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About HrafnDescription
Background
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Hrafn's learning and beliefs are part of the druidic tradition more common in Albia. They arrived on Norvanbard some generations ago, brought by raid-snatched slaves, and have been passed down from master to apprentice since. Hralf has served a long apprenticeship, living in a small cave in the woods near Raudurfoss with his master for many years. The hermits rarely venture into the village - perhaps twice a year to trade dried fish and rare herbs for essentials that the forest does not provide. Combat
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-------- HP:20 (Curr:20)
Saves: F:7 / R:3 / W:7 Attacks
Sling: +3 1d3+2 50'
Feats:
Class abilities:
Spells:
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------ Orisons: Know Direction Mending Purify Food & Drink Cure Minor Wounds Level 1:
Skills:
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------- Concentration +8 (5r)
Animal Companion, Byr the Great Raven
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------- Used stats for Hawk Size/Type: Tiny Animal Hit Dice: 1d8 (4 hp) Initiative: +3 Speed: 10 ft. (2 squares), fly 60 ft. (average) Armor Class: 17, touch 15, flat-footed 14 Base Attack/Grapple: +0/-10 Attack: Talons +5 melee (1d4-2) Full Attack: Talons +5 melee (1d4-2) Special Qualities: Low-light vision Saves: Fort +2, Ref +5, Will +2 Abilities: Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6 Skills: Listen +4, Spot +16 Feats: Alertness, Weapon Finesse |
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