Male Half-orc Rogue (Thug) 7
Well I talked to my wive, who has had quite a few patients like that. There is no recovery, but you can have good days and bad days. I wish her a lot of the first. AND I gladly dedicate this game in her name. BTW Brvheart, you do allow drawbacks. You made me play the vanilla rogue!
Male Half-orc Rogue (Thug) 7
brvheart wrote:
It just felt better fitting for a sneaky dex based thi... am expert in wealth reallocation. And I am watching Indiana Jones with my little daughter, so the whip was icing on the top. :-)Especially in a Pirate themed game.
female Human
Spoiler: Psychic (Rebirth) 4
AC 13/T12/FF11 HP 26/26 F+2 R+3 W+4 Init +6 Perception +9 If Cassiopia is using her tarot deck for divination spells she is casting spells at level 5.
female Human
Spoiler: Psychic (Rebirth) 4
AC 13/T12/FF11 HP 26/26 F+2 R+3 W+4 Init +6 Perception +9 Moving forward Cassiopia quickly tries to remember the words of Korada.
Male Dwarf
Spoiler: Ranger (Divine Tracker) 10
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14 NAA, he lives in germany.
P.S. I will be gone wednesday till sunday, so please bot me during that time.
Light Crunch:
Character Name: Matsu Miuki
Miuki’s 5 Memories:
1. Emerald green eyes looking at her…. and a red-furred face in a red robe with a golden belt. Caring, loving and soo sad 2. Walking peacefully through the woods with strange tube like trees, listening to the soothing sound of a flute. Looking in a pool of water and seeing herself with a strange animal like face
Miuki´s Light Backstory:
Miuki was born in Dtang-Ma, one of the countries in far away Tien-Xa. As the daughter of a powerful kitsune noble she lived a life of no wanting. Born after the collapse of Lung Wa her mother became more influential, but also made quite a few enemies. A few years ago, one of those enemies used the evershifting alliances to attack the Matsu family. With devastating success. Her mother led Miuki away and ordered her to seek shelter in a cave in the south of her garden. This cave had a malfunctioning portal that sent her away to this country. But the magic had an unforeseen result, together with the terror of the night Miuki has forgotten her heritage. She thinks she is a normal human girl.
Appearance:
Miuki is a young girl of maybe 17 summers. She has long, black glossy hair, white skin and emerald green eyes. The years in the asylum have left her twitchy and careful, especially as she is rather weak. She has a lovely bariton voice and if she laughs it seems as if the sun is shining. Player Info:
I have been playing roleplaying games for almost 30 years, am playing in a few play by post games for many years now. I would love to get a chance to join in with the vermillion vixen!! Do Not Wants (Possible Triggers): Voilence, loud screams and the smell of burning hair can trigger stark terror in her.
Male Human (Tharag Thulan)
Stats: Gladiator 6
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10 And addenum. As I am preparing for my first Larp in 20 years I try to get back in shape and training hard with axe and shield. Doing something yourself gives you a lot of insight what you can do ;-)
Male Human (Tharag Thulan)
Stats: Gladiator 6
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10 The major domo for your profit or pleasure: Name: Kara Ben Nemsi Civilized Jairanian Corbie level 3;
Age: 40 Physical Description:
Almost 5 feet, Kara Ben Nemsi, is a slim man of 40 winters. He has a full beard, stroked with silver in a leathery face lined by many years of campaigning. This years have taken their toll on his body and many scars crisscross his torso. A nasty arrow to the knee has now finished his mercenary days and he walks with a cane, to aid with his limp. His dark eyes and clever fingers show the craftsman he is. Personality:
Kara Ben Nemsi is a dedicated manwith a strong conviction. A man of his word he rarely speaks, but he is used to be heard when he does.
His curiosity and willingness to learn are defining character traits. He always has a project to work on, something to build or repair. Kara Ben Nemsi had been married for three years but his wive died two years ago in childbed, leaving him with his only child, a son he named Kamal. Backstory:
Kara Ben Nemsi was born in the city of Iban, as the son of a mason named Nemsi Ben Garan. Learning the trade from his father he helped him build walls and houses, mausoleums and aqueducts. But while his brothers were strong and enduring, Kara was clever and he was quick to learn how to plan and adapt.
But he was never content with his live, his daily belittlements from his stronger brothers. His live changed when he heard a recruiter of the Red Scimitar Mercenary band. Kara asked his fathers blessing and joined the mercenaries. He learned very early, that he was not the best fighter, neither with blade nor staff nor bow. But he was a survivor and clever. He quickly joined the quartermaster and learned the tricks of the trade. Under his watchful eyes they build fortifactions and barricades. For twenty years he has toured the world joining the one or the other mercenary bands over the years, sometimes after a won battle, sometimes after a lost. But Kara always survived. But every battle, every year took its toll and over the years his body faltered more and more. Three years ago he settled and took a wive, living of the spoils of his years of campaining. He set up a little shop selling armors, made from elephant and rhino, boar and snake. His live seemed happy, but then his wive became pregnant. It was a very, very bad pregnancy and she needed a lot of medicine. But Kara loved her and so he gladly paid the greedy quacks for their tonics and powders, salves and treatments. His wive Aishin never complained, only cried silent tears over the agonizing pain his son gave her. In the end she made a bargain with the gods, her life for that of her son and for once.. the gods kept their promise. Kamal is a strong boy of three winters and the pride of his father. But his fortune, build up in over 20 years of bloodshed was gone, even his shop sold. With no other option left for him, Kara searched for a new occupation. Character Sheet
female Human Sorcerer (Tattood) 7 AC | 15/T13/FF13 | HP 53/53 | F+5 R+6 W+6 | Init +6 | Perception+12
Sorry for the late post and retcon but last night we prepared my little daughters adventskalendar. This took quite some time to fill and prepare.
Male Human (Tharag Thulan)
Stats: Gladiator 6
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10 Bjoern shakes his head.
f Picture of Electra Elf
Stats: Wizard Conjurer (9)
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15 There are some major problems. First, two more hits and she is dead as the dodo! Second casting defensively with her mali sounds hard. But Invisibility and Summon monster should be useable with closed eyes. Invisibility for sure, and Summon monster to the tip of my hand. If I cast Magic missle I need to roll against the gaze attack with -4. I am not sure that will manageable! So I will cast Summon monster IV to get a few Lantern archons to kill the spectres.
f Picture of Electra Elf
Stats: Wizard Conjurer (9)
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15 Alas we see that just too often on america got talent!
male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2
I made a list of vendor items found and other rewards.
Masterwork thieves tools Oster
Male Human (Tharag Thulan)
Stats: Gladiator 6
hp 74/74 AC 21|T 14 |FF 18, F +7|R +2|W +4, Init +2, Per +10 Even with the charge, Bjoern manages to raise his shield in the nick of time to evade the tip of the spear. His enemy is by far less fortunate and his blade sinks deep into soft, tender flesh.
female Human Sorcerer (Tattood) 7 AC | 15/T13/FF13 | HP 53/53 | F+5 R+6 W+6 | Init +6 | Perception+12
Ruler (Cha) - Flaith Aredhal Cha +6
Some of my games.
I have this idea of an elven sword dancer (Blackblade/Kensai Magus), wielding a thornblade would make a nice addition to your story.
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