Valeros

Hrothgar Wolfswift's page

9 posts. Alias of TDLofCC.


Full Name

Hrothgar Wolfswift

Race

Human

Classes/Levels

Barbarian 8

Gender

Male

Size

6' 4"

Age

29

Alignment

Chaotic Good

Languages

Common & Dwarf

Occupation

Bodyguard

Strength 18
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 14
Charisma 11

About Hrothgar Wolfswift

[Short background]
Found on the road by dwarf caravan, his tribe was killed by orcs.
He has no memory of his past life, the dwarves asked him to stay.
A grizzled old dwarf warrior trained him in combat. Thinking a large man like him could come in handy
protecting the caravan on it's many travel.
He loved traveling, and training with the old dwarf. But he could not let his true heritage go uncovered.
He went out in the world looking for his heritage, unlucky so far.
On his many travels he visits his "father" and mentor at every opportunity.

[Short description]
Hrothgar is a tall, muscular male human. He has wary eyes, always on the lookout. This was further trained by his
mentor. Out on the road with valuable ores the caravan was always a target for bandits.
He has a competitive nature but far from a rash barbarian, he assesses the situation first before acting.
But when spurred into action, all his power and will go into his actions.
He has also learned to be patient from his dwarf tutor, but can sometimes be just as gruff as ... well ... a dwarf ;)

[Traits]
Armor Expert: You have worn armor as long as you can remember, either as part of your training to become a knight’s squire or simply because you were seeking to emulate a hero. Your childhood armor wasn’t the real
thing as far as protection, but it did encumber you as much as real armor would have, and you’ve grown used to moving in such suits with relative grace. When you wear armor of any sort, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0

Adopted: You were adopted and raised by someone not of your actual race, and raised in a society not your own. As a result, you picked up a race trait from your adoptive parents and society, and may immediately select a race trait from your adoptive parents’ race.

Dwarf racial trait: Hardy
Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

[Combat]
If possible he lets fly one or two throwing axes before moving into melee. He then likes to bash away with his shield to knock opponents to the ground, then finish them off with powerfull hits with his battle axe.

HP: 8 * (12 + 2(con) + 1(favored class)) = 120

BAB: +8
CMB: +12
CMD: 26

Battleaxe +1: 1d8 + 5 (+7 when raging)
Bashing Shield: 1d8 + 5 (+7 when raging)
Power Attack: +6 damage

AC: 10 + 7(Armor) + 3(Shield) + 4(Dex) = 24
Touch: 10 + 4(Dex) = 14
Flatfooted: 10 + 7(Armor) + 3(Shield) = 20

HP: (+16hp when raging)

[Saves]
Fort: 10
Refl: 8
Will: 6

[Skills]
Perception (+13)
Survival (+13)
Sense Motive (+6)
Diplomacy (+4)
Climb (+10 / +12 Raging)
Heal (+6)
Knowledge(Nature) (+7)
Knowledge(Engineering) (+4)

[Feats]
Power Attack (-1 Attack / +2 Damage)
Improved Shield Bash (Keep shield AC when bashing)
Improved Bullrush (+2 bonus to Bullrush / No AoO)
Two Weapon Fighting (Lessen two weapon fighting penalties)
Shield Slam(Free bullrush attack when hit by shieldbash)

[Rage]
20 rounds / day
+4 Str/Con
+2 Will saves
-2 AC

[Rage Powers]
Roused Anger (Enter rage even when fatigued)
Low Light Vision (Low light vision when raging)
Night Vision (Dark vision when raging)
Internal Fortitude (Immune to sickening and nauseated conditions while raging)

[Special Abilities]
Fast Movement (Movement +10ft)
Uncanny Dodge (Cannot be caught flat-footed)
Trap Sense (+2 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)
Improved Uncanny Dodge (Cannot be flanked)
Damage Reduction 1/-

[Gear]
Cloak of Resistance +2
Glamered Breastplate +1
Belt of Physical Strength (+2 Dex/Str)

Might Cleaving Battle Axe +1 (8320gp)
Bashing Heavy Steel Shield +1 (4170gp)
2 Throwing Axes
Dagger

Waterskin
Handy Haversack
Money pouch
2 sacks

Crowbar
Whetstone
Flint/Steel
3 Torches

2 Flasks of Alchemist fire
2 Flasks of Oil