Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

Helaman's page

FullStar Pathfinder Society GM. 5,094 posts (19,879 including aliases). 4 reviews. No lists. 1 wishlist. 20 Pathfinder Society characters. 30 aliases.


RSS

1 to 50 of 5,094 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

Venali Auondril wrote:


Frostbite again, I know, it's getting old.

I am glad you've helped me out with this cantrip.

Grand Lodge

S*$& happening but GUARANTEED post tomorrow

Grand Lodge

You ok mate?

Grand Lodge

Now that you are more or less finished with the area, the adventure has you fighting the golem. I thought that made little sense and did not reveal Caromarcs genius. What was left was something that was potentially threatening but was also available as a RP encounter that raised as many questions as it answered.

I think this worked out better overall for the adventure.

Grand Lodge

Been furiously ill for the last few days. Bear with me for another 24 hours.

Grand Lodge

need a few hrs... standby

Grand Lodge

Not I said the wolf

Grand Lodge

Whats the latest count of characters/classes accepted for consideration?

Grand Lodge

I'm going to go for a VERY non standard bard. Lets see how it plays out.

Grand Lodge

Wish they'd turn on the 'Buy' button.

I am soooooo buying this!!!

Grand Lodge

Anything on Sanity pls? Again I dont want a cut/paste etc just an overall breakdown on how it would work. What drains sanity - how is baseline sanity determined?

Grand Lodge

I'll whip up an option or two. Love 5th Ed and loved I6 from 20+ years ago. Will post a single character completely stated up within a few hours.

Edit: Any additional money for armour, equipment, weapons?

Decisions decisions.

I've not played a 5th Ed Bard before but not sure if the Melee is sewn up (that said there are a Barb and Paladin on new offer), and then there is monk (which is on my 'haven't played' list but I don't think it fits the Ravenloft.

Grand Lodge

Nac Mac Feegle wrote:
Voomer wrote:
To bring up another topic, it seems strange to me that no one suspects that Caromac is the Beast's creator. Clearly many in Lepidstadt would know that the Beast is a flesh golem that must have a creator. It seems unlikely that Caromac could so thoroughly have concealed his long-term experimentations -- especially since he has been bringing in outside workers to build up the Castle. The brilliant recluse in the castle with a grudge on all of Vieland seems like a pretty obvious suspect. How have other GM's handled this? My PCs have been asking around to find out if any one has any suspicions about who the Beast's creator is; I'm feeling a little silly saying no one has any idea.

Have you read Rule of Fear? It states that Henri Moritz is believed to have created the Beast. He was involved in the peaceful uprising against Caromarc back in the day. The Beast was created as a tool of Caromarc's revenge, so I find it safe to say he used it to kill Moritz. (Not sure if that's outright stated somewhere.)

I decided he was a scientist too, and I had people tell my group the first time the Beast was seen was when it ran from Moritz' house, where his body and a weird laboratory was found, so everyone figured he created the mad monstrosity and it killed him. I had Kendra go on and on how disappointed everyone was one of the leaders of the democratic movement turned out to be a crazy monster creator.

I just ran the first half of TotB / sorry I missed this.

Grand Lodge

Had my pen and paper group for HoH and stole a lot of stuff from our game but it's bogged me down - will post tomorrow

Grand Lodge

can i get an overview on the sanity rules when they go up? don't want cut and paste obviously but how it basically works.

Grand Lodge

1 person marked this as a favorite.
TheMask wrote:

Nope, if you play your wolves right you may just kill the entire party.

8 characters lvl 2 is imo APL 4 (maybe 5 is they are optimized).
so a CR8 encounter would be really really tough. Dont forget wolves trip on their attack, and prone is a real bad condition for your PC.
I would go for 6 wolves and an alpha male for a tough encounter, and maybe get the wolves to flee if 4 get killed.

Okies. That sounds better. I'll go for a round 8 total including Alpha. That will hurt em considerably.

The party will be fresh before the combat so that should fly ok.

I really love these forums because of the aid people provide. A big thanks to everyone.

Grand Lodge

final bump

Grand Lodge

Its a rustic setting so decided to go with 10 wolves and 2 advanced template wolves (Alpha male and Alpha female.

Action economy is on the side of the wolves. The terrain is open but with a bridge nearby that they can make it to in order to avoid being flanked.

According to herolab 12 wolves is a CR8 encounter. The party is CR8 - have I balanced this right?

Grand Lodge

I'd do a pack of wolves then... that seems organic AND it allows me to throw a large number of foes at them.

Thanks for the aid everyone!

Grand Lodge

Are there any monsters who inflict slow healing wounds/healing resistance to the wounds it inflicts, if so how does it work and what would be the CR bonus for adding that template/ability?

Grand Lodge

I am thinking a single Yeth Hound (at night) may be a suitable foe. Its CR3. How will this stack up?

Grand Lodge

man, thats a good question. I'm not familar with the new research rules... hoping some one else can chime in

Grand Lodge

dotting again

Grand Lodge

Marking this for later

Grand Lodge

Amen to that

Grand Lodge

Yeah - there needs to be motivation. It can be gold, it can be personal.

