Ury Sevenskulls

Hurgah the Reaver's page

501 posts. Alias of Jacob Trier (RPG Superstar 2012 Top 16).


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Phrip wrote:
Given that my character is going to be the squishiest in the group (I seem to have a knack for that), he would enjoy having any extra protection around him as possible.

I'd love to offer my services, but unfortunately I'm stuck in a pyramid down south, babysitting some chubby ex-bartender.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

That's why wizards who expect to end up surrounded by monks do well to pick Hurgah as their BFF. Both Moonpate and Hoffenburrow can attest to that. Hurgah may be a bit rough round the edges, but he takes his bodyguard duties very seriously.

Those were some crazy cool times we had, Phrip. I love how the experience established Hurgah and Moonpate as a tight buddy team by unspoken agreement.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Holy plot twist, Batman! Just when you think our GM can't possibly be a better storyteller, he pulls something like this. Next you'll be telling us that Michael Kortes does not actually exists and that YOU wrote both modules all along.

I, for one, will admit to being completely clueless about our imposter (and blind at that too, it seems).

As to unresolved plot twists:
- what was going on with professor Hoffenburrow
- what kind of trouble would Hrokon and Xaven end up in
- will Hurgah ever achieve full draconic power and world domination?


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

If we know where to step and where not to step, I see no reason not to have a look at what lies further down this corridor. In my experience, trapped hallways are usually trapped for a reason.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

"Well, if what Breach said is true, the tubes are our way out of here. It's nice to know where the exit is, in case we decide to leave in a hurry."


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

"I guess it's a good thing we made him hand over those potions up front. Then again, we're inside a magically sealed pyramid. How far can they expect to run?" Hurgah rumbles wryly. He does not appear inclined to give chase.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Well, since other members of the party seem to be on hurt-people-with-fire-and-fury duty, Hurgah hangs back. Delay.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah gives the hysteric halfling a hard, cold stare.

"You know, I really liked you better when you were hog-tied and gagged. Keep acting up, and maybe we'll just go back to that arrangement."


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Halstadt Morgrym wrote:
Hal will look darkly at Xaven's expression, "Just know that if you threaten to poison yourself again with that pig-sticker, I will out you in a dwarven straightjacket Xaven. Make no mistake, nothing and no one will stand in the way of my mission".

It's 106 miles to Sothis, we've got a full pool of hp, a devil chasing us, it's dark and we're inside a pyramid...


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Now, why would there be a bunch of lead boots next to a room where the floor messes with your fate when you walk upon it? Can't really think of a good reason...but that may just be Hurgah's 7 INT score talking.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Xerissa Auraraun wrote:

And in case it wasn’t clear, once Hrokon bites it, I’m getting my gear back. There’s a gold piece in it for the Dune Squader who helps make that happen.

Just so happens that Hurgah likes gold pieces, and has previous experience hurting people for money. Win-win.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah remains perfectly still, never taking his eyes off the other half-orc. Every muscle in his body is taut and primed to spring into action.

Readied action to charge and grapple Hrokon, entering rage along the way, if Hrokon moves any further or takes offensive action of any sort. If charging is not an option, Hurgah still has enough move to reach him with a move action.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

So she did, says so right there under her roll. My bad.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Xerissa should be at initiative 22, not 19. Looks like you used her roll, not her total init, Beetle


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Seems like we'd better move into initiative and take it from there.

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah's eyes snap to the hastily retreating Hrokon.

"Hold it, Tough Guy. I'm not in the mood to chase you, but I will if I have to. And I still owe you for the poison bolt." he growls in a tone that does not invite argument.

"And Hal, cut out that foolishness before I take away that axe and use it to shave your beard off. If you want something broken, let Karek do it." he snaps, never taking his eyes off Hrokon.

Yup, I think it's safe to say Hurgah is getting pretty fed up with being stuck in this pyramid without anyone with the guts to stand up and fight a honest fight. All this milling about and double crossing is clearly rubbing him the wrong way.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Future Breach is just one of the many, many reasons this campaign rocks. Awesome stuff, Beetle. Now, before we wander off in random directions, it might be wise to wait and give Breach a chance to relay to the rest of us what he has been chatting with himself about.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Needless to say, Hurgah is watching out for his buddy Moonpate.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

As the group approaches the archway, Hurgah signals a hold. Pointing through the arch, he turns to Xaven and asks "All right, Champ. What do your tomb raider instincts tell you about this?"


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Pact Stone GM wrote:
With a visual inspection, Xerissa determines that Hurgah's fang potion flask currently contains a potion of greater magic fang +3

Swanky! Just the thing for a guy like Hurgah, who likes his attacks au natural. Those devil monks have nice toys. First dibs if when we kill some more of those.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

All right, all you brainy types - time to put those impressive Spellcraft modifiers to work. And while you're at it, Hurgah is STILL waiting to find out what the black stuff he took from the dead monk is.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah holds out the bandoleer of wands to Moonpate.

