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Profile
About Hoku Te UlaniXP: Action Points: 1 HP: 56 [12+5+5+5+5+5+5+Con score(14)]
Initiative +9 = +4(Dex) +3 Level +2 Quick Draw
AC: 20 = 10 +3 Level +4 Dex +2 Armour +1 Enhancement
Resistances: +5 save vs Fear (Racial) Speed: 6 Second Chance: When an attack hits her, Hoku forces the enemy to re-roll (at -2 due to Halfling Agility)(Encounter) Sneak Attack: Once per round, when she has combat advantage and hits with a light blade, crossbow, or sling, Hoku deals extra 2d8 damage Basic Attacks
Spoiler:
Vicious Dagger (melee) +10 = +3 Level +3 prof +1 Rogue Talent +2 Enhancement
1d4+5 (+1d12 Crit) Vicious Dagger (Ranged) +13 = +3 Level +3 Prof +4 Dex +1 Rogue Talent +2 Enhancement
Class/Race Features Spoiler:
First Strike: combat advantage against foes who haven't acted yet
Artful Dodger: +3 AC (Cha) vs opportunity attacks Rogue Weapon Talent: +1 on attacks with daggers Sneak Attack Bold: +5 on saves vs fear Second Chance Nimble Reaction: +2 AC vs opportunity attacks Powers
Spoiler:
Second Chance Racial Power - Encounter - Immediate Interrupt - Personal Effect: When an attack hits Hoku, she may force an enemy to roll the attack again (at -2 because of Halfling Agility).The enemy uses the second roll, even if it is lower. Sly Flourish
Piercing Strike
Positioning Strike used
Trick Strike used
Tumble
Bait and Switch
Walking Wounded used
Slippery Mind
Cloud of Steel
Skills
Spoiler:
Acrobatics +14 = +3 Level +4 Dex +5 Trained +2 Race Arcana +2 = +3 Level -1 Int Athletics +10 = +3 Level +1 Str +5 Trained +1 Armour Bluff +11 = +3 Level +3 Cha +5 Trained Diplomacy +6 = +3 Level +3 Cha Dungeoneering +4 = +3 Level +1 Wis Endurance +5 = +3 Level +2 Con Heal +4 = +3 Level +1 Wis History +2 = +3 Level -1 Int Insight +4 = +3 Level +1 Wis Intimidate +6 = +3 Level +3 Cha Nature +4 = +3 Level +1 Wis Perception +9 = +3 Level +1 Wis +5 Trained Religion +2 = +3 Level -1 Int Stealth +13 = +3 Level +4 Dex +5 Trained +1 Armour Streetwise +6 = +3 Level +3 Cha Thievery +14 = +3 Level +4 Dex +5 Trained +2 Race Feats
Spoiler:
Backstabber Halfling Agility Quick Draw Weapon Focus (Light Blades): +1 to Damage with Light Blades Equipment
Spoiler:
Sylvan Leather Armour +1 - grants +1 item bonus to Athletics and Stealth (15 lbs) Amulet of Protection +2 Vicious Dagger +2 (1 lbs) 3 Daggers (3 lbs) 2 Alchemist's Frost 2 Alchemist's Fire 2 Alchemist's Acid Everburning Torch Bag of Holding (1 lb) Standard Adventurer's Kit (33 lbs) Journeybread Thieves' Tools 3 pints Oil Climber's Kit Fine Clothing Lantern 100 gp (2 lbs) Total Weight: 20 lbs |
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