Start them off on a pirate hunting raid (Hermea is an island, presumably the dragon can't be everywhere... hence pirates - or better yet, slavers who want genetically more beautiful slaves) - hit the island. The players are involved in the rescue mission.

Have the rescued inhabitants be very err.. physically grateful... for the rescue. They offer to let them be the village leaders (as part as the local committee at any rate) who will enjoy the benefits of station etc.

Now the players are invested - they got something.

And now? Take it away from them.

Have a duegar scouting party make a raid or even monsters fleeing the approaching dark dwarves... or a fey uprising etc.

Now they are the leaders of a dead village (or at least a reduced village)... and there is a dragon that wants answers, a dragon that is interested in results, a dragon that promises them wealth and position for success and certain agonising fiery death (or worse... "I believe in pursing perfection for my people. One aspect that I prefer not to advertise is that I, on occasion, hire certain specialists to test my people - the priests of Zon Kuthon who reside here are VERY good at their trade. You would find the price of failure to be... exquisite")

Now they have a) lost something they care about b) have a motivation to look for solutions (both stick and carrot)

Grand Lodge

Both... very similar if you took weapon focus: Shortsword and used two shortswords.

Grand Lodge

Evidently lack of hand rails etc are a sure sign of power and evilness... Either that or the guys who do work safety checks are the same guys who check the Death Star

Grand Lodge

I want the conversion notes after you run it.

Grand Lodge

1 person marked this as a favorite.

Huge fan of 5e here. Most of the PbP games I am in ATM are 5e

Theres still room for me to play PFS at tournaments and run a Carrion Crown campaign. Liking one doesn't mean I need to give up another. Hells, I'd be playing Call of Cthulhu and Saga Ed Star Wars if I could find a group who played that as well.

Grand Lodge

Right here on the forums. Wont spoil it for you though.

I make the following recommendation to anyone running a paizo AP. First read all 6 books, then come on the forums and outright STEAL any idea that makes the AP a more seamless whole or foreshadows certain themes etc.

Much of my HoH stuff was inspired or outright stolen from the posts of other players/GMs

Grand Lodge

I've run it PbP and I'm running tabletop right now.

I can back up the above poster.

Know your materials for the module. Print out a calendar for the month you want to start it. Pre-plan village events to happen (roughly speaking - changes on the fly are necessary).

Have your maps and miniatures ready. Have handouts - players LOVE handouts.

I'll PM you a link to my Campaign site that has a lot of handout style materials you can print up.

I 100% recommend that you add in story/plot devices to keep the players AWAY from Harrowstone. They'll get there soon enough. I included a local law forbidding people to enter Harrowstone (rescinded after the townhall meeting) a spring festival/cooking completion, a Barn raising and a funeral or two for the cleric (of Pharama) to officiate at, as well as a trial for someone who is is involved in certain events - it was great foreshadowing for trial of the beast.

Believe me, the party will find its way there on its own.

Trust as a score is a tricky mechanism. Some GMs ignore it, others add to it by generating some positive events (such as the afore mentioned barn raising). I am tracking it as an individual score and adjusting due to negative (and the odd positive) event.

The village itself should be run as an NPC, along with the other NPC characters. Its atmosphere makes the game, not the prison (which can degrade into hack and slash very quickly, making it just another dungeon, which is a pity).

Prep yourself with descriptive language for the prison itself - that will set the right tone. Play music in the background (I found a Youtube video of 8 hrs of dripping water sound that is in an echoing windy cave that is great for atmosphere).

[edit]If you have Module 6 of CC you'll find information on the protagonist - I recommend STRONGLY that he at the funeral along with Embreth Daramid (module 2)- have both of them leave straight after the funeral. I also had Madame Ivanja (module 3) and Garius from the Carrion Hill adventure but I did that to create connections to future events/games.

Grand Lodge

So far so good. I started with 6 with 2 no shows, then 8 with an additional no show, now its gonna be 10.

Am I managing? So far so good... I am blessed with one player who has seeming narcolepsy so it's not quite as an intensive as it seems.

I am adding a 6th villain of Harrowstone.

'Mother Comfort' from the Undead unleashed book - a variant Allip. I'm going to put her in the same room as the straight jacket in a box... which if you read up on her is rather ironic.

Grand Lodge

2 people marked this as a favorite.

Thought some may like this.

Carrion Crown intro

Grand Lodge

Am I the only one to post a character blurb?

Grand Lodge

I want torun it as 5e but I am not in the right mental place for it

Grand Lodge

I love this adventure - I've actually made a fair swack of complementary materials for it.

Straight up bard. combat themed.