"Here - see what you make of these. I will examine the rest of his possessions, and see if anything else may be of use."

Pact Stone GM wrote:
- may I take the sorcerer will cast detect magic?

You may indeed


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah strides over, picks up the burnt and broken remains if the spell-sniping assassin and casually snaps his neck. Then he picks up the wand rifle, slings it alongside his axe and proceeds to search the dead Sceptre.

Guess I'll save my hero point for when we run into Suekhan again.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Pact Stone GM wrote:

Nuts! I had such an awesome move lined up for Sceptre's next turn. Just maybe, I was gonna get him outta that.

Frankly, I wish I hadn't remembered the acid damage. What an anti-climactic finish for the dude. But you guys dropped a rather significant amount of damage on him in a very short period of time. Personally, I think I blame Breach for making a very difficult off-screen Perception check to ruin an otherwise perfectly good getaway.

Beetle, you big tease. You almost make me want to donate my Hero point to provide Sceptre with a few extra HP.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Breach Shattershield aka Javell wrote:


Also, Pact, you forgot to put Lydia on the map. No one gets left behind. No one. (At least, not again. :p)

It's 10 PM. Do you know where your weasel is?

This Public Service Announcement was brought to you on behalf of the Save Bunky Society.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

I wonder if Sceptre isn't beginning to regret shooting off that lightning bolt - or getting out of his bedroll this morning.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Huragh wern't wondering. Being a bruiser is pretty much what he does. Also, BBQ.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Even as he shrinks down to normal size, Hurgah moves through the now fairly crowded chamber to the hallway leading to the stairs.

"We can't have that dungheap hurling spells at our backs while we fight that devil. Stand clear."

As soon as he is clear of any of of his allies, he stops and calls down towards the stairs:

"I promised you'd taste the fires of vengeance, assassin, and you're not done yet!

With that, Hurgah inhales deeply, then exhales. The hallway turns into a furnace as white-hot flames roar from Hurgahs mouth.

Breath weapon, 30 foot cone, DC 14 Reflex half: 3d6 ⇒ (6, 1, 1) = 8


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Sceptre wrote:
Oh crap.

You bet your badly burned ass...


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Pact Stone GM wrote:
Sounds like we'll need an updated map then - I might need until the weekend - sorry guys!

I more or less just need to know if there are any friendlies within 20-30 feet of the area where Breach noticed something. As far as I can see from the various posts, almost everyone are clumped together down around the tube. The only one I'm a bit uncertain about is Xerissa, and maybe Lydia and Donkor, but they seem to have tagged along with Breach.

So, the main question is if Hurgah can get a clear 30 foot long line of fire that includes the area where we think Sceptre is. And when I say line of fire, I mean it pretty literally.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Ok, I'm going to need a rough breakdown of where everyone are in relation to each other.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah turns to see where Breach is pointing.

"The assassin wizard is who got cooked. Then he vanished from sight. Where is he?"

If Hurgah can move somewhere close to where Breach is pointing and still have a standard action left, he will come off delay.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Hurgah remains alert, intent on guarding Moonpate while he completes his summoning spell.

Staying on delay


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Perception: 1d20 + 4 ⇒ (17) + 4 = 21

"Best listen to your little buddy, hot shot. Despite the little incident with the poisoned crossbow bolt, the pair of you have not managed to place yourselves quite as high on my personal s+&$ list as Sceptre and that Hell-spawned reptile-face. See that you keep it that way, and we'll see where the chips land once those two have been sufficiently dealt with. Hurgah growls to the fallen half-orc, while peering intently up the tube.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Halstadt/Beetle:
Yup, Hrokon is currently above Sceptre. With any luck, he will slip and hit Sceptre, doing just enough falling damage to drop him the last bit into negative hp in the process. Now, wouldn't that be something?

Hurgah lets out a roar of triumph as the floating assassin burns even further. He turns to Moonpate, a feral grin on his face.

"Come, friend, and help us burn this coward with the flames of vengeance. He will spend his last few seconds regretting he ever crossed Moonpate the Potentate and Hurgah the Reaver!"


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Sceptre wrote:
Hurgah the Reaver wrote:
Hurgah smiles a feral smile as the assasin is burned by his own weapon, his piercing stare holding the promise of further pain.

-

Still floating above, Sceptre returns the stare, reaffirming a very similar commitment.

It is SO on, sniperboy...come and get it.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Pact Stone GM wrote:
Hurgah the Reaver wrote:
If Sceptre is in sight and less than 45 feet away after Hurgah moves, Hurgah will cast burning disarm on his wand rifle.

