So I've been working on characters for the past little while but I'll be honest unless you have 14+ strength just carrying your armor and weapons will be enough to push you into medium encumbrance unfortunately the repercussions for that in game terms are particularly high on the characters who can't afford to put extra points into their strength. And when you couple that with the fact that just wearing traveling clothes somehow takes up almost 20% of your carrying capacity and even "light" armor takes up a third or if you want anything with an actual AC bonus for example a chain shirt you end up using 25 lbs for that at Str 10 that means you're just a hairs breath from the 33lb level which dumps you into a medium load and loses you all of the benefits of being one of those light armor people
*sigh* well I shouldn't be griping but it feels extremely weird that I'm seriously considering whether or not technically speaking you actually have to be wearing clothing because it would push me out of my weight class.
Does this bug anyone else?
Furthermore, LazarX is correct. Weight AND encumbrance affect the ability to make fine movements and free swinging combat maneuvers. My system takes this into account, though, by incorporating penalties to dexterity the more weight a person carries. It is far easier to swing a sword with all one's strength when carrying a heavy load (and the weight might even make it a harder blow,) than to gracefully pirouette into a slash and lunge maneuver with even a fraction of that, even if it is carried well.
A weaker person with a high dexterity suffers twice from encumbrance penalties in my system (suffering combat modifiers AND dexterity penalties.) This is the tradeoff that a character makes for dumping their strength in favor of dexterity. My system almost completely negates a "dexterity" fighter's chances of being successful in anything heavier than leather armor, which is the way it should be (in my opinion.) If they want to to take advantage of those heavier armors, they should be strong enough to...