Golarion themed

All about Borden wrote:


Borden is a man's man. He is honest about his dishonesty and unapologetically open about his faults: Ale swiller, bull %#*! artist, whore monger and brawler. Oh, and add to that, 'failed Pathfinder', 'treasure hunter' and 'tomb robber'. He'll drink with any man that will buy a round in return and fight any man that gives him cause.
A native of Absolom Borden ended up in Varisia about 2 years ago, not long after washing out of the Pathfinder Society. One too many failed examinations (caused by whatever carousing he could manage to cram into that dreary existence) had led to the Society washing its hands of him but he still had the skills. Coincidence and assorted angry men has driven him to board on a boat out of Absolom and to Korvosa - breaking into tombs or historical sites looking for ancient relics or propping up the bar while he tells long tales.

He is exactly the sort of foreign expat that is frowned on in most cities - loud, disrespectful of the local 'superstitions' (though he is unfailingly polite to anyone who can help him) and with no regard at all for historical claims of ownership when it comes to antiquities.

Though he has many failings he's got heart of gold and is a soft touch under all his bluff and bluster. He's always up for a fight, true, but its his hand is typically held out in friendship afterwards, rarely bearing any grudge. When not trying to denude such tombs that remain unspoiled of their treasures he earns his drinking money as a professional story teller - specialising in tall tales and sagas.

Grand Lodge

what he said

Grand Lodge

I handwave it to allow for take 20 ASSUMING they are unbothered by haunts etc

Grand Lodge

gimme a bit to think

Grand Lodge

Nice portrait man

Grand Lodge

X3 has the dumbest villains of all time but for the 80's it was good intrigue. I've run them as a little more intelligent but ultimately easy enough for most players to outwit them.

Castle Amber? Rocks. However I've enhanced it somewhat adding a second story (it is after all a big ass mansion) and spread out some of the encounters as a result making it less of a kick down door... Oh, a monster (or crazy Amberville).

Grand Lodge

Okies:

Character creation guidelines in case there is enough interest (so I don't have to put it in a later post that people can't find):

Sources: PHB.

Starting Level and Wealth 1 and you may choose to pick from the starting equipment of your class
You may choose a single weapon, armor or shield worth up to 15 gp for free. * Selected Longsword.

Alignment Any is open: LN

Ability Scores and HP 27 Done - Level 1 start?

Backgrounds You may mix and match elements from different backgrounds to create a custom background if you want, and also take the module specific Background features:

- Customised The Acolyte somewhat heavily. Undertaker Tools and Herbalism Kit fit the man who will bring comfort at your deathbed in what herbs etc he can, and then the skills to make a coffin, grave marker, dig your grave and perform the burial service... which fits the god and related branch of the faith to a 'T'

Where can I go to reference the module specific background features?

Trinkets You may take any number between 0 and 3 trinkets 1d4 - 1 ⇒ (3) - 1 = 2 choose them freely or randomly generate them. They will likely not be of any story significance though, unless I happen to be inspired by one of them.
-- Small Rosewood Reliquary containing the finger tip bone of Saint Ulster
-- 1d100 ⇒ 31 A silver badge of a five pointed star / Changing it to Silver Badge of a Doomguide (that belonged to his adoptive father)

Character formatI'd like you to make an Alias with a profile layouted like this example. I want to be able to look up you character's stat information quickly and for that uniform statblocks are tremendously helpful. If you want to be especially DM friendly you can also add spoilers with descriptions of you class features, feats, spells etc. but that is hardly required.

Done - you'll see when I post the character. Crunch all done, background still running around my head but I don't think you'll be disappointed.

Grand Lodge

Ok - having a rare snow flake moment.

Kelemvor is the god of the dead that hates undead... so why his domain is death (with all the nasty necromantic spells that really suit a moustache twirling villain rather than a god of a clergy who actively seek out the unquiet dead) is anyones guess.

I will make a cleric of war and hope you hand wave it as the 'order militant' of the faith of Kelemvor - it seems you have an open door policy to tweaks and changes.

Standby.

Grand Lodge

I am just coming out of a bit of slump but will submit something in the next 12-18 hours. A cleric most likely.

Grand Lodge

Hi guys - still here.

I'm back on my meds and its lifting me - I think I'll be ready again next week - life is looking a crap load better than a few weeks ago.

I'll send everyone a PM thanking you for your patience and telling you we're back on later.

Grand Lodge

Guys - full disclosure. I am trying to get my s%$% together and its not going well. I decided to go off my meds (depression) around January and for a few months all was well but at the moment I am at the bottom of a black pit and I'm trying to claw my way out. Its all I can do to even get out of bed in the morning and hold down my job.

I'll be making appointments with my Psych (who I haven't seen since Nov) and getting myself back in track. Its gonna take some time.

That said, this game REALLY matters to me. I will try to post something as soon as I can. If you wish to quit then I totally understand but please let me know if you are willing to stay for now.

Grand Lodge

Gimme a bit folks - still dealing with personal issues. Sorry for the delay

Grand Lodge

Just making sure :) The fault lies not with any player - its with me.

PMs sent to all.

Grand Lodge

Sorry guys. I did insane amounts of work over the weekend and am still fried. Gimme a bit to keep this moving.

Also had a PM from Emmett. He may stay in the game but take a week or so break. Here's hoping he decides to stay in on our game.

1 to 50 of 5,094 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.