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Recent posts by
Hojas:
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sowhereaminow wrote:
The ONLY problem I have had with channel energy has been while being the DM and using negative channelers. When they negative energy burst, even to control undead, they tend to damage their living allies (yes, I know, selective channeling is an option).
The turn portion hasn't been a problem at my table. So far undead encountered have either made their save or had nowhere to run and were forced to cower (and fight the party). Prior to Beta, I usually treated turned undead as "defeated" and simply gave the party XP, unless the party felt the need to track the undead down. Major villian undead were usually too powerful for a party cleric to turn, so that wasn't a concern either.
However, I could see where this could be a problem at some tables. Maybe the solution is to break the Channel ability into two options, instead of turning it into feats.
For the positive channeler, they can spend a burst to:
1. heal living creatures/harm undead creatures
2. turn undead
For the negative channeler, they can spend a burst to:
1. harm living creatures/heal undead creatures
2. control undead
This would preserve the backward compatibility, as clerics would still have their old turn or control, but would have the new burst option. In the end, isn't that one of our goals here - to add options?
Rambled a bit. Thanks for reading.
This is perfect!
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Sebastian wrote:
There is absolutely no way WotC could be considered a monopoly under U.S. law, not even under the most stringent tests used back in the hayday when the anti-trust statutes were actually enforced. They don't have any way of keeping out competitors who create their own rpgs, they don't have any real pricing power because products in their market are not fungible, and, to top it off, in the eyes of every non-gamer in the world, there's no real harm even if there is a monopoly in tabletop rpgs. I can't even fashion an intelligible legal argument about that topic "your honor, because no other rpg is on the market, there is less fun than there would otherwise be. This loss of fun is the cost of monopoly action, and something must be done about it!"
Totally off-topic :)
It almost happened in pro wrestling a few years back, but Vince dodged the bullet(err, chair).
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