Arfluoro Lloyd, Accountant
Male dwarf cleric 5 | AC 19 | HP 55/55 | Speed 20 feet Fort +10; Ref +9; Will +13; +2 circumstance bonus vs. hazards while using Premonition of Avoidance | Perception +13; darkvision
Flitweather the Dreamsmith
Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;
(49
posts)
Gazwyr - Pregen
Male very young green dragon | HP 56/66 | AC 18, T 11, FF 17 | CMD 18 (22 v. trip)| F +7 R +6 W +8; | Init +1 | Perc +13 (blindsense, darkvision, low-light vision) | Speed 40 ft.; 150 ft. flight (average) | Active conditions: haste; enfeebled (calculated into stats)
(17
posts)
Li'l Harsk "Li'l Harsk” | Male LN Medium Dwarf Ranger 1 | Speed 20ft | Active Conditions: None. | HP 12/12 | AC 16, T 13, FF 13 | CMD 16| F +5 R +5 W +2; +2 vs. poison, spells, spell-like abilities | Init +3 | Perc +6
Skills:
Appraise +0 (+2 to assess nonmagical metals or gemstones), Handle Animal +3, Heal +6, Knowledge (geography or nature) +4, Perception +6 (+8 to notice unusual stonework), Stealth +6, Survival +6 (+7 to follow tracks)
Navasi - Pregen "Navasi"Female CG human outlaw envoy 1 | SP 1/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30ft | Active conditions: None.
Skills:
Acrobatics +6, Athletics +4, Bluff +6, Computers +6 (1 rank), Culture +6, Diplomacy +6, Perception +4, Piloting +6 (1 rank), Sense Motive +4, Sleight of Hand +7, Stealth +6
(67
posts)
P.T. Fumbus
CN Charhide Goblin Alchemist 3| Speed 25 ft. | Active Conditions: None | HP 24/33 | AC 19 resist fire 1| F +8 R +10 W +5 (F +9 v. inhaled poisons) | Perc +6 | Default Exploration ( Searching)
Skills:
Acrobatics +8, Athletics +5, Cooking Lore +11, Crafting +11, Diplomacy +6, Medicine +5, Pathfinder Society Lore +9, Society +9, Stealth +8, Survival +5, Thievery +8
(211
posts)
Pierce the Goblin
HP 56/61, Res 6/6 |AC 23, TAC 19 | F:+9 R:+12 W:+7 | Perc +6 (darkvision), Stealth +9 +1 Initiative
Quecksworth the Attendant
CG Fey-Touched Gnome Bard 3 | 25 ft. speed | HP 35/35 | AC 18 | F +6 R +10 W +8 | Perc +8 (low-light vision)| Stealth +8| Spells 2nd 2/2; 1st 3/3 Focus 1| Active Conditions: Sanctuary 10/10 rds
Rahnbooo
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5
(13
posts)
Sev -
Android Operative 5 (Scholar Theme) | N | SP 30/30 HP 34/34 RP 7/7 |EAC 16; KAC 17 | Fort +1; Ref +9; Will +5; evasion| Init +7 | Perception +11, SM +1; darkvision 60 ft., low-light
Skills:
Acrobatics +16, Athletics +14 (+22 climb or swim), Computers +13, Disguise +5, Engineering +13, Intimidate +9, Life Science +13 (+17 to ID), Medicine +13, Physical Science +10, Piloting +15,
Shohiraj | The Professional “Shohiraj” | Female N Medium Humanoid (human 7 | HP 40/45 | AC 19, T 15, FF 14 | CMD 21| F +3 R +10 W +6; | Init +5 | Perc +12 (low-light vision) | Speed 30ft | Active Conditions: *cursed*
(33
posts)
battleaxe/warhammer +4 or +0/+0 (1d8+3/x3); light crossbow +3 (1d8/19-20)
| HP 13/13 | AC 18 T 13 FF 15 | CMB +4, CMD 16 (20 vs bull rush/trip) | F +4, R +2, W +1 (+2 vs poison/spell/spell-like) | Init +2 | darkvision 60ft; Perc +2 | Speed 20ft | Active conditions: None
Skills:
Acrobatics -2, Appraise +0 (+2 to assess nonmagical metals or gemstones), Knowledge (local) +1, Perception +2 (+4 to notice unusual stonework)
Unset
Male fleshwarp swashbuckler (monk dedication) 10 | HP 150/150 | AC 26 |Speed 40 ft.; Climb 5 ft. | Panache Points1 |Perception 16 (+17 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +18; Ref +20 (Success is crit); Will +16; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +20 (Successes to Balance are critical successes instead), Athletics +20, Circus Lore +13, Nature +14, Occultism +13, Religion +14, Society +13, Stealth +16, Survival +14, Thievery +16