-

My count is Hurgah has a range of 35 feet. Since you batting average is higher than mine I'd be curious as to where I went wrong for edification. (Base 25 feet plus 5 feet per 2 levels, with the equivalent of 5 caster levels, 1 sorcerer, 2 magical knack, and 2 dragon disciple).

My bad, your calculations seem to be correct. Fortunately, Sceptre was still close enough for a taste of Hurgah pay-back. Also, sadly, Hurgah don't really do Spellcraft. Never did have the smarts for the more theoretical side of the arcane arts.

Hurgah smiles a feral smile as the assasin is burned by his own weapon, his piercing stare holding the promise of further pain.

Yeah, I can't really fault Sceptre for fleeing TOWARDS a pincer-armed devil in order to get away from Hurgah. Seems like the smart move.

Spying the crawling figure, Hurgah says Hey halfling, looks like your big buddy decided to join us anyway. He looks like he's about to take the fast route down, though.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Pact Stone GM wrote:
Did you know that you can cast spells while holding a bound halfing in one hand?

This is actually a fairly well known fact among half-orc spellcasters. However, Hurgah actually dumped Xaven on the floor before he chased after Sceptre.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah fixes his gaze on the arcane assassin's hated wand rifle, then barks a phrase in draconic.

In an instant, the metal parts of the rifle superheat, filling the tube with a white glow. Sceptre suddenly finds himself with less than half a second to contemplate a very unpleasant choice: drop his precious weapon, or face smoldering burns on both hands.

Burning disarm: 5d4 + 5 ⇒ (2, 2, 4, 2, 1) + 5 = 16 - DC 14 Ref save to drop the rifle and take no damage.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

My copy arrived a couple of days ago, and is sitting among my other Pathfinder books, waiting patiently for us to finish. The temptation to go and read it is about Succubus-level, but simply leafing briefly through it to make sure none of the pages had gotten wet while it was sitting in the mail box revealed several spoilers, so it will stay there until we finish.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Moonpate wrote:

And expecting exactly this kind of cowardly attack, Moonpate the Potentate has prepared for Sceptre's return.

His ringed hand out flings out, arcing its stored arcane power outward to intercept the lightning bolt.

Using his ring of counterspells: lightning bolt.

This. This is just one of the many examples why Hurgah and Moonpate are Bestest Buddies Evar!


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

If Sceptre is in sight and less than 45 feet away after Hurgah moves, Hurgah will cast burning disarm on his wand rifle.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Ref save: 1d20 + 5 ⇒ (5) + 5 = 10

And just like that, area of effect spells just got a lot more scary. On the flip side, channeling energy to several members of the pool ought to boost the pool way more than just healing a single member. This thing will definitly require some adjustment to the Dune Squad tactics.

Devil or no devil, no-one gets to shoot Hurgah the Reaver full of electricity twice and live to brag about it.

Furious, Hurgah dumps Xaven on the floor and rushes back to the firefly relief, intent on taking the bug elevator up the tube.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Of course, as long as Karek and Hurgah have rage points left, the pool is potentially a bit bigger. Hurgah votes cautious withdrawl. We want Hrorkon to follow us after all.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

"Just because our fates seem to have become linked somehow, don't think I won't find a way to make your life miserable. So watch it..." Hurgah tells the bound halfling in a matter of fact tone. He does not replace the gag.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Hurgah pulls out Xavens gag.

What? he growls.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

"Looks like the brute found someone else to keep him occupied. I agree with your suggestion, Potentate. Let's rejoin the others and see if we can figure out why we suddenly feel each others wounds."

Hurgah also delays, preparing to cover the rear, Xaven in tow, as Team Polymorph joins up with the others.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

All right, now that the Pact business is out of the way, what's Step 2 of the Master Plan to rule Osirion? Conquest of some sort, I assume? How convenient that the Exemplar brought along an army for us to assume command over. Which way to the nearest exit?


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3
Breach Shattershield aka Javell wrote:
Awesome! What an absolute awesome idea that is. And the Neversword issue is fantastic! That's just funny. I'm thinkin' changin' him into a butterfly is now a BAD idea. If the 1/2 hit point butterfly dies, we all die. Man this just gets more interesting. :)

Actually, if I understand the pact correctly, we would have changed him into a 500+ hp butterfly. On the other hand, if Hurgah had made a coup-de-grace against him, we would likely all have died.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Holy handgrenade, Pactstone!! This certainly is a gamechanger. Absolutely brilliant. And now you have me wondering if Hrokon somehow knows more than we do, or if he was just making bluster that happened to be very true.

Hrokon the Assailant wrote:
"You break him, none of you leave here alive," the voice answers. "This pyramid becomes your tomb."

We're getting initiative sorted out before we get to do anything else, right?

initiative: 1d20 + 1 ⇒ (4) + 1 = 5

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