Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search

Links
Shop
Recent Reviews

Pathfinder Roleplaying Game: Core Rulebook T-Shirt
****( ) by danmasucci

Village Backdrop: Ashford (PFRPG) PDF
by NecessaryEvil

Pathfinder Society Scenario Intro 1: First Steps—Part I: In Service to Lore (PFRPG) PDF
****( ) by Lasoric

The Sunken Pyramid (PFRPG)
***** by DM Jeff

Pathfinder Adventure Path #71: Rasputin Must Die! (Reign of Winter 5 of 6) (PFRPG)
***** by pcrotteau

Paizo People
RSS RSS RSS RSS Facebook Twitter Email

Berserker Cannibal

Holgur's page

402 posts. Alias of Bill Lumberg.


Race

Human

Classes/Levels

Ranger-Skirmisher 2 | HP 24/24 | AC 17 FF 14 T13 | Saves +16 +16 +12 | Init + 8 | Perc + 5

Gender

Male

Alignment

Neutral

Deity

Besmara

Location

Port Peril

Occupation

Pirate

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 13
Charisma 12

About Holgur

Combat:

Spoiler:

HP 13
Initiative +8

Speed 30 feet

AC 16/FF 12/T 13

BAB +2/grapple +5/missile +4

Saves +4/+4/+1

Class Abilities:

Spoiler:

Favored Enemy: Humanoid (Humans)
Track
Wild Empathy
Combat Style: Two Handed Weapons

Traits:

Spoiler:

Ilizmagorti Native: +1 trait bonus on Sense Motive checks, and Sense Motive is a class skill for you. In addition, your familiarity with the pirate's life allows you to make untrained Knowledge (local) checks regarding pirates or the region of the Shackles.

Reactionary: +2 on Initiative

Feats:

Spoiler:

Dodge
Improved Initiative
Cleave

Skills:

Spoiler:

~class~ [ranks + trained + modifier]
Climb 2+3+3(Str)=8 -4(Armor)
Craft 0
Handle Animal 0+3+1(Wis)=4
Heal 0+3+1(Wis)=4
Intimidate 1+3+1(Cha)=5
Knowledge (Geography)0+3=3
Knowledge (Nature)0+3=4
Perception 2+3+1(Wis)=7
Profession (Sailor)2+3+1(Wis)=6
Ride 0+3+2(Dex)-4(Armor)
Sense Motive 0+3+1(trait)+1(Wis)=5
Stealth 2+3+2(Dex)-4(Armor)
Survival 2+3+1(Wis)=6
Swim 1+3+3(Str)=7 -4(Armor)

~non-class skill~
Acrobatics 0+2(Dex)=2
Appraise 0
Bluff 0+1(Cha)=1
Diplomacy 1+1(Cha)=2
Disguise 0+1(Cha)=1
Escape Artist 0+1(Cha)=1-2(Armor)

Equipment:

Spoiler:

140gpFrom beginning of game
Chain Shirt 25Lb
Rosewood Armor 50gp 15LBStored
Light Wooden Shield 3gp 5LB

Flail 8gp 5LB
Short Sword 10gp 2LB
2 Daggers 2Lb
Longbow 75gp 3LB
20 Arrows 1gp 1.5LB
Tar Bomb 15 gp 2LB
Tanglefoot Bag
Acid Vial
Tindertwig 1gp -

151 gp 5 sp

45LB Light Encumbrance

Bio:

Spoiler:

Holgur is a native Ilizmagorti sailor who fell out of favor with the crew of the Ravening Maw a pirate ship that he served on. Holgur sided with Chag, captain of the Maw in a controversial decision to attack the Taxman another freebooter ship over a minor dispute that the captain had with his rival. The attack was a disaster and the Ravening Maw and its fellows were routed with heavy casualties. The victorious captain, Kessen, made the few survivors of the beaten crew swab the deck of his newly acquired vessel while he sat in the shade and drank rum. Holgur and his companions were to be sold into slavery when the ship made port in Riddleport.

One day into the journey for Riddleport the Taxman began to take on water from the damage it had suffered against the Maw. Kessen's crew advised him that the Taxman was beyond repair and he was enraged that his beloved ship was now lost to him. He ordered his crew onto the Maw and the prisoners to be switched over to sink with theTaxman. Holgur and the other crew watched their former ship sail off and prepared to die.

But the Taxmanwas still seaworthy enough to nearly reach Port Peril before it sank within sight of the harbor. The surviving crew made it to shore in lifeboats and called a truce because both factions had fought their enemies valiantly and had worked together to get the Taxman almost to port. The two sides split up after foreswearing vengeance on each other. But soon after the parting of the ways the captain seems to have accidentally slit his won throat while shaving and Holgur decided to seek his fortune on another ship before he meets the same fate. Never trust pirates to keep their word.

Advancement Notes:
Level 3 feat:
Level 3 favored terrain:
Level 5 feat: Power Attack
Level 5 Skirmisher trick:
Level 6 ranger combat feat: Furious Focus



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.