo focuses her eyes on the halfling with difficulty and remarks, "Good advice, Iggie, if a little too slow."

Iggie seems distressed by his slowness, "Curse it! I thought too slowly!"


Zo wrote:
Zo unties the string on the hatbox and carefully lifts off the lid.

"Wait!" Ignacious steps forward, draws ZO back and says, "Allow me. It may be safer to be farther back!"

Casts mage hand and uses it to open the box.


Father Meghdad wrote:

I won't even roll damage :P

Welcome to my world.

Fiery ray: 1d20+1=10, 1d6+1=7

Seriously. I think I have wandered into the land of misfit die rolls.


"By Abadar's Guarding Hand, take THIS!"

Touch Attack and damage for acid darts: 1d20+1=11, 1d6+1=3


Ignacious attempts to acid-ize the bat once more: 1d20+1=5, 1d6+1=3

Really, Invisible Castle? Did I run over your invisible dog or something?


Iggie's not on the map, but he came into the keep, so I'll assume he can see the beastie, and is probably hanging back near the entrance, not being the sort who enjoys being leapt upon by monsters.

Ignacious cries out when the Bat appears, "Great Glittering Vaults of Abadar!" He then points his finger and cries out "Corrosum!"

Acid Dart (touch): 1d20+1=2, 1d6+1=3

Oh Invisible Castle, why hast thou forsaken me?


Zo wrote:

"Iggie? Father? Anyone? Can you make this glow for a while?" Zo asks, holding out a coin on her outstretched palm as she eyes the gloomy storage closet to the north.

"Alas, the illusory arts and I have never seen eye to eye. I prefer my value to be plain to see. I cannot help you."


"Gracious! Stop the removing of thumbs for one moment please, while I craft my spell!"

Bluff to cast a really frightening fake spell (as well as using my acid dart ability to make acid drip from my fingers as I cast): 1d20+1=2

IC hates Iggie. I swear.

"Oh well, just kill them then..."


Ignacious will walk over to the bound kobolds and attempt to aid in the intimidation/diplomacy.

"Of course we are quite sorry about killing your friends. Normally this lot only kills for noble purposes, like money and personal gain, but today is a bit different. Today we're out to kill a wizard, name of Bargle? Heard of him, have we? You just happened to be in the way. Bad luck, I suppose. Now, if you help us, we'll let you, go minus your weapons of course. Can't have you swinging about to stab us in the backs, can we? No, of course not. But what we can do is give you a chance at a new life, and I daresay, after we eliminate Bargle, this place is of no particular real estate value to us. I mean, look at the foundation! Crumbling! That lowers property values right there and then you've got infestations, no offense intended. So talk to the nice white haired gentlemen and we'll leave you alone, okay?"

I don't know if that qualifies as intimidation or diplomacy, but the roll's the same either way: 1d20+1=2

"Well I can't get anything out of them. Shall I conjure a beetle to eat them and be done with it?"


Zo wrote:
Zo sees the halfling standing near the hole in the wall. "Nice work, Iggie," she calls appreciatively. "If we make it back to town, I may even reimburse you for that scroll." She surveys the kobold-strewn courtyard. "One kobold was the leader," she says thoughtfully. "It may have a key, a map, something that could be of use to us. Or are we in a hurry to get after the two that got away?" She looks round at the group inquiringly.

"It is always profitable to have friends in extraplanar places, my dear." Ignacious will also use detect magic to aid in the search for magic and valuables...

Perception: 1d20+4=8


Ignacious will double move to -P-2. Once there he will beam proudly at the work his summoned "children" did in slaying so many kobolds.


Ignacious will double move to get to the wall opening, wheezing as he goes from the exertion.

North beetle will attack the kobold at U10: 1d20+3=14, 2d4+2=10

Middle beetle will move to V13 and attack the flanked kobold: 1d20+5=14, 2d4+2=6

South beetle will attack the kobold at O12: 1d20+3=23, 2d4+2=7 and confirm: 1d20+3=9, 2d4+2=5 (edit: accidentally pasted the same roll...)

This done, the three beetles will disappear, their 3 rounds of summoned life spent.


Ignacious will run toward the opening in the wall while his little friends work their magic!

South Beetle will attack: 1d20+3=23, 2d4+2=7 and to confirm the crit: 1d20+3=11, 2d4+2=8

Middle beetle will double move to attack the nearest kobold.

North Beetle will attack again: 1d20+3=20, 2d4+2=8


Rhade wrote:


"So Ignacious you ready?" Rhade asks as they towards the hole.

"Please Lady Crichton back Ignacious whilst the good father and Zo take up the rear when we storm that place," Rhade asks her.

"I figure once you summon whatever it is, the distraction will be very short, but every step we make beyond that hole should put us close enough for the pair of you to strike down any of those critters with ranged weapons whilst we sort out the rest hand to hand, any problems with that?" Rhade asks Ignacious and the others keeping his voice down.

Ignacious nods, pulls forth one of his precious scrolls and begins casting!

Invisible castle: 1d3=3

After a round's worth of chanting and gesturing, three Celestial Giant Fire Beetles appear, two flanking the exposed kobold and one adjacent to the hidden kobold.

