Telandia Edasseril

Hurudithya Griffontamer's page

148 posts. Alias of JASON RODARTE.


Race

Hurudithya Griffontamer Female elf cleric (divine paragon) of Quenesti Pah 1 ( Pathfinder Player Companion: Divine Anthology 15) NG Medium humanoid (elf) Init +3; Senses darkvision 60 ft., low-light vision; Perception +4

About Hurudithya Griffontamer

Hurudithya Griffontamer
Female elf cleric (divine paragon) of Mishakel 2 ( Pathfinder Player Companion: Divine Anthology 15)
NG Medium humanoid (elf)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +7
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 14 (2d8+1)
Fort +3, Ref +3, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee quarterstaff +2 (1d6+1)
Special Attacks channel positive energy 5/day (DC 14, 1d6)
Domain Spell-Like Abilities (CL 2nd; concentration +4)
5/day—rebuke death (1d4+1)
Cleric (Divine Paragon) Spells Prepared (CL 2nd; concentration +4)
1st—bless, cure light wounds D, protection from evil , shield of faith
0 (at will)— detect magic , enhanced diplomacy , guidance, stabilize
D Domain spell; Domains Community, Healing
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Statistics
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Str 12, Dex 16, Con 11, Int 13, Wis 15, Cha 15
Base Atk +1; CMB +2; CMD 15
Feats Deific Obedience, Selective Channeling
Traits battlefield disciple, sacred conduit
Skills Acrobatics +1 (-3 to jump), Diplomacy +6, Heal +7 (+9 to stabilize a dying creature), Knowledge
(arcana) +6, Knowledge (religion) +5, Perception +7, Spellcraft +6 (+8 to identify magic item properties);
Racial Modifiers +1 Knowledge (arcana), +2 Perception, +1 Spellcraft, +2 Spellcraft to identify magic item
properties
Languages Common, Elven, Goblin
SQ devoted domain, divine brand, elven magic
Other Gear armored coatAPG, quarterstaff, 100 gp
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Special Abilities
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Cleric (Divine Paragon) Domain (Community) Granted Powers: Your touch can heal wounds, and your
presence instills unity and strengthens emotional bonds.
Cleric (Divine Paragon) Domain (Healing) Granted Powers: Your touch staves off pain and death, and
your healing magic is particularly vital and potent.
Cleric Channel Positive Energy 1d6 (5/day, DC 14) (Su) Positive energy heals the living and harms the
undead; negative has the reverse effect.
Darkvision (60 feet) You can see in the dark (black and white only).
Deific Obedience Purify yourself daily to prove devotion to a deity and gain benefits.
Devoted Domain (Cleric [Divine Paragon] Domain [Healing]) Gain domain powers of only one domain,
and obediences gained earlier.
Divine Brand (Ex) Brand appears on body which can be used as holy symbol.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
p1
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Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Rebuke Death (5/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.
Selective Channeling Exclude targets from the area of your Channel Energy.