Full Name |
Hwe-Ko |
Race |
Half-Orc |
Classes/Levels |
Monk 6 |
Gender |
Male |
Size |
Medium |
Age |
18 |
Alignment |
LN |
Deity |
Shen-Yi |
Languages |
Common, Orc, Gobblin |
Occupation |
Monk |
Strength |
17 |
Dexterity |
20 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
18 |
Charisma |
12 |
About Hwe-Ko
Hwe-Ko
Male Half-Orc Monk 6
Lawful Neutral
Representing James
Strength 17 (+3)
Dexterity 18(20) (+5)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 18 (+4)
Charisma 12 (+1)
Size: Medium
Height: 6' 2"
Weight: 360 lb
Skin: Gray
Eyes: Red
Hair: Black; Straight; Thick Beard / Hirsute
Total Hit Points: 60
Speed: 50 feet [monk]
Armor Class: 22 = 10 +5 [dexterity] +4 [wisdom] +1 [monk level] +1 [ring] +1 [amulet]
Touch AC: 22
Flat-footed: 17
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +7 = 5 [base] +2 [constitution]
Reflex save: +9 = 5 [base] +4 [dexterity]
Will save: +9 = 5 [base] +4 [wisdom]
Attack (handheld): +7 = 4 [base] +3 [strength]
Attack (unarmed): +7/+7 = 4 [base] +3 [strength]
Flurry of Blows: +6/+6/+6 [includes strength modifier]
Attack (missile): +8 = 4 [base] +4 [dexterity]
Grapple check: +7 = 4 [base] +3 [strength]
Light load:86 lb. or less
Medium load:87-173 lb.
Heavy load:174-260 lb.
Lift over head:260 lb.
Lift off ground:520 lb.
Push or drag:1300 lb.
Languages: Common Goblin Orc Greek
Unarmed Damage: 2d6 +3 [strength]
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Shuriken [1d2, crit x2, range incr 10 ft, 1/2 lb, piercing]
Feats:
Improved Unarmed Strike [monk]
Stunning Fist [monk]
Two-Weapon Fighting
Toothed Blow [monk]
Fiert fist
Traits:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 1 = +1
Balance Dex* 11 = +4 +5 +2 [tumble]
Bluff Cha 1 = +1
Climb Str* 7 = +3 +4
Concentration Con 2 = +2
Craft_Herbalist 3 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha 5 = +1 +2 [sense motive] +2
Disguise Cha 1 = +1
Escape Artist Dex* 4 = +4
Forgery Int 1 = +1
Gather Information Cha 1 = +1
Heal Wis 4 = +4
Hide Dex* 4 = +4
Intimidate Cha 4 = +1 +3
Jump Str* 14 = +3 +5 +2 [tumble] +4 [speed 40]
knowledge of fertility deities +3
knowledge of religious law about fertility and family +2
knowledge; mortal husbandry; also known as matchmaking +3
Listen Wis 9 = +4 +5
Move Silently Dex* 9 = +4 +5
Perform_1 Cha 1 = +1
Perform_2 Cha 1 = +1
Perform_3 Cha 1 = +1
Perform_4 Cha 1 = +1
Perform_5 Cha 1 = +1
Ride Dex 4 = +4
Search Int 1 = +1
Sense Motive Wis 9 = +4 +5
Spot Wis 4 = +4
Survival Wis 4 = +4
Swim Str** 6 = +3 +3
Tumble Dex* 14 = +4 +8 +2 [jump]
Use Rope Dex 4 = +4
* = check penalty for wearing armor
Half-Orc:
+2 strength / -2 intelligence / -2 charisma (already included)
Darkvision (see 60 feet in pitch-dark)
Monk:
AC Bonus for Wisdom
AC Bonus for level (begins level 5)
Flurry of Blows
Unarmed Strike
Fast Movement (already included)
Bonus Feats (levels 1 2 & 6)
Evasion (level 2)
Fast Movement (level 3)
Still Mind level 3)
Ki Strike (level 4)
Slow Fall (level 4)
Purity of Body (level 5)
Magic Items:
Amulet of Shen-Yi's protection (sheild +1)
Bracers of the Monkey King (Dex +2)
Gloves of Stone (unarmed damage incresed by one size)
Ring of Protection (+1 AC)
Mungo's Equipment:
Backpack 2 lb
Bedroll 2 lb
Fishhook
Fishing net 5 lb
Flint and steel
Grappling hook 4 lb
Lantern (bullseye) 3 lb
Oil flasks x3 3 lb
Pitons x5 3 lb
Rope (50', silk) x2 10 lb
Sewing needle
Signal whistle
Spyglass
Total 38 lb Weapons / Armor / Shield (from above)
History:
Hwe-Koe's background info from birth to age twelve; figure you left at 12; was trained in the temple until your 16; then went out in the world; joined up with a group heading to test their skills and get fabulous treasure in the south; ie where you got your items; and like that; so here is things you would know growing up; also; here are a couple heroic facts you know. Kinda long; so take your time.