Stats for the Beetles:

Spoiler:

Celestial Giant Fire Beetle
Size/Type: Small Magical Beast (Extraplanar)
Hit Dice: 1d8+2 (6 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 16 (+1 size, +5 natural), touch 11, flat-footed 16
Base Attack/Grapple: +0/-4
Attack: Bite +3 melee (2d4+2)
Full Attack: Bite +3 melee (2d4+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Smite Evil
Special Qualities: Darkvision 60 ft., vermin traits, resistance to acid 5, cold 5, and electricity 5, spell resistance 6
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 14, Dex 11, Con 15, Int 3, Wis 10, Cha 7

And Initiative: 1d20+3=7

And three attacks and damage for the Beetles (John, Paul and George!):
2 Flankers (John and Paul): 1d20+5=20, 2d4+2=8 and 1d20+5=15, 2d4+2=4

And the Lone Beetle (George): 1d20+3=7, 2d4+2=8


DM BrOp - Kill Bargle! wrote:
Ignacious Throckmorton III wrote:
"If I can see the area, I can summon into it."
You could see through the same hole in the wall Zo spied through ... if you stand on your toes.

Ignacious still move over to the hole and peer through.

Perception: (taking 10 since IC is down...) for a 14.


Zo wrote:
" Iggie, could you summon some kind of creature to the other side of that wall? The rank and file seem nervous; a little panic could be enough to make them stop listening to their commander's orders."

"If I can see the area, I can summon into it."


Watching the paladin indulging his inner bard, Ignacious sighs. "Well, I can see that preparation and stealth will be of no use. Perhaps we should construct some sort of a large wooden rabbit and hide inside it. When they take it inside, we'll spring forth and take them by surprise? No? Yes, I suppose it is a rather cliched idea..."


Rhade wrote:
"Thanks by the way," Rhade says to Ignacious as he passes the now overloaded mage.

Ignacious winks at Rhade, then goes back to scowling. "Greedy, am I? We'll see who's complaining when we get back to town after all this and SOMEONE needs to have a foot regrown. 'Oh I wish I had that treasure we left lying in that filthy unprotected worm's nest! Oh, then I'd have a new foot!'"

"If the beasts know we're coming, then perhaps a different approach is called for. Maybe up and over? I can summon a mount for myself, but I don't think I can call them for long enough to ferry EVERYONE, but perhaps one or two of you. One COULD fly a rope up there, perhaps?"


Cordelia Crichton wrote:
"There are also a lot of silver and copper coins down there as well, but someone else is gonna have to go down and clean them up, they're everywhere." She starts to wind her sash back around her waist while she's talking, securing the clasp as she says, "should we collect them or go and investigate that noise?"

"They already know we're coming, lass, COLLECT THE COINS!" Ignacious' fat little hands rub together excitedly thinking about the lovely wealth just left rotting in a hole. What a waste.


Ignacious wanders cautiously toward the pit as well. Hearing the slam and the sound of small feet, he sighs, "Damnable fortunes. Half our lot is frozen stiff and the vicious little fiends are aware of our coming. I'm adding this delay to Bargle's tally, I am. That rat owes us quite a reckoning!"

Iggie then casts Detect Magic on the pit and on the vermin's remains.


Seeing his comrades paralyzed by the twitching tentacles, Iggie sighs and uses his wand once more:

Damage: 2d4+2=6


Ignacious strides to M10 and again waves his wand: Damage: 2d4+2=5

"Will one of you hit it repeatedly, please? Preferably with someone sharp and violent!"


Ignacious strides forward 20 feet and again waves his wand: Magic Missile! Dmg:
2d4+2=8


Ignacious strolls forward 20', waving his wand. "Let us not waste too much time on these monstrosities, we have a wizard to defeat!"

Magic Missile: 2d4+2=5 Could I pretty please have his magic missiles look like coins? Please?


Initiative: 1d20+3=11


Sitting down on a nearby rock, Ignacious mutters "the road goes ever onward, and yet my feet still ache..." as he pulls off his boots and empties them of stones and dirt. Once done, he draws his wand and checks his scroll bandoleer.


Gregori Shadowbane wrote:
Gregori growls at the wizards words and seem to be barely restraining him self from stiking the portly man.

"Calm yourself, paladin. Striking me won't bring her back and you'll need all our talents before we're successful. I.. I miss her, too."


Father Meghdad wrote:


If it's profits you seek then why have you travled these past two years? I doubt my only daughter was in anyway able to aid you in finacial endevours so why do you endure our sorrowful company?

"My motives are my own, old man, and all that ought to matter to you is my worth and ability to contribute to the successful outcome of this venture. Besides, your daughter owed me money. Now she can't pay and it's all that accursed spellflinger's fault. Abadar hates unpaid debts."


Cordelia Crichton wrote:


"What in Varisia was that?" She glances at the others to gauge their reactions to the outburst.

"More of the same, lass, more of the same. Dreams gone bad and nightmares turned to routine. It's all coins down the drain, no profit in this whole ordeal." Ignacious pulls out a pipe, lights it and begins to puff on it, muttering, "no profit at all."

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