With respect to your other plans....
The 2nd to the 9th of Gozran
Over the next few days Jack and Bein manage to track down the remaining bandit and kill him before continuing north to the Elf-cave. Jack returns two days later with the girls whilst Bein continues north to Oleg's where he stays whilst they gather the necessary equipment, send messages back to Restov, and leave a skeleton force to maintain the patrols of the road.
After a week, during which you have a chance to fully explore the compound and dispose of the corpses that still lie in the courtyard, Jack sites a cloud of dust moving down from the north which resolves itself into the form of a widely-grinning Bein followed by no less than fifteen guardsmen on horseback and a high-axelled cart being driven by another two guards.
After further examination the Stag's helm is identified (see below) and Finnabar conducts a complete itineracy of the goods you have salvaged.
Reposting mundane equipment with (some) relevant prices. You can use this in establishing a town, or sell as you see fit. :)
Various Tools, Pelts, Barrels of Tobacco, Iron, Bronze, various weapons and armour etc. (6856 GP)
Silver Knight and Dragon toys (45 GP)
Three crudely-stitched leather masks (worthless but found in The Stag's chamber)
Jewellery worth 3234 GP
Silver belt-buckle depicting entwined erotic animal-headed figures (200 GP)
2 Silver stag amulets (30 GP)
3 Horses + Tack (standard value)
A leather-bound and stained cloth-eared journal (found in The Stag's chamber)